Log Level:

Flags:

Wednesday, 16 November 2022 1:09 AM
HUMANKIND V1.17.3494-S10, RELEASE (64-bit Standalone, build: 261377)

Click on buttons to toggle visibility. Click on STACK buttons to toggle visibility of stack traces.

01:09:33:174NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:194NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:194NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:216NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:216NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:237NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:238NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:259NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:259NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:281NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:281NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:301NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:301NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:323NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:324NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:343NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:343NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:364NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:364NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:385NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:385NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:403NoneOperation is not valid due to the current state of the object.

Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

01:09:33:408NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:408NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:429NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:430NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:451NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:451NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:472NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:472NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:494NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:494NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:514NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:515NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:539NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:539NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:576NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:576NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:597NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:597NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:618NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:619NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:639NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:639NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:661NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:661NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:683NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:683NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:705NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:705NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:725NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:725NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:749NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:749NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:771NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:771NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:794NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:794NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:815NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:815NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:838NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:839NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:860NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:860NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:882NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:882NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:904NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:904NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:926NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:926NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:940NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:940NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:957NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:957NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:974NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:974NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:991NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:33:991NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:006NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:007NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:024NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:024NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:041NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:041NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:058NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:058NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:075NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:075NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:091NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:092NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:108NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:108NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:126NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:126NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:142NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:142NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:159NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:159NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:175NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:176NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:193NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:193NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:209NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:210NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:226NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:226NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:243NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:243NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:260NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:260NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:277NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:277NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:293NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:293NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:310NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:310NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:327NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:327NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:343NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:343NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:360NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:360NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:376NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:377NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:393NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:394NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:411NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:411NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:427NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:428NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:444NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:445NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:461NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:461NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:478NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:478NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:495NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:495NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:512NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:512NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:529NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:530NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:545NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:545NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:562NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:562NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:579NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:579NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:596NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:596NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:613NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:613NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:629NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:630NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:646NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:647NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:663NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:663NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:680NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:680NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:697NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:697NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:714NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:714NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:731NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:731NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:748NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:748NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:764NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:765NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:782NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:782NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:798NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:798NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:815NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:815NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:832NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:832NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:849NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:849NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:866NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:866NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:883NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:883NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:900NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:900NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:916NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:916NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:934NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:934NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:949NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:949NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:966NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:966NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:983NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:983NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:34:999NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:000NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:016NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:017NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:034NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:034NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:051NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:051NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:066NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:067NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:083NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:084NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:101NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:101NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:123NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:123NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:147NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:148NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:163NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:163NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:180NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:180NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:197NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:197NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:225NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:225NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:250NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:251NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:269NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:269NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:291NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:291NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:312NoneOperation is not valid due to the current state of the object.

Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

01:09:35:313NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:313NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:335NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:336NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:358NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:359NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:379NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:379NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:401NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:402NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:424NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:424NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:447NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:447NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:468NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:468NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:491NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:492NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:513NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:514NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:534NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:534NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:556NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:556NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:578NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:578NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:599NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:599NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:621NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:622NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:642NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:642NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:666NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:666NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:687NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:687NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:709NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:709NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:746NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:746NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:761NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:761NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:780NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:780NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:800NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:800NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:821NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:822NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:843NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:843NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:865NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:865NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:885NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:885NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:906NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:906NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:926NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:927NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:948NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:948NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:968NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:969NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:989NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:35:989NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:013NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:013NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:035NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:035NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:056NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:056NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:077NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:078NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:098NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:099NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:120NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:120NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:140NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:141NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:163NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:163NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:182NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:183NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:206NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:206NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:225NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:226NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:246NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:246NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:267NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:268NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:290NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:290NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:309NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:310NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:332NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:332NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:353NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:354NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:375NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:376NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:396NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:396NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:418NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:418NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:438NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:438NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:459NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:460NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:481NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:481NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:503NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:503NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:523NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:524NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:545NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:545NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:569NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:569NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:590NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:590NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:611NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:611NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:634NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:634NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:655NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:655NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:676NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:676NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:698NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:698NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:718NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:718NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:738NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:738NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:760NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:760NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:784NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:785NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:806NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:806NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:828NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:828NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:851NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:851NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:871NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:871NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:893NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:893NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:916NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:917NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:937NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:937NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:959NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:959NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:981NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:36:982NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:003NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:003NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:024NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:025NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:044NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:045NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:069NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:069NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:089NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:090NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:111NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:112NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:133NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:133NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:154NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:155NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:176NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:177NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:197NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:197NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:219NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:220NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:243NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:243NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:263NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:263NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:286NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:287NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:307NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:307NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:320NoneOperation is not valid due to the current state of the object.

Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

01:09:37:330NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:330NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:350NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:350NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:373NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:374NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:395NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:395NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:416NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:417NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:438NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:438NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:460NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:460NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:482NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:482NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:504NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:505NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:528NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:528NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:549NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:549NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:570NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:571NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:593NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:593NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:614NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:614NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:635NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:636NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:659NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:659NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:680NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:680NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:702NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:702NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:726NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:726NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:747NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:747NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:771NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:771NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:792NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:793NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:814NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:814NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:836NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:836NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:857NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:858NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:882NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:882NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:903NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:903NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:926NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:926NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:947NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:947NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:972NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:972NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:994NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:37:995NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:016NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:016NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:038NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:038NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:062NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:062NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:082NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:082NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:104NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:104NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:126NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:127NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:149NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:149NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:170NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:170NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:194NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:194NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:215NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:215NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:238NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:238NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:258NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:259NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:281NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:281NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:301NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:302NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:323NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:323NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:344NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:344NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:367NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:367NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:388NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:388NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:409NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:410NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:432NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:432NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:454NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:454NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:475NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:475NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:496NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:496NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:517NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:517NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:541NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:541NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:562NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:562NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:582NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:583NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:604NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:604NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:625NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:626NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:648NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:649NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:669NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:669NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:693NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:694NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:716NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:716NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:738NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:738NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:759NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:759NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:781NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:781NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:805NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:805NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:825NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:826NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:847NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:847NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:869NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:869NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:891NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:892NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:912NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:913NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:936NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:936NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:958NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:959NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:982NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:38:982NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:003NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:003NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:024NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:024NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:048NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:048NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:069NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:069NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:092NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:092NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:114NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:114NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:135NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:135NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:160NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:161NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:187NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:187NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:209NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:209NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:227NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:227NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:249NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:249NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:271NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:271NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:293NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:293NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:316NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:317NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:338NoneOperation is not valid due to the current state of the object.

Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

01:09:39:339NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:340NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:363NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:363NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:388NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:389NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:411NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:411NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:433NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:433NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:457NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:457NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:479NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:479NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:502NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:503NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:527NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:527NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:551NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:551NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:574NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:574NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:599NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:599NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:621NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:621NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:645NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:646NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:666NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:666NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:690NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:690NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:711NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:711NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:736NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:736NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:757NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:757NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:779NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:779NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:802NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:802NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:823NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:823NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:846NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:846NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:869NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:869NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:890NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:890NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:913NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:913NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:933NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:933NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:957NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:957NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:979NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:39:979NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:001NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:002NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:022NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:023NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:044NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:045NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:068NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:068NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:090NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:091NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:112NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:112NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:135NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:135NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:156NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:156NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:180NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:180NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:201NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:201NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:224NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:224NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:246NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:246NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:268NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:268NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:290NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:290NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:314NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:314NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:335NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:335NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:358NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:358NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:378NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:378NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:402NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:402NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:425NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:425NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:446NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:446NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:468NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:468NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:492NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:493NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:514NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:515NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:537NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:537NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:559NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:559NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:583NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:584NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:604NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:604NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:627NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:627NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:647NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:647NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:669NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:670NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:691NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:692NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:715NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:715NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:748NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:748NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:763NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:764NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:784NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:785NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:807NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:807NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:830NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:830NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:850NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:850NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:872NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:872NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:896NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:896NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:919NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:919NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:940NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:940NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:963NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:964NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:986NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:40:986NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:010NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:010NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:032NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:032NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:054NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:055NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:076NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:077NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:100NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:100NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:122NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:122NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:146NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:146NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:167NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:167NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:190NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:190NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:212NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:212NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:234NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:234NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:257NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:257NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:280NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:280NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:301NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:302NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:325NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:325NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:349NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:349NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:353NoneOperation is not valid due to the current state of the object.

Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

01:09:41:370NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:370NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:391NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:391NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:416NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:416NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:440NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:440NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:460NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:460NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:482NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:482NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:505NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:505NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:528NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:528NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:549NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:549NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:572NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:573NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:594NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:594NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:618NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:618NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:643NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:643NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:663NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:663NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:688NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:688NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:710NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:710NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:732NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:733NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:756NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:756NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:777NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:777NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:800NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:800NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:822NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:822NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:845NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:845NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:868NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:868NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:890NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:890NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:911NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:912NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:932NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:932NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:955NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:955NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:975NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:975NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:999NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:41:999NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:021NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:022NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:043NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:044NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:065NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:065NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:085NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:086NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:108NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:108NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:131NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:132NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:153NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:153NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:175NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:175NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:197NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:197NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:218NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:218NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:239NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:239NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:263NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:264NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:286NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:286NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:308NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:308NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:329NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:329NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:353NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:353NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:374NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:374NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:397NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:397NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:418NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:418NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:440NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:441NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:462NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:462NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:486NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:487NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:507NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:508NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:529NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:529NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:551NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:551NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:576NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:576NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:597NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:597NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:620NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:620NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:640NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:640NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:663NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:663NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:684NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:684NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:710NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:710NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:729NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:730NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:752NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:752NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:774NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:774NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:798NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:798NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:819NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:819NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:841NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:842NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:864NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:864NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:886NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:886NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:909NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:909NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:932NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:932NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:954NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:954NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:975NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:42:976NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:000NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:000NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:022NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:022NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:044NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:044NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:066NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:066NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:091NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:091NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:112NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:112NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:136NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:136NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:158NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:158NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:181NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:181NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:201NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:202NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:224NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:224NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:246NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:246NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:270NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:270NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:292NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:293NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:314NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:314NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:315NoneOperation is not valid due to the current state of the object.

Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

01:09:43:337NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:337NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:361NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:361NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:382NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:383NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:404NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:404NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:427NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:427NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:447NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:448NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:471NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:471NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:493NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:494NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:516NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:516NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:539NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:539NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:561NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:561NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:582NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:583NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:605NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:605NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:627NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:627NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:650NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:650NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:674NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:674NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:696NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:696NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:719NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:719NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:744NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:744NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:764NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:765NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:786NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:786NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:808NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:808NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:832NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:833NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:855NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:855NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:877NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:877NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:899NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:899NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:923NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:923NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:945NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:945NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:965NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:965NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:988NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:43:989NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:009NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:010NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:031NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:031NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:054NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:055NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:077NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:077NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:098NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:098NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:121NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:121NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:142NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:142NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:167NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:167NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:187NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:187NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:211NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:211NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:232NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:232NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:256NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:256NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:277NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:277NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:300NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:301NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:323NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:323NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:344NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:345NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:369NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:369NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:390NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:390NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:411NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:411NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:432NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:432NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:454NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:455NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:478NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:478NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:499NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:499NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:522NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:522NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:544NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:544NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:566NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:566NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:590NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:590NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:611NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:611NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:632NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:632NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:655NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:655NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:676NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:676NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:698NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:698NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:722NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:722NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:743NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:744NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:765NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:765NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:788NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:789NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:812NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:813NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:834NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:834NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:857NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:858NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:878NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:879NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:902NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:902NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:924NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:925NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:948NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:948NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:971NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:971NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:993NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:44:993NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:015NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:016NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:038NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:038NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:059NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:059NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:083NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:083NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:105NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:106NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:128NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:129NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:153NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:154NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:174NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:175NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:197NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:197NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:220NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:220NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:243NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:244NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:265NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:266NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:288NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:288NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:312NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:313NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:328NoneOperation is not valid due to the current state of the object.

Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

01:09:45:333NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:333NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:357NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:357NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:378NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:378NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:401NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:402NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:425NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:425NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:447NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:447NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:468NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:469NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:493NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:493NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:521NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:521NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:557NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:557NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:579NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:580NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:604NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:605NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:629NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:630NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:652NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:652NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:675NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:675NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:698NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:698NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:722NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:723NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:758NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:758NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:778NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:778NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:797NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:797NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:818NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:819NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:844NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:844NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:864NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:865NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:886NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:886NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:908NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:910NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:45:999NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:000NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:017NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:018NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:034NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:034NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:051NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:051NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:067NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:067NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:084NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:084NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:101NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:101NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:119NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:119NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:135NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:136NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:153NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:153NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:169NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:169NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:185NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:186NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:203NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:203NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:220NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:220NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:236NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:236NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:254NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:254NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:270NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:270NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:287NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:287NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:303NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:303NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:320NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:320NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:337NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:337NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:353NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:353NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:370NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:370NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:386NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:387NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:403NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:403NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:420NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:420NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:437NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:437NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:455NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:455NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:470NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:470NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:488NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:488NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:505NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:505NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:520NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:521NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:537NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:538NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:555NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:555NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:571NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:571NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:588NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:588NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:604NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:605NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:622NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:622NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:639NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:639NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:656NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:657NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:673NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:673NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:690NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:690NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:706NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:707NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:724NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:724NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:726NoneOperation is not valid due to the current state of the object.

Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

01:09:46:741NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:741NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:757NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:757NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:774NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:774NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:790NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:791NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:807NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:807NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:825NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:825NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:841NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:841NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:858NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:859NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:875NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:875NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:891NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:891NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:907NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:908NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:924NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:925NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:942NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:942NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:962NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:962NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:978NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:979NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:995NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:46:995NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:012NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:012NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:029NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:029NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:046NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:046NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:064NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:064NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:080NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:080NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:096NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:096NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:113NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:113NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:130NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:130NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:146NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:147NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:164NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:164NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:181NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:181NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:197NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:197NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:214NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:214NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:230NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:231NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:247NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:248NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:265NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:266NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:282NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:283NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:299NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:299NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:311NoneOperation is not valid due to the current state of the object.

Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

01:09:47:315NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:316NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:332NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:332NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:350NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:350NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:366NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:366NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:382NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:382NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:399NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:399NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:416NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:416NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:433NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:433NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:450NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:450NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:467NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:468NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:483NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:484NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:500NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:500NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:517NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:517NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:534NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:534NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:550NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:551NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:567NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:568NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:584NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:585NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:601NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:601NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:618NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:618NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:634NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:635NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:651NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:651NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:669NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:669NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:684NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:685NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:702NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:702NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:720NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:720NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:738NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:738NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:757NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:757NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:773NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:773NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:793NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:794NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:811NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:811NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:827NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:827NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:844NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:844NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:860NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:861NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:878NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:879NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:894NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:894NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:911NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:911NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:928NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:928NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:944NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:945NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:962NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:962NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:979NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:979NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:995NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:47:995NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:012NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:012NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:029NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:029NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:045NoneTrying to instantiate unit #27160 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

01:09:48:046NoneTrying to instantiate unit #27145 with a null or negative health ratio.

Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns()
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh()
Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate()
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate()
Amplitude.Mercury.Presentation.Presentation:Update()

This file is continued in "Diagnostics (2022'11'15 @2249'11''248''')p7.html"...