01:09:18:132NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:153NoneIndex was outside the bounds of the array.
Amplitude.Framework.Simulation.SimulationEntityRepository:GetEntity(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Simulation.SimulationEntityRepository:GetEntity(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Simulation.ReferenceCollection`1[[Amplitude.Mercury.Simulation.Unit, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:get_Item(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.GameSnapshot:SynchronizeArmyInfo(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.GameSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.GameSnapshot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
01:09:18:153NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:153NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:175NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:176NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:197NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:197NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:218NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:219NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:242NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:242NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:264NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:264NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:284NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:285NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:294NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:18:306NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:307NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:329NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:329NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:350NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:350NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:353NoneIndex was outside the bounds of the array.
Amplitude.Framework.Simulation.SimulationEntityRepository:GetEntity(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Simulation.SimulationEntityRepository:GetEntity(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Simulation.ReferenceCollection`1[[Amplitude.Mercury.Simulation.Unit, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:get_Item(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.GameSnapshot:SynchronizeArmyInfo(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.GameSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.GameSnapshot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
01:09:18:375NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:375NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:396NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:396NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:416NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:416NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:439NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:439NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:461NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:461NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:485NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:485NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:515NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:516NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:536NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:536NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:562NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:562NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:596NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:596NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:618NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:619NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:642NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:642NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:665NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:665NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:687NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:688NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:709NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:709NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:732NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:732NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:754NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:754NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:778NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:779NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:802NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:802NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:825NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:826NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:849NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:849NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:871NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:872NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:877NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:18:896NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:896NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:917NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:917NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:941NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:941NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:955NoneIndex was outside the bounds of the array.
Amplitude.Framework.Simulation.SimulationEntityRepository:GetEntity(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Simulation.SimulationEntityRepository:GetEntity(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Simulation.ReferenceCollection`1[[Amplitude.Mercury.Simulation.Unit, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:get_Item(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.GameSnapshot:SynchronizeArmyInfo(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.GameSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.GameSnapshot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
01:09:18:957NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:957NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:974NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:974NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:990NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:18:990NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:006NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:007NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:023NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:023NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:041NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:041NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:058NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:058NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:064NoneAI Synchronization took 43.5737ms at frame 680 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:09:19:075NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:075NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:092NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:092NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:108NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:109NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:125NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:125NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:141NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:141NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:158NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:159NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:176NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:176NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:192NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:193NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:209NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:209NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:226NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:226NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:243NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:243NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:267NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:267NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:284NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:284NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:301NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:301NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:303NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:19:319NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:319NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:334NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:334NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:351NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:351NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:355NoneIndex was outside the bounds of the array.
Amplitude.Framework.Simulation.SimulationEntityRepository:GetEntity(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Simulation.SimulationEntityRepository:GetEntity(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Simulation.ReferenceCollection`1[[Amplitude.Mercury.Simulation.Unit, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:get_Item(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.GameSnapshot:SynchronizeArmyInfo(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.GameSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.GameSnapshot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
01:09:19:368NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:368NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:384NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:385NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:402NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:402NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:419NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:419NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:435NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:435NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:452NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:452NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:468NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:468NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:485NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:485NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:504NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:504NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:523NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:523NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:538NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:538NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:554NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:554NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:571NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:571NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:588NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:588NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:604NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:604NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:621NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:621NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:638NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:638NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:654NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:655NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:672NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:672NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:684NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:19:689NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:689NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:705NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:705NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:723NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:723NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:739NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:739NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:755NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:755NoneIndex was outside the bounds of the array.
Amplitude.Framework.Simulation.SimulationEntityRepository:GetEntity(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Simulation.SimulationEntityRepository:GetEntity(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Simulation.ReferenceCollection`1[[Amplitude.Mercury.Simulation.Unit, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:get_Item(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.GameSnapshot:SynchronizeArmyInfo(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.GameSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.GameSnapshot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
01:09:19:755NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:771NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:772NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:788NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:789NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:805NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:806NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:823NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:823NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:839NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:839NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:857NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:857NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:864NoneAI Synchronization took 46.0098ms at frame 686 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:09:19:873NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:874NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:890NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:890NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:906NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:907NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:924NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:925NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:941NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:941NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:957NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:958NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:975NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:975NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:991NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:19:991NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:008NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:008NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:025NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:026NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:042NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:042NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:058NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:058NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:075NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:076NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:094NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:094NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:125NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:125NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:142NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:142NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:158NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:159NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:167NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:20:167NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:20:181NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:181NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:204NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:204NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:208NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:20:228NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:228NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:251NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:251NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:257NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:09:20:258NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:09:20:258NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:09:20:274NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:274NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:299NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:300NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:310NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:20:323NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:323NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:346NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:347NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:356NoneIndex was outside the bounds of the array.
Amplitude.Framework.Simulation.SimulationEntityRepository:GetEntity(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Simulation.SimulationEntityRepository:GetEntity(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Simulation.ReferenceCollection`1[[Amplitude.Mercury.Simulation.Unit, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:get_Item(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.GameSnapshot:SynchronizeArmyInfo(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.GameSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.GameSnapshot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
01:09:20:369NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:369NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:393NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:393NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:417NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:417NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:439NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:439NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:461NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:461NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:482NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:20:482NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:483NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:506NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:506NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:528NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:528NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:551NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:551NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:558NoneIndex was outside the bounds of the array.
Amplitude.Framework.Simulation.SimulationEntityRepository:GetEntity(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Simulation.SimulationEntityRepository:GetEntity(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Simulation.ReferenceCollection`1[[Amplitude.Mercury.Simulation.Unit, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:get_Item(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.GameSnapshot:SynchronizeArmyInfo(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.GameSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.GameSnapshot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
01:09:20:572NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:573NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:597NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:597NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:618NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:618NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:639NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:640NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:663NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:663NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:671NoneAI Synchronization took 43.7743ms at frame 698 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:09:20:683NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:684NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:714NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:714NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:730NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:730NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:752NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:752NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:773NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:773NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:798NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:799NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:819NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:819NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:842NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:842NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:865NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:865NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:889NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:889NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:911NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:911NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:934NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:934NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:955NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:956NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:979NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:20:979NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:000NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:000NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:024NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:024NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:045NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:045NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:069NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:069NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:090NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:091NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:112NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:112NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:134NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:135NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:159NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:159NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:183NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:183NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:205NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:206NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:225NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:225NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:249NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:250NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:272NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:272NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:293NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:294NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:317NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:318NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:318NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:21:340NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:340NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:363NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:364NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:384NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:384NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:409NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:410NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:432NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:432NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:457NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:457NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:458NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:21:480NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:480NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:503NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:503NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:526NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:527NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:548NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:549NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:572NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:573NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:593NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:593NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:617NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:617NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:640NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:641NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:663NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:663NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:686NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:687NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:709NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:709NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:732NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:732NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:754NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:754NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:780NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:780NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:798NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:798NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:821NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:822NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:846NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:846NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:869NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:869NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:892NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:892NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:918NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:918NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:941NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:941NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:965NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:965NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:987NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:21:987NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:008NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:009NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:031NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:031NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:055NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:055NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:076NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:077NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:099NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:099NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:120NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:120NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:145NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:145NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:168NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:168NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:191NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:191NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:214NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:214NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:237NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:238NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:259NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:259NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:283NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:283NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:306NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:306NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:327NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:328NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:350NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:351NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:374NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:374NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:397NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:397NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:419NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:419NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:443NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:444NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:466NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:466NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:487NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:487NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:510NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:510NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:530NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:531NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:554NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:554NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:576NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:576NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:599NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:599NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:619NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:619NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:642NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:642NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:663NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:663NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:686NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:686NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:710NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:710NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:730NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:731NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:753NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:753NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:777NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:778NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:799NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:799NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:821NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:821NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:842NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:842NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:867NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:867NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:888NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:888NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:911NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:911NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:934NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:934NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:957NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:958NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:979NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:22:979NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:003NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:004NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:023NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:024NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:048NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:048NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:069NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:069NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:092NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:092NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:113NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:113NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:137NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:138NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:159NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:159NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:183NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:184NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:213NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:213NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:246NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:247NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:271NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:272NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:293NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:23:293NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:293NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:316NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:316NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:339NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:340NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:362NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:362NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:385NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:385NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:410NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:410NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:434NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:434NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:457NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:457NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:480NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:480NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:502NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:502NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:527NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:527NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:551NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:551NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:574NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:575NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:597NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:598NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:613NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:613NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:631NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:631NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:650NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:650NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:665NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:666NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:683NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:683NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:699NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:699NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:717NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:717NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:733NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:733NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:750NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:751NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:766NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:766NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:784NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:784NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:802NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:802NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:818NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:818NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:834NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:834NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:851NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:851NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:868NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:868NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:884NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:884NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:902NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:902NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:919NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:919NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:936NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:936NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:954NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:954NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:970NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:971NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:987NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:23:988NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:005NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:005NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:021NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:022NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:037NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:038NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:056NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:056NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:072NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:072NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:090NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:090NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:107NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:107NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:124NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:125NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:141NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:141NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:159NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:159NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:176NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:176NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:208NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:209NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:232NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:232NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:255NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:255NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:278NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:278NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:301NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:301NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:323NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:323NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:346NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:346NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:369NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:370NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:393NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:393NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:418NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:418NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:440NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:440NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:464NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:464NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:486NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:486NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:507NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:507NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:529NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:529NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:552NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:552NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:575NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:576NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:597NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:597NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:619NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:619NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:641NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:642NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:665NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:665NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:688NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:688NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:709NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:709NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:732NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:732NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:753NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:754NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:777NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:778NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:798NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:798NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:821NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:822NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:843NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:844NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:867NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:867NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:889NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:889NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:910NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:911NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:933NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:934NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:955NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:955NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:979NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:24:979NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:000NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:000NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:022NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:022NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:044NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:045NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:068NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:069NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:090NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:090NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:112NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:112NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:134NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:135NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:156NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:157NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:180NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:180NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:202NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:203NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:224NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:225NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:246NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:246NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:270NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:270NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:283NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:25:293NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:293NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:315NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:316NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:339NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:339NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:360NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:360NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:383NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:383NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:405NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:405NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:427NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:427NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:450NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:451NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:472NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:473NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:494NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:494NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:514NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:515NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:535NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:535NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:558NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:558NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:579NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:579NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:600NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:601NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:625NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:625NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:645NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:645NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:666NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:667NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:689NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:689NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:714NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:715NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:732NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:732NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:754NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:754NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:777NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:777NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:798NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:798NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:820NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:820NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:840NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:841NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:864NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:864NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:885NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:885NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:908NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:909NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:930NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:931NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:952NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:953NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:974NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:975NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:995NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:25:996NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:017NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:017NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:038NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:038NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:061NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:062NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:082NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:082NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:104NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:104NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:126NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:126NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:148NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:148NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:169NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:169NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:192NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:193NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:214NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:215NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:236NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:237NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:259NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:259NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:280NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:281NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:301NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:301NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:325NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:325NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:347NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:347NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:370NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:370NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:391NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:392NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:413NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:413NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:435NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:435NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:457NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:457NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:478NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:479NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:500NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:500NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:521NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:521NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:542NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:542NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:562NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:562NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:584NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:585NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:605NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:606NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:647NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:647NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:669NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:669NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:690NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:690NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:714NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:714NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:735NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:736NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:757NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:757NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:781NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:781NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:805NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:805NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:826NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:827NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:850NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:850NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:874NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:875NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:896NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:896NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:919NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:919NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:943NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:944NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:965NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:965NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:990NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:26:990NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:014NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:014NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:035NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:036NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:059NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:059NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:083NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:083NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:105NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:105NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:129NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:129NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:149NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:149NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:173NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:173NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:195NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:196NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:219NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:220NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:239NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:239NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:263NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:263NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:286NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:286NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:307NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:27:308NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:308NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:329NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:329NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:354NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:354NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:375NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:375NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:399NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:399NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:423NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:424NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:444NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:445NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:467NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:468NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:490NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:490NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:512NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:513NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:535NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:535NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:556NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:557NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:579NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:579NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:603NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:603NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:625NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:625NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:648NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:648NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:669NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:669NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:694NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:694NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:715NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:715NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:738NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:738NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:760NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:760NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:784NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:784NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:805NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:805NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:828NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:828NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:850NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:850NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:876NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:876NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:896NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:897NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:935NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:935NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:957NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:958NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:979NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:27:979NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:000NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:001NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:022NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:022NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:046NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:046NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:066NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:066NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:090NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:090NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:111NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:111NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:134NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:134NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:155NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:155NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:176NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:177NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:198NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:198NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:222NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:222NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:243NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:243NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:266NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:266NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:288NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:288NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:311NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:311NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:332NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:332NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:354NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:354NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:377NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:378NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:399NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:399NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:419NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:420NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:443NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:444NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:466NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:466NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:488NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:489NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:510NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:511NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:534NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:535NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:557NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:557NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:577NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:577NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:599NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:599NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:621NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:621NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:645NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:645NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:668NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:668NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:689NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:690NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:711NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:711NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:735NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:735NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:757NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:757NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:783NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:784NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:822NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:822NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:844NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:844NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:868NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:869NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:890NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:890NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:911NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:911NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:934NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:934NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:958NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:958NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:982NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:28:982NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:006NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:006NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:028NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:029NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:051NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:051NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:077NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:077NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:099NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:100NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:124NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:124NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:146NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:146NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:169NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:169NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:187NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:187NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:204NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:204NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:220NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:221NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:239NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:239NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:256NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:256NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:273NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:273NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:292NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:292NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:303NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:29:309NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:309NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:327NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:327NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:344NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:344NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:362NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:362NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:379NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:380NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:397NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:397NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:416NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:416NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:439NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:440NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:459NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:459NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:476NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:477NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:494NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:494NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:510NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:510NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:526NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:526NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:543NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:543NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:560NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:560NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:577NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:577NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:595NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:595NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:614NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:614NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:631NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:631NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:648NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:649NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:666NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:666NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:683NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:683NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:702NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:702NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:719NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:720NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:736NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:736NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:752NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:753NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:770NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:770NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:787NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:787NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:804NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:804NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:820NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:820NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:835NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:835NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:853NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:853NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:869NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:869NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:886NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:886NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:904NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:904NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:919NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:920NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:936NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:936NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:953NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:953NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:970NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:970NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:986NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:29:986NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:003NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:003NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:019NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:019NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:036NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:036NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:053NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:053NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:070NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:070NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:085NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:086NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:104NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:104NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:120NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:120NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:136NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:136NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:154NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:154NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:170NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:170NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:187NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:187NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:203NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:203NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:220NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:220NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:236NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:237NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:254NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:254NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:271NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:271NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:287NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:287NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:305NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:305NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:321NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:321NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:354NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:354NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:371NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:371NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:388NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:388NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:404NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:405NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:422NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:422NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:438NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:439NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:459NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:460NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:482NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:483NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:503NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:504NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:527NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:527NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:549NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:549NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:571NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:572NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:593NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:593NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:616NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:617NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:639NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:639NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:661NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:661NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:683NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:684NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:719NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:719NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:753NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:753NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:768NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:768NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:785NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:785NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:802NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:803NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:821NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:821NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:842NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:842NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:863NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:863NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:883NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:883NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:904NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:904NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:923NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:924NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:944NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:944NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:965NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:966NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:985NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:30:985NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:005NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:006NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:027NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:027NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:049NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:049NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:069NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:069NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:090NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:090NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:112NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:112NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:133NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:133NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:154NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:154NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:175NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:175NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:196NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:196NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:217NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:217NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:238NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:238NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:258NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:258NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:279NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:279NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:299NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:299NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:301NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:31:320NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:321NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:342NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:342NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:362NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:362NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:384NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:384NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:403NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:404NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:425NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:425NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:445NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:445NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:467NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:467NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:488NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:488NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:510NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:510NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:531NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:531NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:551NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:551NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:573NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:574NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:594NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:595NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:614NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:614NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:636NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:636NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:655NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:656NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:675NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:676NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:698NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:698NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:718NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:718NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:739NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:739NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:760NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:760NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:781NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:781NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:802NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:802NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:822NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:823NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:843NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:844NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:864NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:864NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:885NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:885NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:905NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:906NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:926NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:926NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:946NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:946NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:966NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:966NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:987NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:31:987NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:008NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:008NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:027NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:027NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:047NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:047NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:068NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:068NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:089NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:089NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:109NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:110NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:128NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:128NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:149NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:149NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:170NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:170NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:188NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:189NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:230NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:230NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:258NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:258NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:287NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:288NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:317NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:318NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:348NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:349NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:377NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:377NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:408NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:409NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:438NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:438NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:466NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:466NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:496NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:496NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:526NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:526NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:556NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:557NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:586NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:586NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:616NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:616NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:645NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:645NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:673NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:673NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:702NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:702NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:733NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:733NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:761NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:761NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:785NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:785NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:808NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:809NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:831NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:832NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:854NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:854NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:875NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:875NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:895NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:895NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:916NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:917NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:937NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:937NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:959NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:959NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:980NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:32:980NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:33:001NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:33:002NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:33:024NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:33:024NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:33:044NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:33:044NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:33:066NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:33:066NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:33:087NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:33:087NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:33:110NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:33:110NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:33:131NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:33:132NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:33:153NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:33:153NoneTrying to instantiate unit #27145 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:33:173NoneTrying to instantiate unit #27160 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:UpdateMesh() Amplitude.Mercury.Presentation.PresentationArmy:OnUpdate() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:OnUpdate() Amplitude.Mercury.Presentation.Presentation:Update()
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