00:39:21:248NonePresentation Battle 23121: Execute action[2]: ParticipantJoined. EmpireIndex=12, Guid=22520, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:39:21:248None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #22520 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:39:21:249NonePresentation Battle 23121: Execute action[3]: ParticipantJoined. EmpireIndex=4, Guid=20852, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:39:21:249None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #20852 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:39:21:249NonePresentation Battle 23121: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:39:21:249NonePresentation Battle 23121: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:39:21:249NonePresentation Battle 23121: Execute action[5]: ReportDeploymentZone. EmpireIndex=12, Group=Attacker, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:39:21:249NonePresentation Battle 23121: Execute action[6]: ReportDeploymentZone. EmpireIndex=4, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:39:21:249NonePresentation Battle 23121: Execute action[7]: StartConfirmation. EmpireIndex=4 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:39:21:250NonePresentation Battle 23121: Execute action[8]: ContenderConfirmed. EmpireIndex=12 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:39:21:274NoneAI Synchronization took 41.002ms at frame 55185 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:39:21:309NoneRequestRestoreAsyncOperation_Completed for ticket #102993.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
00:39:21:309NoneRestorePresentationBattlePreview skipped due to ended battle #23121
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:39:21:309NoneRequestAsyncOperation_Dismissed for ticket #102993.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
00:39:21:439None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:39:21:672NoneArmy 22356 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
00:39:21:830NonePresentation Battle 23121: Execute action[9]: ContenderConfirmed. EmpireIndex=4 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:39:21:831NonePresentation Battle 23121: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:39:21:831None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #22520 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:39:21:831None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #22520 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:39:21:831NoneReleasePresentationBattlePreview attacker #22520, defender #20852
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:39:21:831NoneHidePresentationBattlePreview attacker #22520, defender #20852
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:39:21:831None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #22520 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:39:21:831None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #22520 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:39:22:071NoneAI Synchronization took 43.3542ms at frame 55194 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:39:22:221None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:39:22:589None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #23156 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:39:22:810NoneAI Synchronization took 38.9898ms at frame 55203 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:39:22:942None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:39:23:198NoneCan't find entity 22095 of ongoing task. Fails the task 11843.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:39:23:304NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
00:39:23:578NoneAI Synchronization took 36.9661ms at frame 55217 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:39:23:707None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:39:24:310NoneAI Synchronization took 37.4983ms at frame 55230 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:39:24:441None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:39:24:487NoneYou may not start trading with an Empire you cannot trade with.
Amplitude.Mercury.Presentation.PresentationCursorController:ChangeToDiplomaticTradeCursor(System.Reflection.RuntimeParameterInfo)
00:39:26:444None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:39:26:794NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:39:26:794NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:39:26:794NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:39:26:802None [Avatar] Invalid transaction type ConsulatAction
Amplitude.Mercury.Presentation.PresentationAvatarController:FillTransactionQueue(System.Reflection.RuntimeParameterInfo)
00:39:26:894NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:39:26:894NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:39:26:894NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:39:28:441None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:39:29:000NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:39:29:000NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:39:29:000NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:39:29:097NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:39:29:097NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:39:29:097NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:39:29:133None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:39:31:148None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:39:33:129None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:39:35:140None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:39:37:133None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:39:39:136None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:39:41:138None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:39:42:223NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:39:42:223NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:39:42:223NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:39:42:324NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:39:42:324NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:39:42:324NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:39:43:148None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:39:45:144None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:39:45:540NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:39:47:135None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:39:49:143None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:39:51:143None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:39:53:139None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:39:55:151None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:39:57:151None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:39:59:160None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:39:59:985NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:40:01:155None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:40:02:679NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:40:02:680NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:40:02:680NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:40:03:148None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:40:05:154None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:40:06:239NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:40:07:148None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:40:09:153None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:40:10:300NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:40:10:301NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:40:10:301NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:40:11:155None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:40:13:151None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:40:13:946NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:40:15:167None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:40:16:342NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:40:17:154None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:40:19:165None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:40:21:160None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:40:21:792NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:40:23:175None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:40:24:429NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:40:24:430NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:40:24:430NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:40:24:453None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #23169 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:40:24:453None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #23167 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:40:24:454None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #23164 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:40:24:491NoneAI Synchronization took 39.397ms at frame 55388 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:40:24:542NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:40:24:542NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:40:24:542NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:40:25:437NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:40:25:437NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:40:25:437NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:40:26:686None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:40:26:763None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #9838 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:40:26:763None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #16698 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:40:26:847None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #12645 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:40:27:239None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #23181 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:40:27:547NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:40:27:547NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:40:27:547NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:40:27:745NoneThe AI decision process took 1.2 seconds to be executed (0.4 seconds of AI processing and 0.9 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
00:40:27:856None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #12177 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:40:27:856None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4437 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:40:27:856None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #13433 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:40:27:856None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #20698 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:40:27:920NoneAI Synchronization took 37.9218ms at frame 55460 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:40:28:058None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:40:28:145None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #22610 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:40:28:765NoneAI Synchronization took 36.3083ms at frame 55517 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:40:28:860None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4437 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:40:28:879None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #21054 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:40:28:882None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:40:29:074None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #19968 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:40:29:172NoneCan't find entity 23164 of ongoing task. Fails the task 11998.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:40:29:251None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #23184 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:40:29:526NoneAI Synchronization took 38.6024ms at frame 55558 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:40:29:649None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:40:29:846NoneCan't find entity 23181 of ongoing task. Fails the task 11787.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:40:29:846NoneCan't find entity 17125 of ongoing task. Fails the task 9532.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:40:29:944None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #12177 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:40:30:235NoneAI Synchronization took 38.7135ms at frame 55602 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:40:30:342None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:40:30:834NoneAI Synchronization took 35.4366ms at frame 55634 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:40:30:937None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:40:31:559NoneAI Synchronization took 39.6838ms at frame 55677 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:40:31:668None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:40:31:749None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #8397 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:40:32:131NoneAI Synchronization took 37.7493ms at frame 55695 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:40:32:233None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:40:32:274None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #21054 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:40:32:743NoneAI Synchronization took 39.8336ms at frame 55720 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:40:32:858None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:40:33:336NoneAI Synchronization took 39.276ms at frame 55736 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:40:33:443None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:40:33:949NoneAI Synchronization took 39.6993ms at frame 55761 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:40:34:051None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:40:34:564NoneAI Synchronization took 41.0292ms at frame 55781 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:40:34:664None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #21054 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:40:34:676None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:40:35:247None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:40:35:825NoneAI Synchronization took 39.9382ms at frame 55803 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:40:35:935None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:40:36:472NoneAI Synchronization took 39.6251ms at frame 55812 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:40:36:575None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:40:37:109None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #21054 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:40:37:218None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:40:37:780NoneAI Synchronization took 37.2127ms at frame 55827 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:40:37:883None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:40:38:467NoneAI Synchronization took 38.2214ms at frame 55834 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:40:38:572None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:40:39:205None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:40:39:772NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:40:39:772NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:40:39:772NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:40:39:821NoneAI Synchronization took 39.7948ms at frame 55852 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:40:39:931None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:40:41:926None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:40:43:932None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:40:45:930None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:40:47:930None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:40:49:014NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:40:49:939None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:40:51:929None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:40:52:047NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:40:53:600NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:40:53:600NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:40:53:600NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:40:53:939None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:40:55:942None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:40:56:513NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:40:56:513NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:40:56:513NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:40:57:940None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:40:59:943None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:41:01:939None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:41:03:942None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:41:04:536NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:41:04:536NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:41:04:536NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:41:05:650NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:41:05:650NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:41:05:650NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:41:05:732NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:05:732NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:05:732NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:06:789NoneAI Synchronization took 38.3859ms at frame 55976 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:41:06:793NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:41:06:794NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:41:06:794NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:41:06:817None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #22378 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:06:817None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #17125 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:07:841None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:41:07:908None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #22095 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:07:910None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #23195 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:08:216None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #23197 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:08:808NoneThe AI decision process took 1.1 seconds to be executed (0.4 seconds of AI processing and 0.8 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
00:41:08:926NoneAI Synchronization took 35.5294ms at frame 56038 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:41:08:989None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #12177 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:08:990None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #22214 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:09:003NoneCan't find entity 22609 of ongoing task. Fails the task 13915.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:09:074None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:41:09:083None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #11567 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:09:083None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #11760 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:09:083None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_RomanEmpire #16516 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:09:254NoneCan't find entity 22285 of ongoing task. Fails the task 10721.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:09:254NoneCan't find entity 22615 of ongoing task. Fails the task 10720.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:09:666NoneAI Synchronization took 38.8328ms at frame 56077 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:41:09:799None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #17847 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:09:799NonePresentation Battle 23200: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:09:800NonePresentation Battle 23200: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:09:800NonePresentation Battle 23200: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:09:800NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:09:800NoneRestorePresentationBattlePreview created ticket #104465.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:09:800NonePresentation Battle 23200: Execute action[2]: ParticipantJoined. EmpireIndex=2, Guid=16075, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:09:800None[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #16075 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:09:800NonePresentation Battle 23200: Execute action[3]: ParticipantJoined. EmpireIndex=7, Guid=10747, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:09:801None[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #10747 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:09:801NonePresentation Battle 23200: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:09:801NonePresentation Battle 23200: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:09:801NonePresentation Battle 23200: Execute action[5]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:09:801NonePresentation Battle 23200: Execute action[6]: ReportDeploymentZone. EmpireIndex=7, Group=Defender, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:09:801NonePresentation Battle 23200: Execute action[7]: StartConfirmation. EmpireIndex=7 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:09:801None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #20968 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:09:801None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_American #20968 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:09:801None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #20968 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:09:812None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:41:09:838NoneRequestRestoreAsyncOperation_Completed for ticket #104465.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
00:41:09:838NoneRestorePresentationBattlePreview skipped due to ended battle #23200
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:41:09:838NoneRequestAsyncOperation_Dismissed for ticket #104465.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
00:41:10:071None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #22214 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:10:385NoneAI Synchronization took 37.3284ms at frame 56121 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:41:10:526None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:41:10:705NonePresentation Battle 23200: Execute action[8]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:11:003NonePresentation Battle 23200: Execute action[9]: ContenderConfirmed. EmpireIndex=7 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:11:003NonePresentation Battle 23200: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:11:003None[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #16075 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:11:003None[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #16075 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:11:003None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #20968 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:11:003None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #20968 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:11:003NoneReleasePresentationBattlePreview attacker #16075, defender #10747
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:11:003NoneHidePresentationBattlePreview attacker #16075, defender #10747
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:41:11:003None[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #16075 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:11:003None[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #16075 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:11:102None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #22214 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:11:126NoneAI Synchronization took 39.3377ms at frame 56161 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:41:11:264None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:41:11:445None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #14779 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:11:612NoneArmy 10747 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
00:41:11:810NoneAI Synchronization took 40.2ms at frame 56202 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:41:11:924None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:41:12:214None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #21054 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:12:556NoneAI Synchronization took 38.7216ms at frame 56232 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:41:12:687None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Babylon #10493 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:12:703None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:41:12:792None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #19953 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:13:214NoneAI Synchronization took 37.0005ms at frame 56256 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:41:13:326None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:41:13:598None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Babylon #22494 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:13:811NoneAI Synchronization took 39.8793ms at frame 56281 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:41:13:929None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:41:14:356None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #4370 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:14:444NoneAI Synchronization took 39.5772ms at frame 56304 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:41:14:555None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:41:14:585None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #21054 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:14:835None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #20978 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:15:041NoneAI Synchronization took 37.3184ms at frame 56321 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:41:15:159None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:41:15:271NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:41:15:272NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:41:15:272NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:41:15:749NoneAI Synchronization took 36.527ms at frame 56354 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:41:15:865None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:41:16:322None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #22520 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:16:328NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:41:16:450NoneAI Synchronization took 38.6408ms at frame 56367 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:41:16:570None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:41:17:040None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #21054 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:17:175NoneAI Synchronization took 36.8906ms at frame 56385 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:41:17:288None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:41:17:896NoneAI Synchronization took 42.4981ms at frame 56397 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:41:18:014None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:41:18:310None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #22095 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:18:661None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:41:18:762NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:41:19:260NoneAI Synchronization took 38.6959ms at frame 56412 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:41:19:376None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:41:21:372None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:41:22:043NoneInvalid Target (0, -1, )
Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:22:350NoneInvalid Target (0, -1, )
Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:22:676NoneInvalid Target (0, -1, )
Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:23:361NoneInvalid Target (0, -1, )
Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:23:374None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:41:24:903NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:41:24:903NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:41:24:903NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:41:25:023NoneAI Synchronization took 40.3031ms at frame 56442 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:41:25:384None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:41:27:372None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:41:27:396NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:41:27:397NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:41:27:397NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:41:28:045NoneAI Synchronization took 38.9279ms at frame 56457 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:41:28:130NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:41:29:402NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:41:29:402NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:41:29:402NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:41:29:411None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:41:30:049NoneAI Synchronization took 36.5545ms at frame 56463 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:41:31:378None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:41:31:611NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:41:31:612NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:41:31:612NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:41:32:028NoneAI Synchronization took 38.8005ms at frame 56472 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:41:33:381None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:41:35:389None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:41:37:341NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:41:37:386None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:41:39:389None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:41:41:400None[Empire 1] No suitable tiles found to place construction Extension_Base_Luxury in settlement 5566.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:41:42:661NoneAI Synchronization took 40.9198ms at frame 56516 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:41:42:664NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:41:42:665NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:41:42:665NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:41:42:728NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:42:729NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:42:729NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:43:641NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:41:43:641NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:41:43:641NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:41:43:644None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #22093 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:43:646None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #23257 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:43:705NoneAI Synchronization took 37.8763ms at frame 56524 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:41:45:706NonePresentation Battle 23265: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:45:706NonePresentation Battle 23265: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:45:706NonePresentation Battle 23265: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=16291. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:45:706None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #16291 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:45:706NonePresentation Battle 23265: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=20181. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:45:706None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20181 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:45:706NonePresentation Battle 23265: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=22615. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:45:706None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #22615 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:45:706NonePresentation Battle 23265: Execute action[4]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:45:706NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:45:707NoneRestorePresentationBattlePreview created ticket #105180.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:45:707NonePresentation Battle 23265: Execute action[5]: ParticipantJoined. EmpireIndex=3, Guid=19948, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:45:707None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19948 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:45:707NonePresentation Battle 23265: Execute action[6]: ParticipantJoined. EmpireIndex=3, Guid=16291, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:45:707None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #16291 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:45:707NonePresentation Battle 23265: Execute action[7]: ParticipantJoined. EmpireIndex=3, Guid=20181, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:45:707None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20181 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:45:708NonePresentation Battle 23265: Execute action[8]: ParticipantJoined. EmpireIndex=3, Guid=22615, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:45:708None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #22615 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:45:708NonePresentation Battle 23265: Execute action[9]: ParticipantJoined. EmpireIndex=6, Guid=23169, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:45:708None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #23169 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:45:708NonePresentation Battle 23265: Execute action[10]: ParticipantJoined. EmpireIndex=6, Guid=16697, Group=Defender, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:45:708None[Preview] PresentationArmy LandUnit_Era2_RomanEmpire_PraetorianGuards #16697 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:45:708NonePresentation Battle 23265: Execute action[11]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:45:708NonePresentation Battle 23265: Execute action[11]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:45:708NonePresentation Battle 23265: Execute action[12]: ReportDeploymentZone. EmpireIndex=3, Group=Attacker, deploymentTileCount=3 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:45:708NonePresentation Battle 23265: Execute action[13]: ReportDeploymentZone. EmpireIndex=6, Group=Defender, deploymentTileCount=7 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:45:709NonePresentation Battle 23265: Execute action[14]: StartConfirmation. EmpireIndex=6 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:45:737NoneRequestRestoreAsyncOperation_Completed for ticket #105180.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
00:41:45:737NoneRestorePresentationBattlePreview skipped due to ended battle #23265
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:41:45:737NoneRequestAsyncOperation_Dismissed for ticket #105180.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
00:41:45:893NoneThe AI decision process took 1.2 seconds to be executed (0.4 seconds of AI processing and 0.8 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
00:41:46:067None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4437 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:46:111NoneAI Synchronization took 38.3339ms at frame 56596 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:41:46:280NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:41:46:280NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:41:46:280NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:41:46:290None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #13433 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:46:326NonePresentation Battle 23305: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:46:326NonePresentation Battle 23305: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:46:326NonePresentation Battle 23305: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:46:326NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:46:327NoneRestorePresentationBattlePreview created ticket #105245.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:46:327NonePresentation Battle 23305: Execute action[2]: ParticipantJoined. EmpireIndex=1, Guid=13433, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:46:327None[Preview] PresentationArmy LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors #13433 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:46:327NonePresentation Battle 23305: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=23314, Group=Attacker, Modifiers=Besieger, Type=SiegeEngines UnitCount=0 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:46:327NonePresentation Battle 23305: Execute action[4]: ParticipantJoined. EmpireIndex=2, Guid=23307, Group=Defender, Modifiers=Besieged, Type=Militia UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:46:328NonePresentation Battle 23305: Execute action[5]: ParticipantJoined. EmpireIndex=2, Guid=15360, Group=Defender, Modifiers=Besieged, Type=City UnitCount=0 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:46:328NonePresentation Battle 23305: Execute action[6]: StartSiege. EmpireIndex=1. (initialActionType: StartSiege)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:46:328NonePresentation Battle 23305: Execute action[6]: UpdateSiegeStatus. Stock=0.00, Net=5.00. (initialActionType: StartSiege)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:46:362NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:41:46:362NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:41:46:362NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:41:46:405NoneRequestRestoreAsyncOperation_Completed for ticket #105245.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
00:41:46:405NoneRestorePresentationBattlePreview skipped due to invalid battle #23305
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:41:46:405NoneRequestAsyncOperation_Dismissed for ticket #105245.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
00:41:46:493NonePresentation Battle 23265: Execute action[15]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:46:734None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #11760 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:46:809NonePresentation Battle 23265: Execute action[16]: ContenderConfirmed. EmpireIndex=6 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:46:809NonePresentation Battle 23265: Execute action[17]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:46:809None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19948 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:46:809None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20181 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:46:809None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #22615 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:46:809None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #16697 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:46:809None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19948 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:46:809None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #16697 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:46:809None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20181 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:46:809None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #22615 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:46:809NoneReleasePresentationBattlePreview attacker #19948, defender #23169
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:46:809NoneHidePresentationBattlePreview attacker #19948, defender #23169
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:41:46:809None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19948 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:46:809None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19948 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:46:839NoneCan't find entity 20745 of ongoing task. Fails the task 13205.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:46:902None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #22615 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:46:992NonePresentation Battle 23410: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:46:993NonePresentation Battle 23410: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:46:993NonePresentation Battle 23410: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:46:993NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:46:993NoneRestorePresentationBattlePreview created ticket #105302.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:46:993NonePresentation Battle 23410: Execute action[2]: ParticipantJoined. EmpireIndex=1, Guid=21415, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:46:993None[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #21415 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:46:994NonePresentation Battle 23410: Execute action[3]: ParticipantJoined. EmpireIndex=17, Guid=20968, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:46:994None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #20968 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:46:994NonePresentation Battle 23410: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:46:994NonePresentation Battle 23410: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:46:994NonePresentation Battle 23410: Execute action[5]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:46:994NonePresentation Battle 23410: Execute action[6]: ReportDeploymentZone. EmpireIndex=17, Group=Defender, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:46:995NonePresentation Battle 23410: Execute action[7]: StartConfirmation. EmpireIndex=17 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:47:014NoneAI Synchronization took 39.8386ms at frame 56645 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:41:47:017None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #21054 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:47:050NoneRequestRestoreAsyncOperation_Completed for ticket #105302.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
00:41:47:050NoneRestorePresentationBattlePreview skipped due to ended battle #23410
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:41:47:050NoneRequestAsyncOperation_Dismissed for ticket #105302.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
00:41:47:070None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #12177 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:47:070None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4437 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:47:288NonePresentation Battle 23410: Execute action[8]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:47:288NonePresentation Battle 23305: Execute action[7]: ContinueSiegeFor. EmpireIndex=1. (initialActionType: ContinueSiegeFor)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:47:368None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #17847 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:47:368None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #21079 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:47:368None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_European #21415 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:47:399NoneArmy 16291 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
00:41:47:403NonePresentation Battle 23410: Execute action[9]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:47:403None[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #21415 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:47:403None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #20968 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:47:403None[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #21415 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:47:404None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #20968 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:47:404NoneReleasePresentationBattlePreview attacker #21415, defender #20968
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:47:404NoneHidePresentationBattlePreview attacker #21415, defender #20968
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:41:47:404None[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #21415 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:47:404None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #20968 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:47:404None[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #21415 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:47:404None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #20968 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:47:500None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_American #20968 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:47:622NoneArmy 23169 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
00:41:47:961NoneAI Synchronization took 36.1444ms at frame 56708 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:41:48:270None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #9435 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:48:302NonePresentation Battle 23305: Execute action[8]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:48:303NonePresentation Battle 23305: Execute action[8]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:48:303NonePresentation Battle 23305: Execute action[9]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=8 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:48:303NonePresentation Battle 23305: Execute action[10]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:48:303NonePresentation Battle 23305: Execute action[11]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:48:312None[Empire 4] The task 12162:Build Outpost Creation on [124, 44] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.
Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:48:362None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #21079 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:48:672NoneAI Synchronization took 40.0228ms at frame 56753 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:41:48:993NonePresentation Battle 23305: Execute action[12]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:49:064NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:41:49:064NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:41:49:064NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:41:49:066None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #13433 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:49:066None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #11567 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:49:100NonePresentation Battle 23305: Execute action[13]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:49:100NonePresentation Battle 23305: Execute action[14]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:49:100NoneReleasePresentationBattlePreview attacker #13433, defender #15364
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:49:100NoneHidePresentationBattlePreview attacker #13433, defender #15364
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:41:49:468None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #15078 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:49:500NonePresentation Battle 23469: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:49:500NonePresentation Battle 23469: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:49:500NonePresentation Battle 23469: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:49:500NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:49:501NoneRestorePresentationBattlePreview created ticket #105498.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:49:501NonePresentation Battle 23469: Execute action[2]: ParticipantJoined. EmpireIndex=12, Guid=22520, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:49:501None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #22520 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:49:501NonePresentation Battle 23469: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=15078, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:49:501None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #15078 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:49:502NonePresentation Battle 23469: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:49:502NonePresentation Battle 23469: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:49:502NonePresentation Battle 23469: Execute action[5]: ReportDeploymentZone. EmpireIndex=12, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:49:502NonePresentation Battle 23469: Execute action[6]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=9 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:49:502NonePresentation Battle 23469: Execute action[7]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:49:502NonePresentation Battle 23469: Execute action[8]: ContenderConfirmed. EmpireIndex=12 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:49:536NoneRequestRestoreAsyncOperation_Completed for ticket #105498.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
00:41:49:536NoneRestorePresentationBattlePreview skipped due to ended battle #23469
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:41:49:536NoneRequestAsyncOperation_Dismissed for ticket #105498.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
00:41:49:647NoneAI Synchronization took 39.3785ms at frame 56820 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:41:49:687NoneArmy 13433 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
00:41:49:904NonePresentation Battle 23469: Execute action[9]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:49:905NonePresentation Battle 23469: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:41:49:905None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #15078 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:49:905None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #15078 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:49:905NoneReleasePresentationBattlePreview attacker #22520, defender #15078
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:49:905NoneHidePresentationBattlePreview attacker #22520, defender #15078
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:41:49:905None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #15078 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:49:905None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #15078 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:50:245NoneCan't find entity 20745 of ongoing task. Fails the task 13264.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:41:50:432NoneAI Synchronization took 37.6066ms at frame 56865 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:41:50:792None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #21054 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:51:158NoneAI Synchronization took 39.8074ms at frame 56902 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:41:51:766NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:41:51:766NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:41:51:766NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:41:51:931NoneAI Synchronization took 38.5682ms at frame 56933 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:41:52:218None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #13436 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:52:737NoneAI Synchronization took 38.5928ms at frame 56960 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:41:53:430NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
00:41:53:533NoneAI Synchronization took 36.1924ms at frame 56978 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:41:53:911None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #23156 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:54:309None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #21054 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:41:54:426NoneAI Synchronization took 38.9004ms at frame 56997 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:41:55:272NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:41:55:272NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:41:55:272NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:41:56:777NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:41:56:777NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:41:56:777NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:41:57:262NoneAI Synchronization took 39.5427ms at frame 57020 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:41:58:086NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:41:58:086NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:41:58:086NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:41:58:424None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #21054 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:42:00:384NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:42:00:384NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:42:00:384NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:42:04:570NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:42:21:970NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:42:29:631NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:42:29:646UI Steam[UI] Color of Religion Phoenicians Shamanism could not be found.
Amplitude.Mercury.UI.Helpers.GameUtils+ReligionUtils:FindColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.GameUtils+ReligionUtils:FindColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.GameUtils+ReligionUtils:FindColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationTerritoryController:FindReligionColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationTerritoryController:UpdateReligionColors() Amplitude.Mercury.Presentation.PresentationTerritoryController:ReligionSnapshots_PresentationDataChanged() Amplitude.Mercury.Interop.Snapshot+PresentationDataChangedCollection:Invoke() Amplitude.Mercury.Interop.Snapshot:OnPresentationDataChanged() Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ReligionCursorSnapshot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:CheckPresentationDataChanged() Amplitude.Mercury.Interop.Snapshots:Present() Amplitude.Mercury.Presentation.Presentation:Update()
00:42:29:646UI Steam[UI] Color of Religion Phoenicians Shamanism could not be found.
Amplitude.Mercury.UI.Helpers.GameUtils+ReligionUtils:FindColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.GameUtils+ReligionUtils:FindColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.GameUtils+ReligionUtils:FindColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationTerritoryController:FindReligionColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationTerritoryController:UpdateReligionColors() Amplitude.Mercury.Presentation.PresentationTerritoryController:ReligionSnapshots_PresentationDataChanged() Amplitude.Mercury.Interop.Snapshot+PresentationDataChangedCollection:Invoke() Amplitude.Mercury.Interop.Snapshot:OnPresentationDataChanged() Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ReligionCursorSnapshot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:CheckPresentationDataChanged() Amplitude.Mercury.Interop.Snapshots:Present() Amplitude.Mercury.Presentation.Presentation:Update()
00:42:29:647UI Steam[UI] Color of Religion Phoenicians Shamanism could not be found.
Amplitude.Mercury.UI.Helpers.GameUtils+ReligionUtils:FindColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.GameUtils+ReligionUtils:FindColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.GameUtils+ReligionUtils:FindColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationTerritoryController:FindReligionColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationTerritoryController:UpdateReligionColors() Amplitude.Mercury.Presentation.PresentationTerritoryController:ReligionSnapshots_PresentationDataChanged() Amplitude.Mercury.Interop.Snapshot+PresentationDataChangedCollection:Invoke() Amplitude.Mercury.Interop.Snapshot:OnPresentationDataChanged() Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ReligionCursorSnapshot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:CheckPresentationDataChanged() Amplitude.Mercury.Interop.Snapshots:Present() Amplitude.Mercury.Presentation.Presentation:Update()
00:42:29:647UI Steam[UI] Color of Religion Assyrians Shamanism could not be found.
Amplitude.Mercury.UI.Helpers.GameUtils+ReligionUtils:FindColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.GameUtils+ReligionUtils:FindColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.GameUtils+ReligionUtils:FindColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationTerritoryController:FindReligionColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationTerritoryController:UpdateReligionColors() Amplitude.Mercury.Presentation.PresentationTerritoryController:ReligionSnapshots_PresentationDataChanged() Amplitude.Mercury.Interop.Snapshot+PresentationDataChangedCollection:Invoke() Amplitude.Mercury.Interop.Snapshot:OnPresentationDataChanged() Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ReligionCursorSnapshot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:CheckPresentationDataChanged() Amplitude.Mercury.Interop.Snapshots:Present() Amplitude.Mercury.Presentation.Presentation:Update()
00:42:29:647UI Steam[UI] Color of Religion Assyrians Shamanism could not be found.
Amplitude.Mercury.UI.Helpers.GameUtils+ReligionUtils:FindColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.GameUtils+ReligionUtils:FindColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.GameUtils+ReligionUtils:FindColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationTerritoryController:FindReligionColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationTerritoryController:UpdateReligionColors() Amplitude.Mercury.Presentation.PresentationTerritoryController:ReligionSnapshots_PresentationDataChanged() Amplitude.Mercury.Interop.Snapshot+PresentationDataChangedCollection:Invoke() Amplitude.Mercury.Interop.Snapshot:OnPresentationDataChanged() Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ReligionCursorSnapshot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:CheckPresentationDataChanged() Amplitude.Mercury.Interop.Snapshots:Present() Amplitude.Mercury.Presentation.Presentation:Update()
00:42:29:647UI Steam[UI] Color of Religion Assyrians Shamanism could not be found.
Amplitude.Mercury.UI.Helpers.GameUtils+ReligionUtils:FindColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.GameUtils+ReligionUtils:FindColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.GameUtils+ReligionUtils:FindColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationTerritoryController:FindReligionColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationTerritoryController:UpdateReligionColors() Amplitude.Mercury.Presentation.PresentationTerritoryController:ReligionSnapshots_PresentationDataChanged() Amplitude.Mercury.Interop.Snapshot+PresentationDataChangedCollection:Invoke() Amplitude.Mercury.Interop.Snapshot:OnPresentationDataChanged() Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ReligionCursorSnapshot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:CheckPresentationDataChanged() Amplitude.Mercury.Interop.Snapshots:Present() Amplitude.Mercury.Presentation.Presentation:Update()
00:42:51:473NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:42:54:208NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:42:54:208NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:42:54:208NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:42:56:283NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:42:58:214NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:42:58:214NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:42:58:214NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:42:59:456NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:42:59:456NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:42:59:456NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:42:59:539NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:42:59:539NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:42:59:539NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:00:662NoneAI Synchronization took 40.1031ms at frame 57243 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:00:667NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:43:00:667NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:43:00:667NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:43:00:685None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_American #23523 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:01:547NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:43:01:547NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:43:01:547NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:43:01:867None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #16760 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:02:270NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:43:02:270NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:43:02:270NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:43:02:450NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:43:02:451NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:43:02:451NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:43:02:552NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:43:02:552NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:43:02:552NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:43:02:561None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #23542 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:02:766NoneThe AI decision process took 1.3 seconds to be executed (0.4 seconds of AI processing and 0.9 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
00:43:02:772None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4437 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:02:772None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_European #21415 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:02:883None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #12177 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:02:883None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #11567 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:02:883None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #18248 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:02:883None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #20698 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:02:957NoneAI Synchronization took 38.3608ms at frame 57310 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:03:164None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #15078 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:03:195NonePresentation Battle 23544: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:03:195NonePresentation Battle 23544: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:03:196NonePresentation Battle 23544: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:03:196NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:03:196NoneRestorePresentationBattlePreview created ticket #106572.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:03:196NonePresentation Battle 23544: Execute action[2]: ParticipantJoined. EmpireIndex=1, Guid=15078, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:03:196None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #15078 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:03:196NonePresentation Battle 23544: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=23553, Group=Attacker, Modifiers=Besieger, Type=SiegeEngines UnitCount=0 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:03:196NonePresentation Battle 23544: Execute action[4]: ParticipantJoined. EmpireIndex=4, Guid=23546, Group=Defender, Modifiers=Besieged, Type=Militia UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:03:197NonePresentation Battle 23544: Execute action[5]: ParticipantJoined. EmpireIndex=4, Guid=13229, Group=Defender, Modifiers=Besieged, Type=City UnitCount=0 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:03:197NonePresentation Battle 23544: Execute action[6]: StartSiege. EmpireIndex=1. (initialActionType: StartSiege)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:03:197NonePresentation Battle 23544: Execute action[6]: UpdateSiegeStatus. Stock=0.00, Net=3.00. (initialActionType: StartSiege)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:03:226NoneRequestRestoreAsyncOperation_Completed for ticket #106572.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
00:43:03:226NoneRestorePresentationBattlePreview skipped due to invalid battle #23544
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:43:03:226NoneRequestAsyncOperation_Dismissed for ticket #106572.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
00:43:03:517None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #11760 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:03:585NoneCan't find entity 22378 of ongoing task. Fails the task 13467.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:03:689None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #20181 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:03:690None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #17847 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:03:751NoneAI Synchronization took 39.7557ms at frame 57354 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:03:856None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4437 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:03:994NonePresentation Battle 23544: Execute action[7]: ContinueSiegeFor. EmpireIndex=1. (initialActionType: ContinueSiegeFor)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:04:611NoneAI Synchronization took 39.7268ms at frame 57412 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:04:966None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #9267 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:04:966None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #9838 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:04:967None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #20698 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:05:042None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #9435 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:05:065None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #22087 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:05:088NonePresentation Battle 23544: Execute action[8]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:05:088NonePresentation Battle 23544: Execute action[8]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:05:089NonePresentation Battle 23544: Execute action[9]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:05:089NonePresentation Battle 23544: Execute action[10]: ReportDeploymentZone. EmpireIndex=4, Group=Defender, deploymentTileCount=15 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:05:089NonePresentation Battle 23544: Execute action[11]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:05:253NoneAI Synchronization took 39.254ms at frame 57453 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:05:301None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_RomanEmpire #10991 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:05:497NonePresentation Battle 23544: Execute action[12]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:05:773None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #15078 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:05:804NonePresentation Battle 23544: Execute action[13]: ContenderConfirmed. EmpireIndex=4 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:05:804NonePresentation Battle 23544: Execute action[14]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:05:804NoneReleasePresentationBattlePreview attacker #15078, defender #19151
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:05:804NoneHidePresentationBattlePreview attacker #15078, defender #19151
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:43:05:951NoneAI Synchronization took 37.9813ms at frame 57501 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:05:968NoneArmy 15078 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
00:43:06:067None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #16760 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:06:067None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #23184 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:06:310None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #22214 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:06:483None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #10290 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:06:644None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #16697 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:06:656NoneAI Synchronization took 38.995ms at frame 57544 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:06:886None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #10767 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:07:156None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #20978 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:07:546NoneAI Synchronization took 39.1704ms at frame 57581 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:08:210NoneAI Synchronization took 39.2003ms at frame 57598 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:08:528None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #22095 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:08:869NoneAI Synchronization took 36.3956ms at frame 57621 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:09:065None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #22214 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:09:604NoneAI Synchronization took 39.8355ms at frame 57635 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:10:314NoneAI Synchronization took 37.5158ms at frame 57648 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:12:064NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:43:12:064NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:43:12:064NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:43:16:579NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:43:16:579NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:43:16:579NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:43:17:880NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:43:17:880NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:43:17:880NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:43:17:982NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:43:17:982NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:43:17:982NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:43:18:463NoneAI Synchronization took 36.3609ms at frame 57705 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:19:514NoneAI Synchronization took 39.2236ms at frame 57720 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:19:517NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:43:19:517NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:43:19:517NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:43:19:532None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #23636 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:19:533NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
00:43:19:580NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:19:580NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:19:580NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:20:495NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:43:20:496NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:43:20:496NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:43:20:515None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #23652 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:20:516None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #23646 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:20:516None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_European #22527 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:20:516None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #19948 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:21:634NoneCan't find entity 23195 of ongoing task. Fails the task 14842.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:21:752NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:43:21:753NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:43:21:753NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:43:21:834None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #23184 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:22:204None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #23662 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:22:632None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_RomanEmpire #10991 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:22:635None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #23698 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:22:665NonePresentation Battle 23665: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:22:666NonePresentation Battle 23665: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:22:666NonePresentation Battle 23665: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:22:666NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:22:666NoneRestorePresentationBattlePreview created ticket #107199.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:22:666NonePresentation Battle 23665: Execute action[2]: ParticipantJoined. EmpireIndex=1, Guid=17250, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:22:666None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #17250 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:22:667NonePresentation Battle 23665: Execute action[3]: ParticipantJoined. EmpireIndex=6, Guid=10991, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:22:667None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #10991 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:22:667NonePresentation Battle 23665: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:22:667NonePresentation Battle 23665: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:22:667NonePresentation Battle 23665: Execute action[5]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:22:667NonePresentation Battle 23665: Execute action[6]: ReportDeploymentZone. EmpireIndex=6, Group=Defender, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:22:667NonePresentation Battle 23665: Execute action[7]: StartConfirmation. EmpireIndex=6 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:22:703NoneRequestRestoreAsyncOperation_Completed for ticket #107199.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
00:43:22:703NoneRestorePresentationBattlePreview skipped due to ended battle #23665
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:43:22:703NoneRequestAsyncOperation_Dismissed for ticket #107199.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
00:43:22:781NoneThe AI decision process took 1.2 seconds to be executed (0.4 seconds of AI processing and 0.9 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
00:43:22:901None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #12177 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:22:901None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4437 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:22:996NoneAI Synchronization took 34.7933ms at frame 57791 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:23:003None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #20696 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:23:004None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #22087 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:23:004None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #23257 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:23:030NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:43:23:196NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:43:23:196NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:43:23:196NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:43:23:207None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #23699 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:23:239NonePresentation Battle 23665: Execute action[8]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:23:651NoneCan't find entity 22378 of ongoing task. Fails the task 13541.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:23:659NonePresentation Battle 23665: Execute action[9]: ContenderConfirmed. EmpireIndex=6 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:23:659NonePresentation Battle 23665: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:23:659None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #17250 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:23:659None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #17250 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:23:659NoneReleasePresentationBattlePreview attacker #17250, defender #10991
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:23:659NoneHidePresentationBattlePreview attacker #17250, defender #10991
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:43:23:659None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #17250 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:23:659None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #17250 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:23:682None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #11760 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:23:879NoneAI Synchronization took 39.5714ms at frame 57840 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:23:927None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #12177 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:23:927None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4437 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:23:927None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #20698 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:23:946None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #15089 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:23:999None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #11567 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:23:999None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #20696 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:23:999None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #23257 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:24:361NoneArmy 10991 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
00:43:24:440NonePresentation Battle 23700: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:24:440NonePresentation Battle 23700: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:24:440NonePresentation Battle 23700: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:24:440NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:24:440NoneRestorePresentationBattlePreview created ticket #107361.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:24:441NonePresentation Battle 23700: Execute action[2]: ParticipantJoined. EmpireIndex=2, Guid=22093, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:24:441None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #22093 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:24:441NonePresentation Battle 23700: Execute action[3]: ParticipantJoined. EmpireIndex=4, Guid=23156, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:24:441None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #23156 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:24:441NonePresentation Battle 23700: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:24:441NonePresentation Battle 23700: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:24:441NonePresentation Battle 23700: Execute action[5]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:24:441NonePresentation Battle 23700: Execute action[6]: ReportDeploymentZone. EmpireIndex=4, Group=Defender, deploymentTileCount=3 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:24:442NonePresentation Battle 23700: Execute action[7]: StartConfirmation. EmpireIndex=4 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:24:494NoneRequestRestoreAsyncOperation_Completed for ticket #107361.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
00:43:24:494NoneRestorePresentationBattlePreview skipped due to ended battle #23700
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:43:24:494NoneRequestAsyncOperation_Dismissed for ticket #107361.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
00:43:24:842NoneAI Synchronization took 40.4189ms at frame 57891 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:24:885None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #22476 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:25:003None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #9267 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:25:003None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #16760 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:25:115NonePresentation Battle 23700: Execute action[8]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:25:225NonePresentation Battle 23700: Execute action[9]: ContenderConfirmed. EmpireIndex=4 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:25:225NonePresentation Battle 23700: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:25:225None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #22093 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:25:225None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #22093 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:25:225NoneReleasePresentationBattlePreview attacker #22093, defender #23156
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:25:225NoneHidePresentationBattlePreview attacker #22093, defender #23156
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:43:25:225None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #22093 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:25:225None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #22093 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:25:585NoneAI Synchronization took 37.4679ms at frame 57931 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:25:908NoneArmy 23156 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
00:43:26:311NoneAI Synchronization took 39.1078ms at frame 57975 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:27:230NoneAI Synchronization took 38.2627ms at frame 58020 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:27:900NoneAI Synchronization took 38.8189ms at frame 58048 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:27:989NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
00:43:28:446None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #15683 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:28:751NoneAI Synchronization took 39.1593ms at frame 58083 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:29:514NoneAI Synchronization took 36.5222ms at frame 58099 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:29:980None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #23167 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:30:272NoneAI Synchronization took 39.0775ms at frame 58117 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:31:018NoneAI Synchronization took 38.5683ms at frame 58126 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:31:080None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #21054 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:31:850NoneAI Synchronization took 35.3394ms at frame 58138 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:32:708NoneAI Synchronization took 37.9363ms at frame 58150 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:33:839NoneAI Synchronization took 38.7662ms at frame 58165 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:33:843NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:43:33:843NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:43:33:844NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:43:33:859None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #23739 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:33:908NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:33:908NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:33:908NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:34:001None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #16698 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:34:823NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:43:34:823NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:43:34:824NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:43:34:838None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #22093 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:34:840None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #23752 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:34:840None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #21079 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:34:840None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #20730 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:34:840None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #23167 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:34:840None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #17250 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:34:867NoneAI Synchronization took 39.6342ms at frame 58173 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:36:145None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #17833 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:36:145None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_American #23523 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:36:376NoneCan't find entity 23197 of ongoing task. Fails the task 10748.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:36:585None[Empire 4] No suitable tiles found to place construction Extension_Base_Luxury in settlement 20747.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:43:36:925NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:43:36:926NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:43:36:926NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:43:37:143None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #17456 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:37:143None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #22214 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:37:172NoneThe AI decision process took 1.3 seconds to be executed (0.4 seconds of AI processing and 0.9 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
00:43:37:180NonePresentation Battle 23768: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:37:180NonePresentation Battle 23768: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:37:180NonePresentation Battle 23768: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:37:180NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:37:181NoneRestorePresentationBattlePreview created ticket #107825.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:37:181NonePresentation Battle 23768: Execute action[2]: ParticipantJoined. EmpireIndex=6, Guid=23167, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:37:181None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #23167 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:37:181NonePresentation Battle 23768: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=22214, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:37:181None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #22214 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:37:181NonePresentation Battle 23768: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:37:182NonePresentation Battle 23768: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:37:182NonePresentation Battle 23768: Execute action[5]: ReportDeploymentZone. EmpireIndex=6, Group=Attacker, deploymentTileCount=4 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:37:182NonePresentation Battle 23768: Execute action[6]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:37:182NonePresentation Battle 23768: Execute action[7]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:37:182None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #17456 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:37:182None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #17456 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:37:253None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4437 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:37:253None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #14396 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:37:254NoneRequestRestoreAsyncOperation_Completed for ticket #107825.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
00:43:37:254NoneRestorePresentationBattlePreview skipped due to ended battle #23768
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:43:37:254NoneRequestAsyncOperation_Dismissed for ticket #107825.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
00:43:37:292NoneAI Synchronization took 39.3236ms at frame 58239 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:37:527None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #12177 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:37:527None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #23735 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:37:561NonePresentation Battle 23796: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:37:561NonePresentation Battle 23796: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:37:561NonePresentation Battle 23796: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=17190. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:37:561None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #17190 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:37:561NonePresentation Battle 23796: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=786432, currentRound=0, maximumRoundCount=12 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:37:561NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:37:562NoneRestorePresentationBattlePreview created ticket #107853.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:37:562NonePresentation Battle 23796: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=12177, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:37:562None[Preview] PresentationArmy LandUnit_Era2_AksumiteEmpire_ShotelaiWarriors #12177 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:37:562NonePresentation Battle 23796: Execute action[4]: ParticipantJoined. EmpireIndex=1, Guid=23805, Group=Attacker, Modifiers=Besieger, Type=SiegeEngines UnitCount=0 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:37:562NonePresentation Battle 23796: Execute action[5]: ParticipantJoined. EmpireIndex=1, Guid=17190, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:37:562None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #17190 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:37:563NonePresentation Battle 23796: Execute action[6]: ParticipantJoined. EmpireIndex=4, Guid=23798, Group=Defender, Modifiers=Besieged, Type=Militia UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:37:563NonePresentation Battle 23796: Execute action[7]: ParticipantJoined. EmpireIndex=4, Guid=18045, Group=Defender, Modifiers=Besieged, Type=City UnitCount=0 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:37:563NonePresentation Battle 23796: Execute action[8]: ParticipantJoined. EmpireIndex=4, Guid=23735, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:37:563None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #23735 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:37:563NonePresentation Battle 23796: Execute action[9]: StartSiege. EmpireIndex=1. (initialActionType: StartSiege)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:37:563NonePresentation Battle 23796: Execute action[9]: UpdateSiegeStatus. Stock=0.00, Net=5.00. (initialActionType: StartSiege)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:37:563NonePresentation Battle 23768: Execute action[8]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:37:590NoneRequestRestoreAsyncOperation_Completed for ticket #107853.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
00:43:37:590NoneRestorePresentationBattlePreview skipped due to invalid battle #23796
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:43:37:590NoneRequestAsyncOperation_Dismissed for ticket #107853.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
00:43:37:932None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #11760 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:38:025None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #22214 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:38:026NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
00:43:38:057NonePresentation Battle 23768: Execute action[9]: ContenderConfirmed. EmpireIndex=6 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:38:057NonePresentation Battle 23768: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:38:057None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #23167 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:38:057None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #23167 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:38:057None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #17456 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:38:057None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #17456 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:38:058NoneReleasePresentationBattlePreview attacker #23167, defender #22214
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:38:058NoneHidePresentationBattlePreview attacker #23167, defender #22214
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:43:38:058None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #23167 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:38:058None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #23167 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:38:131NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:43:38:131NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:43:38:131NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:43:38:248None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4437 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:38:294NoneAI Synchronization took 42.5096ms at frame 58297 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:38:350NoneArmy 22214 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
00:43:38:563NonePresentation Battle 23796: Execute action[10]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:38:564NonePresentation Battle 23796: Execute action[10]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:38:564NonePresentation Battle 23796: Execute action[11]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=9 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:38:564NonePresentation Battle 23796: Execute action[12]: ReportDeploymentZone. EmpireIndex=4, Group=Defender, deploymentTileCount=2 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:38:564NonePresentation Battle 23796: Execute action[13]: StartConfirmation. EmpireIndex=4 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:38:621None[Empire 3] Army 23197 @ [70, 50] is far form 23662 @ [70, 48]
Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.RuntimeParameterInfo)
00:43:38:926NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:43:38:927NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:43:38:927NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:43:38:977NonePresentation Battle 23886: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:38:977NonePresentation Battle 23886: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:38:977NonePresentation Battle 23886: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=13. ParticipantGuid=23646. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:38:977None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #23646 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:38:977NonePresentation Battle 23886: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:38:977NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:38:978NoneRestorePresentationBattlePreview created ticket #108002.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:38:978NonePresentation Battle 23886: Execute action[3]: ParticipantJoined. EmpireIndex=13, Guid=6355, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:38:978None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #6355 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:38:978NonePresentation Battle 23886: Execute action[4]: ParticipantJoined. EmpireIndex=13, Guid=23646, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:38:978None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #23646 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:38:978NonePresentation Battle 23886: Execute action[5]: ParticipantJoined. EmpireIndex=2, Guid=9435, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:38:978None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #9435 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:38:978NonePresentation Battle 23886: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:38:979NonePresentation Battle 23886: Execute action[6]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:38:979NonePresentation Battle 23886: Execute action[7]: ReportDeploymentZone. EmpireIndex=13, Group=Attacker, deploymentTileCount=8 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:38:979NonePresentation Battle 23886: Execute action[8]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:38:979NonePresentation Battle 23886: Execute action[9]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:38:979None[Preview] PresentationArmy LandUnit_Era3_Mississippi_MississippiHeadHunters #9680 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:38:979None[Preview] PresentationArmy LandUnit_Era3_Mississippi_MississippiHeadHunters #9680 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:39:012NoneRequestRestoreAsyncOperation_Completed for ticket #108002.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
00:43:39:012NoneRestorePresentationBattlePreview skipped due to ended battle #23886
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:43:39:012NoneRequestAsyncOperation_Dismissed for ticket #108002.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
00:43:39:092NonePresentation Battle 23886: Execute action[10]: ContenderConfirmed. EmpireIndex=13 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:39:143NoneAI Synchronization took 44.0006ms at frame 58353 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:39:219None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #10929 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:39:245None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #11326 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:39:364NonePresentation Battle 23796: Execute action[14]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:39:454NonePresentation Battle 23886: Execute action[11]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:39:545None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #19953 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:39:545None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #20698 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:39:577NonePresentation Battle 23886: Execute action[12]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:39:577None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #6355 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:39:577None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #23646 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:39:577None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #9435 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:39:577None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #6355 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:39:577None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #9435 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:39:577None[Preview] PresentationArmy LandUnit_Era3_Mississippi_MississippiHeadHunters #9680 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:39:577None[Preview] PresentationArmy LandUnit_Era3_Mississippi_MississippiHeadHunters #9680 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:39:577None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #23646 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:39:577NoneReleasePresentationBattlePreview attacker #6355, defender #9435
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:39:578NoneHidePresentationBattlePreview attacker #6355, defender #9435
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:43:39:578None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #6355 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:39:578None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #9435 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:39:578None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #6355 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:39:578None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #9435 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:39:640None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #12177 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:39:640None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #17190 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:39:683NonePresentation Battle 23796: Execute action[15]: ContenderConfirmed. EmpireIndex=4 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:39:683NonePresentation Battle 23796: Execute action[16]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:39:684NoneReleasePresentationBattlePreview attacker #12177, defender #18048
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:39:684NoneHidePresentationBattlePreview attacker #12177, defender #18048
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:43:39:792None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_RomanEmpire #19129 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:40:161NoneAI Synchronization took 41.7586ms at frame 58416 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:40:205NoneArmy 17190 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
00:43:40:205NoneArmy 12177 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
00:43:40:429NoneCan't find entity 22285 of ongoing task. Fails the task 10896.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:40:479NoneArmy 23735 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
00:43:40:546None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #20698 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:40:976NoneAI Synchronization took 42.1462ms at frame 58472 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:41:330NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:43:41:331NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:43:41:331NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:43:41:337None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #23988 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:41:429NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:43:41:429NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:43:41:429NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:43:41:651NoneAI Synchronization took 38.7197ms at frame 58510 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:42:230NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:43:42:230NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:43:42:230NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:43:42:341NoneAI Synchronization took 38.9946ms at frame 58539 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:42:345NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:43:42:345NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:43:42:345NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:43:43:042NoneAI Synchronization took 41.3974ms at frame 58570 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:43:929NoneAI Synchronization took 44.3941ms at frame 58597 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:44:975None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #17456 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:45:494NoneAI Synchronization took 38.4235ms at frame 58638 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:46:239NoneAI Synchronization took 43.0458ms at frame 58661 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:46:933None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_RomanEmpire #23766 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:47:015NoneAI Synchronization took 43.0913ms at frame 58676 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:47:992NoneAI Synchronization took 43.0189ms at frame 58694 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:47:995NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:43:47:996NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:43:47:996NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:43:48:077NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:48:077NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:48:077NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:48:971NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:43:48:971NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:43:48:971NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:43:50:220NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:43:50:220NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:43:50:220NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:43:50:242None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #24011 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:50:396None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #15089 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:50:396None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #19953 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:50:396None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #23184 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:51:408None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4437 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:51:408None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #20698 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:51:408None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #23257 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:51:422NoneThe AI decision process took 1.4 seconds to be executed (0.4 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
00:43:51:630NoneAI Synchronization took 42.1983ms at frame 58771 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:52:158None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #11760 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:52:390None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4437 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:52:490NoneAI Synchronization took 40.7681ms at frame 58820 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:52:693None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #20698 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:52:738NoneCan't find entity 22285 of ongoing task. Fails the task 10917.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:53:507NoneAI Synchronization took 38.0409ms at frame 58888 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:54:507NoneAI Synchronization took 41.5076ms at frame 58953 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:55:124None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #23664 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:55:271None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #14914 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:55:326NonePresentation Battle 24016: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:55:326NonePresentation Battle 24016: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:55:327NonePresentation Battle 24016: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:55:327NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:55:327NoneRestorePresentationBattlePreview created ticket #108743.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:55:327NonePresentation Battle 24016: Execute action[2]: ParticipantJoined. EmpireIndex=13, Guid=23646, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:55:327None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #23646 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:55:327NonePresentation Battle 24016: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=9435, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:55:327None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #9435 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:55:328NonePresentation Battle 24016: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:55:328NonePresentation Battle 24016: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:55:328NonePresentation Battle 24016: Execute action[5]: ReportDeploymentZone. EmpireIndex=13, Group=Attacker, deploymentTileCount=7 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:55:328NonePresentation Battle 24016: Execute action[6]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:55:328NonePresentation Battle 24016: Execute action[7]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:55:328None[Preview] PresentationArmy LandUnit_Era3_Mississippi_MississippiHeadHunters #9680 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:55:328None[Preview] PresentationArmy LandUnit_Era3_Mississippi_MississippiHeadHunters #9680 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:55:328NonePresentation Battle 24016: Execute action[8]: ContenderConfirmed. EmpireIndex=13 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:55:354NoneAI Synchronization took 41.1245ms at frame 59005 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:55:369NoneRequestRestoreAsyncOperation_Completed for ticket #108743.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
00:43:55:369NoneRestorePresentationBattlePreview skipped due to ended battle #24016
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:43:55:369NoneRequestAsyncOperation_Dismissed for ticket #108743.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
00:43:55:727NonePresentation Battle 24016: Execute action[9]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:55:727NonePresentation Battle 24016: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:55:727None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #23646 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:55:727None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #23646 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:55:727None[Preview] PresentationArmy LandUnit_Era3_Mississippi_MississippiHeadHunters #9680 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:55:727None[Preview] PresentationArmy LandUnit_Era3_Mississippi_MississippiHeadHunters #9680 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:55:727NoneReleasePresentationBattlePreview attacker #23646, defender #9435
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:55:727NoneHidePresentationBattlePreview attacker #23646, defender #9435
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:43:55:727None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #23646 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:55:727None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #23646 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:55:783NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:43:55:783NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:43:55:783NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:43:56:084NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:43:56:085NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:43:56:085NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:43:56:164NoneAI Synchronization took 41.9755ms at frame 59046 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:56:279NoneArmy 9435 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
00:43:57:221UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular45
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:43:57:519NoneAI Synchronization took 40.4508ms at frame 59107 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:57:629None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #17847 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:58:256NoneAI Synchronization took 54.618ms at frame 59130 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:43:58:294NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:43:58:295NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:43:58:295NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:43:58:336NonePresentation Battle 24066: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:58:337NonePresentation Battle 24066: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:58:337NonePresentation Battle 24066: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=7. ParticipantGuid=23698. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:58:337None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #23698 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:58:337NonePresentation Battle 24066: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:58:337NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:58:338NoneRestorePresentationBattlePreview created ticket #108841.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:58:338NonePresentation Battle 24066: Execute action[3]: ParticipantJoined. EmpireIndex=7, Guid=19968, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:58:338None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19968 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:58:338NonePresentation Battle 24066: Execute action[4]: ParticipantJoined. EmpireIndex=7, Guid=23698, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:58:338None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #23698 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:58:338NonePresentation Battle 24066: Execute action[5]: ParticipantJoined. EmpireIndex=0, Guid=21939, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:58:339None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #21939 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:58:339NonePresentation Battle 24066: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:58:339NonePresentation Battle 24066: Execute action[6]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:58:339NonePresentation Battle 24066: Execute action[7]: ReportDeploymentZone. EmpireIndex=7, Group=Attacker, deploymentTileCount=4 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:58:343NonePresentation Battle 24066: Execute action[8]: ReportDeploymentZone. EmpireIndex=0, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:58:343NonePresentation Battle 24066: Execute action[9]: StartConfirmation. EmpireIndex=0 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:58:346None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:58:369NoneRequestRestoreAsyncOperation_Completed for ticket #108841.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
00:43:58:369NoneRestorePresentationBattlePreview skipped due to ended battle #24066
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:43:58:369NoneRequestAsyncOperation_Dismissed for ticket #108841.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
00:43:59:488None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #23664 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:43:59:500NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:43:59:501NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:43:59:501NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:43:59:519None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:59:519None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:59:519None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:59:519None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:59:540NonePresentation Battle 24066: Execute action[10]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:59:609None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:59:635NonePresentation Battle 24066: Execute action[11]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:43:59:635None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19968 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:59:635None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #23698 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:59:635None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #21939 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:59:635None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19968 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:59:635None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #21939 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:59:636None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #23698 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:59:636NoneReleasePresentationBattlePreview attacker #19968, defender #21939
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:59:636NoneHidePresentationBattlePreview attacker #19968, defender #21939
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:43:59:636None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19968 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:59:636None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #21939 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:59:636None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19968 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:59:636None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #21939 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:43:59:982None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_RomanEmpire #23766 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:44:00:181NoneAI Synchronization took 42.4549ms at frame 59185 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:44:00:999None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #19968 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:44:01:237None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_RomanEmpire #24014 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:44:01:742None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_RomanEmpire #24015 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:44:03:348None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #17847 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:44:08:516NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:44:08:516NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:44:08:516NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:44:08:544None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:08:544None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:08:544None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:08:544None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:08:582NoneAI Synchronization took 41.7613ms at frame 59257 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:44:13:897None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:15:054None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:15:446None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:17:047None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:17:465None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:18:403None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:19:069NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:44:20:452None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:20:452None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:20:452None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:20:452None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:27:559NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:44:27:559NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:44:27:559NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:44:27:571None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #24116 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:44:27:572None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #24122 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:44:27:572None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #24120 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:44:27:573None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #24118 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:44:27:626NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:27:626NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:27:626NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:28:547NoneAI Synchronization took 40.6881ms at frame 59352 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:44:28:570NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:44:28:571NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:44:28:571NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:44:28:586None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #17348 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:44:28:661NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:44:28:661NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:44:28:661NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:44:29:808NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:44:29:809NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:44:29:809NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:44:29:979NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:44:29:979NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:44:29:979NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:44:30:191NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:44:30:191NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:44:30:191NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:44:30:343None[Empire 4] No suitable tiles found to place construction Extension_Base_Luxury in settlement 23459.
Amplitude.Mercury.AI.Brain.Actuators.BuildConstruction`1[[Amplitude.Mercury.AI.Brain.Tasks.BuildResourceExtractor, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateBeforeOrder()
00:44:30:591NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:44:30:592NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:44:30:592NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:44:30:666NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:44:30:667NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:44:30:667NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:44:30:874NoneThe AI decision process took 1.3 seconds to be executed (0.4 seconds of AI processing and 0.9 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
00:44:31:038NoneAI Synchronization took 40.9918ms at frame 59420 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:44:31:183NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:44:31:184NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:44:31:184NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:44:31:200None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4437 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:44:31:200None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #14779 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:44:31:200None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #24114 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:44:31:234NonePresentation Battle 24145: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:31:235NonePresentation Battle 24145: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:31:235NonePresentation Battle 24145: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=20041. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:31:235None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20041 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:31:235NonePresentation Battle 24145: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=24114. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:31:235None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #24114 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:31:235NonePresentation Battle 24145: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:31:235NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:31:236NoneRestorePresentationBattlePreview created ticket #109322.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:31:236NonePresentation Battle 24145: Execute action[4]: ParticipantJoined. EmpireIndex=1, Guid=11326, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:31:236None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #11326 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:31:236NonePresentation Battle 24145: Execute action[5]: ParticipantJoined. EmpireIndex=1, Guid=24154, Group=Attacker, Modifiers=Besieger, Type=SiegeEngines UnitCount=0 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:31:236NonePresentation Battle 24145: Execute action[6]: ParticipantJoined. EmpireIndex=1, Guid=20041, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:31:236None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20041 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:31:236NonePresentation Battle 24145: Execute action[7]: ParticipantJoined. EmpireIndex=2, Guid=24147, Group=Defender, Modifiers=Besieged, Type=Militia UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:31:236NonePresentation Battle 24145: Execute action[8]: ParticipantJoined. EmpireIndex=2, Guid=15360, Group=Defender, Modifiers=Besieged, Type=City UnitCount=0 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:31:237NonePresentation Battle 24145: Execute action[9]: ParticipantJoined. EmpireIndex=2, Guid=24114, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:31:237None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #24114 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:31:237NonePresentation Battle 24145: Execute action[10]: StartSiege. EmpireIndex=1. (initialActionType: StartSiege)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:31:237NonePresentation Battle 24145: Execute action[10]: UpdateSiegeStatus. Stock=0.00, Net=9.00. (initialActionType: StartSiege)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:31:275NoneRequestRestoreAsyncOperation_Completed for ticket #109322.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
00:44:31:275NoneRestorePresentationBattlePreview skipped due to invalid battle #24145
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:44:31:275NoneRequestAsyncOperation_Dismissed for ticket #109322.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
00:44:31:399None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #11326 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:44:31:402None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #24246 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:44:31:640None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #11760 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:44:31:690NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:44:31:691NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:44:31:691NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:44:31:781NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:44:31:782NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:44:31:782NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:44:31:865NoneAI Synchronization took 40.2607ms at frame 59462 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:44:31:898None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #14914 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:44:31:983None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4437 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:44:32:130NonePresentation Battle 24145: Execute action[11]: ContinueSiegeFor. EmpireIndex=1. (initialActionType: ContinueSiegeFor)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:32:130NonePresentation Battle 24145: Execute action[12]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:32:131NonePresentation Battle 24145: Execute action[12]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:32:131NonePresentation Battle 24145: Execute action[13]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:32:131NonePresentation Battle 24145: Execute action[14]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=13 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:32:131NonePresentation Battle 24145: Execute action[15]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:32:886NoneAI Synchronization took 43.5849ms at frame 59526 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:44:33:122NonePresentation Battle 24145: Execute action[16]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:33:172NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:44:33:172NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:44:33:172NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:44:33:195NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
00:44:33:236NonePresentation Battle 24145: Execute action[17]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:33:236NonePresentation Battle 24145: Execute action[18]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:33:236None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #11326 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:33:236None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20041 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:33:236None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #11326 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:33:236None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20041 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:33:237NoneReleasePresentationBattlePreview attacker #11326, defender #15367
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:33:237NoneHidePresentationBattlePreview attacker #11326, defender #15367
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:44:33:237None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #11326 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:33:237None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #11326 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:33:612NonePresentation Battle 24251: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:33:612NonePresentation Battle 24251: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:33:612NonePresentation Battle 24251: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=13. ParticipantGuid=6355. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:33:612None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #6355 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:33:613NonePresentation Battle 24251: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=23197. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:33:613None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #23197 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:33:613NonePresentation Battle 24251: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=17197. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:33:613None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #17197 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:33:613NonePresentation Battle 24251: Execute action[4]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:33:613NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:33:614NoneRestorePresentationBattlePreview created ticket #109531.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:33:614NonePresentation Battle 24251: Execute action[5]: ParticipantJoined. EmpireIndex=13, Guid=23646, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:33:614None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #23646 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:33:614NonePresentation Battle 24251: Execute action[6]: ParticipantJoined. EmpireIndex=13, Guid=6355, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:33:614None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #6355 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:33:614NonePresentation Battle 24251: Execute action[7]: ParticipantJoined. EmpireIndex=3, Guid=9680, Group=Defender, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:33:614None[Preview] PresentationArmy LandUnit_Era3_Mississippi_MississippiHeadHunters #9680 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:33:614NonePresentation Battle 24251: Execute action[8]: ParticipantJoined. EmpireIndex=3, Guid=23197, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:33:614None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #23197 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:33:614NonePresentation Battle 24251: Execute action[9]: ParticipantJoined. EmpireIndex=3, Guid=17197, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:33:614None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #17197 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:33:615NonePresentation Battle 24251: Execute action[10]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:33:615NonePresentation Battle 24251: Execute action[10]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:33:615NonePresentation Battle 24251: Execute action[11]: ReportDeploymentZone. EmpireIndex=13, Group=Attacker, deploymentTileCount=12 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:33:615NonePresentation Battle 24251: Execute action[12]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=15 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:33:615NonePresentation Battle 24251: Execute action[13]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:33:616NonePresentation Battle 24251: Execute action[14]: ContenderConfirmed. EmpireIndex=13 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:33:651NoneRequestRestoreAsyncOperation_Completed for ticket #109531.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
00:44:33:651NoneRestorePresentationBattlePreview skipped due to ended battle #24251
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:44:33:651NoneRequestAsyncOperation_Dismissed for ticket #109531.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
00:44:33:793NoneAI Synchronization took 39.1264ms at frame 59584 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:44:33:888NoneCan't find entity 20041 of ongoing task. Fails the task 6611.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:33:888NoneCan't find entity 24011 of ongoing task. Fails the task 14845.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:33:963NoneArmy 24114 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
00:44:34:000NoneCan't find entity 15360 of ongoing task. Fails the task 10874.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:34:186NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
00:44:34:225NonePresentation Battle 24251: Execute action[15]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:34:225NonePresentation Battle 24251: Execute action[16]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:34:225None[Preview] PresentationArmy LandUnit_Era3_Mississippi_MississippiHeadHunters #9680 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:34:225None[Preview] PresentationArmy LandUnit_Era3_Mississippi_MississippiHeadHunters #9680 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:34:225NoneReleasePresentationBattlePreview attacker #23646, defender #9680
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:34:225NoneHidePresentationBattlePreview attacker #23646, defender #9680
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:44:34:226None[Preview] PresentationArmy LandUnit_Era3_Mississippi_MississippiHeadHunters #9680 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:34:226None[Preview] PresentationArmy LandUnit_Era3_Mississippi_MississippiHeadHunters #9680 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:34:412NonePresentation Battle 24365: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:34:413NonePresentation Battle 24365: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:34:413NonePresentation Battle 24365: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=19948. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:34:413None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19948 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:34:413NonePresentation Battle 24365: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:34:413NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:34:413NoneRestorePresentationBattlePreview created ticket #109595.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:34:414NonePresentation Battle 24365: Execute action[3]: ParticipantJoined. EmpireIndex=3, Guid=23662, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:34:414None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #23662 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:34:414NonePresentation Battle 24365: Execute action[4]: ParticipantJoined. EmpireIndex=3, Guid=19948, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:34:414None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19948 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:34:414NonePresentation Battle 24365: Execute action[5]: ParticipantJoined. EmpireIndex=6, Guid=23766, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:34:414None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #23766 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:34:414NonePresentation Battle 24365: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:34:414NonePresentation Battle 24365: Execute action[6]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:34:415NonePresentation Battle 24365: Execute action[7]: ReportDeploymentZone. EmpireIndex=3, Group=Attacker, deploymentTileCount=3 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:34:415NonePresentation Battle 24365: Execute action[8]: ReportDeploymentZone. EmpireIndex=6, Group=Defender, deploymentTileCount=3 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:34:415NonePresentation Battle 24365: Execute action[9]: StartConfirmation. EmpireIndex=6 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:34:443NoneRequestRestoreAsyncOperation_Completed for ticket #109595.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
00:44:34:443NoneRestorePresentationBattlePreview skipped due to ended battle #24365
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:44:34:443NoneRequestAsyncOperation_Dismissed for ticket #109595.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
00:44:34:828NoneAI Synchronization took 39.1643ms at frame 59648 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:44:34:922NoneCan't find entity 23195 of ongoing task. Fails the task 15265.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:35:041NoneArmy 17197 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
00:44:35:041NoneArmy 23197 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
00:44:35:073NoneCan't find entity 10290 of ongoing task. Fails the task 2934.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:35:226NonePresentation Battle 24365: Execute action[10]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:35:440NonePresentation Battle 24365: Execute action[11]: ContenderConfirmed. EmpireIndex=6 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:35:441NonePresentation Battle 24365: Execute action[12]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:44:35:441None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #23662 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:35:441None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19948 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:35:441None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #23662 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:35:441None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19948 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:35:441NoneReleasePresentationBattlePreview attacker #23662, defender #23766
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:35:441NoneHidePresentationBattlePreview attacker #23662, defender #23766
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:44:35:441None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #23662 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:35:441None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #23662 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:44:35:679NoneAI Synchronization took 40.977ms at frame 59695 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:44:35:812NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:44:35:850None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #23698 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:44:35:998None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #24403 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:44:36:043NoneArmy 23766 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
00:44:36:084None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_RomanEmpire #19129 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:44:36:293NoneAI Synchronization took 40.2694ms at frame 59726 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:44:36:954NoneAI Synchronization took 41.767ms at frame 59764 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:44:37:290None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #24404 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:44:37:656NoneAI Synchronization took 40.2869ms at frame 59799 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:44:38:041None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_RomanEmpire #24014 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:44:38:284NoneAI Synchronization took 41.6261ms at frame 59820 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:44:38:845NoneAI Synchronization took 40.4241ms at frame 59844 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:44:39:092None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_RomanEmpire #19129 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:44:39:418NoneAI Synchronization took 41.3067ms at frame 59859 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:44:40:020NoneAI Synchronization took 41.1441ms at frame 59876 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:44:40:616NoneAI Synchronization took 41.4845ms at frame 59887 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:44:40:675None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_RomanEmpire #24015 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:44:41:016None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_RomanEmpire #16516 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:44:53:017NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:44:53:018NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:44:53:018NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:44:55:280NoneAI Synchronization took 39.5029ms at frame 59961 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:44:55:322NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:44:55:322NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:44:55:322NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:44:56:542NoneAI Synchronization took 40.0923ms at frame 59985 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:44:58:234NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:44:58:234NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:44:58:234NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:45:01:036NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:45:01:037NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:45:01:037NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:45:01:138NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:45:01:138NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:45:01:138NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:45:01:340NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:45:01:340NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:45:01:340NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:45:01:438NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:45:01:439NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:45:01:439NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:45:03:873NoneAI Synchronization took 38.612ms at frame 60052 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:45:03:877NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:45:03:877NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:45:03:877NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:45:03:888NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
00:45:03:889None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #24411 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:03:890None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #24414 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:03:936NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:03:936NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:03:936NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:04:845NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:45:04:846NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:45:04:846NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:45:04:851None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #20041 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:04:855None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #24422 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:04:855None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #20822 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:06:301None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #14914 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:06:897NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:45:06:898NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:45:06:898NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:45:07:253NoneThe AI decision process took 1.4 seconds to be executed (0.4 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
00:45:07:376NoneAI Synchronization took 40.09ms at frame 60124 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:45:07:637NoneCan't find entity 24246 of ongoing task. Fails the task 11039.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:07:852NoneCan't find entity 24414 of ongoing task. Fails the task 8142.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:07:925None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #11760 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:07:972None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #17847 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:08:060NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:45:08:061NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:45:08:061NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:45:08:279None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #22087 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:08:336NoneAI Synchronization took 39.8238ms at frame 60181 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:45:08:483None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #16697 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:08:573None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #20698 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:08:573None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #21151 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:08:573None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #24131 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:09:130NoneAI Synchronization took 37.4923ms at frame 60230 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:45:09:569None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #17046 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:09:732NoneAI Synchronization took 39.8375ms at frame 60268 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:45:09:852None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #13485 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:10:071None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #6251 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:10:335NoneAI Synchronization took 40.1425ms at frame 60311 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:45:10:765None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #10929 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:11:138NoneAI Synchronization took 42.1956ms at frame 60354 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:45:11:411NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:45:11:578None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Babylon #10493 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:11:649None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #20978 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:11:824NoneAI Synchronization took 49.0511ms at frame 60379 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:45:12:067NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:45:12:067NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:45:12:068NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:45:12:534NoneAI Synchronization took 40.5691ms at frame 60407 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:45:13:217NoneAI Synchronization took 41.7567ms at frame 60433 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:45:14:034NoneAI Synchronization took 38.5164ms at frame 60462 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:45:14:801NoneAI Synchronization took 40.1688ms at frame 60479 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:45:15:506NoneAI Synchronization took 43.6968ms at frame 60499 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:45:16:265NoneAI Synchronization took 40.597ms at frame 60514 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:45:17:727NoneAI Synchronization took 38.5818ms at frame 60538 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:45:18:761NoneAI Synchronization took 40.5611ms at frame 60556 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:45:18:765NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:45:18:766NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:45:18:766NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:45:18:768NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
00:45:18:769NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
00:45:18:848NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:18:849NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:18:849NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:19:739NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:45:19:740NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:45:19:740NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:45:19:756None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #21079 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:19:756None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #20730 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:20:941NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:45:20:941NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:45:20:941NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:45:21:149None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #19953 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:21:364NoneCan't find entity 24118 of ongoing task. Fails the task 3941.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:21:663None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #24444 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:21:679NoneCan't find entity 20745 of ongoing task. Fails the task 13561.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:21:695None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_RomanEmpire #24015 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:21:932NoneThe AI decision process took 1.1 seconds to be executed (0.4 seconds of AI processing and 0.8 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
00:45:22:052NoneAI Synchronization took 36.6456ms at frame 60626 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:45:22:152None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #8394 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:22:152None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #24131 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:22:346NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:45:22:346NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:45:22:346NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:45:22:868None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #11760 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:22:887NoneAI Synchronization took 52.8557ms at frame 60677 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:45:23:398None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #4370 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:23:695NoneAI Synchronization took 40.769ms at frame 60725 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:45:23:853None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #24131 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:24:048NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:45:24:048NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:45:24:048NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:45:24:355NoneAI Synchronization took 41.2641ms at frame 60762 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:45:24:605None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #15089 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:24:838None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_RomanEmpire #19129 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:25:070NoneAI Synchronization took 41.1979ms at frame 60805 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:45:25:676NoneAI Synchronization took 41.2655ms at frame 60840 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:45:26:333NoneAI Synchronization took 37.102ms at frame 60874 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:45:26:381None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #20698 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:26:935NoneAI Synchronization took 39.5414ms at frame 60903 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:45:27:539NoneAI Synchronization took 38.8497ms at frame 60917 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:45:28:130None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #20978 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:28:225NoneAI Synchronization took 36.4908ms at frame 60949 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:45:28:885NoneAI Synchronization took 39.738ms at frame 60972 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:45:30:170NoneAI Synchronization took 39.0173ms at frame 61000 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:45:30:663NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:45:30:663NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:45:30:663NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:45:31:064NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:45:31:064NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:45:31:064NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:45:31:763NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:45:31:763NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:45:31:763NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:45:32:565NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:45:32:565NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:45:32:565NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:45:36:509NoneAI Synchronization took 40.1544ms at frame 61063 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:45:36:513NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:45:36:514NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:45:36:514NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:45:36:519NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
00:45:36:571NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:36:571NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:36:571NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:37:489NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:45:37:490NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:45:37:490NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:45:37:554NoneAI Synchronization took 38.315ms at frame 61071 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:45:38:905None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #14914 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:39:202None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #24482 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:39:451NoneCan't find entity 20745 of ongoing task. Fails the task 13609.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:39:496NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:45:39:496NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:45:39:496NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:45:39:672NoneThe AI decision process took 1.1 seconds to be executed (0.4 seconds of AI processing and 0.8 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
00:45:39:797NoneAI Synchronization took 37.478ms at frame 61131 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:45:39:908None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4437 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:39:908None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #22087 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:39:908None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #23257 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:39:908None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #24013 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:40:042NoneCan't find entity 24404 of ongoing task. Fails the task 11057.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:40:157NoneCan't find entity 24120 of ongoing task. Fails the task 12054.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:40:561None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #11760 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:40:649None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #10290 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:40:650NonePresentation Battle 24483: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:45:40:650NonePresentation Battle 24483: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:45:40:650NonePresentation Battle 24483: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:45:40:650NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:40:650NoneRestorePresentationBattlePreview created ticket #111629.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:40:651NonePresentation Battle 24483: Execute action[2]: ParticipantJoined. EmpireIndex=19, Guid=23652, Group=Attacker, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:45:40:651None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #23652 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:40:651NonePresentation Battle 24483: Execute action[3]: ParticipantJoined. EmpireIndex=3, Guid=2324, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:45:40:651None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #2324 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:40:651NonePresentation Battle 24483: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:45:40:651NonePresentation Battle 24483: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:45:40:651NonePresentation Battle 24483: Execute action[5]: ReportDeploymentZone. EmpireIndex=19, Group=Attacker, deploymentTileCount=4 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:45:40:651NonePresentation Battle 24483: Execute action[6]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:45:40:651NonePresentation Battle 24483: Execute action[7]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:45:40:652NonePresentation Battle 24483: Execute action[8]: ContenderConfirmed. EmpireIndex=19 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:45:40:693NoneRequestRestoreAsyncOperation_Completed for ticket #111629.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
00:45:40:693NoneRestorePresentationBattlePreview skipped due to ended battle #24483
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:45:40:693NoneRequestAsyncOperation_Dismissed for ticket #111629.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
00:45:40:746NoneAI Synchronization took 40.5094ms at frame 61186 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:45:40:899None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4437 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:40:899None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #22087 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:40:899None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Babylon #22494 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:40:899None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #23257 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:40:899None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #24013 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:41:156NonePresentation Battle 24483: Execute action[9]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:45:41:254NonePresentation Battle 24483: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:45:41:254None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #23652 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:41:254None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #2324 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:41:254None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #23652 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:41:254None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #2324 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:41:254NoneReleasePresentationBattlePreview attacker #23652, defender #2324
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:41:254NoneHidePresentationBattlePreview attacker #23652, defender #2324
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:45:41:254None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #23652 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:41:254None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #2324 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:41:254None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #23652 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:41:254None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #2324 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:41:640NoneAI Synchronization took 41.2348ms at frame 61246 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:45:41:787None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_RomanEmpire #19129 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:41:910None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #9838 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:41:910None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #22087 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:41:910None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #23257 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:42:250NonePresentation Battle 24520: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:45:42:251NonePresentation Battle 24520: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:45:42:251NonePresentation Battle 24520: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:45:42:251NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:42:251NoneRestorePresentationBattlePreview created ticket #111740.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:42:251NonePresentation Battle 24520: Execute action[2]: ParticipantJoined. EmpireIndex=15, Guid=24422, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:45:42:251None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #24422 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:42:252NonePresentation Battle 24520: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=17833, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:45:42:252None[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #17833 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:42:252NonePresentation Battle 24520: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:45:42:252NonePresentation Battle 24520: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:45:42:252NonePresentation Battle 24520: Execute action[5]: ReportDeploymentZone. EmpireIndex=15, Group=Attacker, deploymentTileCount=9 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:45:42:252NonePresentation Battle 24520: Execute action[6]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=2 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:45:42:252NonePresentation Battle 24520: Execute action[7]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:45:42:252None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #23167 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:42:252None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #23167 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:42:253None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #17456 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:42:253None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #17456 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:42:253None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #24414 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:42:253None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #24414 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:42:253NonePresentation Battle 24520: Execute action[8]: ContenderConfirmed. EmpireIndex=15 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:45:42:271NoneAI Synchronization took 40.7413ms at frame 61283 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:45:42:283None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #15089 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:42:317NoneRequestRestoreAsyncOperation_Completed for ticket #111740.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
00:45:42:317NoneRestorePresentationBattlePreview skipped due to ended battle #24520
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:45:42:317NoneRequestAsyncOperation_Dismissed for ticket #111740.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
00:45:42:564NoneNo Unit can be kept to improve that army (Empire '3' Army '2324' for ArmyType 'GroundExplorer')
Amplitude.Mercury.AI.Brain.Analysis.Military.ComputeWantedArmies:RequestDraggingUnitsDisbands(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:42:575None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #10496 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:42:628NonePresentation Battle 24520: Execute action[9]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:45:42:724NonePresentation Battle 24520: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:45:42:724None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #24422 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:42:724None[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #17833 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:42:724None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #23167 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:42:724None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #23167 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:42:724None[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #17833 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:42:724None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #24422 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:42:724None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #17456 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:42:724None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #17456 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:42:725None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #24414 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:42:725None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #24414 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:42:725NoneReleasePresentationBattlePreview attacker #24422, defender #17833
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:42:725NoneHidePresentationBattlePreview attacker #24422, defender #17833
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:45:42:725None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #24422 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:42:725None[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #17833 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:42:725None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #24422 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:42:725None[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #17833 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:45:42:989NoneAI Synchronization took 39.3855ms at frame 61328 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:45:43:097NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:45:43:098NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:45:43:098NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:45:43:579None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #10767 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:43:672NoneAI Synchronization took 41.6522ms at frame 61368 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:45:43:797NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:45:43:797NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:45:43:797NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:45:44:292NoneAI Synchronization took 37.6658ms at frame 61395 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:45:44:871NoneAI Synchronization took 39.6831ms at frame 61423 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:45:45:524NoneAI Synchronization took 40.8114ms at frame 61444 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:45:45:589None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #22481 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:46:232NoneAI Synchronization took 37.2617ms at frame 61468 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:45:46:533None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #15089 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:45:46:915NoneAI Synchronization took 37.831ms at frame 61483 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:45:47:576NoneAI Synchronization took 37.4969ms at frame 61492 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:45:47:804NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:45:47:804NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:45:47:804NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:45:48:278NoneAI Synchronization took 36.4695ms at frame 61508 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:45:48:953NoneAI Synchronization took 41.8234ms at frame 61517 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:45:49:635NoneAI Synchronization took 40.2769ms at frame 61529 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:45:53:429NoneAI Synchronization took 38.6697ms at frame 61544 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:45:53:433NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:45:53:433NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:45:53:433NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:45:56:433NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:45:56:434NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:45:56:434NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:45:56:507NoneAI Synchronization took 39.311ms at frame 61559 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:46:04:453NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:46:04:453NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:46:04:453NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:46:04:509NoneAI Synchronization took 37.1394ms at frame 61598 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:46:08:266NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:46:08:266NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:46:08:266NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:46:08:328NoneAI Synchronization took 39.3161ms at frame 61619 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:46:10:372NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:46:10:373NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:46:10:373NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:46:10:455NoneAI Synchronization took 38.3008ms at frame 61631 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:46:13:267NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:46:13:267NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:46:13:267NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:46:13:270None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #24631 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:13:312NoneAI Synchronization took 38.6821ms at frame 61649 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:46:13:360NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:13:360NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:13:360NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:14:463NoneAI Synchronization took 38.9638ms at frame 61657 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:46:14:466NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:46:14:466NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:46:14:466NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:46:14:475None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #21151 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:15:481NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:46:15:481NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:46:15:481NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:46:15:503None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #24642 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:15:586None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Babylon #22494 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:16:049NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:46:16:049NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:46:16:049NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:46:16:263NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:46:16:264NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:46:16:264NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:46:16:528NoneThe AI decision process took 1.2 seconds to be executed (0.4 seconds of AI processing and 0.8 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
00:46:16:595None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4437 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:16:595None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #11567 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:16:595None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #24013 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:16:719NoneAI Synchronization took 38.9204ms at frame 61726 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:46:16:789NoneCan't find entity 11326 of ongoing task. Fails the task 15261.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:17:030NoneCan't find entity 2324 of ongoing task. Fails the task 11005.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:17:170None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #8397 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:17:356None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #11760 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:17:492NonePresentation Battle 24666: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:46:17:492NonePresentation Battle 24666: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:46:17:492NonePresentation Battle 24666: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:46:17:492NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:17:492NoneRestorePresentationBattlePreview created ticket #112354.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:17:493NonePresentation Battle 24666: Execute action[2]: ParticipantJoined. EmpireIndex=15, Guid=24422, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:46:17:493None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #24422 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:17:493NonePresentation Battle 24666: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=17833, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:46:17:493None[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #17833 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:17:493NonePresentation Battle 24666: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:46:17:493NonePresentation Battle 24666: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:46:17:493NonePresentation Battle 24666: Execute action[5]: ReportDeploymentZone. EmpireIndex=15, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:46:17:493NonePresentation Battle 24666: Execute action[6]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=1 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:46:17:493NonePresentation Battle 24666: Execute action[7]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:46:17:494None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #17456 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:17:494None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #17456 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:17:494None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #23167 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:17:494None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #23167 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:17:494NonePresentation Battle 24666: Execute action[8]: ContenderConfirmed. EmpireIndex=15 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:46:17:548NoneAI Synchronization took 42.6831ms at frame 61775 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:46:17:568NoneRequestRestoreAsyncOperation_Completed for ticket #112354.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
00:46:17:568NoneRestorePresentationBattlePreview skipped due to ended battle #24666
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:46:17:568NoneRequestAsyncOperation_Dismissed for ticket #112354.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
00:46:17:646NoneCan't find entity 20730 of ongoing task. Fails the task 14694.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:17:681None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4437 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:17:681None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #24131 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:17:899NonePresentation Battle 24666: Execute action[9]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:46:17:900NonePresentation Battle 24666: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:46:17:900None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #24422 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:17:900None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #24422 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:17:900None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #17456 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:17:900None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #17456 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:17:900None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #23167 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:17:900None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #23167 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:17:900NoneReleasePresentationBattlePreview attacker #24422, defender #17833
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:17:900NoneHidePresentationBattlePreview attacker #24422, defender #17833
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:46:17:900None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #24422 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:17:900None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #24422 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:18:474NoneAI Synchronization took 37.4485ms at frame 61829 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:46:18:677None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #22481 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:18:677None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #24131 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:18:988None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #13485 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:19:062None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #11326 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:19:380NoneAI Synchronization took 39.8892ms at frame 61886 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:46:19:670None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #24013 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:19:847None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #24444 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:20:416NoneAI Synchronization took 39.3363ms at frame 61941 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:46:20:483NoneCan't find entity 24011 of ongoing task. Fails the task 13586.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:20:670None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #24013 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:21:114None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_RomanEmpire #24014 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:21:283NoneAI Synchronization took 40.241ms at frame 61982 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:46:22:066None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #10767 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:22:087NoneAI Synchronization took 36.3588ms at frame 62019 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:46:22:320None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #23988 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:22:694None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #24013 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:22:850NoneAI Synchronization took 37.1633ms at frame 62045 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:46:23:625NoneAI Synchronization took 37.3684ms at frame 62063 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:46:23:694None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #16760 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:23:694None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #19953 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:23:694None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #23184 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:24:440NoneAI Synchronization took 40.872ms at frame 62081 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:46:24:675NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:46:24:675NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:46:24:675NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:46:25:882None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #24013 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:26:587NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:46:26:587NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:46:26:587NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:46:26:680NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:46:26:680NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:46:26:680NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:46:27:882NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:46:27:882NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:46:27:882NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:46:27:889None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #24758 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:27:891None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #24761 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:27:925NoneAI Synchronization took 39.8829ms at frame 62130 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:46:27:978NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:27:978NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:27:978NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:28:887NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:46:28:887NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:46:28:887NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:46:30:233NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:46:30:234NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:46:30:234NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:46:30:609NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:46:30:609NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:46:30:609NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:46:30:674NoneCan't find entity 23184 of ongoing task. Fails the task 11973.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:31:220NoneThe AI decision process took 1.3 seconds to be executed (0.4 seconds of AI processing and 0.8 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
00:46:31:331None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #24627 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:31:401NoneAI Synchronization took 34.6122ms at frame 62200 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:46:31:471NoneCan't find entity 24627 of ongoing task. Fails the task 15282.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:31:981None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #10929 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:32:034None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #20842 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:32:080None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #11760 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:32:147None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #22481 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:32:236NoneAI Synchronization took 33.57ms at frame 62249 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:46:32:393None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #24013 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:32:393None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #24627 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:32:451None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #21054 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:32:640None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #10496 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:33:015NoneAI Synchronization took 38.0278ms at frame 62298 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:46:33:118None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #4916 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:33:408None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #19953 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:33:496None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4437 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:33:496None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #23257 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:33:496None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_RomanEmpire #24014 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:33:751NoneAI Synchronization took 38.9201ms at frame 62341 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:46:33:913None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #15089 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:33:940None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_RomanEmpire #19129 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:34:063NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:46:34:404None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #11567 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:34:427None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_American #20968 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:34:453NoneAI Synchronization took 37.3456ms at frame 62379 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:46:34:510None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #23257 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:35:202NoneAI Synchronization took 37.0537ms at frame 62420 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:46:35:326None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #10767 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:36:052NoneAI Synchronization took 38.8984ms at frame 62458 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:46:36:100NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:46:36:100NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:46:36:100NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:46:36:760NoneAI Synchronization took 36.1088ms at frame 62478 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:46:37:471NoneAI Synchronization took 36.819ms at frame 62500 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:46:37:932None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_RomanEmpire #19129 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:38:041NonePresentation Battle 24772: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:46:38:041NonePresentation Battle 24772: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:46:38:041NonePresentation Battle 24772: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:46:38:041NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:38:042NoneRestorePresentationBattlePreview created ticket #113340.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:38:042NonePresentation Battle 24772: Execute action[2]: ParticipantJoined. EmpireIndex=6, Guid=22498, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:46:38:042None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #22498 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:38:042NonePresentation Battle 24772: Execute action[3]: ParticipantJoined. EmpireIndex=4, Guid=23184, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:46:38:042None[Preview] PresentationArmy LandUnit_Era2_Goths_GothicCavalry #23184 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:38:042NonePresentation Battle 24772: Execute action[4]: ParticipantJoined. EmpireIndex=4, Guid=19953, Group=Defender, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:46:38:042None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #19953 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:38:042NonePresentation Battle 24772: Execute action[5]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:46:38:043NonePresentation Battle 24772: Execute action[5]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:46:38:043NonePresentation Battle 24772: Execute action[6]: ReportDeploymentZone. EmpireIndex=6, Group=Attacker, deploymentTileCount=4 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:46:38:043NonePresentation Battle 24772: Execute action[7]: ReportDeploymentZone. EmpireIndex=4, Group=Defender, deploymentTileCount=14 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:46:38:043NonePresentation Battle 24772: Execute action[8]: StartConfirmation. EmpireIndex=4 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:46:38:043None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #24013 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:38:043None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #24013 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:38:043None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #24013 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:38:065NoneRequestRestoreAsyncOperation_Completed for ticket #113340.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
00:46:38:065NoneRestorePresentationBattlePreview skipped due to ended battle #24772
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:46:38:065NoneRequestAsyncOperation_Dismissed for ticket #113340.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
00:46:38:251NoneAI Synchronization took 38.8313ms at frame 62515 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:46:38:741NonePresentation Battle 24772: Execute action[9]: ContenderConfirmed. EmpireIndex=4 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:46:38:837NonePresentation Battle 24772: Execute action[10]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:46:38:960NonePresentation Battle 24772: Execute action[11]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:46:38:960None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #22498 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:38:960None[Preview] PresentationArmy LandUnit_Era2_Goths_GothicCavalry #23184 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:38:960None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #19953 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:38:960None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #22498 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:38:960None[Preview] PresentationArmy LandUnit_Era2_Goths_GothicCavalry #23184 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:38:960None[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #19953 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:38:960NoneReleasePresentationBattlePreview attacker #22498, defender #23184
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:38:960NoneHidePresentationBattlePreview attacker #22498, defender #23184
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:46:38:960None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #22498 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:38:960None[Preview] PresentationArmy LandUnit_Era2_Goths_GothicCavalry #23184 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:38:960None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #22498 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:38:960None[Preview] PresentationArmy LandUnit_Era2_Goths_GothicCavalry #23184 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:39:000NoneAI Synchronization took 39.2515ms at frame 62536 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:46:39:324NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:46:40:357None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #24013 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:40:357None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #24013 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:46:40:602None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #24411 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:42:027None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #22498 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:46:43:227NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:46:43:227NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:46:43:227NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:46:43:252NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:46:44:175NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:46:55:960UI Steam[UI] Color of Religion Phoenicians Shamanism could not be found.
Amplitude.Mercury.UI.Helpers.GameUtils+ReligionUtils:FindColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.GameUtils+ReligionUtils:FindColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.GameUtils+ReligionUtils:FindColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationTerritoryController:FindReligionColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationTerritoryController:UpdateReligionColors() Amplitude.Mercury.Presentation.PresentationTerritoryController:ReligionSnapshots_PresentationDataChanged() Amplitude.Mercury.Interop.Snapshot+PresentationDataChangedCollection:Invoke() Amplitude.Mercury.Interop.Snapshot:OnPresentationDataChanged() Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ReligionCursorSnapshot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:CheckPresentationDataChanged() Amplitude.Mercury.Interop.Snapshots:Present() Amplitude.Mercury.Presentation.Presentation:Update()
00:46:55:960UI Steam[UI] Color of Religion Phoenicians Shamanism could not be found.
Amplitude.Mercury.UI.Helpers.GameUtils+ReligionUtils:FindColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.GameUtils+ReligionUtils:FindColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.GameUtils+ReligionUtils:FindColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationTerritoryController:FindReligionColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationTerritoryController:UpdateReligionColors() Amplitude.Mercury.Presentation.PresentationTerritoryController:ReligionSnapshots_PresentationDataChanged() Amplitude.Mercury.Interop.Snapshot+PresentationDataChangedCollection:Invoke() Amplitude.Mercury.Interop.Snapshot:OnPresentationDataChanged() Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ReligionCursorSnapshot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:CheckPresentationDataChanged() Amplitude.Mercury.Interop.Snapshots:Present() Amplitude.Mercury.Presentation.Presentation:Update()
00:46:55:960UI Steam[UI] Color of Religion Phoenicians Shamanism could not be found.
Amplitude.Mercury.UI.Helpers.GameUtils+ReligionUtils:FindColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.GameUtils+ReligionUtils:FindColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.GameUtils+ReligionUtils:FindColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationTerritoryController:FindReligionColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationTerritoryController:UpdateReligionColors() Amplitude.Mercury.Presentation.PresentationTerritoryController:ReligionSnapshots_PresentationDataChanged() Amplitude.Mercury.Interop.Snapshot+PresentationDataChangedCollection:Invoke() Amplitude.Mercury.Interop.Snapshot:OnPresentationDataChanged() Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ReligionCursorSnapshot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:CheckPresentationDataChanged() Amplitude.Mercury.Interop.Snapshots:Present() Amplitude.Mercury.Presentation.Presentation:Update()
00:46:55:960UI Steam[UI] Color of Religion Assyrians Shamanism could not be found.
Amplitude.Mercury.UI.Helpers.GameUtils+ReligionUtils:FindColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.GameUtils+ReligionUtils:FindColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.GameUtils+ReligionUtils:FindColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationTerritoryController:FindReligionColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationTerritoryController:UpdateReligionColors() Amplitude.Mercury.Presentation.PresentationTerritoryController:ReligionSnapshots_PresentationDataChanged() Amplitude.Mercury.Interop.Snapshot+PresentationDataChangedCollection:Invoke() Amplitude.Mercury.Interop.Snapshot:OnPresentationDataChanged() Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ReligionCursorSnapshot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:CheckPresentationDataChanged() Amplitude.Mercury.Interop.Snapshots:Present() Amplitude.Mercury.Presentation.Presentation:Update()
00:46:55:961UI Steam[UI] Color of Religion Assyrians Shamanism could not be found.
Amplitude.Mercury.UI.Helpers.GameUtils+ReligionUtils:FindColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.GameUtils+ReligionUtils:FindColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.GameUtils+ReligionUtils:FindColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationTerritoryController:FindReligionColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationTerritoryController:UpdateReligionColors() Amplitude.Mercury.Presentation.PresentationTerritoryController:ReligionSnapshots_PresentationDataChanged() Amplitude.Mercury.Interop.Snapshot+PresentationDataChangedCollection:Invoke() Amplitude.Mercury.Interop.Snapshot:OnPresentationDataChanged() Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ReligionCursorSnapshot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:CheckPresentationDataChanged() Amplitude.Mercury.Interop.Snapshots:Present() Amplitude.Mercury.Presentation.Presentation:Update()
00:46:55:961UI Steam[UI] Color of Religion Assyrians Shamanism could not be found.
Amplitude.Mercury.UI.Helpers.GameUtils+ReligionUtils:FindColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.GameUtils+ReligionUtils:FindColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Helpers.GameUtils+ReligionUtils:FindColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationTerritoryController:FindReligionColor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationTerritoryController:UpdateReligionColors() Amplitude.Mercury.Presentation.PresentationTerritoryController:ReligionSnapshots_PresentationDataChanged() Amplitude.Mercury.Interop.Snapshot+PresentationDataChangedCollection:Invoke() Amplitude.Mercury.Interop.Snapshot:OnPresentationDataChanged() Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.ReligionCursorSnapshot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:CheckPresentationDataChanged() Amplitude.Mercury.Interop.Snapshots:Present() Amplitude.Mercury.Presentation.Presentation:Update()
00:47:08:159NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:47:08:159NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:47:08:159NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:47:08:961NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:47:08:961NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:47:08:961NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:47:16:587NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:47:18:281NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:47:18:281NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:47:18:281NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:47:30:711NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:47:30:711NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:47:30:712NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:47:31:811NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:47:31:811NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:47:31:811NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:47:31:824None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #24835 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:47:31:826None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #24830 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:47:31:855NoneAI Synchronization took 39.8306ms at frame 62724 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:47:31:904NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:47:31:904NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:47:31:904NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:47:32:841NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:47:32:841NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:47:32:841NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:47:32:860None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #20978 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:47:32:928NoneAI Synchronization took 36.8725ms at frame 62732 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:47:34:465NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:47:34:466NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:47:34:466NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:47:35:039NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:47:35:039NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:47:35:039NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:47:35:145None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #24013 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:47:35:328NoneThe AI decision process took 1.5 seconds to be executed (0.4 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
00:47:35:491NoneAI Synchronization took 39.7966ms at frame 62798 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:47:35:562NoneCan't find entity 11326 of ongoing task. Fails the task 15672.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:47:35:908None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #11760 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:47:36:330None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #23988 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:47:36:455NoneAI Synchronization took 39.4063ms at frame 62849 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:47:37:266None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #12645 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:47:37:475NoneAI Synchronization took 36.8732ms at frame 62911 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:47:37:589None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Babylon #22494 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:47:37:610None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #24830 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:47:38:001None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #21054 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:47:38:302NoneAI Synchronization took 36.401ms at frame 62959 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:47:38:629NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:47:38:629NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:47:38:629NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:47:39:112NoneAI Synchronization took 38.4166ms at frame 63002 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:47:39:738None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #24830 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:47:39:855NoneAI Synchronization took 41.3002ms at frame 63034 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:47:39:937None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #4916 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:47:40:582NoneAI Synchronization took 40.0355ms at frame 63059 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:47:40:633NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:47:40:633NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:47:40:633NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:47:40:742NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:47:40:742NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:47:40:742NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:47:41:134None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #10496 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:47:41:328NoneAI Synchronization took 38.6911ms at frame 63097 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:47:41:834NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:47:41:834NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:47:41:834NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:47:42:125None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #21054 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:47:42:942NoneAI Synchronization took 40.0705ms at frame 63131 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:47:43:767NoneAI Synchronization took 40.1398ms at frame 63146 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:47:45:289None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #23184 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:47:45:330NoneAI Synchronization took 39.6475ms at frame 63162 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:47:46:128NoneAI Synchronization took 41.4094ms at frame 63168 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:47:46:871None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #10496 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:47:46:938NoneAI Synchronization took 39.6703ms at frame 63180 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:47:47:977NoneAI Synchronization took 35.9231ms at frame 63195 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:47:47:980NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:47:47:980NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:47:47:980NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:47:47:992None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #24863 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:47:47:993None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #24870 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:47:47:993None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #24861 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:47:48:038NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:47:48:038NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:47:48:038NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:47:48:941NoneUnable to find element inside database of type Amplitude.Mercury.UI.UIFx.UIFxDefinition (name: B_RoundTechno).
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
00:47:48:954NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:47:48:954NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:47:48:954NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:47:49:960NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:47:49:960NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:47:49:960NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:47:50:774None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #24883 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:47:51:326NoneThe AI decision process took 1.3 seconds to be executed (0.4 seconds of AI processing and 0.9 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
00:47:51:388None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4437 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:47:51:388None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #8394 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:47:51:388None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #24013 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:47:51:455NoneAI Synchronization took 38.3381ms at frame 63266 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:47:52:012None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #11760 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:47:52:403None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4437 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:47:52:403None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #24013 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:47:52:449NoneAI Synchronization took 39.621ms at frame 63321 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:47:52:678None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #16760 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:47:52:678None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #19953 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:47:52:678None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #23184 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:47:53:260NoneAI Synchronization took 37.774ms at frame 63375 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:47:53:695None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #24131 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:47:54:176NoneAI Synchronization took 37.7158ms at frame 63429 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:47:54:905NoneAI Synchronization took 39.8155ms at frame 63463 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:47:54:995None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #24861 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:47:55:491None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #11326 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:47:55:491None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #24013 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:47:55:518None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #18248 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:47:55:638NoneAI Synchronization took 38.2953ms at frame 63498 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:47:55:696None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #24131 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:47:56:169NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:47:56:169NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:47:56:169NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:47:56:270NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:47:56:270NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:47:56:270NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:47:56:379NoneAI Synchronization took 40.8176ms at frame 63537 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:47:56:493None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #11326 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:47:56:570None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #21054 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:47:56:673None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #24830 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:47:57:011None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #13485 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:47:57:072NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:47:57:073NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:47:57:073NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:47:57:178NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:47:57:178NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:47:57:178NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:47:57:231NoneAI Synchronization took 44.0784ms at frame 63576 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:47:58:021NoneAI Synchronization took 39.1299ms at frame 63606 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:47:58:703None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #13695 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:47:58:808NoneAI Synchronization took 37.5068ms at frame 63624 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:47:59:651NoneAI Synchronization took 39.6382ms at frame 63643 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:47:59:792None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #24131 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:48:00:202None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #9308 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:48:01:126None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #10496 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:48:05:072NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:48:05:690NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:48:12:114NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:48:12:115NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:48:12:115NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:48:21:229NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:48:21:229NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:48:21:229NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:48:24:059NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:48:24:059NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:48:24:059NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:48:24:072None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #24889 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:48:24:074None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #24887 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:48:24:153NoneAI Synchronization took 39.6257ms at frame 63773 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:48:24:214NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:48:24:214NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:48:24:214NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:48:25:144NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:48:25:144NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:48:25:144NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:48:25:146None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #24122 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:48:26:390NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:48:26:391NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:48:26:391NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:48:26:413None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #19953 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:48:27:200NoneCan't find entity 24870 of ongoing task. Fails the task 13759.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:48:27:258NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:48:27:258NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:48:27:258NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:48:27:307UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular186
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:48:27:480NoneThe AI decision process took 1.3 seconds to be executed (0.4 seconds of AI processing and 0.9 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
00:48:27:558None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4437 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:48:27:599NoneAI Synchronization took 39.8482ms at frame 63844 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:48:28:245None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #11760 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:48:28:274None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #22481 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:48:28:398None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #17456 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:48:28:568None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #23988 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:48:28:569None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4437 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:48:28:611NoneAI Synchronization took 39.2328ms at frame 63899 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:48:29:465NoneAI Synchronization took 40.1099ms at frame 63956 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:48:29:749NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:48:29:749NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:48:29:749NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:48:30:357NoneAI Synchronization took 40.89ms at frame 64013 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:48:31:197None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #10290 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:48:31:227NoneAI Synchronization took 36.8428ms at frame 64074 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:48:31:443None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #23988 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:48:32:283None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #10929 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:48:32:598NonePresentation Battle 24916: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:48:32:599NonePresentation Battle 24916: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:48:32:599NonePresentation Battle 24916: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:48:32:599NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:48:32:599NoneRestorePresentationBattlePreview created ticket #116123.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:48:32:599NonePresentation Battle 24916: Execute action[2]: ParticipantJoined. EmpireIndex=19, Guid=23652, Group=Attacker, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:48:32:600None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #23652 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:48:32:600NonePresentation Battle 24916: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=24013, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:48:32:600None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #24013 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:48:32:600NonePresentation Battle 24916: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:48:32:600NonePresentation Battle 24916: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:48:32:600NonePresentation Battle 24916: Execute action[5]: ReportDeploymentZone. EmpireIndex=19, Group=Attacker, deploymentTileCount=4 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:48:32:600NonePresentation Battle 24916: Execute action[6]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:48:32:600NonePresentation Battle 24916: Execute action[7]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:48:32:601None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #10290 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:48:32:601None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #10290 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:48:32:629NoneRequestRestoreAsyncOperation_Completed for ticket #116123.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
00:48:32:629NoneRestorePresentationBattlePreview skipped due to ended battle #24916
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:48:32:629NoneRequestAsyncOperation_Dismissed for ticket #116123.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
00:48:32:671NoneAI Synchronization took 41.3592ms at frame 64153 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:48:32:735NonePresentation Battle 24916: Execute action[8]: ContenderConfirmed. EmpireIndex=19 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:48:32:892NonePresentation Battle 24916: Execute action[9]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:48:32:974None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #24013 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:48:33:004NonePresentation Battle 24916: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:48:33:004None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #23652 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:48:33:004None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #24013 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:48:33:004None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #23652 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:48:33:004None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #24013 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:48:33:004None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #10290 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:48:33:004None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #10290 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:48:33:005NoneReleasePresentationBattlePreview attacker #23652, defender #24013
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:48:33:005NoneHidePresentationBattlePreview attacker #23652, defender #24013
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:48:33:005None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #23652 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:48:33:005None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #24013 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:48:33:005None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #23652 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:48:33:005None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #24013 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:48:33:434NoneAI Synchronization took 39.0795ms at frame 64186 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:48:33:768None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #9308 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:48:34:418NoneAI Synchronization took 40.2541ms at frame 64227 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:48:35:227NoneAI Synchronization took 41.1441ms at frame 64254 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:48:36:125NoneAI Synchronization took 37.4753ms at frame 64278 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:48:36:935NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:48:37:694NoneAI Synchronization took 39.7473ms at frame 64314 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:48:38:211NoneArmy 24015 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
00:48:38:711NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:48:38:711NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:48:38:711NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:48:38:734None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #25014 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:48:38:804NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:48:38:804NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:48:38:804NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:48:39:813NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:48:39:813NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:48:39:813NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:48:39:868NoneAI Synchronization took 41.0962ms at frame 64340 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:48:40:954None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #25033 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:48:41:422NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:48:41:423NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:48:41:423NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:48:41:437None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #25038 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:48:41:657NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:48:41:657NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:48:41:657NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:48:42:195NoneThe AI decision process took 1.4 seconds to be executed (0.4 seconds of AI processing and 1.1 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
00:48:42:383NoneAI Synchronization took 39.0942ms at frame 64405 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:48:42:456NoneCan't find entity 24855 of ongoing task. Fails the task 15682.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:48:42:925None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #11760 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:48:42:971NoneCan't find entity 24883 of ongoing task. Fails the task 12785.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:48:42:971NoneCan't find entity 24835 of ongoing task. Fails the task 13033.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:48:43:117None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #22087 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:48:43:506NoneAI Synchronization took 38.7047ms at frame 64472 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:48:44:166None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #24013 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:48:44:444NoneAI Synchronization took 40.0858ms at frame 64520 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:48:44:738None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #23988 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:48:44:935None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #25044 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:48:45:331NoneAI Synchronization took 46.8903ms at frame 64568 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:48:46:180NonePresentation Battle 25045: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:48:46:180NonePresentation Battle 25045: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:48:46:180NonePresentation Battle 25045: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=20181. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:48:46:180None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20181 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:48:46:180NonePresentation Battle 25045: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=983040, currentRound=0, maximumRoundCount=15 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:48:46:180NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:48:46:181NoneRestorePresentationBattlePreview created ticket #116914.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:48:46:181NonePresentation Battle 25045: Execute action[3]: ParticipantJoined. EmpireIndex=19, Guid=23652, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:48:46:181None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #23652 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:48:46:181NonePresentation Battle 25045: Execute action[4]: ParticipantJoined. EmpireIndex=19, Guid=25054, Group=Attacker, Modifiers=Besieger, Type=SiegeEngines UnitCount=0 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:48:46:181NonePresentation Battle 25045: Execute action[5]: ParticipantJoined. EmpireIndex=3, Guid=5041, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:48:46:181None[Preview] PresentationArmy LandUnit_Era3_Mississippi_MississippiHeadHunters #5041 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:48:46:181NonePresentation Battle 25045: Execute action[6]: ParticipantJoined. EmpireIndex=3, Guid=6105, Group=Defender, Modifiers=Besieged, Type=City UnitCount=0 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:48:46:181NonePresentation Battle 25045: Execute action[7]: ParticipantJoined. EmpireIndex=3, Guid=10290, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:48:46:181None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #10290 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:48:46:182NonePresentation Battle 25045: Execute action[8]: ParticipantJoined. EmpireIndex=3, Guid=25047, Group=Defender, Modifiers=Besieged, Type=Militia UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:48:46:182NonePresentation Battle 25045: Execute action[9]: ParticipantJoined. EmpireIndex=3, Guid=20181, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:48:46:182None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20181 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:48:46:182NonePresentation Battle 25045: Execute action[10]: StartSiege. EmpireIndex=19. (initialActionType: StartSiege)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:48:46:182NonePresentation Battle 25045: Execute action[10]: UpdateSiegeStatus. Stock=0.00, Net=5.00. (initialActionType: StartSiege)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:48:46:223NoneRequestRestoreAsyncOperation_Completed for ticket #116914.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
00:48:46:223NoneRestorePresentationBattlePreview skipped due to invalid battle #25045
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:48:46:223NoneRequestAsyncOperation_Dismissed for ticket #116914.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
00:48:46:286NoneAI Synchronization took 42.3219ms at frame 64616 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:48:47:082NonePresentation Battle 25045: Execute action[11]: ContinueSiegeFor. EmpireIndex=19. (initialActionType: ContinueSiegeFor)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:48:47:139NoneAI Synchronization took 42.959ms at frame 64658 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:48:47:498NonePresentation Battle 25045: Execute action[12]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:48:47:498NonePresentation Battle 25045: Execute action[12]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:48:47:498NonePresentation Battle 25045: Execute action[13]: ReportDeploymentZone. EmpireIndex=19, Group=Attacker, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:48:47:498NonePresentation Battle 25045: Execute action[14]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=32 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:48:47:498NonePresentation Battle 25045: Execute action[15]: StartConfirmation. EmpireIndex=19 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:48:47:728NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:48:47:728NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:48:47:728NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:48:48:061NoneAI Synchronization took 43.9262ms at frame 64701 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:48:48:440NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
00:48:48:440NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
00:48:48:476NonePresentation Battle 25045: Execute action[16]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:48:48:476NonePresentation Battle 25045: Execute action[17]: ContenderConfirmed. EmpireIndex=19 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:48:48:476NonePresentation Battle 25045: Execute action[18]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:48:48:476None[Preview] PresentationArmy LandUnit_Era3_Mississippi_MississippiHeadHunters #5041 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:48:48:476None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20181 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:48:48:477None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20181 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:48:48:477None[Preview] PresentationArmy LandUnit_Era3_Mississippi_MississippiHeadHunters #5041 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:48:48:477NoneReleasePresentationBattlePreview attacker #23652, defender #6112
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:48:48:477NoneHidePresentationBattlePreview attacker #23652, defender #6112
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:48:48:874NoneAI Synchronization took 43.0437ms at frame 64729 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:48:49:141NoneArmy 10290 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
00:48:49:237None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #23988 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:48:49:657NoneAI Synchronization took 41.9429ms at frame 64752 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:48:50:497NoneAI Synchronization took 42.4788ms at frame 64773 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:48:51:329NoneAI Synchronization took 41.8392ms at frame 64792 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:48:52:218NoneAI Synchronization took 40.9217ms at frame 64807 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:48:52:271None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_RomanEmpire #24014 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:48:53:155NoneAI Synchronization took 41.8219ms at frame 64820 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:48:54:097NoneAI Synchronization took 41.3038ms at frame 64835 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:48:56:699NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:49:06:454NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:49:08:281NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:49:08:281NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:49:08:281NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:49:11:085NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:49:11:085NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:49:11:085NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:49:11:087None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #25205 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:11:089NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
00:49:11:159NoneAI Synchronization took 40.0416ms at frame 64917 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:49:11:210NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:11:211NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:11:211NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:12:091NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:49:12:091NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:49:12:091NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:49:13:508None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #24422 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:14:021None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #25223 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:14:419None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #22087 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:14:419None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #23257 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:14:433NoneThe AI decision process took 1.3 seconds to be executed (0.4 seconds of AI processing and 0.9 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
00:49:14:521None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #12645 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:14:624NoneAI Synchronization took 43.2033ms at frame 64982 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:49:15:031NoneCan't find entity 25044 of ongoing task. Fails the task 13488.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:15:031NoneCan't find entity 23184 of ongoing task. Fails the task 12447.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:15:326None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #11760 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:15:326None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #24861 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:15:509None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #22087 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:15:599None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #14396 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:15:660NoneAI Synchronization took 43.0887ms at frame 65034 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:49:16:076NoneCan't find entity 24883 of ongoing task. Fails the task 13581.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:16:100NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:49:16:100NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:49:16:100NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:49:16:554None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #4916 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:16:632NoneAI Synchronization took 38.4123ms at frame 65097 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:49:16:895None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #22481 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:16:923None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #16697 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:16:923None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #24013 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:16:957NonePresentation Battle 25224: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:16:958NonePresentation Battle 25224: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:16:958NonePresentation Battle 25224: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:16:958NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:16:958NoneRestorePresentationBattlePreview created ticket #117791.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:16:958NonePresentation Battle 25224: Execute action[2]: ParticipantJoined. EmpireIndex=3, Guid=22285, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:16:959None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #22285 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:16:959NonePresentation Battle 25224: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=24013, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:16:959None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #24013 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:16:959NonePresentation Battle 25224: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:16:959NonePresentation Battle 25224: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:16:959NonePresentation Battle 25224: Execute action[5]: ReportDeploymentZone. EmpireIndex=3, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:16:959NonePresentation Battle 25224: Execute action[6]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:16:959NonePresentation Battle 25224: Execute action[7]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:17:002NoneRequestRestoreAsyncOperation_Completed for ticket #117791.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
00:49:17:002NoneRestorePresentationBattlePreview skipped due to ended battle #25224
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:49:17:002NoneRequestAsyncOperation_Dismissed for ticket #117791.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
00:49:17:093None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #23988 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:17:553NoneAI Synchronization took 43.7966ms at frame 65152 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:49:17:742NonePresentation Battle 25224: Execute action[8]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:17:801None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #17847 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:17:905None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #24013 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:17:942NonePresentation Battle 25224: Execute action[9]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:17:942NonePresentation Battle 25224: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:17:942None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #22285 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:17:942None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #22285 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:17:942NoneReleasePresentationBattlePreview attacker #22285, defender #24013
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:17:942NoneHidePresentationBattlePreview attacker #22285, defender #24013
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:49:17:942None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #22285 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:17:942None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #22285 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:18:105NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
00:49:18:484NoneAI Synchronization took 42.2683ms at frame 65201 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:49:18:499NoneArmy 24013 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
00:49:19:415NoneAI Synchronization took 41.4845ms at frame 65247 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:49:19:564None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #7395 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:20:175None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #10767 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:20:453NoneAI Synchronization took 40.0405ms at frame 65293 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:49:20:509None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #20978 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:21:192NoneAI Synchronization took 38.9955ms at frame 65311 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:49:21:884NoneAI Synchronization took 43.4107ms at frame 65332 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:49:22:457NonePresentation Battle 25261: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:22:457NonePresentation Battle 25261: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:22:457NonePresentation Battle 25261: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:22:457NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:22:458NoneRestorePresentationBattlePreview created ticket #118035.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:22:458NonePresentation Battle 25261: Execute action[2]: ParticipantJoined. EmpireIndex=2, Guid=19842, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:22:458None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19842 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:22:458NonePresentation Battle 25261: Execute action[3]: ParticipantJoined. EmpireIndex=6, Guid=24014, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:22:458None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #24014 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:22:458NonePresentation Battle 25261: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:22:459NonePresentation Battle 25261: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:22:459NonePresentation Battle 25261: Execute action[5]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:22:459NonePresentation Battle 25261: Execute action[6]: ReportDeploymentZone. EmpireIndex=6, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:22:459NonePresentation Battle 25261: Execute action[7]: StartConfirmation. EmpireIndex=6 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:22:459None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #20698 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:22:459None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #20698 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:22:459None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #20698 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:22:491NoneRequestRestoreAsyncOperation_Completed for ticket #118035.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
00:49:22:492NoneRestorePresentationBattlePreview skipped due to ended battle #25261
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:49:22:492NoneRequestAsyncOperation_Dismissed for ticket #118035.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
00:49:22:707NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:49:22:707NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:49:22:707NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:49:22:707None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #23988 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:22:851NonePresentation Battle 25261: Execute action[8]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:23:250NonePresentation Battle 25261: Execute action[9]: ContenderConfirmed. EmpireIndex=6 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:23:250NonePresentation Battle 25261: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:23:250None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19842 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:23:250None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19842 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:23:250None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #20698 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:23:250None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #20698 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:23:250NoneReleasePresentationBattlePreview attacker #19842, defender #24014
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:23:250NoneHidePresentationBattlePreview attacker #19842, defender #24014
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:49:23:250None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19842 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:23:250None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19842 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:23:344NoneAI Synchronization took 35.8802ms at frame 65364 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:49:23:547NonePresentation Battle 25326: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:23:547NonePresentation Battle 25326: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:23:547NonePresentation Battle 25326: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:23:547NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:23:548NoneRestorePresentationBattlePreview created ticket #118083.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:23:548NonePresentation Battle 25326: Execute action[2]: ParticipantJoined. EmpireIndex=2, Guid=19842, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:23:548None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19842 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:23:548NonePresentation Battle 25326: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=20698, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:23:548None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #20698 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:23:548NonePresentation Battle 25326: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:23:549NonePresentation Battle 25326: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:23:549NonePresentation Battle 25326: Execute action[5]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=7 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:23:549NonePresentation Battle 25326: Execute action[6]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:23:549NonePresentation Battle 25326: Execute action[7]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:23:571NoneRequestRestoreAsyncOperation_Completed for ticket #118083.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
00:49:23:571NoneRestorePresentationBattlePreview skipped due to ended battle #25326
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:49:23:571NoneRequestAsyncOperation_Dismissed for ticket #118083.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
00:49:23:835NoneArmy 24014 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
00:49:24:245NonePresentation Battle 25326: Execute action[8]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:24:269None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #24889 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:24:346NonePresentation Battle 25326: Execute action[9]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:24:346NonePresentation Battle 25326: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:24:346None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19842 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:24:346None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19842 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:24:346NoneReleasePresentationBattlePreview attacker #19842, defender #20698
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:24:346NoneHidePresentationBattlePreview attacker #19842, defender #20698
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:49:24:346None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19842 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:24:346None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19842 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:24:731None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_RomanEmpire #25392 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:24:804NoneArmy 20698 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
00:49:27:008NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:49:28:919NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:49:28:919NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:49:28:919NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:49:32:386NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:49:33:218None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #24414 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:33:220NoneInvalid Target (0, -1, )
Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:33:369NoneInvalid Target (0, -1, )
Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:36:133NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:49:36:133NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:49:36:133NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:49:36:140None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #25410 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:36:142None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #25404 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:36:183NoneAI Synchronization took 40.1479ms at frame 65477 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:49:36:238NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:36:238NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:36:238NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:37:331NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:49:37:331NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:49:37:331NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:49:37:332None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #22529 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:37:332None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #24122 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:37:332None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #23699 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:37:332None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #23195 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:37:332None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #19142 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:37:332None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_European #21415 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:38:448NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:49:38:448NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:49:38:448NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:49:38:835NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:49:38:835NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:49:38:835NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:49:38:953NoneCan't find entity 25044 of ongoing task. Fails the task 13527.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:38:960NonePresentation Battle 25421: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:38:960NonePresentation Battle 25421: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:38:960NonePresentation Battle 25421: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:38:960NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:38:960NoneRestorePresentationBattlePreview created ticket #118483.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:38:961NonePresentation Battle 25421: Execute action[2]: ParticipantJoined. EmpireIndex=6, Guid=24631, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:38:961None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #24631 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:38:961NonePresentation Battle 25421: Execute action[3]: ParticipantJoined. EmpireIndex=3, Guid=7022, Group=Defender, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:38:961None[Preview] PresentationArmy LandUnit_Era3_Mississippi_MississippiHeadHunters #7022 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:38:961NonePresentation Battle 25421: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:38:961NonePresentation Battle 25421: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:38:961NonePresentation Battle 25421: Execute action[5]: ReportDeploymentZone. EmpireIndex=6, Group=Attacker, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:38:961NonePresentation Battle 25421: Execute action[6]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=4 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:38:961NonePresentation Battle 25421: Execute action[7]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:38:990NoneRequestRestoreAsyncOperation_Completed for ticket #118483.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
00:49:38:990NoneRestorePresentationBattlePreview skipped due to ended battle #25421
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:49:38:990NoneRequestAsyncOperation_Dismissed for ticket #118483.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
00:49:39:053None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #25499 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:39:177None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #25500 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:39:346NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:49:39:346NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:49:39:346NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:49:39:558None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #25203 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:39:621NoneThe AI decision process took 1.4 seconds to be executed (0.4 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
00:49:39:641None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #14396 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:39:858NoneAI Synchronization took 39.5109ms at frame 65550 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:49:39:976NonePresentation Battle 25508: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:39:977NonePresentation Battle 25508: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:39:977NonePresentation Battle 25508: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:39:977NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:39:977NoneRestorePresentationBattlePreview created ticket #118622.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:39:978NonePresentation Battle 25508: Execute action[2]: ParticipantJoined. EmpireIndex=1, Guid=25033, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:39:978None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #25033 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:39:978NonePresentation Battle 25508: Execute action[3]: ParticipantJoined. EmpireIndex=3, Guid=22481, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:39:978None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #22481 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:39:978NonePresentation Battle 25508: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:39:979NonePresentation Battle 25508: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:39:979NonePresentation Battle 25508: Execute action[5]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:39:979NonePresentation Battle 25508: Execute action[6]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:39:979NonePresentation Battle 25508: Execute action[7]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:39:979None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #24411 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:39:979None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #24411 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:39:979None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #24411 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:40:007NoneRequestRestoreAsyncOperation_Completed for ticket #118622.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
00:49:40:007NoneRestorePresentationBattlePreview skipped due to ended battle #25508
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:49:40:007NoneRequestAsyncOperation_Dismissed for ticket #118622.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
00:49:40:307None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #9308 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:40:361None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #22285 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:40:361NonePresentation Battle 25421: Execute action[8]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:40:655NonePresentation Battle 25421: Execute action[9]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:40:765NonePresentation Battle 25421: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:40:765None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #24631 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:40:765None[Preview] PresentationArmy LandUnit_Era3_Mississippi_MississippiHeadHunters #7022 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:40:765None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #24631 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:40:765None[Preview] PresentationArmy LandUnit_Era3_Mississippi_MississippiHeadHunters #7022 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:40:765NoneReleasePresentationBattlePreview attacker #24631, defender #7022
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:40:765NoneHidePresentationBattlePreview attacker #24631, defender #7022
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:49:40:765None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #24631 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:40:765None[Preview] PresentationArmy LandUnit_Era3_Mississippi_MississippiHeadHunters #7022 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:40:765None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #24631 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:40:765None[Preview] PresentationArmy LandUnit_Era3_Mississippi_MississippiHeadHunters #7022 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:40:816NoneAI Synchronization took 41.4549ms at frame 65594 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:49:40:918None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #23167 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:41:064NonePresentation Battle 25508: Execute action[8]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:41:273NonePresentation Battle 25508: Execute action[9]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:41:274NonePresentation Battle 25508: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:41:274None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #25033 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:41:274None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #25033 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:41:274None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #24411 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:41:274None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #24411 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:41:274NoneReleasePresentationBattlePreview attacker #25033, defender #22481
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:41:274NoneHidePresentationBattlePreview attacker #25033, defender #22481
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:49:41:274None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #25033 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:41:274None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #25033 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:41:634NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:49:41:635NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:49:41:635NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:49:41:773NoneAI Synchronization took 40.0674ms at frame 65642 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:49:41:931NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:49:41:931NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:49:41:931NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:49:42:021NoneArmy 22481 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
00:49:42:037None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #22087 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:42:305None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #24422 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:42:574NoneAI Synchronization took 40.8638ms at frame 65693 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:49:42:653None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #15683 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:42:869None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #17847 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:43:021NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:49:43:289None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #9308 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:43:290None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #16075 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:43:308None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #17456 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:43:430NoneAI Synchronization took 42.1025ms at frame 65746 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:49:44:172None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #22087 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:44:441NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:49:44:441NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:49:44:442NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:49:44:493NoneAI Synchronization took 40.653ms at frame 65789 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:49:44:678None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #22285 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:44:710None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #24889 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:44:733None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #4916 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:45:010None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #13485 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:49:45:313NoneAI Synchronization took 40.3387ms at frame 65813 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:49:46:136NoneAI Synchronization took 37.3138ms at frame 65838 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:49:46:903NoneAI Synchronization took 39.0308ms at frame 65858 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:49:47:694NonePresentation Battle 25554: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:47:694NonePresentation Battle 25554: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:47:694NonePresentation Battle 25554: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:47:694NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:47:695NoneRestorePresentationBattlePreview created ticket #119097.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:47:695NonePresentation Battle 25554: Execute action[2]: ParticipantJoined. EmpireIndex=14, Guid=23752, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:47:695None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #23752 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:47:695NonePresentation Battle 25554: Execute action[3]: ParticipantJoined. EmpireIndex=7, Guid=10496, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:47:695None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #10496 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:47:695NonePresentation Battle 25554: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:47:696NonePresentation Battle 25554: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:47:696NonePresentation Battle 25554: Execute action[5]: ReportDeploymentZone. EmpireIndex=14, Group=Attacker, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:47:696NonePresentation Battle 25554: Execute action[6]: ReportDeploymentZone. EmpireIndex=7, Group=Defender, deploymentTileCount=4 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:47:696NonePresentation Battle 25554: Execute action[7]: StartConfirmation. EmpireIndex=7 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:47:696NonePresentation Battle 25554: Execute action[8]: ContenderConfirmed. EmpireIndex=14 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:47:743NoneAI Synchronization took 44.2837ms at frame 65872 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:49:47:764NoneRequestRestoreAsyncOperation_Completed for ticket #119097.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
00:49:47:764NoneRestorePresentationBattlePreview skipped due to ended battle #25554
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:49:47:764NoneRequestAsyncOperation_Dismissed for ticket #119097.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
00:49:48:593NonePresentation Battle 25554: Execute action[9]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:48:600NoneAI Synchronization took 41.3269ms at frame 65889 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:49:48:694NonePresentation Battle 25554: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:49:48:694None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #23752 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:48:694None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #10496 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:48:694None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #23752 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:48:694None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #10496 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:48:694NoneReleasePresentationBattlePreview attacker #23752, defender #10496
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:48:695NoneHidePresentationBattlePreview attacker #23752, defender #10496
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:49:48:695None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #23752 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:48:695None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #10496 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:48:695None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #23752 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:48:695None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #10496 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:49:49:352NoneAI Synchronization took 38.7372ms at frame 65899 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:49:50:187NoneAI Synchronization took 41.8663ms at frame 65909 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:49:51:308NoneAI Synchronization took 40.0052ms at frame 65915 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:49:51:756NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:49:51:756NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:49:51:756NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:49:53:360NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:49:53:360NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:49:53:360NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:49:53:461NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:49:53:462NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:49:53:462NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:49:53:760NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:49:53:760NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:49:53:760NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:50:06:703None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #10496 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:50:06:988NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:50:06:988NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:50:06:988NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:50:22:921NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:50:22:921NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:50:22:921NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:50:35:442NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:50:35:442NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:50:35:442NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:50:36:743NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:50:36:743NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:50:36:743NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:50:36:759None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #25606 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:50:36:762None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #25604 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:50:36:762NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
00:50:36:811NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:50:36:811NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:50:36:811NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:50:37:739NoneAI Synchronization took 43.0802ms at frame 65983 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:50:37:761NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:50:37:762NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:50:37:762NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:50:37:771None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #20730 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:50:37:771None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #24414 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:50:37:771None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #25033 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:50:38:417NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:50:38:957NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:50:38:957NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:50:38:957NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:50:39:078None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #15089 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:50:39:350NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:50:39:351NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:50:39:351NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:50:39:952NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:50:39:953NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:50:39:953NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:50:40:162None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #14396 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:50:40:195NoneThe AI decision process took 1.4 seconds to be executed (0.4 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
00:50:40:416NoneAI Synchronization took 40.4084ms at frame 66052 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:50:40:488NoneCan't find entity 16601 of ongoing task. Fails the task 15035.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:50:40:958NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:50:40:958NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:50:40:958NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:50:41:029NonePresentation Battle 25625: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:41:030NonePresentation Battle 25625: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:41:030NonePresentation Battle 25625: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:41:030NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:50:41:030NoneRestorePresentationBattlePreview created ticket #119885.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:50:41:031NonePresentation Battle 25625: Execute action[2]: ParticipantJoined. EmpireIndex=7, Guid=17254, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:41:031None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #17254 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:50:41:031NonePresentation Battle 25625: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=21939, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:41:031None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #21939 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:50:41:031NonePresentation Battle 25625: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=6780, Group=Defender, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:41:031None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #6780 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:50:41:031NonePresentation Battle 25625: Execute action[5]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:41:031NonePresentation Battle 25625: Execute action[5]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:41:031NonePresentation Battle 25625: Execute action[6]: ReportDeploymentZone. EmpireIndex=7, Group=Attacker, deploymentTileCount=4 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:41:031NonePresentation Battle 25625: Execute action[7]: ReportDeploymentZone. EmpireIndex=0, Group=Defender, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:41:031NonePresentation Battle 25625: Execute action[8]: StartConfirmation. EmpireIndex=0 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:41:077NoneRequestRestoreAsyncOperation_Completed for ticket #119885.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
00:50:41:077NoneRestorePresentationBattlePreview skipped due to ended battle #25625
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:50:41:077NoneRequestAsyncOperation_Dismissed for ticket #119885.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
00:50:41:298NoneAI Synchronization took 42.7432ms at frame 66093 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:50:41:588NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:50:41:695NoneCan't find entity 22285 of ongoing task. Fails the task 11238.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:50:42:169None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #25400 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:50:42:198NonePresentation Battle 25625: Execute action[9]: ContenderConfirmed. EmpireIndex=7 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:42:322NoneAI Synchronization took 42.2144ms at frame 66150 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:50:42:350None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Babylon #17129 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:50:42:441None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #8397 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:50:42:664NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:50:42:664NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:50:42:664NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:50:43:197NoneAI Synchronization took 46.4998ms at frame 66197 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:50:43:348None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #11760 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:50:43:366NoneCan't find entity 17129 of ongoing task. Fails the task 9846.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:50:43:933NoneAI Synchronization took 40.7018ms at frame 66243 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:50:43:933None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #9308 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:50:44:061NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:50:44:061NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:50:44:061NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:50:44:558None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #15089 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:50:44:717NoneAI Synchronization took 41.4237ms at frame 66276 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:50:45:108None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #25400 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:50:45:417NoneAI Synchronization took 42.5512ms at frame 66312 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:50:46:159NoneAI Synchronization took 38.7674ms at frame 66347 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:50:46:636None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #10496 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:50:46:963NoneAI Synchronization took 40.755ms at frame 66375 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:50:47:146None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:50:47:739NoneAI Synchronization took 38.2583ms at frame 66389 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:50:48:581NoneAI Synchronization took 37.2805ms at frame 66411 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:50:49:412NoneAI Synchronization took 47.167ms at frame 66420 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:50:50:251NoneAI Synchronization took 42.08ms at frame 66430 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:50:50:943None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:50:50:944None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:50:50:944None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:50:50:947NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:50:51:849NoneAI Synchronization took 40.9753ms at frame 66439 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:50:53:000None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #15089 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:50:53:811NonePresentation Battle 25625: Execute action[10]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:53:811NonePresentation Battle 25625: Execute action[11]: StartDeployment (initialActionType: StartDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:53:811NonePresentation Battle 25625: Execute action[12]: ParticipantUnitCreation. EmpireIndex=7, ParticipantGuid=17254, ParticipantGroup=Attacker, unitCount=1 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:53:811None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #25627 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
00:50:53:812NonePresentation Battle 25625: Execute action[12]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:53:812NonePresentation Battle 25625: Execute action[13]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=21939, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:53:812NonePresentation Battle 25625: Execute action[13]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:53:812NonePresentation Battle 25625: Execute action[14]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:53:812NonePresentation Battle 25625: Execute action[15]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:53:815None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:50:54:303NonePresentation Battle 25625: Execute action[16]: EndUnstack. EmpireIndex=7. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:54:305None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:50:54:418NonePresentation Battle 25625: Execute action[17]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:54:418NonePresentation Battle 25625: Execute action[18]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:54:421None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:50:54:508NonePresentation Battle 25625: Execute action[19]: ParticipantDeployed (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:54:508None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:50:54:508None[Preview] PresentationArmy PresentationArmy #17254 of empire 7 #17254 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:50:54:508None[Preview] PresentationArmy PresentationArmy #17254 of empire 7 #17254 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:50:54:508None[Preview] PresentationArmy PresentationArmy #21939 of empire 0 #21939 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:50:54:508None[Preview] PresentationArmy PresentationArmy #21939 of empire 0 #21939 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:50:54:508None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #6780 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:50:54:508None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_KhmerEmpire #6780 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:50:54:509None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #6780 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:50:54:509NoneReleasePresentationBattlePreview attacker #17254, defender #21939
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:50:54:509None[Preview] PresentationArmy PresentationArmy #17254 of empire 7 #17254 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:50:54:509None[Preview] PresentationArmy PresentationArmy #21939 of empire 0 #21939 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:50:54:509NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:50:54:509NoneRestorePresentationBattlePreview created ticket #120409.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:50:54:510NonePresentation Battle 25625: Execute action[19]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:54:510NonePresentation Battle 25625: Execute action[20]: EndDeployment. EmpireIndex=7. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:54:510NonePresentation Battle 25625: Execute action[20]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:54:513None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:50:54:531NoneRequestRestoreAsyncOperation_Completed for ticket #120409.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
00:50:54:531NoneRestorePresentationBattlePreview skipped due to invalid battle #25625
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:50:54:531NoneRequestAsyncOperation_Dismissed for ticket #120409.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
00:50:55:360None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:50:55:365None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:50:55:428NonePresentation Battle 25625: Execute action[21]: UnitTeleport. EmpireIndex=0. UnitGuid=25626, DestTile=[82, 14]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:55:431None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:50:56:314NonePresentation Battle 25625: Execute action[22]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:56:314NonePresentation Battle 25625: Execute action[22]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:56:315NonePresentation Battle 25625: Execute action[23]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:56:318None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:50:56:424NonePresentation Battle 25625: Execute action[24]: NewRound. Round=0. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:56:424NonePresentation Battle 25625: Execute action[25]: StartEmpireRound. EmpireIndex=7. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:56:424NoneReleasePresentationBattlePreview attacker #17254, defender #21939
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:50:56:424None[Preview] PresentationArmy PresentationArmy #17254 of empire 7 #17254 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:50:56:424None[Preview] PresentationArmy PresentationArmy #21939 of empire 0 #21939 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:50:56:424NonePresentation Battle 25625: Execute action[25]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:56:425NonePresentation Battle 25625: Execute action[26]: UnitMoveAndAttack. EmpireIndex=7. Attacker=25627, DestTile=[83, 14]/[83, 14] (health=0.84), Defender =25626 (health =0.45). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:56:425NonePresentation Battle 25625: Execute action[26]: UnitMove. EmpireIndex=7. UnitGuid=25627, DestTile=[83, 14]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:56:425NonePresentation Battle 25625: Execute action[26]: UnitGoto. EmpireIndex=7. UnitGuid=25627, DestTile=[83, 13]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:56:425NonePresentation Battle 25625: Execute action[26]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:56:425NonePresentation Battle 25625: Execute action[26]: UnitGoto. EmpireIndex=7. UnitGuid=25627, DestTile=[83, 14]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:56:425NonePresentation Battle 25625: Execute action[26]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:56:425NonePresentation Battle 25625: Execute action[26]: UnitAttack. EmpireIndex=7. Attacker=25627 (health=0.84), Defender=25626 (health=0.45). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:56:425NonePresentation Battle 25625: Execute action[26]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:56:428None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:50:56:429UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGameSelection/BattleScreen/Content/_BattleStatus/_BattleTurns/Container/CapsulesGroup/_TurnCapsuleSample|UIAnimatorComponent)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play() Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play() Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleTurns:RefreshCapsules(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleTurns:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.UI.Windows.UIContainer:RefreshNow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:50:57:413NonePresentation Battle 25625: Execute action[27]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:57:415None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:50:59:680NonePresentation Battle 25625: Execute action[28]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:59:680NonePresentation Battle 25625: Execute action[29]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:59:680NonePresentation Battle 25625: Execute action[30]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:59:680NoneCould not find PresentationBattlePreview with armyEntityGUID=17254, targetEntityGUID=21939.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:50:59:680NonePresentation Battle 25625: Execute action[30]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:50:59:684None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:51:00:418None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:51:00:422None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:51:01:345None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:51:02:740None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:51:02:740None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:51:02:740None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:51:02:743NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:51:05:189None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:51:05:193None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:51:05:739None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:51:05:744None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:51:05:847NonePresentation Battle 25625: Execute action[31]: UnitMove. EmpireIndex=0. UnitGuid=25626, DestTile=[81, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:51:05:847NonePresentation Battle 25625: Execute action[31]: UnitGoto. EmpireIndex=0. UnitGuid=25626, DestTile=[81, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:51:05:847NonePresentation Battle 25625: Execute action[31]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:51:05:847NonePresentation Battle 25625: Execute action[32]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:51:05:850None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:51:06:940NonePresentation Battle 25625: Execute action[33]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:51:06:941NonePresentation Battle 25625: Execute action[34]: NewRound. Round=1. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:51:06:941NonePresentation Battle 25625: Execute action[35]: StartEmpireRound. EmpireIndex=7. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:51:06:941NoneCould not find PresentationBattlePreview with armyEntityGUID=17254, targetEntityGUID=21939.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:51:06:941None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #25627 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:51:06:941NonePresentation Battle 25625: Execute action[35]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:51:06:941NonePresentation Battle 25625: Execute action[36]: EndEmpireRound. EmpireIndex=7. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:51:06:941NonePresentation Battle 25625: Execute action[37]: UpdateBattleUnits. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:51:06:941NonePresentation Battle 25625: Execute action[38]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:51:06:944None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:51:07:032NonePresentation Battle 25625: Execute action[39]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:51:07:032NoneCould not find PresentationBattlePreview with armyEntityGUID=17254, targetEntityGUID=21939.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:51:07:032NonePresentation Battle 25625: Execute action[39]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:51:07:035None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:51:10:551NonePresentation Battle 25625: Execute action[40]: EndEmpireRound. EmpireIndex=0. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:51:10:552NonePresentation Battle 25625: Execute action[41]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:51:10:552NonePresentation Battle 25625: Execute action[42]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:51:10:554None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:51:10:662NonePresentation Battle 25625: Execute action[43]: NewRound. Round=2. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:51:10:662NonePresentation Battle 25625: Execute action[44]: StartEmpireRound. EmpireIndex=7. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:51:10:662NoneCould not find PresentationBattlePreview with armyEntityGUID=17254, targetEntityGUID=21939.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:51:10:662NonePresentation Battle 25625: Execute action[44]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:51:10:662NonePresentation Battle 25625: Execute action[45]: EndEmpireRound. EmpireIndex=7. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:51:10:662NonePresentation Battle 25625: Execute action[46]: UpdateBattleUnits. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:51:10:663NonePresentation Battle 25625: Execute action[47]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:51:10:665None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:51:10:755NonePresentation Battle 25625: Execute action[48]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:51:10:755NoneCould not find PresentationBattlePreview with armyEntityGUID=17254, targetEntityGUID=21939.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:51:10:755NonePresentation Battle 25625: Execute action[48]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:51:10:758None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:51:11:852NonePresentation Battle 25625: Execute action[49]: EndEmpireRound. EmpireIndex=0. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:51:11:852NonePresentation Battle 25625: Execute action[50]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:51:11:852NonePresentation Battle 25625: Execute action[51]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:51:11:854None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:51:11:967NonePresentation Battle 25625: Execute action[52]: NewRound. Round=3. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:51:11:967NonePresentation Battle 25625: Execute action[53]: StartEmpireRound. EmpireIndex=7. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:51:11:967NoneCould not find PresentationBattlePreview with armyEntityGUID=17254, targetEntityGUID=21939.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:51:11:968NonePresentation Battle 25625: Execute action[53]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:51:11:968NonePresentation Battle 25625: Execute action[54]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:51:11:971None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:51:11:971UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGameSelection/BattleScreen/Content/_BattleStatus/_BattleTurns/Container/CapsulesGroup/Item001|UIAnimatorComponent)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play() Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play() Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleTurns:RefreshCapsules(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleTurns:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.UI.Windows.UIContainer:RefreshNow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:51:12:021NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:51:12:021NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:51:12:022NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:51:12:061NonePresentation Battle 25625: Execute action[55]: BattleResult. WinnerGroup=Attacker, VictoryType=Attrition (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:51:12:061NonePresentation Battle 25625: Execute action[55]: UnitMove. EmpireIndex=7. UnitGuid=25627, DestTile=[84, 12]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:51:12:061NonePresentation Battle 25625: Execute action[55]: UnitGoto. EmpireIndex=7. UnitGuid=25627, DestTile=[83, 13]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:51:12:061NonePresentation Battle 25625: Execute action[55]: UnitGoto. EmpireIndex=7. UnitGuid=25627, DestTile=[84, 12]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:51:12:061NonePresentation Battle 25625: Execute action[55]: UnitMove. EmpireIndex=0. UnitGuid=25626, DestTile=[83, 13]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:51:12:061NonePresentation Battle 25625: Execute action[55]: UnitGoto. EmpireIndex=0. UnitGuid=25626, DestTile=[82, 15]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:51:12:061NonePresentation Battle 25625: Execute action[55]: UnitGoto. EmpireIndex=0. UnitGuid=25626, DestTile=[83, 14]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:51:12:061NonePresentation Battle 25625: Execute action[55]: UnitGoto. EmpireIndex=0. UnitGuid=25626, DestTile=[83, 13]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:51:12:062NonePresentation Battle 25625: Execute action[56]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:51:12:142None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:51:12:165NonePresentation Battle 25625: Execute action[57]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:51:12:165None[Preview] PresentationArmy PresentationArmy #17254 of empire 7 #17254 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:51:12:165None[Preview] PresentationArmy PresentationArmy #17254 of empire 7 #17254 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:51:12:166None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #17254 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:51:12:166None[Preview] PresentationArmy PresentationArmy #21939 of empire 0 #21939 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:51:12:166None[Preview] PresentationArmy PresentationArmy #21939 of empire 0 #21939 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:51:12:167None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #6780 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:51:12:167None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #6780 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:51:12:167None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #17254 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:51:12:167None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #6780 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:51:12:167NoneCould not find PresentationBattlePreview with armyEntityGUID=17254, targetEntityGUID=21939.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:51:12:167NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
00:51:13:288None[Localization] Unknown key '%AmbushAtName'
Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:51:16:171NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:51:17:135NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:51:17:135NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:51:17:135NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:51:23:960NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:51:28:062NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:51:28:063NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:51:28:063NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:51:30:469NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:51:30:469NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:51:30:469NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:51:35:374NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:51:37:082NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:51:37:082NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:51:37:082NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:51:38:385NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:51:38:385NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:51:38:385NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:51:38:401NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:51:39:218NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:51:39:789NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:51:39:789NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:51:39:789NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:51:39:796NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:51:42:193NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:51:42:193NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:51:42:193NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:51:42:329NoneAI Synchronization took 37.8604ms at frame 66621 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:51:43:601NoneAI Synchronization took 37.5648ms at frame 66624 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:51:43:605NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:51:43:605NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:51:43:605NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:51:46:066NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:51:49:413NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:51:49:413NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:51:49:413NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:51:49:496NoneAI Synchronization took 38.0188ms at frame 66633 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:51:53:700NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:51:55:013NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:52:06:112NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:52:08:257NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:52:08:258NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:52:08:258NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:52:08:750NoneAI Synchronization took 39.9778ms at frame 66660 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:52:09:441NoneAI Synchronization took 38.1326ms at frame 66663 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:52:09:459NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:52:09:459NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:52:09:459NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:52:13:193NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:52:13:194NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:52:13:194NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:52:13:316NoneAI Synchronization took 40.6631ms at frame 66672 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:52:13:320NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:52:13:321NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:52:13:321NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:52:13:489NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:52:13:489NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:52:13:489NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:52:13:502None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #10929 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:52:13:502None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Babylon #10493 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:52:13:502None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #11549 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:52:13:502None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Babylon #17129 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:52:13:502None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #19968 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:52:13:502None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #20978 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:52:13:502None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #23698 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:52:14:097NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:52:14:098NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:52:14:098NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:52:14:233NoneAI Synchronization took 35.0742ms at frame 66695 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:52:14:402NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:52:14:403NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:52:14:403NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:52:14:415None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #8291 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:52:14:415None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #10308 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:52:14:415None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #8394 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:52:14:415None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #14396 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:52:14:415None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #11567 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:52:14:415None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #12645 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:52:14:415None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #14914 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:52:14:415None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #17456 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:52:14:415None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #20696 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:52:14:415None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #24411 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:52:14:415None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #25035 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:52:14:415None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #25203 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:52:14:415None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #25400 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:52:14:415None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #25599 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:52:15:106NoneAI Synchronization took 36.5491ms at frame 66714 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:52:15:291NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:52:15:292NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:52:15:292NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:52:15:435NoneCan't find entity 11760 of ongoing task. Fails the task 11417.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:15:931None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #24131 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:52:15:986NoneAI Synchronization took 39.3417ms at frame 66737 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:52:16:706NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:52:16:803NoneAI Synchronization took 38.5956ms at frame 66747 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:52:17:576NoneAI Synchronization took 38.5856ms at frame 66757 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:52:18:348NoneAI Synchronization took 35.8034ms at frame 66770 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:52:18:937NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:52:24:450NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:52:26:256NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:52:29:549NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:52:34:318NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:52:39:519NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:52:41:192NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:52:47:608NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:52:52:608None[Deeds] DeedDefinition 'Deed_EraStar_Warmonger' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:52:608None[Deeds] DeedDefinition 'Deed_EraStar_Scientist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:52:608None[Deeds] DeedDefinition 'Deed_EraStar_Merchant' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:52:608None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:52:608None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:52:608None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:52:608None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:52:608None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:52:608None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:52:608None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:52:608None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:52:608None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:52:608None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:52:608None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:52:608None[Deeds] DeedDefinition 'Deed_EraStar_Diplomat' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:52:608None[Deeds] DeedDefinition 'Deed_EraStar_Diplomat' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:52:608None[Deeds] DeedDefinition 'Deed_EraStar_Cultural' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:52:608None[Deeds] DeedDefinition 'Deed_EraStar_Builder' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:52:693NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:52:52:693NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:52:52:693NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:52:52:716None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #25655 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:52:52:736NoneAI Synchronization took 38.8834ms at frame 66967 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:52:52:796NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:52:796NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:52:796NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:53:792NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:52:53:792NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:52:53:792NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:52:53:795None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #25664 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:52:54:905NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:52:54:905NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:52:54:905NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:52:55:297NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:52:55:297NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:52:55:297NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:52:55:441NonePresentation Battle 25671: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:55:441NonePresentation Battle 25671: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:55:441NonePresentation Battle 25671: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:55:441NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:55:442NoneRestorePresentationBattlePreview created ticket #122371.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:55:442NonePresentation Battle 25671: Execute action[2]: ParticipantJoined. EmpireIndex=6, Guid=24631, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:55:442None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #24631 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:55:442NonePresentation Battle 25671: Execute action[3]: ParticipantJoined. EmpireIndex=3, Guid=7022, Group=Defender, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:55:442None[Preview] PresentationArmy LandUnit_Era3_Mississippi_MississippiHeadHunters #7022 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:55:442NonePresentation Battle 25671: Execute action[4]: ParticipantJoined. EmpireIndex=3, Guid=22285, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:55:442None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #22285 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:55:443NonePresentation Battle 25671: Execute action[5]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:55:443NonePresentation Battle 25671: Execute action[5]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:55:443NonePresentation Battle 25671: Execute action[6]: ReportDeploymentZone. EmpireIndex=6, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:55:443NonePresentation Battle 25671: Execute action[7]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=15 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:55:443NonePresentation Battle 25671: Execute action[8]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:55:486NoneRequestRestoreAsyncOperation_Completed for ticket #122371.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
00:52:55:486NoneRestorePresentationBattlePreview skipped due to ended battle #25671
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:52:55:486NoneRequestAsyncOperation_Dismissed for ticket #122371.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
00:52:55:540NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:52:55:540NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:52:55:540NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:52:55:543None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #25754 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:52:55:851NoneCan't find entity 24870 of ongoing task. Fails the task 13929.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:55:890NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:52:55:904NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:52:55:905NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:52:55:905NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:52:56:110NoneThe AI decision process took 1.4 seconds to be executed (0.4 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
00:52:56:325NoneAI Synchronization took 41.9899ms at frame 67034 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:52:56:763NonePresentation Battle 25755: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:56:763NonePresentation Battle 25755: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:56:763NonePresentation Battle 25755: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:56:763NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:56:764NoneRestorePresentationBattlePreview created ticket #122553.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:56:764NonePresentation Battle 25755: Execute action[2]: ParticipantJoined. EmpireIndex=1, Guid=17250, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:56:764None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #17250 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:56:764NonePresentation Battle 25755: Execute action[3]: ParticipantJoined. EmpireIndex=4, Guid=23988, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:56:764None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #23988 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:56:765NonePresentation Battle 25755: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:56:765NonePresentation Battle 25755: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:56:765NonePresentation Battle 25755: Execute action[5]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=3 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:56:765NonePresentation Battle 25755: Execute action[6]: ReportDeploymentZone. EmpireIndex=4, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:56:765NonePresentation Battle 25755: Execute action[7]: StartConfirmation. EmpireIndex=4 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:56:800NoneRequestRestoreAsyncOperation_Completed for ticket #122553.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
00:52:56:800NoneRestorePresentationBattlePreview skipped due to ended battle #25755
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:52:56:800NoneRequestAsyncOperation_Dismissed for ticket #122553.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
00:52:56:827None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #25784 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:52:56:857NonePresentation Battle 25671: Execute action[9]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:56:896None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #17847 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:52:57:186NoneCan't find entity 24889 of ongoing task. Fails the task 8159.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:57:273NonePresentation Battle 25671: Execute action[10]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:57:332None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_RomanEmpire #25392 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:52:57:332NonePresentation Battle 25785: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:57:333NonePresentation Battle 25785: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:57:333NonePresentation Battle 25785: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=20181. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:57:333None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20181 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:57:333NonePresentation Battle 25785: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=6. ParticipantGuid=13436. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:57:333None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #13436 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:57:333NonePresentation Battle 25785: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=23662. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:57:333None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #23662 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:57:333NonePresentation Battle 25785: Execute action[4]: BattleLoaded. Loaded in progress=False, AdditionalData=983040, currentRound=0, maximumRoundCount=15 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:57:333NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:57:333NoneRestorePresentationBattlePreview created ticket #122640.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:57:334NonePresentation Battle 25785: Execute action[5]: ParticipantJoined. EmpireIndex=6, Guid=16697, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:57:334None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #16697 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:57:334NonePresentation Battle 25785: Execute action[6]: ParticipantJoined. EmpireIndex=6, Guid=25794, Group=Attacker, Modifiers=Besieger, Type=SiegeEngines UnitCount=0 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:57:334NonePresentation Battle 25785: Execute action[7]: ParticipantJoined. EmpireIndex=6, Guid=13436, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:57:334None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #13436 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:57:334NonePresentation Battle 25785: Execute action[8]: ParticipantJoined. EmpireIndex=3, Guid=5041, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:57:334None[Preview] PresentationArmy LandUnit_Era3_Mississippi_MississippiHeadHunters #5041 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:57:334NonePresentation Battle 25785: Execute action[9]: ParticipantJoined. EmpireIndex=3, Guid=6105, Group=Defender, Modifiers=Besieged, Type=City UnitCount=0 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:57:334NonePresentation Battle 25785: Execute action[10]: ParticipantJoined. EmpireIndex=3, Guid=25784, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:57:334None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #25784 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:57:334NonePresentation Battle 25785: Execute action[11]: ParticipantJoined. EmpireIndex=3, Guid=25787, Group=Defender, Modifiers=Besieged, Type=Militia UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:57:335NonePresentation Battle 25785: Execute action[12]: ParticipantJoined. EmpireIndex=3, Guid=20181, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:57:335None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20181 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:57:335NonePresentation Battle 25785: Execute action[13]: ParticipantJoined. EmpireIndex=3, Guid=23662, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:57:335None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #23662 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:57:335NonePresentation Battle 25785: Execute action[14]: StartSiege. EmpireIndex=6. (initialActionType: StartSiege)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:57:335NonePresentation Battle 25785: Execute action[14]: UpdateSiegeStatus. Stock=0.00, Net=8.00. (initialActionType: StartSiege)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:57:335NonePresentation Battle 25671: Execute action[11]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:57:335None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #24631 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:57:335None[Preview] PresentationArmy LandUnit_Era3_Mississippi_MississippiHeadHunters #7022 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:57:335None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #22285 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:57:335None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #24631 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:57:335None[Preview] PresentationArmy LandUnit_Era3_Mississippi_MississippiHeadHunters #7022 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:57:335None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #22285 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:57:335NoneReleasePresentationBattlePreview attacker #24631, defender #7022
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:57:335NoneHidePresentationBattlePreview attacker #24631, defender #7022
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:52:57:335None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #24631 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:57:335None[Preview] PresentationArmy LandUnit_Era3_Mississippi_MississippiHeadHunters #7022 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:57:335None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #24631 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:57:335None[Preview] PresentationArmy LandUnit_Era3_Mississippi_MississippiHeadHunters #7022 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:57:366NoneRequestRestoreAsyncOperation_Completed for ticket #122640.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
00:52:57:366NoneRestorePresentationBattlePreview skipped due to invalid battle #25785
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:52:57:366NoneRequestAsyncOperation_Dismissed for ticket #122640.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
00:52:57:380NoneThe AI decision process took 1.1 seconds to be executed (0.4 seconds of AI processing and 0.6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
00:52:57:528NoneAI Synchronization took 41.3225ms at frame 67107 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:52:57:764NonePresentation Battle 25755: Execute action[8]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:58:249NonePresentation Battle 25755: Execute action[9]: ContenderConfirmed. EmpireIndex=4 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:58:249NonePresentation Battle 25755: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:58:249NoneReleasePresentationBattlePreview attacker #17250, defender #23988
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:58:249NoneHidePresentationBattlePreview attacker #17250, defender #23988
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:52:58:345NonePresentation Battle 25785: Execute action[15]: ContinueSiegeFor. EmpireIndex=6. (initialActionType: ContinueSiegeFor)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:58:475NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:52:58:514None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #16314 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:52:58:545NoneAI Synchronization took 48.7533ms at frame 67165 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:52:58:579NoneArmy 17250 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
00:52:58:854NoneCan't find entity 17129 of ongoing task. Fails the task 11741.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:52:59:017None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #25954 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:52:59:017NoneArmy 23988 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
00:52:59:049NonePresentation Battle 25785: Execute action[16]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:59:050NonePresentation Battle 25785: Execute action[16]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:59:050NonePresentation Battle 25785: Execute action[17]: ReportDeploymentZone. EmpireIndex=6, Group=Attacker, deploymentTileCount=13 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:59:050NonePresentation Battle 25785: Execute action[18]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=31 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:59:050NonePresentation Battle 25785: Execute action[19]: StartConfirmation. EmpireIndex=6 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:52:59:573NoneAI Synchronization took 45.9179ms at frame 67223 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:53:00:159NonePresentation Battle 25785: Execute action[20]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:53:00:310None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #25956 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:53:00:412NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
00:53:00:440NonePresentation Battle 25785: Execute action[21]: ContenderConfirmed. EmpireIndex=6 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:53:00:440NonePresentation Battle 25785: Execute action[22]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:53:00:440None[Preview] PresentationArmy LandUnit_Era3_Mississippi_MississippiHeadHunters #5041 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:53:00:440None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20181 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:53:00:441None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20181 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:53:00:441None[Preview] PresentationArmy LandUnit_Era3_Mississippi_MississippiHeadHunters #5041 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:53:00:441NoneReleasePresentationBattlePreview attacker #16697, defender #14106
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:53:00:441NoneHidePresentationBattlePreview attacker #16697, defender #14106
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:53:00:624NoneAI Synchronization took 44.9773ms at frame 67288 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:53:00:968NoneArmy 23662 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
00:53:00:968NoneArmy 25784 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
00:53:01:001NoneCan't find entity 20181 of ongoing task. Fails the task 11062.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:53:01:247NoneArmy 13436 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
00:53:01:247NoneArmy 16697 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
00:53:01:440None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #25958 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:53:01:607NoneAI Synchronization took 46.8951ms at frame 67347 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:53:02:043NoneCan't find entity 25410 of ongoing task. Fails the task 12719.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:53:02:177None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #20978 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:53:02:444NoneAI Synchronization took 46.6119ms at frame 67386 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:53:02:517None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #25400 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:53:02:566None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #11549 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:53:02:646None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #7395 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:53:02:650NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:53:02:912NoneCan't find entity 25500 of ongoing task. Fails the task 13642.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:53:03:258NoneAI Synchronization took 47.0996ms at frame 67421 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:53:03:689None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #12516 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:53:04:193NoneAI Synchronization took 45.6673ms at frame 67455 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:53:04:792None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_RomanEmpire #16516 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:53:04:995NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:53:05:064NoneAI Synchronization took 45.7917ms at frame 67469 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:53:05:952NoneAI Synchronization took 46.8946ms at frame 67484 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:53:06:846NoneAI Synchronization took 43.0266ms at frame 67506 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:53:07:733NoneAI Synchronization took 47.1888ms at frame 67518 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:53:08:215NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:53:08:618NoneAI Synchronization took 46.6536ms at frame 67527 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:53:09:527NoneAI Synchronization took 48.6696ms at frame 67541 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:53:12:889NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:53:16:718NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:53:17:966NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:53:17:967NoneCreatePresentationBattlePreview attacker #20159, defender #13485, ticketnumber #123494.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:53:17:974NoneCannot go from [92, 19] to [94, 18] - defaulting
Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.RuntimeParameterInfo)
00:53:17:992NoneHidePresentationBattlePreview for ticket #123494 with current ticket #123494.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:53:17:994NoneRequestAsyncOperation_Completed for ticket #123494.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
00:53:17:994NonePreparePresentationBattlePreview attacker #20159, defender #13485, battle #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:53:17:994NoneRequestAsyncOperation_Dismissed for ticket #123494.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
00:53:18:018NoneReleasePresentationBattlePreview attacker #20159, defender #13485
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:53:18:018None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #20159 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:53:18:018None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #13485 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:53:18:018None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #13485 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:53:18:018None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #24870 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:53:18:018None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #6251 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:53:18:019None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #9884 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:53:18:019None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #11481 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:53:18:019None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #19829 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:53:27:400NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:53:32:985NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:53:32:986NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:53:32:986NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:53:37:631NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:53:49:427NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:53:49:427NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:53:49:427NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:53:55:435NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:53:55:435NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:53:55:435NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:53:59:144NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:53:59:144NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:53:59:144NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:53:59:150None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #25963 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:53:59:151None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #25961 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:53:59:151NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
00:53:59:151NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
00:53:59:151NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
00:53:59:199NoneAI Synchronization took 45.0029ms at frame 67694 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:53:59:252NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:53:59:252NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:53:59:252NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:00:152NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:54:00:152NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:54:00:152NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:54:00:159None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_European #16075 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:54:02:192NoneCan't find entity 19129 of ongoing task. Fails the task 8629.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:02:331NoneCan't find entity 25655 of ongoing task. Fails the task 14029.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:02:623NoneThe AI decision process took 1.4 seconds to be executed (0.4 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
00:54:02:786NoneAI Synchronization took 47.7408ms at frame 67764 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:54:03:202None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #10929 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:54:03:290NoneCan't find entity 25410 of ongoing task. Fails the task 13888.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:03:695NonePresentation Battle 25977: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:03:695NonePresentation Battle 25977: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:03:695NonePresentation Battle 25977: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:03:695NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:03:696NoneRestorePresentationBattlePreview created ticket #124413.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:03:696NonePresentation Battle 25977: Execute action[2]: ParticipantJoined. EmpireIndex=1, Guid=21415, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:03:696None[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #21415 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:03:696NonePresentation Battle 25977: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=24411, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:03:696None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #24411 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:03:696NonePresentation Battle 25977: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:03:697NonePresentation Battle 25977: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:03:697NonePresentation Battle 25977: Execute action[5]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:03:697NonePresentation Battle 25977: Execute action[6]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:03:697NonePresentation Battle 25977: Execute action[7]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:03:731NoneRequestRestoreAsyncOperation_Completed for ticket #124413.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
00:54:03:731NoneRestorePresentationBattlePreview skipped due to ended battle #25977
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:54:03:731NoneRequestAsyncOperation_Dismissed for ticket #124413.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
00:54:03:772NoneAI Synchronization took 48.8113ms at frame 67815 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:54:03:946None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #25400 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:54:03:968None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #20978 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:54:03:972None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_JoseonKorea #26015 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:54:04:002NonePresentation Battle 25977: Execute action[8]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:04:093NonePresentation Battle 25977: Execute action[9]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:04:093NonePresentation Battle 25977: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:04:093None[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #21415 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:04:093None[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #21415 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:04:093NoneReleasePresentationBattlePreview attacker #21415, defender #24411
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:04:093NoneHidePresentationBattlePreview attacker #21415, defender #24411
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:54:04:093None[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #21415 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:04:093None[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #21415 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:04:555NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:54:04:555NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:54:04:555NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:54:04:565None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #25599 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:54:04:651NoneAI Synchronization took 49.1614ms at frame 67866 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:54:04:903NoneArmy 24411 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
00:54:05:355NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:54:05:356NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:54:05:356NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:54:05:686NoneAI Synchronization took 46.7288ms at frame 67924 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:54:05:831None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #17051 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:54:06:123None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #4916 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:54:06:421NoneAI Synchronization took 51.6817ms at frame 67969 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:54:07:021None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #22087 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:54:07:139NoneAI Synchronization took 45.352ms at frame 68002 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:54:07:679None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #25599 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:54:07:825NoneAI Synchronization took 47.2976ms at frame 68030 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:54:08:505NoneAI Synchronization took 48.0341ms at frame 68058 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:54:08:557None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #16601 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:54:09:332NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:54:09:386NoneAI Synchronization took 48.0039ms at frame 68091 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:54:09:766None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_RomanEmpire #19129 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:54:10:083NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:10:084NoneCreatePresentationBattlePreview attacker #11481, defender #5333, ticketnumber #124828.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:10:117NoneRequestAsyncOperation_Completed for ticket #124828.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
00:54:10:117NonePreparePresentationBattlePreview attacker #11481, defender #5333, battle #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:54:10:117NoneRequestAsyncOperation_Dismissed for ticket #124828.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
00:54:10:243NoneAI Synchronization took 45.641ms at frame 68114 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:54:10:656NoneDisplayPresentationBattlePreview attacker 11481, defender 5333
Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()
00:54:10:656None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #11481 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:10:656None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_KhmerEmpire #11481 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:54:10:656None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #11481 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:10:656None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #13485 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:10:656None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #13485 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:54:10:656None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #13485 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:10:656None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #25655 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:10:656None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #25655 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:10:656None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19968 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:10:656None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #19968 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:54:10:656None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19968 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:10:656None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #24870 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:10:656None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #24870 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:54:10:656None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #24870 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:10:683None[Preview] Set PresentationUnit #0 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:54:10:742None[Preview] Set PresentationUnit #0 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:54:10:794NoneCan't find entity 25500 of ongoing task. Fails the task 13591.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:10:814NonePreview Loading completed attacker 11481, defender 5333
Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()
00:54:11:222NoneAI Synchronization took 46.3392ms at frame 68139 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:54:11:356NoneHidePresentationBattlePreview for ticket #124828 with current ticket #124828.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:54:11:356NoneHidePresentationBattlePreview attacker #11481, defender #5333
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:54:11:356None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #11481 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:11:356None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #11481 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:11:356None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #13485 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:11:356None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #13485 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:11:356None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #25655 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:11:356None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #25655 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:11:356None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19968 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:11:356None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19968 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:11:356None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #24870 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:11:356None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #24870 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:11:356None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Persia #11480 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:54:11:356None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_KhmerEmpire #11754 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:54:11:356None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_KhmerEmpire #11594 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:54:11:356None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_KhmerEmpire #11542 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:54:11:356None[Preview] Set PresentationUnit #0 visual status as Hidden (previous visual status: OpponentPreview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:54:11:356None[Preview] Set PresentationUnit #0 visual status as Hidden (previous visual status: OpponentPreview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:54:11:356None[Preview] Set PresentationUnit #0 visual status as Hidden (previous visual status: OpponentPreview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:54:11:356None[Preview] Set PresentationUnit #0 visual status as Hidden (previous visual status: OpponentPreview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:54:11:356NoneReleasePresentationBattlePreview attacker #11481, defender #5333
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:11:356None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #11481 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:11:356None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #13485 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:11:356None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #25655 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:11:357None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19968 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:11:357None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #24870 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:11:385None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #24131 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:54:11:785NoneCan't find entity 25410 of ongoing task. Fails the task 14037.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:11:909None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #17847 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:54:12:186NoneAI Synchronization took 48.1995ms at frame 68151 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:54:12:748NoneCan't find entity 25500 of ongoing task. Fails the task 14045.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:13:157NoneAI Synchronization took 44.2394ms at frame 68161 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:54:13:442NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:54:13:723NoneCan't find entity 25410 of ongoing task. Fails the task 14049.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:13:925None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_RomanEmpire #19129 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:54:14:202NoneAI Synchronization took 47.7123ms at frame 68170 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:54:14:774NoneCan't find entity 25500 of ongoing task. Fails the task 14056.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:15:170NoneAI Synchronization took 45.1874ms at frame 68183 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:54:15:461NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:54:15:751NoneCan't find entity 25410 of ongoing task. Fails the task 14060.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:16:239NoneAI Synchronization took 47.7859ms at frame 68195 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:54:16:785NoneCan't find entity 25500 of ongoing task. Fails the task 14067.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:17:177NoneAI Synchronization took 46.8623ms at frame 68203 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:54:20:829NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:54:22:985NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:54:25:695NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:54:27:532None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #24870 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:54:27:566NonePresentation Battle 26018: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:27:567NonePresentation Battle 26018: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:27:567NonePresentation Battle 26018: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=6780. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:27:567None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #6780 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:27:567NonePresentation Battle 26018: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=19829. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:27:567None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #19829 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:27:567NonePresentation Battle 26018: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=20159. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:27:567None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #20159 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:27:567NonePresentation Battle 26018: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=7. ParticipantGuid=24870. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:27:567None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #24870 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:27:567NonePresentation Battle 26018: Execute action[5]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=15330. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:27:567None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #15330 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:27:567NonePresentation Battle 26018: Execute action[6]: BattleLoaded. Loaded in progress=False, AdditionalData=786432, currentRound=0, maximumRoundCount=12 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:27:567NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:27:568NoneRestorePresentationBattlePreview created ticket #125156.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:27:568NonePresentation Battle 26018: Execute action[7]: ParticipantJoined. EmpireIndex=0, Guid=11481, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:27:568None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #11481 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:27:568NonePresentation Battle 26018: Execute action[8]: ParticipantJoined. EmpireIndex=0, Guid=26027, Group=Attacker, Modifiers=Besieger, Type=SiegeEngines UnitCount=0 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:27:568NonePresentation Battle 26018: Execute action[9]: ParticipantJoined. EmpireIndex=0, Guid=6780, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:27:568None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #6780 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:27:569NonePresentation Battle 26018: Execute action[10]: ParticipantJoined. EmpireIndex=0, Guid=19829, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:27:569None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #19829 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:27:569NonePresentation Battle 26018: Execute action[11]: ParticipantJoined. EmpireIndex=0, Guid=20159, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:27:569None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #20159 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:27:569NonePresentation Battle 26018: Execute action[12]: ParticipantJoined. EmpireIndex=0, Guid=15330, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:27:569None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #15330 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:27:569NonePresentation Battle 26018: Execute action[13]: ParticipantJoined. EmpireIndex=7, Guid=19968, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:27:569None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19968 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:27:569NonePresentation Battle 26018: Execute action[14]: ParticipantJoined. EmpireIndex=7, Guid=4774, Group=Defender, Modifiers=Besieged, Type=City UnitCount=0 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:27:569NonePresentation Battle 26018: Execute action[15]: ParticipantJoined. EmpireIndex=7, Guid=25655, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:27:569None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #25655 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:27:569NonePresentation Battle 26018: Execute action[16]: ParticipantJoined. EmpireIndex=7, Guid=26020, Group=Defender, Modifiers=Besieged, Type=Militia UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:27:570NonePresentation Battle 26018: Execute action[17]: ParticipantJoined. EmpireIndex=7, Guid=24870, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:27:570None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #24870 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:27:570NonePresentation Battle 26018: Execute action[18]: StartSiege. EmpireIndex=0. (initialActionType: StartSiege)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:27:570NonePresentation Battle 26018: Execute action[18]: UpdateSiegeStatus. Stock=0.00, Net=16.00. (initialActionType: StartSiege)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:27:582NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:54:27:605NoneRequestRestoreAsyncOperation_Completed for ticket #125156.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
00:54:27:605NoneRestorePresentationBattlePreview skipped due to invalid battle #26018
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:54:27:605NoneRequestAsyncOperation_Dismissed for ticket #125156.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
00:54:28:257NoneAI Synchronization took 45.8407ms at frame 68252 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:54:29:451NonePresentation Battle 26018: Execute action[19]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:29:451NonePresentation Battle 26018: Execute action[19]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:29:451NonePresentation Battle 26018: Execute action[20]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=25 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:29:455NonePresentation Battle 26018: Execute action[21]: ReportDeploymentZone. EmpireIndex=7, Group=Defender, deploymentTileCount=20 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:29:455NonePresentation Battle 26018: Execute action[22]: StartConfirmation. EmpireIndex=7 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:29:455None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #13485 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:29:455None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #13485 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:54:29:455None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #13485 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:30:200NoneThe AI decision process took 1.0 seconds to be executed (0.4 seconds of AI processing and 0.6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
00:54:30:292NoneAI Synchronization took 49.462ms at frame 68262 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:54:31:267NonePresentation Battle 26018: Execute action[23]: StartReinforcement. EmpireIndex=7. (initialActionType: StartReinforcement)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:31:267NonePresentation Battle 26018: Execute action[24]: AdditionalParticipantJoined. EmpireIndex=7. ParticipantGuid=15683. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:31:267None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #15683 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:31:345NonePresentation Battle 26018: Execute action[25]: ContenderConfirmed. EmpireIndex=7 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:32:379NonePresentation Battle 26018: Execute action[26]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:32:379NonePresentation Battle 26018: Execute action[27]: StartDeployment (initialActionType: StartDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:32:379NonePresentation Battle 26018: Execute action[28]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=11481, ParticipantGroup=Attacker, unitCount=4 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:32:383NonePresentation Battle 26018: Execute action[28]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:32:437NonePresentation Battle 26018: Execute action[29]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=26027, ParticipantGroup=Attacker, unitCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:32:437NonePresentation Battle 26018: Execute action[29]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:32:437NonePresentation Battle 26018: Execute action[30]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=6780, ParticipantGroup=Attacker, unitCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:32:438NonePresentation Battle 26018: Execute action[30]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:32:438NonePresentation Battle 26018: Execute action[31]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=19829, ParticipantGroup=Attacker, unitCount=4 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:32:441NonePresentation Battle 26018: Execute action[31]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:32:494NonePresentation Battle 26018: Execute action[32]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=20159, ParticipantGroup=Attacker, unitCount=1 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:32:495NonePresentation Battle 26018: Execute action[32]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:32:495NonePresentation Battle 26018: Execute action[33]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=15330, ParticipantGroup=Attacker, unitCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:32:495NonePresentation Battle 26018: Execute action[33]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:32:495NonePresentation Battle 26018: Execute action[34]: ParticipantUnitCreation. EmpireIndex=7, ParticipantGuid=19968, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:32:495None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #26028 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:54:32:496None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #26028 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
00:54:32:496NonePresentation Battle 26018: Execute action[34]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:32:496NonePresentation Battle 26018: Execute action[35]: ParticipantUnitCreation. EmpireIndex=7, ParticipantGuid=4774, ParticipantGroup=Defender, unitCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:32:496NonePresentation Battle 26018: Execute action[35]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:32:496NonePresentation Battle 26018: Execute action[36]: ParticipantUnitCreation. EmpireIndex=7, ParticipantGuid=25655, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:32:496None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #26029 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
00:54:32:497NonePresentation Battle 26018: Execute action[36]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:32:497NonePresentation Battle 26018: Execute action[37]: ParticipantUnitCreation. EmpireIndex=7, ParticipantGuid=26020, ParticipantGroup=Defender, unitCount=6 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:32:499None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #26035 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
00:54:32:500None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #26034 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
00:54:32:500NonePresentation Battle 26018: Execute action[37]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:32:524None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #26033 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
00:54:32:526None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #26032 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
00:54:32:552None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #26031 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
00:54:32:554None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #26030 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
00:54:32:579NonePresentation Battle 26018: Execute action[38]: ParticipantUnitCreation. EmpireIndex=7, ParticipantGuid=24870, ParticipantGroup=Defender, unitCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:32:580NonePresentation Battle 26018: Execute action[38]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:32:580NonePresentation Battle 26018: Execute action[39]: ParticipantUnitCreation. EmpireIndex=7, ParticipantGuid=15683, ParticipantGroup=Defender, unitCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:32:580NonePresentation Battle 26018: Execute action[39]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:32:580NonePresentation Battle 26018: Execute action[40]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:32:580NonePresentation Battle 26018: Execute action[41]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:32:975NonePresentation Battle 26018: Execute action[42]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:33:054NonePresentation Battle 26018: Execute action[43]: EndUnstack. EmpireIndex=7. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:33:054NonePresentation Battle 26018: Execute action[44]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:33:163NonePresentation Battle 26018: Execute action[45]: ParticipantDeployed (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:33:164None[Preview] PresentationArmy PresentationArmy #11481 of empire 0 #11481 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:33:164None[Preview] PresentationArmy PresentationArmy #11481 of empire 0 #11481 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:33:164None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #13485 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:33:164None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #6780 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:33:164None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_KhmerEmpire #6780 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:54:33:164None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #6780 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:33:164None[Preview] PresentationArmy PresentationArmy #25655 of empire 7 #25655 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:33:164None[Preview] PresentationArmy PresentationArmy #25655 of empire 7 #25655 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:33:164None[Preview] PresentationArmy PresentationArmy #19829 of empire 0 #19829 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:33:164None[Preview] PresentationArmy PresentationArmy #19829 of empire 0 #19829 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:33:164None[Preview] PresentationArmy PresentationArmy #20159 of empire 0 #20159 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:33:164None[Preview] PresentationArmy PresentationArmy #20159 of empire 0 #20159 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:33:164None[Preview] PresentationArmy PresentationArmy #19968 of empire 7 #19968 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:33:164None[Preview] PresentationArmy PresentationArmy #19968 of empire 7 #19968 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:33:164None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #24870 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:33:164None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #24870 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:33:164None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #15683 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:33:164None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #15683 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:33:164None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #15330 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:33:164None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_KhmerEmpire #15330 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:54:33:164None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #15330 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:33:164NoneReleasePresentationBattlePreview attacker #11481, defender #5333
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:33:164None[Preview] PresentationArmy PresentationArmy #11481 of empire 0 #11481 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:33:164NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:33:164NoneRestorePresentationBattlePreview created ticket #125221.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:33:165NonePresentation Battle 26018: Execute action[45]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:33:165NonePresentation Battle 26018: Execute action[46]: EndDeployment. EmpireIndex=7. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:33:165NonePresentation Battle 26018: Execute action[46]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:33:191NoneRequestRestoreAsyncOperation_Completed for ticket #125221.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
00:54:33:191NoneRestorePresentationBattlePreview skipped due to invalid battle #26018
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:54:33:191NoneRequestAsyncOperation_Dismissed for ticket #125221.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
00:54:36:322NoneThe AI decision process took 1.0 seconds to be executed (0.4 seconds of AI processing and 0.6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
00:54:49:186NonePresentation Battle 26018: Execute action[47]: UnitTeleport. EmpireIndex=0. UnitGuid=26128, DestTile=[93, 17]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:49:186NonePresentation Battle 26018: Execute action[48]: UnitTeleport. EmpireIndex=0. UnitGuid=26039, DestTile=[92, 18]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:50:495NonePresentation Battle 26018: Execute action[49]: UnitTeleport. EmpireIndex=0. UnitGuid=26039, DestTile=[90, 17]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:55:994NonePresentation Battle 26018: Execute action[50]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:55:994NonePresentation Battle 26018: Execute action[50]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:55:994NonePresentation Battle 26018: Execute action[51]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:56:110NonePresentation Battle 26018: Execute action[52]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:56:110None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #26035 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:54:56:110NonePresentation Battle 26018: Execute action[52]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:56:110NonePresentation Battle 26018: Execute action[53]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=17804, ParticipantGroup=Attacker, unitCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:56:111NonePresentation Battle 26018: Execute action[53]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:56:111NonePresentation Battle 26018: Execute action[54]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=17804. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:56:111None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #17804 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:56:111None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_KhmerEmpire #17804 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:54:56:111None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #17804 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:56:111NonePresentation Battle 26018: Execute action[55]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=32 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:56:111NonePresentation Battle 26018: Execute action[56]: ReportDeploymentZone. EmpireIndex=7, Group=Defender, deploymentTileCount=26 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:56:111NonePresentation Battle 26018: Execute action[57]: BattleGrown. MaximumRoundCount=18 (initialActionType: BattleGrown)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:56:111None[Preview] PresentationArmy PresentationArmy #11481 of empire 0 #11481 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:56:111None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #13485 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:56:111None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #6780 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:56:112None[Preview] PresentationArmy PresentationArmy #25655 of empire 7 #25655 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:56:112None[Preview] PresentationArmy PresentationArmy #19829 of empire 0 #19829 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:56:112None[Preview] PresentationArmy PresentationArmy #20159 of empire 0 #20159 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:56:112None[Preview] PresentationArmy PresentationArmy #19968 of empire 7 #19968 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:56:112None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #24870 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:56:112None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #15683 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:56:112None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #15330 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:56:112None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #17804 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:56:112None[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #17125 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:56:112None[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #17125 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:56:112NonePresentation Battle 26018: Execute action[58]: NewRound. Round=0. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:56:114NonePresentation Battle 26018: Execute action[59]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:56:114NonePresentation Battle 26018: Execute action[60]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:56:114NonePresentation Battle 26018: Execute action[61]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:56:114NoneReleasePresentationBattlePreview attacker #11481, defender #5333
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:56:114None[Preview] PresentationArmy PresentationArmy #11481 of empire 0 #11481 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:54:56:114None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #26029 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:54:56:114NonePresentation Battle 26018: Execute action[61]: UnitJoined. EmpireIndex=0. UnitGuid=26133, DestTile=[90, 14]. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:56:115NonePresentation Battle 26018: Execute action[61]: UnitJoined. EmpireIndex=0. UnitGuid=26271, DestTile=[89, 8]. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:56:115NonePresentation Battle 26018: Execute action[61]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:56:124UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGameSelection/BattleScreen/Content/_BattleStatus/_BattleTurns/Container/CapsulesGroup/_TurnCapsuleSample|UIAnimatorComponent)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play() Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play() Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleTurns:RefreshCapsules(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleTurns:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.UI.Windows.UIContainer:RefreshNow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:54:56:124UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGameSelection/BattleScreen/Content/_BattleStatus/_BattleTurns/Container/CapsulesGroup/Item001|UIAnimatorComponent)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play() Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play() Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleTurns:RefreshCapsules(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleTurns:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.UI.Windows.UIContainer:RefreshNow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:54:56:124UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGameSelection/BattleScreen/Content/_BattleStatus/_BattleTurns/Container/CapsulesGroup/Item002|UIAnimatorComponent)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play() Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play() Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleTurns:RefreshCapsules(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleTurns:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.UI.Windows.UIContainer:RefreshNow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
00:54:57:709None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:54:58:801NonePresentation Battle 26018: Execute action[62]: UnitConfirmDeployment. EmpireIndex=0. UnitGuid=26133. (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:54:58:802NonePresentation Battle 26018: Execute action[62]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:00:434None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:55:06:331NonePresentation Battle 26018: Execute action[63]: UnitMove. EmpireIndex=0. UnitGuid=26038, DestTile=[90, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:06:331NonePresentation Battle 26018: Execute action[63]: UnitGoto. EmpireIndex=0. UnitGuid=26038, DestTile=[90, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:06:331NonePresentation Battle 26018: Execute action[63]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:07:340NonePresentation Battle 26018: Execute action[64]: UnitMove. EmpireIndex=0. UnitGuid=26039, DestTile=[91, 16]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:07:340NonePresentation Battle 26018: Execute action[64]: UnitGoto. EmpireIndex=0. UnitGuid=26039, DestTile=[91, 16]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:07:341NonePresentation Battle 26018: Execute action[64]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:07:631NonePresentation Battle 26018: Execute action[65]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:08:740NonePresentation Battle 26018: Execute action[66]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:10:482None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:55:11:794None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:55:12:919None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:55:12:941NonePresentation Battle 26018: Execute action[67]: UnitAttack. EmpireIndex=0. Attacker=26128 (health=1.00), Defender=26028 (health=0.65). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:12:942NonePresentation Battle 26018: Execute action[67]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:13:235None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8566 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:55:13:262None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8559 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:55:13:262None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8558 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:55:13:288None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8565 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:55:13:365None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8564 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:55:13:420None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8563 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:55:13:450None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8562 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:55:13:450None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8561 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:55:13:476None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8560 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:55:14:252NonePresentation Battle 26018: Execute action[68]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:14:252NonePresentation Battle 26018: Execute action[69]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:16:245NonePresentation Battle 26018: Execute action[70]: UnitMove. EmpireIndex=0. UnitGuid=26127, DestTile=[94, 16]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:16:245NonePresentation Battle 26018: Execute action[70]: UnitGoto. EmpireIndex=0. UnitGuid=26127, DestTile=[94, 17]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:16:245NonePresentation Battle 26018: Execute action[70]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:16:245NonePresentation Battle 26018: Execute action[70]: UnitGoto. EmpireIndex=0. UnitGuid=26127, DestTile=[94, 16]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:16:246NonePresentation Battle 26018: Execute action[70]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:18:256NonePresentation Battle 26018: Execute action[71]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:23:619None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:55:24:848None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:55:24:869NonePresentation Battle 26018: Execute action[72]: UnitAttack. EmpireIndex=0. Attacker=26036 (health=0.87), Defender=26028 (health=0.36). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:24:870NonePresentation Battle 26018: Execute action[72]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:26:289NonePresentation Battle 26018: Execute action[73]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:26:289NonePresentation Battle 26018: Execute action[74]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:26:556None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:55:27:555None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:55:28:079NonePresentation Battle 26018: Execute action[75]: UnitAttack. EmpireIndex=0. Attacker=26037 (health=0.89), Defender=26028 (health=0.01). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:28:080NonePresentation Battle 26018: Execute action[75]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:28:083None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:55:29:877NonePresentation Battle 26018: Execute action[76]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:29:877NonePresentation Battle 26018: Execute action[77]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:31:387NonePresentation Battle 26018: Execute action[78]: UnitMove. EmpireIndex=0. UnitGuid=26129, DestTile=[89, 17]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:31:387NonePresentation Battle 26018: Execute action[78]: UnitGoto. EmpireIndex=0. UnitGuid=26129, DestTile=[91, 18]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:31:388NonePresentation Battle 26018: Execute action[78]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:31:388NonePresentation Battle 26018: Execute action[78]: UnitGoto. EmpireIndex=0. UnitGuid=26129, DestTile=[90, 18]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:31:388NonePresentation Battle 26018: Execute action[78]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:31:388NonePresentation Battle 26018: Execute action[78]: UnitGoto. EmpireIndex=0. UnitGuid=26129, DestTile=[89, 18]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:31:388NonePresentation Battle 26018: Execute action[78]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:31:388NonePresentation Battle 26018: Execute action[78]: UnitGoto. EmpireIndex=0. UnitGuid=26129, DestTile=[89, 17]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:31:389NonePresentation Battle 26018: Execute action[78]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:32:807None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:55:33:294NonePresentation Battle 26018: Execute action[79]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:34:001NonePresentation Battle 26018: Execute action[80]: UnitRemoved. EmpireIndex=0. UnitGuid=26271, DestTile=[89, 8]. (initialActionType: UnitRemoved)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:34:002NonePresentation Battle 26018: Execute action[81]: EndEmpireRound. EmpireIndex=0. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:34:002NonePresentation Battle 26018: Execute action[82]: UpdateBattleUnits. EmpireIndex=0, unitCount=10 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:34:002NonePresentation Battle 26018: Execute action[83]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:34:111NonePresentation Battle 26018: Execute action[84]: UnitHealthSet. UnitGUID=26026. HealthRatio=0.85. (initialActionType: UnitHealthSet)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:34:111NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
00:55:34:112NonePresentation Battle 26018: Execute action[85]: UpdateParticipant. EmpireIndex=7, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:34:112NonePresentation Battle 26018: Execute action[86]: StartEmpireRound. EmpireIndex=7. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:34:112NoneCould not find PresentationBattlePreview with armyEntityGUID=11481, targetEntityGUID=5333.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:55:34:112NonePresentation Battle 26018: Execute action[86]: UnitJoined. EmpireIndex=7. UnitGuid=26137, DestTile=[95, 14]. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:34:113None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #26137 visual status as Hidden (previous visual status: ReinforcementStandby)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:55:34:113NonePresentation Battle 26018: Execute action[86]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:34:113NonePresentation Battle 26018: Execute action[87]: UnitConfirmDeployment. EmpireIndex=7. UnitGuid=26137. (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:34:113NonePresentation Battle 26018: Execute action[87]: UpdateParticipant. EmpireIndex=7, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:34:197NonePresentation Battle 26018: Execute action[88]: UpdateParticipant. EmpireIndex=7, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:34:197NonePresentation Battle 26018: Execute action[89]: UnitMoveAndAttack. EmpireIndex=7. Attacker=26137, DestTile=[96, 16]/[96, 16] (health=1.00), Defender =26127 (health =0.84). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:34:197NonePresentation Battle 26018: Execute action[89]: UnitMove. EmpireIndex=7. UnitGuid=26137, DestTile=[96, 16]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:34:197NonePresentation Battle 26018: Execute action[89]: UnitGoto. EmpireIndex=7. UnitGuid=26137, DestTile=[96, 14]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:34:197NonePresentation Battle 26018: Execute action[89]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:34:197NonePresentation Battle 26018: Execute action[89]: UnitGoto. EmpireIndex=7. UnitGuid=26137, DestTile=[96, 15]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:34:198NonePresentation Battle 26018: Execute action[89]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:34:198NonePresentation Battle 26018: Execute action[89]: UnitGoto. EmpireIndex=7. UnitGuid=26137, DestTile=[97, 16]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:34:198NonePresentation Battle 26018: Execute action[89]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:34:198NonePresentation Battle 26018: Execute action[89]: UnitGoto. EmpireIndex=7. UnitGuid=26137, DestTile=[96, 16]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:34:198NonePresentation Battle 26018: Execute action[89]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:34:198NonePresentation Battle 26018: Execute action[89]: UnitAttack. EmpireIndex=7. Attacker=26137 (health=1.00), Defender=26127 (health=0.84). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:34:199NonePresentation Battle 26018: Execute action[89]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:34:199NonePresentation Battle 26018: Execute action[89]: UnitJoined. EmpireIndex=7. UnitGuid=26138, DestTile=[95, 14]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:34:201None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #26138 visual status as Hidden (previous visual status: ReinforcementStandby)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:55:34:559NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:55:34:559NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:55:34:559NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:55:35:816NonePresentation Battle 26018: Execute action[90]: UnitConfirmDeployment. EmpireIndex=7. UnitGuid=26138. (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:35:816NonePresentation Battle 26018: Execute action[90]: UpdateParticipant. EmpireIndex=7, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:35:816NonePresentation Battle 26018: Execute action[91]: UpdateParticipant. EmpireIndex=7, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:35:816NonePresentation Battle 26018: Execute action[92]: UnitMove. EmpireIndex=7. UnitGuid=26138, DestTile=[94, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:35:816NonePresentation Battle 26018: Execute action[92]: UnitGoto. EmpireIndex=7. UnitGuid=26138, DestTile=[94, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:35:816NonePresentation Battle 26018: Execute action[92]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:35:816NonePresentation Battle 26018: Execute action[92]: UnitJoined. EmpireIndex=7. UnitGuid=26139, DestTile=[95, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:35:818None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #26139 visual status as Hidden (previous visual status: ReinforcementStandby)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:55:36:590None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:55:36:665NonePresentation Battle 26018: Execute action[93]: UnitConfirmDeployment. EmpireIndex=7. UnitGuid=26139. (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:36:665NonePresentation Battle 26018: Execute action[93]: UpdateParticipant. EmpireIndex=7, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:36:666NonePresentation Battle 26018: Execute action[94]: UpdateParticipant. EmpireIndex=7, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:36:666NonePresentation Battle 26018: Execute action[95]: UnitMove. EmpireIndex=7. UnitGuid=26139, DestTile=[93, 13]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:36:666NonePresentation Battle 26018: Execute action[95]: UnitGoto. EmpireIndex=7. UnitGuid=26139, DestTile=[94, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:36:666NonePresentation Battle 26018: Execute action[95]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:36:666NonePresentation Battle 26018: Execute action[95]: UnitGoto. EmpireIndex=7. UnitGuid=26139, DestTile=[93, 13]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:36:666NonePresentation Battle 26018: Execute action[95]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:36:666NonePresentation Battle 26018: Execute action[95]: UnitJoined. EmpireIndex=7. UnitGuid=26140, DestTile=[95, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:36:668None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #26140 visual status as Hidden (previous visual status: ReinforcementStandby)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:55:38:027NonePresentation Battle 26018: Execute action[96]: UnitConfirmDeployment. EmpireIndex=7. UnitGuid=26140. (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:38:027NonePresentation Battle 26018: Execute action[96]: UpdateParticipant. EmpireIndex=7, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:38:027NonePresentation Battle 26018: Execute action[97]: UpdateParticipant. EmpireIndex=7, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:38:027NonePresentation Battle 26018: Execute action[98]: UnitMove. EmpireIndex=7. UnitGuid=26140, DestTile=[94, 13]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:38:027NonePresentation Battle 26018: Execute action[98]: UnitGoto. EmpireIndex=7. UnitGuid=26140, DestTile=[94, 13]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:38:027NonePresentation Battle 26018: Execute action[98]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:38:027NonePresentation Battle 26018: Execute action[98]: UnitJoined. EmpireIndex=7. UnitGuid=26141, DestTile=[95, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:38:029None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #26141 visual status as Hidden (previous visual status: ReinforcementStandby)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:55:38:568None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:55:38:887NonePresentation Battle 26018: Execute action[99]: UnitConfirmDeployment. EmpireIndex=7. UnitGuid=26141. (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:38:887NonePresentation Battle 26018: Execute action[99]: UpdateParticipant. EmpireIndex=7, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:38:887NonePresentation Battle 26018: Execute action[100]: UpdateParticipant. EmpireIndex=7, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:38:887NonePresentation Battle 26018: Execute action[101]: UnitMove. EmpireIndex=7. UnitGuid=26141, DestTile=[95, 13]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:38:887NonePresentation Battle 26018: Execute action[101]: UnitGoto. EmpireIndex=7. UnitGuid=26141, DestTile=[95, 13]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:38:888NonePresentation Battle 26018: Execute action[101]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:38:888NonePresentation Battle 26018: Execute action[101]: UnitJoined. EmpireIndex=7. UnitGuid=26142, DestTile=[95, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:38:889None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #26142 visual status as Hidden (previous visual status: ReinforcementStandby)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:55:39:446None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:GetReplacementPawnForDummy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:55:39:759NonePresentation Battle 26018: Execute action[102]: UnitConfirmDeployment. EmpireIndex=7. UnitGuid=26142. (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:39:759NonePresentation Battle 26018: Execute action[102]: UpdateParticipant. EmpireIndex=7, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:39:759NonePresentation Battle 26018: Execute action[103]: UnitAttack. EmpireIndex=7. Attacker=26028 (health=0.00), Defender=26127 (health=0.80). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:39:759NonePresentation Battle 26018: Execute action[103]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:40:092NonePresentation Battle 26018: Execute action[104]: UnitAttack. EmpireIndex=7. Attacker=26030 (health=0.16), Defender=26127 (health=0.68). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:40:092NonePresentation Battle 26018: Execute action[104]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:40:179None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8271 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:55:40:448NonePresentation Battle 26018: Execute action[105]: UnitAttack. EmpireIndex=7. Attacker=26029 (health=0.35), Defender=26127 (health=0.59). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:40:448NonePresentation Battle 26018: Execute action[105]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:40:796NonePresentation Battle 26018: Execute action[106]: UnitMoveAndAttack. EmpireIndex=7. Attacker=26035, DestTile=[93, 16]/[93, 16] (health=0.01), Defender =26127 (health =0.49). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:40:796NonePresentation Battle 26018: Execute action[106]: UnitMove. EmpireIndex=7. UnitGuid=26035, DestTile=[93, 16]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:40:796NonePresentation Battle 26018: Execute action[106]: UnitGoto. EmpireIndex=7. UnitGuid=26035, DestTile=[92, 14]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:40:796NonePresentation Battle 26018: Execute action[106]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:40:796NonePresentation Battle 26018: Execute action[106]: UnitGoto. EmpireIndex=7. UnitGuid=26035, DestTile=[92, 15]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:40:797NonePresentation Battle 26018: Execute action[106]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:40:797NonePresentation Battle 26018: Execute action[106]: UnitGoto. EmpireIndex=7. UnitGuid=26035, DestTile=[93, 16]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:40:797NonePresentation Battle 26018: Execute action[106]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:40:797NonePresentation Battle 26018: Execute action[106]: UnitAttack. EmpireIndex=7. Attacker=26035 (health=0.01), Defender=26127 (health=0.49). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:40:797NonePresentation Battle 26018: Execute action[106]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:42:113NonePresentation Battle 26018: Execute action[107]: UnitAttack. EmpireIndex=7. Attacker=26031 (health=0.67), Defender=26037 (health=0.79). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:42:114NonePresentation Battle 26018: Execute action[107]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:42:360None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_KhmerEmpire_Common_Pikemen_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:55:42:386None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_KhmerEmpire_Common_Pikemen_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:55:42:469NonePresentation Battle 26018: Execute action[108]: UnitAttack. EmpireIndex=7. Attacker=26033 (health=0.75), Defender=26037 (health=0.55). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:42:470NonePresentation Battle 26018: Execute action[108]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:42:611None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8277 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:55:42:641None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8272 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:55:42:641None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8271 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:55:42:666None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8276 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:55:42:695None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8270 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:55:42:778None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:GetReplacementPawnForDummy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:55:42:778None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:GetReplacementPawnForDummy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:55:42:778None[PresentationChoreography] OnPawnReadyToBeReplaced do not find valid Pawn and BreakFormation has not been called...
Amplitude.Mercury.Presentation.PresentationUnit:OnPawnReadyToBeReplaced(System.Reflection.RuntimeParameterInfo)
00:55:42:808NonePresentation Battle 26018: Execute action[109]: UnitMove. EmpireIndex=7. UnitGuid=26034, DestTile=[95, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:42:808NonePresentation Battle 26018: Execute action[109]: UnitGoto. EmpireIndex=7. UnitGuid=26034, DestTile=[92, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:42:808NonePresentation Battle 26018: Execute action[109]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:42:808NonePresentation Battle 26018: Execute action[109]: UnitGoto. EmpireIndex=7. UnitGuid=26034, DestTile=[93, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:42:808NonePresentation Battle 26018: Execute action[109]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:42:808NonePresentation Battle 26018: Execute action[109]: UnitGoto. EmpireIndex=7. UnitGuid=26034, DestTile=[94, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:42:809NonePresentation Battle 26018: Execute action[109]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:42:809NonePresentation Battle 26018: Execute action[109]: UnitGoto. EmpireIndex=7. UnitGuid=26034, DestTile=[95, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:42:809NonePresentation Battle 26018: Execute action[109]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:42:835None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8273 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:55:42:835None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8269 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:55:44:423NonePresentation Battle 26018: Execute action[110]: UnitMove. EmpireIndex=7. UnitGuid=26142, DestTile=[95, 16]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:44:423NonePresentation Battle 26018: Execute action[110]: UnitGoto. EmpireIndex=7. UnitGuid=26142, DestTile=[94, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:44:423NonePresentation Battle 26018: Execute action[110]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:44:423NonePresentation Battle 26018: Execute action[110]: UnitGoto. EmpireIndex=7. UnitGuid=26142, DestTile=[93, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:44:423NonePresentation Battle 26018: Execute action[110]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:44:424NonePresentation Battle 26018: Execute action[110]: UnitGoto. EmpireIndex=7. UnitGuid=26142, DestTile=[92, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:44:424NonePresentation Battle 26018: Execute action[110]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:44:424NonePresentation Battle 26018: Execute action[110]: UnitGoto. EmpireIndex=7. UnitGuid=26142, DestTile=[93, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:44:425NonePresentation Battle 26018: Execute action[110]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:44:425NonePresentation Battle 26018: Execute action[110]: UnitGoto. EmpireIndex=7. UnitGuid=26142, DestTile=[94, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:44:425NonePresentation Battle 26018: Execute action[110]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:44:425NonePresentation Battle 26018: Execute action[110]: UnitGoto. EmpireIndex=7. UnitGuid=26142, DestTile=[95, 16]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:44:425NonePresentation Battle 26018: Execute action[110]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:44:669None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_KhmerEmpire_Common_Pikemen_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:55:44:698None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_KhmerEmpire_Common_Pikemen_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:55:44:729None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:GetReplacementPawnForDummy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:55:44:922None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8271 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:55:45:343None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #26034 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:55:46:701NonePresentation Battle 26018: Execute action[111]: EndEmpireRound. EmpireIndex=7. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:47:057None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #26142 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:55:48:177None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8276 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:55:48:205None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8269 missed FireProjectile mecanim event. State has tag? False. Current time is 0.1788108 and expected projectile time was 1.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:UpdatePawnAction()
00:55:48:235None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8269 missed FireProjectile mecanim event. State has tag? False. Current time is 0.2008793 and expected projectile time was 1.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:UpdatePawnAction()
00:55:48:263None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8269 missed FireProjectile mecanim event. State has tag? False. Current time is 0.5187546 and expected projectile time was 1.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:UpdatePawnAction()
00:55:48:290None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8269 missed FireProjectile mecanim event. State has tag? False. Current time is 0.7648119 and expected projectile time was 1.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:UpdatePawnAction()
00:55:48:318None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8269 missed FireProjectile mecanim event. State has tag? False. Current time is 0 and expected projectile time was 1.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:UpdatePawnAction()
00:55:48:318None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8277 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:55:48:319None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8269 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:55:48:347None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8273 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:55:48:347None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8271 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:55:48:406None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8272 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:55:48:653None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8276 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:55:49:915NonePresentation Battle 26018: Execute action[112]: UpdateBattleUnits. EmpireIndex=7, unitCount=13 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:49:915NonePresentation Battle 26018: Execute action[113]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:49:915NonePresentation Battle 26018: Execute action[114]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:49:916NonePresentation Battle 26018: Execute action[115]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:49:916NonePresentation Battle 26018: Execute action[116]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:49:916NonePresentation Battle 26018: Execute action[117]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:49:916NonePresentation Battle 26018: Execute action[118]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:49:916NonePresentation Battle 26018: Execute action[119]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:49:916NonePresentation Battle 26018: Execute action[120]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:49:916NonePresentation Battle 26018: Execute action[121]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:49:916NonePresentation Battle 26018: Execute action[122]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:49:916NonePresentation Battle 26018: Execute action[123]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:49:917NonePresentation Battle 26018: Execute action[124]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:49:917NonePresentation Battle 26018: Execute action[125]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:49:917NonePresentation Battle 26018: Execute action[126]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:49:917NonePresentation Battle 26018: Execute action[127]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:49:917NonePresentation Battle 26018: Execute action[128]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:49:917NonePresentation Battle 26018: Execute action[129]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:49:917NonePresentation Battle 26018: Execute action[130]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:49:917NonePresentation Battle 26018: Execute action[131]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:49:917NonePresentation Battle 26018: Execute action[132]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:49:918NonePresentation Battle 26018: Execute action[133]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:50:027NonePresentation Battle 26018: Execute action[134]: UnitHealthSet. UnitGUID=15392. HealthRatio=0.44. (initialActionType: UnitHealthSet)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:50:027NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
00:55:50:028NonePresentation Battle 26018: Execute action[135]: NewRound. Round=1. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:50:028NonePresentation Battle 26018: Execute action[136]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:50:028NonePresentation Battle 26018: Execute action[137]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:50:028NonePresentation Battle 26018: Execute action[138]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:50:028NoneCould not find PresentationBattlePreview with armyEntityGUID=11481, targetEntityGUID=5333.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:55:50:029NonePresentation Battle 26018: Execute action[138]: UnitJoined. EmpireIndex=0. UnitGuid=26124, DestTile=[91, 14]. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:50:029NonePresentation Battle 26018: Execute action[138]: UnitJoined. EmpireIndex=0. UnitGuid=26271, DestTile=[89, 8]. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:50:030NonePresentation Battle 26018: Execute action[138]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:53:237None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:55:54:701None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:55:55:405None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:55:57:615NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:55:57:615NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:55:57:615NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:55:57:659NonePresentation Battle 26018: Execute action[139]: UnitAttack. EmpireIndex=0. Attacker=26036 (health=0.68), Defender=26035 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:57:660NonePresentation Battle 26018: Execute action[139]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:57:663None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:55:57:884None[PresentationChoreography] 'PresentationPawn(Clone)' of empire#0, pawnId=6089 TriggerCharge impossible as pawn is not in good anim state! tagHash=1920810813/tagName=SafeMove shortNameHash=-1814322142/shortName=[BT]_Safe_Move
Amplitude.Mercury.Presentation.PawnActionTriggerCharge:StartChargeSequence()
00:55:58:238None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_KhmerEmpire_Common_Pikemen_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:55:58:965NonePresentation Battle 26018: Execute action[140]: UnitMove. EmpireIndex=0. UnitGuid=26128, DestTile=[93, 16]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:58:965NonePresentation Battle 26018: Execute action[140]: UnitGoto. EmpireIndex=0. UnitGuid=26128, DestTile=[93, 16]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:58:965NonePresentation Battle 26018: Execute action[140]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:59:450NonePresentation Battle 26018: Execute action[141]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:55:59:450NonePresentation Battle 26018: Execute action[142]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:01:071NonePresentation Battle 26018: Execute action[143]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:05:513None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:56:06:703None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:56:07:243None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:56:07:656None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:56:08:415None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:56:08:820None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:56:10:037None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:56:10:462NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:56:10:463NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:56:10:463NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:56:10:480None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:56:10:501NonePresentation Battle 26018: Execute action[144]: UnitAttack. EmpireIndex=0. Attacker=26127 (health=0.44), Defender=26142 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:10:501NonePresentation Battle 26018: Execute action[144]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:10:879None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8273 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:56:10:930None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8272 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:56:10:988None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8276 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:56:11:014None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8271 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:56:11:707NonePresentation Battle 26018: Execute action[145]: UnitMove. EmpireIndex=0. UnitGuid=26131, DestTile=[93, 17]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:11:707NonePresentation Battle 26018: Execute action[145]: UnitGoto. EmpireIndex=0. UnitGuid=26131, DestTile=[93, 17]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:11:708NonePresentation Battle 26018: Execute action[145]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:11:796NonePresentation Battle 26018: Execute action[146]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:11:796NonePresentation Battle 26018: Execute action[147]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:12:810NonePresentation Battle 26018: Execute action[148]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:20:025NonePresentation Battle 26018: Execute action[149]: UnitConfirmDeployment. EmpireIndex=0. UnitGuid=26124. (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:20:026NonePresentation Battle 26018: Execute action[149]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:21:873None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:56:26:741NonePresentation Battle 26018: Execute action[150]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:26:741NonePresentation Battle 26018: Execute action[151]: UnitMove. EmpireIndex=0. UnitGuid=26124, DestTile=[89, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:26:741NonePresentation Battle 26018: Execute action[151]: UnitGoto. EmpireIndex=0. UnitGuid=26124, DestTile=[90, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:26:742NonePresentation Battle 26018: Execute action[151]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:26:742NonePresentation Battle 26018: Execute action[151]: UnitGoto. EmpireIndex=0. UnitGuid=26124, DestTile=[89, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:26:742NonePresentation Battle 26018: Execute action[151]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:26:742NonePresentation Battle 26018: Execute action[151]: UnitJoined. EmpireIndex=0. UnitGuid=26125, DestTile=[91, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:27:528NonePresentation Battle 26018: Execute action[152]: UnitConfirmDeployment. EmpireIndex=0. UnitGuid=26125. (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:27:528NonePresentation Battle 26018: Execute action[152]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:28:139NonePresentation Battle 26018: Execute action[153]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:28:916None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:56:29:454NonePresentation Battle 26018: Execute action[154]: UnitAttack. EmpireIndex=0. Attacker=26125 (health=0.81), Defender=26031 (health=0.44). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:29:455NonePresentation Battle 26018: Execute action[154]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:29:483None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:56:31:055NonePresentation Battle 26018: Execute action[155]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:31:055NonePresentation Battle 26018: Execute action[156]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:32:563NonePresentation Battle 26018: Execute action[157]: UnitMove. EmpireIndex=0. UnitGuid=26129, DestTile=[90, 16]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:32:564NonePresentation Battle 26018: Execute action[157]: UnitGoto. EmpireIndex=0. UnitGuid=26129, DestTile=[90, 16]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:32:564NonePresentation Battle 26018: Execute action[157]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:33:357None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:56:33:653NonePresentation Battle 26018: Execute action[158]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:34:465NonePresentation Battle 26018: Execute action[159]: UnitAttack. EmpireIndex=0. Attacker=26037 (health=0.36), Defender=26033 (health=0.57). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:34:466NonePresentation Battle 26018: Execute action[159]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:34:470None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:56:36:265NonePresentation Battle 26018: Execute action[160]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:36:265NonePresentation Battle 26018: Execute action[161]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:38:362NonePresentation Battle 26018: Execute action[162]: UnitRemoved. EmpireIndex=0. UnitGuid=26271, DestTile=[89, 8]. (initialActionType: UnitRemoved)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:38:362NonePresentation Battle 26018: Execute action[163]: EndEmpireRound. EmpireIndex=0. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:38:362NonePresentation Battle 26018: Execute action[164]: UpdateBattleUnits. EmpireIndex=0, unitCount=12 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:38:362NonePresentation Battle 26018: Execute action[165]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:38:448NonePresentation Battle 26018: Execute action[166]: StartEmpireRound. EmpireIndex=7. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:38:448NoneCould not find PresentationBattlePreview with armyEntityGUID=11481, targetEntityGUID=5333.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:56:38:448NonePresentation Battle 26018: Execute action[166]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:38:524NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:56:38:524NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:56:38:524NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:56:38:562NonePresentation Battle 26018: Execute action[167]: UnitMoveAndAttack. EmpireIndex=7. Attacker=26137, DestTile=[95, 16]/[95, 16] (health=1.00), Defender =26127 (health =0.38). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:38:563NonePresentation Battle 26018: Execute action[167]: UnitMove. EmpireIndex=7. UnitGuid=26137, DestTile=[95, 16]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:38:563NonePresentation Battle 26018: Execute action[167]: UnitGoto. EmpireIndex=7. UnitGuid=26137, DestTile=[95, 16]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:38:563NonePresentation Battle 26018: Execute action[167]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:38:563NonePresentation Battle 26018: Execute action[167]: UnitAttack. EmpireIndex=7. Attacker=26137 (health=1.00), Defender=26127 (health=0.38). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:38:563NonePresentation Battle 26018: Execute action[167]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:38:622NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:56:38:622NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:56:38:622NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:56:38:727NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:56:38:727NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:56:38:727NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:56:39:236NonePresentation Battle 26018: Execute action[168]: UnitAttack. EmpireIndex=7. Attacker=26030 (health=0.00), Defender=26127 (health=0.34). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:39:236NonePresentation Battle 26018: Execute action[168]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:39:591NonePresentation Battle 26018: Execute action[169]: UnitMoveAndAttack. EmpireIndex=7. Attacker=26032, DestTile=[94, 15]/[94, 15] (health=0.48), Defender =26127 (health =0.15). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:39:591NonePresentation Battle 26018: Execute action[169]: UnitMove. EmpireIndex=7. UnitGuid=26032, DestTile=[94, 15]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:39:591NonePresentation Battle 26018: Execute action[169]: UnitGoto. EmpireIndex=7. UnitGuid=26032, DestTile=[92, 15]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:39:591NonePresentation Battle 26018: Execute action[169]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:39:591NonePresentation Battle 26018: Execute action[169]: UnitGoto. EmpireIndex=7. UnitGuid=26032, DestTile=[93, 15]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:39:592NonePresentation Battle 26018: Execute action[169]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:39:592NonePresentation Battle 26018: Execute action[169]: UnitGoto. EmpireIndex=7. UnitGuid=26032, DestTile=[94, 15]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:39:592NonePresentation Battle 26018: Execute action[169]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:39:592NonePresentation Battle 26018: Execute action[169]: UnitAttack. EmpireIndex=7. Attacker=26032 (health=0.48), Defender=26127 (health=0.15). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:39:592NonePresentation Battle 26018: Execute action[169]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:40:173None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:56:40:901NonePresentation Battle 26018: Execute action[170]: UnitAttack. EmpireIndex=7. Attacker=26029 (health=0.00), Defender=26127 (health=0.04). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:40:902NonePresentation Battle 26018: Execute action[170]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:41:254NonePresentation Battle 26018: Execute action[171]: UpdateParticipant. EmpireIndex=7, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:41:254NonePresentation Battle 26018: Execute action[172]: UnitMoveAndAttack. EmpireIndex=7. Attacker=26034, DestTile=[93, 15]/[93, 15] (health=0.61), Defender =26127 (health =0.00). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:41:254NonePresentation Battle 26018: Execute action[172]: UnitMove. EmpireIndex=7. UnitGuid=26034, DestTile=[93, 15]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:41:255NonePresentation Battle 26018: Execute action[172]: UnitGoto. EmpireIndex=7. UnitGuid=26034, DestTile=[94, 15]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:41:255NonePresentation Battle 26018: Execute action[172]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:41:255NonePresentation Battle 26018: Execute action[172]: UnitGoto. EmpireIndex=7. UnitGuid=26034, DestTile=[93, 15]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:41:255NonePresentation Battle 26018: Execute action[172]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:41:255NonePresentation Battle 26018: Execute action[172]: UnitAttack. EmpireIndex=7. Attacker=26034 (health=0.61), Defender=26127 (health=0.00). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:41:255NonePresentation Battle 26018: Execute action[172]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:41:255NonePresentation Battle 26018: Execute action[172]: UnitJoined. EmpireIndex=7. UnitGuid=26132, DestTile=[94, 16]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:42:232NonePresentation Battle 26018: Execute action[173]: UnitConfirmDeployment. EmpireIndex=7. UnitGuid=26132. (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:42:232NonePresentation Battle 26018: Execute action[173]: UpdateParticipant. EmpireIndex=7, ParticipantGuid=0, ParticipantGroup=Defender (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:42:232NonePresentation Battle 26018: Execute action[174]: UnitAttack. EmpireIndex=7. Attacker=26132 (health=0.81), Defender=26130 (health=0.72). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:42:233NonePresentation Battle 26018: Execute action[174]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:42:593NonePresentation Battle 26018: Execute action[175]: UnitAttack. EmpireIndex=7. Attacker=26031 (health=0.13), Defender=26125 (health=0.69). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:42:594NonePresentation Battle 26018: Execute action[175]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:42:932NonePresentation Battle 26018: Execute action[176]: UnitMoveAndAttack. EmpireIndex=7. Attacker=26138, DestTile=[92, 14]/[92, 14] (health=0.70), Defender =26125 (health =0.53). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:42:932NonePresentation Battle 26018: Execute action[176]: UnitMove. EmpireIndex=7. UnitGuid=26138, DestTile=[92, 14]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:42:933NonePresentation Battle 26018: Execute action[176]: UnitGoto. EmpireIndex=7. UnitGuid=26138, DestTile=[93, 14]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:42:933NonePresentation Battle 26018: Execute action[176]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:42:933NonePresentation Battle 26018: Execute action[176]: UnitGoto. EmpireIndex=7. UnitGuid=26138, DestTile=[92, 14]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:42:933NonePresentation Battle 26018: Execute action[176]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:42:933NonePresentation Battle 26018: Execute action[176]: UnitAttack. EmpireIndex=7. Attacker=26138 (health=0.70), Defender=26125 (health=0.53). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:42:933NonePresentation Battle 26018: Execute action[176]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:42:959None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8273 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:56:42:992None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_KhmerEmpire_Common_Pikemen_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:56:42:992None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_KhmerEmpire_Common_Pikemen_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:56:43:049None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8271 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:56:43:157None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:GetReplacementPawnForDummy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:56:43:910NonePresentation Battle 26018: Execute action[177]: UnitAttack. EmpireIndex=7. Attacker=26033 (health=0.22), Defender=26037 (health=0.31). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:43:910NonePresentation Battle 26018: Execute action[177]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:44:256NonePresentation Battle 26018: Execute action[178]: UnitMove. EmpireIndex=7. UnitGuid=26141, DestTile=[94, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:44:256NonePresentation Battle 26018: Execute action[178]: UnitGoto. EmpireIndex=7. UnitGuid=26141, DestTile=[95, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:44:256NonePresentation Battle 26018: Execute action[178]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:44:256NonePresentation Battle 26018: Execute action[178]: UnitGoto. EmpireIndex=7. UnitGuid=26141, DestTile=[94, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:44:257NonePresentation Battle 26018: Execute action[178]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:44:808None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8271 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:56:44:892None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8273 missed FireProjectile mecanim event. State has tag? False. Current time is 0.2092442 and expected projectile time was 1.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:UpdatePawnAction()
00:56:44:920None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8273 missed FireProjectile mecanim event. State has tag? False. Current time is 0.2305981 and expected projectile time was 1.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:UpdatePawnAction()
00:56:44:948None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8273 missed FireProjectile mecanim event. State has tag? False. Current time is 0.2508713 and expected projectile time was 1.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:UpdatePawnAction()
00:56:44:975None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8273 missed FireProjectile mecanim event. State has tag? False. Current time is 0.2717389 and expected projectile time was 1.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:UpdatePawnAction()
00:56:45:002None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8273 missed FireProjectile mecanim event. State has tag? False. Current time is 0.2919327 and expected projectile time was 1.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:UpdatePawnAction()
00:56:45:028None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8273 missed FireProjectile mecanim event. State has tag? False. Current time is 0.3111308 and expected projectile time was 1.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:UpdatePawnAction()
00:56:45:059None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8273 missed FireProjectile mecanim event. State has tag? False. Current time is 0.3343985 and expected projectile time was 1.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:UpdatePawnAction()
00:56:45:059None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8276 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:56:45:088None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8273 missed FireProjectile mecanim event. State has tag? False. Current time is 0.3564253 and expected projectile time was 1.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:UpdatePawnAction()
00:56:45:118None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8273 missed FireProjectile mecanim event. State has tag? False. Current time is 0.3792498 and expected projectile time was 1.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:UpdatePawnAction()
00:56:45:150None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8273 missed FireProjectile mecanim event. State has tag? False. Current time is 0.402523 and expected projectile time was 1.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:UpdatePawnAction()
00:56:45:177None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8273 missed FireProjectile mecanim event. State has tag? False. Current time is 0.4231433 and expected projectile time was 1.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:UpdatePawnAction()
00:56:45:203None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8273 missed FireProjectile mecanim event. State has tag? False. Current time is 0.4431803 and expected projectile time was 1.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:UpdatePawnAction()
00:56:45:231None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8273 missed FireProjectile mecanim event. State has tag? False. Current time is 0.4638696 and expected projectile time was 1.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:UpdatePawnAction()
00:56:45:232None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8271 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:56:45:259None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8273 missed FireProjectile mecanim event. State has tag? False. Current time is 0.4854983 and expected projectile time was 1.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:UpdatePawnAction()
00:56:45:287None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8273 missed FireProjectile mecanim event. State has tag? False. Current time is 0.5058335 and expected projectile time was 1.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:UpdatePawnAction()
00:56:45:314None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8273 missed FireProjectile mecanim event. State has tag? False. Current time is 0.5262469 and expected projectile time was 1.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:UpdatePawnAction()
00:56:45:342None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8273 missed FireProjectile mecanim event. State has tag? False. Current time is 0.5470879 and expected projectile time was 1.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:UpdatePawnAction()
00:56:45:368None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8273 missed FireProjectile mecanim event. State has tag? False. Current time is 0.5664092 and expected projectile time was 1.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:UpdatePawnAction()
00:56:45:395None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8273 missed FireProjectile mecanim event. State has tag? False. Current time is 0.5871791 and expected projectile time was 1.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:UpdatePawnAction()
00:56:45:395None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8273 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:56:45:625NonePresentation Battle 26018: Execute action[179]: UnitMove. EmpireIndex=7. UnitGuid=26139, DestTile=[95, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:45:625NonePresentation Battle 26018: Execute action[179]: UnitGoto. EmpireIndex=7. UnitGuid=26139, DestTile=[93, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:45:626NonePresentation Battle 26018: Execute action[179]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:45:626NonePresentation Battle 26018: Execute action[179]: UnitGoto. EmpireIndex=7. UnitGuid=26139, DestTile=[92, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:45:626NonePresentation Battle 26018: Execute action[179]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:45:626NonePresentation Battle 26018: Execute action[179]: UnitGoto. EmpireIndex=7. UnitGuid=26139, DestTile=[93, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:45:626NonePresentation Battle 26018: Execute action[179]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:45:626NonePresentation Battle 26018: Execute action[179]: UnitGoto. EmpireIndex=7. UnitGuid=26139, DestTile=[94, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:45:627NonePresentation Battle 26018: Execute action[179]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:45:627NonePresentation Battle 26018: Execute action[179]: UnitGoto. EmpireIndex=7. UnitGuid=26139, DestTile=[95, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:45:627NonePresentation Battle 26018: Execute action[179]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:47:571NonePresentation Battle 26018: Execute action[180]: UnitMove. EmpireIndex=7. UnitGuid=26140, DestTile=[95, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:47:572NonePresentation Battle 26018: Execute action[180]: UnitGoto. EmpireIndex=7. UnitGuid=26140, DestTile=[95, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:47:572NonePresentation Battle 26018: Execute action[180]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:47:817None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #26138 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:56:47:875None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8276 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:56:48:193None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8276 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:56:48:419NonePresentation Battle 26018: Execute action[181]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:48:506None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_KhmerEmpire_Common_Pikemen_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:56:48:506None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_KhmerEmpire_Common_Pikemen_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:56:48:762None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #26139 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:56:49:764None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8276 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:56:50:018None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8276 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:56:50:214None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8276 missed FireProjectile mecanim event. State has tag? False. Current time is 0.04357455 and expected projectile time was 1.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:UpdatePawnAction()
00:56:50:243None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8276 missed FireProjectile mecanim event. State has tag? False. Current time is 0.06487447 and expected projectile time was 1.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:UpdatePawnAction()
00:56:50:271None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8276 missed FireProjectile mecanim event. State has tag? False. Current time is 0.08526022 and expected projectile time was 1.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:UpdatePawnAction()
00:56:50:295None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8276 missed FireProjectile mecanim event. State has tag? False. Current time is 0.1047921 and expected projectile time was 1.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:UpdatePawnAction()
00:56:50:296None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8276 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:56:51:722None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:56:52:193NonePresentation Battle 26018: Execute action[182]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:52:193NonePresentation Battle 26018: Execute action[183]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:52:193NonePresentation Battle 26018: Execute action[184]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:52:193NonePresentation Battle 26018: Execute action[185]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:52:193NonePresentation Battle 26018: Execute action[186]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:52:194NonePresentation Battle 26018: Execute action[187]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:52:194NonePresentation Battle 26018: Execute action[188]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:52:194NonePresentation Battle 26018: Execute action[189]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:52:194NonePresentation Battle 26018: Execute action[190]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:52:194NonePresentation Battle 26018: Execute action[191]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:52:194NonePresentation Battle 26018: Execute action[192]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:52:194NonePresentation Battle 26018: Execute action[193]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:52:194NonePresentation Battle 26018: Execute action[194]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:52:195NonePresentation Battle 26018: Execute action[195]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:52:195NonePresentation Battle 26018: Execute action[196]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:52:195NonePresentation Battle 26018: Execute action[197]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:52:195NonePresentation Battle 26018: Execute action[198]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:52:195NonePresentation Battle 26018: Execute action[199]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:52:195NonePresentation Battle 26018: Execute action[200]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:52:195NonePresentation Battle 26018: Execute action[201]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:52:195NonePresentation Battle 26018: Execute action[202]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:52:195NonePresentation Battle 26018: Execute action[203]: NewRound. Round=2. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:52:195NonePresentation Battle 26018: Execute action[204]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:52:196NonePresentation Battle 26018: Execute action[205]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:52:196NoneCould not find PresentationBattlePreview with armyEntityGUID=11481, targetEntityGUID=5333.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:56:52:196NonePresentation Battle 26018: Execute action[205]: UnitJoined. EmpireIndex=0. UnitGuid=26271, DestTile=[89, 8]. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:52:197NonePresentation Battle 26018: Execute action[205]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:52:342None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:56:52:929None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:56:54:164None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:56:54:570None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:56:54:593NonePresentation Battle 26018: Execute action[206]: UnitAttack. EmpireIndex=0. Attacker=26128 (health=1.00), Defender=26034 (health=0.17). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:54:593NonePresentation Battle 26018: Execute action[206]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:55:786None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8565 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:56:55:786None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8562 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:56:55:837None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8566 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:56:55:862None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8561 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:56:55:887None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8563 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:56:55:968None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8559 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:56:55:994None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8564 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:56:55:994None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8560 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:56:55:994None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8558 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:56:56:712NonePresentation Battle 26018: Execute action[207]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:56:712NonePresentation Battle 26018: Execute action[208]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:57:904None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:56:58:417NonePresentation Battle 26018: Execute action[209]: UnitAttack. EmpireIndex=0. Attacker=26131 (health=0.76), Defender=26132 (health=0.58). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:58:418NonePresentation Battle 26018: Execute action[209]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:56:58:447None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:57:00:100NonePresentation Battle 26018: Execute action[210]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:00:100NonePresentation Battle 26018: Execute action[211]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:06:924NonePresentation Battle 26018: Execute action[212]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:06:924NonePresentation Battle 26018: Execute action[213]: UnitMove. EmpireIndex=0. UnitGuid=26133, DestTile=[88, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:06:925NonePresentation Battle 26018: Execute action[213]: UnitGoto. EmpireIndex=0. UnitGuid=26133, DestTile=[89, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:06:925NonePresentation Battle 26018: Execute action[213]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:06:925NonePresentation Battle 26018: Execute action[213]: UnitGoto. EmpireIndex=0. UnitGuid=26133, DestTile=[88, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:06:925NonePresentation Battle 26018: Execute action[213]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:06:925NonePresentation Battle 26018: Execute action[213]: UnitJoined. EmpireIndex=0. UnitGuid=26134, DestTile=[90, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:08:547NonePresentation Battle 26018: Execute action[214]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:08:832NonePresentation Battle 26018: Execute action[215]: UnitRemoved. EmpireIndex=0. UnitGuid=26134, DestTile=[90, 14]. (initialActionType: UnitRemoved)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:08:833NonePresentation Battle 26018: Execute action[216]: UnitMove. EmpireIndex=0. UnitGuid=26124, DestTile=[90, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:08:833NonePresentation Battle 26018: Execute action[216]: UnitGoto. EmpireIndex=0. UnitGuid=26124, DestTile=[90, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:08:834NonePresentation Battle 26018: Execute action[216]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:09:427None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:57:09:737NonePresentation Battle 26018: Execute action[217]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:09:847None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:57:12:145NonePresentation Battle 26018: Execute action[218]: UnitMove. EmpireIndex=0. UnitGuid=26037, DestTile=[93, 18]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:12:146NonePresentation Battle 26018: Execute action[218]: UnitGoto. EmpireIndex=0. UnitGuid=26037, DestTile=[92, 17]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:12:146NonePresentation Battle 26018: Execute action[218]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:12:146NonePresentation Battle 26018: Execute action[218]: UnitGoto. EmpireIndex=0. UnitGuid=26037, DestTile=[93, 18]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:12:146NonePresentation Battle 26018: Execute action[218]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:13:357NonePresentation Battle 26018: Execute action[219]: UnitMove. EmpireIndex=0. UnitGuid=26036, DestTile=[92, 16]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:13:357NonePresentation Battle 26018: Execute action[219]: UnitGoto. EmpireIndex=0. UnitGuid=26036, DestTile=[92, 16]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:13:358NonePresentation Battle 26018: Execute action[219]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:13:847NonePresentation Battle 26018: Execute action[220]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:14:727None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:57:14:934NonePresentation Battle 26018: Execute action[221]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:15:185None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:57:15:862None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:57:17:345None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:57:17:513NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:57:17:514NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:57:17:514NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:57:17:551NonePresentation Battle 26018: Execute action[222]: UnitAttack. EmpireIndex=0. Attacker=26036 (health=0.44), Defender=26031 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:17:552NonePresentation Battle 26018: Execute action[222]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:19:568NonePresentation Battle 26018: Execute action[223]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:19:568NonePresentation Battle 26018: Execute action[224]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:19:657NonePresentation Battle 26018: Execute action[225]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:19:657NonePresentation Battle 26018: Execute action[226]: UnitMove. EmpireIndex=0. UnitGuid=26125, DestTile=[91, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:19:657NonePresentation Battle 26018: Execute action[226]: UnitGoto. EmpireIndex=0. UnitGuid=26125, DestTile=[91, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:19:657NonePresentation Battle 26018: Execute action[226]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:19:657NonePresentation Battle 26018: Execute action[226]: UnitJoined. EmpireIndex=0. UnitGuid=26126, DestTile=[91, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:20:122None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:57:21:164NonePresentation Battle 26018: Execute action[227]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:23:477NonePresentation Battle 26018: Execute action[228]: UnitConfirmDeployment. EmpireIndex=0. UnitGuid=26126. (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:23:478NonePresentation Battle 26018: Execute action[228]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UnitConfirmDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:24:259None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:57:24:764NonePresentation Battle 26018: Execute action[229]: UnitAttack. EmpireIndex=0. Attacker=26126 (health=0.62), Defender=26138 (health=0.57). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:24:766NonePresentation Battle 26018: Execute action[229]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:24:770None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:57:25:005None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_GhanaEmpire_Common_Pikemen_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:57:25:005None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_GhanaEmpire_Common_Pikemen_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:57:25:112None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_GhanaEmpire_Common_Pikemen_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:57:25:191None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:GetReplacementPawnForDummy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:57:25:191None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:GetReplacementPawnForDummy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:57:26:385NonePresentation Battle 26018: Execute action[230]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:26:385NonePresentation Battle 26018: Execute action[231]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:26:524None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:57:26:564NoneThe AI decision process took 1.1 seconds to be executed (0.4 seconds of AI processing and 0.6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
00:57:26:939NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:57:26:940NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:57:26:940NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:57:26:966NonePresentation Battle 26018: Execute action[232]: UnitAttack. EmpireIndex=0. Attacker=26125 (health=0.38), Defender=26033 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:26:967NonePresentation Battle 26018: Execute action[232]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:27:466None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:57:29:068NonePresentation Battle 26018: Execute action[233]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:29:068NonePresentation Battle 26018: Execute action[234]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:30:647None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:57:34:483NonePresentation Battle 26018: Execute action[235]: UnitRemoved. EmpireIndex=0. UnitGuid=26271, DestTile=[89, 8]. (initialActionType: UnitRemoved)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:34:483NonePresentation Battle 26018: Execute action[236]: EndEmpireRound. EmpireIndex=0. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:34:483NonePresentation Battle 26018: Execute action[237]: UpdateBattleUnits. EmpireIndex=0, unitCount=12 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:34:483NonePresentation Battle 26018: Execute action[238]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:34:596NonePresentation Battle 26018: Execute action[239]: StartEmpireRound. EmpireIndex=7. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:34:596NoneCould not find PresentationBattlePreview with armyEntityGUID=11481, targetEntityGUID=5333.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:57:34:596NonePresentation Battle 26018: Execute action[239]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:34:652NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:57:34:652NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:57:34:652NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:57:34:682NonePresentation Battle 26018: Execute action[240]: UnitMoveAndAttack. EmpireIndex=7. Attacker=26137, DestTile=[92, 15]/[92, 15] (health=1.00), Defender =26128 (health =0.91). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:34:682NonePresentation Battle 26018: Execute action[240]: UnitMove. EmpireIndex=7. UnitGuid=26137, DestTile=[92, 15]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:34:682NonePresentation Battle 26018: Execute action[240]: UnitGoto. EmpireIndex=7. UnitGuid=26137, DestTile=[94, 15]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:34:682NonePresentation Battle 26018: Execute action[240]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:34:682NonePresentation Battle 26018: Execute action[240]: UnitGoto. EmpireIndex=7. UnitGuid=26137, DestTile=[93, 15]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:34:683NonePresentation Battle 26018: Execute action[240]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:34:683NonePresentation Battle 26018: Execute action[240]: UnitGoto. EmpireIndex=7. UnitGuid=26137, DestTile=[92, 15]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:34:683NonePresentation Battle 26018: Execute action[240]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:34:683NonePresentation Battle 26018: Execute action[240]: UnitAttack. EmpireIndex=7. Attacker=26137 (health=1.00), Defender=26128 (health=0.91). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:34:683NonePresentation Battle 26018: Execute action[240]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:35:481None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:57:35:976NonePresentation Battle 26018: Execute action[241]: UnitAttack. EmpireIndex=7. Attacker=26034 (health=0.00), Defender=26128 (health=0.73). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:35:977NonePresentation Battle 26018: Execute action[241]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:37:277None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:57:37:355NonePresentation Battle 26018: Execute action[242]: UnitMoveAndAttack. EmpireIndex=7. Attacker=26138, DestTile=[93, 15]/[93, 15] (health=0.34), Defender =26128 (health =0.60). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:37:355NonePresentation Battle 26018: Execute action[242]: UnitMove. EmpireIndex=7. UnitGuid=26138, DestTile=[93, 15]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:37:355NonePresentation Battle 26018: Execute action[242]: UnitGoto. EmpireIndex=7. UnitGuid=26138, DestTile=[92, 15]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:37:355NonePresentation Battle 26018: Execute action[242]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:37:355NonePresentation Battle 26018: Execute action[242]: UnitGoto. EmpireIndex=7. UnitGuid=26138, DestTile=[93, 15]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:37:355NonePresentation Battle 26018: Execute action[242]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:37:355NonePresentation Battle 26018: Execute action[242]: UnitAttack. EmpireIndex=7. Attacker=26138 (health=0.34), Defender=26128 (health=0.60). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:37:355NonePresentation Battle 26018: Execute action[242]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:38:326NonePresentation Battle 26018: Execute action[243]: UnitMoveAndAttack. EmpireIndex=7. Attacker=26032, DestTile=[92, 14]/[92, 14] (health=0.32), Defender =26126 (health =0.47). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:38:326NonePresentation Battle 26018: Execute action[243]: UnitMove. EmpireIndex=7. UnitGuid=26032, DestTile=[92, 14]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:38:327NonePresentation Battle 26018: Execute action[243]: UnitGoto. EmpireIndex=7. UnitGuid=26032, DestTile=[93, 15]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:38:327NonePresentation Battle 26018: Execute action[243]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:38:327NonePresentation Battle 26018: Execute action[243]: UnitGoto. EmpireIndex=7. UnitGuid=26032, DestTile=[92, 15]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:38:327NonePresentation Battle 26018: Execute action[243]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:38:327NonePresentation Battle 26018: Execute action[243]: UnitGoto. EmpireIndex=7. UnitGuid=26032, DestTile=[92, 14]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:38:328NonePresentation Battle 26018: Execute action[243]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:38:328NonePresentation Battle 26018: Execute action[243]: UnitAttack. EmpireIndex=7. Attacker=26032 (health=0.32), Defender=26126 (health=0.47). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:38:328NonePresentation Battle 26018: Execute action[243]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:39:636NonePresentation Battle 26018: Execute action[244]: UnitAttack. EmpireIndex=7. Attacker=26132 (health=0.40), Defender=26130 (health=0.50). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:39:637NonePresentation Battle 26018: Execute action[244]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:39:977NonePresentation Battle 26018: Execute action[245]: UnitMove. EmpireIndex=7. UnitGuid=26139, DestTile=[94, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:39:977NonePresentation Battle 26018: Execute action[245]: UnitGoto. EmpireIndex=7. UnitGuid=26139, DestTile=[94, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:39:978NonePresentation Battle 26018: Execute action[245]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:40:428None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:GetReplacementPawnForDummy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:57:40:484None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8566 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:57:40:594None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:GetReplacementPawnForDummy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:57:40:594None[PresentationChoreography] OnPawnReadyToBeReplaced do not find valid Pawn and BreakFormation has not been called...
Amplitude.Mercury.Presentation.PresentationUnit:OnPawnReadyToBeReplaced(System.Reflection.RuntimeParameterInfo)
00:57:40:723None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era2_AksumiteEmpire_ShotelaiWarriors_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:57:40:831NonePresentation Battle 26018: Execute action[246]: EndEmpireRound. EmpireIndex=7. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:43:281None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:GetReplacementPawnForDummy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:57:43:415None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8559 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:57:43:441None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8565 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:57:44:619None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:57:46:327None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:57:46:457NonePresentation Battle 26018: Execute action[247]: UpdateBattleUnits. EmpireIndex=7, unitCount=7 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:46:457NonePresentation Battle 26018: Execute action[248]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:46:457NonePresentation Battle 26018: Execute action[249]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:46:457NonePresentation Battle 26018: Execute action[250]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:46:457NonePresentation Battle 26018: Execute action[251]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:46:457NonePresentation Battle 26018: Execute action[252]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:46:458NonePresentation Battle 26018: Execute action[253]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:46:458NonePresentation Battle 26018: Execute action[254]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:46:458NonePresentation Battle 26018: Execute action[255]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:46:458NonePresentation Battle 26018: Execute action[256]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:46:458NonePresentation Battle 26018: Execute action[257]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:46:621NonePresentation Battle 26018: Execute action[258]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:46:622NonePresentation Battle 26018: Execute action[259]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:46:622NonePresentation Battle 26018: Execute action[260]: WaitForTurnBegin (initialActionType: WaitForTurnBegin)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:48:182None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #26139 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:57:48:182None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #26141 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:57:48:182None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #26132 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:57:48:238NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:57:57:510NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:57:57:511NoneCreatePresentationBattlePreview attacker #25649, defender #18596, ticketnumber #127614.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:57:57:533NoneRequestAsyncOperation_Completed for ticket #127614.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
00:57:57:533NonePreparePresentationBattlePreview attacker #25649, defender #18596, battle #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:57:57:533NoneRequestAsyncOperation_Dismissed for ticket #127614.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
00:57:58:038NoneDisplayPresentationBattlePreview attacker 25649, defender 18596
Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()
00:57:58:038None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #25649 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:57:58:038None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_OttomanEmpire #25649 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:57:58:038None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #25649 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:57:58:038None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #18596 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:57:58:038None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #18596 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:57:58:038None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #18596 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:57:58:038None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #18596 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:57:58:184NonePreview Loading completed attacker 25649, defender 18596
Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()
00:57:58:560NoneHidePresentationBattlePreview for ticket #127614 with current ticket #127614.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:57:58:560NoneHidePresentationBattlePreview attacker #25649, defender #18596
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:57:58:560None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #25649 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:57:58:560None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #25649 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:57:58:560None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #18596 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:57:58:560None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #18596 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:57:58:560None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #18596 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:57:58:560None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_OttomanEmpire #14029 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:57:58:560None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_KhmerEmpire #13822 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:57:58:560None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_KhmerEmpire #13778 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:57:58:560None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_OttomanEmpire #13431 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:57:58:560None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #22096 visual status as Hidden (previous visual status: OpponentPreview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:57:58:560None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #21721 visual status as Hidden (previous visual status: OpponentPreview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:57:58:560None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #18595 visual status as Hidden (previous visual status: OpponentPreview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:57:58:560None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #23738 visual status as Hidden (previous visual status: OpponentPreview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:57:58:560None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #22499 visual status as Hidden (previous visual status: OpponentPreview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:57:58:560NoneReleasePresentationBattlePreview attacker #25649, defender #18596
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:57:58:560None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #25649 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:57:58:561None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #18596 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:57:58:561None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #18596 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:57:59:241NonePresentation Battle 26274: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:59:241NonePresentation Battle 26274: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:59:242NonePresentation Battle 26274: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=19827. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:59:242None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #19827 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:57:59:242NonePresentation Battle 26274: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:59:242NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:57:59:242NoneRestorePresentationBattlePreview created ticket #127632.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:57:59:242NonePresentation Battle 26274: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=25649, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:59:242None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #25649 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:57:59:242NonePresentation Battle 26274: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=19827, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:59:242None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #19827 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:57:59:243NonePresentation Battle 26274: Execute action[5]: ParticipantJoined. EmpireIndex=7, Guid=18596, Group=Defender, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:59:243None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #18596 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:57:59:243NonePresentation Battle 26274: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:59:243NonePresentation Battle 26274: Execute action[6]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:59:243NonePresentation Battle 26274: Execute action[7]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:59:246NonePresentation Battle 26274: Execute action[8]: ReportDeploymentZone. EmpireIndex=7, Group=Defender, deploymentTileCount=9 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:59:246NonePresentation Battle 26274: Execute action[9]: StartConfirmation. EmpireIndex=7 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:57:59:258NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:57:59:280NoneRequestRestoreAsyncOperation_Completed for ticket #127632.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
00:57:59:280NoneRestorePresentationBattlePreview skipped due to ended battle #26274
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:57:59:280NoneRequestAsyncOperation_Dismissed for ticket #127632.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
00:58:00:509NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:58:00:509NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:58:00:509NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:58:00:541NoneThe AI decision process took 1.0 seconds to be executed (0.4 seconds of AI processing and 0.6 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
00:58:00:548NonePresentation Battle 26274: Execute action[10]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:00:650NonePresentation Battle 26274: Execute action[11]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:00:650None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #25649 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:58:00:650None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #19827 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:58:00:650None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #18596 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:58:00:651None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #25649 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:58:00:651None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #18596 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:58:00:651None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #19827 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:58:00:651NoneReleasePresentationBattlePreview attacker #25649, defender #18596
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:58:00:651NoneHidePresentationBattlePreview attacker #25649, defender #18596
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:58:00:651None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #25649 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:58:00:651None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #18596 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:58:00:651None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #25649 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:58:00:651None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #18596 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:58:00:664NoneAI Synchronization took 44.5286ms at frame 69104 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:58:03:698None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #18596 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:58:04:025NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:58:04:025NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:58:04:025NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:58:06:337NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:58:09:751NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:58:17:670NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
00:58:20:462NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:58:20:463NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:58:20:463NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:58:20:482None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #26358 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:58:20:519NoneAI Synchronization took 47.5439ms at frame 69170 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:58:20:574NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:58:20:574NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:58:20:574NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:58:21:564NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:58:21:564NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:58:21:564NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:58:21:583None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #10496 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:58:21:583None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #8394 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:58:21:583None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Babylon #10493 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:58:21:583None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #11549 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:58:21:583None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #23257 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:58:21:583None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #25203 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:58:21:583None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #24889 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:58:21:583None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #25622 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:58:21:619NoneAI Synchronization took 47.0051ms at frame 69178 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:58:21:620NonePresentation Battle 26018: Execute action[261]: NewRound. Round=3. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:21:620NonePresentation Battle 26018: Execute action[262]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:21:621NonePresentation Battle 26018: Execute action[263]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:21:621NoneCould not find PresentationBattlePreview with armyEntityGUID=11481, targetEntityGUID=5333.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:58:21:621NonePresentation Battle 26018: Execute action[263]: UnitJoined. EmpireIndex=0. UnitGuid=26271, DestTile=[89, 8]. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:21:622NonePresentation Battle 26018: Execute action[263]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:23:162NoneCan't find entity 25410 of ongoing task. Fails the task 14076.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:58:23:323None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #26384 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:58:23:428None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:58:23:683NoneThe AI decision process took 1.2 seconds to be executed (0.4 seconds of AI processing and 0.8 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
00:58:23:929NoneAI Synchronization took 48.301ms at frame 69232 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:58:24:244None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:58:24:267None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #25400 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:58:24:296None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4437 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:58:24:350None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #15418 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:58:24:510None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #10308 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:58:24:803NoneAI Synchronization took 45.6821ms at frame 69283 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:58:25:074None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:58:25:503None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #25035 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:58:25:772NoneAI Synchronization took 48.4554ms at frame 69324 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:58:25:800None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #7395 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:58:25:859None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:58:25:918NonePresentation Battle 26396: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:25:918NonePresentation Battle 26396: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:25:918NonePresentation Battle 26396: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=6. ParticipantGuid=19129. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:25:918None[Preview] PresentationArmy LandUnit_Era2_RomanEmpire_PraetorianGuards #19129 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:58:25:918NonePresentation Battle 26396: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=6. ParticipantGuid=16605. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:25:918None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #16605 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:58:25:918NonePresentation Battle 26396: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:25:918NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:58:25:919NoneRestorePresentationBattlePreview created ticket #128368.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:58:25:919NonePresentation Battle 26396: Execute action[4]: ParticipantJoined. EmpireIndex=6, Guid=24889, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:25:919None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #24889 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:58:25:919NonePresentation Battle 26396: Execute action[5]: ParticipantJoined. EmpireIndex=6, Guid=19129, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:25:919None[Preview] PresentationArmy LandUnit_Era2_RomanEmpire_PraetorianGuards #19129 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:58:25:919NonePresentation Battle 26396: Execute action[6]: ParticipantJoined. EmpireIndex=6, Guid=16605, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:25:919None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #16605 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:58:25:920NonePresentation Battle 26396: Execute action[7]: ParticipantJoined. EmpireIndex=1, Guid=24131, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:25:920None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #24131 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:58:25:920NonePresentation Battle 26396: Execute action[8]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:25:920NonePresentation Battle 26396: Execute action[8]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:25:920NonePresentation Battle 26396: Execute action[9]: ReportDeploymentZone. EmpireIndex=6, Group=Attacker, deploymentTileCount=9 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:25:920NonePresentation Battle 26396: Execute action[10]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=3 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:25:921NonePresentation Battle 26396: Execute action[11]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:25:921NonePresentation Battle 26018: Execute action[264]: UnitAttack. EmpireIndex=0. Attacker=26128 (health=0.60), Defender=26137 (health=0.60). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:25:921NonePresentation Battle 26018: Execute action[264]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:25:960NoneRequestRestoreAsyncOperation_Completed for ticket #128368.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
00:58:25:960NoneRestorePresentationBattlePreview skipped due to ended battle #26396
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:58:25:960NoneRequestAsyncOperation_Dismissed for ticket #128368.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
00:58:26:271None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8565 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:58:26:370None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8560 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:58:26:430None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8561 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:58:26:629NoneAI Synchronization took 45.1233ms at frame 69367 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:58:26:815NonePresentation Battle 26396: Execute action[12]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:26:924None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_American #20968 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:58:27:058None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:GetReplacementPawnForDummy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:58:27:058None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:GetReplacementPawnForDummy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:58:27:058None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:GetReplacementPawnForDummy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:58:27:058None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:GetReplacementPawnForDummy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:58:27:058None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:GetReplacementPawnForDummy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:58:27:058None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:GetReplacementPawnForDummy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:58:27:334NonePresentation Battle 26396: Execute action[13]: ContenderConfirmed. EmpireIndex=6 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:27:335NonePresentation Battle 26396: Execute action[14]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:27:335None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #24889 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:58:27:335None[Preview] PresentationArmy LandUnit_Era2_RomanEmpire_PraetorianGuards #19129 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:58:27:335None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #16605 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:58:27:335None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #24889 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:58:27:335None[Preview] PresentationArmy LandUnit_Era2_RomanEmpire_PraetorianGuards #19129 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:58:27:335None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #16605 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:58:27:335NoneReleasePresentationBattlePreview attacker #24889, defender #24131
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:58:27:335NoneHidePresentationBattlePreview attacker #24889, defender #24131
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
00:58:27:335None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #24889 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:58:27:335None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #24889 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:58:27:554NoneAI Synchronization took 48.115ms at frame 69423 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:58:27:574NoneArmy 24131 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
00:58:28:113None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_RomanEmpire #16516 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:58:28:114None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #20978 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:58:28:399NoneAI Synchronization took 47.5487ms at frame 69471 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:58:28:459None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #25400 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:58:28:635NonePresentation Battle 26018: Execute action[265]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:28:636NonePresentation Battle 26018: Execute action[266]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:29:191NoneAI Synchronization took 46.5795ms at frame 69512 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:58:29:400None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:58:29:959NoneAI Synchronization took 46.3407ms at frame 69541 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:58:30:610None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_RomanEmpire #16516 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:58:30:641NonePresentation Battle 26018: Execute action[267]: UnitAttack. EmpireIndex=0. Attacker=26125 (health=0.21), Defender=26137 (health=0.04). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:30:642NonePresentation Battle 26018: Execute action[267]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:30:685None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_RomanEmpire #19129 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:58:30:693None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:58:30:825NoneAI Synchronization took 49.3169ms at frame 69582 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:58:31:620NoneAI Synchronization took 47.3082ms at frame 69601 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:58:31:881None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#7, pawnId=6580 missed FireProjectile mecanim event. State has tag? True. Current time is 0.1497456 and expected projectile time was 0.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:UpdatePawnAction()
00:58:32:399NoneAI Synchronization took 46.8273ms at frame 69620 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:58:32:894NoneCan't find entity 26358 of ongoing task. Fails the task 14214.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:58:33:136NonePresentation Battle 26018: Execute action[268]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:33:136NonePresentation Battle 26018: Execute action[269]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:33:827None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:58:34:068NoneAI Synchronization took 46.3433ms at frame 69646 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:58:34:191NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:58:34:191NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:58:34:191NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:58:34:222NonePresentation Battle 26018: Execute action[270]: UnitAttack. EmpireIndex=0. Attacker=26036 (health=0.27), Defender=26137 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:34:222NonePresentation Battle 26018: Execute action[270]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:34:228None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:58:34:667None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_RomanEmpire #16516 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:58:34:982NoneAI Synchronization took 54.2934ms at frame 69658 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:58:35:835None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #17847 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:58:35:959NonePresentation Battle 26018: Execute action[271]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:35:960NonePresentation Battle 26018: Execute action[272]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:35:987NoneAI Synchronization took 43.8911ms at frame 69671 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:58:41:902None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:58:42:667NonePresentation Battle 26018: Execute action[273]: UnitAttack. EmpireIndex=0. Attacker=26131 (health=0.66), Defender=26132 (health=0.12). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:42:668NonePresentation Battle 26018: Execute action[273]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:42:701None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:58:43:842None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:58:44:221NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:58:44:221NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:58:44:221NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:58:44:264NonePresentation Battle 26018: Execute action[274]: UnitAttack. EmpireIndex=0. Attacker=26130 (health=0.30), Defender=26132 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:44:264NonePresentation Battle 26018: Execute action[274]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:44:267None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:58:44:558NonePresentation Battle 26018: Execute action[275]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:44:558NonePresentation Battle 26018: Execute action[276]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:46:766NonePresentation Battle 26018: Execute action[277]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:46:766NonePresentation Battle 26018: Execute action[278]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:47:254NonePresentation Battle 26018: Execute action[279]: UnitMove. EmpireIndex=0. UnitGuid=26039, DestTile=[92, 17]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:47:255NonePresentation Battle 26018: Execute action[279]: UnitGoto. EmpireIndex=0. UnitGuid=26039, DestTile=[92, 16]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:47:255NonePresentation Battle 26018: Execute action[279]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:47:255NonePresentation Battle 26018: Execute action[279]: UnitGoto. EmpireIndex=0. UnitGuid=26039, DestTile=[92, 17]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:47:255NonePresentation Battle 26018: Execute action[279]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:48:856NonePresentation Battle 26018: Execute action[280]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:50:062NonePresentation Battle 26018: Execute action[281]: UnitMove. EmpireIndex=0. UnitGuid=26129, DestTile=[91, 16]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:50:063NonePresentation Battle 26018: Execute action[281]: UnitGoto. EmpireIndex=0. UnitGuid=26129, DestTile=[91, 16]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:50:063NonePresentation Battle 26018: Execute action[281]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:51:073NonePresentation Battle 26018: Execute action[282]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:52:201None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:58:52:880NonePresentation Battle 26018: Execute action[283]: UnitAttack. EmpireIndex=0. Attacker=26126 (health=0.16), Defender=26032 (health=0.25). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:52:880NonePresentation Battle 26018: Execute action[283]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:52:912None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:58:54:175NonePresentation Battle 26018: Execute action[284]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:54:175NonePresentation Battle 26018: Execute action[285]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:55:095NonePresentation Battle 26018: Execute action[286]: UnitRemoved. EmpireIndex=0. UnitGuid=26271, DestTile=[89, 8]. (initialActionType: UnitRemoved)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:55:095NonePresentation Battle 26018: Execute action[287]: EndEmpireRound. EmpireIndex=0. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:55:095NonePresentation Battle 26018: Execute action[288]: UpdateBattleUnits. EmpireIndex=0, unitCount=12 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:55:095NonePresentation Battle 26018: Execute action[289]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:55:201NonePresentation Battle 26018: Execute action[290]: StartEmpireRound. EmpireIndex=7. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:55:201NoneCould not find PresentationBattlePreview with armyEntityGUID=11481, targetEntityGUID=5333.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:58:55:201NonePresentation Battle 26018: Execute action[290]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:55:253NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:58:55:253NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:58:55:253NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:58:55:287NonePresentation Battle 26018: Execute action[291]: UnitMoveAndAttack. EmpireIndex=7. Attacker=26138, DestTile=[94, 16]/[94, 16] (health=0.14), Defender =26130 (health =0.00). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:55:287NonePresentation Battle 26018: Execute action[291]: UnitMove. EmpireIndex=7. UnitGuid=26138, DestTile=[94, 16]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:55:287NonePresentation Battle 26018: Execute action[291]: UnitGoto. EmpireIndex=7. UnitGuid=26138, DestTile=[94, 16]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:55:287NonePresentation Battle 26018: Execute action[291]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:55:287NonePresentation Battle 26018: Execute action[291]: UnitAttack. EmpireIndex=7. Attacker=26138 (health=0.14), Defender=26130 (health=0.00). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:55:287NonePresentation Battle 26018: Execute action[291]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:55:961NonePresentation Battle 26018: Execute action[292]: UnitAttack. EmpireIndex=7. Attacker=26032 (health=0.08), Defender=26126 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:55:961NonePresentation Battle 26018: Execute action[292]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:56:403None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era2_AksumiteEmpire_ShotelaiWarriors_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:58:57:263None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era2_Persia_Common_Swordsmen_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:58:57:264NonePresentation Battle 26018: Execute action[293]: UnitMoveAndAttack. EmpireIndex=7. Attacker=26139, DestTile=[93, 15]/[93, 15] (health=0.64), Defender =26128 (health =0.42). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:57:264NonePresentation Battle 26018: Execute action[293]: UnitMove. EmpireIndex=7. UnitGuid=26139, DestTile=[93, 15]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:57:264NonePresentation Battle 26018: Execute action[293]: UnitGoto. EmpireIndex=7. UnitGuid=26139, DestTile=[93, 15]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:57:264NonePresentation Battle 26018: Execute action[293]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:57:264NonePresentation Battle 26018: Execute action[293]: UnitAttack. EmpireIndex=7. Attacker=26139 (health=0.64), Defender=26128 (health=0.42). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:57:265NonePresentation Battle 26018: Execute action[293]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:57:944NonePresentation Battle 26018: Execute action[294]: UnitMoveAndAttack. EmpireIndex=7. Attacker=26140, DestTile=[92, 15]/[92, 15] (health=0.43), Defender =26128 (health =0.37). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:57:944NonePresentation Battle 26018: Execute action[294]: UnitMove. EmpireIndex=7. UnitGuid=26140, DestTile=[92, 15]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:57:944NonePresentation Battle 26018: Execute action[294]: UnitGoto. EmpireIndex=7. UnitGuid=26140, DestTile=[94, 14]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:57:944NonePresentation Battle 26018: Execute action[294]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:57:944NonePresentation Battle 26018: Execute action[294]: UnitGoto. EmpireIndex=7. UnitGuid=26140, DestTile=[93, 14]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:57:944NonePresentation Battle 26018: Execute action[294]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:57:944NonePresentation Battle 26018: Execute action[294]: UnitGoto. EmpireIndex=7. UnitGuid=26140, DestTile=[92, 15]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:57:945NonePresentation Battle 26018: Execute action[294]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:57:945NonePresentation Battle 26018: Execute action[294]: UnitAttack. EmpireIndex=7. Attacker=26140 (health=0.43), Defender=26128 (health=0.37). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:57:945NonePresentation Battle 26018: Execute action[294]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:58:412None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8558 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:58:59:265NonePresentation Battle 26018: Execute action[295]: UnitMoveAndAttack. EmpireIndex=7. Attacker=26141, DestTile=[94, 17]/[94, 17] (health=0.70), Defender =26131 (health =0.49). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:59:265NonePresentation Battle 26018: Execute action[295]: UnitMove. EmpireIndex=7. UnitGuid=26141, DestTile=[94, 17]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:59:265NonePresentation Battle 26018: Execute action[295]: UnitGoto. EmpireIndex=7. UnitGuid=26141, DestTile=[93, 14]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:59:265NonePresentation Battle 26018: Execute action[295]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:59:265NonePresentation Battle 26018: Execute action[295]: UnitGoto. EmpireIndex=7. UnitGuid=26141, DestTile=[92, 15]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:59:265NonePresentation Battle 26018: Execute action[295]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:59:265NonePresentation Battle 26018: Execute action[295]: UnitGoto. EmpireIndex=7. UnitGuid=26141, DestTile=[93, 15]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:59:266NonePresentation Battle 26018: Execute action[295]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:59:266NonePresentation Battle 26018: Execute action[295]: UnitGoto. EmpireIndex=7. UnitGuid=26141, DestTile=[94, 16]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:59:266NonePresentation Battle 26018: Execute action[295]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:59:266NonePresentation Battle 26018: Execute action[295]: UnitGoto. EmpireIndex=7. UnitGuid=26141, DestTile=[94, 17]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:59:266NonePresentation Battle 26018: Execute action[295]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:59:266NonePresentation Battle 26018: Execute action[295]: UnitAttack. EmpireIndex=7. Attacker=26141 (health=0.70), Defender=26131 (health=0.49). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:58:59:266NonePresentation Battle 26018: Execute action[295]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:00:898None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:59:01:018None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:59:01:223NonePresentation Battle 26018: Execute action[296]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:01:397None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #26141 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:59:01:801None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #26140 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:59:02:080None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8563 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:59:02:080None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8560 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:59:02:104None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8558 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:59:02:241None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8561 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:59:02:583None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8560 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:59:02:742None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_KhmerEmpire_Common_Pikemen_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:02:797None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_KhmerEmpire_Common_Pikemen_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:03:416None[PresentationChoreography] 'PresentationPawn(Clone)' of empire#7, pawnId=8635 TriggerCharge impossible as pawn is not in good anim state! tagHash=1920810813/tagName=SafeMove shortNameHash=-1814322142/shortName=[BT]_Safe_Move
Amplitude.Mercury.Presentation.PawnActionTriggerCharge:StartChargeSequence()
00:59:03:730None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era2_Carthage_Common_Swordsmen_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:05:590NonePresentation Battle 26018: Execute action[297]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:05:590NonePresentation Battle 26018: Execute action[298]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:05:590NonePresentation Battle 26018: Execute action[299]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:05:590NonePresentation Battle 26018: Execute action[300]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:05:590NonePresentation Battle 26018: Execute action[301]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:05:590NonePresentation Battle 26018: Execute action[302]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:05:590NonePresentation Battle 26018: Execute action[303]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:05:590NonePresentation Battle 26018: Execute action[304]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:05:590NonePresentation Battle 26018: Execute action[305]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:05:590NonePresentation Battle 26018: Execute action[306]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:05:590NonePresentation Battle 26018: Execute action[307]: NewRound. Round=4. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:05:591NonePresentation Battle 26018: Execute action[308]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:05:591NonePresentation Battle 26018: Execute action[309]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:05:591NoneCould not find PresentationBattlePreview with armyEntityGUID=11481, targetEntityGUID=5333.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:05:591NonePresentation Battle 26018: Execute action[309]: UnitJoined. EmpireIndex=0. UnitGuid=26271, DestTile=[89, 8]. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:05:591NonePresentation Battle 26018: Execute action[309]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:08:106NonePresentation Battle 26018: Execute action[310]: UnitMove. EmpireIndex=0. UnitGuid=26125, DestTile=[90, 17]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:08:106NonePresentation Battle 26018: Execute action[310]: UnitGoto. EmpireIndex=0. UnitGuid=26125, DestTile=[92, 16]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:08:107NonePresentation Battle 26018: Execute action[310]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:08:107NonePresentation Battle 26018: Execute action[310]: UnitGoto. EmpireIndex=0. UnitGuid=26125, DestTile=[91, 16]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:08:107NonePresentation Battle 26018: Execute action[310]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:08:107NonePresentation Battle 26018: Execute action[310]: UnitGoto. EmpireIndex=0. UnitGuid=26125, DestTile=[90, 17]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:08:107NonePresentation Battle 26018: Execute action[310]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:09:541NonePresentation Battle 26018: Execute action[311]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:12:637NonePresentation Battle 26018: Execute action[312]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:12:637NonePresentation Battle 26018: Execute action[313]: UnitMove. EmpireIndex=0. UnitGuid=26124, DestTile=[91, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:12:638NonePresentation Battle 26018: Execute action[313]: UnitGoto. EmpireIndex=0. UnitGuid=26124, DestTile=[91, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:12:638NonePresentation Battle 26018: Execute action[313]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:12:638NonePresentation Battle 26018: Execute action[313]: UnitJoined. EmpireIndex=0. UnitGuid=26134, DestTile=[90, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:12:771None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:59:13:713None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:59:13:940NonePresentation Battle 26018: Execute action[314]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:14:126None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:59:16:235NonePresentation Battle 26018: Execute action[315]: UnitMove. EmpireIndex=0. UnitGuid=26036, DestTile=[91, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:16:235NonePresentation Battle 26018: Execute action[315]: UnitGoto. EmpireIndex=0. UnitGuid=26036, DestTile=[91, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:16:236NonePresentation Battle 26018: Execute action[315]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:17:335NonePresentation Battle 26018: Execute action[316]: UnitMove. EmpireIndex=0. UnitGuid=26039, DestTile=[92, 16]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:17:335NonePresentation Battle 26018: Execute action[316]: UnitGoto. EmpireIndex=0. UnitGuid=26039, DestTile=[92, 16]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:17:335NonePresentation Battle 26018: Execute action[316]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:17:745NonePresentation Battle 26018: Execute action[317]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:18:783None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:59:19:063NonePresentation Battle 26018: Execute action[318]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:20:007None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:59:20:740None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:59:21:048None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:59:21:408NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:59:21:409NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:59:21:409NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:59:21:414None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:59:21:433NonePresentation Battle 26018: Execute action[319]: UnitAttack. EmpireIndex=0. Attacker=26128 (health=0.37), Defender=26140 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:21:434NonePresentation Battle 26018: Execute action[319]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:21:668None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:59:23:079None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8560 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:59:23:107None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8558 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:59:23:155None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8561 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:59:23:181None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8563 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:59:23:957NonePresentation Battle 26018: Execute action[320]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:23:957NonePresentation Battle 26018: Execute action[321]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:24:459None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:59:24:851NonePresentation Battle 26018: Execute action[322]: UnitAttack. EmpireIndex=0. Attacker=26131 (health=0.22), Defender=26138 (health=0.04). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:24:852NonePresentation Battle 26018: Execute action[322]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:24:882None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:59:26:857NonePresentation Battle 26018: Execute action[323]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:26:857NonePresentation Battle 26018: Execute action[324]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:29:975NonePresentation Battle 26018: Execute action[325]: UnitMove. EmpireIndex=0. UnitGuid=26038, DestTile=[92, 17]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:29:975NonePresentation Battle 26018: Execute action[325]: UnitGoto. EmpireIndex=0. UnitGuid=26038, DestTile=[91, 16]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:29:975NonePresentation Battle 26018: Execute action[325]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:29:975NonePresentation Battle 26018: Execute action[325]: UnitGoto. EmpireIndex=0. UnitGuid=26038, DestTile=[92, 16]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:29:976NonePresentation Battle 26018: Execute action[325]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:29:976NonePresentation Battle 26018: Execute action[325]: UnitGoto. EmpireIndex=0. UnitGuid=26038, DestTile=[92, 17]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:29:976NonePresentation Battle 26018: Execute action[325]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:31:571NonePresentation Battle 26018: Execute action[326]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:31:887None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:59:33:564NonePresentation Battle 26018: Execute action[327]: UnitMoveAndAttack. EmpireIndex=0. Attacker=26037, DestTile=[94, 18]/[94, 18] (health=0.23), Defender =26141 (health =0.30). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:33:564NonePresentation Battle 26018: Execute action[327]: UnitMove. EmpireIndex=0. UnitGuid=26037, DestTile=[94, 18]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:33:565NonePresentation Battle 26018: Execute action[327]: UnitGoto. EmpireIndex=0. UnitGuid=26037, DestTile=[94, 18]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:33:565NonePresentation Battle 26018: Execute action[327]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:33:565NonePresentation Battle 26018: Execute action[327]: UnitAttack. EmpireIndex=0. Attacker=26037 (health=0.23), Defender=26141 (health=0.30). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:33:566NonePresentation Battle 26018: Execute action[327]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:33:568None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:59:34:904None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:59:35:186NonePresentation Battle 26018: Execute action[328]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:35:187NonePresentation Battle 26018: Execute action[329]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:37:902NonePresentation Battle 26018: Execute action[330]: UnitRemoved. EmpireIndex=0. UnitGuid=26134, DestTile=[90, 14]. (initialActionType: UnitRemoved)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:37:903NonePresentation Battle 26018: Execute action[331]: UnitRemoved. EmpireIndex=0. UnitGuid=26271, DestTile=[89, 8]. (initialActionType: UnitRemoved)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:37:903NonePresentation Battle 26018: Execute action[332]: EndEmpireRound. EmpireIndex=0. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:37:903NonePresentation Battle 26018: Execute action[333]: UpdateBattleUnits. EmpireIndex=0, unitCount=10 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:37:903NonePresentation Battle 26018: Execute action[334]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:37:984NonePresentation Battle 26018: Execute action[335]: StartEmpireRound. EmpireIndex=7. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:37:985NoneCould not find PresentationBattlePreview with armyEntityGUID=11481, targetEntityGUID=5333.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:37:985NonePresentation Battle 26018: Execute action[335]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:38:049NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:59:38:050NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:59:38:050NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:59:38:090NonePresentation Battle 26018: Execute action[336]: UnitMoveAndAttack. EmpireIndex=7. Attacker=26032, DestTile=[92, 15]/[92, 15] (health=0.00), Defender =26128 (health =0.28). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:38:090NonePresentation Battle 26018: Execute action[336]: UnitMove. EmpireIndex=7. UnitGuid=26032, DestTile=[92, 15]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:38:091NonePresentation Battle 26018: Execute action[336]: UnitGoto. EmpireIndex=7. UnitGuid=26032, DestTile=[92, 15]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:38:091NonePresentation Battle 26018: Execute action[336]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:38:091NonePresentation Battle 26018: Execute action[336]: UnitAttack. EmpireIndex=7. Attacker=26032 (health=0.00), Defender=26128 (health=0.28). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:38:091NonePresentation Battle 26018: Execute action[336]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:38:148None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:59:38:150NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:59:38:150NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:59:38:150NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:59:38:746NonePresentation Battle 26018: Execute action[337]: UnitMoveAndAttack. EmpireIndex=7. Attacker=26139, DestTile=[92, 14]/[92, 14] (health=0.43), Defender =26124 (health =0.86). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:38:746NonePresentation Battle 26018: Execute action[337]: UnitMove. EmpireIndex=7. UnitGuid=26139, DestTile=[92, 14]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:38:746NonePresentation Battle 26018: Execute action[337]: UnitGoto. EmpireIndex=7. UnitGuid=26139, DestTile=[92, 15]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:38:746NonePresentation Battle 26018: Execute action[337]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:38:746NonePresentation Battle 26018: Execute action[337]: UnitGoto. EmpireIndex=7. UnitGuid=26139, DestTile=[92, 14]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:38:746NonePresentation Battle 26018: Execute action[337]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:38:746NonePresentation Battle 26018: Execute action[337]: UnitAttack. EmpireIndex=7. Attacker=26139 (health=0.43), Defender=26124 (health=0.86). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:38:747NonePresentation Battle 26018: Execute action[337]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:39:610None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8560 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:59:39:724NonePresentation Battle 26018: Execute action[338]: UnitMoveAndAttack. EmpireIndex=7. Attacker=26138, DestTile=[93, 15]/[93, 15] (health=0.00), Defender =26128 (health =0.11). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:39:724NonePresentation Battle 26018: Execute action[338]: UnitMove. EmpireIndex=7. UnitGuid=26138, DestTile=[93, 15]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:39:725NonePresentation Battle 26018: Execute action[338]: UnitGoto. EmpireIndex=7. UnitGuid=26138, DestTile=[93, 15]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:39:725NonePresentation Battle 26018: Execute action[338]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:39:725NonePresentation Battle 26018: Execute action[338]: UnitAttack. EmpireIndex=7. Attacker=26138 (health=0.00), Defender=26128 (health=0.11). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:39:725NonePresentation Battle 26018: Execute action[338]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:40:387NonePresentation Battle 26018: Execute action[339]: UnitMoveAndAttack. EmpireIndex=7. Attacker=26141, DestTile=[93, 15]/[93, 15] (health=0.00), Defender =26128 (health =0.07). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:40:387NonePresentation Battle 26018: Execute action[339]: UnitMove. EmpireIndex=7. UnitGuid=26141, DestTile=[93, 15]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:40:387NonePresentation Battle 26018: Execute action[339]: UnitGoto. EmpireIndex=7. UnitGuid=26141, DestTile=[94, 16]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:40:388NonePresentation Battle 26018: Execute action[339]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:40:388NonePresentation Battle 26018: Execute action[339]: UnitGoto. EmpireIndex=7. UnitGuid=26141, DestTile=[93, 15]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:40:388NonePresentation Battle 26018: Execute action[339]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:40:388NonePresentation Battle 26018: Execute action[339]: UnitAttack. EmpireIndex=7. Attacker=26141 (health=0.00), Defender=26128 (health=0.07). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:40:388NonePresentation Battle 26018: Execute action[339]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:40:681None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:GetReplacementPawnForDummy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:41:364NonePresentation Battle 26018: Execute action[340]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:41:604None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8563 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:59:42:496None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8563 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:59:42:779None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8563 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
00:59:44:421NonePresentation Battle 26018: Execute action[341]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:44:422NonePresentation Battle 26018: Execute action[342]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:44:422NonePresentation Battle 26018: Execute action[343]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:44:422NonePresentation Battle 26018: Execute action[344]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:44:422NonePresentation Battle 26018: Execute action[345]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:44:422NonePresentation Battle 26018: Execute action[346]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:44:422NonePresentation Battle 26018: Execute action[347]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:44:422NonePresentation Battle 26018: Execute action[348]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:44:422NonePresentation Battle 26018: Execute action[349]: NewRound. Round=5. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:44:422NonePresentation Battle 26018: Execute action[350]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:44:422NonePresentation Battle 26018: Execute action[351]: UpdateParticipant. EmpireIndex=0, ParticipantGuid=0, ParticipantGroup=Attacker (initialActionType: UpdateParticipant)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:44:423NonePresentation Battle 26018: Execute action[352]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:44:423NoneCould not find PresentationBattlePreview with armyEntityGUID=11481, targetEntityGUID=5333.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:44:423NonePresentation Battle 26018: Execute action[352]: UnitJoined. EmpireIndex=0. UnitGuid=26134, DestTile=[90, 14]. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:44:425NonePresentation Battle 26018: Execute action[352]: UnitJoined. EmpireIndex=0. UnitGuid=26271, DestTile=[89, 8]. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:44:426NonePresentation Battle 26018: Execute action[352]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:47:111None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:59:47:470NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:59:47:471NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:59:47:471NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:59:47:511NonePresentation Battle 26018: Execute action[353]: UnitAttack. EmpireIndex=0. Attacker=26128 (health=0.07), Defender=26139 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:47:511NonePresentation Battle 26018: Execute action[353]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:47:512NonePresentation Battle 26018: Execute action[354]: UnitRemoved. EmpireIndex=0. UnitGuid=26134, DestTile=[90, 14]. (initialActionType: UnitRemoved)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:47:512NonePresentation Battle 26018: Execute action[355]: UnitRemoved. EmpireIndex=0. UnitGuid=26271, DestTile=[89, 8]. (initialActionType: UnitRemoved)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:47:512NonePresentation Battle 26018: Execute action[356]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:47:515None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
00:59:48:623NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()
00:59:48:673NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:59:48:673NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:59:48:673NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:59:48:720NonePresentation Battle 26018: Execute action[357]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:48:720NonePresentation Battle 26018: Execute action[358]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:48:720NonePresentation Battle 26018: Execute action[359]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:48:720None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Persia #26039 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:59:48:720None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_KhmerEmpire #26124 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
00:59:48:720NonePresentation Battle 26018: Execute action[359]: UnitMove. EmpireIndex=0. UnitGuid=26036, DestTile=[92, 16]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:48:720NonePresentation Battle 26018: Execute action[359]: UnitGoto. EmpireIndex=0. UnitGuid=26036, DestTile=[92, 16]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:48:720NonePresentation Battle 26018: Execute action[359]: UnitMove. EmpireIndex=0. UnitGuid=26037, DestTile=[92, 16]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:48:721NonePresentation Battle 26018: Execute action[359]: UnitGoto. EmpireIndex=0. UnitGuid=26037, DestTile=[94, 17]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:48:721NonePresentation Battle 26018: Execute action[359]: UnitGoto. EmpireIndex=0. UnitGuid=26037, DestTile=[94, 16]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:48:721NonePresentation Battle 26018: Execute action[359]: UnitGoto. EmpireIndex=0. UnitGuid=26037, DestTile=[93, 15]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:48:721NonePresentation Battle 26018: Execute action[359]: UnitGoto. EmpireIndex=0. UnitGuid=26037, DestTile=[92, 15]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:48:721NonePresentation Battle 26018: Execute action[359]: UnitGoto. EmpireIndex=0. UnitGuid=26037, DestTile=[92, 16]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:48:721NonePresentation Battle 26018: Execute action[359]: UnitMove. EmpireIndex=0. UnitGuid=26038, DestTile=[92, 16]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:48:721NonePresentation Battle 26018: Execute action[359]: UnitGoto. EmpireIndex=0. UnitGuid=26038, DestTile=[92, 16]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:48:721NonePresentation Battle 26018: Execute action[359]: UnitMove. EmpireIndex=0. UnitGuid=26128, DestTile=[93, 17]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:48:721NonePresentation Battle 26018: Execute action[359]: UnitGoto. EmpireIndex=0. UnitGuid=26128, DestTile=[93, 17]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:48:721NonePresentation Battle 26018: Execute action[359]: UnitMove. EmpireIndex=0. UnitGuid=26129, DestTile=[93, 17]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:48:721NonePresentation Battle 26018: Execute action[359]: UnitGoto. EmpireIndex=0. UnitGuid=26129, DestTile=[92, 16]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:48:721NonePresentation Battle 26018: Execute action[359]: UnitGoto. EmpireIndex=0. UnitGuid=26129, DestTile=[92, 17]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:48:721NonePresentation Battle 26018: Execute action[359]: UnitGoto. EmpireIndex=0. UnitGuid=26129, DestTile=[93, 17]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:48:721NonePresentation Battle 26018: Execute action[359]: UnitMove. EmpireIndex=0. UnitGuid=26131, DestTile=[94, 18]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:48:722NonePresentation Battle 26018: Execute action[359]: UnitGoto. EmpireIndex=0. UnitGuid=26131, DestTile=[94, 18]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:48:722NonePresentation Battle 26018: Execute action[359]: UnitMove. EmpireIndex=0. UnitGuid=26133, DestTile=[90, 14]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:48:722NonePresentation Battle 26018: Execute action[359]: UnitGoto. EmpireIndex=0. UnitGuid=26133, DestTile=[89, 14]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:48:722NonePresentation Battle 26018: Execute action[359]: UnitGoto. EmpireIndex=0. UnitGuid=26133, DestTile=[90, 14]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:48:722NonePresentation Battle 26018: Execute action[359]: UnitMove. EmpireIndex=0. UnitGuid=26125, DestTile=[91, 14]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:48:723NonePresentation Battle 26018: Execute action[359]: UnitGoto. EmpireIndex=0. UnitGuid=26125, DestTile=[90, 16]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:48:723NonePresentation Battle 26018: Execute action[359]: UnitGoto. EmpireIndex=0. UnitGuid=26125, DestTile=[89, 16]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:48:723NonePresentation Battle 26018: Execute action[359]: UnitGoto. EmpireIndex=0. UnitGuid=26125, DestTile=[88, 16]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:48:723NonePresentation Battle 26018: Execute action[359]: UnitGoto. EmpireIndex=0. UnitGuid=26125, DestTile=[87, 17]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:48:723NonePresentation Battle 26018: Execute action[359]: UnitGoto. EmpireIndex=0. UnitGuid=26125, DestTile=[87, 16]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:48:723NonePresentation Battle 26018: Execute action[359]: UnitGoto. EmpireIndex=0. UnitGuid=26125, DestTile=[87, 15]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:48:723NonePresentation Battle 26018: Execute action[359]: UnitGoto. EmpireIndex=0. UnitGuid=26125, DestTile=[88, 15]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:48:723NonePresentation Battle 26018: Execute action[359]: UnitGoto. EmpireIndex=0. UnitGuid=26125, DestTile=[89, 14]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:48:723NonePresentation Battle 26018: Execute action[359]: UnitGoto. EmpireIndex=0. UnitGuid=26125, DestTile=[90, 14]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:48:723NonePresentation Battle 26018: Execute action[359]: UnitGoto. EmpireIndex=0. UnitGuid=26125, DestTile=[91, 14]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:48:723NonePresentation Battle 26018: Execute action[360]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:48:774NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:59:48:774NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:59:48:774NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:59:48:852NonePresentation Battle 26018: Execute action[361]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
00:59:48:852None[Preview] PresentationArmy PresentationArmy #11481 of empire 0 #11481 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:48:853None[Preview] PresentationArmy PresentationArmy #11481 of empire 0 #11481 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:48:854None[Preview] PresentationArmy PresentationArmy #6780 of empire 0 #6780 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:48:854None[Preview] PresentationArmy PresentationArmy #6780 of empire 0 #6780 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:48:856None[Preview] PresentationArmy PresentationArmy #19829 of empire 0 #19829 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:48:856None[Preview] PresentationArmy PresentationArmy #19829 of empire 0 #19829 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:48:858None[Preview] PresentationArmy PresentationArmy #20159 of empire 0 #20159 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:48:858None[Preview] PresentationArmy PresentationArmy #20159 of empire 0 #20159 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:48:860None[Preview] PresentationArmy PresentationArmy #15330 of empire 0 #15330 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:48:860None[Preview] PresentationArmy PresentationArmy #15330 of empire 0 #15330 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:48:863None[Preview] PresentationArmy PresentationArmy #17804 of empire 0 #17804 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:48:863None[Preview] PresentationArmy PresentationArmy #17804 of empire 0 #17804 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:48:863None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #11481 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:48:864None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #13485 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:48:864None[Preview] PresentationArmy LandUnit_Era1_Common_Archers #13485 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:48:864None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #6780 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:48:864None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #19829 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:48:864None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #20159 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:48:864None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #15330 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:48:864None[Preview] PresentationArmy NavalUnit_Era3_Common_Cog #17804 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:48:864None[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #17125 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:48:864None[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #17125 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:48:864NoneCould not find PresentationBattlePreview with armyEntityGUID=11481, targetEntityGUID=5333.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:48:864NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
00:59:48:865NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
00:59:48:865NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
00:59:48:865NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
00:59:49:000NoneAI Synchronization took 50.7978ms at frame 69974 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:59:50:177NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:59:50:177NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:59:50:177NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:59:50:584NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
00:59:50:584NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
00:59:50:584NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
00:59:50:845NoneArmy 19968 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
00:59:50:845NoneArmy 15683 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
00:59:50:845NoneArmy 25655 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
00:59:50:867NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:873NoneCan't find entity 23542 of ongoing task. Fails the task 12912.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:873NoneCan't find entity 4774 of ongoing task. Fails the task 14176.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:896NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:897NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:897NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:897NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:897NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:897NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:50:897NoneUnhandled constructible type: Consulate
Amplitude.Mercury.AI.Brain.AnalysisData.Settlement.SettlementData:CanBuildConstructible(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
00:59:51:068NoneAI Synchronization took 50.4888ms at frame 70003 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
00:59:58:898NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
01:00:00:200NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:00:00:200NoneCreatePresentationBattlePreview attacker #25649, defender #18596, ticketnumber #129841.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:00:00:208NoneCannot go from [106, 19] to [106, 17] - defaulting
Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.RuntimeParameterInfo)
01:00:00:223NoneRequestAsyncOperation_Completed for ticket #129841.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
01:00:00:223NonePreparePresentationBattlePreview attacker #25649, defender #18596, battle #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
01:00:00:223NoneRequestAsyncOperation_Dismissed for ticket #129841.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
01:00:00:745NoneDisplayPresentationBattlePreview attacker 25649, defender 18596
Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()
01:00:00:745None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #25649 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:00:00:745None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_OttomanEmpire #25649 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:00:00:745None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #25649 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:00:00:745None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #18596 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:00:00:745None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #18596 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:00:00:745None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #18596 SetHiddenByFlag finished (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:00:00:745None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #18596 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:00:00:749None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #22096 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:00:00:769None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #21721 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:00:00:770None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #18595 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:00:00:882NonePreview Loading completed attacker 25649, defender 18596
Amplitude.Mercury.Presentation.PresentationBattlePreview:OnLoadingCompleted()
01:00:01:068NoneKeepPresentationBattlePreviewDefenders for ticket #129841 with current ticket #129841.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
01:00:01:068NoneLockPresentationBattlePreview attacker #25649, defender #18596, battlePreviewId 129841
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
01:00:01:068NoneHidePresentationBattlePreview attacker #25649, defender #18596
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
01:00:01:068None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #25649 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:00:01:068None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #25649 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:00:01:068None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #18596 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:00:01:068None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #18596 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:00:01:068None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #18596 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:00:01:068None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_OttomanEmpire #14029 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:00:01:068None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_KhmerEmpire #13822 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:00:01:068None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_KhmerEmpire #13778 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:00:01:068None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_OttomanEmpire #13431 visual status as Hidden (previous visual status: Preview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:00:01:068None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #23738 visual status as Hidden (previous visual status: OpponentPreview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:00:01:068None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #22499 visual status as Hidden (previous visual status: OpponentPreview)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:00:02:241NonePresentation Battle 26443: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:02:241NonePresentation Battle 26443: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:02:242NonePresentation Battle 26443: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=19827. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:02:242None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #19827 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:00:02:242NonePresentation Battle 26443: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:02:242NonePresentation Battle 26443: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=25649, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:02:242None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #25649 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:00:02:242NonePresentation Battle 26443: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=19827, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:02:242None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #19827 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:00:02:242NonePresentation Battle 26443: Execute action[5]: ParticipantJoined. EmpireIndex=7, Guid=18596, Group=Defender, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:02:242None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #18596 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:00:02:242NonePresentation Battle 26443: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:02:243NonePresentation Battle 26443: Execute action[6]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:02:243NonePresentation Battle 26443: Execute action[7]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=14 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:02:245NonePresentation Battle 26443: Execute action[8]: ReportDeploymentZone. EmpireIndex=7, Group=Defender, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:02:245NonePresentation Battle 26443: Execute action[9]: StartConfirmation. EmpireIndex=7 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:02:255NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
01:00:03:936NonePresentation Battle 26443: Execute action[10]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:04:153NonePresentation Battle 26443: Execute action[11]: ContenderConfirmed. EmpireIndex=7 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:04:153NonePresentation Battle 26443: Execute action[12]: StartDeployment (initialActionType: StartDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:04:153NonePresentation Battle 26443: Execute action[13]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=25649, ParticipantGroup=Attacker, unitCount=4 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:04:157NonePresentation Battle 26443: Execute action[13]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:04:223NonePresentation Battle 26443: Execute action[14]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=19827, ParticipantGroup=Attacker, unitCount=4 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:04:227NonePresentation Battle 26443: Execute action[14]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:04:272NonePresentation Battle 26443: Execute action[15]: ParticipantUnitCreation. EmpireIndex=7, ParticipantGuid=18596, ParticipantGroup=Defender, unitCount=5 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:04:273None[Preview] Force PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #26448 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
01:00:04:275None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #26447 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
01:00:04:276NonePresentation Battle 26443: Execute action[15]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:04:300None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #26446 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
01:00:04:302None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #26445 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
01:00:04:325None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #26444 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:00:04:325None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #26444 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
01:00:04:349NonePresentation Battle 26443: Execute action[16]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:04:350NonePresentation Battle 26443: Execute action[17]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:04:741NonePresentation Battle 26443: Execute action[18]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:04:963NonePresentation Battle 26443: Execute action[19]: EndUnstack. EmpireIndex=7. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:04:963NonePresentation Battle 26443: Execute action[20]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:05:060NonePresentation Battle 26443: Execute action[21]: ParticipantDeployed (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:05:061None[Preview] PresentationArmy PresentationArmy #25649 of empire 0 #25649 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:00:05:061None[Preview] PresentationArmy PresentationArmy #25649 of empire 0 #25649 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:00:05:061None[Preview] PresentationArmy PresentationArmy #18596 of empire 7 #18596 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:00:05:061None[Preview] PresentationArmy PresentationArmy #18596 of empire 7 #18596 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:00:05:061None[Preview] PresentationArmy PresentationArmy #19827 of empire 0 #19827 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:00:05:061None[Preview] PresentationArmy PresentationArmy #19827 of empire 0 #19827 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:00:05:061NonePresentation Battle 26443: Execute action[21]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:05:062NonePresentation Battle 26443: Execute action[22]: EndDeployment. EmpireIndex=7. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:05:062NonePresentation Battle 26443: Execute action[22]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:06:953NonePresentation Battle 26443: Execute action[23]: UnitTeleport. EmpireIndex=0. UnitGuid=26449, DestTile=[105, 17]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:06:953NonePresentation Battle 26443: Execute action[24]: UnitTeleport. EmpireIndex=0. UnitGuid=26523, DestTile=[104, 17]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:09:050NonePresentation Battle 26443: Execute action[25]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:09:050NonePresentation Battle 26443: Execute action[25]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:09:050NonePresentation Battle 26443: Execute action[26]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:09:051None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #22096 visual status as Hidden (previous visual status: OpponentDeployment)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:00:09:051None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #21721 visual status as Hidden (previous visual status: OpponentDeployment)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:00:09:051None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #18595 visual status as Hidden (previous visual status: OpponentDeployment)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:00:09:051None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #23738 visual status as Hidden (previous visual status: OpponentDeployment)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:00:09:051None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #22499 visual status as Hidden (previous visual status: OpponentDeployment)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:00:09:144NonePresentation Battle 26443: Execute action[27]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:09:145NonePresentation Battle 26443: Execute action[27]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:09:145NonePresentation Battle 26443: Execute action[28]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=14 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:09:145NonePresentation Battle 26443: Execute action[29]: ReportDeploymentZone. EmpireIndex=7, Group=Defender, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:09:145NonePresentation Battle 26443: Execute action[30]: BattleGrown. MaximumRoundCount=12 (initialActionType: BattleGrown)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:09:145None[Preview] PresentationArmy PresentationArmy #25649 of empire 0 #25649 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:00:09:145None[Preview] PresentationArmy PresentationArmy #18596 of empire 7 #18596 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:00:09:145None[Preview] PresentationArmy PresentationArmy #19827 of empire 0 #19827 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:00:09:145None[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #20822 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:00:09:145None[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #20822 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:00:09:145NonePresentation Battle 26443: Execute action[31]: NewRound. Round=0. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:09:146NonePresentation Battle 26443: Execute action[32]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:09:146NoneReleasePresentationBattlePreview attacker #25649, defender #18596
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:00:09:146None[Preview] PresentationArmy PresentationArmy #25649 of empire 0 #25649 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:00:09:146None[Preview] PresentationArmy PresentationArmy #18596 of empire 7 #18596 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:00:09:146None[Preview] PresentationArmy PresentationArmy #18596 of empire 7 #18596 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:00:09:149NonePresentation Battle 26443: Execute action[32]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:09:156UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGameSelection/BattleScreen/Content/_BattleStatus/_BattleTurns/Container/CapsulesGroup/_TurnCapsuleSample|UIAnimatorComponent)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play() Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play() Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleTurns:RefreshCapsules(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleTurns:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.UI.Windows.UIContainer:RefreshNow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
01:00:09:156UI Steam[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGameSelection/BattleScreen/Content/_BattleStatus/_BattleTurns/Container/CapsulesGroup/Item001|UIAnimatorComponent)
Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play() Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play() Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleTurns:RefreshCapsules(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleTurns:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.BattleScreen:Refresh() Amplitude.UI.Windows.UIContainer:RefreshNow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
01:00:10:919None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
01:00:11:623None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
01:00:12:242None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
01:00:12:954NonePresentation Battle 26443: Execute action[33]: UnitAttack. EmpireIndex=0. Attacker=26449 (health=1.00), Defender=26445 (health=0.53). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:12:954NonePresentation Battle 26443: Execute action[33]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:12:957None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
01:00:13:245None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8253 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:00:13:320None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8259 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:00:13:320None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8254 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:00:13:343None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8252 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:00:13:369None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8258 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:00:13:369None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8257 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:00:13:393None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8256 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:00:13:440None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8255 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:00:13:488None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8251 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:00:13:883None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
01:00:14:237NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:00:14:237NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:00:14:237NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:00:14:266NonePresentation Battle 26443: Execute action[34]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:14:266NonePresentation Battle 26443: Execute action[35]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:14:266NonePresentation Battle 26443: Execute action[36]: UnitAttack. EmpireIndex=0. Attacker=26523 (health=1.00), Defender=26448 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:14:267NonePresentation Battle 26443: Execute action[36]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:14:557None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8265 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:00:14:578None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8268 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:00:14:578None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8261 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:00:14:605None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8264 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:00:14:652None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8260 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:00:14:701None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8266 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:00:14:701None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8262 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:00:14:778None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8267 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:00:14:778None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8263 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:00:15:119None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
01:00:15:547None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
01:00:15:568NonePresentation Battle 26443: Execute action[37]: UnitAttack. EmpireIndex=0. Attacker=26450 (health=1.00), Defender=26446 (health=0.27). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:15:569NonePresentation Battle 26443: Execute action[37]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:15:569NonePresentation Battle 26443: Execute action[38]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:15:569NonePresentation Battle 26443: Execute action[39]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:15:830None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8960 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:00:15:856None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8961 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:00:15:881None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8957 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:00:15:906None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8965 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:00:15:906None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8958 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:00:15:983None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8963 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:00:16:010None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8962 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:00:16:034None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8964 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:00:16:062None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8959 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:00:16:784NonePresentation Battle 26443: Execute action[40]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:16:784NonePresentation Battle 26443: Execute action[41]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:18:674None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
01:00:21:769NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
01:00:23:594NonePresentation Battle 26443: Execute action[42]: UnitMove. EmpireIndex=0. UnitGuid=26525, DestTile=[105, 16]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:23:594NonePresentation Battle 26443: Execute action[42]: UnitGoto. EmpireIndex=0. UnitGuid=26525, DestTile=[103, 17]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:23:595NonePresentation Battle 26443: Execute action[42]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:23:595NonePresentation Battle 26443: Execute action[42]: UnitGoto. EmpireIndex=0. UnitGuid=26525, DestTile=[104, 16]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:23:595NonePresentation Battle 26443: Execute action[42]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:23:595NonePresentation Battle 26443: Execute action[42]: UnitGoto. EmpireIndex=0. UnitGuid=26525, DestTile=[105, 16]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:23:595NonePresentation Battle 26443: Execute action[42]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:25:413NonePresentation Battle 26443: Execute action[43]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:30:304NonePresentation Battle 26443: Execute action[44]: UnitMove. EmpireIndex=0. UnitGuid=26451, DestTile=[106, 19]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:30:304NonePresentation Battle 26443: Execute action[44]: UnitGoto. EmpireIndex=0. UnitGuid=26451, DestTile=[106, 18]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:30:305NonePresentation Battle 26443: Execute action[44]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:30:305NonePresentation Battle 26443: Execute action[44]: UnitGoto. EmpireIndex=0. UnitGuid=26451, DestTile=[105, 19]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:30:305NonePresentation Battle 26443: Execute action[44]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:30:305NonePresentation Battle 26443: Execute action[44]: UnitGoto. EmpireIndex=0. UnitGuid=26451, DestTile=[106, 19]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:30:305NonePresentation Battle 26443: Execute action[44]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:31:832NonePresentation Battle 26443: Execute action[45]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:32:300None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
01:00:32:716NonePresentation Battle 26443: Execute action[46]: UnitAttack. EmpireIndex=0. Attacker=26525 (health=0.83), Defender=26445 (health=0.35). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:32:717NonePresentation Battle 26443: Execute action[46]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:32:743None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
01:00:32:990None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
01:00:34:218NonePresentation Battle 26443: Execute action[47]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:34:219NonePresentation Battle 26443: Execute action[48]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:34:316NonePresentation Battle 26443: Execute action[49]: EndEmpireRound. EmpireIndex=0. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:34:503NonePresentation Battle 26443: Execute action[50]: UpdateBattleUnits. EmpireIndex=0, unitCount=8 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:34:503NonePresentation Battle 26443: Execute action[51]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:34:630NonePresentation Battle 26443: Execute action[52]: StartEmpireRound. EmpireIndex=7. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:34:630NoneCould not find PresentationBattlePreview with armyEntityGUID=25649, targetEntityGUID=18596.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:00:34:631None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #26447 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:00:34:631NonePresentation Battle 26443: Execute action[52]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:34:631NonePresentation Battle 26443: Execute action[53]: UnitMoveAndAttack. EmpireIndex=7. Attacker=26444, DestTile=[108, 17]/[108, 17] (health=1.00), Defender =26450 (health =0.86). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:34:631NonePresentation Battle 26443: Execute action[53]: UnitMove. EmpireIndex=7. UnitGuid=26444, DestTile=[108, 17]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:34:631NonePresentation Battle 26443: Execute action[53]: UnitGoto. EmpireIndex=7. UnitGuid=26444, DestTile=[108, 16]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:34:631NonePresentation Battle 26443: Execute action[53]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:34:631NonePresentation Battle 26443: Execute action[53]: UnitGoto. EmpireIndex=7. UnitGuid=26444, DestTile=[108, 17]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:34:631NonePresentation Battle 26443: Execute action[53]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:34:631NonePresentation Battle 26443: Execute action[53]: UnitAttack. EmpireIndex=7. Attacker=26444 (health=1.00), Defender=26450 (health=0.86). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:34:632NonePresentation Battle 26443: Execute action[53]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:34:687NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:00:34:688NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:00:34:688NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:00:35:597NonePresentation Battle 26443: Execute action[54]: UnitAttack. EmpireIndex=7. Attacker=26446 (health=0.00), Defender=26450 (health=0.73). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:35:597NonePresentation Battle 26443: Execute action[54]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:35:951NonePresentation Battle 26443: Execute action[55]: UnitAttack. EmpireIndex=7. Attacker=26445 (health=0.07), Defender=26525 (health=0.73). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:35:951NonePresentation Battle 26443: Execute action[55]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:36:260None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_KhmerEmpire_Common_Pikemen_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:00:36:310NonePresentation Battle 26443: Execute action[56]: UnitMoveAndAttack. EmpireIndex=7. Attacker=26447, DestTile=[106, 17]/[106, 17] (health=0.45), Defender =26450 (health =0.63). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:36:310NonePresentation Battle 26443: Execute action[56]: UnitMove. EmpireIndex=7. UnitGuid=26447, DestTile=[106, 17]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:36:311NonePresentation Battle 26443: Execute action[56]: UnitGoto. EmpireIndex=7. UnitGuid=26447, DestTile=[106, 17]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:36:311NonePresentation Battle 26443: Execute action[56]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:36:311NonePresentation Battle 26443: Execute action[56]: UnitAttack. EmpireIndex=7. Attacker=26447 (health=0.45), Defender=26450 (health=0.63). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:36:311NonePresentation Battle 26443: Execute action[56]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:36:334None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_KhmerEmpire_Common_Pikemen_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:00:36:406None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_KhmerEmpire_Common_Pikemen_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:00:36:431None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:GetReplacementPawnForDummy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:00:36:979NonePresentation Battle 26443: Execute action[57]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:37:623None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
01:00:38:774None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:GetReplacementPawnForDummy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:00:39:243None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8965 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:00:39:289None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:GetReplacementPawnForDummy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:00:39:411None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8961 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:00:39:600None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8965 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:00:41:281None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8965 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:00:41:281None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8962 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:00:41:305None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8961 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:00:41:378None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8963 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:00:41:739None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:GetReplacementPawnForDummy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:00:44:635NonePresentation Battle 26443: Execute action[58]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:44:635NonePresentation Battle 26443: Execute action[59]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:44:636NonePresentation Battle 26443: Execute action[60]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:44:636NonePresentation Battle 26443: Execute action[61]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:44:636NonePresentation Battle 26443: Execute action[62]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:44:636NonePresentation Battle 26443: Execute action[63]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:44:701None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
01:00:44:746NonePresentation Battle 26443: Execute action[64]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:44:746NonePresentation Battle 26443: Execute action[65]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:44:746NonePresentation Battle 26443: Execute action[66]: NewRound. Round=1. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:44:746NonePresentation Battle 26443: Execute action[67]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:44:746NoneCould not find PresentationBattlePreview with armyEntityGUID=25649, targetEntityGUID=18596.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:00:44:746None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #26444 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:00:44:747NonePresentation Battle 26443: Execute action[67]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:45:559None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
01:00:46:141None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
01:00:46:415NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:00:46:416NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:00:46:416NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:00:46:451NonePresentation Battle 26443: Execute action[68]: UnitAttack. EmpireIndex=0. Attacker=26523 (health=1.00), Defender=26447 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:46:451NonePresentation Battle 26443: Execute action[68]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:46:737None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8260 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:00:46:759None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8267 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:00:46:783None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8266 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:00:46:783None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8264 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:00:46:878None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8265 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:00:46:950None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8268 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:00:46:950None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8262 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:00:46:950None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8261 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:00:46:972None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8263 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:00:47:760NonePresentation Battle 26443: Execute action[69]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:47:760NonePresentation Battle 26443: Execute action[70]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:48:061NonePresentation Battle 26443: Execute action[71]: UnitMove. EmpireIndex=0. UnitGuid=26449, DestTile=[106, 17]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:48:062NonePresentation Battle 26443: Execute action[71]: UnitGoto. EmpireIndex=0. UnitGuid=26449, DestTile=[106, 17]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:48:062NonePresentation Battle 26443: Execute action[71]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:49:770NonePresentation Battle 26443: Execute action[72]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:50:115None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
01:00:50:228NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:00:50:228NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:00:50:228NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:00:50:259NonePresentation Battle 26443: Execute action[73]: UnitAttack. EmpireIndex=0. Attacker=26525 (health=0.54), Defender=26445 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:50:260NonePresentation Battle 26443: Execute action[73]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:51:868NonePresentation Battle 26443: Execute action[74]: UnitMove. EmpireIndex=0. UnitGuid=26452, DestTile=[108, 18]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:51:868NonePresentation Battle 26443: Execute action[74]: UnitGoto. EmpireIndex=0. UnitGuid=26452, DestTile=[108, 18]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:51:868NonePresentation Battle 26443: Execute action[74]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:52:162NonePresentation Battle 26443: Execute action[75]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:52:162NonePresentation Battle 26443: Execute action[76]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:53:166NonePresentation Battle 26443: Execute action[77]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:57:675NonePresentation Battle 26443: Execute action[78]: UnitMove. EmpireIndex=0. UnitGuid=26450, DestTile=[107, 17]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:57:675NonePresentation Battle 26443: Execute action[78]: UnitGoto. EmpireIndex=0. UnitGuid=26450, DestTile=[106, 17]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:57:675NonePresentation Battle 26443: Execute action[78]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:57:675NonePresentation Battle 26443: Execute action[78]: UnitGoto. EmpireIndex=0. UnitGuid=26450, DestTile=[107, 17]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:57:676NonePresentation Battle 26443: Execute action[78]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:59:268None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
01:00:59:569NonePresentation Battle 26443: Execute action[79]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:59:668NonePresentation Battle 26443: Execute action[80]: UnitAttack. EmpireIndex=0. Attacker=26452 (health=0.97), Defender=26444 (health=0.42). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:59:669NonePresentation Battle 26443: Execute action[80]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:00:59:719None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
01:01:01:573NonePresentation Battle 26443: Execute action[81]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:01:573NonePresentation Battle 26443: Execute action[82]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:05:482NonePresentation Battle 26443: Execute action[83]: UnitMove. EmpireIndex=0. UnitGuid=26526, DestTile=[107, 16]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:05:482NonePresentation Battle 26443: Execute action[83]: UnitGoto. EmpireIndex=0. UnitGuid=26526, DestTile=[106, 18]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:05:482NonePresentation Battle 26443: Execute action[83]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:05:482NonePresentation Battle 26443: Execute action[83]: UnitGoto. EmpireIndex=0. UnitGuid=26526, DestTile=[106, 17]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:05:483NonePresentation Battle 26443: Execute action[83]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:05:483NonePresentation Battle 26443: Execute action[83]: UnitGoto. EmpireIndex=0. UnitGuid=26526, DestTile=[107, 16]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:05:483NonePresentation Battle 26443: Execute action[83]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:07:082NonePresentation Battle 26443: Execute action[84]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:08:583NonePresentation Battle 26443: Execute action[85]: UnitMove. EmpireIndex=0. UnitGuid=26524, DestTile=[107, 18]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:08:583NonePresentation Battle 26443: Execute action[85]: UnitGoto. EmpireIndex=0. UnitGuid=26524, DestTile=[106, 18]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:08:584NonePresentation Battle 26443: Execute action[85]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:08:584NonePresentation Battle 26443: Execute action[85]: UnitGoto. EmpireIndex=0. UnitGuid=26524, DestTile=[107, 18]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:08:584NonePresentation Battle 26443: Execute action[85]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:09:299NonePresentation Battle 26443: Execute action[86]: EndEmpireRound. EmpireIndex=0. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:10:044NonePresentation Battle 26443: Execute action[87]: UpdateBattleUnits. EmpireIndex=0, unitCount=8 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:10:044NonePresentation Battle 26443: Execute action[88]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:10:115NonePresentation Battle 26443: Execute action[89]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:10:115NonePresentation Battle 26443: Execute action[90]: StartEmpireRound. EmpireIndex=7. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:10:116NoneCould not find PresentationBattlePreview with armyEntityGUID=25649, targetEntityGUID=18596.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:01:10:116NonePresentation Battle 26443: Execute action[90]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:10:209NonePresentation Battle 26443: Execute action[91]: UnitMoveAndAttack. EmpireIndex=7. Attacker=26444, DestTile=[108, 16]/[108, 16] (health=0.42), Defender =26526 (health =0.92). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:10:209NonePresentation Battle 26443: Execute action[91]: UnitMove. EmpireIndex=7. UnitGuid=26444, DestTile=[108, 16]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:10:209NonePresentation Battle 26443: Execute action[91]: UnitGoto. EmpireIndex=7. UnitGuid=26444, DestTile=[108, 16]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:10:210NonePresentation Battle 26443: Execute action[91]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:10:210NonePresentation Battle 26443: Execute action[91]: UnitAttack. EmpireIndex=7. Attacker=26444 (health=0.42), Defender=26526 (health=0.92). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:10:210NonePresentation Battle 26443: Execute action[91]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:10:443None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
01:01:10:557None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
01:01:10:882NonePresentation Battle 26443: Execute action[92]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:13:804NonePresentation Battle 26443: Execute action[93]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:13:804NonePresentation Battle 26443: Execute action[94]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:13:804NonePresentation Battle 26443: Execute action[95]: NewRound. Round=2. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:13:805NonePresentation Battle 26443: Execute action[96]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:13:805NoneCould not find PresentationBattlePreview with armyEntityGUID=25649, targetEntityGUID=18596.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:01:13:805NonePresentation Battle 26443: Execute action[96]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:16:789None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
01:01:17:447None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
01:01:18:080NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:01:18:081NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:01:18:081NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:01:18:105None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
01:01:18:124NonePresentation Battle 26443: Execute action[97]: UnitAttack. EmpireIndex=0. Attacker=26449 (health=1.00), Defender=26444 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:18:124NonePresentation Battle 26443: Execute action[97]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:18:125NonePresentation Battle 26443: Execute action[98]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:18:425None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8256 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:01:18:521None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8257 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:01:18:521None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8251 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:01:18:545None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8259 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:01:18:569None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8253 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:01:18:591None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8258 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:01:18:591None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8252 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:01:18:615None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8255 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:01:18:637None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=8254 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:01:19:384NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:01:19:384NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:01:19:384NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:01:19:483NonePresentation Battle 26443: Execute action[99]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:19:483NonePresentation Battle 26443: Execute action[100]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:19:483NonePresentation Battle 26443: Execute action[101]: BattleResult. WinnerGroup=Attacker, VictoryType=Extermination (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:19:483NonePresentation Battle 26443: Execute action[101]: UnitMove. EmpireIndex=0. UnitGuid=26449, DestTile=[106, 18]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:19:483NonePresentation Battle 26443: Execute action[101]: UnitGoto. EmpireIndex=0. UnitGuid=26449, DestTile=[106, 18]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:19:483NonePresentation Battle 26443: Execute action[101]: UnitMove. EmpireIndex=0. UnitGuid=26450, DestTile=[106, 18]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:19:484NonePresentation Battle 26443: Execute action[101]: UnitGoto. EmpireIndex=0. UnitGuid=26450, DestTile=[106, 17]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:19:484NonePresentation Battle 26443: Execute action[101]: UnitGoto. EmpireIndex=0. UnitGuid=26450, DestTile=[106, 18]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:19:484NonePresentation Battle 26443: Execute action[101]: UnitMove. EmpireIndex=0. UnitGuid=26451, DestTile=[106, 18]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:19:484NonePresentation Battle 26443: Execute action[101]: UnitGoto. EmpireIndex=0. UnitGuid=26451, DestTile=[106, 18]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:19:484NonePresentation Battle 26443: Execute action[101]: UnitMove. EmpireIndex=0. UnitGuid=26452, DestTile=[106, 18]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:19:484NonePresentation Battle 26443: Execute action[101]: UnitGoto. EmpireIndex=0. UnitGuid=26452, DestTile=[107, 18]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:19:484NonePresentation Battle 26443: Execute action[101]: UnitGoto. EmpireIndex=0. UnitGuid=26452, DestTile=[106, 18]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:19:484NonePresentation Battle 26443: Execute action[101]: UnitMove. EmpireIndex=0. UnitGuid=26523, DestTile=[105, 17]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:19:485NonePresentation Battle 26443: Execute action[101]: UnitGoto. EmpireIndex=0. UnitGuid=26523, DestTile=[105, 17]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:19:485NonePresentation Battle 26443: Execute action[101]: UnitMove. EmpireIndex=0. UnitGuid=26524, DestTile=[105, 17]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:19:485NonePresentation Battle 26443: Execute action[101]: UnitGoto. EmpireIndex=0. UnitGuid=26524, DestTile=[106, 18]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:19:485NonePresentation Battle 26443: Execute action[101]: UnitGoto. EmpireIndex=0. UnitGuid=26524, DestTile=[105, 17]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:19:485NonePresentation Battle 26443: Execute action[101]: UnitMove. EmpireIndex=0. UnitGuid=26525, DestTile=[105, 17]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:19:485NonePresentation Battle 26443: Execute action[101]: UnitGoto. EmpireIndex=0. UnitGuid=26525, DestTile=[105, 17]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:19:485NonePresentation Battle 26443: Execute action[101]: UnitMove. EmpireIndex=0. UnitGuid=26526, DestTile=[105, 17]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:19:486NonePresentation Battle 26443: Execute action[101]: UnitGoto. EmpireIndex=0. UnitGuid=26526, DestTile=[106, 17]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:19:486NonePresentation Battle 26443: Execute action[101]: UnitGoto. EmpireIndex=0. UnitGuid=26526, DestTile=[105, 17]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:19:486NonePresentation Battle 26443: Execute action[102]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:19:643NonePresentation Battle 26443: Execute action[103]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:01:19:643None[Preview] PresentationArmy PresentationArmy #25649 of empire 0 #25649 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:01:19:643None[Preview] PresentationArmy PresentationArmy #25649 of empire 0 #25649 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:01:19:645None[Preview] PresentationArmy PresentationArmy #19827 of empire 0 #19827 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:01:19:645None[Preview] PresentationArmy PresentationArmy #19827 of empire 0 #19827 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:01:19:647None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #25649 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:01:19:647None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #19827 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:01:19:647None[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #20822 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:01:19:647None[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #20822 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:01:19:647NoneCould not find PresentationBattlePreview with armyEntityGUID=25649, targetEntityGUID=18596.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:01:19:647NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
01:01:21:887NoneArmy 18596 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
01:01:28:717NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:01:28:717NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:01:28:717NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:01:30:418NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:01:30:418NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:01:30:418NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:01:30:510NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:01:30:510NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:01:30:510NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:01:36:231NoneAI Synchronization took 49.8089ms at frame 70484 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:01:36:234NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:01:36:235NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:01:36:235NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:01:37:625NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:01:37:625NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:01:37:625NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:01:38:227NoneAI Synchronization took 57.8541ms at frame 70496 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:01:40:763NoneAI Synchronization took 47.1405ms at frame 70502 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:01:40:767NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:01:40:767NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:01:40:767NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:01:45:046NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:01:45:046NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:01:45:046NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:01:45:164NoneAI Synchronization took 50.2002ms at frame 70517 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:01:49:680NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
01:01:55:101NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
01:01:59:589NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:01:59:590NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:01:59:590NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:01:59:607NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
01:01:59:608NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
01:01:59:608NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
01:01:59:608NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
01:01:59:609NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
01:01:59:610None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #26615 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:01:59:613None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #26621 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:01:59:666NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:01:59:666NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:01:59:666NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:02:00:593NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:02:00:593NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:02:00:593NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:02:00:686NoneAI Synchronization took 48.6791ms at frame 70549 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:02:00:971NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
01:02:01:819NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:02:01:819NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:02:01:819NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:02:02:389NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:02:02:390NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:02:02:390NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:02:02:519NoneArmy 25392 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
01:02:02:592NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:02:02:593NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:02:02:593NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:02:02:901NoneThe AI decision process took 1.3 seconds to be executed (0.4 seconds of AI processing and 0.9 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
01:02:03:040NoneAI Synchronization took 45.5418ms at frame 70604 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:02:03:481None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #11567 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:02:03:497NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:02:03:498NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:02:03:498NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:02:03:509None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #26437 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:02:03:809NoneAI Synchronization took 50.8918ms at frame 70637 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:02:04:283None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_RomanEmpire #16516 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:02:04:309None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #23698 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:02:04:488NoneAI Synchronization took 46.7493ms at frame 70677 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:02:04:794NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:02:04:794NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:02:04:794NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:02:05:378NoneAI Synchronization took 48.0267ms at frame 70729 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:02:05:890NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
01:02:05:949NonePresentation Battle 26632: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:02:05:950NonePresentation Battle 26632: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:02:05:950NonePresentation Battle 26632: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=6. ParticipantGuid=24631. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:02:05:950None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #24631 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:02:05:950NonePresentation Battle 26632: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=26615. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:02:05:950None[Preview] PresentationArmy LandUnit_Era3_Mississippi_MississippiHeadHunters #26615 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:02:05:950NonePresentation Battle 26632: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=26015. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:02:05:950None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #26015 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:02:05:950NonePresentation Battle 26632: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=5041. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:02:05:950None[Preview] PresentationArmy LandUnit_Era3_Mississippi_MississippiHeadHunters #5041 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:02:05:950NonePresentation Battle 26632: Execute action[5]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=7022. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:02:05:950None[Preview] PresentationArmy LandUnit_Era3_Mississippi_MississippiHeadHunters #7022 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:02:05:950NonePresentation Battle 26632: Execute action[6]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=17456. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:02:05:950None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #17456 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:02:05:951NonePresentation Battle 26632: Execute action[7]: BattleLoaded. Loaded in progress=False, AdditionalData=786432, currentRound=0, maximumRoundCount=12 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:02:05:951NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:02:05:951NoneRestorePresentationBattlePreview created ticket #131670.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:02:05:951NonePresentation Battle 26632: Execute action[8]: ParticipantJoined. EmpireIndex=6, Guid=12516, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:02:05:951None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #12516 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:02:05:952NonePresentation Battle 26632: Execute action[9]: ParticipantJoined. EmpireIndex=6, Guid=26641, Group=Attacker, Modifiers=Besieger, Type=SiegeEngines UnitCount=0 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:02:05:952NonePresentation Battle 26632: Execute action[10]: ParticipantJoined. EmpireIndex=6, Guid=24631, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:02:05:952None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #24631 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:02:05:952NonePresentation Battle 26632: Execute action[11]: ParticipantJoined. EmpireIndex=3, Guid=26634, Group=Defender, Modifiers=Besieged, Type=Militia UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:02:05:952NonePresentation Battle 26632: Execute action[12]: ParticipantJoined. EmpireIndex=3, Guid=8420, Group=Defender, Modifiers=Besieged, Type=City UnitCount=0 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:02:05:953NonePresentation Battle 26632: Execute action[13]: ParticipantJoined. EmpireIndex=3, Guid=26615, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:02:05:953None[Preview] PresentationArmy LandUnit_Era3_Mississippi_MississippiHeadHunters #26615 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:02:05:953NonePresentation Battle 26632: Execute action[14]: ParticipantJoined. EmpireIndex=3, Guid=26015, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:02:05:953None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #26015 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:02:05:953NonePresentation Battle 26632: Execute action[15]: ParticipantJoined. EmpireIndex=3, Guid=5041, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:02:05:953None[Preview] PresentationArmy LandUnit_Era3_Mississippi_MississippiHeadHunters #5041 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:02:05:953NonePresentation Battle 26632: Execute action[16]: ParticipantJoined. EmpireIndex=3, Guid=7022, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:02:05:953None[Preview] PresentationArmy LandUnit_Era3_Mississippi_MississippiHeadHunters #7022 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:02:05:954NonePresentation Battle 26632: Execute action[17]: ParticipantJoined. EmpireIndex=3, Guid=17456, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:02:05:954None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #17456 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:02:05:954NonePresentation Battle 26632: Execute action[18]: StartSiege. EmpireIndex=6. (initialActionType: StartSiege)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:02:05:954NonePresentation Battle 26632: Execute action[18]: UpdateSiegeStatus. Stock=0.00, Net=8.00. (initialActionType: StartSiege)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:02:05:987NoneRequestRestoreAsyncOperation_Completed for ticket #131670.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
01:02:05:987NoneRestorePresentationBattlePreview skipped due to invalid battle #26632
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
01:02:05:987NoneRequestAsyncOperation_Dismissed for ticket #131670.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
01:02:06:106NoneAI Synchronization took 50.1667ms at frame 70773 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:02:06:150None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #8394 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:02:06:508None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #26838 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:02:06:839NonePresentation Battle 26632: Execute action[19]: ContinueSiegeFor. EmpireIndex=6. (initialActionType: ContinueSiegeFor)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:02:06:875None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #13485 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:02:07:008NoneAI Synchronization took 44.98ms at frame 70821 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:02:07:434NonePresentation Battle 26632: Execute action[20]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:02:07:434NonePresentation Battle 26632: Execute action[20]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:02:07:435NonePresentation Battle 26632: Execute action[21]: ReportDeploymentZone. EmpireIndex=6, Group=Attacker, deploymentTileCount=14 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:02:07:435NonePresentation Battle 26632: Execute action[22]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=39 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:02:07:435NonePresentation Battle 26632: Execute action[23]: StartConfirmation. EmpireIndex=6 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:02:07:783NoneAI Synchronization took 50.1863ms at frame 70856 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:02:08:040None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #17847 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:02:08:236None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_RomanEmpire #16516 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:02:08:238NonePresentation Battle 26632: Execute action[24]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:02:08:542NonePresentation Battle 26632: Execute action[25]: ContenderConfirmed. EmpireIndex=6 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:02:08:542NonePresentation Battle 26632: Execute action[26]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:02:08:542None[Preview] PresentationArmy LandUnit_Era3_Mississippi_MississippiHeadHunters #26615 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:02:08:542None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #26015 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:02:08:542None[Preview] PresentationArmy LandUnit_Era3_Mississippi_MississippiHeadHunters #5041 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:02:08:542None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #7022 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:02:08:542None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #17456 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:02:08:543None[Preview] PresentationArmy LandUnit_Era3_Mississippi_MississippiHeadHunters #26615 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:02:08:543None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #26015 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:02:08:543None[Preview] PresentationArmy LandUnit_Era3_Mississippi_MississippiHeadHunters #5041 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:02:08:543None[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #7022 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:02:08:543NoneReleasePresentationBattlePreview attacker #12516, defender #15817
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:02:08:543NoneHidePresentationBattlePreview attacker #12516, defender #15817
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
01:02:08:660NoneAI Synchronization took 48.0241ms at frame 70882 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:02:08:853None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #10929 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:02:09:176NoneArmy 12516 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
01:02:09:176NoneArmy 24631 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
01:02:09:447NoneAI Synchronization took 50.8579ms at frame 70915 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:02:09:890NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
01:02:10:298NoneAI Synchronization took 51.2719ms at frame 70938 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:02:11:189NoneAI Synchronization took 51.9255ms at frame 70956 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:02:11:690NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
01:02:12:140NoneAI Synchronization took 56.0442ms at frame 70966 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:02:12:195None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_RomanEmpire #16516 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:02:12:932NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:02:12:933NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:02:12:933NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:02:13:033NoneAI Synchronization took 52.1571ms at frame 70984 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:02:13:654None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #17847 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:02:14:001NoneAI Synchronization took 54.7619ms at frame 70990 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:02:14:417None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_RomanEmpire #16516 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:02:14:436NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:02:14:437NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:02:14:437NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:02:14:536NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:02:14:536NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:02:14:536NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:02:14:875NoneAI Synchronization took 55.9477ms at frame 71004 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:02:15:637NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:02:15:637NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:02:15:637NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:02:15:804NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
01:02:18:608NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
01:02:19:833NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
01:02:20:979NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
01:02:22:103NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
01:02:24:859NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:02:24:859NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:02:24:859NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:02:24:922NoneAI Synchronization took 57.888ms at frame 71027 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:02:26:172NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:02:26:172NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:02:26:172NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:02:26:184NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
01:02:26:187NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
01:02:27:309NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
01:02:30:971NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
01:02:38:126NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
01:02:50:720NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:02:50:720NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:02:50:720NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:03:12:474NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:03:12:474NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:03:12:474NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:03:13:915None[Deeds] DeedDefinition 'Deed_EraStar_Warmonger' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:13:915None[Deeds] DeedDefinition 'Deed_EraStar_Scientist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:13:916None[Deeds] DeedDefinition 'Deed_EraStar_Merchant' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:13:916None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:13:916None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:13:916None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:13:916None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:13:916None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:13:916None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:13:916None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:13:916None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:13:916None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:13:916None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:13:916None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:13:916None[Deeds] DeedDefinition 'Deed_EraStar_Diplomat' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:13:916None[Deeds] DeedDefinition 'Deed_EraStar_Diplomat' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:13:916None[Deeds] DeedDefinition 'Deed_EraStar_Cultural' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:13:916None[Deeds] DeedDefinition 'Deed_EraStar_Builder' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:13:979NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:03:13:979NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:03:13:979NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:03:13:993None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #26849 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:03:13:993NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
01:03:13:994NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
01:03:14:056NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:14:056NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:14:056NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:14:986NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:03:14:987NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:03:14:987NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:03:15:087NoneAI Synchronization took 54.7549ms at frame 71066 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:03:16:080NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:03:16:080NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:03:16:080NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:03:16:204None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #26861 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:03:16:508NonePresentation Battle 26862: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:16:508NonePresentation Battle 26862: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:16:508NonePresentation Battle 26862: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:16:508NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:16:508NoneRestorePresentationBattlePreview created ticket #132505.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:16:509NonePresentation Battle 26862: Execute action[2]: ParticipantJoined. EmpireIndex=7, Guid=23542, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:16:509None[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #23542 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:16:509NonePresentation Battle 26862: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=22093, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:16:509None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #22093 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:16:509NonePresentation Battle 26862: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:16:509NonePresentation Battle 26862: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:16:509NonePresentation Battle 26862: Execute action[5]: ReportDeploymentZone. EmpireIndex=7, Group=Attacker, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:16:509NonePresentation Battle 26862: Execute action[6]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:16:509NonePresentation Battle 26862: Execute action[7]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:16:531NoneCan't find entity 17051 of ongoing task. Fails the task 10073.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:16:550NoneRequestRestoreAsyncOperation_Completed for ticket #132505.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
01:03:16:550NoneRestorePresentationBattlePreview skipped due to ended battle #26862
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
01:03:16:550NoneRequestAsyncOperation_Dismissed for ticket #132505.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
01:03:16:588NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:03:16:589NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:03:16:589NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:03:16:596None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #26901 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:03:17:069NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
01:03:17:115None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #26904 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:03:17:412NoneThe AI decision process took 1.4 seconds to be executed (0.4 seconds of AI processing and 1.0 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
01:03:17:597NoneAI Synchronization took 55.5091ms at frame 71126 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:03:17:688NoneCan't find entity 25033 of ongoing task. Fails the task 16442.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:17:892None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #9308 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:03:17:916NonePresentation Battle 26862: Execute action[8]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:18:627NonePresentation Battle 26862: Execute action[9]: ContenderConfirmed. EmpireIndex=7 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:18:627NonePresentation Battle 26862: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:18:627None[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #23542 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:18:627None[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #23542 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:18:627NoneReleasePresentationBattlePreview attacker #23542, defender #22093
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:18:627NoneHidePresentationBattlePreview attacker #23542, defender #22093
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
01:03:18:627None[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #23542 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:18:627None[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #23542 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:18:662NoneAI Synchronization took 52.8005ms at frame 71180 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:03:18:730None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_RomanEmpire #16516 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:03:18:765None[Empire 1] The task 16728:Build Outpost Creation on [126, 26] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.
Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:18:845NoneArmy 22093 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
01:03:18:885NoneCan't find entity 16075 of ongoing task. Fails the task 492.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:18:906None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #25035 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:03:19:272NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
01:03:19:676NoneAI Synchronization took 50.9893ms at frame 71241 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:03:20:687NoneAI Synchronization took 50.9007ms at frame 71307 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:03:20:787NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:03:20:787NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:03:20:787NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:03:20:866None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #10308 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:03:21:012NoneCan't find entity 25410 of ongoing task. Fails the task 14284.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:21:194None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #26621 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:03:21:227NonePresentation Battle 26919: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:21:227NonePresentation Battle 26919: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:21:227NonePresentation Battle 26919: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=19827. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:21:227None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #19827 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:21:227NonePresentation Battle 26919: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:21:228NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:21:228NoneRestorePresentationBattlePreview created ticket #132991.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:21:228NonePresentation Battle 26919: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=25649, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:21:228None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #25649 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:21:228NonePresentation Battle 26919: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=26928, Group=Attacker, Modifiers=Besieger, Type=SiegeEngines UnitCount=0 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:21:229NonePresentation Battle 26919: Execute action[5]: ParticipantJoined. EmpireIndex=0, Guid=19827, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:21:229None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #19827 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:21:229NonePresentation Battle 26919: Execute action[6]: ParticipantJoined. EmpireIndex=7, Guid=26621, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:21:229None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #26621 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:21:229NonePresentation Battle 26919: Execute action[7]: ParticipantJoined. EmpireIndex=7, Guid=6271, Group=Defender, Modifiers=Besieged, Type=City UnitCount=0 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:21:229NonePresentation Battle 26919: Execute action[8]: ParticipantJoined. EmpireIndex=7, Guid=26921, Group=Defender, Modifiers=Besieged, Type=Militia UnitCount=6 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:21:229NonePresentation Battle 26919: Execute action[9]: StartSiege. EmpireIndex=0. (initialActionType: StartSiege)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:21:230NonePresentation Battle 26919: Execute action[9]: UpdateSiegeStatus. Stock=0.00, Net=8.00. (initialActionType: StartSiege)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:21:240NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
01:03:21:263NoneRequestRestoreAsyncOperation_Completed for ticket #132991.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
01:03:21:263NoneRestorePresentationBattlePreview skipped due to invalid battle #26919
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
01:03:21:263NoneRequestAsyncOperation_Dismissed for ticket #132991.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
01:03:21:489NoneAI Synchronization took 57.3543ms at frame 71356 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:03:22:283NoneAI Synchronization took 55.4798ms at frame 71397 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:03:22:717NonePresentation Battle 26919: Execute action[10]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:22:717NonePresentation Battle 26919: Execute action[10]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:22:718NonePresentation Battle 26919: Execute action[11]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=11 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:22:718NonePresentation Battle 26919: Execute action[12]: ReportDeploymentZone. EmpireIndex=7, Group=Defender, deploymentTileCount=15 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:22:718NonePresentation Battle 26919: Execute action[13]: StartConfirmation. EmpireIndex=7 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:22:798None[Empire 6] Army 19129 @ [62, 46] is far form 25958 @ [58, 46]
Amplitude.Mercury.AI.Brain.BehaviorTrees.Nodes+Actions:TransferUnitsToArmy(System.Reflection.RuntimeParameterInfo)
01:03:22:919None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_RomanEmpire #16516 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:03:22:981None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #17051 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:03:23:021NoneAI Synchronization took 50.9863ms at frame 71425 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:03:23:141NonePresentation Battle 27031: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:23:142NonePresentation Battle 27031: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:23:142NonePresentation Battle 27031: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=23195. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:23:142None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #23195 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:23:142NonePresentation Battle 27031: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:23:142NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:23:142NoneRestorePresentationBattlePreview created ticket #133068.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:23:142NonePresentation Battle 27031: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=23699, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:23:142None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #23699 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:23:143NonePresentation Battle 27031: Execute action[4]: ParticipantJoined. EmpireIndex=1, Guid=23195, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:23:143None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #23195 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:23:143NonePresentation Battle 27031: Execute action[5]: ParticipantJoined. EmpireIndex=4, Guid=25956, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:23:143None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #25956 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:23:143NonePresentation Battle 27031: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:23:144NonePresentation Battle 27031: Execute action[6]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:23:144NonePresentation Battle 27031: Execute action[7]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=4 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:23:144NonePresentation Battle 27031: Execute action[8]: ReportDeploymentZone. EmpireIndex=4, Group=Defender, deploymentTileCount=4 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:23:144NonePresentation Battle 27031: Execute action[9]: StartConfirmation. EmpireIndex=4 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:23:172NoneRequestRestoreAsyncOperation_Completed for ticket #133068.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
01:03:23:172NoneRestorePresentationBattlePreview skipped due to ended battle #27031
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
01:03:23:172NoneRequestAsyncOperation_Dismissed for ticket #133068.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
01:03:23:738NonePresentation Battle 26919: Execute action[14]: ContenderConfirmed. EmpireIndex=7 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:23:808None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_RomanEmpire #26619 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:03:23:849NoneAI Synchronization took 57.7473ms at frame 71457 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:03:24:032NonePresentation Battle 27031: Execute action[10]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:24:032NonePresentation Battle 26919: Execute action[15]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:24:032NonePresentation Battle 26919: Execute action[16]: StartDeployment (initialActionType: StartDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:24:032NonePresentation Battle 26919: Execute action[17]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=25649, ParticipantGroup=Attacker, unitCount=4 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:24:036NonePresentation Battle 26919: Execute action[17]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:24:104NonePresentation Battle 26919: Execute action[18]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=26928, ParticipantGroup=Attacker, unitCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:24:104NonePresentation Battle 26919: Execute action[18]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:24:104NonePresentation Battle 26919: Execute action[19]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=19827, ParticipantGroup=Attacker, unitCount=4 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:24:108NonePresentation Battle 26919: Execute action[19]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:24:142NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
01:03:24:179NonePresentation Battle 26919: Execute action[20]: ParticipantUnitCreation. EmpireIndex=7, ParticipantGuid=26621, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:24:179None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #26929 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
01:03:24:180NonePresentation Battle 26919: Execute action[20]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:24:180NonePresentation Battle 26919: Execute action[21]: ParticipantUnitCreation. EmpireIndex=7, ParticipantGuid=6271, ParticipantGroup=Defender, unitCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:24:180NonePresentation Battle 26919: Execute action[21]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:24:180NonePresentation Battle 26919: Execute action[22]: ParticipantUnitCreation. EmpireIndex=7, ParticipantGuid=26921, ParticipantGroup=Defender, unitCount=6 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:24:182None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #26935 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
01:03:24:184None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #26934 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
01:03:24:184NonePresentation Battle 26919: Execute action[22]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:24:207None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #26933 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
01:03:24:209None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #26932 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
01:03:24:238None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #26931 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
01:03:24:240None[Preview] Force PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #26930 visual status as Hidden
Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)
01:03:24:275NonePresentation Battle 26919: Execute action[23]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:24:275NonePresentation Battle 26919: Execute action[24]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:24:357NonePresentation Battle 27031: Execute action[11]: ContenderConfirmed. EmpireIndex=4 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:24:357NonePresentation Battle 27031: Execute action[12]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:24:357None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #23699 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:24:357None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #23195 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:24:357None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #23195 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:24:358None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #23699 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:24:358NoneReleasePresentationBattlePreview attacker #23699, defender #25956
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:24:358NoneHidePresentationBattlePreview attacker #23699, defender #25956
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
01:03:24:358None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #23699 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:24:358None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #23699 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:24:632NonePresentation Battle 26919: Execute action[25]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:24:734NoneAI Synchronization took 55.1144ms at frame 71492 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:03:24:766NonePresentation Battle 26919: Execute action[26]: EndUnstack. EmpireIndex=7. (initialActionType: EndUnstack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:24:766NonePresentation Battle 26919: Execute action[27]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:24:842NonePresentation Battle 26919: Execute action[28]: ParticipantDeployed (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:24:842None[Preview] PresentationArmy PresentationArmy #25649 of empire 0 #25649 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:24:842None[Preview] PresentationArmy PresentationArmy #25649 of empire 0 #25649 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:24:843None[Preview] PresentationArmy PresentationArmy #26621 of empire 7 #26621 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:24:843None[Preview] PresentationArmy PresentationArmy #26621 of empire 7 #26621 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:24:843None[Preview] PresentationArmy PresentationArmy #19827 of empire 0 #19827 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:24:843None[Preview] PresentationArmy PresentationArmy #19827 of empire 0 #19827 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:24:843NoneReleasePresentationBattlePreview attacker #25649, defender #6274
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:24:843None[Preview] PresentationArmy PresentationArmy #25649 of empire 0 #25649 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:24:843NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:24:843NoneRestorePresentationBattlePreview created ticket #133124.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:24:844NonePresentation Battle 26919: Execute action[28]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:24:844NonePresentation Battle 26919: Execute action[29]: EndDeployment. EmpireIndex=7. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:24:844NonePresentation Battle 26919: Execute action[29]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:24:875NoneRequestRestoreAsyncOperation_Completed for ticket #133124.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
01:03:24:875NoneRestorePresentationBattlePreview skipped due to invalid battle #26919
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
01:03:24:875NoneRequestAsyncOperation_Dismissed for ticket #133124.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
01:03:25:094NoneArmy 25956 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
01:03:25:179NoneCan't find entity 25606 of ongoing task. Fails the task 14697.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:25:538NoneAI Synchronization took 53.164ms at frame 71517 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:03:26:227NonePresentation Battle 26919: Execute action[30]: UnitTeleport. EmpireIndex=0. UnitGuid=26936, DestTile=[106, 14]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:26:227NonePresentation Battle 26919: Execute action[31]: UnitTeleport. EmpireIndex=0. UnitGuid=26937, DestTile=[105, 15]. (initialActionType: UnitTeleport)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:26:284NoneAI Synchronization took 49.4597ms at frame 71543 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:03:26:690None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #25203 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:03:26:716None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #27079 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:03:26:962NoneAI Synchronization took 54.1464ms at frame 71551 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:03:27:445None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_RomanEmpire #16516 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:03:27:639NoneAI Synchronization took 55.1161ms at frame 71567 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:03:28:309NoneAI Synchronization took 53.3519ms at frame 71579 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:03:28:995NoneAI Synchronization took 55.4141ms at frame 71591 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:03:29:146None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_RomanEmpire #16516 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:03:29:537NonePresentation Battle 26919: Execute action[32]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:29:537NonePresentation Battle 26919: Execute action[32]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:29:538NonePresentation Battle 26919: Execute action[33]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:29:655NonePresentation Battle 26919: Execute action[34]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:29:655NonePresentation Battle 26919: Execute action[34]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:29:656NonePresentation Battle 26919: Execute action[35]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=11 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:29:656NonePresentation Battle 26919: Execute action[36]: ReportDeploymentZone. EmpireIndex=7, Group=Defender, deploymentTileCount=15 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:29:656NonePresentation Battle 26919: Execute action[37]: BattleGrown. MaximumRoundCount=12 (initialActionType: BattleGrown)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:29:656None[Preview] PresentationArmy PresentationArmy #25649 of empire 0 #25649 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:29:656None[Preview] PresentationArmy PresentationArmy #26621 of empire 7 #26621 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:29:656None[Preview] PresentationArmy PresentationArmy #19827 of empire 0 #19827 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:29:656NonePresentation Battle 26919: Execute action[38]: NewRound. Round=0. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:29:657NonePresentation Battle 26919: Execute action[39]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:29:657NoneReleasePresentationBattlePreview attacker #25649, defender #6274
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:29:657None[Preview] PresentationArmy PresentationArmy #25649 of empire 0 #25649 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:29:658NonePresentation Battle 26919: Execute action[39]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:29:671NoneAI Synchronization took 52.7559ms at frame 71606 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:03:30:366NoneAI Synchronization took 52.1537ms at frame 71615 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:03:31:302None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
01:03:32:049NonePresentation Battle 26919: Execute action[40]: UnitAttack. EmpireIndex=0. Attacker=27027 (health=1.00), Defender=26934 (health=0.62). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:32:050NonePresentation Battle 26919: Execute action[40]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:32:346None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9037 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:32:346None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9032 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:32:368None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9036 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:32:392None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9034 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:32:392None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9033 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:32:442None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9035 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:32:467None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9038 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:32:566None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9231 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:32:566None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9039 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:32:840None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
01:03:32:860NonePresentation Battle 26919: Execute action[41]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:32:860NonePresentation Battle 26919: Execute action[42]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:33:216NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:03:33:216NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:03:33:216NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:03:33:238None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
01:03:33:258NonePresentation Battle 26919: Execute action[43]: UnitAttack. EmpireIndex=0. Attacker=26937 (health=0.63), Defender=26934 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:33:258NonePresentation Battle 26919: Execute action[43]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:33:549None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9204 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:33:574None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9205 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:33:621None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9202 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:33:645None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9206 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:33:670None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9207 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:33:789None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9203 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:34:560NonePresentation Battle 26919: Execute action[44]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:34:560NonePresentation Battle 26919: Execute action[45]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:35:608None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
01:03:36:262None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
01:03:37:050NonePresentation Battle 26919: Execute action[46]: UnitAttack. EmpireIndex=0. Attacker=26936 (health=1.00), Defender=26933 (health=0.54). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:37:050NonePresentation Battle 26919: Execute action[46]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:37:053None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
01:03:37:329None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9031 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:37:329None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9029 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:37:376None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9024 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:37:400None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9028 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:37:430None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9030 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:37:430None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9025 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:37:454None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9026 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:37:478None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9027 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:37:502None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9023 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:38:258NonePresentation Battle 26919: Execute action[47]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:38:258NonePresentation Battle 26919: Execute action[48]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:45:975NonePresentation Battle 26919: Execute action[49]: EndEmpireRound. EmpireIndex=0. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:45:975NonePresentation Battle 26919: Execute action[50]: UpdateBattleUnits. EmpireIndex=0, unitCount=8 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:45:975NonePresentation Battle 26919: Execute action[51]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:46:067NonePresentation Battle 26919: Execute action[52]: StartEmpireRound. EmpireIndex=7. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:46:068NoneCould not find PresentationBattlePreview with armyEntityGUID=25649, targetEntityGUID=6274.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:46:068NonePresentation Battle 26919: Execute action[52]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:46:192NonePresentation Battle 26919: Execute action[53]: UnitAttack. EmpireIndex=7. Attacker=26929 (health=0.88), Defender=26939 (health=0.78). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:46:193NonePresentation Battle 26919: Execute action[53]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:46:485None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_KhmerEmpire_Common_Pikemen_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:46:537NonePresentation Battle 26919: Execute action[54]: UnitAttack. EmpireIndex=7. Attacker=26930 (health=0.82), Defender=26939 (health=0.64). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:46:538NonePresentation Battle 26919: Execute action[54]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:46:538None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:GetReplacementPawnForDummy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:46:538None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:GetReplacementPawnForDummy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:46:880NonePresentation Battle 26919: Execute action[55]: UnitMoveAndAttack. EmpireIndex=7. Attacker=26932, DestTile=[105, 14]/[105, 14] (health=0.47), Defender =26937 (health =0.48). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:46:880NonePresentation Battle 26919: Execute action[55]: UnitMove. EmpireIndex=7. UnitGuid=26932, DestTile=[105, 14]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:46:880NonePresentation Battle 26919: Execute action[55]: UnitGoto. EmpireIndex=7. UnitGuid=26932, DestTile=[105, 11]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:46:880NonePresentation Battle 26919: Execute action[55]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:46:880NonePresentation Battle 26919: Execute action[55]: UnitGoto. EmpireIndex=7. UnitGuid=26932, DestTile=[105, 12]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:46:881NonePresentation Battle 26919: Execute action[55]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:46:881NonePresentation Battle 26919: Execute action[55]: UnitGoto. EmpireIndex=7. UnitGuid=26932, DestTile=[104, 13]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:46:881NonePresentation Battle 26919: Execute action[55]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:46:881NonePresentation Battle 26919: Execute action[55]: UnitGoto. EmpireIndex=7. UnitGuid=26932, DestTile=[105, 14]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:46:881NonePresentation Battle 26919: Execute action[55]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:46:881NonePresentation Battle 26919: Execute action[55]: UnitAttack. EmpireIndex=7. Attacker=26932 (health=0.47), Defender=26937 (health=0.48). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:46:882NonePresentation Battle 26919: Execute action[55]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:48:278NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
01:03:48:518NonePresentation Battle 26919: Execute action[56]: UnitAttack. EmpireIndex=7. Attacker=26933 (health=0.01), Defender=26936 (health=0.94). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:48:519NonePresentation Battle 26919: Execute action[56]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:48:735None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #26932 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:03:48:858NonePresentation Battle 26919: Execute action[57]: UnitAttack. EmpireIndex=7. Attacker=26935 (health=0.70), Defender=26939 (health=0.49). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:48:858NonePresentation Battle 26919: Execute action[57]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:48:884None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9029 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:48:962None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9023 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:49:012None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9024 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:49:038None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9030 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:49:210NonePresentation Battle 26919: Execute action[58]: EndEmpireRound. EmpireIndex=7. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:49:631None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9202 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:49:731None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9204 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:49:731None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9203 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:49:829None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9207 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:51:881NonePresentation Battle 26919: Execute action[59]: UpdateBattleUnits. EmpireIndex=7, unitCount=6 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:51:881NonePresentation Battle 26919: Execute action[60]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:51:881NonePresentation Battle 26919: Execute action[61]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:51:881NonePresentation Battle 26919: Execute action[62]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:51:882NonePresentation Battle 26919: Execute action[63]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:51:882NonePresentation Battle 26919: Execute action[64]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:51:882NonePresentation Battle 26919: Execute action[65]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:51:882NonePresentation Battle 26919: Execute action[66]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:51:882NonePresentation Battle 26919: Execute action[67]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:51:882NonePresentation Battle 26919: Execute action[68]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:51:882NonePresentation Battle 26919: Execute action[69]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:51:882NonePresentation Battle 26919: Execute action[70]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:52:005NonePresentation Battle 26919: Execute action[71]: NewRound. Round=1. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:52:005NonePresentation Battle 26919: Execute action[72]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:52:005NoneCould not find PresentationBattlePreview with armyEntityGUID=25649, targetEntityGUID=6274.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:03:52:006NonePresentation Battle 26919: Execute action[72]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:52:388None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
01:03:52:860NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:03:52:860NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:03:52:860NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:03:52:871None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
01:03:52:892NonePresentation Battle 26919: Execute action[73]: UnitAttack. EmpireIndex=0. Attacker=27027 (health=1.00), Defender=26932 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:52:892NonePresentation Battle 26919: Execute action[73]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:53:215None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9037 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:53:240None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9231 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:53:240None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9038 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:53:240None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9034 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:53:312None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9033 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:53:361None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9035 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:53:384None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9039 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:53:384None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9036 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:53:384None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9032 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:54:211NonePresentation Battle 26919: Execute action[74]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:54:211NonePresentation Battle 26919: Execute action[75]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:55:111NonePresentation Battle 26919: Execute action[76]: UnitAttack. EmpireIndex=0. Attacker=26937 (health=0.48), Defender=26929 (health=0.51). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:55:112NonePresentation Battle 26919: Execute action[76]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:55:324None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
01:03:55:493None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9207 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:55:518None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9202 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:55:544None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9205 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:55:544None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9203 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:55:616None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9204 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:56:418NonePresentation Battle 26919: Execute action[77]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:56:418NonePresentation Battle 26919: Execute action[78]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:56:720None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
01:03:57:120None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
01:03:58:110None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
01:03:58:677NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:03:58:677NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:03:58:677NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:03:58:719NonePresentation Battle 26919: Execute action[79]: UnitAttack. EmpireIndex=0. Attacker=26936 (health=0.94), Defender=26933 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:58:719NonePresentation Battle 26919: Execute action[79]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:03:59:025None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9028 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:59:050None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9030 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:59:050None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9029 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:59:050None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9027 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:59:098None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9024 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:59:122None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9026 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:59:145None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9031 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:59:190None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9025 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:03:59:212None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9023 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:04:00:024NonePresentation Battle 26919: Execute action[80]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:00:024NonePresentation Battle 26919: Execute action[81]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:00:318NonePresentation Battle 26919: Execute action[82]: UnitMove. EmpireIndex=0. UnitGuid=26939, DestTile=[108, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:00:318NonePresentation Battle 26919: Execute action[82]: UnitGoto. EmpireIndex=0. UnitGuid=26939, DestTile=[107, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:00:319NonePresentation Battle 26919: Execute action[82]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:00:319NonePresentation Battle 26919: Execute action[82]: UnitGoto. EmpireIndex=0. UnitGuid=26939, DestTile=[107, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:00:319NonePresentation Battle 26919: Execute action[82]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:00:319NonePresentation Battle 26919: Execute action[82]: UnitGoto. EmpireIndex=0. UnitGuid=26939, DestTile=[108, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:00:319NonePresentation Battle 26919: Execute action[82]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:01:132NonePresentation Battle 26919: Execute action[83]: UnitMove. EmpireIndex=0. UnitGuid=26938, DestTile=[107, 13]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:01:132NonePresentation Battle 26919: Execute action[83]: UnitGoto. EmpireIndex=0. UnitGuid=26938, DestTile=[107, 13]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:01:132NonePresentation Battle 26919: Execute action[83]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:02:036NonePresentation Battle 26919: Execute action[84]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:02:330NonePresentation Battle 26919: Execute action[85]: UnitMove. EmpireIndex=0. UnitGuid=27030, DestTile=[107, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:02:330NonePresentation Battle 26919: Execute action[85]: UnitGoto. EmpireIndex=0. UnitGuid=27030, DestTile=[107, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:02:330NonePresentation Battle 26919: Execute action[85]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:02:330NonePresentation Battle 26919: Execute action[85]: UnitGoto. EmpireIndex=0. UnitGuid=27030, DestTile=[107, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:02:331NonePresentation Battle 26919: Execute action[85]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:02:430NonePresentation Battle 26919: Execute action[86]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:04:118NonePresentation Battle 26919: Execute action[87]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:05:624NonePresentation Battle 26919: Execute action[88]: UnitMove. EmpireIndex=0. UnitGuid=27028, DestTile=[105, 13]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:05:624NonePresentation Battle 26919: Execute action[88]: UnitGoto. EmpireIndex=0. UnitGuid=27028, DestTile=[106, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:05:624NonePresentation Battle 26919: Execute action[88]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:05:624NonePresentation Battle 26919: Execute action[88]: UnitGoto. EmpireIndex=0. UnitGuid=27028, DestTile=[105, 13]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:05:625NonePresentation Battle 26919: Execute action[88]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:07:643NonePresentation Battle 26919: Execute action[89]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:08:104None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
01:04:08:548NonePresentation Battle 26919: Execute action[90]: UnitAttack. EmpireIndex=0. Attacker=27028 (health=0.82), Defender=26929 (health=0.34). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:08:549NonePresentation Battle 26919: Execute action[90]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:08:552None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
01:04:10:142NonePresentation Battle 26919: Execute action[91]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:10:143NonePresentation Battle 26919: Execute action[92]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:10:645NonePresentation Battle 26919: Execute action[93]: EndEmpireRound. EmpireIndex=0. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:10:645NonePresentation Battle 26919: Execute action[94]: UpdateBattleUnits. EmpireIndex=0, unitCount=8 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:10:645NonePresentation Battle 26919: Execute action[95]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:10:739NonePresentation Battle 26919: Execute action[96]: StartEmpireRound. EmpireIndex=7. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:10:739NoneCould not find PresentationBattlePreview with armyEntityGUID=25649, targetEntityGUID=6274.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:04:10:740NonePresentation Battle 26919: Execute action[96]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:10:740NonePresentation Battle 26919: Execute action[97]: UnitAttack. EmpireIndex=7. Attacker=26929 (health=0.19), Defender=26938 (health=0.85). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:10:740NonePresentation Battle 26919: Execute action[97]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:11:066None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_KhmerEmpire_Common_Pikemen_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:04:11:067None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:GetReplacementPawnForDummy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:04:11:090NonePresentation Battle 26919: Execute action[98]: UnitAttack. EmpireIndex=7. Attacker=26930 (health=0.65), Defender=26938 (health=0.68). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:11:090NonePresentation Battle 26919: Execute action[98]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:11:162None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_KhmerEmpire_Common_Pikemen_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:04:11:439NonePresentation Battle 26919: Execute action[99]: UnitMoveAndAttack. EmpireIndex=7. Attacker=26935, DestTile=[106, 12]/[106, 12] (health=0.49), Defender =27028 (health =0.62). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:11:439NonePresentation Battle 26919: Execute action[99]: UnitMove. EmpireIndex=7. UnitGuid=26935, DestTile=[106, 12]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:11:439NonePresentation Battle 26919: Execute action[99]: UnitGoto. EmpireIndex=7. UnitGuid=26935, DestTile=[107, 12]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:11:439NonePresentation Battle 26919: Execute action[99]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:11:439NonePresentation Battle 26919: Execute action[99]: UnitGoto. EmpireIndex=7. UnitGuid=26935, DestTile=[106, 12]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:11:440NonePresentation Battle 26919: Execute action[99]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:11:440NonePresentation Battle 26919: Execute action[99]: UnitAttack. EmpireIndex=7. Attacker=26935 (health=0.49), Defender=27028 (health=0.62). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:11:440NonePresentation Battle 26919: Execute action[99]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:12:428NonePresentation Battle 26919: Execute action[100]: UnitMoveAndAttack. EmpireIndex=7. Attacker=26931, DestTile=[105, 12]/[105, 12] (health=0.85), Defender =27028 (health =0.36). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:12:428NonePresentation Battle 26919: Execute action[100]: UnitMove. EmpireIndex=7. UnitGuid=26931, DestTile=[105, 12]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:12:428NonePresentation Battle 26919: Execute action[100]: UnitGoto. EmpireIndex=7. UnitGuid=26931, DestTile=[106, 12]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:12:428NonePresentation Battle 26919: Execute action[100]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:12:428NonePresentation Battle 26919: Execute action[100]: UnitGoto. EmpireIndex=7. UnitGuid=26931, DestTile=[105, 12]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:12:428NonePresentation Battle 26919: Execute action[100]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:12:428NonePresentation Battle 26919: Execute action[100]: UnitAttack. EmpireIndex=7. Attacker=26931 (health=0.85), Defender=27028 (health=0.36). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:12:429NonePresentation Battle 26919: Execute action[100]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:13:331None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_KhmerEmpire_Common_Pikemen_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:04:13:354None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_KhmerEmpire_Common_Pikemen_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:04:13:355None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:GetReplacementPawnForDummy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:04:13:378None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:GetReplacementPawnForDummy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:04:13:378None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:GetReplacementPawnForDummy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:04:13:425NonePresentation Battle 26919: Execute action[101]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:14:197None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_KhmerEmpire_Common_Pikemen_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:04:14:265None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_KhmerEmpire_Common_Pikemen_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:04:14:291None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:GetReplacementPawnForDummy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:04:14:291None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:GetReplacementPawnForDummy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:04:16:344None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_KhmerEmpire_Common_Pikemen_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:04:17:467NonePresentation Battle 26919: Execute action[102]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:17:467NonePresentation Battle 26919: Execute action[103]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:17:467NonePresentation Battle 26919: Execute action[104]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:17:467NonePresentation Battle 26919: Execute action[105]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:17:467NonePresentation Battle 26919: Execute action[106]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:17:467NonePresentation Battle 26919: Execute action[107]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:17:468NonePresentation Battle 26919: Execute action[108]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:17:468NonePresentation Battle 26919: Execute action[109]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:17:468NonePresentation Battle 26919: Execute action[110]: NewRound. Round=2. (initialActionType: NewRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:17:468NonePresentation Battle 26919: Execute action[111]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:17:468NoneCould not find PresentationBattlePreview with armyEntityGUID=25649, targetEntityGUID=6274.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:04:17:468NonePresentation Battle 26919: Execute action[111]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:19:817None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
01:04:20:935NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:04:20:936NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:04:20:936NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:04:20:970NonePresentation Battle 26919: Execute action[112]: UnitAttack. EmpireIndex=0. Attacker=26937 (health=0.48), Defender=26929 (health=0.00). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:20:971NonePresentation Battle 26919: Execute action[112]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:22:072None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9203 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:04:22:141None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9204 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:04:22:141None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9202 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:04:22:163None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9205 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:04:22:253None[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=9207 OnAttackCompleted while safeguard has not been catched.
Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)
01:04:22:974NonePresentation Battle 26919: Execute action[113]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:22:975NonePresentation Battle 26919: Execute action[114]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:26:684NonePresentation Battle 26919: Execute action[115]: UnitMove. EmpireIndex=0. UnitGuid=27027, DestTile=[105, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:26:684NonePresentation Battle 26919: Execute action[115]: UnitGoto. EmpireIndex=0. UnitGuid=27027, DestTile=[105, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:26:685NonePresentation Battle 26919: Execute action[115]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:26:685NonePresentation Battle 26919: Execute action[115]: UnitGoto. EmpireIndex=0. UnitGuid=27027, DestTile=[105, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:26:685NonePresentation Battle 26919: Execute action[115]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:28:287NonePresentation Battle 26919: Execute action[116]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:28:891NonePresentation Battle 26919: Execute action[117]: UnitMove. EmpireIndex=0. UnitGuid=27030, DestTile=[106, 13]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:28:892NonePresentation Battle 26919: Execute action[117]: UnitGoto. EmpireIndex=0. UnitGuid=27030, DestTile=[106, 13]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:28:892NonePresentation Battle 26919: Execute action[117]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:30:394NonePresentation Battle 26919: Execute action[118]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:31:325None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
01:04:32:307NonePresentation Battle 26919: Execute action[119]: UnitMove. EmpireIndex=0. UnitGuid=27028, DestTile=[106, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:32:307NonePresentation Battle 26919: Execute action[119]: UnitGoto. EmpireIndex=0. UnitGuid=27028, DestTile=[106, 14]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:32:308NonePresentation Battle 26919: Execute action[119]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:32:308NonePresentation Battle 26919: Execute action[119]: UnitGoto. EmpireIndex=0. UnitGuid=27028, DestTile=[106, 15]. (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:32:308NonePresentation Battle 26919: Execute action[119]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:34:014NonePresentation Battle 26919: Execute action[120]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:40:214NonePresentation Battle 26919: Execute action[121]: EndEmpireRound. EmpireIndex=0. (initialActionType: EndEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:40:214NonePresentation Battle 26919: Execute action[122]: UpdateBattleUnits. EmpireIndex=0, unitCount=8 (initialActionType: UpdateBattleUnits)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:40:214NonePresentation Battle 26919: Execute action[123]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:40:330NonePresentation Battle 26919: Execute action[124]: StartEmpireRound. EmpireIndex=7. (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:40:330NoneCould not find PresentationBattlePreview with armyEntityGUID=25649, targetEntityGUID=6274.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:04:40:330NonePresentation Battle 26919: Execute action[124]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:40:331NonePresentation Battle 26919: Execute action[125]: UnitAttack. EmpireIndex=7. Attacker=26930 (health=0.15), Defender=27030 (health=0.77). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:40:331NonePresentation Battle 26919: Execute action[125]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:40:395NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:04:40:396NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:04:40:396NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:04:40:545None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_KhmerEmpire_Common_Pikemen_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:04:40:592None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_KhmerEmpire_Common_Pikemen_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:04:40:638None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_KhmerEmpire_Common_Pikemen_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:04:40:685NonePresentation Battle 26919: Execute action[126]: UnitAttack. EmpireIndex=7. Attacker=26935 (health=0.00), Defender=27030 (health=0.60). (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:40:686NonePresentation Battle 26919: Execute action[126]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:40:733None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_KhmerEmpire_Common_Pikemen_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:04:40:735None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:GetReplacementPawnForDummy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:04:40:805None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:GetReplacementPawnForDummy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:04:41:975None%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
01:04:42:064NonePresentation Battle 26919: Execute action[127]: UnitMoveAndAttack. EmpireIndex=7. Attacker=26931, DestTile=[106, 12]/[106, 12] (health=0.24), Defender =27030 (health =0.54). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:42:064NonePresentation Battle 26919: Execute action[127]: UnitMove. EmpireIndex=7. UnitGuid=26931, DestTile=[106, 12]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:42:064NonePresentation Battle 26919: Execute action[127]: UnitGoto. EmpireIndex=7. UnitGuid=26931, DestTile=[106, 12]. (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:42:064NonePresentation Battle 26919: Execute action[127]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:42:064NonePresentation Battle 26919: Execute action[127]: UnitAttack. EmpireIndex=7. Attacker=26931 (health=0.24), Defender=27030 (health=0.54). (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:42:064NonePresentation Battle 26919: Execute action[127]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:42:724NonePresentation Battle 26919: Execute action[128]: RoundAcknowledge (initialActionType: RoundAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:43:788None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_KhmerEmpire_Common_Pikemen_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:04:43:812None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_KhmerEmpire_Common_Pikemen_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:04:43:834None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_KhmerEmpire_Common_Pikemen_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:04:43:879None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_KhmerEmpire_Common_Pikemen_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:04:43:993None[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.
Amplitude.Mercury.Presentation.PresentationUnit:GetReplacementPawnForDummy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:04:44:106None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_KhmerEmpire_Common_Pikemen_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:04:47:682None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_KhmerEmpire_Common_Pikemen_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:04:47:705None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_KhmerEmpire_Common_Pikemen_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:04:47:705None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_KhmerEmpire_Common_Pikemen_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:04:47:728None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_KhmerEmpire_Common_Pikemen_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:04:47:844None[ALT] AlterationImpact: attackerWeaponAudioSwitch is unset on Era3_KhmerEmpire_Common_Pikemen_01.
Amplitude.Mercury.Animation.AlterationImpact:StartEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:04:48:736NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()
01:04:48:807NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:04:48:808NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:04:48:808NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:04:49:201NoneAI Synchronization took 54.3738ms at frame 71965 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:04:49:517NonePresentation Battle 26919: Execute action[129]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:49:517NonePresentation Battle 26919: Execute action[130]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:49:517NonePresentation Battle 26919: Execute action[131]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:49:517NonePresentation Battle 26919: Execute action[132]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:49:517NonePresentation Battle 26919: Execute action[133]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=7, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:49:517NonePresentation Battle 26919: Execute action[134]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:49:517NonePresentation Battle 26919: Execute action[135]: BattleResult. WinnerGroup=Attacker, VictoryType=Attrition (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:49:517NonePresentation Battle 26919: Execute action[135]: UnitMove. EmpireIndex=0. UnitGuid=26936, DestTile=[107, 14]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:49:518NonePresentation Battle 26919: Execute action[135]: UnitGoto. EmpireIndex=0. UnitGuid=26936, DestTile=[107, 14]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:49:518NonePresentation Battle 26919: Execute action[135]: UnitMove. EmpireIndex=0. UnitGuid=26937, DestTile=[107, 14]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:49:518NonePresentation Battle 26919: Execute action[135]: UnitGoto. EmpireIndex=0. UnitGuid=26937, DestTile=[106, 16]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:49:518NonePresentation Battle 26919: Execute action[135]: UnitGoto. EmpireIndex=0. UnitGuid=26937, DestTile=[107, 16]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:49:518NonePresentation Battle 26919: Execute action[135]: UnitGoto. EmpireIndex=0. UnitGuid=26937, DestTile=[107, 15]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:49:518NonePresentation Battle 26919: Execute action[135]: UnitGoto. EmpireIndex=0. UnitGuid=26937, DestTile=[107, 14]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:49:518NonePresentation Battle 26919: Execute action[135]: UnitMove. EmpireIndex=0. UnitGuid=26938, DestTile=[107, 14]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:49:518NonePresentation Battle 26919: Execute action[135]: UnitGoto. EmpireIndex=0. UnitGuid=26938, DestTile=[107, 14]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:49:518NonePresentation Battle 26919: Execute action[135]: UnitMove. EmpireIndex=0. UnitGuid=26939, DestTile=[107, 14]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:49:519NonePresentation Battle 26919: Execute action[135]: UnitGoto. EmpireIndex=0. UnitGuid=26939, DestTile=[107, 15]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:49:519NonePresentation Battle 26919: Execute action[135]: UnitGoto. EmpireIndex=0. UnitGuid=26939, DestTile=[107, 14]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:49:519NonePresentation Battle 26919: Execute action[135]: UnitMove. EmpireIndex=0. UnitGuid=27027, DestTile=[106, 14]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:49:519NonePresentation Battle 26919: Execute action[135]: UnitGoto. EmpireIndex=0. UnitGuid=27027, DestTile=[104, 13]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:49:519NonePresentation Battle 26919: Execute action[135]: UnitGoto. EmpireIndex=0. UnitGuid=27027, DestTile=[105, 12]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:49:519NonePresentation Battle 26919: Execute action[135]: UnitGoto. EmpireIndex=0. UnitGuid=27027, DestTile=[105, 13]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:49:519NonePresentation Battle 26919: Execute action[135]: UnitGoto. EmpireIndex=0. UnitGuid=27027, DestTile=[106, 14]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:49:519NonePresentation Battle 26919: Execute action[135]: UnitMove. EmpireIndex=0. UnitGuid=27028, DestTile=[106, 14]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:49:519NonePresentation Battle 26919: Execute action[135]: UnitGoto. EmpireIndex=0. UnitGuid=27028, DestTile=[106, 14]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:49:519NonePresentation Battle 26919: Execute action[135]: UnitMove. EmpireIndex=0. UnitGuid=27029, DestTile=[106, 14]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:49:519NonePresentation Battle 26919: Execute action[135]: UnitGoto. EmpireIndex=0. UnitGuid=27029, DestTile=[107, 14]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:49:519NonePresentation Battle 26919: Execute action[135]: UnitGoto. EmpireIndex=0. UnitGuid=27029, DestTile=[106, 14]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:49:520NonePresentation Battle 26919: Execute action[135]: UnitMove. EmpireIndex=0. UnitGuid=27030, DestTile=[106, 14]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:49:520NonePresentation Battle 26919: Execute action[135]: UnitGoto. EmpireIndex=0. UnitGuid=27030, DestTile=[106, 14]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:49:520NonePresentation Battle 26919: Execute action[135]: UnitMove. EmpireIndex=7. UnitGuid=26930, DestTile=[106, 13]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:49:520NonePresentation Battle 26919: Execute action[135]: UnitGoto. EmpireIndex=7. UnitGuid=26930, DestTile=[106, 13]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:49:520NonePresentation Battle 26919: Execute action[135]: UnitMove. EmpireIndex=7. UnitGuid=26931, DestTile=[106, 13]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:49:520NonePresentation Battle 26919: Execute action[135]: UnitGoto. EmpireIndex=7. UnitGuid=26931, DestTile=[106, 13]. (initialActionType: BattleResult)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:49:520NonePresentation Battle 26919: Execute action[136]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:49:652NoneAI Synchronization took 53.5759ms at frame 71968 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:04:49:657NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:04:49:657NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:04:49:657NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:04:49:697NonePresentation Battle 26919: Execute action[137]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:04:49:698None[Preview] PresentationArmy PresentationArmy #25649 of empire 0 #25649 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:04:49:698None[Preview] PresentationArmy PresentationArmy #25649 of empire 0 #25649 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:04:49:700None[Preview] PresentationArmy PresentationArmy #19827 of empire 0 #19827 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:04:49:700None[Preview] PresentationArmy PresentationArmy #19827 of empire 0 #19827 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:04:49:701None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #25649 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:04:49:701None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #19827 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:04:49:702NoneCould not find PresentationBattlePreview with armyEntityGUID=25649, targetEntityGUID=6274.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:04:49:702NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
01:04:49:702NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
01:04:50:610NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:04:50:611NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:04:50:611NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:04:51:088NoneArmy 26621 does not exists anymore. Fail task.
Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()
01:04:51:118NoneCan't find entity 10496 of ongoing task. Fails the task 12813.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:04:51:120NoneCan't find entity 6271 of ongoing task. Fails the task 14307.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:04:51:320NoneAI Synchronization took 52.4369ms at frame 71977 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:04:54:607NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
01:05:05:839NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:05:05:839NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:05:05:839NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:05:11:050NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:05:11:050NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:05:11:050NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:05:12:554NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:05:12:554NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:05:12:554NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:05:14:860NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:05:14:860NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:05:14:860NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:05:17:366NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:05:17:366NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:05:17:366NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:05:27:593NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:05:27:594NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:05:27:594NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:05:31:703NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:05:31:703NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:05:31:703NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:05:35:572NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
01:05:38:113NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:05:38:113NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:05:38:113NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:05:39:529UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular372
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
01:05:52:845NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:05:52:845NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:05:52:845NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:06:05:618NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()
01:06:05:687NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:06:05:688NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:06:05:688NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:06:05:696NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
01:06:05:697NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
01:06:05:697NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
01:06:05:698NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
01:06:05:698NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
01:06:05:699None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #27117 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:06:05:753NoneAI Synchronization took 54.1709ms at frame 72137 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:06:05:808NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:06:05:809NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:06:05:809NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:06:06:778NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:06:06:779NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:06:06:779NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:06:06:852NoneAI Synchronization took 52.3446ms at frame 72144 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:06:07:912NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:06:07:912NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:06:07:912NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:06:08:120NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
01:06:08:202None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_European #27142 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:06:08:293NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:06:08:294NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:06:08:294NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:06:08:954NoneThe AI decision process took 1.2 seconds to be executed (0.4 seconds of AI processing and 0.8 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
01:06:09:202NoneAI Synchronization took 45.4651ms at frame 72201 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:06:09:797NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:06:09:797NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:06:09:797NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:06:10:240NoneAI Synchronization took 44.0122ms at frame 72260 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:06:10:292None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #16605 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:06:10:315None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_RomanEmpire #26619 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:06:10:352None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_RomanEmpire #16516 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:06:10:475None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #17051 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:06:10:534None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_American #20968 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:06:10:753NoneThe grievance type AttackedMyEnvoy is not handled in DiplomaticState_VassalToLiege.AllowChangeThirdPartyGrievanceTarget(). The grievance will not be transferred to the liege.
Amplitude.Mercury.Simulation.DiplomaticGrievanceHelper:AllowChangeThirdPartyGrievanceTarget(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:06:10:755None[POP] rel index 4, tenet index 26
Amplitude.Mercury.Simulation.ReligionManager:AddEmpireToReligion(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:06:10:761NoneObject reference not set to an instance of an object
Amplitude.Mercury.Simulation.DiplomaticAncillary:CancelProposedProposition(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DiplomaticAncillary:CancelProposedProposition(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.DiplomaticAncillary:ResetTerritories() Amplitude.Mercury.Simulation.DiplomaticAncillary:SimulationEventRaised_OrderProcessed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:10:761NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:10:761NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:10:770NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:10:771NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:10:772NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:10:773NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:10:782NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:10:791NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:06:10:792NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:06:10:792NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:06:10:798NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:10:799NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:10:799NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:10:800NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:10:812NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:10:813NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:10:814NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:10:814NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:10:853NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:10:853NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:10:853NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:10:860NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:10:861NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:10:862NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:10:870NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:10:883NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:10:903NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:10:914NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:10:955NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:036NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:078NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:079NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:087NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:129NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:130NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:147NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:148NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:148NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:148NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:173NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:174NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:174NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:242NoneAI Synchronization took 45.4223ms at frame 72321 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:06:11:261NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:273NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:341NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:353NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:353NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:363NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:364NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:364NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:373NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:382NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:399NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:400NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:400NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:401NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:405NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:413NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:414NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:425NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:472NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:483NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:483NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:483NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:483NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:493NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:06:11:493NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:06:11:493NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:06:11:504NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:534NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:545NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:554NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:554NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:596NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:605NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:615NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:625NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:647NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:786NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:787NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:788NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:788NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:788NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:816NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:817NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:818NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:827NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:828NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:829NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:836NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:853NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:866NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:867NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:868NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:868NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:869NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:875NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:894NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:06:11:894NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:06:11:894NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:06:11:915NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:925NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:935NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:11:966NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:000NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:000NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:000NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:006NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:016NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:058NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:088NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:100NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:138NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:157NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:179NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:187NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:188NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:216NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:294NoneAI Synchronization took 46.1423ms at frame 72397 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:06:12:310NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:330NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:340NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:371NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:410NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:422NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:422NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:433NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:433NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:441NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:512NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:542NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:552NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:606NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:614NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:655NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:704NoneTrying to generate army #27157 with invalid health ratio 0.00
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:GenerateNewPresentationArmy(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationEntityFactoryController:GenerateNewPresentationArmy(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationEntityFactoryController:GameSnapshot_PresentationDataChanged() Amplitude.Mercury.Interop.Snapshot+PresentationDataChangedCollection:Invoke() Amplitude.Mercury.Interop.Snapshot:OnPresentationDataChanged() Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.GameSnapshot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:CheckPresentationDataChanged() Amplitude.Mercury.Interop.Snapshots:Present() Amplitude.Mercury.Presentation.Presentation:Update()
01:06:12:704NoneTrying to instantiate unit #27157 with a null or negative health ratio.
Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:InstantiatePawns() Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawns(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationArmy:CreatePresentationUnit() Amplitude.Mercury.Presentation.PresentationEntityFactoryController:GenerateNewPresentationArmy(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationEntityFactoryController:GameSnapshot_PresentationDataChanged() Amplitude.Mercury.Interop.Snapshot+PresentationDataChangedCollection:Invoke() Amplitude.Mercury.Interop.Snapshot:OnPresentationDataChanged() Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.GameSnapshot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:CheckPresentationDataChanged() Amplitude.Mercury.Interop.Snapshots:Present() Amplitude.Mercury.Presentation.Presentation:Update()
01:06:12:704None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_RomanEmpire #27157 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:06:12:745NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:745NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:765NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:777NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:787NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:805NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:805NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:806NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:807NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:818NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:828NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:830NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:831NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:839NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:839NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:848NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:878NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:879NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:880NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:890NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:910NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:920NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:949NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:981NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:12:989NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:13:021NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:13:101NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:13:143NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:13:152NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:13:198NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:13:198NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:13:279NoneAI Synchronization took 41.543ms at frame 72465 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:06:13:314NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:13:375NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:13:375NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:13:416NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:13:426NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:13:437NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:13:447NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:13:519NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:13:619NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:13:745NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:13:746NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:13:771NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:13:782NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:13:783NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:13:798NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:06:13:799NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:06:13:799NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:06:13:815NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:13:815NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:13:832NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:13:833NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:13:843NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:13:845NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:13:845NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:13:845NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:13:853NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:13:884NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:13:892NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:13:904NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:13:934NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:13:955NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:13:956NonePresentation Battle 27174: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:06:13:957NonePresentation Battle 27174: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:06:13:957NonePresentation Battle 27174: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=26015. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:06:13:957None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #26015 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:06:13:957NonePresentation Battle 27174: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=25954. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:06:13:957None[Preview] PresentationArmy LandUnit_Era3_Mississippi_MississippiHeadHunters #25954 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:06:13:957NonePresentation Battle 27174: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=17456. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:06:13:957None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #17456 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:06:13:957NonePresentation Battle 27174: Execute action[4]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:06:13:957NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:06:13:958NoneRestorePresentationBattlePreview created ticket #135445.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:06:13:958NonePresentation Battle 27174: Execute action[5]: ParticipantJoined. EmpireIndex=3, Guid=20181, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:06:13:958None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20181 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:06:13:958NonePresentation Battle 27174: Execute action[6]: ParticipantJoined. EmpireIndex=3, Guid=26015, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:06:13:958None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #26015 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:06:13:958NonePresentation Battle 27174: Execute action[7]: ParticipantJoined. EmpireIndex=3, Guid=25954, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:06:13:958None[Preview] PresentationArmy LandUnit_Era3_Mississippi_MississippiHeadHunters #25954 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:06:13:958NonePresentation Battle 27174: Execute action[8]: ParticipantJoined. EmpireIndex=3, Guid=17456, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:06:13:958None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #17456 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:06:13:959NonePresentation Battle 27174: Execute action[9]: ParticipantJoined. EmpireIndex=6, Guid=21151, Group=Defender, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:06:13:959None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #21151 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:06:13:959NonePresentation Battle 27174: Execute action[10]: ParticipantJoined. EmpireIndex=6, Guid=16605, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:06:13:959None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #16605 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:06:13:959NonePresentation Battle 27174: Execute action[11]: ParticipantJoined. EmpireIndex=6, Guid=26904, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:06:13:959None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #26904 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:06:13:959NonePresentation Battle 27174: Execute action[12]: ParticipantJoined. EmpireIndex=6, Guid=23636, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:06:13:959None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #23636 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:06:13:960NonePresentation Battle 27174: Execute action[13]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:06:13:960NonePresentation Battle 27174: Execute action[13]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:06:13:960NonePresentation Battle 27174: Execute action[14]: ReportDeploymentZone. EmpireIndex=3, Group=Attacker, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:06:13:960NonePresentation Battle 27174: Execute action[15]: ReportDeploymentZone. EmpireIndex=6, Group=Defender, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:06:13:960NonePresentation Battle 27174: Execute action[16]: StartConfirmation. EmpireIndex=6 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:06:13:995NoneRequestRestoreAsyncOperation_Completed for ticket #135445.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)
01:06:13:995NoneRestorePresentationBattlePreview skipped due to ended battle #27174
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
01:06:13:995NoneRequestAsyncOperation_Dismissed for ticket #135445.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)
01:06:14:114NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:114NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:127NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:196NoneAI Synchronization took 52.2444ms at frame 72511 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:06:14:255NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:265NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:326NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:347NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:347NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:348NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:348NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:348NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:350NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:352NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:353NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:367NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:368NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:368NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:368NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:377NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:400NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:06:14:401NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:06:14:401NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:06:14:427NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:427NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:436NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:437NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:446NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:447NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:448NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:456NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:507NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:529NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:618None[Empire 4] The task 15071:Build Outpost Creation on [126, 26] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.
Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:06:14:630NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:632NonePresentation Battle 27174: Execute action[17]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:06:14:645NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:659NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:708NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:710NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:711NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:721NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:721NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:753NonePresentation Battle 27174: Execute action[18]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)
01:06:14:753None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20181 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:06:14:753None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #26015 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:06:14:753None[Preview] PresentationArmy LandUnit_Era3_Mississippi_MississippiHeadHunters #25954 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:06:14:753None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #17456 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:06:14:753None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #21151 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:06:14:754None[Preview] PresentationArmy NavalUnit_Era1_Common_Biremes #16605 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:06:14:754None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #26904 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:06:14:754None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #23636 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:06:14:754None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #21151 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:06:14:754None[Preview] PresentationArmy LandUnit_Era3_Mississippi_MississippiHeadHunters #25954 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:06:14:754None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20181 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:06:14:754None[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #26015 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:06:14:754None[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #26904 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:06:14:754None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #17456 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:06:14:754None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #23636 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:06:14:754NoneReleasePresentationBattlePreview attacker #20181, defender #21151
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:06:14:754NoneHidePresentationBattlePreview attacker #20181, defender #21151
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)
01:06:14:754None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20181 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:06:14:754None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #21151 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:06:14:754None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20181 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:06:14:754None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #21151 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:06:14:781NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:781NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:791NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:791NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:792NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:793NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:807NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:808NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:822NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:823NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:843NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:853NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:854NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:855NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:913NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:943NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:14:965NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:15:099NoneAI Synchronization took 43.9296ms at frame 72563 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:06:15:193NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:15:193NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:15:205NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:15:216NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:15:274NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:15:274NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:15:338NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:15:377NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:15:385NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:15:456NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:15:457NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:15:468NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:15:526NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:15:526NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:15:526NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:15:539NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:15:540NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:15:588NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:15:597NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:15:637NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:15:648NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:15:648NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:15:658NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:15:667NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:15:800NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:15:830NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:15:905NoneAI Synchronization took 44.3771ms at frame 72602 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:06:15:908NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:15:908NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:15:921NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:15:951NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:15:970NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:16:006NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:16:006NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:16:010NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:16:223NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:16:342NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:16:352NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:16:383NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:16:391NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:16:411NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:16:422NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:16:463NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:16:483NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:16:483NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:16:494NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:16:553NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:16:593NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:16:608NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:16:692NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:16:752NoneAI Synchronization took 48.4534ms at frame 72643 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:06:16:806NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:16:916NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:16:917NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:16:928NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:17:230NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:17:230NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:17:231NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:17:393NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:17:472NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:17:564NoneAI Synchronization took 45.598ms at frame 72661 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:06:17:614NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:17:656NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:17:696NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:17:735NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:17:798NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:17:809NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:17:818NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:17:929NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:17:939NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:18:091NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:18:150NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:18:151NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:18:161NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:18:161NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:18:222NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:18:232NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:18:242NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:18:476NoneAI Synchronization took 45.5509ms at frame 72694 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:06:18:585NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:18:596NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:18:626NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:18:817NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:18:827NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:18:951NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:18:971NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:19:172NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:19:252NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:19:268NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:19:323NoneAI Synchronization took 45.5655ms at frame 72716 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:06:19:635NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:19:826NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:19:838NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:19:857NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:19:867NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:19:888NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:19:969NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:19:979NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:20:165NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:20:165NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:20:212NoneAI Synchronization took 44.908ms at frame 72734 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:06:20:229NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:20:372NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:20:381NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:20:705NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:20:849NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:21:062NoneAI Synchronization took 51.8388ms at frame 72749 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:06:21:245NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:21:383NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:21:554NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:21:621NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:21:634NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:21:731NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:21:735NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:21:856NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:21:969NoneAI Synchronization took 44.6224ms at frame 72770 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:06:22:249NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:22:521NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:22:985NoneAI Synchronization took 44.3249ms at frame 72776 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:06:23:564NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:23:905NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:25:498NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:27:472NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:28:156NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
01:06:28:279NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:29:494NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:31:495NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:32:897NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:32:897NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:32:948NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:32:985NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:06:32:985NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:06:32:985NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:06:33:610NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:35:504NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:37:488NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:39:514NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:41:503NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:42:793NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
01:06:43:499NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:44:048NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:44:581NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
01:06:45:382NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:45:503NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:46:860NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
01:06:47:534NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:49:501NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:51:500NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:52:013NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
01:06:53:489NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:55:517NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:56:150NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
01:06:57:502NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:06:59:593NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:07:01:497NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:07:01:910NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
01:07:03:366NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
01:07:03:486NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:07:04:135NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:07:04:146NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:07:05:507NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:07:05:811NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:07:07:302NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
01:07:07:476NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:07:08:388NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:07:08:398NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:07:09:407NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:07:09:516NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:07:10:208NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
01:07:10:414NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:07:11:514NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:07:12:868UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Civics_Religion05
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
01:07:13:500NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:07:14:853NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:07:15:516NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:07:15:703NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
01:07:17:525NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:07:17:644NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:07:18:196NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
01:07:19:400NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:07:19:520NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:07:20:723NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
01:07:21:513NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:07:21:698UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Civics_Religion05
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
01:07:22:838NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
01:07:22:842NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:07:23:519NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:07:25:518NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:07:27:513NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:07:29:142NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:07:29:212NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:07:29:212NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:07:29:212NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:07:29:523NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:07:31:520NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:07:33:529NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:07:35:533NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:07:37:538NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:07:39:531NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:07:41:530NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:07:43:528NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:07:45:533NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:07:47:524NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:07:49:532NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:07:51:538NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:07:53:544NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:07:55:539NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:07:57:536NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:07:59:546NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:08:01:540NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:08:03:528NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:08:05:540NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:08:07:549NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:08:09:551NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:08:11:558NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:08:12:918NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:08:12:925NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:08:12:926NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:08:12:926NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:08:12:991NoneAI Synchronization took 40.7995ms at frame 72994 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:08:13:001NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:08:13:020NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:08:13:020NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:08:13:020NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:08:13:223NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:08:13:485NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:08:13:485NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:08:13:485NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:08:13:521NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:08:13:522NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:08:13:522NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:08:13:544NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:08:13:555NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:08:13:555NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:08:13:620NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:08:13:620NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:08:13:620NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:08:14:059NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:08:14:319NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:08:14:360NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:08:16:052NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:08:16:302NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:08:16:428NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
01:08:18:075NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:08:18:325NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:08:20:065NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:08:20:325NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:08:20:597NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:08:21:131NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.
Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()
01:08:22:063NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:08:22:316NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:08:24:073NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:08:24:336NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:08:26:058NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:08:26:321NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:08:26:636NoneMetadata 'dlc_names' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:26:636NoneMetadata 'rmc0' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:26:636NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.
Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:28:058NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:08:28:311NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:08:28:691NoneShutting down session of type 'Amplitude.Mercury.Session.Session'...
Amplitude.Framework.Session.SessionManager+d__15:MoveNext()
01:08:28:693NoneDisconnecting...
Amplitude.Mercury.Game.GameClient:Disconnect()
01:08:28:693NoneDisconnected.
Amplitude.Mercury.Game.GameClient:Disconnect()
01:08:28:694NoneSending disconnection message...
Amplitude.Mercury.Game.GameServer:Disconnect()
01:08:28:698NoneClosing P2P session with 00000000-0000-0000-0000-000000000001...
Amplitude.Mercury.Game.GameServer:ClientDisconnected(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:28:698NoneClient 00000000-0000-0000-0000-000000000001 was disconnected (game server shutdown).
Amplitude.Mercury.Game.GameServer:Disconnect()
01:08:28:782NonePresentation has been shutdown.
Amplitude.Mercury.Presentation.Presentation+d__24:MoveNext()
01:08:28:898NoneShutting down game of type 'Amplitude.Mercury.Game.Game'...
Amplitude.Framework.Game.GameManager+d__17:MoveNext()
01:08:28:904None[Sandbox] Gracefully exited the sandbox loop; shutting down...
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
01:08:28:950NoneSession of type 'Amplitude.Mercury.Session.Session' has been shutdown.
Amplitude.Framework.Session.SessionManager+d__15:MoveNext()
01:08:28:984NoneStarting new session of type 'Amplitude.Mercury.Session.Session'...
Amplitude.Framework.Session.SessionManager+d__14:MoveNext()
01:08:28:984NoneMetadata 'GameOption_StartingEra' already has a policy registered; ignoring...
Amplitude.Framework.Session.Session:SetMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:28:984NoneSession of type 'Amplitude.Mercury.Session.Session' has been started.
Amplitude.Framework.Session.SessionManager+d__14:MoveNext()
01:08:28:985NoneOpening the session, hosting an offline game...
Amplitude.Framework.Session.Session+d__53:MoveNext()
01:08:29:002NoneSession has been opened.
Amplitude.Framework.Session.Session+d__53:MoveNext()
01:08:29:002NoneMember 00000000-0000-0000-0000-000000000001: Added.
Amplitude.Framework.Session.Session:OnMemberChange(System.Reflection.RuntimeParameterInfo)
01:08:29:002NoneUsing (offline) local network identifier: 00000000-0000-0000-0000-000000000001.
Amplitude.Photon.Networking.PhotonNetworkingManager:Login(System.Reflection.RuntimeParameterInfo)
01:08:29:002None[Hotjoin Avatar] Received avatar message from 00000000-0000-0000-0000-000000000001
Amplitude.Mercury.Session.Session:OnChatMessageReceived(System.Reflection.RuntimeParameterInfo)
01:08:29:044NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()
01:08:29:106NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()
01:08:29:129NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()
01:08:29:156NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()
01:08:29:220NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()
01:08:29:233NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()
01:08:29:404NoneAIController shutdown...
Amplitude.Mercury.AI.AIController+d__15:MoveNext()
01:08:29:412NoneAIController shutdown terminated.
Amplitude.Mercury.AI.AIController+d__15:MoveNext()
01:08:29:748NoneGame of type 'Amplitude.Mercury.Game.Game' has been shutdown.
Amplitude.Framework.Game.GameManager+d__17:MoveNext()
01:08:29:765NoneStarting new game of type 'Amplitude.Mercury.Game.Game'...
Amplitude.Framework.Game.GameManager+d__16:MoveNext()
01:08:30:408NoneDescriptor 'GameEffect_BattleAction_BonusStrengthFromExperience' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:408NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_MoveOneAfterAttack.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:409NoneDescriptor 'GameEffect_BattleAction_HighlandCharge' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:409NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_LandUnit_Era2_Common_Envoys.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:410NoneDescriptor 'GameEffect_BattleAbility_StrengthFromSameUnitsInArmy' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:410NoneDescriptor 'Effect_UnitPrototype_AgentWithoutStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateEffectPathEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:410NoneDescriptor 'Effect_UnitPrototype_AgentWithStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateEffectPathEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:410NoneDescriptor 'Effect_Status_Unit_EnvoyInfluence' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:410NoneDescriptor 'Effect_Status_Unit_EnvoyInfluence' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:410NoneDescriptor 'Effect_Status_Unit_ExploitDistrict_Food' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:410NoneDescriptor 'Effect_Status_Unit_ExploitDistrict_Industry' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:410NoneDescriptor 'Effect_Status_Unit_ExploitDistrict_Influence' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:410NoneDescriptor 'Effect_Status_Unit_ExploitDistrict_Money' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:410NoneDescriptor 'Effect_Status_Unit_ExploitDistrict_Science' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:411NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:411NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:412NoneDescriptor 'PatronageInvestmentInfluenceLow' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:412NoneDescriptor 'PatronageInvestmentInfluenceLow' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:413NoneDescriptor 'PatronageInvestmentInfluenceMiddle' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:413NoneDescriptor 'PatronageInvestmentInfluenceMiddle' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:413NoneDescriptor 'PatronageInvestmentMoneyHigh' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:413NoneDescriptor 'PatronageInvestmentMoneyHigh' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:413NoneDescriptor 'PatronageInvestmentMoneyLow' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:413NoneDescriptor 'PatronageInvestmentMoneyLow' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:413NoneDescriptor 'PatronageInvestmentMoneyMiddle' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:413NoneDescriptor 'PatronageInvestmentMoneyMiddle' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:413NoneDescriptor 'Effect_Diplomacy_AllOutWar' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:413NoneDescriptor 'Effect_Diplomacy_AllOutWar' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:415NoneDescriptor 'GameEffect_MajorEmpire_Illegitimacy' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:415NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:415NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:415NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:415NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '6' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:415NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '7' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:415NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '8' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:415NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '9' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:415NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '10' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:415NoneDescriptor 'Tag_Empire_Major' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:415NoneDescriptor 'Tag_Empire_Major' Effect '2' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:415NoneDescriptor 'Tag_Empire_Major' Effect '2' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:415NoneDescriptor 'Tag_Empire_Major' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:415NoneDescriptor 'Tag_Empire_Major' Effect '6' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:415NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Minor.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:416NoneDescriptor 'StealthDetectionDescriptor' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:416NoneDescriptor 'StealthDetectionDescriptor' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:416NoneDescriptor 'StealthDetectionDescriptor' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:416NoneDescriptor 'StealthDetectionDescriptor' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:416NoneDescriptor 'StealthDetectionDescriptor' Effect '3' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:416NoneDescriptor 'StealthDetectionDescriptor' Effect '3' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:416NoneDescriptor 'StealthDetectionDescriptor' Effect '3' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:416NoneDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:416NoneDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:416NoneDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:416NoneDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:416NoneDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '1' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:416NoneDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '1' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:416NoneDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '1' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:416NoneDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '1' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:416NoneDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:416NoneDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Endless' Effect '3' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:417NoneDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:417NoneDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:417NoneDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:417NoneDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:417NoneDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '1' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:417NoneDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '1' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:417NoneDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '1' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:417NoneDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '1' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:417NoneDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:417NoneDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Hard' Effect '3' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:417NoneDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:417NoneDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:417NoneDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:417NoneDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:417NoneDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '1' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:417NoneDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '1' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:417NoneDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '1' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:417NoneDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '1' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:417NoneDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:417NoneDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Impossible' Effect '3' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:417NoneDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:417NoneDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:417NoneDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:417NoneDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:417NoneDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '1' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:417NoneDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '1' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:417NoneDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '1' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:417NoneDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '1' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:417NoneDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:417NoneDescriptor 'Effect_EmpireBonus_GameDifficulty_AI_Serious' Effect '3' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:417NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Easy.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:417NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:417NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:418NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:418NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:418NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:418NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:418NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:418NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:418NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:419NoneDescriptor 'Effect_Extension_Era5_BritishEmpire' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:423NoneDescriptor 'GameEffect_City' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:423NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:423NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:423NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:423NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:423NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '6' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:423NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '7' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:423NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '8' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:423NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '9' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:423NoneDescriptor 'GameEffect_Settlement' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:424NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Status_City_Tolerancy.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:424NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Status_City_Tolerancy_Era5Medium.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:424NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:424NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:424NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:424NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:424NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:425NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:426NoneDescriptor 'GameEffect_Army' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:426NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_ArmyDecoy.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:426NoneDescriptor 'GameEffect_Squadron' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:427NoneDescriptor 'Effect_UnitPrototype_Unit' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:429NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_PersonaStrength_ArtificialWonders_03.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:431None[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:431None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:431None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:431None[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:431None[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:431None[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:432None[DATA] The descriptor GameEffect_BattleAbility_HeadHunterAllies is used both as a BattleAbility and a StatusCategory. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:432None[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:30:450NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()
01:08:30:451NoneCan't update distance to capital : no capital yet for this empire.
Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()
01:08:30:573NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:08:30:574NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:08:30:574NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:08:30:578None[Sandbox] The sandbox thread has been started.
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
01:08:30:605NoneBackground worker has returned.
Amplitude.Mercury.Game.Game+d__4:MoveNext()
01:08:30:605NoneGame of type 'Amplitude.Mercury.Game.Game' has been started.
Amplitude.Framework.Game.GameManager+d__16:MoveNext()
01:08:30:644NoneStart AI players...
Amplitude.Mercury.AI.AIController:StartAI()
01:08:30:644NoneNo AI configuration set in SandboxStartSettings or retrieved from save. Fallback to default settings, all mods on all AIs.
Amplitude.Mercury.AI.AIController:StartAIAsync()
01:08:30:718NoneMissing AI Gains on LegacyTrait (Value=LegacyTrait_Era1_Sumer)
Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeGainValuePerFaction()
01:08:30:718NoneNo EmblematicDistrict found (Faction=Civilization_Era0_DefaultTribe)
Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeGainValuePerFaction()
01:08:30:718NoneMissing AI Gains on LegacyTrait (Value=LegacyTrait_Era3_MongolEmpire)
Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeGainValuePerFaction()
01:08:31:292NoneAI players started. Check for a save to load...
Amplitude.Mercury.AI.AIController:StartAIAsync()
01:08:31:292NoneLoading AI save: auto-save 1063.AI.bin
Amplitude.Mercury.AI.AIController:LoadAIPlayersIfNecessary()
01:08:31:305NoneCan't retrieve AI entity 17129.
Amplitude.Mercury.AI.Brain.SerializerExtensions:SerializeAIEntityReference(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:31:305NoneCan't retrieve AI entity 17129.
Amplitude.Mercury.AI.Brain.SerializerExtensions:SerializeAIEntityReference(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:31:305NoneCan't retrieve AI entity 11760.
Amplitude.Mercury.AI.Brain.SerializerExtensions:SerializeAIEntityReference(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:31:305NoneCan't retrieve AI entity 11760.
Amplitude.Mercury.AI.Brain.SerializerExtensions:SerializeAIEntityReference(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:31:308NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
01:08:31:310NoneCan't retrieve AI entity 16081.
Amplitude.Mercury.AI.Brain.SerializerExtensions:SerializeAIEntityReference(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:31:310NoneCan't retrieve AI entity 16081.
Amplitude.Mercury.AI.Brain.SerializerExtensions:SerializeAIEntityReference(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:31:310NoneCan't retrieve AI entity 16080.
Amplitude.Mercury.AI.Brain.SerializerExtensions:SerializeAIEntityReference(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:31:310NoneCan't retrieve AI entity 16080.
Amplitude.Mercury.AI.Brain.SerializerExtensions:SerializeAIEntityReference(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:31:332NoneAI players ready to run.
Amplitude.Mercury.AI.AIController:StartAIAsync()
01:08:31:532NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
01:08:31:834NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
01:08:32:029NonePresentationLandmarks revolveDependencies True
Amplitude.Mercury.Presentation.PresentationLandmarkController:ResolveDependencies()
01:08:32:029NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
01:08:32:058NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
01:08:32:788NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCameraController/Camera [Amplitude.Mercury.Presentation.PresentationCameraMover is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:32:820NoneGround materials using mid res textures
Amplitude.Mercury.Terrain.GroundMaterialCollection+RuntimeData:CreateOrUpdateTextureArrayFromAtlases(System.Reflection.RuntimeParameterInfo)
01:08:32:972NoneSculpting elements using mid res albedo textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()
01:08:32:972NoneSculpting elements using mid res ao textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()
01:08:32:972NoneSculpting elements using mid res world space normal textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()
01:08:32:972NoneSculpting elements using mid res transition mask textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()
01:08:32:972NoneSculpting elements using mid res roughness textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()
01:08:32:972NoneSculpting elements using mid res topography textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()
01:08:32:972NoneSculpting elements using mid res border textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()
01:08:33:372NoneRivers using mid res river bank textures
Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()
01:08:33:372NoneRivers using mid res river normal textures
Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()
01:08:33:373NoneRivers using mid res river water transitionMask textures
Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()
01:08:33:378NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:33:378None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]
Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()
01:08:33:379NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.TerrainPositionService is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:33:379NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.FogOfWarRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:33:397NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:33:422None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]
Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()
01:08:33:422None Unable to resolve landmarkResolved [{14}] dependencies. cameraGraphicService [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer], constHexBufferProvider [True], fogOfWarRenderer [Ok] sculptingBakedElementsLoader [NOK] groundMaterialBakedElementsLoader [Ok]riverBakedElementsLoader [Ok]debug [Ok]terrainDebuggingService [Ok]hexagonalGrid [Ok]fxComponentRenderFeature [Ok]terrainSectorProvider [Ok]gpuDiagnostics [NOK]technicalSettings [Ok]visualSettings [Ok]
Amplitude.Mercury.Terrain.ProceduralTerrainRenderer:ResolveDependencies()
01:08:33:422NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/EdgeOfTheWorldRenderer [Amplitude.Mercury.Terrain.EdgeOfTheWorldRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:33:422NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentTerrain is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:33:422NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:33:425NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:33:428None Unable to resolve Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder dependencies. globalSettingsOk [True], fxComponentEvolveOk [Ok], fxComponentLevelBuildContentOk [Ok] worldMapProviderOk [Ok] worldMapVisibilityProviderOk [Ok]worldMapVisibilityProviderOk [Ok]namesOk [Ok]proceduralTerrainRendererOk [NOK]groundMaterialBufferProviderOk [NOK]cameraGraphicServiceOk [Ok]matchingLayersOk [NOK]territoryDataProviderOk [Ok]baseOk [Ok]
Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder:ResolveDependencies()
01:08:33:428NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.TerrainElevationResolver is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:33:428None Unable to resolve Amplitude.Mercury.Terrain.TerrainElevationResolver dependencies, sculptingBakedElementsLoaderResolved NOK, groundMaterialBakedElementsLoaderResolved NOK, riverBakedElementsLoaderResolved NOK, fogOfWarRendererResolved NOK, proceduralTerrainRendererOk NOK, cameraGraphicServiceOk Ok, resolveElevationShaderOk Ok, terrainPickingServiceOk Ok, fixAnchorElevationOk Ok, gpuDiagnosticsResolved Ok, baseResolveDependencies Ok
Amplitude.Mercury.Terrain.TerrainElevationResolver:ResolveDependencies()
01:08:33:428NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldLabelRenderer [Amplitude.Mercury.Terrain.WorldLabelRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:33:428NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/LandmarkRenderer [Amplitude.Mercury.Terrain.LandmarksRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:33:428NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldSpaceLineRenderer [Amplitude.Mercury.Terrain.WorldSpaceLineRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:33:428NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFimsController/Renderer [Amplitude.Mercury.Terrain.Fx.FxComponentFIMS is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:33:428NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFrontiersController/FrontiersRenderer [Amplitude.Mercury.Terrain.FrontiersRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:33:428NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCharacterSet [Amplitude.Mercury.Presentation.CharacterRenderFeatures is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:33:428NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationProjectileManager [Amplitude.Mercury.Presentation.PresentationProjectileManager is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:33:428NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationTerritoryLabels [Amplitude.Mercury.Presentation.PresentationTerritoryLabels is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:33:433NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
01:08:33:433NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
01:08:33:435NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
01:08:38:478NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
01:08:38:481NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
01:08:38:481NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
01:08:38:481NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:38:481NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:38:481NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:38:481NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:38:481NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:38:481NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:38:481NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:38:481NoneAmplitude.Mercury.Presentation.PresentationStealthController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:38:481NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:38:481NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:38:481NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:40:492NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
01:08:40:492NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
01:08:40:492NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:40:492NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:40:492NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:40:492NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:40:492NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:40:492NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:40:492NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:40:492NoneAmplitude.Mercury.Presentation.PresentationStealthController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:40:492NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:40:492NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:40:492NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:42:220NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
01:08:42:220NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
01:08:43:833NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
01:08:43:833NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
01:08:43:833NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
01:08:43:833NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:43:833NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:43:833NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:43:833NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:43:833NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:43:833NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:43:833NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:43:833NoneAmplitude.Mercury.Presentation.PresentationStealthController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:43:833NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:43:833NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:43:833NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:45:503NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
01:08:45:503NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
01:08:45:504NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
01:08:47:107NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
01:08:47:107NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
01:08:47:107NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
01:08:47:107NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:47:107NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:47:107NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:47:107NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:47:107NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:47:107NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:47:107NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:47:107NoneAmplitude.Mercury.Presentation.PresentationStealthController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:47:107NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:47:107NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:47:107NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:48:973NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
01:08:48:973NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
01:08:48:973NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
01:08:50:638NoneUnable to resolve Amplitude.Mercury.Presentation.PresentationFimsController dependencies or load fimsRenderer for 10 frames
Amplitude.Mercury.Presentation.PresentationFimsController+d__36:MoveNext()
01:08:50:638NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
01:08:50:638NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()
01:08:50:638NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
01:08:50:638NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:50:638NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:50:638NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:50:638NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:50:638NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:50:638NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:50:638NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:50:638NoneAmplitude.Mercury.Presentation.PresentationStealthController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:50:638NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:50:638NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:50:638NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:52:055NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
01:08:52:058NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
01:08:57:879NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
01:08:57:880NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:57:880NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:57:880NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:57:880NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:08:57:967NoneExtracting MeshContent VFX_Ring_003
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:57:968NoneExtracting MeshContent PlaneAxis_YX
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:57:968NoneExtracting MeshContent VFX_HexagonExtrude000
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:08:59:505NoneElement of criteria NoPublicOrder in IconFims datatable is missing.
Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()
01:08:59:505NoneElement of criteria NoInfluence in IconFims datatable is missing.
Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()
01:08:59:505NoneElement of criteria NoFaith in IconFims datatable is missing.
Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()
01:08:59:642NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
01:09:01:104NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
01:09:01:104NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:09:01:104NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:09:01:104NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:09:01:386NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
01:09:01:505NoneExtracting MeshContent VFX_Hexagon_000
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:09:01:505NoneExtracting MeshContent VFX_Circle001
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:09:01:506NoneExtracting MeshContent VFX_M_WonderLakeNatron_Shape
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:09:01:506NoneExtracting MeshContent VFX_M_WonderVictoriaTop_Shape
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:09:01:506NoneExtracting MeshContent VFX_Ring_000
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:09:01:506NoneExtracting MeshContent VFX_SpawnHemiGeoSphere
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:09:01:507NoneExtracting MeshContent FX_Quad
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:09:01:507NoneExtracting MeshContent VFX_cloudNuclear
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:09:01:507NoneExtracting MeshContent FX_NuclearMeshBot_01
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:09:01:508NoneExtracting MeshContent VFX_Wonder_BabylonGardens01_PollenSpawn
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:09:01:508NoneExtracting MeshContent VFX_Cylinder
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:09:01:508NoneExtracting MeshContent VFX_Ring_004
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:09:01:697NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
01:09:01:796NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
01:09:01:893NoneExtracting MeshContent VFX_Ring_005
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:09:01:920NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
01:09:02:026NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
01:09:02:129NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
01:09:02:251NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
01:09:02:351NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
01:09:02:386NoneExtracting MeshContent FX_Border_02
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:09:02:386NoneExtracting MeshContent VFX_Ring_001
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:09:02:386NoneExtracting MeshContent FX_Border
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:09:02:393NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()
01:09:02:415None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #21720 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:416None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #25606 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:417None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #9833 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:421None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #10014 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:421None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #16672 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:422None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #9308 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:424None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #20696 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:426None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #22087 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:426None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_RomanEmpire #16516 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:429None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #6251 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:430None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_ZhouChina #8291 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:431None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #27079 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:431None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #17348 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:432None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #27077 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:434None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #25954 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:435None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #8397 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:436None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #25400 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:437None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #21151 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:438None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #9680 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:439None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #4370 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:440None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #24758 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:442None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Phoenicia #4437 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:443None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #7395 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:445None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #19953 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:445None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #23542 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:445None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #25961 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:446None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #9884 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:447None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #20181 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:448None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #10496 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:450None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #23257 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:451None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #7022 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:453None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #10308 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:453None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #14779 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:454None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #8936 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:454None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_European #16075 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:455None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #23636 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:456None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #9267 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:458None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #8394 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:458None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #26849 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:460None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #25203 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:460None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #26861 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:462None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #25035 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:463None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #10767 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:465None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #23752 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:465None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #15089 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:466None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #24122 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:471None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #23698 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:473None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #10929 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:473None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #19845 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:475None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #25599 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:476None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #24835 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:476None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #16605 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:478None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #9838 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:478None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #24482 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:478None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #4916 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:480None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #5041 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:482None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_RomanEmpire #19129 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:482None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #6160 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:484None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #14396 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:484None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #21054 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:485None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_Eastern #25622 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:485None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #20730 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:486None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Babylon #10493 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:487None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #11549 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:489None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #25604 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:489None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #24118 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:490None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #20842 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:492None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_JoseonKorea #26015 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:492None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #11567 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:498None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #25958 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:499None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #25500 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:500None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #17456 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:500None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #23699 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:502None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #13485 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:503None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #23195 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:504None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #25664 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:505None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #26901 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:505None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #17125 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:505None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #12645 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:506None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #16314 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:506None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #23184 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:508None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #26615 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:510None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #25410 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:511None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #14914 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:511None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_European #22527 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:513None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_American #20968 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:514None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #17252 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:515None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #13695 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:515None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #18248 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:517None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #15418 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:518None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #19948 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:519None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #25044 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:520None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_RomanEmpire #26619 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:521None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #17051 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:522None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #19842 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:523None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #25033 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:524None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #24422 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:525None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #17046 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:526None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #17254 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:527None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #22285 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:528None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #26904 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:529None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #19142 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:530None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #24761 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:531None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #23164 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:531None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MayaCivilization #17847 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:532None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #26437 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:532None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_European #21415 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:533None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mediterranean #27117 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:533None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Vikings #26384 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:534None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #24404 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:534None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Holland #20822 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:535None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era4_European #22284 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:535None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #20978 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:02:537NoneAmplitude.Mercury.Presentation.Presentation.DoStartAllPresentationController tooks 30774 ms
Amplitude.Mercury.Presentation.Presentation+d__27:MoveNext()
01:09:02:540UI Steam[UI] Start calling OnPresentationStarted on in-game windows.
Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext() Amplitude.Mercury.UI.Windows.WindowsManager+ d__47:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.UI.Windows.WindowsManager:OnPresentationStarted() Amplitude.Mercury.UI.Windows.WindowsManager:Presentation_PresentationChange(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.Presentation:OnPresentationChange(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.Presentation+ d__23:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:09:02:547None%AllMilitaryForcesListingModeLandTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
01:09:02:547None%AllMilitaryForcesListingModeMaritimeTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
01:09:02:547None%AllMilitaryForcesListingModeAirTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)
01:09:02:560NonePresentation has been started.
Amplitude.Mercury.Presentation.Presentation+d__23:MoveNext()
01:09:02:565NonePresentation has been presented.
Amplitude.Mercury.Presentation.Presentation+d__23:MoveNext()
01:09:02:565NonePresentation has been presented.
Amplitude.Mercury.Presentation.InGameView+d__15:MoveNext()
01:09:02:699NoneTechnology 'Technology_Era3_05''s Unlock %ConstructibleExtension_VillageCenterTitle has no UnlockCategory.
Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:09:02:701NoneTechnology 'Technology_Era5_07''s Unlock %Unlock_BattleAction_DugInTitle has no UnlockCategory.
Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:09:02:717UI Steam[UI] Finished calling OnPresentationStarted on in-game windows in 0.1 seconds.
Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext() Amplitude.Mercury.UI.Windows.WindowsManager+ d__47:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__33:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:09:02:807NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:02:817NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:09:02:817NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:09:02:817NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:09:02:956NoneAI Synchronization took 78.2207ms at frame 13 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:09:03:942NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:03:953NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:029NoneCan't find entity 26861 of ongoing task. Fails the task 16565.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:09:04:061NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:062NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:062NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:062NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:062NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:063NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:063NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:063NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:081NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:082NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:083NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:093NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:093NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:094NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:095NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:095NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:095NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:096NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:101NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:102NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:103NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:104NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:104NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:105NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:106NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:108NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:109NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:110NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:126NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:127NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:128NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:129NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:130NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:131NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:132NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:142NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:143NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:182NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:185NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:185NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:185NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:185NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:186NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:186NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:186NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:202NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:204NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:205NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:205NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:206NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:206NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:225NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:225NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:226NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:226NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:227NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:227NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:232NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:232NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:233NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:243NoneTrying to generate army #27143 with invalid health ratio 0.00
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:GenerateNewPresentationArmy(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationEntityFactoryController:GenerateNewPresentationArmy(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationEntityFactoryController:GameSnapshot_PresentationDataChanged() Amplitude.Mercury.Interop.Snapshot+PresentationDataChangedCollection:Invoke() Amplitude.Mercury.Interop.Snapshot:OnPresentationDataChanged() Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.GameSnapshot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:CheckPresentationDataChanged() Amplitude.Mercury.Interop.Snapshots:Present() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:04:243None[Preview] Set PresentationUnit #27143 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)
01:09:04:243NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:243NoneTrying to generate army #27142 with invalid health ratio 0.00
Amplitude.Mercury.Presentation.PresentationEntityFactoryController:GenerateNewPresentationArmy(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationEntityFactoryController:GenerateNewPresentationArmy(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationEntityFactoryController:SynchronizeArmyInfo(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Presentation.PresentationEntityFactoryController:GameSnapshot_PresentationDataChanged() Amplitude.Mercury.Interop.Snapshot+PresentationDataChangedCollection:Invoke() Amplitude.Mercury.Interop.Snapshot:OnPresentationDataChanged() Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.GameSnapshot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:CheckPresentationDataChanged() Amplitude.Mercury.Interop.Snapshots:Present() Amplitude.Mercury.Presentation.Presentation:Update()
01:09:04:244NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:244NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:245NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:253NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:287NoneCan't find entity 25961 of ongoing task. Fails the task 12082.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:09:04:303NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:306NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:306NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:306NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:306NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:307NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:312NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:312NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:320NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.RuntimeParameterInfo)
01:09:04:320NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.RuntimeParameterInfo)
01:09:04:320NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.RuntimeParameterInfo)
01:09:04:323NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:323NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:324NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:324NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:324NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:325NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:325NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:325NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:326NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:326NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:333NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:334NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:334NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:334NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:336NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:337NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:337NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:338NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:342NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:352NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:353NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:484NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:484NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:484NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:484NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:484NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:484NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:485NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:485NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:485NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:485NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:485NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:486NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:494NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:505NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:514NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:515NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:515NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:525NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:526NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:527NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:528NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:534NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:535NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:536NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:536NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:544NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:545NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:580NoneCan't find entity 26849 of ongoing task. Fails the task 8795.
Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
01:09:04:594NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:594NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:594NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:594NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:594NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:594NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:604NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:615NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:616NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:616NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:617NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:617NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:618NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:619NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:619NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:620NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:635NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:636NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:636NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:637NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:637NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:638NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:639NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:639NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:655NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:655NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:665NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:666NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:666NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:667NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:676NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:677NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:678NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:679NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:706NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:715NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:735NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:736NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:746NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:747NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:787NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:788NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:797NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:797NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:807NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:818NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:819NoneThe AI decision process took 1.9 seconds to be executed (1.4 seconds of AI processing and 0.5 seconds waiting for async requests)
Amplitude.Mercury.AI.AIController:RunAIDecisionCycle()
01:09:04:836NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:836NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:836NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:836NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:836NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:836NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:837NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:837NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:837NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:04:956NoneAI Synchronization took 62.7981ms at frame 79 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').
Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)
01:09:05:100NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:05:100NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:05:100NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:05:101NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:05:102NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:05:104NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:05:105NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:05:110NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:05:111NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:05:120NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:05:122NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:05:123NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:05:128NoneIndex was outside the bounds of the array.
Amplitude.Framework.Simulation.SimulationEntityRepository:GetEntity(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Simulation.SimulationEntityRepository:GetEntity(System.Reflection.RuntimeParameterInfo) Amplitude.Framework.Simulation.ReferenceCollection`1[[Amplitude.Mercury.Simulation.Unit, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:get_Item(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.GameSnapshot:SynchronizeArmyInfo(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.GameSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshot`1[[Amplitude.Mercury.Interop.GameSnapshot+Data, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Synchronize(System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Interop.Snapshots:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:Synchronize() Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)
01:09:05:141NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:05:142NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:05:143NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:05:144NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:05:151NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:05:152NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:05:190NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:05:190NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:05:190NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:05:191NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
01:09:05:191NoneOperation is not valid due to the current state of the object.
Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker.Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent+Event`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Amplitude.Mercury.Simulation.SimulationEvent.ISimulationEventInvoker .Invoke(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent`1[[Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Simulation.SimulationEvent_OrderProcessed:Raise(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo) Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)
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