Log Level:

Flags:

# Tuesday, November 14, 2023 10:38 PM
HUMANKIND V1.25.4263-S10, RELEASE (64-bit Standalone, build: 346829)

Click on buttons to toggle visibility. Click on STACK buttons to toggle visibility of stack traces.

22:38:59:009 None
Waiting for scene (#0, name: 'Mercury (Main)') to be loaded...

    Amplitude.Framework.Application+d__120:MoveNext()

22:38:59:043 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"MapEditor" [KeyboardQualitySettingsChanger is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:38:59:043 None
Scene (#0, name: 'Mercury (Main)') has been loaded.

    Amplitude.Framework.Application+d__120:MoveNext()

22:38:59:044 None
Amplitude.Framework version 2.7.74.

    Amplitude.Framework.Application:OnApplicationStarting()

22:38:59:044 None
Starting the application, version is V1.25.4263-S10, RELEASE (64-bit Standalone, build: 346829)...

    Amplitude.Framework.Application:OnApplicationStarting()

22:38:59:044 None
Multiplayer cross-compatibility version is 4a720ea1c4f5797b28b6e44455fbdc9a.

    Amplitude.Mercury.Application:OnApplicationStarting()

22:38:59:051 None
Parsing the command line arguments...

    Amplitude.Mercury.Application+d__11:MoveNext()

22:38:59:060 None
Loading registry file 'C:/Program Files (x86)/Steam/steamapps/common/Humankind/Registry.xml'...

    Amplitude.Framework.Application:LoadRegistryFile(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:38:59:067 None
Registry file 'C:\Users\Mike\Documents\Humankind\Registry.xml' does not exist.

    Amplitude.Framework.Application:LoadRegistryFile(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:38:59:070 None
Loading plugin scene 'Assets/Scenes/Plugins/Platform/Steam (Platform).unity'...

    Amplitude.Framework.Application+d__101:MoveNext()

22:38:59:120 None
AssetDatabase.Load GraphicsLowLevel

    Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)

22:38:59:127 None
AssetProvider 'instancingandfx.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:38:59:129 None
AssetProvider 'mercury.data.shared.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:38:59:143 None
Loading plugin scene 'Assets/Scenes/Plugins/Transportation/Photon (Transportation).unity'...

    Amplitude.Framework.Application+d__101:MoveNext()

22:38:59:166 None
Loading plugin scene 'Assets/Scenes/Plugins/Backtrace/Backtrace.unity'...

    Amplitude.Framework.Application+d__101:MoveNext()

22:38:59:334 None
Steamworks successfully initialized.

    Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient+d__25:MoveNext()

22:38:59:335 None
Using digital distribution client: [SteamClient] (Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient)

    Amplitude.Framework.Application+d__109:MoveNext()

22:38:59:347 None
Using digital distribution credentials: 'mikedavis1', 0x01100001178ff351, Steam.

    Amplitude.Framework.Application+d__109:MoveNext()

22:38:59:347 None
Using digital distribution current game language: 'english'.

    Amplitude.Framework.Application+d__109:MoveNext()

22:38:59:347 None
Operation was queued without a running storage thread. Executing the operation immediately.

    Amplitude.Framework.Storage.StorageThread:QueueOperation(System.Reflection.RuntimeParameterInfo)

22:38:59:350 None
Operation was queued without a running storage thread. Executing the operation immediately.

    Amplitude.Framework.Storage.StorageThread:QueueOperation(System.Reflection.RuntimeParameterInfo)

22:38:59:781 None
Simulation: Entity contract count: 46 / 63.

    Amplitude.Framework.Simulation.SimulationEntityRepository:Initialize()

22:38:59:794 None
Initializing the Wwise sound engine...

    Amplitude.Wwise.Audio.AudioManager+d__46:MoveNext()

22:38:59:805 None
Sound engine initialized.

    Amplitude.Wwise.Audio.AudioManager+d__46:MoveNext()

22:38:59:809 None
Loading audio module 'Amplitude.Mercury.Audio.BankAudioModule'...

    Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

22:38:59:819 None
Loading audio module 'Amplitude.Mercury.Audio.BattleAudioModule'...

    Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

22:38:59:819 None
Loading audio module 'Amplitude.Mercury.Audio.MercuryAudioModule'...

    Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

22:38:59:825 None
AssetDatabase.Load Audio

    Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)

22:39:00:009 None
AssetProvider 'mercury.data.audio.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:00:133 None
AssetProvider 'lipsyncdata.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:00:151 None
Loading audio module 'Amplitude.Mercury.Audio.MusicAudioModule'...

    Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

22:39:00:170 None
Loading audio module 'Amplitude.Mercury.Audio.ListenerPositioningAudioModule'...

    Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

22:39:00:170 None
Loading audio module 'Amplitude.Mercury.Audio.BiomeAudioModule'...

    Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

22:39:00:170 None
Loading audio module 'Amplitude.Mercury.Audio.TerrainAudioModule'...

    Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

22:39:00:173 None
Loading audio module 'Amplitude.Mercury.Audio.CityAudioModule'...

    Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

22:39:00:173 None
Loading audio module 'Amplitude.Mercury.Audio.UnitAudioModule'...

    Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

22:39:00:174 None
Loading audio module 'Amplitude.Mercury.Audio.UnitVoiceAudioModule'...

    Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

22:39:00:201 None
Changing display settings to 1920x1080 (0)...

    Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

22:39:00:201 None
... switching to 1920x1080 (0) (fullscreen: True, FullScreenWindow)...

    Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

22:39:00:241 None
AssetProvider 'mercurydatabases.avatarpresentation.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:00:247 None
Storage thread started.

    Amplitude.Framework.Storage.StorageThread:StartThread()

22:39:00:249 None
Steamworks successfully initialized.

    Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient+d__15:MoveNext()

22:39:00:295 None
Scanning assemblies for subclasses of Message...

    Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

22:39:00:306 None
Changing display settings to 1920x1080 (0)...

    Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

22:39:00:306 None
... switching to 1920x1080 (0) (fullscreen: True, FullScreenWindow)...

    Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()

22:39:00:308 None
Mounting complete

    Amplitude.Mercury.Input.InputManager+d__0:MoveNext()

22:39:00:309 None
Converting 'english' to iso 'en-US'.

    Amplitude.Mercury.Interop.LocalizationManager+d__7:MoveNext()

22:39:00:321 None
Scanned 133 assemblies in 25 milliseconds.

    Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()

22:39:00:343 None
AssetProvider 'en-us-localization.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:00:512 None
The database of type 'Amplitude.Framework.Input.ActionDefinition' has overriden an element because its key name 'RenameSelected' was already registered for the same revision number #1.

    Amplitude.Framework.Datatable`1[[Amplitude.Framework.Input.ActionDefinition, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)

22:39:00:512 None
Discarding action map 'Presentation.Cheats' because of accessibility level 'ProtectedInternal' < Public.

    Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

22:39:00:518 None
Discarding action map 'Presentation.Editor' because of accessibility level 'Internal' < Public.

    Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

22:39:00:519 None
Discarding action map 'Presentation.Camera.Internal' because of accessibility level 'ProtectedInternal' < Public.

    Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

22:39:00:519 None
Discarding action map 'Presentation.HelpLayer.Internal' because of accessibility level 'Internal' < Public.

    Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()

22:39:00:546 None
Start play movie (Movies/AMPLITUDE Studios.webm) with timeout (25)

    Amplitude.Mercury.Application+d__51:MoveNext()

22:39:00:557 None
Playing with 9 downloadable content(s): Pre-purchase, Deluxe, EastAfricaContentPack, DiplomacyExpansionPack, MesoAmericaContentPack, Amplified2022, NewsletterReward2022, DLCWondersPack, OceaniaContentPack.

    Amplitude.Mercury.DigitalDistribution.DownloadableContentManager+d__5:MoveNext()

22:39:00:558 None
Playing with 9 activated downloadable content(s): Pre-purchase, Deluxe, EastAfricaContentPack, DiplomacyExpansionPack, MesoAmericaContentPack, Amplified2022, NewsletterReward2022, DLCWondersPack, OceaniaContentPack.

    Amplitude.Mercury.DigitalDistribution.DownloadableContentManager+d__5:MoveNext()

22:39:00:713 None
AssetDatabase.Load GraphicsFont

    Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)

22:39:00:715 None
AssetProvider 'mercury.data.ui.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:00:716 None
AssetProvider 'mercury.data.ui.update.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:00:761 None
AssetDatabase.Load UILowLevel

    Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)

22:39:00:785 None
AssetProvider 'mercury.data.production.ui.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:00:805 UI Steam
[UI] In UIMercuryMaterialCollection (Amplitude.UI.UIMaterialCollection) using a 1267 collisionFreeHashSetSize

    Amplitude.UI.UIMaterialCollection:Load()
    Amplitude.UI.UIMaterialCollection:Load()
    Amplitude.UI.UIMaterialCollection:LoadIfNecessary()
    Amplitude.UI.Renderers.UIRenderingManager:Load()
    Amplitude.UI.UIBehaviour:DoLoad()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIView:Load()
    Amplitude.UI.UIBehaviour:DoLoad()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviour:OnEnable()

22:39:00:808 None
AssetDatabase.Load UIData

    Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)

22:39:00:842 None
AssetProvider 'ui_textures.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:01:034 None
Creating atlas [Font:distanceFieldAtlas] from 2048x2048xRFloat

    Amplitude.Graphics.Text.GlyphAtlas:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:01:035 None
Creating atlas [Font:softwareRasterAtlas] from 2048x2048xARGB32

    Amplitude.Graphics.Text.GlyphAtlas:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:01:045 None
Loading audio module 'Amplitude.Mercury.Audio.PingAudioModule'...

    Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()

22:39:01:047 None
The audio manager is ready.

    Amplitude.Wwise.Audio.AudioManager+d__46:MoveNext()

22:39:01:294 UI Steam
[UI] Resolution initialized to 1920x1080

    Amplitude.UI.UIHierarchyManager:SpecificLateUpdate()
    Amplitude.UI.UIHierarchyManager:SpecificLateUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

22:39:01:320 UI Steam
[UI] Loading regular fallback texture dcd92d053b27adc4d97b97e345d65460 (nullref: True)

    Amplitude.UI.Renderers.UIRenderingManager:GetFallbackTexture()
    Amplitude.UI.Renderers.UIRenderingManager:GetFallbackTexture()
    Amplitude.UI.Renderers.UIRenderingManager+TextureSource:Load(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UIRenderingManager+TextureSourceRepository:RetrieveTextureSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UIRenderingManager:RetrieveTextureSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UITexture:GetAsset()
    Amplitude.UI.UIPrimitiveDrawer:Rect(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.Renderers.UIImage:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIView:Render()
    Amplitude.UI.Renderers.UIRenderingManager:Render()
    Amplitude.UI.UIUpdatingManager:Render()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

22:39:01:325 None
Release ComputeBuffer

    Amplitude.Graphics.Text.GlyphDistanceFieldRenderer:ReserveComputeBuffer(System.Reflection.RuntimeParameterInfo)

22:39:02:850 None
End play movie Movies/AMPLITUDE Studios.webm

    Amplitude.Mercury.Application+d__51:MoveNext()

22:39:02:851 None
AssetDatabase.Load Avatar

    Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)

22:39:02:883 None
AssetProvider 'mercury.data.avatars.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:02:886 None
AssetProvider 'mercury.data.avatarsanimation.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:02:928 None
AssetProvider 'mercury.data.customizations.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:02:929 None
AssetProvider 'outgameviews.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:03:006 None
Parsing the command line arguments...

    Amplitude.Mercury.Application+d__10:MoveNext()

22:39:03:007 None
[Analytics] CommandLine EndPoints 0; CommandLine Filters 0; Accessibility Public

    Amplitude.Mercury.Application:StartAnalytics()

22:39:03:008 None
[Analytics] Starting Analytics Public Session with user_id 76561198355575633 ; gamecode 1124300 ; platformID 1 ; application_version V1.25.4263-S10, RELEASE (64-bit Standalone, build: 346829); sessionId 613348e32d7c466b9a62d09529afce32

    Amplitude.Mercury.Analytics.Analytics_Public:StartAnalyticsSession()

22:39:03:068 None
Enumerating Mod.io files...

    Amplitude.Mercury.Runtime.RuntimeManager:EnumerateModioFilesAndAddNewModule(System.Reflection.RuntimeParameterInfo)

22:39:03:151 None
--Enumerating Mod.io files ended

    Amplitude.Mercury.Runtime.RuntimeManager:EnumerateModioFilesAndAddNewModule(System.Reflection.RuntimeParameterInfo)

22:39:03:157 None
[Runtime] Set up new configuration project mercury

    Amplitude.Framework.Runtime.Runtime+d__42:MoveNext()

22:39:03:158 None
Loading runtime module 'project mercury', 'Project Mercury'...

    Amplitude.Framework.Runtime.Runtime+d__43:MoveNext()

22:39:03:242 None
AssetProvider 'mercurydatabases.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:04:437 None
The database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_EmpireBonus_PrehistoricStrengthBonus' was already registered for the same revision number #3.

    Amplitude.Framework.Datatable`1[[Amplitude.Framework.Simulation.Description.Descriptor, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)

22:39:04:437 None
The database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_Status_City_Superstitious_Era5Medium' was already registered for the same revision number #3.

    Amplitude.Framework.Datatable`1[[Amplitude.Framework.Simulation.Description.Descriptor, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)

22:39:04:437 None
The database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_Status_Unit_WillDieOnBattleEnd' was already registered for the same revision number #3.

    Amplitude.Framework.Datatable`1[[Amplitude.Framework.Simulation.Description.Descriptor, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)

22:39:04:468 None
The database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'StatusCategory_Unit_WillDieOnBattleEnd' was already registered for the same revision number #3.

    Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)

22:39:04:503 None
The database of type 'Amplitude.Mercury.Data.Simulation.StatusDefinition' has overriden an element because its key name 'Status_Unit_WillDieOnBattleEnd' was already registered for the same revision number #3.

    Amplitude.Framework.Datatable`1[[Amplitude.Mercury.Data.Simulation.StatusDefinition, Amplitude.Mercury.Data, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)

22:39:04:515 None
The database of type 'Amplitude.Mercury.Data.Simulation.UnitSpecialty' has overriden an element because its key name 'UnitSpecialty_StrengthFromMoving' was already registered for the same revision number #3.

    Amplitude.Framework.Datatable`1[[Amplitude.Mercury.Data.Simulation.UnitSpecialty, Amplitude.Mercury.Data, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)

22:39:04:572 None
The database of type 'Amplitude.Mercury.Data.Simulation.StatusCategory' has overriden an element because its key name 'StatusCategory_Unit_WillDieOnBattleEnd' was already registered for the same revision number #3.

    Amplitude.Framework.Datatable`1[[Amplitude.Mercury.Data.Simulation.StatusCategory, Amplitude.Mercury.Data, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)

22:39:04:741 None
The database of type 'Amplitude.Mercury.Data.VideoSubtitleElement' has overriden an element because its key name 'Tutorials_15_WarSupport_de-DE' was already registered for the same revision number #3.

    Amplitude.Framework.Datatable`1[[Amplitude.Mercury.Data.VideoSubtitleElement, Amplitude.Mercury.Data, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)

22:39:04:741 None
The database of type 'Amplitude.Mercury.Data.VideoSubtitleElement' has overriden an element because its key name 'Tutorials_15_WarSupport_zh-CN' was already registered for the same revision number #3.

    Amplitude.Framework.Datatable`1[[Amplitude.Mercury.Data.VideoSubtitleElement, Amplitude.Mercury.Data, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.RuntimeParameterInfo)

22:39:04:908 None
Spent 1.7494808 second(s) loading 1 module plugin(s).

    Amplitude.Framework.Runtime.Runtime+d__45:MoveNext()

22:39:04:935 None
Application started.

    Amplitude.Mercury.Application:OnApplicationStarted()

22:39:05:030 None
The constructible family 'UnitFamily_HeavyWarship', don't have any constructible.

    Amplitude.Mercury.Data.DataController:InitializeFamilies()

22:39:05:030 None
The constructible family 'UnitFamily_StealthCorvette', don't have any constructible.

    Amplitude.Mercury.Data.DataController:InitializeFamilies()

22:39:05:054 None
GameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

22:39:05:054 None
GameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

22:39:05:054 None
GameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.

    Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()

22:39:05:094 None
Formatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:094 None
Formatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:094 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:095 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_MoveOneAfterAttack.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:096 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_LandUnit_Era2_Common_Envoys.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:096 None
Descriptor 'Effect_UnitPrototype_AgentWithoutStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateEffectPathEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:096 None
Descriptor 'Effect_UnitPrototype_AgentWithStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateEffectPathEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:097 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_LegacyTrait_Era2_PacificPolynesians.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:097 None
Formatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for Effect_LegacyTrait_Era2_PacificPolynesians.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:097 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:097 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:099 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Minor.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:100 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Easy.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:100 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Endless.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:100 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Hard.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:100 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Hard.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:100 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Impossible.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:100 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:100 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:100 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:100 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:100 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Serious.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:100 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Serious.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:100 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:104 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for ExternalTradeExchange_SharedResources.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:104 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeFlag_SameTerritoryAndNodeOwner.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:104 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_AdminCenter.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:104 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Harbor.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:104 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Jetty.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:104 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Ocean.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:104 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Roundhouse.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:104 None
Formatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:104 None
Formatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:104 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:104 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:104 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:105 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_NavalTransportBattleSpeed.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:105 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:106 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_ArmyDecoy.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:106 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Status_Unit_Stargazing.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:112 None
[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:112 None
[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:112 None
[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:112 None
[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:112 None
[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:112 None
[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:112 None
[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:112 None
[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:112 None
[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:112 None
[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:112 None
[DATA] The descriptor Tag_Extension_Religious is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:112 None
[DATA] The descriptor Effect_Extension_Base_PublicOrder is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:112 None
[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:112 None
[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:112 None
[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:112 None
[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:112 None
[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:112 None
[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:113 None
[DATA] The descriptor Effect_Extension_Base_Harbour is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:113 None
[DATA] The descriptor Effect_Extension_BoroughExtension is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:113 None
[DATA] The descriptor Tag_Extension_Religious is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:113 None
[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:113 None
[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:113 None
[DATA] The descriptor Effect_Extension_Base_Harbour is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:113 None
[DATA] The descriptor Effect_Extension_BoroughExtension is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:113 None
[DATA] The descriptor Effect_Extension_Base_PublicOrder is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:113 None
[DATA] The descriptor Tag_Extension_Religious is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:113 None
[DATA] The descriptor Effect_Extension_HolySite is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:113 None
[DATA] The descriptor Effect_Extension_HolySite_Yield is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:113 None
[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:113 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:114 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:114 None
[DATA] The descriptor Effect_UnitAbility_Artillery is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:114 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:114 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:115 None
[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:117 None
[DATA] The descriptor GameEffect_BattleAbility_HeadHunterAllies is used both as a BattleAbility and a StatusCategory. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:117 None
[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:428 UI Steam
[UI] Start loading out-game windows.

    Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
    Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:886 None
[Localization] Unknown key '%AvatarPreset_LilabobinaTitle'

    Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:886 None
[Localization] Unknown key '%AvatarPreset_LilabobinaTitle'

    Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:948 None
[Localization] Unknown key '%AvatarPreset_LilabobinaTitle'

    Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:05:948 None
[Localization] Unknown key '%AvatarPreset_LilabobinaTitle'

    Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:08:144 None
%ControlBannerReligionPopupReformationDescription Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

22:39:08:145 None
%NextTenetTitle Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

22:39:08:158 None
%DiplomaticConsulatAgreementTooltipAddition_BuildOtherEmblematicUnitNotAvailable Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

22:39:08:179 UI Steam
[UI] '???|UIMaterialModifier' cannot be loaded.

    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
    Amplitude.Mercury.UI.IdeologicalAxisRuler:Load()
    Amplitude.UI.UIBehaviour:DoLoad()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviour:OnEnable()
    UnityEngine.Object:Internal_CloneSingleWithParent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    UnityEngine.Object:Instantiate(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    UnityEngine.Object:Instantiate(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    UnityEngine.Object:Instantiate(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UITransform:InstantiateChild(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.Tooltips.MercuryTooltipWindow:CreateBrick(System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.Tooltips.MercuryTooltipWindow+d__44:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:08:201 UI Steam
[UI] Finished loading out-game windows windows in 2.7 seconds.

    Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
    Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:08:455 None
In Amplitude/Ramp Avatar Body Implementation from Amplitude/Ramp Avatar Body:_ALBEDOMAP, _ALPHATEST_ON, _MATERIALMASK, _NORMALMAP, _SPECULARMAP, _SUBMATCLASS_BODY

    Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:08:455 None
In Amplitude/Ramp Avatar HEAD Implementation from Amplitude/Ramp Avatar HEAD:_ALBEDOMAP, _MATERIALMASK, _NORMALMAP, _SPECULARMAP, _SUBMATCLASS_HEAD

    Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:08:456 None
In Amplitude/Particles/FxUber Implementation from Amplitude/Particles/FxUber:_ALPHAPREMULTIPLY_ON

    Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:08:465 None
In Amplitude/Ramp Avatar Costume Implementation from Amplitude/Ramp Avatar Costume:_ALBEDOMAP, _MATERIALMASK, _NORMALMAP, _SPECULARMAP, _SUBMATCLASS_COSTUME

    Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:08:469 None
In Amplitude/Ramp Avatar Hair Implementation from Amplitude/Ramp Avatar Hair:_NORMALMAP, _SUBMATCLASS_HAIR

    Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:08:751 None
An instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

    Amplitude.Graphics.LoadableBehaviour:LoadIFN()

22:39:08:877 None
An instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

    Amplitude.Graphics.LoadableBehaviour:LoadIFN()

22:39:08:905 None
AssetDatabase.Load FxData

    Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)

22:39:08:926 None
AssetProvider 'fxartist.heavy.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:09:337 None
AssetProvider 'fxartist.light.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:09:612 None
AssetProvider 'levelbuildcomposition.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:09:677 None
AssetProvider 'levelbuildelements.heavy.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:10:228 None
AssetProvider 'levelbuildelements.light.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:12:941 UI Steam
[UI] Start loading in-game windows.

    Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
    Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:13:022 None
Starting new session of type 'Amplitude.Mercury.Session.Session'...

    Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

22:39:13:026 None
Metadata 'GameOption_StartingEra' already has a policy registered; ignoring...

    Amplitude.Framework.Session.Session:SetMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:13:026 None
Session of type 'Amplitude.Mercury.Session.Session' has been started.

    Amplitude.Framework.Session.SessionManager+d__14:MoveNext()

22:39:13:074 None
Opening the session, hosting an offline game...

    Amplitude.Framework.Session.Session+d__53:MoveNext()

22:39:13:087 None
Session has been opened.

    Amplitude.Framework.Session.Session+d__53:MoveNext()

22:39:13:090 None
Member 00000000-0000-0000-0000-000000000001: Added.

    Amplitude.Framework.Session.Session:OnMemberChange(System.Reflection.RuntimeParameterInfo)

22:39:13:091 None
Using (offline) local network identifier: 00000000-0000-0000-0000-000000000001.

    Amplitude.Photon.Networking.PhotonNetworkingManager:Login(System.Reflection.RuntimeParameterInfo)

22:39:13:096 None
[Hotjoin Avatar] Received avatar message from 00000000-0000-0000-0000-000000000001

    Amplitude.Mercury.Session.Session:OnChatMessageReceived(System.Reflection.RuntimeParameterInfo)

22:39:13:112 None
Trying to get a datatable element of type Amplitude.Mercury.Persona.PersonaPresetDefinition from a datatable element reference that has not been initialized.

    Amplitude.Framework.DatatableElementReference:GetDatatableElement()

22:39:13:182 None
%DiplomaticTradePanelSelectionPanelBuyButtonTitle Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

22:39:13:349 None
%DiplomaticTradePanelSelectionPanelBuyButtonTitle Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

22:39:13:553 UI Steam
[UI] '???|UIMaterialModifier' cannot be loaded.

    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
    Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
    Amplitude.UI.UIBehaviour:DoLoad()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:13:579 None
%NextTenetTitle Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

22:39:13:649 None
[Localization] Unknown key '%InternationalScreenCrisisVoteResultDeclareSurpriseWar || %InternationalScreenCrisisVoteResultAcceptDemands || %InternationalScreenCrisisVoteResultPending'

    Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:13:689 None
%DiplomaticTradePanelSelectionPanelBuyButtonTitle Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

22:39:13:730 None
Starting new game of type 'Amplitude.Mercury.Game.Game'...

    Amplitude.Framework.Game.GameManager+d__16:MoveNext()

22:39:13:738 None
Initializing order policies...

    Amplitude.Mercury.Sandbox.Sandbox:InitializeOrderPolicies()

22:39:13:920 None
AssetDatabase.Load Default|FxLowLevel|Terrain|Unit

    Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.RuntimeParameterInfo)

22:39:13:924 None
AssetProvider 'automation.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:13:927 None
AssetProvider 'mercury.data.mecanimevent.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:498 None
AssetProvider 'mercury.data.units.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:499 None
AssetProvider 'scenario.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:499 None
AssetProvider 'terrain.exploration.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:500 None
AssetProvider 'terrain.mapsaves.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:505 None
AssetProvider 'terrain.matchingheavy.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:508 None
AssetProvider 'terrain.matchinglight.assetbundle' has been mounted.

    Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:636 None
Trying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

    Amplitude.Framework.DatatableElementReference:GetDatatableElement()

22:39:14:636 None
Trying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

    Amplitude.Framework.DatatableElementReference:GetDatatableElement()

22:39:14:636 None
Trying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

    Amplitude.Framework.DatatableElementReference:GetDatatableElement()

22:39:14:636 None
Trying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

    Amplitude.Framework.DatatableElementReference:GetDatatableElement()

22:39:14:636 None
Trying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

    Amplitude.Framework.DatatableElementReference:GetDatatableElement()

22:39:14:636 None
Trying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

    Amplitude.Framework.DatatableElementReference:GetDatatableElement()

22:39:14:636 None
Trying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.

    Amplitude.Framework.DatatableElementReference:GetDatatableElement()

22:39:14:642 None
Formatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:642 None
Formatting of Operation 'Max' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:642 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Scenario_AntarticaTerritory.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:642 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_MoveOneAfterAttack.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:643 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_LandUnit_Era2_Common_Envoys.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:643 None
Descriptor 'Effect_UnitPrototype_AgentWithoutStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateEffectPathEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:643 None
Descriptor 'Effect_UnitPrototype_AgentWithStealth': Effect '1': Cannot feedback '!GameEffect_ArmyDecoy' as it does not concern either Source or Target and another intermediate condition is closer to the target..

    Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:GenerateEffectPathEvaluation(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:643 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_LegacyTrait_Era2_PacificPolynesians.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:643 None
Formatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for Effect_LegacyTrait_Era2_PacificPolynesians.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:644 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:644 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:646 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Minor.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:647 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Easy.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:647 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Endless.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:647 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Hard.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:647 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Hard.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:647 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Impossible.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:647 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:647 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Normal.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:647 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:647 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Sandbox.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:647 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Serious.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:647 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_EmpireBonus_GameDifficulty_Minor_Serious.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:647 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:651 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for ExternalTradeExchange_SharedResources.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:651 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeFlag_SameTerritoryAndNodeOwner.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:651 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_AdminCenter.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:651 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Harbor.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:651 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Jetty.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:651 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Ocean.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:651 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_TradeNodeType_Roundhouse.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:652 None
Formatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:652 None
Formatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:652 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:652 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:652 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetPoison.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:652 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_NavalTransportBattleSpeed.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:652 None
Formatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:653 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for GameEffect_ArmyDecoy.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:654 None
Formatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Status_Unit_Stargazing.

    Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:655 None
[DATA] The descriptor Effect_Extension_HolySite_Yield is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:655 None
[DATA] The descriptor Effect_Extension_HolySite is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:655 None
[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:655 None
[DATA] The descriptor Tag_Extension_Religious is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:655 None
[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:655 None
[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:655 None
[DATA] The descriptor Effect_Extension_Base_Military is used both as a NarrativeEvent and a Extension. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:655 None
[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:655 None
[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:655 None
[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:655 None
[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:655 None
[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:655 None
[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:655 None
[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:655 None
[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:655 None
[DATA] The descriptor Tag_Extension_Religious is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:655 None
[DATA] The descriptor Effect_Extension_Base_PublicOrder is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:655 None
[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:655 None
[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:655 None
[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:656 None
[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:656 None
[DATA] The descriptor Tag_Extension_Urban is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:656 None
[DATA] The descriptor Tag_Extension_Base is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:656 None
[DATA] The descriptor Effect_Extension_Base_Harbour is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:656 None
[DATA] The descriptor Effect_Extension_BoroughExtension is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:656 None
[DATA] The descriptor Tag_Extension_Religious is used both as a Extension and a ArtificialWonder. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:656 None
[DATA] The descriptor Tag_Extension_Urban is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:656 None
[DATA] The descriptor Tag_Extension_Base is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:656 None
[DATA] The descriptor Effect_Extension_Base_Harbour is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:656 None
[DATA] The descriptor Effect_Extension_BoroughExtension is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:656 None
[DATA] The descriptor Effect_Extension_Base_PublicOrder is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:656 None
[DATA] The descriptor Tag_Extension_Religious is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:656 None
[DATA] The descriptor Effect_Extension_HolySite is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:656 None
[DATA] The descriptor Effect_Extension_HolySite_Yield is used both as a ArtificialWonder and a Extension. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:656 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitSpecialty and a Unit. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:656 None
[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a UnitClass and a Unit. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:656 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a UnitSpecialty and a Unit. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:656 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a UnitSpecialty and a Unit. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:656 None
[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:656 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:656 None
[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a StatusCategory and a UnitClass. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:656 None
[DATA] The descriptor Effect_UnitAbility_Artillery is used both as a UnitSpecialty and a UnitClass. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:656 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:656 None
[DATA] The descriptor Effect_UnitAbility_Artillery is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:656 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:656 None
[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:656 None
[DATA] The descriptor GameEffect_BattleAbility_HeadHunterAllies is used both as a StatusCategory and a BattleAbility. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:656 None
[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:657 None
[DATA] The descriptor GameEffect_BattleAbility_HeadHunterAllies is used both as a BattleAbility and a StatusCategory. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:657 None
[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.

    Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:14:810 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

22:39:15:136 None
[Sandbox] The sandbox thread has been started.

    Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

22:39:15:863 None
Background worker has returned.

    Amplitude.Mercury.Game.Game+d__4:MoveNext()

22:39:15:863 None
Game of type 'Amplitude.Mercury.Game.Game' has been started.

    Amplitude.Framework.Game.GameManager+d__16:MoveNext()

22:39:15:883 UI Steam
[UI] '???|UIMaterialModifier' cannot be loaded.

    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
    Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
    Amplitude.UI.UIBehaviour:DoLoad()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:16:069 UI Steam
[UI] Finished loading in-game windows windows in 3.0 seconds.

    Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
    Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:16:075 None
Start AI players...

    Amplitude.Mercury.AI.AIController:StartAI()

22:39:16:077 None
No AI configuration set in SandboxStartSettings or retrieved from save. Fallback to default settings, all mods on all AIs.

    Amplitude.Mercury.AI.AIController:StartAIAsync()

22:39:16:177 None
Missing AI Gains on LegacyTrait (Value=LegacyTrait_Era1_Sumer)

    Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeFactionsGains()

22:39:16:177 None
Missing AI Gains on LegacyTrait (Value=LegacyTrait_Era3_RapaNui)

    Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeFactionsGains()

22:39:16:177 None
Missing AI Gains on LegacyTrait (Value=LegacyTrait_Era3_MongolEmpire)

    Amplitude.Mercury.Interop.AI.DataSnapshot:ComputeFactionsGains()

22:39:16:629 None
AI players started. Check for a save to load...

    Amplitude.Mercury.AI.AIController:StartAIAsync()

22:39:16:629 None
Loading AI save: Taíno Turn 132.AI.bin

    Amplitude.Mercury.AI.AIController:LoadAIPlayersIfNecessary()

22:39:16:669 None
Can't retrieve AI entity 19881.

    Amplitude.Mercury.AI.Brain.SerializerExtensions:SerializeAIEntityReference(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:16:669 None
Can't retrieve AI entity 19881.

    Amplitude.Mercury.AI.Brain.SerializerExtensions:SerializeAIEntityReference(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:16:674 None
Can't retrieve AI entity 28920.

    Amplitude.Mercury.AI.Brain.SerializerExtensions:SerializeAIEntityReference(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:16:674 None
Can't retrieve AI entity 28836.

    Amplitude.Mercury.AI.Brain.SerializerExtensions:SerializeAIEntityReference(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:16:676 None
Can't retrieve AI entity 23775.

    Amplitude.Mercury.AI.Brain.SerializerExtensions:SerializeAIEntityReference(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:16:676 None
Can't retrieve AI entity 23775.

    Amplitude.Mercury.AI.Brain.SerializerExtensions:SerializeAIEntityReference(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:16:684 None
AI players ready to run.

    Amplitude.Mercury.AI.AIController:StartAIAsync()

22:39:16:968 None
An instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

    Amplitude.Graphics.LoadableBehaviour:LoadIFN()

22:39:17:226 None
An instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.

    Amplitude.Graphics.LoadableBehaviour:LoadIFN()

22:39:17:250 None
In Amplitude/EdgeOfTheWorldParticleRender Implementation from Amplitude/EdgeOfTheWorldParticleRender:SUPPORT_ATLASING, _ALBEDO_MAP, _ALPHAPREMULTIPLY_ON

    Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:17:802 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

22:39:19:425 None
PresentationLandmarks revolveDependencies True

    Amplitude.Mercury.Presentation.PresentationLandmarkController:ResolveDependencies()

22:39:19:425 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

22:39:19:450 None
Unable to retrieve an action matching name: 'Presentation.Game.ShortcutArmyStealTrade'.

    Amplitude.Framework.Input.ActionMapper:Amplitude.Framework.Input.IActionMappingService.Subscribe(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:19:456 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

22:39:19:456 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:19:456 None
Amplitude.Mercury.Presentation.PresentationCameraController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:19:456 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:19:456 None
Amplitude.Mercury.Presentation.PresentationCursorController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:19:456 None
Amplitude.Mercury.Presentation.PresentationFimsController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:19:456 None
Amplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:19:456 None
Amplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:19:456 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:19:456 None
Amplitude.Mercury.Presentation.PresentationBattleController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:19:456 None
Amplitude.Mercury.Presentation.PresentationAIController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:19:456 None
Amplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:19:456 None
Amplitude.Mercury.Presentation.PresentationStealthController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:19:456 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:19:456 None
Amplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:19:456 None
Amplitude.Mercury.Presentation.PresentationTutorialController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:19:456 None
Amplitude.Mercury.Presentation.PresentationNarratorController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:19:456 None
Amplitude.Mercury.Presentation.PresentationTileFeedbackController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:19:456 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:19:632 None
In Amplitude/ParticleSkinnedMeshRender Implementation from Amplitude/ParticleSkinnedMeshRender:_ALBEDO_MAP, _NORMAL_MAP, _USECOLORMASK_ON

    Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:20:088 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCameraController/Camera [Amplitude.Mercury.Presentation.PresentationCameraMover is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:20:124 None
Ground materials using mid res textures

    Amplitude.Mercury.Terrain.GroundMaterialCollection+RuntimeData:CreateOrUpdateTextureArrayFromAtlases(System.Reflection.RuntimeParameterInfo)

22:39:20:577 None
Sculpting elements using mid res albedo textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()

22:39:20:577 None
Sculpting elements using mid res ao textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()

22:39:20:577 None
Sculpting elements using mid res world space normal textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()

22:39:20:577 None
Sculpting elements using mid res transition mask textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()

22:39:20:577 None
Sculpting elements using mid res roughness textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()

22:39:20:577 None
Sculpting elements using mid res topography textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()

22:39:20:577 None
Sculpting elements using mid res border textures

    Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__65:MoveNext()

22:39:20:816 None
Rivers using mid res river bank textures

    Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

22:39:20:816 None
Rivers using mid res river normal textures

    Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

22:39:20:816 None
Rivers using mid res river water transitionMask textures

    Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()

22:39:20:819 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:20:819 None
Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

    Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

22:39:20:821 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.TerrainPositionService is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:20:821 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.FogOfWarRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:20:835 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:20:849 None
Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]

    Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()

22:39:20:849 None
Unable to resolve landmarkResolved [{14}] dependencies. cameraGraphicService [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer], constHexBufferProvider [True], fogOfWarRenderer [Ok] sculptingBakedElementsLoader [NOK] groundMaterialBakedElementsLoader [Ok]riverBakedElementsLoader [Ok]debug [Ok]terrainDebuggingService [Ok]hexagonalGrid [Ok]fxComponentRenderFeature [Ok]terrainSectorProvider [Ok]gpuDiagnostics [NOK]technicalSettings [Ok]visualSettings [Ok]

    Amplitude.Mercury.Terrain.ProceduralTerrainRenderer:ResolveDependencies()

22:39:20:849 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/EdgeOfTheWorldRenderer [Amplitude.Mercury.Terrain.EdgeOfTheWorldRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:20:849 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentTerrain is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:20:849 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:20:855 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:20:857 None
Unable to resolve Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder dependencies. globalSettingsOk [True], fxComponentEvolveOk [Ok], fxComponentLevelBuildContentOk [Ok] worldMapProviderOk [Ok] worldMapVisibilityProviderOk [Ok]worldMapVisibilityProviderOk [Ok]namesOk [Ok]proceduralTerrainRendererOk [NOK]groundMaterialBufferProviderOk [NOK]cameraGraphicServiceOk [Ok]matchingLayersOk [NOK]territoryDataProviderOk [Ok]baseOk [Ok]

    Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder:ResolveDependencies()

22:39:20:857 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.TerrainElevationResolver is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:20:857 None
Unable to resolve Amplitude.Mercury.Terrain.TerrainElevationResolver dependencies, sculptingBakedElementsLoaderResolved NOK, groundMaterialBakedElementsLoaderResolved NOK, riverBakedElementsLoaderResolved NOK, fogOfWarRendererResolved NOK, proceduralTerrainRendererOk NOK, cameraGraphicServiceOk Ok, resolveElevationShaderOk Ok, terrainPickingServiceOk Ok, fixAnchorElevationOk Ok, gpuDiagnosticsResolved Ok, baseResolveDependencies Ok

    Amplitude.Mercury.Terrain.TerrainElevationResolver:ResolveDependencies()

22:39:20:857 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldLabelRenderer [Amplitude.Mercury.Terrain.WorldLabelRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:20:857 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/LandmarkRenderer [Amplitude.Mercury.Terrain.LandmarksRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:20:857 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldSpaceLineRenderer [Amplitude.Mercury.Terrain.WorldSpaceLineRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:20:858 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFimsController/Renderer [Amplitude.Mercury.Terrain.Fx.FxComponentFIMS is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:20:858 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFrontiersController/FrontiersRenderer [Amplitude.Mercury.Terrain.FrontiersRenderer is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:20:858 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCharacterSet [Amplitude.Mercury.Presentation.CharacterRenderFeatures is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:20:862 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationProjectileManager [Amplitude.Mercury.Presentation.PresentationProjectileManager is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:20:862 None
Component [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationTerritoryLabels [Amplitude.Mercury.Presentation.PresentationTerritoryLabels is waiting dependencies for 2 iterations.

    Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:20:877 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

22:39:20:877 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

22:39:20:888 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

22:39:20:889 None
RequestEncryptedAppTicket is completed with result : k_EResultNoConnection

    Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient:b__18_0(System.Reflection.RuntimeParameterInfo)

22:39:20:889 None
ExternalAuth failed with result k_EResultNoConnection

    Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient:b__18_0(System.Reflection.RuntimeParameterInfo)
    Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient:b__18_0(System.Reflection.RuntimeParameterInfo)
    Amplitude.AsyncOperation`1[[Amplitude.Steamworks.Interop.EResult, Amplitude.Steamworks, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:Close(System.Reflection.RuntimeParameterInfo)
    Amplitude.Steamworks.Interop.SteamUser:SteamUser_EncryptedAppTicketRequested(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.Steamworks.Interop.SteamAPI:SteamAPI_RunCallbacks()
    Amplitude.Steamworks.Interop.SteamAPI:RunCallbacksIFN()
    Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient:LateUpdate()

22:39:21:464 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

22:39:21:465 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

22:39:21:465 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

22:39:21:465 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:21:465 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:21:465 None
Amplitude.Mercury.Presentation.PresentationFimsController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:21:465 None
Amplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:21:465 None
Amplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:21:465 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:21:465 None
Amplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:21:465 None
Amplitude.Mercury.Presentation.PresentationStealthController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:21:465 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:21:465 None
Amplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:21:465 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:22:022 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

22:39:22:022 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

22:39:22:465 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

22:39:22:465 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

22:39:22:919 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

22:39:22:919 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

22:39:22:919 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

22:39:23:361 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

22:39:23:361 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

22:39:23:361 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

22:39:23:848 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

22:39:23:848 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

22:39:23:848 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

22:39:23:848 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:23:848 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:23:848 None
Amplitude.Mercury.Presentation.PresentationFimsController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:23:848 None
Amplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:23:848 None
Amplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:23:848 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:23:848 None
Amplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:23:848 None
Amplitude.Mercury.Presentation.PresentationStealthController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:23:848 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:23:848 None
Amplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:23:848 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:24:489 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

22:39:24:490 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

22:39:24:490 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

22:39:25:063 None
Unable to resolve Amplitude.Mercury.Presentation.PresentationFimsController dependencies or load fimsRenderer for 10 frames

    Amplitude.Mercury.Presentation.PresentationFimsController+d__35:MoveNext()

22:39:25:063 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

22:39:25:063 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__12:MoveNext()

22:39:25:063 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

22:39:25:443 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

22:39:25:457 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

22:39:25:463 None
Release ComputeBuffer

    Amplitude.Graphics.Text.GlyphDistanceFieldRenderer:ReserveComputeBuffer(System.Reflection.RuntimeParameterInfo)

22:39:25:921 None
In Amplitude/Standard PBR Particle With FOW Implementation from Amplitude/Standard PBR Particle With FOW:_ALBEDO_MAP, _AMBIANT_OCCLUSION_MAP, _NORMAL_MAP

    Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:25:953 None
In Amplitude/LevelBuildFeedbackParticleRender Implementation from Amplitude/LevelBuildFeedbackParticleRender:SUPPORT_ATLASING, _ALPHAPREMULTIPLY_ON

    Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:25:955 None
In Amplitude/Standard PBR Particle Implementation from Amplitude/Standard PBR Particle:_ALPHAPREMULTIPLY_ON, _ALBEDO_MAP

    Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:26:488 None
Asset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_01.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.

    Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:26:489 None
Asset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_11.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.

    Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:26:820 None
Asset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_04.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.

    Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:26:921 None
Asset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_10.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.

    Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:26:922 None
Asset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_05.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.

    Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:26:922 None
Asset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_08.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.

    Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:26:945 None
In Amplitude/Standard PBR Decal Implementation from Amplitude/Standard PBR Decal:_ALBEDO_MAP

    Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:27:050 None
Asset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_money_skyscrapper_05.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.

    Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:27:281 None
Asset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_09.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.

    Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:28:156 None
Asset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_building_02.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.

    Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:28:589 None
In Amplitude/ParticleRenderFeedback Implementation from Amplitude/ParticleRenderFeedback:SUPPORT_ATLASING, _ALBEDO_MAP, _ALPHAPREMULTIPLY_ON

    Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:28:828 None
Asset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_science_01.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.

    Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:28:832 None
Asset 'Assets/Data/Environment/LevelBuildElements/Buildings/DLC_02/Era6_CultureModernGreen/BUI_Lvl_Build_Compo/LvlBuild_BUI_Era6_ModernGreen_CitySet_01_science_02.asset' from asset provider 'levelbuildelements.light.assetbundle' already exists. It was previously added by asset provider 'levelbuildelements.heavy.assetbundle'; keeping the old entry.

    Amplitude.Framework.Asset.AssetDatabase+AssetProviderTable:TryGetAssetDescriptor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:29:153 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

22:39:29:155 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:29:155 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:29:155 None
Amplitude.Mercury.Presentation.PresentationFimsController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:29:155 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:29:225 None
Extracting MeshContent VFX_Ring_003

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:29:225 None
Extracting MeshContent PlaneAxis_YX

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:29:225 None
Extracting MeshContent VFX_HexagonExtrude000

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:29:808 None
Element of criteria NoPublicOrder in IconFims datatable is missing.

    Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

22:39:29:808 None
Element of criteria NoInfluence in IconFims datatable is missing.

    Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

22:39:29:808 None
Element of criteria NoFaith in IconFims datatable is missing.

    Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

22:39:29:868 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

22:39:30:369 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

22:39:30:441 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

22:39:30:535 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

22:39:30:588 None
Extracting MeshContent VFX_Hexagon_000

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:30:588 None
Extracting MeshContent VFX_Circle001

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:30:681 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

22:39:30:770 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

22:39:30:844 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

22:39:30:919 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

22:39:30:965 None
Extracting MeshContent VFX_M_WonderLakeNatron_Shape

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:30:965 None
Extracting MeshContent VFX_M_WonderVictoriaTop_Shape

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:30:966 None
Extracting MeshContent VFX_Ring_000

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:31:064 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

22:39:31:111 None
Extracting MeshContent VFX_SpawnHemiGeoSphere

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:31:111 None
Extracting MeshContent FX_Quad

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:31:136 None
In Amplitude/ParticleMaskedDecal Implementation from Amplitude/ParticleMaskedDecal:SUPPORT_ATLASING, _ALBEDO_MAP, _ALPHAPREMULTIPLY_ON, _NORMAL_MAP, _ROUGHNESS_MAP

    Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:31:281 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

22:39:31:281 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:31:281 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:31:281 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:31:334 None
Extracting MeshContent VFX_cloudNuclear

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:31:335 None
Extracting MeshContent FX_NuclearMeshBot_01

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:31:335 None
Extracting MeshContent VFX_Wonder_BabylonGardens01_PollenSpawn

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:31:335 None
Extracting MeshContent VFX_Cylinder

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:31:336 None
Extracting MeshContent VFX_Ring_004

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:31:344 None
In Amplitude/ParticleMaskedDecalRoad Implementation from Amplitude/ParticleMaskedDecalRoad:SUPPORT_ATLASING, _ALBEDO_MAP, _ALPHAPREMULTIPLY_ON, _NORMAL_MAP, _ROUGHNESS_MAP

    Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:31:430 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

22:39:31:751 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

22:39:31:834 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

22:39:31:897 None
Extracting MeshContent VFX_Ring_005

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:31:923 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

22:39:31:999 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

22:39:32:089 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

22:39:32:200 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

22:39:32:267 None
In Amplitude/HgFx/UIFx Implementation from Amplitude/HgFx/UIFx:SUPPORT_ATLASING

    Amplitude.Graphics.ShaderReplacementAsset:CreateInstance(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:32:270 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

22:39:32:297 None
Extracting MeshContent FX_Border_02

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:32:297 None
Extracting MeshContent VFX_Ring_001

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:32:297 None
Extracting MeshContent FX_Border

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:32:303 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__33:MoveNext()

22:39:32:665 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #21335 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:32:830 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Northern #25768 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:32:983 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #19909 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:32:987 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #28454 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:32:993 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #19058 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:33:130 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era4_PolishKingdom #30412 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:33:132 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #29384 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:33:266 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #21492 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:33:268 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #26774 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:33:377 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #27576 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:33:380 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MauryaEmpire #18295 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:33:479 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #28485 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:33:481 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #30411 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:33:482 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #30400 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:33:483 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #28909 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:33:485 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #19158 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:33:485 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #30020 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:33:487 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #24995 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:33:814 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MauryaEmpire #24518 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:33:815 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_KhmerEmpire #26214 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:33:816 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #30409 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:33:818 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #28918 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:33:819 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #30408 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:33:820 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #21838 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:33:821 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #22219 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:33:824 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #15830 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:33:826 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #14631 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:33:982 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Caral #9384 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:33:983 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #30349 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:33:986 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era4_PolishKingdom #28736 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:33:986 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #30354 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:33:987 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #21028 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:33:988 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_EastAfrican #29380 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:33:990 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #7754 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:33:994 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #26804 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:33:995 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #30399 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:33:996 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_KhmerEmpire #21504 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:33:997 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #28759 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:33:998 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_KhmerEmpire #30388 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:000 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #4581 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:002 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #3386 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:005 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Persia #12118 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:006 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #28746 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:008 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Asian #20612 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:009 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #5794 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:012 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_KhmerEmpire #18747 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:015 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_Mesoamerican #15685 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:015 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #19040 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:016 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #30402 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:019 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #17926 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:020 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #22139 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:021 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #30410 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:023 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #11684 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:140 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #10421 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:284 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #30002 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:286 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #18325 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:449 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #15662 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:450 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #28881 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:453 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #5469 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:454 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #3937 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:455 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #25340 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:456 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #30373 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:457 None
[Preview] Set PresentationUnit #15636 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:462 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_BulgarianEmpire #27561 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:463 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #5979 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:464 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #19060 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:465 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Asian #18317 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:467 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #27285 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:468 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #19446 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:469 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #19441 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:470 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_EastAfrican #20616 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:471 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #30404 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:471 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #19455 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:473 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Northern #21065 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:474 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #25749 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:475 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_GrecoRoman #27262 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:475 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era4_PolishKingdom #27250 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:477 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #24488 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:478 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_EastAfrican #18321 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:479 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #4819 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:480 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #29393 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:481 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #25291 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:482 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #29675 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:482 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #30406 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:484 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #26202 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:484 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #28886 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:487 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #21888 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:488 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #28444 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:489 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #28834 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:491 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_BulgarianEmpire #20332 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:492 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MauryaEmpire #20480 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:494 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #30371 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:495 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #20620 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:496 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #20629 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:497 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Northern #30024 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:499 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #30394 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:499 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #21080 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:500 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #28145 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:501 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #25336 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:502 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #26195 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:502 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #25739 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:504 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #30375 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:504 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #23825 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:505 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #28889 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:507 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Asian #25308 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:508 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_EastAfrican #25312 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:508 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #25316 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:509 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era2_MauryaEmpire #29527 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:510 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #28045 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:510 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #25326 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:512 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #26371 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:513 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #29055 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:514 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #25330 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:516 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #28760 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:517 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #28919 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:518 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #29357 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:519 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #29164 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:34:523 None
Amplitude.Mercury.Presentation.Presentation.DoStartAllPresentationController tooks 17111 ms

    Amplitude.Mercury.Presentation.Presentation+d__28:MoveNext()

22:39:34:526 UI Steam
[UI] Start calling OnPresentationStarted on in-game windows.

    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.RuntimeParameterInfo)
    Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.Windows.WindowsManager:OnPresentationStarted()
    Amplitude.Mercury.UI.Windows.WindowsManager:Presentation_PresentationChange(System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.Presentation.Presentation:OnPresentationChange(System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.Presentation.Presentation+d__24:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:34:658 None
%AllMilitaryForcesListingModeLandTitle Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

22:39:34:658 None
%AllMilitaryForcesListingModeMaritimeTitle Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

22:39:34:658 None
%AllMilitaryForcesListingModeAirTitle Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

22:39:34:663 None
Presentation has been started.

    Amplitude.Mercury.Presentation.Presentation+d__24:MoveNext()

22:39:34:676 None
Presentation has been presented.

    Amplitude.Mercury.Presentation.Presentation+d__24:MoveNext()

22:39:34:676 None
Presentation has been presented.

    Amplitude.Mercury.Presentation.InGameView+d__15:MoveNext()

22:39:35:083 UI Steam
[UI] '???|UIMaterialModifier' cannot be loaded.

    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
    Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
    Amplitude.UI.UIBehaviour:DoLoad()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:35:083 UI Steam
[UI] '???|UIMaterialModifier' cannot be loaded.

    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
    Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
    Amplitude.UI.UIBehaviour:DoLoad()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:35:083 UI Steam
[UI] '???|UIMaterialModifier' cannot be loaded.

    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
    Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
    Amplitude.UI.UIBehaviour:DoLoad()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:35:084 UI Steam
[UI] '???|UIMaterialModifier' cannot be loaded.

    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
    Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
    Amplitude.UI.UIBehaviour:DoLoad()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:35:084 UI Steam
[UI] '???|UIMaterialModifier' cannot be loaded.

    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
    Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
    Amplitude.UI.UIBehaviour:DoLoad()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:35:084 UI Steam
[UI] '???|UIMaterialModifier' cannot be loaded.

    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
    Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
    Amplitude.UI.UIBehaviour:DoLoad()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:35:086 UI Steam
[UI] '???|UIMaterialModifier' cannot be loaded.

    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
    Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
    Amplitude.UI.UIBehaviour:DoLoad()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:35:087 UI Steam
[UI] '???|UIMaterialModifier' cannot be loaded.

    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
    Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
    Amplitude.UI.UIBehaviour:DoLoad()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:35:087 UI Steam
[UI] '???|UIMaterialModifier' cannot be loaded.

    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
    Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
    Amplitude.UI.UIBehaviour:DoLoad()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:35:087 UI Steam
[UI] '???|UIMaterialModifier' cannot be loaded.

    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
    Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
    Amplitude.UI.UIBehaviour:DoLoad()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:35:088 UI Steam
[UI] '???|UIMaterialModifier' cannot be loaded.

    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
    Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
    Amplitude.UI.UIBehaviour:DoLoad()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:35:088 UI Steam
[UI] '???|UIMaterialModifier' cannot be loaded.

    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.Mercury.UI.StyleAdditionalTagListeners:Reload()
    Amplitude.Mercury.UI.EmpireScreen_LegacyTraitItem:Load()
    Amplitude.UI.UIBehaviour:DoLoad()
    Amplitude.UI.UIBehaviour:LoadIfNecessary()
    Amplitude.UI.UIBehaviourAsynchronousLoader+Scope+d__2:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:35:319 None
Technology 'Technology_Era3_05''s Unlock %ConstructibleExtension_VillageCenterTitle has no UnlockCategory.

    Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:35:339 None
While applying rigidbody Head to body Head with bone Head, a previous rigidbody has not the same drag

    Amplitude.Mercury.Terrain.Avatar.AvatarSubDepiction:CopyRigidBodiesToBodySkeleton(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:35:339 None
While applying rigidbody Head to body Head with bone Head, a previous rigidbody has not the same angularDrag

    Amplitude.Mercury.Terrain.Avatar.AvatarSubDepiction:CopyRigidBodiesToBodySkeleton(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:35:339 None
While applying rigidbody Head to body Head with bone Head, a previous rigidbody has not the same collisionDetectionMode

    Amplitude.Mercury.Terrain.Avatar.AvatarSubDepiction:CopyRigidBodiesToBodySkeleton(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:35:372 None
Technology 'Technology_Era5_07''s Unlock %Unlock_BattleAction_DugInTitle has no UnlockCategory.

    Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:35:503 None
%AllMilitaryForcesStealthLayerListingModeArmiesTitle Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

22:39:35:504 None
%AllMilitaryForcesListingModeAirTitle Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

22:39:35:504 None
%AllMilitaryForcesStealthLayerListingModeMilitaryForcesTitle Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

22:39:35:504 None
%AllMilitaryForcesStealthLayerListingModeAgentsTitle Trying to get a parameter 0 out of bound 0.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

22:39:35:596 UI Steam
[UI] Finished calling OnPresentationStarted on in-game windows in 0.5 seconds.

    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Mercury.UI.Windows.WindowsManager+d__47:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__33:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:35:661 None
[Sandbox] Process order. (Serial=1, Empire=0, Order=Order OrderSetControlledByHuman)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:35:663 None
[Localization] Unknown key '%SystemSettingUIInternationalDescription'

    Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:35:665 None
[Localization] Unknown key '%SystemSettingUIInternationalDescription'

    Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:36:050 None
[Sandbox] Process order. (Serial=2, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:36:189 None
[Sandbox] Process order. (Serial=3, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:36:351 None
[Sandbox] Process order. (Serial=4, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:36:396 None
Can't find entity 28145 of ongoing task. Fails the task 28140.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:36:396 None
Can't find entity 26202 of ongoing task. Fails the task 31885.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:36:411 None
[Sandbox] Process order. (Serial=5, Empire=5, Order=Order OrderRemoveConstructionByGuid)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:36:415 None
[Sandbox] Process order. (Serial=6, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:36:434 None
[Sandbox] Process order. (Serial=7, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '9422' Constructible: 'LandUnit_Era3_Common_GreatSwordsmen' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:36:452 None
[Sandbox] Process order. (Serial=8, Empire=5, Order=Order='OrderGoTo', Entity=#28145, AdditionalFlags='IgnoreFogOfWar', Path='[66, 12] --> [65, 13] --> [64, 13] --> [64, 14] --> [63, 15]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:36:461 None
[Sandbox] Process order. (Serial=9, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:36:482 None
[Sandbox] Process order. (Serial=10, Empire=6, Order=Order OrderMinorBuildConstructible SettlementGUID: #3593 Constructible: Infrastructure_Science_Family03_01)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:36:523 None
[Sandbox] Process order. (Serial=11, Empire=17, Order=Order OrderMinorBuildConstructible SettlementGUID: #21587 Constructible: Infrastructure_Science_Family04_01)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:36:542 None
[Sandbox] Process order. (Serial=12, Empire=17, Order=Order OrderMinorBuildConstructible SettlementGUID: #21587 Constructible: Extension_Base_Food at [85, 51])

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:36:605 None
[Sandbox] Process order. (Serial=13, Empire=1, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:36:606 None
[Sandbox] Process order. (Serial=14, Empire=2, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:36:607 None
[Sandbox] Process order. (Serial=15, Empire=3, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:36:608 None
[Sandbox] Process order. (Serial=16, Empire=6, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:36:609 None
[Sandbox] Process order. (Serial=17, Empire=7, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:36:610 None
[Sandbox] Process order. (Serial=18, Empire=8, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:36:610 None
[Sandbox] Process order. (Serial=19, Empire=9, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:36:611 None
[Sandbox] Process order. (Serial=20, Empire=10, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:36:612 None
[Sandbox] Process order. (Serial=21, Empire=11, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:36:613 None
[Sandbox] Process order. (Serial=22, Empire=12, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:36:614 None
[Sandbox] Process order. (Serial=23, Empire=13, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:36:614 None
[Sandbox] Process order. (Serial=24, Empire=14, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:36:615 None
[Sandbox] Process order. (Serial=25, Empire=15, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:36:616 None
[Sandbox] Process order. (Serial=26, Empire=16, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:36:617 None
[Sandbox] Process order. (Serial=27, Empire=17, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:36:617 None
[Sandbox] Process order. (Serial=28, Empire=18, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:36:618 None
[Sandbox] Process order. (Serial=29, Empire=19, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:36:619 None
[Sandbox] Process order. (Serial=30, Empire=20, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:36:620 None
[Sandbox] Process order. (Serial=31, Empire=21, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:36:621 None
[Sandbox] Process order. (Serial=32, Empire=22, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:36:621 None
[Sandbox] Process order. (Serial=33, Empire=23, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:36:622 None
[Sandbox] Process order. (Serial=34, Empire=24, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:36:623 None
[Sandbox] Process order. (Serial=35, Empire=84, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:36:965 None
Can't find entity 30375 of ongoing task. Fails the task 32067.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:36:984 None
[Sandbox] Process order. (Serial=36, Empire=5, Order=Order OrderRemoveConstructionByGuid)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:36:986 None
[Sandbox] Process order. (Serial=37, Empire=5, Order=Order='OrderGoTo', Entity=#28145, AdditionalFlags='IgnoreFogOfWar', Path='[66, 11] --> [67, 10] --> [67, 9]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:37:003 None
[Sandbox] Process order. (Serial=38, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '7564' Constructible: 'LandUnit_Era3_Common_GreatSwordsmen' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:37:125 None
[Sandbox] Process order. (Serial=39, Empire=1, Order=Order='OrderGoTo', Entity=#26195, AdditionalFlags='IgnoreFogOfWar', Path='[66, 25] --> [65, 25]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:37:126 None
[Sandbox] Process order. (Serial=40, Empire=1, Order=Order='OrderGoTo', Entity=#22139, AdditionalFlags='IgnoreFogOfWar', Path='[60, 21] --> [60, 22] --> [59, 23] --> [59, 24] --> [58, 25]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:37:135 None
[Sandbox] Process order. (Serial=41, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:37:139 None
[Sandbox] Process order. (Serial=42, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:37:476 None
[Sandbox] Process order. (Serial=43, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:37:570 None
[Sandbox] Process order. (Serial=44, Empire=1, Order=Order='OrderGoTo', Entity=#26195, AdditionalFlags='IgnoreFogOfWar', Path='[67, 26]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:37:571 None
[Sandbox] Process order. (Serial=45, Empire=1, Order=Order='OrderGoTo', Entity=#22139, AdditionalFlags='IgnoreFogOfWar', Path='[60, 20]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:37:882 None
[Sandbox] Process order. (Serial=46, Empire=5, Order=Order OrderSplitArmy)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:38:144 None
[Sandbox] Process order. (Serial=47, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:38:154 None
[Sandbox] Process order. (Serial=48, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:38:324 None
[Sandbox] Process order. (Serial=49, Empire=5, Order=Order='OrderGoTo', Entity=#30607, AdditionalFlags='IgnoreFogOfWar', Path='[65, 11]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:38:334 None
[Sandbox] Process order. (Serial=50, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:38:484 None
[Sandbox] Process order. (Serial=51, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:38:758 None
[Sandbox] Process order. (Serial=52, Empire=5, Order=Order OrderRemoveConstructionByGuid)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:38:797 None
[Sandbox] Process order. (Serial=53, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '9422' Constructible: 'Extension_Base_Military' Position: '[65, 46]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:39:220 None
[Sandbox] Process order. (Serial=54, Empire=5, Order=Order OrderRemoveConstructionByGuid)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:39:262 None
[Sandbox] Process order. (Serial=55, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '9422' Constructible: 'Extension_Base_Military' Position: '[65, 46]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:39:491 None
[Sandbox] Process order. (Serial=56, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:39:641 None
[Empire 5] The restoration of task 32430 needed to change the construction id from 0 to 2353 (Build Garrison).

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.RuntimeParameterInfo)

22:39:39:641 None
[Empire 5] The restoration of task 32430 needed to change the build position from [-1, -1] to [65, 46] (Build Garrison).

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.RuntimeParameterInfo)

22:39:39:641 None
[Empire 5] The task 32430:Build Garrison on [65, 46] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:40:084 None
[Sandbox] Process order. (Serial=57, Empire=5, Order=Order OrderRemoveConstructionByGuid)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:40:123 None
[Sandbox] Process order. (Serial=58, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '9422' Constructible: 'Extension_Base_Military' Position: '[65, 46]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:40:513 None
[Empire 5] The restoration of task 32437 needed to change the construction id from 0 to 2354 (Build Garrison).

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.RuntimeParameterInfo)

22:39:40:513 None
[Empire 5] The restoration of task 32437 needed to change the build position from [-1, -1] to [65, 46] (Build Garrison).

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.RuntimeParameterInfo)

22:39:40:513 None
[Empire 5] The task 32437:Build Garrison on [65, 46] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:40:535 None
[Sandbox] Process order. (Serial=59, Empire=5, Order=Order='OrderGoTo', Entity=#28145, AdditionalFlags='IgnoreFogOfWar', Path='[68, 8] --> [67, 7] --> [68, 6]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:40:545 None
[Sandbox] Process order. (Serial=60, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:40:989 None
[Sandbox] Process order. (Serial=61, Empire=5, Order=Order OrderRemoveConstructionByGuid)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:41:029 None
[Sandbox] Process order. (Serial=62, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '9422' Constructible: 'Extension_Base_Military' Position: '[65, 46]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:41:421 None
[Empire 5] The restoration of task 32444 needed to change the construction id from 0 to 2355 (Build Garrison).

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.RuntimeParameterInfo)

22:39:41:421 None
[Empire 5] The restoration of task 32444 needed to change the build position from [-1, -1] to [65, 46] (Build Garrison).

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.RuntimeParameterInfo)

22:39:41:421 None
[Empire 5] The task 32444:Build Garrison on [65, 46] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:41:553 None
[Sandbox] Process order. (Serial=63, Empire=5, Order=Order OrderRemoveConstructionByGuid)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:41:555 None
[Sandbox] Process order. (Serial=64, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:41:593 None
[Sandbox] Process order. (Serial=65, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '9422' Constructible: 'Extension_Base_Military' Position: '[65, 46]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:42:015 None
[Empire 5] The restoration of task 32451 needed to change the construction id from 0 to 2356 (Build Garrison).

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.RuntimeParameterInfo)

22:39:42:015 None
[Empire 5] The restoration of task 32451 needed to change the build position from [-1, -1] to [65, 46] (Build Garrison).

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.RuntimeParameterInfo)

22:39:42:015 None
[Empire 5] The task 32451:Build Garrison on [65, 46] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:42:145 None
[Sandbox] Process order. (Serial=66, Empire=5, Order=Order OrderRemoveConstructionByGuid)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:42:184 None
[Sandbox] Process order. (Serial=67, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '9422' Constructible: 'Extension_Base_Military' Position: '[65, 46]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:42:236 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #28145 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:42:565 None
[Sandbox] Process order. (Serial=68, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:42:625 None
[Empire 5] The restoration of task 32458 needed to change the construction id from 0 to 2357 (Build Garrison).

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.RuntimeParameterInfo)

22:39:42:625 None
[Empire 5] The restoration of task 32458 needed to change the build position from [-1, -1] to [65, 46] (Build Garrison).

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.RuntimeParameterInfo)

22:39:42:625 None
[Empire 5] The task 32458:Build Garrison on [65, 46] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:43:086 None
[Sandbox] Process order. (Serial=69, Empire=5, Order=Order OrderRemoveConstructionByGuid)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:43:127 None
[Sandbox] Process order. (Serial=70, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '9422' Constructible: 'Extension_Base_Military' Position: '[65, 46]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:43:516 None
[Empire 5] The restoration of task 32465 needed to change the construction id from 0 to 2358 (Build Garrison).

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.RuntimeParameterInfo)

22:39:43:516 None
[Empire 5] The restoration of task 32465 needed to change the build position from [-1, -1] to [65, 46] (Build Garrison).

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.RuntimeParameterInfo)

22:39:43:516 None
[Empire 5] The task 32465:Build Garrison on [65, 46] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:43:606 None
[Sandbox] Process order. (Serial=71, Empire=5, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:45:526 None
[Sandbox] Process order. (Serial=72, Empire=5, Order=Order OrderRemoveConstructionByGuid)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:45:568 None
[Sandbox] Process order. (Serial=73, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '9422' Constructible: 'Extension_Base_Military' Position: '[65, 46]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:45:933 None
[Sandbox] Process order. (Serial=74, Empire=0, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:45:952 None
[Empire 5] The restoration of task 32472 needed to change the construction id from 0 to 2359 (Build Garrison).

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.RuntimeParameterInfo)

22:39:45:952 None
[Empire 5] The restoration of task 32472 needed to change the build position from [-1, -1] to [65, 46] (Build Garrison).

    Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.RuntimeParameterInfo)

22:39:45:952 None
[Empire 5] The task 32472:Build Garrison on [65, 46] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:46:054 None
[Sandbox] Process order. (Serial=75, Empire=-1, Order=Order OrderWaitForOrderReplication)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:46:262 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #30615 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:46:262 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

22:39:46:263 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #30623 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:46:263 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

22:39:46:264 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #30618 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:46:264 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

22:39:46:462 None
AI Synchronization took 185ms at frame 140 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

    Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

22:39:46:493 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:46:493 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:47:159 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_GrecoRoman #30641 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:47:164 None
[Sandbox] Process order. (Serial=76, Empire=0, Order=Order OrderAcknowledgeNarratorSentence)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:47:194 None
[Sandbox] Process order. (Serial=77, Empire=0, Order=Order OrderEmpireLockedByMandatories)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:47:218 None
[Sandbox] Process order. (Serial=78, Empire=0, Order=Order OrderAcknowledgeNarratorSentence)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:320 None
[Sandbox] Process order. (Serial=79, Empire=1, Order=(OrderID=OrderInternationalAction, Action=ContributeToIdeologicalConsensus, VoteIndex=-1))

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:322 None
[Sandbox] Process order. (Serial=80, Empire=1, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:323 None
[Sandbox] Process order. (Serial=81, Empire=1, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:324 None
[Sandbox] Process order. (Serial=82, Empire=1, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:326 None
[Sandbox] Process order. (Serial=83, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 22 Money Investment None Influence Investment None)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:327 None
[Sandbox] Process order. (Serial=84, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 24 Money Investment None Influence Investment None)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:328 None
[Sandbox] Process order. (Serial=85, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:339 None
[Sandbox] Process order. (Serial=86, Empire=1, Order=Order='OrderGoTo', Entity=#18295, AdditionalFlags='IgnoreFogOfWar', Path='[66, 43]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:340 None
[Sandbox] Process order. (Serial=87, Empire=1, Order=Order='OrderGoTo', Entity=#28444, AdditionalFlags='IgnoreFogOfWar', Path='[54, 2] --> [54, 3] --> [55, 3] --> [56, 4]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:341 None
[Sandbox] Process order. (Serial=88, Empire=1, Order=Order='OrderGoTo', Entity=#24518, AdditionalFlags='IgnoreFogOfWar', Path='[64, 36] --> [63, 35] --> [63, 34] --> [63, 33] --> [64, 32] --> [64, 31] --> [64, 30] --> [63, 29]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:347 None
[Sandbox] Process order. (Serial=89, Empire=1, Order=Order='OrderGoTo', Entity=#20480, AdditionalFlags='IgnoreFogOfWar', Path='[44, 5]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:361 None
[Sandbox] Process order. (Serial=90, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '2304' Constructible: 'Extension_Era4_PolishKingdom' Position: '[68, 27]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:362 None
[Sandbox] Process order. (Serial=91, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:365 None
[Sandbox] Process order. (Serial=92, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:368 None
[Sandbox] Process order. (Serial=93, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:371 None
[Sandbox] Process order. (Serial=94, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:374 None
[Sandbox] Process order. (Serial=95, Empire=1, Order=Order='OrderGoTo', Entity=#24995, AdditionalFlags='IgnoreFogOfWar', Path='[44, 22] --> [43, 22] --> [42, 22] --> [41, 22] --> [40, 23] --> [39, 23] --> [39, 22]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:375 None
[Sandbox] Process order. (Serial=96, Empire=1, Order=Order='OrderGoTo', Entity=#19441, AdditionalFlags='IgnoreFogOfWar', Path='[49, 21] --> [49, 22] --> [48, 22] --> [47, 22] --> [46, 22] --> [45, 23]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:380 None
[Sandbox] Process order. (Serial=97, Empire=1, Order=Order='OrderGoTo', Entity=#27250, AdditionalFlags='IgnoreFogOfWar', Path='[55, 28] --> [54, 29] --> [54, 30] --> [54, 31] --> [54, 32] --> [54, 33] --> [55, 34]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:381 None
[Sandbox] Process order. (Serial=98, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:384 None
[Sandbox] Process order. (Serial=99, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:390 None
[Sandbox] Process order. (Serial=100, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:451 None
[Sandbox] Process order. (Serial=101, Empire=2, Order=Order OrderEnqueueTechnology)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:453 None
[Sandbox] Process order. (Serial=102, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3314, Constructible=Infrastructure_Science_Family01_01, Position=[-1, -1], Currency=Money)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:455 None
[Sandbox] Process order. (Serial=103, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3314' Constructible: 'LandUnit_Era3_Common_SecretAgents' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:456 None
[Sandbox] Process order. (Serial=104, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:457 None
[Sandbox] Process order. (Serial=105, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:457 None
[Sandbox] Process order. (Serial=106, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:458 None
[Sandbox] Process order. (Serial=107, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:459 None
[Sandbox] Process order. (Serial=108, Empire=2, Order=Order OrderDiscardCulturalOsmosisEvent)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:463 None
[Sandbox] Process order. (Serial=109, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 14 Money Investment None Influence Investment None)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:464 None
[Sandbox] Process order. (Serial=110, Empire=2, Order=Order OrderUseLeverageAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:465 None
[Sandbox] Process order. (Serial=111, Empire=2, Order=Order OrderDiscardCulturalOsmosisEvent)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:469 None
[Sandbox] Process order. (Serial=112, Empire=2, Order=Order OrderSettlementStartProcession)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:471 None
[Sandbox] Process order. (Serial=113, Empire=2, Order=Order OrderSplitArmy)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:473 None
[Sandbox] Process order. (Serial=114, Empire=2, Order=Order OrderSplitArmy)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:476 None
[Sandbox] Process order. (Serial=115, Empire=2, Order=Order OrderSplitArmy)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:488 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #30650 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:48:492 None
[Sandbox] Process order. (Serial=116, Empire=2, Order=Order='OrderGoTo', Entity=#19446, AdditionalFlags='IgnoreFogOfWar', Path='[46, 31] --> [46, 32] --> [46, 33] --> [47, 34]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:493 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #30651 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:48:493 None
[Sandbox] Process order. (Serial=117, Empire=2, Order=Order='OrderGoTo', Entity=#28759, AdditionalFlags='IgnoreFogOfWar', Path='[36, 29] --> [36, 30] --> [35, 31]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:494 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #30649 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:48:494 None
[Sandbox] Process order. (Serial=118, Empire=2, Order=Order='OrderGoTo', Entity=#20629, AdditionalFlags='IgnoreFogOfWar', Path='[42, 9]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:498 None
[Sandbox] Process order. (Serial=119, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '2209' Constructible: 'Extension_Base_Science' Position: '[51, 12]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:499 None
[Sandbox] Process order. (Serial=120, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '5305' Constructible: 'Extension_Base_Science' Position: '[38, 28]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:512 None
[Sandbox] Process order. (Serial=121, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:515 None
[Sandbox] Process order. (Serial=122, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:518 None
[Sandbox] Process order. (Serial=123, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:523 None
[Sandbox] Process order. (Serial=124, Empire=2, Order=Order OrderCreateBattle Attacker #19158 Target #24488 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:552 None
[Sandbox] Process order. (Serial=125, Empire=2, Order=Order='OrderGoTo', Entity=#30408, AdditionalFlags='IgnoreFogOfWar', Path='[34, 10] --> [34, 9]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:553 None
[Sandbox] Process order. (Serial=126, Empire=2, Order=Order='OrderGoTo', Entity=#26774, AdditionalFlags='IgnoreFogOfWar', Path='[40, 39] --> [41, 40] --> [40, 41] --> [40, 42]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:554 None
[Sandbox] Process order. (Serial=127, Empire=2, Order=Order='OrderGoTo', Entity=#29393, AdditionalFlags='IgnoreFogOfWar', Path='[34, 11] --> [33, 11] --> [32, 11] --> [31, 11]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:554 None
[Sandbox] Process order. (Serial=128, Empire=2, Order=Order='OrderGoTo', Entity=#30349, AdditionalFlags='IgnoreFogOfWar', Path='[43, 27] --> [44, 26] --> [44, 25] --> [45, 24]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:572 None
[Sandbox] Process order. (Serial=129, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:576 None
[Sandbox] Process order. (Serial=130, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:579 None
[Sandbox] Process order. (Serial=131, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:583 None
[Sandbox] Process order. (Serial=132, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:584 None
Presentation Battle 30652: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:48:586 None
Presentation Battle 30652: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:48:586 None
Presentation Battle 30652: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=28918. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:48:586 None
[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #28918 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:48:586 None
Presentation Battle 30652: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=19441. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:48:586 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19441 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:48:586 None
Presentation Battle 30652: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:48:588 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:48:589 None
RestorePresentationBattlePreview created ticket #501.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:48:589 None
Presentation Battle 30652: Execute action[4]: ParticipantJoined. EmpireIndex=2, Guid=19158, Group=Attacker, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:48:589 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #19158 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:48:590 None
Presentation Battle 30652: Execute action[5]: ParticipantJoined. EmpireIndex=2, Guid=28918, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:48:590 None
[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #28918 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:48:590 None
Presentation Battle 30652: Execute action[6]: ParticipantJoined. EmpireIndex=1, Guid=24488, Group=Defender, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:48:590 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #24488 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:48:590 None
Presentation Battle 30652: Execute action[7]: ParticipantJoined. EmpireIndex=1, Guid=19441, Group=Defender, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:48:590 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19441 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:48:590 None
Presentation Battle 30652: Execute action[8]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:48:594 None
Presentation Battle 30652: Execute action[8]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:48:594 None
Presentation Battle 30652: Execute action[9]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=36 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:48:595 None
Presentation Battle 30652: Execute action[10]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=23 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:48:595 None
Presentation Battle 30652: Execute action[11]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:48:595 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19446 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:48:595 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19446 SetHiddenByFlag finished (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:48:609 None
RequestRestoreAsyncOperation_Completed for ticket #501.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:39:48:610 None
RestorePresentationBattlePreview skipped due to ended battle #30652

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:39:48:610 None
RequestAsyncOperation_Dismissed for ticket #501.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:39:48:644 None
[Sandbox] Process order. (Serial=133, Empire=3, Order=Order OrderEnqueueTechnology)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:645 None
[Sandbox] Process order. (Serial=134, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '6759' Constructible: 'Infrastructure_Money_Family05_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:646 None
[Sandbox] Process order. (Serial=135, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '18363' Constructible: 'Infrastructure_Military_Family03_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:647 None
[Sandbox] Process order. (Serial=136, Empire=3, Order=Order OrderAttachTerritoryToCity, Camp=13364, Settlement=6759)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:665 None
[Sandbox] Process order. (Serial=137, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:666 None
[Sandbox] Process order. (Serial=138, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:667 None
[Sandbox] Process order. (Serial=139, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:668 None
[Sandbox] Process order. (Serial=140, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:668 None
[Sandbox] Process order. (Serial=141, Empire=3, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 21 Money Investment None Influence Investment None)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:669 None
[Sandbox] Process order. (Serial=142, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:683 None
[Sandbox] Process order. (Serial=143, Empire=3, Order=Order='OrderGoTo', Entity=#19909, AdditionalFlags='IgnoreFogOfWar', Path='[18, 33] --> [19, 33] --> [19, 32] --> [18, 31] --> [18, 30] --> [17, 30] --> [16, 30]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:684 None
[Sandbox] Process order. (Serial=144, Empire=3, Order=Order='OrderGoTo', Entity=#28919, AdditionalFlags='IgnoreFogOfWar', Path='[9, 45] --> [8, 45] --> [7, 45] --> [6, 45] --> [6, 46] --> [5, 46]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:686 None
[Sandbox] Process order. (Serial=145, Empire=3, Order=Order OrderTransferUnits)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:692 None
[Sandbox] Process order. (Serial=146, Empire=3, Order=Order='OrderGoTo', Entity=#30615, AdditionalFlags='IgnoreFogOfWar', Path='[4, 28] --> [4, 27] --> [5, 26] --> [5, 25]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:703 None
[Sandbox] Process order. (Serial=147, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:707 None
[Sandbox] Process order. (Serial=148, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:710 None
[Sandbox] Process order. (Serial=149, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:734 None
Can't find entity 30002 of ongoing task. Fails the task 32368.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:48:744 None
[Sandbox] Process order. (Serial=150, Empire=5, Order=(OrderID=OrderInternationalAction, Action=ContributeToIdeologicalConsensus, VoteIndex=-1))

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:745 None
[Sandbox] Process order. (Serial=151, Empire=5, Order=Order OrderSetTradeResourceAccessCount)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:749 None
[Sandbox] Process order. (Serial=152, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '2431' Constructible: 'LandUnit_Era3_Common_SecretAgents' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:750 None
[Sandbox] Process order. (Serial=153, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '7564' Constructible: 'LandUnit_Era3_Common_GreatSwordsmen' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:750 None
[Sandbox] Process order. (Serial=154, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '9422' Constructible: 'LandUnit_Era3_Common_Crossbowmen' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:751 None
[Sandbox] Process order. (Serial=155, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:752 None
[Sandbox] Process order. (Serial=156, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:753 None
[Sandbox] Process order. (Serial=157, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:754 None
[Sandbox] Process order. (Serial=158, Empire=5, Order=Order OrderChangeUnitSpawnPosition, Position=[65, 46], SpawnType=Land)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:755 None
[Sandbox] Process order. (Serial=159, Empire=5, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 22 Money Investment None Influence Investment None)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:756 None
[Sandbox] Process order. (Serial=160, Empire=5, Order=Order OrderUseLeverageAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:757 None
[Sandbox] Process order. (Serial=161, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:766 None
[Sandbox] Process order. (Serial=162, Empire=5, Order=Order OrderSplitArmy)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:769 None
[Sandbox] Process order. (Serial=163, Empire=5, Order=Order='OrderGoTo', Entity=#30373, AdditionalFlags='IgnoreFogOfWar', Path='[49, 38] --> [49, 39]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:770 None
[Sandbox] Process order. (Serial=164, Empire=5, Order=Order='OrderGoTo', Entity=#30375, AdditionalFlags='IgnoreFogOfWar', Path='[59, 14] --> [59, 15] --> [60, 16] --> [61, 16]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:771 None
[Sandbox] Process order. (Serial=165, Empire=5, Order=Order='OrderGoTo', Entity=#28045, AdditionalFlags='IgnoreFogOfWar', Path='[61, 15]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:772 None
[Sandbox] Process order. (Serial=166, Empire=5, Order=Order OrderTransferUnits)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:775 None
[Sandbox] Process order. (Serial=167, Empire=5, Order=Order='OrderGoTo', Entity=#28145, AdditionalFlags='IgnoreFogOfWar', Path='[68, 5] --> [68, 4]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:785 None
[Sandbox] Process order. (Serial=168, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:788 None
[Sandbox] Process order. (Serial=169, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:791 None
[Sandbox] Process order. (Serial=170, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:794 None
[Sandbox] Process order. (Serial=171, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:805 None
[Sandbox] Process order. (Serial=172, Empire=5, Order=Order='OrderGoTo', Entity=#30002, AdditionalFlags='IgnoreFogOfWar', Path='[47, 41] --> [48, 40] --> [47, 39] --> [47, 38]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:815 None
[Sandbox] Process order. (Serial=173, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:835 None
[Sandbox] Process order. (Serial=174, Empire=6, Order=Order='OrderGoTo', Entity=#3386, AdditionalFlags='IgnoreFogOfWar', Path='[91, 43] --> [90, 43] --> [89, 43] --> [88, 43]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:846 None
[Sandbox] Process order. (Serial=175, Empire=6, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:861 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #30746 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:48:865 None
[Sandbox] Process order. (Serial=176, Empire=9, Order=Order='OrderGoTo', Entity=#20332, AdditionalFlags='IgnoreFogOfWar', Path='[33, 9] --> [33, 10]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:876 None
[Sandbox] Process order. (Serial=177, Empire=9, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:885 None
[Sandbox] Process order. (Serial=178, Empire=9, Order=Order='OrderGoTo', Entity=#27561, AdditionalFlags='IgnoreFogOfWar', Path='[33, 8] --> [33, 7]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:896 None
[Sandbox] Process order. (Serial=179, Empire=9, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:906 None
[Sandbox] Process order. (Serial=180, Empire=11, Order=Order='OrderGoTo', Entity=#26804, AdditionalFlags='IgnoreFogOfWar', Path='[94, 4]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:907 None
[Sandbox] Process order. (Serial=181, Empire=11, Order=Order='OrderGoTo', Entity=#30635, AdditionalFlags='IgnoreFogOfWar', Path='[1, 2]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:915 None
[Sandbox] Process order. (Serial=182, Empire=11, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:917 None
[Sandbox] Process order. (Serial=183, Empire=11, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:935 None
[Sandbox] Process order. (Serial=184, Empire=12, Order=Order='OrderGoTo', Entity=#15662, AdditionalFlags='IgnoreFogOfWar', Path='[41, 6] --> [40, 7] --> [39, 7] --> [39, 8]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:936 None
[Sandbox] Process order. (Serial=185, Empire=12, Order=Order='OrderGoTo', Entity=#29380, AdditionalFlags='IgnoreFogOfWar', Path='[38, 4] --> [38, 5] --> [39, 6] --> [39, 7]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:945 None
[Sandbox] Process order. (Serial=186, Empire=12, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:947 None
[Sandbox] Process order. (Serial=187, Empire=12, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:955 None
[Sandbox] Process order. (Serial=188, Empire=13, Order=Order='OrderGoTo', Entity=#28485, AdditionalFlags='IgnoreFogOfWar', Path='[51, 43] --> [51, 42] --> [50, 41]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:964 None
[Sandbox] Process order. (Serial=189, Empire=13, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:975 None
[Sandbox] Process order. (Serial=190, Empire=15, Order=Order='OrderGoTo', Entity=#12118, AdditionalFlags='IgnoreFogOfWar', Path='[25, 18] --> [26, 18] --> [26, 19] --> [27, 20]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:984 None
[Sandbox] Process order. (Serial=191, Empire=15, Order=Order='OrderGoTo', Entity=#25308, AdditionalFlags='IgnoreFogOfWar', Path='[22, 18] --> [21, 18] --> [20, 18] --> [19, 18]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:985 None
[Sandbox] Process order. (Serial=192, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:48:995 None
[Sandbox] Process order. (Serial=193, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:016 None
[Sandbox] Process order. (Serial=194, Empire=16, Order=Order='OrderGoTo', Entity=#21065, AdditionalFlags='IgnoreFogOfWar', Path='[29, 6] --> [29, 7] --> [30, 8] --> [30, 9]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:025 None
[Sandbox] Process order. (Serial=195, Empire=16, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:045 None
[Sandbox] Process order. (Serial=196, Empire=19, Order=Order='OrderGoTo', Entity=#15685, AdditionalFlags='IgnoreFogOfWar', Path='[40, 45] --> [41, 44] --> [41, 43] --> [42, 42]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:046 None
[Sandbox] Process order. (Serial=197, Empire=19, Order=Order='OrderGoTo', Entity=#29384, AdditionalFlags='IgnoreFogOfWar', Path='[42, 43] --> [43, 43] --> [44, 43] --> [45, 43] --> [46, 43] --> [47, 43]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:055 None
[Sandbox] Process order. (Serial=198, Empire=19, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:058 None
[Sandbox] Process order. (Serial=199, Empire=19, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:066 None
[Sandbox] Process order. (Serial=200, Empire=21, Order=Order OrderMinorBuildConstructible SettlementGUID: #7242 Constructible: Infrastructure_Science_Family02_01)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:096 None
[Sandbox] Process order. (Serial=201, Empire=23, Order=Order='OrderGoTo', Entity=#27285, AdditionalFlags='IgnoreFogOfWar', Path='[54, 47] --> [55, 47] --> [56, 46] --> [56, 45] --> [57, 46] --> [58, 46] --> [59, 46] --> [59, 47]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:106 None
[Sandbox] Process order. (Serial=202, Empire=23, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:122 None
[Sandbox] Process order. (Serial=203, Empire=7, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:123 None
[Sandbox] Process order. (Serial=204, Empire=8, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:124 None
[Sandbox] Process order. (Serial=205, Empire=10, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:125 None
[Sandbox] Process order. (Serial=206, Empire=14, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:125 None
[Sandbox] Process order. (Serial=207, Empire=17, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:126 None
[Sandbox] Process order. (Serial=208, Empire=18, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:127 None
[Sandbox] Process order. (Serial=209, Empire=20, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:128 None
[Sandbox] Process order. (Serial=210, Empire=21, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:129 None
[Sandbox] Process order. (Serial=211, Empire=22, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:129 None
[Sandbox] Process order. (Serial=212, Empire=24, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:130 None
[Sandbox] Process order. (Serial=213, Empire=84, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:216 None
[Sandbox] Process order. (Serial=214, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 30652 EmpireIndex: 1)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:223 None
[Sandbox] Process order. (Serial=215, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 22 Money Investment Medium Influence Investment Medium)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:224 None
[Sandbox] Process order. (Serial=216, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 24 Money Investment Low Influence Investment Low)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:225 None
[Sandbox] Process order. (Serial=217, Empire=1, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:226 None
[Sandbox] Process order. (Serial=218, Empire=1, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:227 None
[Sandbox] Process order. (Serial=219, Empire=1, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:255 None
[Sandbox] Process order. (Serial=220, Empire=1, Order=Order='OrderGoTo', Entity=#25739, AdditionalFlags='IgnoreFogOfWar', Path='[64, 19] --> [64, 20] --> [63, 19] --> [64, 18]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:256 None
[Sandbox] Process order. (Serial=221, Empire=1, Order=Order='OrderGoTo', Entity=#28736, AdditionalFlags='IgnoreFogOfWar', Path='[68, 38] --> [67, 38] --> [66, 38] --> [65, 38] --> [64, 39] --> [64, 40]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:265 None
[Sandbox] Process order. (Serial=222, Empire=1, Order=Order='OrderGoTo', Entity=#30412, AdditionalFlags='IgnoreFogOfWar', Path='[65, 36] --> [64, 36] --> [63, 35] --> [64, 34] --> [63, 33] --> [63, 32] --> [63, 31]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:266 None
[Sandbox] Process order. (Serial=223, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:269 None
[Sandbox] Process order. (Serial=224, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:276 None
[Sandbox] Process order. (Serial=225, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:280 None
Presentation Battle 30652: Execute action[12]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:49:286 None
[Sandbox] Process order. (Serial=226, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#30652)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:319 None
Can't find entity 30409 of ongoing task. Fails the task 38172.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:49:336 None
[Sandbox] Process order. (Serial=227, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:337 None
[Sandbox] Process order. (Serial=228, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:338 None
[Sandbox] Process order. (Serial=229, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:339 None
[Sandbox] Process order. (Serial=230, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:340 None
[Sandbox] Process order. (Serial=231, Empire=2, Order=Order='OrderGoTo', Entity=#21080, AdditionalFlags='IgnoreFogOfWar', Path='[9, 6]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:345 None
[Sandbox] Process order. (Serial=232, Empire=2, Order=Order='OrderGoTo', Entity=#5469, AdditionalFlags='IgnoreFogOfWar', Path='[20, 46] --> [19, 46] --> [18, 46] --> [17, 47] --> [17, 48] --> [16, 48] --> [15, 49]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:346 None
[Sandbox] Process order. (Serial=233, Empire=2, Order=Order='OrderGoTo', Entity=#19040, AdditionalFlags='IgnoreFogOfWar', Path='[20, 51] --> [19, 51] --> [18, 51] --> [18, 50] --> [18, 49] --> [18, 48] --> [18, 47]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:347 None
[Sandbox] Process order. (Serial=234, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:350 None
[Sandbox] Process order. (Serial=235, Empire=2, Order=Order='OrderGoTo', Entity=#15830, AdditionalFlags='IgnoreFogOfWar', Path='[35, 27] --> [35, 28] --> [34, 29] --> [34, 30]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:351 None
[Sandbox] Process order. (Serial=236, Empire=2, Order=Order='OrderGoTo', Entity=#30649, AdditionalFlags='IgnoreFogOfWar', Path='[38, 40] --> [37, 39]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:352 None
[Sandbox] Process order. (Serial=237, Empire=2, Order=Order OrderTransferUnits)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:366 None
[Sandbox] Process order. (Serial=238, Empire=2, Order=Order='OrderGoTo', Entity=#25336, AdditionalFlags='IgnoreFogOfWar', Path='[40, 31] --> [41, 30] --> [41, 29] --> [42, 28]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:367 None
[Sandbox] Process order. (Serial=239, Empire=2, Order=Order='OrderGoTo', Entity=#30404, AdditionalFlags='IgnoreFogOfWar', Path='[50, 11] --> [50, 12] --> [49, 13]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:368 None
[Sandbox] Process order. (Serial=240, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:371 None
[Sandbox] Process order. (Serial=241, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:375 None
[Sandbox] Process order. (Serial=242, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:376 None
Presentation Battle 30652: Execute action[13]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:49:376 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #19158 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:49:376 None
[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #28918 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:49:376 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #24488 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:49:376 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19441 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:49:377 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #19158 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:49:377 None
[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #28918 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:49:377 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #24488 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:49:377 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19446 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:49:377 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19446 SetHiddenByFlag finished (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:49:377 None
ReleasePresentationBattlePreview attacker #19158, defender #24488

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:49:377 None
HidePresentationBattlePreview attacker #19158, defender #24488

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:39:49:378 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #19158 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:49:378 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #24488 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:49:378 None
[Sandbox] Process order. (Serial=243, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:378 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #19158 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:49:378 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #24488 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:49:385 None
[Sandbox] Process order. (Serial=244, Empire=2, Order=Order OrderCreateBattle Attacker #29393 Target #20332 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:391 None
[Sandbox] Process order. (Serial=245, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:394 None
[Sandbox] Process order. (Serial=246, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:396 None
[Sandbox] Process order. (Serial=247, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:399 None
[Sandbox] Process order. (Serial=248, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:415 None
[Sandbox] Process order. (Serial=249, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:418 None
[Sandbox] Process order. (Serial=250, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:472 None
Presentation Battle 30747: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:49:473 None
Presentation Battle 30747: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:49:473 None
Presentation Battle 30747: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=30408. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:49:473 None
[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #30408 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:49:473 None
Presentation Battle 30747: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=9. ParticipantGuid=27561. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:49:473 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #27561 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:49:473 None
Presentation Battle 30747: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:49:473 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:49:473 None
RestorePresentationBattlePreview created ticket #635.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:49:473 None
Presentation Battle 30747: Execute action[4]: ParticipantJoined. EmpireIndex=2, Guid=29393, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:49:473 None
[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #29393 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:49:473 None
Presentation Battle 30747: Execute action[5]: ParticipantJoined. EmpireIndex=2, Guid=30408, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:49:473 None
[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #30408 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:49:473 None
Presentation Battle 30747: Execute action[6]: ParticipantJoined. EmpireIndex=9, Guid=20332, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:49:473 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #20332 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:49:473 None
Presentation Battle 30747: Execute action[7]: ParticipantJoined. EmpireIndex=9, Guid=27561, Group=Defender, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:49:474 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #27561 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:49:474 None
Presentation Battle 30747: Execute action[8]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:49:474 None
Presentation Battle 30747: Execute action[8]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:49:474 None
Presentation Battle 30747: Execute action[9]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=23 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:49:474 None
Presentation Battle 30747: Execute action[10]: ReportDeploymentZone. EmpireIndex=9, Group=Defender, deploymentTileCount=25 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:49:474 None
Presentation Battle 30747: Execute action[11]: StartConfirmation. EmpireIndex=9 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:49:474 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #30020 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:49:474 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #30020 SetHiddenByFlag finished (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:49:486 None
[Sandbox] Process order. (Serial=251, Empire=3, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 21 Money Investment High Influence Investment High)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:487 None
[Sandbox] Process order. (Serial=252, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:488 None
[Sandbox] Process order. (Serial=253, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:489 None
[Sandbox] Process order. (Serial=254, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:490 None
[Sandbox] Process order. (Serial=255, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:490 None
RequestRestoreAsyncOperation_Completed for ticket #635.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:39:49:491 None
RestorePresentationBattlePreview skipped due to ended battle #30747

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:39:49:491 None
RequestAsyncOperation_Dismissed for ticket #635.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:39:49:491 None
[Sandbox] Process order. (Serial=256, Empire=3, Order=Order='OrderGoTo', Entity=#4819, AdditionalFlags='IgnoreFogOfWar', Path='[37, 23] --> [38, 24] --> [38, 25] --> [39, 26] --> [39, 27] --> [40, 27] --> [41, 28] --> [41, 29]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:496 None
[Sandbox] Process order. (Serial=257, Empire=3, Order=Order='OrderGoTo', Entity=#17926, AdditionalFlags='IgnoreFogOfWar', Path='[7, 9] --> [8, 9] --> [9, 10] --> [9, 11] --> [10, 12] --> [10, 13] --> [11, 13] --> [12, 13] --> [13, 14] --> [14, 14] --> [15, 14] --> [16, 14]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:497 None
[Sandbox] Process order. (Serial=258, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:505 None
[Sandbox] Process order. (Serial=259, Empire=3, Order=Order='OrderGoTo', Entity=#23825, AdditionalFlags='IgnoreFogOfWar', Path='[25, 46] --> [26, 46] --> [27, 46] --> [27, 45] --> [28, 44] --> [28, 43] --> [29, 43]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:506 None
[Sandbox] Process order. (Serial=260, Empire=3, Order=Order='OrderGoTo', Entity=#25330, AdditionalFlags='IgnoreFogOfWar', Path='[13, 35] --> [14, 36] --> [14, 37] --> [15, 37] --> [16, 37] --> [17, 37] --> [18, 37]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:507 None
[Sandbox] Process order. (Serial=261, Empire=3, Order=Order='OrderGoTo', Entity=#25749, AdditionalFlags='IgnoreFogOfWar', Path='[94, 43] --> [94, 44] --> [93, 44] --> [92, 45] --> [92, 46] --> [91, 46]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:508 None
[Sandbox] Process order. (Serial=262, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=6759, Constructible=Extension_Era3_MedievalEngland, Position=[12, 27], Currency=Money)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:515 None
[Sandbox] Process order. (Serial=263, Empire=3, Order=Order='OrderGoTo', Entity=#10421, AdditionalFlags='IgnoreFogOfWar', Path='[3, 28] --> [4, 28] --> [4, 27] --> [5, 27] --> [6, 27] --> [7, 27] --> [8, 27] --> [9, 27]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:516 None
[Sandbox] Process order. (Serial=264, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:535 None
[Sandbox] Process order. (Serial=265, Empire=3, Order=Order='OrderGoTo', Entity=#30615, AdditionalFlags='IgnoreFogOfWar', Path='[4, 27] --> [5, 26] --> [5, 25]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:536 None
[Sandbox] Process order. (Serial=266, Empire=3, Order=Order='OrderGoTo', Entity=#30402, AdditionalFlags='IgnoreFogOfWar', Path='[3, 25] --> [4, 25] --> [5, 24]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:537 None
[Sandbox] Process order. (Serial=267, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:540 None
[Sandbox] Process order. (Serial=268, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:543 None
[Sandbox] Process order. (Serial=269, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:546 None
[Sandbox] Process order. (Serial=270, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:550 None
[Sandbox] Process order. (Serial=271, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:552 None
[Sandbox] Process order. (Serial=272, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:556 None
[Sandbox] Process order. (Serial=273, Empire=3, Order=Order='OrderGoTo', Entity=#21028, AdditionalFlags='IgnoreFogOfWar', Path='[11, 34] --> [11, 33] --> [11, 32] --> [10, 31] --> [11, 30] --> [10, 29] --> [11, 28]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:557 None
[Sandbox] Process order. (Serial=274, Empire=3, Order=Order='OrderGoTo', Entity=#28886, AdditionalFlags='IgnoreFogOfWar', Path='[11, 32] --> [10, 31] --> [11, 30] --> [10, 29] --> [11, 28] --> [11, 27] --> [12, 27]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:566 None
[Sandbox] Process order. (Serial=275, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:569 None
[Sandbox] Process order. (Serial=276, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:573 None
[Sandbox] Process order. (Serial=277, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:585 None
[Sandbox] Process order. (Serial=278, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:588 None
[Sandbox] Process order. (Serial=279, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:615 None
[Sandbox] Process order. (Serial=280, Empire=5, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 22 Money Investment High Influence Investment High)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:616 None
[Sandbox] Process order. (Serial=281, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:617 None
[Sandbox] Process order. (Serial=282, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:618 None
[Sandbox] Process order. (Serial=283, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:626 None
[Sandbox] Process order. (Serial=284, Empire=5, Order=Order='OrderGoTo', Entity=#28454, AdditionalFlags='IgnoreFogOfWar', Path='[52, 32] --> [52, 33] --> [53, 34] --> [54, 34] --> [55, 34] --> [55, 33] --> [56, 33] --> [57, 32] --> [57, 31] --> [57, 30] --> [57, 29] --> [58, 28] --> [59, 28]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:628 None
[Sandbox] Process order. (Serial=285, Empire=5, Order=Order='OrderGoTo', Entity=#28746, AdditionalFlags='IgnoreFogOfWar', Path='[65, 8] --> [64, 8] --> [63, 8] --> [62, 9] --> [62, 10] --> [61, 11] --> [61, 12] --> [60, 12] --> [59, 12] --> [58, 11] --> [58, 10]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:629 None
[Sandbox] Process order. (Serial=286, Empire=5, Order=Order='OrderGoTo', Entity=#29164, AdditionalFlags='IgnoreFogOfWar', Path='[48, 34] --> [49, 34] --> [50, 34] --> [50, 33]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:630 None
[Sandbox] Process order. (Serial=287, Empire=5, Order=Order='OrderGoTo', Entity=#27576, AdditionalFlags='IgnoreFogOfWar', Path='[66, 16] --> [66, 17] --> [67, 18] --> [67, 19]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:630 None
[Sandbox] Process order. (Serial=288, Empire=5, Order=Order='OrderGoTo', Entity=#30373, AdditionalFlags='IgnoreFogOfWar', Path='[49, 39]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:631 None
[Sandbox] Process order. (Serial=289, Empire=5, Order=Order='OrderGoTo', Entity=#30002, AdditionalFlags='IgnoreFogOfWar', Path='[48, 40] --> [48, 39] --> [48, 38]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:646 None
[Sandbox] Process order. (Serial=290, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:649 None
[Sandbox] Process order. (Serial=291, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:652 None
[Sandbox] Process order. (Serial=292, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:655 None
[Sandbox] Process order. (Serial=293, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:659 None
[Sandbox] Process order. (Serial=294, Empire=5, Order=Order='OrderGoTo', Entity=#26371, AdditionalFlags='IgnoreFogOfWar', Path='[50, 41] --> [51, 42] --> [52, 42]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:667 None
[Sandbox] Process order. (Serial=295, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:716 None
[Sandbox] Process order. (Serial=296, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:719 None
[Sandbox] Process order. (Serial=297, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:723 None
[Sandbox] Process order. (Serial=298, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:737 None
[Sandbox] Process order. (Serial=299, Empire=15, Order=Order OrderMinorBuildConstructible SettlementGUID: #13269 Constructible: Infrastructure_PublicOrder_Family02_02)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:757 None
[Sandbox] Process order. (Serial=300, Empire=15, Order=Order OrderMinorBuildConstructible SettlementGUID: #13269 Constructible: Extension_Base_Industry at [23, 16])

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:796 None
[Sandbox] Process order. (Serial=301, Empire=21, Order=Order='OrderGoTo', Entity=#5979, AdditionalFlags='IgnoreFogOfWar', Path='[17, 21] --> [18, 20] --> [18, 19] --> [19, 18]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:797 None
[Sandbox] Process order. (Serial=302, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:804 None
[Sandbox] Process order. (Serial=303, Empire=21, Order=Order='OrderGoTo', Entity=#14631, AdditionalFlags='IgnoreFogOfWar', Path='[13, 14] --> [14, 14] --> [14, 15] --> [15, 15]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:805 None
[Sandbox] Process order. (Serial=304, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:808 None
[Sandbox] Process order. (Serial=305, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:817 None
[Sandbox] Process order. (Serial=306, Empire=21, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:820 None
[Sandbox] Process order. (Serial=307, Empire=21, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:838 None
[Sandbox] Process order. (Serial=308, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:841 None
[Sandbox] Process order. (Serial=309, Empire=11, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:880 None
[Sandbox] Process order. (Serial=310, Empire=6, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:956 None
[Sandbox] Process order. (Serial=311, Empire=12, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:959 None
[Sandbox] Process order. (Serial=312, Empire=1, Order=Order='OrderGoTo', Entity=#18295, AdditionalFlags='IgnoreFogOfWar', Path='[66, 44]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:960 None
[Sandbox] Process order. (Serial=313, Empire=12, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:976 None
[Sandbox] Process order. (Serial=314, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:979 None
[Sandbox] Process order. (Serial=315, Empire=13, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:981 None
[Sandbox] Process order. (Serial=316, Empire=1, Order=Order='OrderGoTo', Entity=#20480, AdditionalFlags='IgnoreFogOfWar', Path='[43, 5]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:986 None
[Sandbox] Process order. (Serial=317, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:49:996 None
[Sandbox] Process order. (Serial=318, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:007 None
[Sandbox] Process order. (Serial=319, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:038 None
[Sandbox] Process order. (Serial=320, Empire=16, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:040 None
[Sandbox] Process order. (Serial=321, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 14 Money Investment High Influence Investment High)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:041 None
[Sandbox] Process order. (Serial=322, Empire=2, Order=Order OrderBattleConfirmation - BattleGUID: 30747 EmpireIndex: 2)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:048 None
[Sandbox] Process order. (Serial=323, Empire=2, Order=Order='OrderGoTo', Entity=#29675, AdditionalFlags='IgnoreFogOfWar', Path='[48, 15] --> [48, 16]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:049 None
[Sandbox] Process order. (Serial=324, Empire=2, Order=Order='OrderGoTo', Entity=#20629, AdditionalFlags='IgnoreFogOfWar', Path='[42, 10]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:050 None
[Sandbox] Process order. (Serial=325, Empire=2, Order=Order='OrderGoTo', Entity=#19158, AdditionalFlags='IgnoreFogOfWar', Path='[49, 24] --> [48, 23]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:052 None
[Sandbox] Process order. (Serial=326, Empire=9, Order=Order OrderBattleConfirmation - BattleGUID: 30747 EmpireIndex: 9)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:069 None
[Sandbox] Process order. (Serial=327, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:072 None
[Sandbox] Process order. (Serial=328, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:075 None
[Sandbox] Process order. (Serial=329, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:079 None
[Sandbox] Process order. (Serial=330, Empire=19, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:082 None
[Sandbox] Process order. (Serial=331, Empire=19, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:086 None
Presentation Battle 30747: Execute action[12]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:50:086 None
Presentation Battle 30747: Execute action[13]: ContenderConfirmed. EmpireIndex=9 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:50:086 None
Presentation Battle 30747: Execute action[14]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:50:086 None
[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #29393 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:50:086 None
[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #29393 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:50:087 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #30020 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:50:087 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #30020 SetHiddenByFlag finished (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:50:087 None
ReleasePresentationBattlePreview attacker #29393, defender #20332

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:50:087 None
HidePresentationBattlePreview attacker #29393, defender #20332

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:39:50:087 None
[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #29393 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:50:087 None
[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #29393 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:50:089 None
[Sandbox] Process order. (Serial=332, Empire=2, Order=Order='OrderGoTo', Entity=#30409, AdditionalFlags='IgnoreFogOfWar', Path='[39, 42] --> [39, 43] --> [40, 44]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:099 None
[Sandbox] Process order. (Serial=333, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:118 None
[Sandbox] Process order. (Serial=334, Empire=23, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:179 None
[Sandbox] Process order. (Serial=335, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:214 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #30349 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:50:229 None
[Sandbox] Process order. (Serial=336, Empire=5, Order=Order OrderSetTradeResourceAccessCount)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:239 None
[Sandbox] Process order. (Serial=337, Empire=5, Order=Order OrderTransferUnits)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:242 None
[Sandbox] Process order. (Serial=338, Empire=5, Order=Order='OrderGoTo', Entity=#28045, AdditionalFlags='IgnoreFogOfWar', Path='[62, 16]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:248 None
[Sandbox] Process order. (Serial=339, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:279 None
[Sandbox] Process order. (Serial=340, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:282 None
[Sandbox] Process order. (Serial=341, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:289 None
[Sandbox] Process order. (Serial=342, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:299 None
[Sandbox] Process order. (Serial=343, Empire=15, Order=Order='OrderGoTo', Entity=#15636, AdditionalFlags='IgnoreFogOfWar', Path='[22, 15] --> [22, 14]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:310 None
[Sandbox] Process order. (Serial=344, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:340 None
[Sandbox] Process order. (Serial=345, Empire=9, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:381 None
[Sandbox] Process order. (Serial=346, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:384 None
[Sandbox] Process order. (Serial=347, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:387 None
[Sandbox] Process order. (Serial=348, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:390 None
[Sandbox] Process order. (Serial=349, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:400 None
[Sandbox] Process order. (Serial=350, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:400 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #3386 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:50:403 None
[Sandbox] Process order. (Serial=351, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:407 None
[Sandbox] Process order. (Serial=352, Empire=1, Order=Order OrderUseLeverageAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:410 None
[Sandbox] Process order. (Serial=353, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:420 None
[Sandbox] Process order. (Serial=354, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:424 None
[Sandbox] Process order. (Serial=355, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:430 None
Army 30408 does not exists anymore. Fail task.

    Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

22:39:50:441 None
[Sandbox] Process order. (Serial=356, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:473 None
Can't find entity 29393 of ongoing task. Fails the task 40348.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:50:491 None
[Sandbox] Process order. (Serial=357, Empire=2, Order=Order='OrderGoTo', Entity=#21080, AdditionalFlags='IgnoreFogOfWar', Path='[10, 6] --> [10, 7] --> [11, 8] --> [12, 8] --> [12, 7]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:492 None
[Sandbox] Process order. (Serial=358, Empire=2, Order=Order='OrderGoTo', Entity=#30410, AdditionalFlags='IgnoreFogOfWar', Path='[42, 30] --> [43, 30]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:501 None
[Sandbox] Process order. (Serial=359, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:504 None
[Sandbox] Process order. (Serial=360, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:508 None
[Sandbox] Process order. (Serial=361, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:513 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #26804 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:50:522 None
[Sandbox] Process order. (Serial=362, Empire=2, Order=Order='OrderGoTo', Entity=#30400, AdditionalFlags='IgnoreFogOfWar', Path='[38, 29] --> [38, 28] --> [38, 27] --> [38, 26]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:523 None
[Sandbox] Process order. (Serial=363, Empire=2, Order=Order='OrderGoTo', Entity=#30650, AdditionalFlags='IgnoreFogOfWar', Path='[47, 13] --> [46, 13] --> [45, 13]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:524 None
[Sandbox] Process order. (Serial=364, Empire=2, Order=Order='OrderGoTo', Entity=#30651, AdditionalFlags='IgnoreFogOfWar', Path='[50, 10] --> [49, 10] --> [48, 10]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:526 None
[Sandbox] Process order. (Serial=365, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:541 None
[Sandbox] Process order. (Serial=366, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:544 None
[Sandbox] Process order. (Serial=367, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:548 None
[Sandbox] Process order. (Serial=368, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:551 None
[Sandbox] Process order. (Serial=369, Empire=2, Order=Order='OrderGoTo', Entity=#30409, AdditionalFlags='IgnoreFogOfWar', Path='[38, 42] --> [37, 41]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:552 None
[Sandbox] Process order. (Serial=370, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:563 None
[Sandbox] Process order. (Serial=371, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:566 None
[Sandbox] Process order. (Serial=372, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:570 None
[Sandbox] Process order. (Serial=373, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:573 None
[Sandbox] Process order. (Serial=374, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:576 None
[Sandbox] Process order. (Serial=375, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:583 None
[Sandbox] Process order. (Serial=376, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:586 None
[Sandbox] Process order. (Serial=377, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:590 None
[Sandbox] Process order. (Serial=378, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:602 None
[Sandbox] Process order. (Serial=379, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:606 None
[Sandbox] Process order. (Serial=380, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:642 None
[Sandbox] Process order. (Serial=381, Empire=3, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2388', Construction: '2256')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:654 None
[Sandbox] Process order. (Serial=382, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:664 None
[Sandbox] Process order. (Serial=383, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:665 None
[Sandbox] Process order. (Serial=384, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:668 None
[Sandbox] Process order. (Serial=385, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:672 None
[Sandbox] Process order. (Serial=386, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:685 None
[Sandbox] Process order. (Serial=387, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:705 None
[Sandbox] Process order. (Serial=388, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:716 None
[Sandbox] Process order. (Serial=389, Empire=5, Order=Order='OrderGoTo', Entity=#28145, AdditionalFlags='IgnoreFogOfWar', Path='[69, 4] --> [70, 4] --> [71, 4] --> [71, 5] --> [72, 5] --> [73, 5]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:725 None
[Sandbox] Process order. (Serial=390, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:729 None
[Sandbox] Process order. (Serial=391, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:736 None
[Sandbox] Process order. (Serial=392, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:739 None
[Sandbox] Process order. (Serial=393, Empire=5, Order=Order='OrderGoTo', Entity=#19060, AdditionalFlags='IgnoreFogOfWar', Path='[47, 44] --> [48, 44] --> [49, 44] --> [50, 44] --> [51, 44] --> [52, 44] --> [52, 43] --> [52, 42]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:746 None
[Sandbox] Process order. (Serial=394, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:791 None
[Sandbox] Process order. (Serial=395, Empire=16, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:817 None
[Sandbox] Process order. (Serial=396, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:827 None
[Sandbox] Process order. (Serial=397, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:831 None
[Sandbox] Process order. (Serial=398, Empire=21, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:833 None
[Sandbox] Process order. (Serial=399, Empire=21, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:847 None
[Sandbox] Process order. (Serial=400, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:857 None
[Sandbox] Process order. (Serial=401, Empire=1, Order=Order='OrderGoTo', Entity=#18295, AdditionalFlags='IgnoreFogOfWar', Path='[66, 43]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:858 None
[Sandbox] Process order. (Serial=402, Empire=1, Order=Order='OrderGoTo', Entity=#20480, AdditionalFlags='IgnoreFogOfWar', Path='[43, 6]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:885 None
[Sandbox] Process order. (Serial=403, Empire=6, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:935 None
[Sandbox] Process order. (Serial=404, Empire=2, Order=Order OrderRentArmy)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:940 None
[Sandbox] Process order. (Serial=405, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=15695, Constructible=LandUnit_Era3_Common_Pikemen, Position=[-1, -1], Currency=Money)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:944 None
[Sandbox] Process order. (Serial=406, Empire=2, Order=Order OrderTransferUnits)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:947 None
[Sandbox] Process order. (Serial=407, Empire=2, Order=Order='OrderGoTo', Entity=#20629, AdditionalFlags='IgnoreFogOfWar', Path='[43, 10]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:948 None
[Sandbox] Process order. (Serial=408, Empire=2, Order=Order='OrderGoTo', Entity=#30649, AdditionalFlags='IgnoreFogOfWar', Path='[37, 38]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:964 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #30839 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:50:966 None
[Sandbox] Process order. (Serial=409, Empire=12, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:986 None
[Sandbox] Process order. (Serial=410, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:989 None
[Sandbox] Process order. (Serial=411, Empire=13, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:50:997 None
[Sandbox] Process order. (Serial=412, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:008 None
[Sandbox] Process order. (Serial=413, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:018 None
[Sandbox] Process order. (Serial=414, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:027 None
[Sandbox] Process order. (Serial=415, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2388' Constructible: 'Infrastructure_Military_Family04_02' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:028 None
[Sandbox] Process order. (Serial=416, Empire=3, Order=(OrderID=OrderInternationalAction, Action=ContributeToIdeologicalConsensus, VoteIndex=-1))

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:029 None
[Sandbox] Process order. (Serial=417, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:038 None
[Sandbox] Process order. (Serial=418, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:078 None
[Sandbox] Process order. (Serial=419, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:082 None
[Sandbox] Process order. (Serial=420, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:089 None
[Sandbox] Process order. (Serial=421, Empire=5, Order=Order OrderSetTradeResourceAccessCount)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:090 None
[Sandbox] Process order. (Serial=422, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:094 None
[Sandbox] Process order. (Serial=423, Empire=19, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:097 None
[Sandbox] Process order. (Serial=424, Empire=19, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:100 None
[Sandbox] Process order. (Serial=425, Empire=5, Order=Order='OrderGoTo', Entity=#27576, AdditionalFlags='IgnoreFogOfWar', Path='[65, 17] --> [64, 17] --> [65, 18]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:109 None
[Sandbox] Process order. (Serial=426, Empire=5, Order=Order='OrderGoTo', Entity=#28045, AdditionalFlags='IgnoreFogOfWar', Path='[61, 15]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:110 None
[Sandbox] Process order. (Serial=427, Empire=5, Order=Order='OrderGoTo', Entity=#30618, AdditionalFlags='IgnoreFogOfWar', Path='[50, 40]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:111 None
[Sandbox] Process order. (Serial=428, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:114 None
[Sandbox] Process order. (Serial=429, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:128 None
[Sandbox] Process order. (Serial=430, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:131 None
[Sandbox] Process order. (Serial=431, Empire=23, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:149 None
[Sandbox] Process order. (Serial=432, Empire=16, Order=Order='OrderGoTo', Entity=#21065, AdditionalFlags='IgnoreFogOfWar', Path='[30, 8] --> [30, 9]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:158 None
[Sandbox] Process order. (Serial=433, Empire=16, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:259 None
[Sandbox] Process order. (Serial=434, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:263 None
[Sandbox] Process order. (Serial=435, Empire=1, Order=Order='OrderGoTo', Entity=#26195, AdditionalFlags='IgnoreFogOfWar', Path='[66, 26] --> [65, 26] --> [64, 25] --> [64, 24] --> [63, 23] --> [64, 22] --> [64, 21]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:270 None
[Sandbox] Process order. (Serial=436, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:279 None
[Sandbox] Process order. (Serial=437, Empire=1, Order=Order='OrderGoTo', Entity=#30411, AdditionalFlags='IgnoreFogOfWar', Path='[61, 20] --> [60, 20] --> [59, 19] --> [60, 18] --> [59, 17]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:290 None
[Sandbox] Process order. (Serial=438, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:293 None
[Sandbox] Process order. (Serial=439, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:297 None
[Sandbox] Process order. (Serial=440, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:310 None
[Sandbox] Process order. (Serial=441, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:319 None
[Sandbox] Process order. (Serial=442, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:341 None
[Sandbox] Process order. (Serial=443, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:361 None
[Sandbox] Process order. (Serial=444, Empire=2, Order=Order='OrderGoTo', Entity=#28918, AdditionalFlags='IgnoreFogOfWar', Path='[46, 24] --> [46, 23]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:371 None
[Sandbox] Process order. (Serial=445, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:375 None
[Sandbox] Process order. (Serial=446, Empire=2, Order=Order='OrderGoTo', Entity=#15662, AdditionalFlags='IgnoreFogOfWar', Path='[40, 6]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:381 None
[Sandbox] Process order. (Serial=447, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:391 None
[Sandbox] Process order. (Serial=448, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:394 None
[Sandbox] Process order. (Serial=449, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:398 None
[Sandbox] Process order. (Serial=450, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:412 None
[Sandbox] Process order. (Serial=451, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:415 None
[Sandbox] Process order. (Serial=452, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:419 None
[Sandbox] Process order. (Serial=453, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:422 None
[Sandbox] Process order. (Serial=454, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:432 None
[Sandbox] Process order. (Serial=455, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:435 None
[Sandbox] Process order. (Serial=456, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:451 None
[Sandbox] Process order. (Serial=457, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:462 None
[Sandbox] Process order. (Serial=458, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:472 None
[Sandbox] Process order. (Serial=459, Empire=3, Order=Order='OrderGoTo', Entity=#17926, AdditionalFlags='IgnoreFogOfWar', Path='[9, 10] --> [9, 11] --> [10, 12] --> [10, 13] --> [11, 13] --> [12, 13] --> [13, 12] --> [14, 12] --> [15, 12] --> [16, 12]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:512 None
[Sandbox] Process order. (Serial=460, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:512 None
Can't find entity 30607 of ongoing task. Fails the task 32396.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:51:516 None
[Sandbox] Process order. (Serial=461, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:519 None
[Sandbox] Process order. (Serial=462, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:533 None
[Sandbox] Process order. (Serial=463, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:537 None
[Sandbox] Process order. (Serial=464, Empire=5, Order=Order='OrderGoTo', Entity=#30607, AdditionalFlags='IgnoreFogOfWar', Path='[66, 11] --> [67, 12] --> [67, 13] --> [68, 14] --> [67, 15] --> [67, 16]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:538 None
[Sandbox] Process order. (Serial=465, Empire=5, Order=Order='OrderGoTo', Entity=#30375, AdditionalFlags='IgnoreFogOfWar', Path='[59, 15]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:543 None
[Sandbox] Process order. (Serial=466, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:553 None
[Sandbox] Process order. (Serial=467, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:556 None
[Sandbox] Process order. (Serial=468, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:560 None
[Sandbox] Process order. (Serial=469, Empire=5, Order=Order='OrderGoTo', Entity=#26371, AdditionalFlags='IgnoreFogOfWar', Path='[51, 41]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:561 None
[Sandbox] Process order. (Serial=470, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:574 None
[Sandbox] Process order. (Serial=471, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:577 None
[Sandbox] Process order. (Serial=472, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:581 None
[Sandbox] Process order. (Serial=473, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:584 None
[Sandbox] Process order. (Serial=474, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:587 None
[Sandbox] Process order. (Serial=475, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:595 None
[Sandbox] Process order. (Serial=476, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:598 None
[Sandbox] Process order. (Serial=477, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:601 None
[Sandbox] Process order. (Serial=478, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:605 None
[Sandbox] Process order. (Serial=479, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:622 None
[Sandbox] Process order. (Serial=480, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:625 None
[Sandbox] Process order. (Serial=481, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:629 None
[Sandbox] Process order. (Serial=482, Empire=12, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:630 None
[Sandbox] Process order. (Serial=483, Empire=13, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:675 None
[Sandbox] Process order. (Serial=484, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:678 None
[Sandbox] Process order. (Serial=485, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:685 None
[Sandbox] Process order. (Serial=486, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:706 None
[Sandbox] Process order. (Serial=487, Empire=1, Order=Order='OrderGoTo', Entity=#18295, AdditionalFlags='IgnoreFogOfWar', Path='[66, 44]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:715 None
[Sandbox] Process order. (Serial=488, Empire=1, Order=Order='OrderGoTo', Entity=#20480, AdditionalFlags='IgnoreFogOfWar', Path='[42, 6]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:725 None
[Sandbox] Process order. (Serial=489, Empire=1, Order=Order='OrderGoTo', Entity=#22139, AdditionalFlags='IgnoreFogOfWar', Path='[59, 19] --> [60, 18] --> [59, 17]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:736 None
[Sandbox] Process order. (Serial=490, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:739 None
[Sandbox] Process order. (Serial=491, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:743 None
[Sandbox] Process order. (Serial=492, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:756 None
[Sandbox] Process order. (Serial=493, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:760 None
[Sandbox] Process order. (Serial=494, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:797 None
[Sandbox] Process order. (Serial=495, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:798 None
[Sandbox] Process order. (Serial=496, Empire=2, Order=Order='OrderGoTo', Entity=#20629, AdditionalFlags='IgnoreFogOfWar', Path='[43, 11]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:799 None
[Sandbox] Process order. (Serial=497, Empire=2, Order=Order='OrderGoTo', Entity=#30409, AdditionalFlags='IgnoreFogOfWar', Path='[37, 41] --> [38, 40]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:818 None
[Sandbox] Process order. (Serial=498, Empire=2, Order=Order='OrderGoTo', Entity=#28881, AdditionalFlags='IgnoreFogOfWar', Path='[41, 33] --> [41, 34] --> [41, 35] --> [42, 36]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:819 None
[Sandbox] Process order. (Serial=499, Empire=2, Order=Order='OrderGoTo', Entity=#29055, AdditionalFlags='IgnoreFogOfWar', Path='[38, 43] --> [39, 43] --> [40, 43]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:820 None
[Sandbox] Process order. (Serial=500, Empire=2, Order=Order='OrderGoTo', Entity=#30651, AdditionalFlags='IgnoreFogOfWar', Path='[48, 10]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:827 None
[Sandbox] Process order. (Serial=501, Empire=2, Order=Order='OrderGoTo', Entity=#30400, AdditionalFlags='IgnoreFogOfWar', Path='[38, 29] --> [37, 29]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:828 None
[Sandbox] Process order. (Serial=502, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:832 None
[Sandbox] Process order. (Serial=503, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:835 None
[Sandbox] Process order. (Serial=504, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:847 None
[Sandbox] Process order. (Serial=505, Empire=2, Order=Order='OrderGoTo', Entity=#30650, AdditionalFlags='IgnoreFogOfWar', Path='[45, 13]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:848 None
[Sandbox] Process order. (Serial=506, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:852 None
[Sandbox] Process order. (Serial=507, Empire=21, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:854 None
[Sandbox] Process order. (Serial=508, Empire=21, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:869 None
[Sandbox] Process order. (Serial=509, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:899 None
[Sandbox] Process order. (Serial=510, Empire=6, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:938 None
[Sandbox] Process order. (Serial=511, Empire=3, Order=Order OrderTransferUnits)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:991 None
[Sandbox] Process order. (Serial=512, Empire=5, Order=Order OrderRemoveConstructionByGuid)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:992 None
[Sandbox] Process order. (Serial=513, Empire=5, Order=Order OrderSetTradeResourceAccessCount)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:993 None
[Sandbox] Process order. (Serial=514, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:51:997 None
[Sandbox] Process order. (Serial=515, Empire=5, Order=Order OrderSplitArmy)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:010 None
[Sandbox] Process order. (Serial=516, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:013 None
[Sandbox] Process order. (Serial=517, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '9422' Constructible: 'LandUnit_Era3_HolyRomanEmpire_TeutonicKnights' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:022 None
[Sandbox] Process order. (Serial=518, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:031 None
[Sandbox] Process order. (Serial=519, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:050 None
[Sandbox] Process order. (Serial=520, Empire=13, Order=Order OrderCreateBattle Attacker #28485 Target #26371 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:061 None
[Sandbox] Process order. (Serial=521, Empire=0, Order=Order OrderChangeNotificationFlags)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:075 None
[Sandbox] Process order. (Serial=522, Empire=13, Order=Order OrderBattleConfirmation - BattleGUID: 30841 EmpireIndex: 13)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:119 None
[Sandbox] Process order. (Serial=523, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:123 None
[Sandbox] Process order. (Serial=524, Empire=19, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:126 None
[Sandbox] Process order. (Serial=525, Empire=19, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:141 None
[Sandbox] Process order. (Serial=526, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:144 None
Presentation Battle 30841: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:52:144 None
Presentation Battle 30841: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:52:144 None
Presentation Battle 30841: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:52:144 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:52:144 None
RestorePresentationBattlePreview created ticket #960.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:52:144 None
Presentation Battle 30841: Execute action[2]: ParticipantJoined. EmpireIndex=13, Guid=28485, Group=Attacker, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:52:144 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #28485 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:52:144 None
Presentation Battle 30841: Execute action[3]: ParticipantJoined. EmpireIndex=5, Guid=26371, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:52:144 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #26371 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:52:144 None
Presentation Battle 30841: Execute action[4]: ParticipantJoined. EmpireIndex=5, Guid=30618, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:52:145 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #30618 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:52:145 None
Presentation Battle 30841: Execute action[5]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:52:145 None
[Sandbox] Process order. (Serial=527, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:145 None
Presentation Battle 30841: Execute action[5]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:52:145 None
Presentation Battle 30841: Execute action[6]: ReportDeploymentZone. EmpireIndex=13, Group=Attacker, deploymentTileCount=18 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:52:145 None
Presentation Battle 30841: Execute action[7]: ReportDeploymentZone. EmpireIndex=5, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:52:145 None
Presentation Battle 30841: Execute action[8]: StartConfirmation. EmpireIndex=5 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:52:148 None
[Sandbox] Process order. (Serial=528, Empire=23, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:162 None
[Sandbox] Process order. (Serial=529, Empire=16, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:173 None
[Sandbox] Process order. (Serial=530, Empire=0, Order=Order OrderAcknowledgeTransactions)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:189 None
Presentation Battle 30841: Execute action[9]: ContenderConfirmed. EmpireIndex=13 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:52:189 None
RequestRestoreAsyncOperation_Completed for ticket #960.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:39:52:189 None
RestorePresentationBattlePreview skipped due to ended battle #30841

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:39:52:189 None
RequestAsyncOperation_Dismissed for ticket #960.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:39:52:202 None
[Sandbox] Process order. (Serial=531, Empire=1, Order=Order='OrderGoTo', Entity=#28444, AdditionalFlags='IgnoreFogOfWar', Path='[56, 5] --> [57, 6]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:203 None
[Sandbox] Process order. (Serial=532, Empire=1, Order=Order='OrderGoTo', Entity=#22139, AdditionalFlags='IgnoreFogOfWar', Path='[60, 20]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:284 None
[Sandbox] Process order. (Serial=533, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:289 None
[Sandbox] Process order. (Serial=534, Empire=0, Order=Order OrderChangeNotificationStatus)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:290 None
[Sandbox] Process order. (Serial=535, Empire=2, Order=Order='OrderGoTo', Entity=#30404, AdditionalFlags='IgnoreFogOfWar', Path='[49, 14]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:304 None
[Sandbox] Process order. (Serial=536, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:308 None
[Sandbox] Process order. (Serial=537, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:312 None
[Sandbox] Process order. (Serial=538, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:324 None
[Sandbox] Process order. (Serial=539, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:373 None
[Sandbox] Process order. (Serial=540, Empire=3, Order=Order OrderTransferUnits)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:384 None
[Sandbox] Process order. (Serial=541, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:403 None
[Sandbox] Process order. (Serial=542, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:405 None
[Sandbox] Process order. (Serial=543, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:414 None
Can't find entity 30746 of ongoing task. Fails the task 32489.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:52:423 None
[Sandbox] Process order. (Serial=544, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:427 None
[Sandbox] Process order. (Serial=545, Empire=5, Order=Order OrderRemoveConstructionByGuid)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:428 None
[Sandbox] Process order. (Serial=546, Empire=5, Order=Order OrderBattleRetreat - BattleGUID: 30841 EmpireIndex: 5)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:429 None
[Sandbox] Process order. (Serial=547, Empire=5, Order=Order OrderChangeUnitSpawnPosition, Position=[46, 45], SpawnType=Land)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:430 None
[Sandbox] Process order. (Serial=548, Empire=5, Order=Order OrderSetTradeResourceAccessCount)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:432 None
[Sandbox] Process order. (Serial=549, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:442 None
[Sandbox] Process order. (Serial=550, Empire=5, Order=Order='OrderGoTo', Entity=#28045, AdditionalFlags='IgnoreFogOfWar', Path='[62, 15]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:443 None
[Sandbox] Process order. (Serial=551, Empire=5, Order=Order='OrderGoTo', Entity=#30607, AdditionalFlags='IgnoreFogOfWar', Path='[67, 12] --> [67, 13] --> [68, 14] --> [67, 15] --> [67, 16]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:444 None
[Sandbox] Process order. (Serial=552, Empire=5, Order=Order='OrderGoTo', Entity=#30746, AdditionalFlags='IgnoreFogOfWar', Path='[67, 16] --> [67, 15] --> [68, 14] --> [68, 13] --> [68, 12] --> [67, 12]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:445 None
[Sandbox] Process order. (Serial=553, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:449 None
[Sandbox] Process order. (Serial=554, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:452 None
[Sandbox] Process order. (Serial=555, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:456 None
[Sandbox] Process order. (Serial=556, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '7564' Constructible: 'Infrastructure_Science_Family04_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:463 None
[Sandbox] Process order. (Serial=557, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:466 None
[Sandbox] Process order. (Serial=558, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:469 None
[Sandbox] Process order. (Serial=559, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:509 None
Presentation Battle 30841: Execute action[10]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:52:510 None
[Sandbox] Process order. (Serial=560, Empire=6, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:511 None
[Sandbox] Process order. (Serial=561, Empire=15, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:512 None
[Sandbox] Process order. (Serial=562, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#30841)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:540 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

22:39:52:555 None
[Sandbox] Process order. (Serial=563, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:559 None
[Sandbox] Process order. (Serial=564, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:563 None
[Sandbox] Process order. (Serial=565, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:574 None
[Sandbox] Process order. (Serial=566, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:578 None
[Sandbox] Process order. (Serial=567, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:582 None
[Sandbox] Process order. (Serial=568, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:585 None
[Sandbox] Process order. (Serial=569, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:592 None
Presentation Battle 30841: Execute action[11]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:52:592 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #28485 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:52:592 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #26371 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:52:592 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #30618 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:52:592 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #28485 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:52:592 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #26371 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:52:592 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #30618 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:52:592 None
ReleasePresentationBattlePreview attacker #28485, defender #26371

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:52:592 None
HidePresentationBattlePreview attacker #28485, defender #26371

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:39:52:592 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #28485 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:52:592 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #26371 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:52:592 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #28485 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:52:592 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #26371 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:52:594 None
[Sandbox] Process order. (Serial=570, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:599 None
[Sandbox] Process order. (Serial=571, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:602 None
[Sandbox] Process order. (Serial=572, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:605 None
[Sandbox] Process order. (Serial=573, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:609 None
[Sandbox] Process order. (Serial=574, Empire=1, Order=Order='OrderGoTo', Entity=#18295, AdditionalFlags='IgnoreFogOfWar', Path='[66, 45]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:610 None
[Sandbox] Process order. (Serial=575, Empire=1, Order=Order='OrderGoTo', Entity=#20480, AdditionalFlags='IgnoreFogOfWar', Path='[43, 6]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:622 None
[Sandbox] Process order. (Serial=576, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:625 None
[Sandbox] Process order. (Serial=577, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:634 None
[Sandbox] Process order. (Serial=578, Empire=1, Order=Order='OrderGoTo', Entity=#29527, AdditionalFlags='IgnoreFogOfWar', Path='[63, 22] --> [63, 21] --> [63, 20] --> [63, 19]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:643 None
[Sandbox] Process order. (Serial=579, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:684 None
[Sandbox] Process order. (Serial=580, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:687 None
[Sandbox] Process order. (Serial=581, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:704 None
[Sandbox] Process order. (Serial=582, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:745 None
[Sandbox] Process order. (Serial=583, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:755 None
[Sandbox] Process order. (Serial=584, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:765 None
[Sandbox] Process order. (Serial=585, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:768 None
[Sandbox] Process order. (Serial=586, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:806 None
[Sandbox] Process order. (Serial=587, Empire=3, Order=Order='OrderGoTo', Entity=#28889, AdditionalFlags='IgnoreFogOfWar', Path='[5, 25] --> [5, 26]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:815 None
[Sandbox] Process order. (Serial=588, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:835 None
[Sandbox] Process order. (Serial=589, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:845 None
[Sandbox] Process order. (Serial=590, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:849 None
[Sandbox] Process order. (Serial=591, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:856 None
[Sandbox] Process order. (Serial=592, Empire=5, Order=Order OrderChangeUnitSpawnPosition, Position=[50, 39], SpawnType=Land)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:864 None
[Sandbox] Process order. (Serial=593, Empire=21, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:867 None
[Sandbox] Process order. (Serial=594, Empire=21, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:868 None
[Sandbox] Process order. (Serial=595, Empire=5, Order=Order='OrderGoTo', Entity=#30840, AdditionalFlags='IgnoreFogOfWar', Path='[65, 11]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:52:876 None
[Sandbox] Process order. (Serial=596, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:007 None
[Sandbox] Process order. (Serial=597, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:012 None
[Sandbox] Process order. (Serial=598, Empire=1, Order=Order='OrderGoTo', Entity=#24518, AdditionalFlags='IgnoreFogOfWar', Path='[63, 32] --> [62, 32] --> [61, 32]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:017 None
[Sandbox] Process order. (Serial=599, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:128 None
[Sandbox] Process order. (Serial=600, Empire=19, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:148 None
[Sandbox] Process order. (Serial=601, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:158 None
[Sandbox] Process order. (Serial=602, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:162 None
[Sandbox] Process order. (Serial=603, Empire=23, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:238 None
[Sandbox] Process order. (Serial=604, Empire=5, Order=Order='OrderGoTo', Entity=#28045, AdditionalFlags='IgnoreFogOfWar', Path='[61, 15]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:288 None
[Sandbox] Process order. (Serial=605, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:334 None
[Sandbox] Process order. (Serial=606, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:338 None
[Sandbox] Process order. (Serial=607, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:349 None
[Sandbox] Process order. (Serial=608, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:368 None
[Sandbox] Process order. (Serial=609, Empire=1, Order=Order OrderChangeUnitSpawnPosition, Position=[66, 19], SpawnType=Land)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:419 None
[Sandbox] Process order. (Serial=610, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:439 None
[Sandbox] Process order. (Serial=611, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:459 None
[Sandbox] Process order. (Serial=612, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:462 None
[Sandbox] Process order. (Serial=613, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:466 None
[Sandbox] Process order. (Serial=614, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:479 None
[Sandbox] Process order. (Serial=615, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:483 None
[Sandbox] Process order. (Serial=616, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:486 None
[Sandbox] Process order. (Serial=617, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:560 None
[Sandbox] Process order. (Serial=618, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:570 None
[Sandbox] Process order. (Serial=619, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:574 None
[Sandbox] Process order. (Serial=620, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:591 None
[Sandbox] Process order. (Serial=621, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:594 None
[Sandbox] Process order. (Serial=622, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:610 None
[Sandbox] Process order. (Serial=623, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:614 None
[Sandbox] Process order. (Serial=624, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:617 None
[Sandbox] Process order. (Serial=625, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:621 None
[Sandbox] Process order. (Serial=626, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:630 None
[Sandbox] Process order. (Serial=627, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:634 None
[Sandbox] Process order. (Serial=628, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:640 None
Can't find entity 27576 of ongoing task. Fails the task 32537.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:53:640 None
Can't find entity 30840 of ongoing task. Fails the task 32630.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:53:649 None
[Sandbox] Process order. (Serial=629, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:652 None
[Sandbox] Process order. (Serial=630, Empire=5, Order=Order OrderRemoveConstructionByGuid)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:653 None
[Sandbox] Process order. (Serial=631, Empire=5, Order=Order OrderRemoveConstructionByGuid)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:660 None
[Sandbox] Process order. (Serial=632, Empire=5, Order=Order='OrderGoTo', Entity=#30840, AdditionalFlags='IgnoreFogOfWar', Path='[66, 11]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:669 None
[Sandbox] Process order. (Serial=633, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '9422' Constructible: 'Infrastructure_PublicOrder_Family03_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:670 None
[Sandbox] Process order. (Serial=634, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '7564' Constructible: 'LandUnit_Era3_Common_GreatSwordsmen' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:700 None
[Sandbox] Process order. (Serial=635, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:710 None
[Sandbox] Process order. (Serial=636, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:740 None
[Sandbox] Process order. (Serial=637, Empire=21, Order=Order='OrderGoTo', Entity=#5979, AdditionalFlags='IgnoreFogOfWar', Path='[18, 18]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:749 None
[Sandbox] Process order. (Serial=638, Empire=21, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:777 None
[Sandbox] Process order. (Serial=639, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:781 None
[Sandbox] Process order. (Serial=640, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:804 None
[Sandbox] Process order. (Serial=641, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:818 None
Presentation Battle 30886: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:53:818 None
Presentation Battle 30886: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:53:818 None
Presentation Battle 30886: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:53:818 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:53:818 None
RestorePresentationBattlePreview created ticket #1100.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:53:818 None
Presentation Battle 30886: Execute action[2]: ParticipantJoined. EmpireIndex=1, Guid=27250, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:53:818 None
[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #27250 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:53:818 None
Presentation Battle 30886: Execute action[3]: ParticipantJoined. EmpireIndex=5, Guid=28454, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:53:818 None
[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #28454 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:53:818 None
Presentation Battle 30886: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:53:818 None
Presentation Battle 30886: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:53:819 None
Presentation Battle 30886: Execute action[5]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=11 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:53:819 None
Presentation Battle 30886: Execute action[6]: ReportDeploymentZone. EmpireIndex=5, Group=Defender, deploymentTileCount=7 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:53:819 None
Presentation Battle 30886: Execute action[7]: StartConfirmation. EmpireIndex=5 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:53:848 None
[Sandbox] Process order. (Serial=642, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:858 None
RequestRestoreAsyncOperation_Completed for ticket #1100.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:39:53:858 None
RestorePresentationBattlePreview skipped due to ended battle #30886

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:39:53:858 None
RequestAsyncOperation_Dismissed for ticket #1100.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:39:53:860 None
[Sandbox] Process order. (Serial=643, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:864 None
[Sandbox] Process order. (Serial=644, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:868 None
[Sandbox] Process order. (Serial=645, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:890 None
[Sandbox] Process order. (Serial=646, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:920 None
[Sandbox] Process order. (Serial=647, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 30886 EmpireIndex: 1)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:922 None
[Sandbox] Process order. (Serial=648, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '4153', Construction: '2292'))

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:941 None
[Sandbox] Process order. (Serial=649, Empire=1, Order=Order='OrderGoTo', Entity=#20480, AdditionalFlags='IgnoreFogOfWar', Path='[42, 6]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:942 None
[Sandbox] Process order. (Serial=650, Empire=1, Order=Order='OrderGoTo', Entity=#18295, AdditionalFlags='IgnoreFogOfWar', Path='[67, 46]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:943 None
[Sandbox] Process order. (Serial=651, Empire=1, Order=Order='OrderGoTo', Entity=#22139, AdditionalFlags='IgnoreFogOfWar', Path='[60, 20] --> [60, 21] --> [61, 22] --> [62, 22] --> [62, 23] --> [63, 24]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:945 None
[Sandbox] Process order. (Serial=652, Empire=1, Order=Order='OrderGoTo', Entity=#26195, AdditionalFlags='IgnoreFogOfWar', Path='[64, 24] --> [63, 23] --> [63, 22] --> [62, 21]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:951 None
[Sandbox] Process order. (Serial=653, Empire=1, Order=Order='OrderGoTo', Entity=#22219, AdditionalFlags='IgnoreFogOfWar', Path='[55, 38] --> [54, 37]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:952 None
[Sandbox] Process order. (Serial=654, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:961 None
[Sandbox] Process order. (Serial=655, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:53:999 None
Presentation Battle 30886: Execute action[8]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:54:010 None
[Sandbox] Process order. (Serial=656, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#30886)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:022 None
[Sandbox] Process order. (Serial=657, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:030 None
[Sandbox] Process order. (Serial=658, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:094 None
Presentation Battle 30886: Execute action[9]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:54:094 None
[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #27250 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:54:094 None
[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #28454 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:54:094 None
[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #28454 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:54:094 None
ReleasePresentationBattlePreview attacker #27250, defender #28454

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:54:094 None
HidePresentationBattlePreview attacker #27250, defender #28454

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:39:54:094 None
[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #27250 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:54:094 None
[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #28454 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:54:094 None
[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #27250 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:54:094 None
[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #28454 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:54:137 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #5979 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:54:142 None
[Sandbox] Process order. (Serial=659, Empire=19, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:173 None
[Sandbox] Process order. (Serial=660, Empire=3, Order=Order OrderTransferUnits)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:176 None
[Sandbox] Process order. (Serial=661, Empire=23, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:221 None
[Sandbox] Process order. (Serial=662, Empire=5, Order=Order OrderRemoveConstructionByGuid)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:240 None
[Sandbox] Process order. (Serial=663, Empire=5, Order=Order='OrderGoTo', Entity=#30746, AdditionalFlags='IgnoreFogOfWar', Path='[68, 14] --> [67, 13] --> [67, 12]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:241 None
[Sandbox] Process order. (Serial=664, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '9422' Constructible: 'LandUnit_Era3_Common_GreatSwordsmen' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:303 None
[Sandbox] Process order. (Serial=665, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:322 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #30400 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:54:336 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #30607 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:54:341 None
[Sandbox] Process order. (Serial=666, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:351 None
[Sandbox] Process order. (Serial=667, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:361 None
[Sandbox] Process order. (Serial=668, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:380 None
[Sandbox] Process order. (Serial=669, Empire=1, Order=Order='OrderGoTo', Entity=#28444, AdditionalFlags='IgnoreFogOfWar', Path='[57, 5]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:390 None
[Sandbox] Process order. (Serial=670, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '4153' Constructible: 'Extension_Era4_PolishKingdom' Position: '[58, 23]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:431 None
[Sandbox] Process order. (Serial=671, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:450 None
[Sandbox] Process order. (Serial=672, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:471 None
[Sandbox] Process order. (Serial=673, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:476 None
[Sandbox] Process order. (Serial=674, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:491 None
[Sandbox] Process order. (Serial=675, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:501 None
[Sandbox] Process order. (Serial=676, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:511 None
[Sandbox] Process order. (Serial=677, Empire=2, Order=Order='OrderGoTo', Entity=#28881, AdditionalFlags='IgnoreFogOfWar', Path='[42, 36]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:512 None
[Sandbox] Process order. (Serial=678, Empire=2, Order=Order='OrderGoTo', Entity=#29055, AdditionalFlags='IgnoreFogOfWar', Path='[41, 43]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:570 None
[Sandbox] Process order. (Serial=679, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:581 None
[Sandbox] Process order. (Serial=680, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:585 None
[Sandbox] Process order. (Serial=681, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:600 None
[Sandbox] Process order. (Serial=682, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:621 None
[Sandbox] Process order. (Serial=683, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:625 None
[Sandbox] Process order. (Serial=684, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:632 None
[Sandbox] Process order. (Serial=685, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:636 None
[Sandbox] Process order. (Serial=686, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:642 None
[Sandbox] Process order. (Serial=687, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:651 None
[Sandbox] Process order. (Serial=688, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:663 None
[Sandbox] Process order. (Serial=689, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:667 None
[Sandbox] Process order. (Serial=690, Empire=5, Order=Order='OrderGoTo', Entity=#28045, AdditionalFlags='IgnoreFogOfWar', Path='[61, 16]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:674 None
[Sandbox] Process order. (Serial=691, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:723 None
[Sandbox] Process order. (Serial=692, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:726 None
[Sandbox] Process order. (Serial=693, Empire=19, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:794 None
[Sandbox] Process order. (Serial=694, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:803 None
[Sandbox] Process order. (Serial=695, Empire=1, Order=Order='OrderGoTo', Entity=#18295, AdditionalFlags='IgnoreFogOfWar', Path='[67, 45]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:804 None
[Sandbox] Process order. (Serial=696, Empire=1, Order=Order='OrderGoTo', Entity=#20480, AdditionalFlags='IgnoreFogOfWar', Path='[41, 7]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:813 None
[Sandbox] Process order. (Serial=697, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:823 None
[Sandbox] Process order. (Serial=698, Empire=1, Order=Order='OrderGoTo', Entity=#29357, AdditionalFlags='IgnoreFogOfWar', Path='[63, 18] --> [62, 18] --> [61, 17]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:833 None
[Sandbox] Process order. (Serial=699, Empire=1, Order=Order='OrderGoTo', Entity=#30411, AdditionalFlags='IgnoreFogOfWar', Path='[60, 18] --> [59, 19]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:834 None
[Sandbox] Process order. (Serial=700, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:873 None
[Sandbox] Process order. (Serial=701, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:874 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #30349 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:54:876 None
[Sandbox] Process order. (Serial=702, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:880 None
[Sandbox] Process order. (Serial=703, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:963 None
[Sandbox] Process order. (Serial=704, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:54:973 None
[Sandbox] Process order. (Serial=705, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:55:033 None
[Sandbox] Process order. (Serial=706, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:55:044 None
[Sandbox] Process order. (Serial=707, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:55:047 None
[Sandbox] Process order. (Serial=708, Empire=5, Order=Order='OrderGoTo', Entity=#30607, AdditionalFlags='IgnoreFogOfWar', Path='[67, 16]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:55:185 None
[Sandbox] Process order. (Serial=709, Empire=1, Order=Order='OrderGoTo', Entity=#22219, AdditionalFlags='IgnoreFogOfWar', Path='[55, 38] --> [55, 39]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:55:186 None
[Sandbox] Process order. (Serial=710, Empire=23, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:55:275 None
[Sandbox] Process order. (Serial=711, Empire=2, Order=Order OrderCreateBattle Attacker #29055 Target #15685 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:55:315 None
[Sandbox] Process order. (Serial=712, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:55:352 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #25749 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:55:355 None
[Sandbox] Process order. (Serial=713, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:55:393 None
Presentation Battle 30924: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:55:393 None
Presentation Battle 30924: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:55:393 None
Presentation Battle 30924: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=26774. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:55:393 None
[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #26774 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:55:393 None
Presentation Battle 30924: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:55:393 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:55:393 None
RestorePresentationBattlePreview created ticket #1210.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:55:393 None
Presentation Battle 30924: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=29055, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:55:393 None
[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #29055 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:55:393 None
Presentation Battle 30924: Execute action[4]: ParticipantJoined. EmpireIndex=2, Guid=26774, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:55:393 None
[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #26774 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:55:394 None
Presentation Battle 30924: Execute action[5]: ParticipantJoined. EmpireIndex=19, Guid=15685, Group=Defender, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:55:394 None
[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #15685 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:55:394 None
Presentation Battle 30924: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:55:394 None
Presentation Battle 30924: Execute action[6]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:55:394 None
Presentation Battle 30924: Execute action[7]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=15 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:55:394 None
Presentation Battle 30924: Execute action[8]: ReportDeploymentZone. EmpireIndex=19, Group=Defender, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:55:394 None
Presentation Battle 30924: Execute action[9]: StartConfirmation. EmpireIndex=19 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:55:421 None
RequestRestoreAsyncOperation_Completed for ticket #1210.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:39:55:421 None
RestorePresentationBattlePreview skipped due to ended battle #30924

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:39:55:421 None
RequestAsyncOperation_Dismissed for ticket #1210.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:39:55:425 None
[Sandbox] Process order. (Serial=714, Empire=5, Order=Order='OrderGoTo', Entity=#28045, AdditionalFlags='IgnoreFogOfWar', Path='[62, 16]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:55:427 None
[Sandbox] Process order. (Serial=715, Empire=5, Order=Order='OrderGoTo', Entity=#30746, AdditionalFlags='IgnoreFogOfWar', Path='[66, 13]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:55:456 None
[Sandbox] Process order. (Serial=716, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:55:512 None
[Sandbox] Process order. (Serial=717, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:55:515 None
[Sandbox] Process order. (Serial=718, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:55:586 None
[Sandbox] Process order. (Serial=719, Empire=1, Order=Order='OrderGoTo', Entity=#18295, AdditionalFlags='IgnoreFogOfWar', Path='[67, 46]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:55:587 None
[Sandbox] Process order. (Serial=720, Empire=1, Order=Order='OrderGoTo', Entity=#20480, AdditionalFlags='IgnoreFogOfWar', Path='[42, 8]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:55:589 None
[Sandbox] Process order. (Serial=721, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:55:596 None
[Sandbox] Process order. (Serial=722, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:55:606 None
[Sandbox] Process order. (Serial=723, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:55:626 None
[Sandbox] Process order. (Serial=724, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:55:646 None
[Sandbox] Process order. (Serial=725, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:55:650 None
[Sandbox] Process order. (Serial=726, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:55:654 None
[Sandbox] Process order. (Serial=727, Empire=0, Order=Order OrderExecuteGrievanceAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:55:657 None
[Sandbox] Process order. (Serial=728, Empire=2, Order=Order OrderBattleConfirmation - BattleGUID: 30924 EmpireIndex: 2)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:55:657 None
[Sandbox] Process order. (Serial=729, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:55:667 None
[Sandbox] Process order. (Serial=730, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:55:677 None
[Sandbox] Process order. (Serial=731, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:55:681 None
[Sandbox] Process order. (Serial=732, Empire=19, Order=Order OrderBattleConfirmation - BattleGUID: 30924 EmpireIndex: 19)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:55:690 None
[Sandbox] Process order. (Serial=733, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:55:697 None
[Sandbox] Process order. (Serial=734, Empire=0, Order=Order OrderAcknowledgeTransactions)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:55:706 None
Presentation Battle 30924: Execute action[10]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:55:728 None
[Sandbox] Process order. (Serial=735, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:55:791 None
Presentation Battle 30924: Execute action[11]: ContenderConfirmed. EmpireIndex=19 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:55:791 None
Presentation Battle 30924: Execute action[12]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:55:791 None
[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #29055 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:55:791 None
[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #26774 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:55:791 None
[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #26774 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:55:791 None
[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #29055 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:55:791 None
ReleasePresentationBattlePreview attacker #29055, defender #15685

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:55:791 None
HidePresentationBattlePreview attacker #29055, defender #15685

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:39:55:791 None
[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #29055 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:55:791 None
[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #29055 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:55:798 None
[Sandbox] Process order. (Serial=736, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:55:808 None
[Sandbox] Process order. (Serial=737, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:55:847 None
[Sandbox] Process order. (Serial=738, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:55:867 None
[Sandbox] Process order. (Serial=739, Empire=2, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:55:899 None
[Sandbox] Process order. (Serial=740, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:55:939 None
[Sandbox] Process order. (Serial=741, Empire=1, Order=Order OrderTransferUnits)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:55:969 None
[Sandbox] Process order. (Serial=742, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:55:980 None
[Sandbox] Process order. (Serial=743, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:56:010 None
[Sandbox] Process order. (Serial=744, Empire=2, Order=Order OrderChangeUnitSpawnPosition, Position=[40, 39], SpawnType=Land)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:56:041 None
[Sandbox] Process order. (Serial=745, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:56:050 None
[Sandbox] Process order. (Serial=746, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:56:161 None
[Sandbox] Process order. (Serial=747, Empire=5, Order=Order='OrderGoTo', Entity=#30840, AdditionalFlags='IgnoreFogOfWar', Path='[67, 12] --> [68, 12] --> [68, 13]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:56:171 None
[Sandbox] Process order. (Serial=748, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:56:191 None
[Sandbox] Process order. (Serial=749, Empire=23, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:56:323 None
[Sandbox] Process order. (Serial=750, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:56:361 None
[Sandbox] Process order. (Serial=751, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:56:514 None
[Sandbox] Process order. (Serial=752, Empire=5, Order=Order='OrderGoTo', Entity=#28045, AdditionalFlags='IgnoreFogOfWar', Path='[61, 15]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:56:573 None
[Sandbox] Process order. (Serial=753, Empire=23, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:56:603 None
[Sandbox] Process order. (Serial=754, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:56:607 None
[Sandbox] Process order. (Serial=755, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:56:632 None
[Sandbox] Process order. (Serial=756, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:56:695 None
[Sandbox] Process order. (Serial=757, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:56:734 None
[Sandbox] Process order. (Serial=758, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:56:805 None
[Sandbox] Process order. (Serial=759, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:56:855 None
[Sandbox] Process order. (Serial=760, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:56:860 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #4819 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:56:884 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #17926 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:56:975 None
[Sandbox] Process order. (Serial=761, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:56:986 None
[Sandbox] Process order. (Serial=762, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:57:176 None
[Sandbox] Process order. (Serial=763, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:57:329 None
[Sandbox] Process order. (Serial=764, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:57:538 None
[Sandbox] Process order. (Serial=765, Empire=5, Order=Order='OrderGoTo', Entity=#28045, AdditionalFlags='IgnoreFogOfWar', Path='[62, 16]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:57:620 None
[Sandbox] Process order. (Serial=766, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:57:708 None
[Sandbox] Process order. (Serial=767, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:57:749 None
[Sandbox] Process order. (Serial=768, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:57:819 None
[Sandbox] Process order. (Serial=769, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:57:989 None
[Sandbox] Process order. (Serial=770, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:58:189 None
[Sandbox] Process order. (Serial=771, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:58:199 None
[Sandbox] Process order. (Serial=772, Empire=5, Order=Order OrderCreateBattle Attacker #19060 Target #28485 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:58:249 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #30746 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:58:295 None
Presentation Battle 30963: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:58:296 None
Presentation Battle 30963: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:58:296 None
Presentation Battle 30963: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:58:296 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:58:296 None
RestorePresentationBattlePreview created ticket #1339.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:58:296 None
Presentation Battle 30963: Execute action[2]: ParticipantJoined. EmpireIndex=5, Guid=19060, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:58:296 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #19060 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:58:296 None
Presentation Battle 30963: Execute action[3]: ParticipantJoined. EmpireIndex=5, Guid=30618, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:58:296 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #30618 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:58:296 None
Presentation Battle 30963: Execute action[4]: ParticipantJoined. EmpireIndex=13, Guid=28485, Group=Defender, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:58:296 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #28485 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:58:296 None
Presentation Battle 30963: Execute action[5]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:58:296 None
Presentation Battle 30963: Execute action[5]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:58:297 None
Presentation Battle 30963: Execute action[6]: ReportDeploymentZone. EmpireIndex=5, Group=Attacker, deploymentTileCount=16 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:58:297 None
Presentation Battle 30963: Execute action[7]: ReportDeploymentZone. EmpireIndex=13, Group=Defender, deploymentTileCount=15 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:58:297 None
Presentation Battle 30963: Execute action[8]: StartConfirmation. EmpireIndex=13 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:58:297 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #26371 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:58:297 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #26371 SetHiddenByFlag finished (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:58:330 None
RequestRestoreAsyncOperation_Completed for ticket #1339.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:39:58:330 None
RestorePresentationBattlePreview skipped due to ended battle #30963

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:39:58:330 None
RequestAsyncOperation_Dismissed for ticket #1339.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:39:58:532 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #10421 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:58:590 None
[Sandbox] Process order. (Serial=773, Empire=5, Order=Order OrderRemoveConstructionByGuid)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:58:591 None
[Sandbox] Process order. (Serial=774, Empire=5, Order=Order OrderBattleConfirmation - BattleGUID: 30963 EmpireIndex: 5)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:58:592 None
[Sandbox] Process order. (Serial=775, Empire=5, Order=Order OrderChangeUnitSpawnPosition, Position=[46, 45], SpawnType=Land)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:58:599 None
[Sandbox] Process order. (Serial=776, Empire=5, Order=Order='OrderGoTo', Entity=#28045, AdditionalFlags='IgnoreFogOfWar', Path='[62, 15]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:58:600 None
[Sandbox] Process order. (Serial=777, Empire=13, Order=Order OrderBattleConfirmation - BattleGUID: 30963 EmpireIndex: 13)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:58:619 None
[Sandbox] Process order. (Serial=778, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '7564' Constructible: 'Infrastructure_Science_Family04_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:58:630 None
[Sandbox] Process order. (Serial=779, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:58:688 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

22:39:58:703 None
Presentation Battle 30963: Execute action[9]: ContenderConfirmed. EmpireIndex=5 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:58:703 None
Presentation Battle 30963: Execute action[10]: ContenderConfirmed. EmpireIndex=13 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:58:703 None
Presentation Battle 30963: Execute action[11]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:39:58:703 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #30618 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:58:703 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #28485 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:58:703 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #28485 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:58:703 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #30618 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:58:703 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #26371 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:58:703 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #26371 SetHiddenByFlag finished (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:58:703 None
ReleasePresentationBattlePreview attacker #19060, defender #28485

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:58:703 None
HidePresentationBattlePreview attacker #19060, defender #28485

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:39:58:703 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #28485 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:58:703 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #28485 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:39:58:721 None
[Sandbox] Process order. (Serial=780, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:58:760 None
[Sandbox] Process order. (Serial=781, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:58:809 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #30840 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:58:902 None
Army 19060 does not exists anymore. Fail task.

    Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

22:39:58:940 None
[Sandbox] Process order. (Serial=782, Empire=5, Order=Order OrderRemoveConstructionByGuid)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:58:941 None
[Sandbox] Process order. (Serial=783, Empire=5, Order=Order OrderChangeUnitSpawnPosition, Position=[50, 39], SpawnType=Land)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:58:960 None
[Sandbox] Process order. (Serial=784, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '7564' Constructible: 'LandUnit_Era3_Common_GreatSwordsmen' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:59:000 None
[Sandbox] Process order. (Serial=785, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:59:349 None
[Sandbox] Process order. (Serial=786, Empire=1, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:59:623 None
[Sandbox] Process order. (Serial=787, Empire=5, Order=Order='OrderGoTo', Entity=#28045, AdditionalFlags='IgnoreFogOfWar', Path='[63, 16]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:59:623 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #30607 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:39:59:642 None
[Sandbox] Process order. (Serial=788, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:59:732 None
[Sandbox] Process order. (Serial=789, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:39:59:773 None
[Sandbox] Process order. (Serial=790, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:40:00:355 None
[Sandbox] Process order. (Serial=791, Empire=5, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:40:00:647 None
[Sandbox] Process order. (Serial=792, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:40:01:192 None
[Sandbox] Process order. (Serial=793, Empire=3, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:40:24:980 None
[Sandbox] Process order. (Serial=794, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '4863' Constructible: 'Infrastructure_Military_Family02_02' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:40:45:358 None
[Sandbox] Process order. (Serial=795, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '4595' Constructible: 'Extension_Base_Money' Position: '[11, 21]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:40:55:422 None
[Sandbox] Process order. (Serial=796, Empire=0, Order=Order='OrderGoTo', Entity=#4885, path='[16, 10]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:40:55:436 None
[Sandbox] Process order. (Serial=797, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:40:57:255 None
[Sandbox] Process order. (Serial=798, Empire=0, Order=Order OrderChangeEntityAwakeState)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:27:242 None
[Sandbox] Process order. (Serial=799, Empire=0, Order=Order='OrderGoTo', Entity=#21800, path='[3, 13] --> [3, 12] --> [3, 11] --> [3, 10]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:27:257 None
[Sandbox] Process order. (Serial=800, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:28:264 None
[Sandbox] Process order. (Serial=801, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:29:270 None
[Sandbox] Process order. (Serial=802, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:30:276 None
[Sandbox] Process order. (Serial=803, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:31:059 None
[Sandbox] Process order. (Serial=804, Empire=0, Order=Order='OrderGoTo', Entity=#21800, path='[2, 9] --> [2, 8] --> [1, 8] --> [0, 8] --> [0, 7] --> [0, 6] --> [94, 5] --> [0, 4]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:31:283 None
[Sandbox] Process order. (Serial=805, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:33:884 None
[Sandbox] Process order. (Serial=806, Empire=0, Order=Order OrderFurtherActions)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:33:908 None
[Sandbox] Process order. (Serial=807, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:37:787 None
[Sandbox] Process order. (Serial=808, Empire=0, Order=Order='OrderGoTo', Entity=#23358, path='[94, 44] --> [93, 44] --> [92, 45]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:37:801 None
[Sandbox] Process order. (Serial=809, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:37:813 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era2_European #5794 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:41:37:838 None
[Sandbox] Process order. (Serial=810, Empire=0, Order=Order OrderEmpireLockedByMandatories)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:38:814 None
[Sandbox] Process order. (Serial=811, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:39:825 None
[Sandbox] Process order. (Serial=812, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:45:032 None
[Sandbox] Process order. (Serial=813, Empire=0, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:45:156 None
[Sandbox] Process order. (Serial=814, Empire=-1, Order=Order OrderWaitForOrderReplication)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:45:321 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #31018 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:41:45:321 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

22:41:45:321 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

22:41:45:321 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

22:41:45:329 None
[Deeds] DeedDefinition 'Fame_CompetitiveDeed_WorldCircumnavigated' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:45:511 None
AI Synchronization took 180ms at frame 847 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

    Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

22:41:45:544 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:45:544 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:46:047 None
[Sandbox] Process order. (Serial=815, Empire=0, Order=Order OrderEmpireLockedByMandatories)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:377 None
[Sandbox] Process order. (Serial=816, Empire=1, Order=(OrderID=OrderInternationalAction, Action=ContributeToIdeologicalConsensus, VoteIndex=-1))

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:378 None
[Sandbox] Process order. (Serial=817, Empire=1, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:379 None
[Sandbox] Process order. (Serial=818, Empire=1, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:380 None
[Sandbox] Process order. (Serial=819, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 22 Money Investment None Influence Investment None)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:381 None
[Sandbox] Process order. (Serial=820, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 24 Money Investment None Influence Investment None)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:381 None
[Sandbox] Process order. (Serial=821, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:383 None
[Sandbox] Process order. (Serial=822, Empire=1, Order=Order='OrderGoTo', Entity=#24488, AdditionalFlags='IgnoreFogOfWar', Path='[53, 29] --> [52, 29] --> [51, 29]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:398 None
[Sandbox] Process order. (Serial=823, Empire=1, Order=Order='OrderGoTo', Entity=#18295, AdditionalFlags='IgnoreFogOfWar', Path='[66, 45]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:399 None
[Sandbox] Process order. (Serial=824, Empire=1, Order=Order='OrderGoTo', Entity=#24518, AdditionalFlags='IgnoreFogOfWar', Path='[60, 32] --> [59, 32] --> [58, 32] --> [57, 32] --> [56, 32] --> [55, 32] --> [54, 31]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:400 None
[Sandbox] Process order. (Serial=825, Empire=1, Order=Order='OrderGoTo', Entity=#28444, AdditionalFlags='IgnoreFogOfWar', Path='[57, 4] --> [57, 3] --> [58, 2] --> [59, 2] --> [60, 2] --> [60, 3] --> [61, 3]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:401 None
[Sandbox] Process order. (Serial=826, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:404 None
[Sandbox] Process order. (Serial=827, Empire=1, Order=Order='OrderGoTo', Entity=#20480, AdditionalFlags='IgnoreFogOfWar', Path='[41, 7]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:413 None
[Sandbox] Process order. (Serial=828, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '4938' Constructible: 'Extension_Era4_PolishKingdom' Position: '[59, 27]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:427 None
[Sandbox] Process order. (Serial=829, Empire=1, Order=Order='OrderGoTo', Entity=#30412, AdditionalFlags='IgnoreFogOfWar', Path='[63, 30] --> [63, 29] --> [63, 28] --> [62, 27] --> [62, 26] --> [61, 25] --> [61, 24]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:428 None
[Sandbox] Process order. (Serial=830, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:431 None
[Sandbox] Process order. (Serial=831, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:433 None
[Sandbox] Process order. (Serial=832, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:437 None
[Sandbox] Process order. (Serial=833, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:441 None
[Sandbox] Process order. (Serial=834, Empire=1, Order=Order='OrderGoTo', Entity=#28736, AdditionalFlags='IgnoreFogOfWar', Path='[63, 41] --> [63, 42] --> [63, 43]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:442 None
[Sandbox] Process order. (Serial=835, Empire=1, Order=Order='OrderGoTo', Entity=#22139, AdditionalFlags='IgnoreFogOfWar', Path='[63, 25] --> [64, 26] --> [64, 27] --> [65, 28] --> [66, 28] --> [66, 29] --> [67, 29]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:443 None
[Sandbox] Process order. (Serial=836, Empire=1, Order=Order='OrderGoTo', Entity=#26195, AdditionalFlags='IgnoreFogOfWar', Path='[62, 20] --> [62, 19] --> [63, 18] --> [63, 17] --> [64, 16] --> [63, 15] --> [64, 14]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:457 None
[Sandbox] Process order. (Serial=837, Empire=0, Order=Order OrderChangeNotificationFlags)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:458 None
[Sandbox] Process order. (Serial=838, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:461 None
[Sandbox] Process order. (Serial=839, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:464 None
[Sandbox] Process order. (Serial=840, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:466 None
[Sandbox] Process order. (Serial=841, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:469 None
[Sandbox] Process order. (Serial=842, Empire=1, Order=Order='OrderGoTo', Entity=#24995, AdditionalFlags='IgnoreFogOfWar', Path='[39, 23] --> [40, 23] --> [40, 24] --> [40, 25] --> [41, 26] --> [41, 27]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:477 None
[Sandbox] Process order. (Serial=843, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:508 None
[Sandbox] Process order. (Serial=844, Empire=1, Order=Order='OrderGoTo', Entity=#25739, AdditionalFlags='IgnoreFogOfWar', Path='[63, 19] --> [64, 20] --> [64, 21]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:517 None
[Sandbox] Process order. (Serial=845, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:569 None
[Sandbox] Process order. (Serial=846, Empire=2, Order=Order OrderEnactTreatyMinorEmpire MinorEmpireIndex: 24 Treaty Puppet)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:578 None
[Sandbox] Process order. (Serial=847, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:579 None
[Sandbox] Process order. (Serial=848, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:580 None
[Sandbox] Process order. (Serial=849, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:581 None
[Sandbox] Process order. (Serial=850, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:582 None
[Sandbox] Process order. (Serial=851, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 14 Money Investment None Influence Investment None)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:583 None
[Sandbox] Process order. (Serial=852, Empire=2, Order=OrderMakeConsulatAgreementAction to Empire 3: Cancel ApplyStatusOnPopulationLost)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:585 None
[Sandbox] Process order. (Serial=853, Empire=2, Order=Order='OrderDiplomaticAction', Action='ProposeEndWarTreaty', OtherEmpire=#1.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:591 None
[Sandbox] Process order. (Serial=854, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3314' Constructible: 'LandUnit_Era3_Common_SecretAgents' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:592 None
[Sandbox] Process order. (Serial=855, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2209', Construction: '2363'))

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:603 None
[Sandbox] Process order. (Serial=856, Empire=2, Order=Order='OrderGoTo', Entity=#21080, AdditionalFlags='IgnoreFogOfWar', Path='[13, 7] --> [14, 6] --> [13, 5] --> [13, 4] --> [13, 3]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:604 None
[Sandbox] Process order. (Serial=857, Empire=2, Order=Order='OrderGoTo', Entity=#5469, AdditionalFlags='IgnoreFogOfWar', Path='[16, 50] --> [15, 51] --> [14, 51] --> [14, 52] --> [13, 52]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:618 None
[Sandbox] Process order. (Serial=858, Empire=2, Order=Order='OrderGoTo', Entity=#30354, AdditionalFlags='IgnoreFogOfWar', Path='[35, 31] --> [36, 31] --> [37, 31] --> [38, 31]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:619 None
[Sandbox] Process order. (Serial=859, Empire=2, Order=Order='OrderGoTo', Entity=#19040, AdditionalFlags='IgnoreFogOfWar', Path='[19, 47] --> [20, 46] --> [20, 45] --> [21, 44] --> [21, 43]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:620 None
[Sandbox] Process order. (Serial=860, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '8861' Constructible: 'Extension_Base_Science' Position: '[33, 28]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:621 None
[Sandbox] Process order. (Serial=861, Empire=2, Order=Order='OrderGoTo', Entity=#25336, AdditionalFlags='IgnoreFogOfWar', Path='[41, 29] --> [41, 30] --> [40, 30] --> [39, 30]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:622 None
[Sandbox] Process order. (Serial=862, Empire=2, Order=Order='OrderGoTo', Entity=#20629, AdditionalFlags='IgnoreFogOfWar', Path='[44, 10]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:623 None
[Sandbox] Process order. (Serial=863, Empire=2, Order=Order='OrderGoTo', Entity=#28918, AdditionalFlags='IgnoreFogOfWar', Path='[47, 24] --> [47, 23]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:624 None
[Sandbox] Process order. (Serial=864, Empire=2, Order=Order='OrderGoTo', Entity=#30409, AdditionalFlags='IgnoreFogOfWar', Path='[37, 39]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:625 None
[Sandbox] Process order. (Serial=865, Empire=2, Order=Order='OrderGoTo', Entity=#29055, AdditionalFlags='IgnoreFogOfWar', Path='[40, 43]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:626 None
[Sandbox] Process order. (Serial=866, Empire=2, Order=Order='OrderGoTo', Entity=#30650, AdditionalFlags='IgnoreFogOfWar', Path='[44, 13] --> [44, 14] --> [43, 15] --> [43, 16]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:627 None
[Sandbox] Process order. (Serial=867, Empire=2, Order=Order='OrderGoTo', Entity=#28881, AdditionalFlags='IgnoreFogOfWar', Path='[41, 36] --> [40, 37] --> [40, 38] --> [40, 39]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:628 None
[Sandbox] Process order. (Serial=868, Empire=2, Order=Order='OrderGoTo', Entity=#30400, AdditionalFlags='IgnoreFogOfWar', Path='[38, 29] --> [39, 30] --> [38, 31] --> [38, 32]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:629 None
[Sandbox] Process order. (Serial=869, Empire=2, Order=Order='OrderGoTo', Entity=#30404, AdditionalFlags='IgnoreFogOfWar', Path='[48, 15]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:630 None
[Sandbox] Process order. (Serial=870, Empire=2, Order=Order='OrderGoTo', Entity=#30651, AdditionalFlags='IgnoreFogOfWar', Path='[49, 10] --> [50, 10] --> [50, 11] --> [50, 12]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:631 None
[Sandbox] Process order. (Serial=871, Empire=2, Order=Order='OrderGoTo', Entity=#30399, AdditionalFlags='IgnoreFogOfWar', Path='[37, 34] --> [37, 33] --> [38, 32] --> [39, 32]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:632 None
[Sandbox] Process order. (Serial=872, Empire=2, Order=Order='OrderGoTo', Entity=#15662, AdditionalFlags='IgnoreFogOfWar', Path='[40, 7]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:633 None
[Sandbox] Process order. (Serial=873, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:636 None
[Sandbox] Process order. (Serial=874, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:641 None
[Sandbox] Process order. (Serial=875, Empire=2, Order=Order='OrderGoTo', Entity=#30839, AdditionalFlags='IgnoreFogOfWar', Path='[33, 11] --> [34, 12] --> [34, 13] --> [35, 14]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:642 None
[Sandbox] Process order. (Serial=876, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '15695' Constructible: 'Extension_Base_Science' Position: '[41, 8]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:658 None
[Sandbox] Process order. (Serial=877, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:661 None
[Sandbox] Process order. (Serial=878, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:665 None
[Sandbox] Process order. (Serial=879, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:668 None
[Sandbox] Process order. (Serial=880, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:670 None
[Sandbox] Process order. (Serial=881, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:673 None
[Sandbox] Process order. (Serial=882, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:676 None
[Sandbox] Process order. (Serial=883, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:678 None
[Sandbox] Process order. (Serial=884, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:681 None
[Sandbox] Process order. (Serial=885, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:684 None
[Sandbox] Process order. (Serial=886, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:687 None
[Sandbox] Process order. (Serial=887, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:690 None
[Sandbox] Process order. (Serial=888, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:694 None
[Sandbox] Process order. (Serial=889, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:697 None
[Sandbox] Process order. (Serial=890, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:700 None
[Sandbox] Process order. (Serial=891, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:703 None
[Sandbox] Process order. (Serial=892, Empire=2, Order=Order='OrderGoTo', Entity=#30349, AdditionalFlags='IgnoreFogOfWar', Path='[44, 24] --> [43, 24] --> [42, 24] --> [41, 23]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:705 None
[Sandbox] Process order. (Serial=893, Empire=2, Order=Order='OrderGoTo', Entity=#30406, AdditionalFlags='IgnoreFogOfWar', Path='[32, 43] --> [33, 43] --> [34, 44] --> [35, 44]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:706 None
[Sandbox] Process order. (Serial=894, Empire=2, Order=Order='OrderGoTo', Entity=#29393, AdditionalFlags='IgnoreFogOfWar', Path='[34, 12] --> [34, 13] --> [35, 14] --> [35, 15]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:717 None
[Sandbox] Process order. (Serial=895, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:718 None
The refused flags for agreements only works with Break Agreement diplomatic action, the given action is DeclareSurpriseWar

    Amplitude.Mercury.AI.Brain.Analysis.Diplomacy.ComputeRelationLogs:SetRefusedFlags(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:47:721 None
[Sandbox] Process order. (Serial=896, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:724 None
[Sandbox] Process order. (Serial=897, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:788 None
[Sandbox] Process order. (Serial=898, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '11589' Constructible: 'Infrastructure_Industry_Family05_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:789 None
[Sandbox] Process order. (Serial=899, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '6759' Constructible: 'Infrastructure_Military_Family03_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:790 None
[Sandbox] Process order. (Serial=900, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:791 None
[Sandbox] Process order. (Serial=901, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:792 None
[Sandbox] Process order. (Serial=902, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:792 None
[Sandbox] Process order. (Serial=903, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:793 None
[Sandbox] Process order. (Serial=904, Empire=3, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 21 Money Investment None Influence Investment None)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:807 None
[Sandbox] Process order. (Serial=905, Empire=3, Order=Order='OrderGoTo', Entity=#4819, AdditionalFlags='IgnoreFogOfWar', Path='[42, 30] --> [41, 31] --> [41, 32] --> [40, 33] --> [40, 34] --> [39, 35] --> [39, 36] --> [38, 37]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:808 None
[Sandbox] Process order. (Serial=906, Empire=3, Order=Order='OrderGoTo', Entity=#17926, AdditionalFlags='IgnoreFogOfWar', Path='[15, 13] --> [15, 14] --> [14, 15] --> [14, 16] --> [14, 17] --> [14, 18] --> [13, 18] --> [12, 18]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:809 None
[Sandbox] Process order. (Serial=907, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '3699' Constructible: 'Extension_Base_Industry' Position: '[13, 40]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:810 None
[Sandbox] Process order. (Serial=908, Empire=3, Order=Order='OrderGoTo', Entity=#23825, AdditionalFlags='IgnoreFogOfWar', Path='[30, 42] --> [31, 42] --> [32, 42] --> [33, 42] --> [33, 43] --> [34, 44] --> [35, 44]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:811 None
[Sandbox] Process order. (Serial=909, Empire=3, Order=Order='OrderGoTo', Entity=#28760, AdditionalFlags='IgnoreFogOfWar', Path='[5, 46] --> [4, 45] --> [4, 44] --> [3, 43] --> [3, 42] --> [3, 41] --> [3, 40]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:818 None
[Sandbox] Process order. (Serial=910, Empire=3, Order=Order='OrderGoTo', Entity=#28889, AdditionalFlags='IgnoreFogOfWar', Path='[4, 27] --> [4, 28] --> [3, 29] --> [2, 29] --> [2, 30] --> [1, 31] --> [1, 32]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:820 None
[Sandbox] Process order. (Serial=911, Empire=3, Order=Order OrderArmySettle: ArmyGuid=#25330, ActionGuid=#0)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:842 None
[Sandbox] Process order. (Serial=912, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:847 None
[Sandbox] Process order. (Serial=913, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:850 None
[Sandbox] Process order. (Serial=914, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:853 None
[Sandbox] Process order. (Serial=915, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:857 None
[Sandbox] Process order. (Serial=916, Empire=3, Order=Order='OrderGoTo', Entity=#25749, AdditionalFlags='IgnoreFogOfWar', Path='[90, 47] --> [91, 48] --> [91, 49]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:868 None
[Sandbox] Process order. (Serial=917, Empire=3, Order=Order='OrderGoTo', Entity=#19909, AdditionalFlags='IgnoreFogOfWar', Path='[15, 30] --> [14, 31]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:869 None
[Sandbox] Process order. (Serial=918, Empire=3, Order=Order='OrderGoTo', Entity=#10421, AdditionalFlags='IgnoreFogOfWar', Path='[10, 27] --> [11, 28] --> [12, 28] --> [12, 29] --> [13, 30] --> [13, 31] --> [14, 31]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:870 None
[Sandbox] Process order. (Serial=919, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:873 None
[Sandbox] Process order. (Serial=920, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:888 None
[Sandbox] Process order. (Serial=921, Empire=3, Order=Order='OrderGoTo', Entity=#28886, AdditionalFlags='IgnoreFogOfWar', Path='[13, 26] --> [14, 26] --> [14, 25] --> [15, 25] --> [16, 25] --> [17, 25]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:889 None
[Sandbox] Process order. (Serial=922, Empire=3, Order=Order='OrderGoTo', Entity=#25340, AdditionalFlags='IgnoreFogOfWar', Path='[35, 28] --> [34, 27] --> [33, 27]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:891 None
[Sandbox] Process order. (Serial=923, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:895 None
[Sandbox] Process order. (Serial=924, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:909 None
[Sandbox] Process order. (Serial=925, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:912 None
[Sandbox] Process order. (Serial=926, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:928 None
[Sandbox] Process order. (Serial=927, Empire=3, Order=Order='OrderGoTo', Entity=#21028, AdditionalFlags='IgnoreFogOfWar', Path='[11, 27] --> [12, 26] --> [12, 25] --> [13, 25] --> [14, 24] --> [15, 24] --> [15, 23]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:939 None
[Sandbox] Process order. (Serial=928, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:979 None
[Sandbox] Process order. (Serial=929, Empire=5, Order=(OrderID=OrderInternationalAction, Action=ContributeToIdeologicalConsensus, VoteIndex=-1))

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:980 None
[Sandbox] Process order. (Serial=930, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:981 None
[Sandbox] Process order. (Serial=931, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:982 None
[Sandbox] Process order. (Serial=932, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:982 None
[Sandbox] Process order. (Serial=933, Empire=5, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 22 Money Investment None Influence Investment None)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:983 None
[Sandbox] Process order. (Serial=934, Empire=5, Order=Order OrderUseLeverageAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:984 None
[Sandbox] Process order. (Serial=935, Empire=5, Order=OrderMakeConsulatAgreementAction to Empire 0: Propose ReduceKnownTechCost)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:985 None
[Sandbox] Process order. (Serial=936, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:986 None
[Sandbox] Process order. (Serial=937, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '2431' Constructible: 'LandUnit_Era3_Common_SecretAgents' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:987 None
[Sandbox] Process order. (Serial=938, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '9422' Constructible: 'LandUnit_Era3_Common_GreatSwordsmen' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:998 None
[Sandbox] Process order. (Serial=939, Empire=5, Order=Order='OrderGoTo', Entity=#28454, AdditionalFlags='IgnoreFogOfWar', Path='[55, 34] --> [55, 35] --> [56, 35]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:47:999 None
[Sandbox] Process order. (Serial=940, Empire=5, Order=Order='OrderGoTo', Entity=#27576, AdditionalFlags='IgnoreFogOfWar', Path='[64, 17]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:000 None
[Sandbox] Process order. (Serial=941, Empire=5, Order=Order='OrderGoTo', Entity=#28045, AdditionalFlags='IgnoreFogOfWar', Path='[63, 15]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:001 None
[Sandbox] Process order. (Serial=942, Empire=5, Order=Order='OrderGoTo', Entity=#28145, AdditionalFlags='IgnoreFogOfWar', Path='[74, 4] --> [74, 3] --> [75, 3] --> [76, 3] --> [77, 4] --> [77, 5] --> [78, 6] --> [78, 7] --> [79, 8] --> [78, 9] --> [79, 10]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:002 None
[Sandbox] Process order. (Serial=943, Empire=5, Order=Order='OrderGoTo', Entity=#30375, AdditionalFlags='IgnoreFogOfWar', Path='[60, 16] --> [61, 16] --> [61, 15] --> [62, 15] --> [63, 14] --> [63, 13]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:003 None
[Sandbox] Process order. (Serial=944, Empire=5, Order=Order='OrderGoTo', Entity=#29164, AdditionalFlags='IgnoreFogOfWar', Path='[49, 33]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:004 None
[Sandbox] Process order. (Serial=945, Empire=5, Order=Order='OrderGoTo', Entity=#28746, AdditionalFlags='IgnoreFogOfWar', Path='[57, 9]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:005 None
[Sandbox] Process order. (Serial=946, Empire=5, Order=Order='OrderGoTo', Entity=#30840, AdditionalFlags='IgnoreFogOfWar', Path='[68, 14] --> [67, 15]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:019 None
[Sandbox] Process order. (Serial=947, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:022 None
[Sandbox] Process order. (Serial=948, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:025 None
[Sandbox] Process order. (Serial=949, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:028 None
[Sandbox] Process order. (Serial=950, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:031 None
[Sandbox] Process order. (Serial=951, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:035 None
[Sandbox] Process order. (Serial=952, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:038 None
[Sandbox] Process order. (Serial=953, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:041 None
[Sandbox] Process order. (Serial=954, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:044 None
[Sandbox] Process order. (Serial=955, Empire=5, Order=Order='OrderGoTo', Entity=#30002, AdditionalFlags='IgnoreFogOfWar', Path='[49, 38] --> [49, 39]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:046 None
[Sandbox] Process order. (Serial=956, Empire=5, Order=Order='OrderGoTo', Entity=#30623, AdditionalFlags='IgnoreFogOfWar', Path='[68, 13] --> [68, 12] --> [67, 12] --> [66, 11] --> [66, 12] --> [65, 13]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:059 None
[Sandbox] Process order. (Serial=957, Empire=5, Order=Order='OrderGoTo', Entity=#31018, AdditionalFlags='IgnoreFogOfWar', Path='[65, 47] --> [66, 47]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:060 None
[Sandbox] Process order. (Serial=958, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:063 None
[Sandbox] Process order. (Serial=959, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:079 None
[Sandbox] Process order. (Serial=960, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:082 None
[Sandbox] Process order. (Serial=961, Empire=6, Order=Order='OrderGoTo', Entity=#3386, AdditionalFlags='IgnoreFogOfWar', Path='[89, 43] --> [90, 43] --> [91, 42] --> [91, 41]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:089 None
[Sandbox] Process order. (Serial=962, Empire=6, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:108 None
[Sandbox] Process order. (Serial=963, Empire=11, Order=Order='OrderGoTo', Entity=#26804, AdditionalFlags='IgnoreFogOfWar', Path='[0, 4]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:109 None
[Sandbox] Process order. (Serial=964, Empire=11, Order=Order='OrderGoTo', Entity=#30635, AdditionalFlags='IgnoreFogOfWar', Path='[0, 2]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:118 None
[Sandbox] Process order. (Serial=965, Empire=11, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:120 None
[Sandbox] Process order. (Serial=966, Empire=11, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:127 None
[Sandbox] Process order. (Serial=967, Empire=12, Order=Order='OrderGoTo', Entity=#29380, AdditionalFlags='IgnoreFogOfWar', Path='[39, 8] --> [40, 8] --> [40, 9] --> [41, 9]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:138 None
[Sandbox] Process order. (Serial=968, Empire=12, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:158 None
[Sandbox] Process order. (Serial=969, Empire=13, Order=Order='OrderGoTo', Entity=#28485, AdditionalFlags='IgnoreFogOfWar', Path='[50, 41]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:167 None
[Sandbox] Process order. (Serial=970, Empire=13, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:177 None
[Sandbox] Process order. (Serial=971, Empire=15, Order=Order='OrderGoTo', Entity=#12118, AdditionalFlags='IgnoreFogOfWar', Path='[26, 19] --> [26, 18] --> [25, 18] --> [24, 17]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:178 None
[Sandbox] Process order. (Serial=972, Empire=15, Order=Order='OrderGoTo', Entity=#25308, AdditionalFlags='IgnoreFogOfWar', Path='[19, 17] --> [20, 16] --> [21, 16] --> [21, 15]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:187 None
[Sandbox] Process order. (Serial=973, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:189 None
[Sandbox] Process order. (Serial=974, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:197 None
[Sandbox] Process order. (Serial=975, Empire=16, Order=Order='OrderGoTo', Entity=#21065, AdditionalFlags='IgnoreFogOfWar', Path='[31, 10] --> [31, 11]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:208 None
[Sandbox] Process order. (Serial=976, Empire=16, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:218 None
[Sandbox] Process order. (Serial=977, Empire=19, Order=Order OrderMinorBuildConstructible SettlementGUID: #16679 Constructible: Infrastructure_PublicOrder_Family02_01)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:219 None
[Sandbox] Process order. (Serial=978, Empire=19, Order=Order='OrderGoTo', Entity=#29384, AdditionalFlags='IgnoreFogOfWar', Path='[47, 44] --> [46, 44] --> [45, 44] --> [44, 43] --> [43, 43] --> [42, 43] --> [41, 43]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:229 None
[Sandbox] Process order. (Serial=979, Empire=19, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:238 None
[Sandbox] Process order. (Serial=980, Empire=19, Order=Order OrderMinorBuildConstructible SettlementGUID: #16679 Constructible: Extension_Base_Food at [37, 51])

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:268 None
[Sandbox] Process order. (Serial=981, Empire=21, Order=Order='OrderGoTo', Entity=#14631, AdditionalFlags='IgnoreFogOfWar', Path='[15, 16] --> [14, 17] --> [14, 18] --> [13, 19]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:269 None
[Sandbox] Process order. (Serial=982, Empire=21, Order=Order='OrderGoTo', Entity=#5979, AdditionalFlags='IgnoreFogOfWar', Path='[17, 18] --> [16, 18] --> [15, 18] --> [14, 18]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:278 None
[Sandbox] Process order. (Serial=983, Empire=21, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:281 None
[Sandbox] Process order. (Serial=984, Empire=21, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:289 None
[Sandbox] Process order. (Serial=985, Empire=22, Order=Order OrderMinorBuildConstructible SettlementGUID: #23424 Constructible: Infrastructure_Science_Family04_01)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:308 None
[Sandbox] Process order. (Serial=986, Empire=22, Order=Order OrderMinorBuildConstructible SettlementGUID: #23424 Constructible: Extension_Base_Industry at [73, 48])

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:328 None
[Sandbox] Process order. (Serial=987, Empire=23, Order=Order='OrderGoTo', Entity=#27285, AdditionalFlags='IgnoreFogOfWar', Path='[59, 46] --> [58, 46] --> [57, 46]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:339 None
[Sandbox] Process order. (Serial=988, Empire=23, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:355 None
[Sandbox] Process order. (Serial=989, Empire=7, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:356 None
[Sandbox] Process order. (Serial=990, Empire=8, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:357 None
[Sandbox] Process order. (Serial=991, Empire=9, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:358 None
[Sandbox] Process order. (Serial=992, Empire=10, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:358 None
[Sandbox] Process order. (Serial=993, Empire=14, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:359 None
[Sandbox] Process order. (Serial=994, Empire=17, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:360 None
[Sandbox] Process order. (Serial=995, Empire=18, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:361 None
[Sandbox] Process order. (Serial=996, Empire=20, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:362 None
[Sandbox] Process order. (Serial=997, Empire=22, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:362 None
[Sandbox] Process order. (Serial=998, Empire=24, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:363 None
[Sandbox] Process order. (Serial=999, Empire=84, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:409 None
[Sandbox] Process order. (Serial=1000, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:437 None
[Sandbox] Process order. (Serial=1001, Empire=1, Order=Order='OrderDiplomaticAction', Action='IgnoreTreaty', OtherEmpire=#2.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:438 None
[Sandbox] Process order. (Serial=1002, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 22 Money Investment High Influence Investment High)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:439 None
[Sandbox] Process order. (Serial=1003, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 24 Money Investment Low Influence Investment Low)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:440 None
[Sandbox] Process order. (Serial=1004, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:443 None
[Sandbox] Process order. (Serial=1005, Empire=1, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:444 None
[Sandbox] Process order. (Serial=1006, Empire=1, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:447 None
[Sandbox] Process order. (Serial=1007, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:458 None
[Sandbox] Process order. (Serial=1008, Empire=1, Order=Order='OrderGoTo', Entity=#25739, AdditionalFlags='IgnoreFogOfWar', Path='[63, 20] --> [63, 21] --> [62, 21]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:468 None
[Sandbox] Process order. (Serial=1009, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:471 None
[Sandbox] Process order. (Serial=1010, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:474 None
[Sandbox] Process order. (Serial=1011, Empire=1, Order=Order='OrderGoTo', Entity=#30411, AdditionalFlags='IgnoreFogOfWar', Path='[60, 18] --> [59, 17]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:475 None
[Sandbox] Process order. (Serial=1012, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:487 None
[Sandbox] Process order. (Serial=1013, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:490 None
[Sandbox] Process order. (Serial=1014, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:494 None
[Sandbox] Process order. (Serial=1015, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:501 None
The refused flags for agreements only works with Break Agreement diplomatic action, the given action is DeclareSurpriseWar

    Amplitude.Mercury.AI.Brain.Analysis.Diplomacy.ComputeRelationLogs:SetRefusedFlags(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:48:528 None
[Sandbox] Process order. (Serial=1016, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:557 None
[Sandbox] Process order. (Serial=1017, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 14 Money Investment High Influence Investment High)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:558 None
[Sandbox] Process order. (Serial=1018, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3314', Construction: '2387'))

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:565 None
[Sandbox] Process order. (Serial=1019, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:567 None
[Sandbox] Process order. (Serial=1020, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:568 None
[Sandbox] Process order. (Serial=1021, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:568 None
[Sandbox] Process order. (Serial=1022, Empire=2, Order=Order OrderTransferUnits)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:572 None
[Sandbox] Process order. (Serial=1023, Empire=2, Order=Order OrderTransferUnits)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:574 None
[Sandbox] Process order. (Serial=1024, Empire=2, Order=Order OrderTransferUnits)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:589 None
[Sandbox] Process order. (Serial=1025, Empire=2, Order=Order='OrderGoTo', Entity=#29393, AdditionalFlags='IgnoreFogOfWar', Path='[35, 14] --> [35, 15]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:590 None
[Sandbox] Process order. (Serial=1026, Empire=2, Order=Order='OrderGoTo', Entity=#30399, AdditionalFlags='IgnoreFogOfWar', Path='[37, 33] --> [38, 32] --> [39, 32]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:591 None
[Sandbox] Process order. (Serial=1027, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '2209' Constructible: 'Extension_Base_Science' Position: '[45, 13]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:631 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #31051 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:41:48:639 None
[Sandbox] Process order. (Serial=1028, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:649 None
[Sandbox] Process order. (Serial=1029, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:661 None
[Empire 3] The task 33621:Build Outpost Creation on [18, 37] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:48:669 None
[Sandbox] Process order. (Serial=1030, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:673 None
[Sandbox] Process order. (Serial=1031, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:678 None
[Sandbox] Process order. (Serial=1032, Empire=3, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 21 Money Investment High Influence Investment High)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:679 None
[Sandbox] Process order. (Serial=1033, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '18363', Construction: '2366'))

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:688 None
[Sandbox] Process order. (Serial=1034, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:689 None
[Sandbox] Process order. (Serial=1035, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:690 None
[Sandbox] Process order. (Serial=1036, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:691 None
[Sandbox] Process order. (Serial=1037, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:692 None
[Sandbox] Process order. (Serial=1038, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:695 None
[Sandbox] Process order. (Serial=1039, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:698 None
[Sandbox] Process order. (Serial=1040, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:701 None
[Sandbox] Process order. (Serial=1041, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:705 None
[Sandbox] Process order. (Serial=1042, Empire=3, Order=Order='OrderGoTo', Entity=#28889, AdditionalFlags='IgnoreFogOfWar', Path='[5, 27] --> [6, 27] --> [7, 27] --> [8, 27] --> [9, 27] --> [10, 26]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:718 None
[Sandbox] Process order. (Serial=1043, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:722 None
[Sandbox] Process order. (Serial=1044, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:725 None
[Sandbox] Process order. (Serial=1045, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:728 None
[Sandbox] Process order. (Serial=1046, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:738 None
[Sandbox] Process order. (Serial=1047, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:738 None
Can't find entity 30375 of ongoing task. Fails the task 32605.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:48:741 None
[Sandbox] Process order. (Serial=1048, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:745 None
[Sandbox] Process order. (Serial=1049, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:758 None
[Sandbox] Process order. (Serial=1050, Empire=5, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 22 Money Investment Medium Influence Investment Medium)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:759 None
[Sandbox] Process order. (Serial=1051, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:760 None
[Sandbox] Process order. (Serial=1052, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:761 None
[Sandbox] Process order. (Serial=1053, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:762 None
[Sandbox] Process order. (Serial=1054, Empire=5, Order=Order OrderTransferUnits)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:765 None
[Sandbox] Process order. (Serial=1055, Empire=5, Order=Order='OrderGoTo', Entity=#27576, AdditionalFlags='IgnoreFogOfWar', Path='[65, 17] --> [66, 16] --> [67, 16] --> [67, 15] --> [68, 14] --> [67, 13]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:766 None
[Sandbox] Process order. (Serial=1056, Empire=5, Order=Order='OrderGoTo', Entity=#30375, AdditionalFlags='IgnoreFogOfWar', Path='[59, 15]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:769 None
[Sandbox] Process order. (Serial=1057, Empire=5, Order=Order='OrderGoTo', Entity=#30746, AdditionalFlags='IgnoreFogOfWar', Path='[67, 12]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:779 None
[Sandbox] Process order. (Serial=1058, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:798 None
[Sandbox] Process order. (Serial=1059, Empire=12, Order=Order OrderMinorBuildConstructible SettlementGUID: #16304 Constructible: Infrastructure_PublicOrder_Family02_01)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:818 None
[Sandbox] Process order. (Serial=1060, Empire=12, Order=Order OrderMinorBuildConstructible SettlementGUID: #16304 Constructible: Extension_Base_Food at [40, 6])

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:838 None
[Sandbox] Process order. (Serial=1061, Empire=13, Order=Order OrderCreateBattle Attacker #28485 Target #30618 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:859 None
[Sandbox] Process order. (Serial=1062, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:862 None
[Sandbox] Process order. (Serial=1063, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:866 None
[Sandbox] Process order. (Serial=1064, Empire=13, Order=Order OrderBattleConfirmation - BattleGUID: 31055 EmpireIndex: 13)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:866 None
[Sandbox] Process order. (Serial=1065, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:869 None
[Sandbox] Process order. (Serial=1066, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:879 None
[Sandbox] Process order. (Serial=1067, Empire=22, Order=Order='OrderGoTo', Entity=#21838, AdditionalFlags='IgnoreFogOfWar', Path='[65, 50] --> [65, 49] --> [66, 48]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:884 None
[Sandbox] Process order. (Serial=1068, Empire=22, Order=Order='OrderGoTo', Entity=#28909, AdditionalFlags='IgnoreFogOfWar', Path='[74, 48]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:886 None
[Sandbox] Process order. (Serial=1069, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:889 None
[Sandbox] Process order. (Serial=1070, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:899 None
[Sandbox] Process order. (Serial=1071, Empire=22, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:901 None
[Sandbox] Process order. (Serial=1072, Empire=22, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:903 None
[Sandbox] Process order. (Serial=1073, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:906 None
[Sandbox] Process order. (Serial=1074, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:922 None
[Sandbox] Process order. (Serial=1075, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:925 None
[Sandbox] Process order. (Serial=1076, Empire=11, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:949 None
Presentation Battle 31055: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:48:949 None
Presentation Battle 31055: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:48:949 None
Presentation Battle 31055: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=30002. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:48:949 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #30002 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:48:949 None
Presentation Battle 31055: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:48:950 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:48:950 None
RestorePresentationBattlePreview created ticket #2535.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:48:950 None
Presentation Battle 31055: Execute action[3]: ParticipantJoined. EmpireIndex=13, Guid=28485, Group=Attacker, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:48:950 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #28485 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:48:950 None
Presentation Battle 31055: Execute action[4]: ParticipantJoined. EmpireIndex=5, Guid=30618, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:48:950 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #30618 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:48:950 None
Presentation Battle 31055: Execute action[5]: ParticipantJoined. EmpireIndex=5, Guid=30002, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:48:950 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #30002 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:48:950 None
Presentation Battle 31055: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:48:950 None
Presentation Battle 31055: Execute action[6]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:48:950 None
Presentation Battle 31055: Execute action[7]: ReportDeploymentZone. EmpireIndex=13, Group=Attacker, deploymentTileCount=23 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:48:950 None
Presentation Battle 31055: Execute action[8]: ReportDeploymentZone. EmpireIndex=5, Group=Defender, deploymentTileCount=18 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:48:950 None
Presentation Battle 31055: Execute action[9]: StartConfirmation. EmpireIndex=5 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:48:951 None
Presentation Battle 31055: Execute action[10]: ContenderConfirmed. EmpireIndex=13 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:48:964 None
[Sandbox] Process order. (Serial=1077, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:968 None
[Sandbox] Process order. (Serial=1078, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:48:986 None
RequestRestoreAsyncOperation_Completed for ticket #2535.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:41:48:986 None
RestorePresentationBattlePreview skipped due to ended battle #31055

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:41:48:986 None
RequestAsyncOperation_Dismissed for ticket #2535.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:41:49:039 None
[Sandbox] Process order. (Serial=1079, Empire=1, Order=Order='OrderGoTo', Entity=#18295, AdditionalFlags='IgnoreFogOfWar', Path='[66, 44]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:042 None
[Sandbox] Process order. (Serial=1080, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:048 None
[Sandbox] Process order. (Serial=1081, Empire=1, Order=Order='OrderGoTo', Entity=#22139, AdditionalFlags='IgnoreFogOfWar', Path='[63, 25] --> [64, 24] --> [64, 23] --> [64, 22] --> [64, 21]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:049 None
[Sandbox] Process order. (Serial=1082, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:059 None
[Sandbox] Process order. (Serial=1083, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:062 None
[Sandbox] Process order. (Serial=1084, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:065 None
[Sandbox] Process order. (Serial=1085, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:079 None
[Sandbox] Process order. (Serial=1086, Empire=1, Order=Order='OrderGoTo', Entity=#19441, AdditionalFlags='IgnoreFogOfWar', Path='[49, 22] --> [48, 22] --> [47, 22] --> [46, 22] --> [45, 23] --> [44, 23] --> [44, 24]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:080 None
[Sandbox] Process order. (Serial=1087, Empire=1, Order=Order='OrderGoTo', Entity=#29357, AdditionalFlags='IgnoreFogOfWar', Path='[61, 16]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:081 None
[Sandbox] Process order. (Serial=1088, Empire=1, Order=Order OrderCreateBattle Attacker #20480 Target #15662 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:085 None
[Sandbox] Process order. (Serial=1089, Empire=1, Order=Order='OrderGoTo', Entity=#26195, AdditionalFlags='IgnoreFogOfWar', Path='[63, 18] --> [62, 17] --> [61, 17] --> [61, 16]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:087 None
[Sandbox] Process order. (Serial=1090, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:099 None
[Sandbox] Process order. (Serial=1091, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:102 None
[Sandbox] Process order. (Serial=1092, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:106 None
[Sandbox] Process order. (Serial=1093, Empire=6, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:109 None
[Sandbox] Process order. (Serial=1094, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:145 None
Presentation Battle 31123: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:49:145 None
Presentation Battle 31123: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:49:145 None
Presentation Battle 31123: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:49:145 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:49:145 None
RestorePresentationBattlePreview created ticket #2564.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:49:145 None
Presentation Battle 31123: Execute action[2]: ParticipantJoined. EmpireIndex=1, Guid=20480, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:49:145 None
[Preview] PresentationArmy LandUnit_Era2_MauryaEmpire_ElephantArchers #20480 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:49:145 None
Presentation Battle 31123: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=15662, Group=Defender, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:49:145 None
[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #15662 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:49:145 None
Presentation Battle 31123: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:49:146 None
Presentation Battle 31123: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:49:146 None
Presentation Battle 31123: Execute action[5]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=8 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:49:146 None
Presentation Battle 31123: Execute action[6]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=7 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:49:146 None
Presentation Battle 31123: Execute action[7]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:49:146 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #29380 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:49:146 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #29380 SetHiddenByFlag finished (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:49:146 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #25312 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:49:146 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #25312 SetHiddenByFlag finished (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:49:149 None
[Sandbox] Process order. (Serial=1095, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:159 None
[Sandbox] Process order. (Serial=1096, Empire=2, Order=Order='OrderGoTo', Entity=#29675, AdditionalFlags='IgnoreFogOfWar', Path='[48, 17] --> [48, 18]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:159 None
RequestRestoreAsyncOperation_Completed for ticket #2564.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:41:49:159 None
RestorePresentationBattlePreview skipped due to ended battle #31123

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:41:49:159 None
RequestAsyncOperation_Dismissed for ticket #2564.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:41:49:160 None
[Sandbox] Process order. (Serial=1097, Empire=2, Order=Order='OrderGoTo', Entity=#20629, AdditionalFlags='IgnoreFogOfWar', Path='[43, 10]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:161 None
[Sandbox] Process order. (Serial=1098, Empire=2, Order=Order OrderTransferUnits)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:164 None
[Sandbox] Process order. (Serial=1099, Empire=2, Order=Order='OrderGoTo', Entity=#26774, AdditionalFlags='IgnoreFogOfWar', Path='[39, 42] --> [38, 42]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:165 None
[Sandbox] Process order. (Serial=1100, Empire=2, Order=Order='OrderGoTo', Entity=#30649, AdditionalFlags='IgnoreFogOfWar', Path='[36, 38] --> [35, 37]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:178 None
[Sandbox] Process order. (Serial=1101, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3314' Constructible: 'Extension_Base_PublicOrder' Position: '[31, 40]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:179 None
[Sandbox] Process order. (Serial=1102, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:183 None
[Sandbox] Process order. (Serial=1103, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:186 None
[Sandbox] Process order. (Serial=1104, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:189 None
[Sandbox] Process order. (Serial=1105, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:199 None
[Sandbox] Process order. (Serial=1106, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:201 None
[Sandbox] Process order. (Serial=1107, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:219 None
[Sandbox] Process order. (Serial=1108, Empire=16, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:239 None
[Sandbox] Process order. (Serial=1109, Empire=19, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:258 None
[Sandbox] Process order. (Serial=1110, Empire=3, Order=(OrderID=OrderInternationalAction, Action=ContributeToIdeologicalConsensus, VoteIndex=-1))

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:266 None
[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #15662 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:49:266 None
[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #15662 SetHiddenByFlag finished (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:49:278 None
[Sandbox] Process order. (Serial=1111, Empire=3, Order=Order OrderArmySettle: ArmyGuid=#19455, ActionGuid=#0)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:286 None
[Sandbox] Process order. (Serial=1112, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '18363' Constructible: 'Extension_Base_Industry' Position: '[27, 34]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:298 None
[Sandbox] Process order. (Serial=1113, Empire=21, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:301 None
[Sandbox] Process order. (Serial=1114, Empire=21, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:324 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #28760 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:41:49:338 None
[Sandbox] Process order. (Serial=1115, Empire=5, Order=Order OrderRemoveConstructionByGuid)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:340 None
[Sandbox] Process order. (Serial=1116, Empire=5, Order=Order OrderRemoveConstructionByGuid)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:341 None
[Sandbox] Process order. (Serial=1117, Empire=5, Order=Order OrderBattleRetreat - BattleGUID: 31055 EmpireIndex: 5)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:342 None
[Sandbox] Process order. (Serial=1118, Empire=5, Order=Order OrderChangeUnitSpawnPosition, Position=[46, 45], SpawnType=Land)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:358 None
[Sandbox] Process order. (Serial=1119, Empire=5, Order=Order='OrderGoTo', Entity=#28045, AdditionalFlags='IgnoreFogOfWar', Path='[63, 14]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:359 None
[Sandbox] Process order. (Serial=1120, Empire=5, Order=Order='OrderGoTo', Entity=#28746, AdditionalFlags='IgnoreFogOfWar', Path='[58, 10] --> [57, 11] --> [58, 12] --> [58, 13] --> [58, 14] --> [57, 15] --> [58, 16] --> [58, 17]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:360 None
[Sandbox] Process order. (Serial=1121, Empire=23, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:362 None
[Sandbox] Process order. (Serial=1122, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '7564' Constructible: 'Infrastructure_Science_Family04_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:363 None
[Sandbox] Process order. (Serial=1123, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '9422' Constructible: 'LandUnit_Era3_Common_Crossbowmen' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:368 None
[Sandbox] Process order. (Serial=1124, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:372 None
[Sandbox] Process order. (Serial=1125, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:414 None
[Sandbox] Process order. (Serial=1126, Empire=13, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:441 None
[Sandbox] Process order. (Serial=1127, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:447 None
Presentation Battle 31055: Execute action[11]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:49:448 None
[Sandbox] Process order. (Serial=1128, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:459 None
[Sandbox] Process order. (Serial=1129, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#31055)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:465 None
[Sandbox] Process order. (Serial=1130, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:478 None
[Sandbox] Process order. (Serial=1131, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:482 None
[Sandbox] Process order. (Serial=1132, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:489 None
[Sandbox] Process order. (Serial=1133, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:498 None
[Sandbox] Process order. (Serial=1134, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 31123 EmpireIndex: 1)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:499 None
[Sandbox] Process order. (Serial=1135, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:502 None
[Sandbox] Process order. (Serial=1136, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:509 None
[Sandbox] Process order. (Serial=1137, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:539 None
[Sandbox] Process order. (Serial=1138, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:547 None
Presentation Battle 31123: Execute action[8]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:49:547 None
Presentation Battle 31055: Execute action[12]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:49:547 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #28485 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:49:547 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #30618 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:49:547 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #30002 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:49:547 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #28485 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:49:547 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #30618 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:49:547 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #30002 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:49:547 None
ReleasePresentationBattlePreview attacker #28485, defender #30618

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:49:547 None
HidePresentationBattlePreview attacker #28485, defender #30618

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:41:49:547 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #28485 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:49:547 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #30618 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:49:547 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #28485 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:49:547 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #30618 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:49:570 None
[Sandbox] Process order. (Serial=1139, Empire=2, Order=Order OrderBattleRetreat - BattleGUID: 31123 EmpireIndex: 2)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:572 None
[Sandbox] Process order. (Serial=1140, Empire=2, Order=Order='OrderGoTo', Entity=#25336, AdditionalFlags='IgnoreFogOfWar', Path='[39, 29]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:635 None
Presentation Battle 31123: Execute action[9]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:49:638 None
[Sandbox] Process order. (Serial=1141, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#31123)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:642 None
[Empire 3] The task 33644:Build Outpost Creation on [20, 51] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

    Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:49:658 None
[Sandbox] Process order. (Serial=1142, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:661 None
[Sandbox] Process order. (Serial=1143, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:669 None
[Sandbox] Process order. (Serial=1144, Empire=3, Order=Order='OrderGoTo', Entity=#19909, AdditionalFlags='IgnoreFogOfWar', Path='[15, 30] --> [16, 30] --> [16, 29]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:678 None
[Sandbox] Process order. (Serial=1145, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:698 None
[Sandbox] Process order. (Serial=1146, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:708 None
[Sandbox] Process order. (Serial=1147, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:708 None
Can't find entity 30746 of ongoing task. Fails the task 32766.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:49:712 None
[Sandbox] Process order. (Serial=1148, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:715 None
[Sandbox] Process order. (Serial=1149, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:728 None
[Sandbox] Process order. (Serial=1150, Empire=5, Order=Order OrderRemoveConstructionByGuid)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:729 None
[Sandbox] Process order. (Serial=1151, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:730 None
[Sandbox] Process order. (Serial=1152, Empire=5, Order=Order='OrderGoTo', Entity=#26371, AdditionalFlags='IgnoreFogOfWar', Path='[46, 46]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:731 None
[Sandbox] Process order. (Serial=1153, Empire=5, Order=Order='OrderGoTo', Entity=#30375, AdditionalFlags='IgnoreFogOfWar', Path='[60, 16] --> [61, 16] --> [62, 16]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:732 None
[Sandbox] Process order. (Serial=1154, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:739 None
[Sandbox] Process order. (Serial=1155, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:741 None
Presentation Battle 31123: Execute action[10]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:49:741 None
[Preview] PresentationArmy LandUnit_Era2_MauryaEmpire_ElephantArchers #20480 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:49:741 None
[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #15662 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:49:741 None
[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #15662 SetHiddenByFlag finished (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:49:741 None
[Preview] PresentationArmy LandUnit_Era2_MauryaEmpire_ElephantArchers #20480 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:49:741 None
[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #15662 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:49:741 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #29380 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:49:741 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #29380 SetHiddenByFlag finished (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:49:741 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #25312 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:49:741 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #25312 SetHiddenByFlag finished (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:49:741 None
ReleasePresentationBattlePreview attacker #20480, defender #15662

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:49:741 None
HidePresentationBattlePreview attacker #20480, defender #15662

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:41:49:741 None
[Preview] PresentationArmy LandUnit_Era2_MauryaEmpire_ElephantArchers #20480 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:49:741 None
[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #15662 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:49:741 None
[Preview] PresentationArmy LandUnit_Era2_MauryaEmpire_ElephantArchers #20480 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:49:741 None
[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #15662 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:49:742 None
[Sandbox] Process order. (Serial=1156, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:745 None
[Sandbox] Process order. (Serial=1157, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:760 None
[Sandbox] Process order. (Serial=1158, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '7564' Constructible: 'LandUnit_Era3_Common_GreatSwordsmen' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:761 None
[Sandbox] Process order. (Serial=1159, Empire=5, Order=Order='OrderGoTo', Entity=#31018, AdditionalFlags='IgnoreFogOfWar', Path='[67, 46] --> [66, 45]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:762 None
[Sandbox] Process order. (Serial=1160, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:765 None
[Sandbox] Process order. (Serial=1161, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:817 None
[Sandbox] Process order. (Serial=1162, Empire=12, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:818 None
[Sandbox] Process order. (Serial=1163, Empire=16, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:868 None
[Sandbox] Process order. (Serial=1164, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:872 None
[Sandbox] Process order. (Serial=1165, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:879 None
[Sandbox] Process order. (Serial=1166, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:883 None
[Sandbox] Process order. (Serial=1167, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:899 None
[Sandbox] Process order. (Serial=1168, Empire=1, Order=Order='OrderGoTo', Entity=#18295, AdditionalFlags='IgnoreFogOfWar', Path='[66, 43]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:900 None
[Sandbox] Process order. (Serial=1169, Empire=1, Order=Order='OrderGoTo', Entity=#20480, AdditionalFlags='IgnoreFogOfWar', Path='[42, 6]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:901 None
[Sandbox] Process order. (Serial=1170, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:905 None
[Sandbox] Process order. (Serial=1171, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:908 None
[Sandbox] Process order. (Serial=1172, Empire=1, Order=Order='OrderGoTo', Entity=#30411, AdditionalFlags='IgnoreFogOfWar', Path='[60, 18] --> [59, 19]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:920 None
[Sandbox] Process order. (Serial=1173, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:923 None
[Sandbox] Process order. (Serial=1174, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:927 None
[Sandbox] Process order. (Serial=1175, Empire=22, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:929 None
[Sandbox] Process order. (Serial=1176, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:939 None
[Sandbox] Process order. (Serial=1177, Empire=1, Order=Order OrderExploitDistrict)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:942 None
[Sandbox] Process order. (Serial=1178, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:969 None
[Sandbox] Process order. (Serial=1179, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:49:979 None
[Sandbox] Process order. (Serial=1180, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:001 None
[Sandbox] Process order. (Serial=1181, Empire=2, Order=Order OrderSettlementStartProcession)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:010 None
[Sandbox] Process order. (Serial=1182, Empire=2, Order=Order='OrderGoTo', Entity=#20629, AdditionalFlags='IgnoreFogOfWar', Path='[43, 9]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:012 None
[Sandbox] Process order. (Serial=1183, Empire=2, Order=Order='OrderGoTo', Entity=#30399, AdditionalFlags='IgnoreFogOfWar', Path='[39, 32]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:050 None
[Sandbox] Process order. (Serial=1184, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:061 None
[Sandbox] Process order. (Serial=1185, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:071 None
[Sandbox] Process order. (Serial=1186, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:074 None
[Sandbox] Process order. (Serial=1187, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:078 None
[Sandbox] Process order. (Serial=1188, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:101 None
[Sandbox] Process order. (Serial=1189, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:111 None
[Sandbox] Process order. (Serial=1190, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:114 None
[Sandbox] Process order. (Serial=1191, Empire=6, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:131 None
[Sandbox] Process order. (Serial=1192, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:141 None
[Sandbox] Process order. (Serial=1193, Empire=5, Order=Order OrderChangeUnitSpawnPosition, Position=[50, 39], SpawnType=Land)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:142 None
[Sandbox] Process order. (Serial=1194, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:150 None
[Sandbox] Process order. (Serial=1195, Empire=5, Order=Order='OrderGoTo', Entity=#28045, AdditionalFlags='IgnoreFogOfWar', Path='[62, 15]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:189 None
[Sandbox] Process order. (Serial=1196, Empire=12, Order=Order='OrderGoTo', Entity=#29380, AdditionalFlags='IgnoreFogOfWar', Path='[38, 7] --> [39, 6] --> [38, 5]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:190 None
[Sandbox] Process order. (Serial=1197, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:194 None
[Sandbox] Process order. (Serial=1198, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:199 None
[Sandbox] Process order. (Serial=1199, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:210 None
[Sandbox] Process order. (Serial=1200, Empire=12, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:212 None
[Sandbox] Process order. (Serial=1201, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:215 None
[Sandbox] Process order. (Serial=1202, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:217 None
[Sandbox] Process order. (Serial=1203, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:230 None
[Sandbox] Process order. (Serial=1204, Empire=16, Order=Order='OrderGoTo', Entity=#21065, AdditionalFlags='IgnoreFogOfWar', Path='[31, 10] --> [30, 9]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:239 None
[Sandbox] Process order. (Serial=1205, Empire=16, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:249 None
[Sandbox] Process order. (Serial=1206, Empire=19, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:311 None
[Sandbox] Process order. (Serial=1207, Empire=21, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:314 None
[Sandbox] Process order. (Serial=1208, Empire=21, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:351 None
[Sandbox] Process order. (Serial=1209, Empire=1, Order=Order OrderCreateBattle Attacker #29357 Target #30375 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:370 None
[Sandbox] Process order. (Serial=1210, Empire=23, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:380 None
[Sandbox] Process order. (Serial=1211, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:410 None
[Sandbox] Process order. (Serial=1212, Empire=2, Order=Order OrderSettlementStartProcession)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:421 None
[Sandbox] Process order. (Serial=1213, Empire=2, Order=Order='OrderGoTo', Entity=#15830, AdditionalFlags='IgnoreFogOfWar', Path='[34, 31] --> [35, 32] --> [35, 33] --> [36, 34] --> [36, 35] --> [37, 35] --> [38, 35]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:423 None
[Sandbox] Process order. (Serial=1214, Empire=2, Order=Order='OrderGoTo', Entity=#28881, AdditionalFlags='IgnoreFogOfWar', Path='[39, 38]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:424 None
[Sandbox] Process order. (Serial=1215, Empire=2, Order=Order='OrderGoTo', Entity=#30399, AdditionalFlags='IgnoreFogOfWar', Path='[39, 32]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:430 None
[Sandbox] Process order. (Serial=1216, Empire=2, Order=Order='OrderGoTo', Entity=#30400, AdditionalFlags='IgnoreFogOfWar', Path='[39, 32]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:431 None
[Sandbox] Process order. (Serial=1217, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:441 None
[Sandbox] Process order. (Serial=1218, Empire=2, Order=Order='OrderGoTo', Entity=#30650, AdditionalFlags='IgnoreFogOfWar', Path='[43, 16]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:447 None
Presentation Battle 31166: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:50:447 None
Presentation Battle 31166: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:50:447 None
Presentation Battle 31166: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=28045. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:50:447 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28045 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:50:448 None
Presentation Battle 31166: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=30411. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:50:448 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #30411 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:50:448 None
Presentation Battle 31166: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=26195. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:50:448 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26195 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:50:448 None
Presentation Battle 31166: Execute action[4]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:50:448 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:50:448 None
RestorePresentationBattlePreview created ticket #2710.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:50:448 None
Presentation Battle 31166: Execute action[5]: ParticipantJoined. EmpireIndex=1, Guid=29357, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:50:448 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29357 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:50:448 None
Presentation Battle 31166: Execute action[6]: ParticipantJoined. EmpireIndex=1, Guid=30411, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:50:448 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #30411 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:50:448 None
Presentation Battle 31166: Execute action[7]: ParticipantJoined. EmpireIndex=1, Guid=26195, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:50:448 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26195 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:50:448 None
Presentation Battle 31166: Execute action[8]: ParticipantJoined. EmpireIndex=5, Guid=30375, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:50:448 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #30375 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:50:448 None
Presentation Battle 31166: Execute action[9]: ParticipantJoined. EmpireIndex=5, Guid=28045, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:50:448 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28045 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:50:449 None
Presentation Battle 31166: Execute action[10]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:50:449 None
Presentation Battle 31166: Execute action[10]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:50:449 None
Presentation Battle 31166: Execute action[11]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=12 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:50:449 None
Presentation Battle 31166: Execute action[12]: ReportDeploymentZone. EmpireIndex=5, Group=Defender, deploymentTileCount=12 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:50:449 None
Presentation Battle 31166: Execute action[13]: StartConfirmation. EmpireIndex=5 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:50:450 None
[Sandbox] Process order. (Serial=1219, Empire=0, Order=Order OrderChangeNotificationStatus)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:451 None
[Sandbox] Process order. (Serial=1220, Empire=2, Order=Order='OrderGoTo', Entity=#30651, AdditionalFlags='IgnoreFogOfWar', Path='[50, 12]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:460 None
[Sandbox] Process order. (Serial=1221, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:471 None
[Sandbox] Process order. (Serial=1222, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:472 None
RequestRestoreAsyncOperation_Completed for ticket #2710.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:41:50:472 None
RestorePresentationBattlePreview skipped due to ended battle #31166

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:41:50:472 None
RequestAsyncOperation_Dismissed for ticket #2710.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:41:50:491 None
[Sandbox] Process order. (Serial=1223, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:511 None
[Sandbox] Process order. (Serial=1224, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:520 None
[Sandbox] Process order. (Serial=1225, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:549 None
[Sandbox] Process order. (Serial=1226, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:568 None
Can't find entity 30375 of ongoing task. Fails the task 32885.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:50:589 None
[Sandbox] Process order. (Serial=1227, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:590 None
[Sandbox] Process order. (Serial=1228, Empire=5, Order=Order='OrderGoTo', Entity=#27576, AdditionalFlags='IgnoreFogOfWar', Path='[65, 17] --> [64, 17] --> [65, 18]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:609 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #4819 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:41:50:610 None
[Sandbox] Process order. (Serial=1229, Empire=5, Order=Order='OrderGoTo', Entity=#31018, AdditionalFlags='IgnoreFogOfWar', Path='[66, 45] --> [66, 44]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:670 None
[Sandbox] Process order. (Serial=1230, Empire=19, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:696 None
[Sandbox] Process order. (Serial=1231, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:700 None
[Sandbox] Process order. (Serial=1232, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:703 None
[Sandbox] Process order. (Serial=1233, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:711 None
[Sandbox] Process order. (Serial=1234, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:722 None
[Sandbox] Process order. (Serial=1235, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:723 None
[Sandbox] Process order. (Serial=1236, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:727 None
[Sandbox] Process order. (Serial=1237, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:749 None
[Sandbox] Process order. (Serial=1238, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:759 None
[Sandbox] Process order. (Serial=1239, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:760 None
[Sandbox] Process order. (Serial=1240, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 31166 EmpireIndex: 1)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:770 None
[Sandbox] Process order. (Serial=1241, Empire=1, Order=Order='OrderGoTo', Entity=#20480, AdditionalFlags='IgnoreFogOfWar', Path='[41, 7]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:771 None
[Sandbox] Process order. (Serial=1242, Empire=1, Order=Order='OrderGoTo', Entity=#30412, AdditionalFlags='IgnoreFogOfWar', Path='[62, 26] --> [61, 25] --> [61, 24]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:772 None
[Sandbox] Process order. (Serial=1243, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:776 None
[Sandbox] Process order. (Serial=1244, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:789 None
[Sandbox] Process order. (Serial=1245, Empire=1, Order=Order='OrderGoTo', Entity=#18295, AdditionalFlags='IgnoreFogOfWar', Path='[66, 44]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:830 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #30354 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:41:50:831 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28045 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:50:831 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28045 SetHiddenByFlag finished (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:50:845 None
Presentation Battle 31166: Execute action[14]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:50:862 None
[Sandbox] Process order. (Serial=1246, Empire=2, Order=Order='OrderGoTo', Entity=#20629, AdditionalFlags='IgnoreFogOfWar', Path='[44, 10]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:881 None
[Sandbox] Process order. (Serial=1247, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:885 None
[Sandbox] Process order. (Serial=1248, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:888 None
[Sandbox] Process order. (Serial=1249, Empire=2, Order=Order='OrderGoTo', Entity=#30410, AdditionalFlags='IgnoreFogOfWar', Path='[42, 29] --> [42, 28] --> [41, 27] --> [41, 26]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:900 None
[Sandbox] Process order. (Serial=1250, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:904 None
[Sandbox] Process order. (Serial=1251, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:911 None
[Sandbox] Process order. (Serial=1252, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:930 None
[Sandbox] Process order. (Serial=1253, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:933 None
[Sandbox] Process order. (Serial=1254, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:938 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #17926 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:41:50:941 None
[Sandbox] Process order. (Serial=1255, Empire=22, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:943 None
[Sandbox] Process order. (Serial=1256, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:980 None
[Sandbox] Process order. (Serial=1257, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:984 None
[Sandbox] Process order. (Serial=1258, Empire=3, Order=Order='OrderGoTo', Entity=#25749, AdditionalFlags='IgnoreFogOfWar', Path='[91, 48] --> [90, 47]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:985 None
[Sandbox] Process order. (Serial=1259, Empire=3, Order=Order='OrderGoTo', Entity=#17926, AdditionalFlags='IgnoreFogOfWar', Path='[14, 16] --> [13, 17] --> [13, 18] --> [12, 18]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:990 None
[Sandbox] Process order. (Serial=1260, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:991 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #3386 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:41:50:994 None
[Sandbox] Process order. (Serial=1261, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:50:997 None
[Sandbox] Process order. (Serial=1262, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:030 None
[Sandbox] Process order. (Serial=1263, Empire=5, Order=Order OrderBattleRetreat - BattleGUID: 31166 EmpireIndex: 5)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:039 None
[Sandbox] Process order. (Serial=1264, Empire=5, Order=Order OrderSplitArmy)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:042 None
[Sandbox] Process order. (Serial=1265, Empire=5, Order=Order OrderSplitArmy)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:045 None
[Sandbox] Process order. (Serial=1266, Empire=5, Order=Order='OrderGoTo', Entity=#28454, AdditionalFlags='IgnoreFogOfWar', Path='[55, 35] --> [55, 34] --> [54, 34] --> [53, 34] --> [52, 33] --> [52, 32] --> [51, 31] --> [52, 30]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:069 None
[Sandbox] Process order. (Serial=1267, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:079 None
[Sandbox] Process order. (Serial=1268, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:082 None
[Sandbox] Process order. (Serial=1269, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:090 None
[Sandbox] Process order. (Serial=1270, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:106 None
[Sandbox] Process order. (Serial=1271, Empire=23, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:131 None
[Sandbox] Process order. (Serial=1272, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:140 None
[Sandbox] Process order. (Serial=1273, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:143 None
[Sandbox] Process order. (Serial=1274, Empire=6, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:146 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #31205 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:41:51:146 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #31206 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:41:51:147 None
[Sandbox] Process order. (Serial=1275, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:160 None
Presentation Battle 31166: Execute action[15]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:51:170 None
[Sandbox] Process order. (Serial=1276, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#31166)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:210 None
[Sandbox] Process order. (Serial=1277, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:220 None
[Sandbox] Process order. (Serial=1278, Empire=12, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:231 None
[Sandbox] Process order. (Serial=1279, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:233 None
[Sandbox] Process order. (Serial=1280, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:242 None
Presentation Battle 31166: Execute action[16]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:51:242 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29357 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:51:242 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #30411 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:51:242 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26195 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:51:242 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #30375 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:51:242 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28045 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:51:242 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28045 SetHiddenByFlag finished (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:51:242 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29357 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:51:242 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #30375 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:51:242 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28045 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:51:242 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #30411 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:51:242 None
ReleasePresentationBattlePreview attacker #29357, defender #30375

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:51:242 None
HidePresentationBattlePreview attacker #29357, defender #30375

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:41:51:242 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29357 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:51:242 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #30375 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:51:242 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29357 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:51:242 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #30375 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:51:251 None
[Sandbox] Process order. (Serial=1281, Empire=16, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:321 None
[Sandbox] Process order. (Serial=1282, Empire=21, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:322 None
[Sandbox] Process order. (Serial=1283, Empire=21, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:361 None
Can't find entity 30746 of ongoing task. Fails the task 32915.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:51:380 None
[Sandbox] Process order. (Serial=1284, Empire=5, Order=Order='OrderGoTo', Entity=#31205, AdditionalFlags='IgnoreFogOfWar', Path='[66, 16]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:391 None
[Sandbox] Process order. (Serial=1285, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:401 None
[Sandbox] Process order. (Serial=1286, Empire=5, Order=Order='OrderGoTo', Entity=#28746, AdditionalFlags='IgnoreFogOfWar', Path='[58, 12] --> [58, 13] --> [58, 14] --> [57, 15] --> [58, 16] --> [58, 17]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:410 None
[Sandbox] Process order. (Serial=1287, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:440 None
[Sandbox] Process order. (Serial=1288, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:471 None
[Sandbox] Process order. (Serial=1289, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:475 None
[Sandbox] Process order. (Serial=1290, Empire=22, Order=Order='OrderGoTo', Entity=#21838, AdditionalFlags='IgnoreFogOfWar', Path='[65, 49]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:482 None
[Sandbox] Process order. (Serial=1291, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:493 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #25336 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:41:51:524 None
[Sandbox] Process order. (Serial=1292, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:541 None
[Sandbox] Process order. (Serial=1293, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:545 None
[Sandbox] Process order. (Serial=1294, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:560 None
[Sandbox] Process order. (Serial=1295, Empire=1, Order=Order OrderChangeUnitSpawnPosition, Position=[61, 17], SpawnType=Land)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:572 None
[Sandbox] Process order. (Serial=1296, Empire=1, Order=Order='OrderGoTo', Entity=#20480, AdditionalFlags='IgnoreFogOfWar', Path='[42, 6]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:573 None
[Sandbox] Process order. (Serial=1297, Empire=1, Order=Order='OrderGoTo', Entity=#26195, AdditionalFlags='IgnoreFogOfWar', Path='[63, 17]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:574 None
[Sandbox] Process order. (Serial=1298, Empire=1, Order=Order='OrderGoTo', Entity=#30411, AdditionalFlags='IgnoreFogOfWar', Path='[60, 18] --> [59, 19]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:581 None
[Sandbox] Process order. (Serial=1299, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:584 None
[Sandbox] Process order. (Serial=1300, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:600 None
[Sandbox] Process order. (Serial=1301, Empire=1, Order=Order='OrderGoTo', Entity=#18295, AdditionalFlags='IgnoreFogOfWar', Path='[66, 43]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:671 None
[Sandbox] Process order. (Serial=1302, Empire=2, Order=Order='OrderGoTo', Entity=#30354, AdditionalFlags='IgnoreFogOfWar', Path='[38, 32]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:681 None
[Sandbox] Process order. (Serial=1303, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:701 None
[Sandbox] Process order. (Serial=1304, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:711 None
[Sandbox] Process order. (Serial=1305, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:761 None
[Sandbox] Process order. (Serial=1306, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:821 None
Can't find entity 30623 of ongoing task. Fails the task 16714.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:51:842 None
[Sandbox] Process order. (Serial=1307, Empire=5, Order=Order='OrderGoTo', Entity=#27576, AdditionalFlags='IgnoreFogOfWar', Path='[66, 16] --> [67, 16] --> [67, 15]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:843 None
[Sandbox] Process order. (Serial=1308, Empire=5, Order=Order='OrderGoTo', Entity=#30746, AdditionalFlags='IgnoreFogOfWar', Path='[67, 13] --> [68, 14] --> [67, 15] --> [66, 15]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:845 None
[Sandbox] Process order. (Serial=1309, Empire=5, Order=Order='OrderGoTo', Entity=#30623, AdditionalFlags='IgnoreFogOfWar', Path='[66, 11]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:846 None
[Sandbox] Process order. (Serial=1310, Empire=5, Order=Order='OrderGoTo', Entity=#31206, AdditionalFlags='IgnoreFogOfWar', Path='[65, 11]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:851 None
[Sandbox] Process order. (Serial=1311, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:854 None
[Sandbox] Process order. (Serial=1312, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:891 None
[Sandbox] Process order. (Serial=1313, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:895 None
[Sandbox] Process order. (Serial=1314, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:911 None
[Sandbox] Process order. (Serial=1315, Empire=6, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:912 None
[Sandbox] Process order. (Serial=1316, Empire=15, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:913 None
[Sandbox] Process order. (Serial=1317, Empire=21, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:921 None
[Sandbox] Process order. (Serial=1318, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:939 None
[Sandbox] Process order. (Serial=1319, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:943 None
[Sandbox] Process order. (Serial=1320, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:963 None
[Sandbox] Process order. (Serial=1321, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:966 None
[Sandbox] Process order. (Serial=1322, Empire=22, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:969 None
[Sandbox] Process order. (Serial=1323, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:51:972 None
[Sandbox] Process order. (Serial=1324, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:52:010 None
[Sandbox] Process order. (Serial=1325, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:52:020 None
[Sandbox] Process order. (Serial=1326, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:52:024 None
[Sandbox] Process order. (Serial=1327, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:52:028 None
[Sandbox] Process order. (Serial=1328, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:52:081 None
[Sandbox] Process order. (Serial=1329, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:52:091 None
[Sandbox] Process order. (Serial=1330, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:52:095 None
[Sandbox] Process order. (Serial=1331, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:52:110 None
[Sandbox] Process order. (Serial=1332, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:52:140 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #30399 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:41:52:141 None
[Sandbox] Process order. (Serial=1333, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:52:151 None
[Sandbox] Process order. (Serial=1334, Empire=2, Order=Order='OrderGoTo', Entity=#30400, AdditionalFlags='IgnoreFogOfWar', Path='[39, 30]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:52:152 None
[Sandbox] Process order. (Serial=1335, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:52:161 None
[Sandbox] Process order. (Serial=1336, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:52:162 None
[Sandbox] Process order. (Serial=1337, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:52:231 None
[Sandbox] Process order. (Serial=1338, Empire=12, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:52:260 None
[Sandbox] Process order. (Serial=1339, Empire=0, Order=Order OrderChangeNotificationStatus)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:52:311 None
[Sandbox] Process order. (Serial=1340, Empire=21, Order=Order='OrderGoTo', Entity=#5979, AdditionalFlags='IgnoreFogOfWar', Path='[16, 18]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:52:320 None
[Sandbox] Process order. (Serial=1341, Empire=21, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:52:421 None
[Sandbox] Process order. (Serial=1342, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:52:450 None
[Sandbox] Process order. (Serial=1343, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:52:471 None
[Sandbox] Process order. (Serial=1344, Empire=2, Order=Order='OrderGoTo', Entity=#21080, AdditionalFlags='IgnoreFogOfWar', Path='[14, 3] --> [15, 4] --> [16, 4] --> [16, 5]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:52:473 None
[Sandbox] Process order. (Serial=1345, Empire=2, Order=Order='OrderGoTo', Entity=#5469, AdditionalFlags='IgnoreFogOfWar', Path='[12, 52] --> [11, 51] --> [11, 50] --> [11, 49]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:52:482 None
[Sandbox] Process order. (Serial=1346, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:52:492 None
[Sandbox] Process order. (Serial=1347, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:52:532 None
[Sandbox] Process order. (Serial=1348, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:52:552 None
[Sandbox] Process order. (Serial=1349, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:52:556 None
[Sandbox] Process order. (Serial=1350, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:52:591 None
[Sandbox] Process order. (Serial=1351, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:52:711 None
[Sandbox] Process order. (Serial=1352, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:52:722 None
[Sandbox] Process order. (Serial=1353, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:52:732 None
[Sandbox] Process order. (Serial=1354, Empire=1, Order=Order='OrderGoTo', Entity=#30412, AdditionalFlags='IgnoreFogOfWar', Path='[61, 24]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:52:741 None
[Sandbox] Process order. (Serial=1355, Empire=1, Order=Order='OrderGoTo', Entity=#18295, AdditionalFlags='IgnoreFogOfWar', Path='[66, 44]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:52:862 None
[Sandbox] Process order. (Serial=1356, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:52:902 None
[Sandbox] Process order. (Serial=1357, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:52:906 None
[Sandbox] Process order. (Serial=1358, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:52:931 None
[Sandbox] Process order. (Serial=1359, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:52:952 None
[Sandbox] Process order. (Serial=1360, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:52:956 None
[Sandbox] Process order. (Serial=1361, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:52:984 None
[Sandbox] Process order. (Serial=1362, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:53:027 None
[Sandbox] Process order. (Serial=1363, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:53:065 None
[Sandbox] Process order. (Serial=1364, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:53:069 None
[Sandbox] Process order. (Serial=1365, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:53:093 None
[Sandbox] Process order. (Serial=1366, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:53:103 None
[Sandbox] Process order. (Serial=1367, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:53:125 None
[Sandbox] Process order. (Serial=1368, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:53:163 None
[Sandbox] Process order. (Serial=1369, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:53:336 None
[Sandbox] Process order. (Serial=1370, Empire=3, Order=Order OrderRansack)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:53:436 None
[Sandbox] Process order. (Serial=1371, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:53:456 None
[Sandbox] Process order. (Serial=1372, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:53:506 None
[Sandbox] Process order. (Serial=1373, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:53:510 None
[Sandbox] Process order. (Serial=1374, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:53:539 None
[Sandbox] Process order. (Serial=1375, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:53:557 None
[Sandbox] Process order. (Serial=1376, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:53:564 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #30349 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:41:53:616 None
[Sandbox] Process order. (Serial=1377, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:53:646 None
[Sandbox] Process order. (Serial=1378, Empire=2, Order=Order OrderCreateBattle Attacker #30410 Target #24995 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:53:718 None
[Sandbox] Process order. (Serial=1379, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:53:729 None
[Sandbox] Process order. (Serial=1380, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:53:738 None
Presentation Battle 31207: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:53:738 None
Presentation Battle 31207: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:53:738 None
Presentation Battle 31207: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=30349. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:53:738 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #30349 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:53:738 None
Presentation Battle 31207: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=25336. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:53:738 None
[Preview] PresentationArmy LandUnit_Era3_MedievalEngland_WelshLongbowmen #25336 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:53:738 None
Presentation Battle 31207: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:53:738 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:53:739 None
RestorePresentationBattlePreview created ticket #2945.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:53:739 None
Presentation Battle 31207: Execute action[4]: ParticipantJoined. EmpireIndex=2, Guid=30410, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:53:739 None
[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #30410 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:53:739 None
Presentation Battle 31207: Execute action[5]: ParticipantJoined. EmpireIndex=2, Guid=30349, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:53:739 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #30349 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:53:739 None
Presentation Battle 31207: Execute action[6]: ParticipantJoined. EmpireIndex=2, Guid=25336, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:53:739 None
[Preview] PresentationArmy LandUnit_Era3_MedievalEngland_WelshLongbowmen #25336 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:53:739 None
Presentation Battle 31207: Execute action[7]: ParticipantJoined. EmpireIndex=1, Guid=24995, Group=Defender, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:53:739 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #24995 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:53:739 None
Presentation Battle 31207: Execute action[8]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:53:739 None
Presentation Battle 31207: Execute action[8]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:53:739 None
Presentation Battle 31207: Execute action[9]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=31 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:53:739 None
Presentation Battle 31207: Execute action[10]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=27 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:53:739 None
Presentation Battle 31207: Execute action[11]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:53:749 None
[Sandbox] Process order. (Serial=1381, Empire=3, Order=Order='OrderGoTo', Entity=#28886, AdditionalFlags='IgnoreFogOfWar', Path='[16, 25]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:53:768 None
RequestRestoreAsyncOperation_Completed for ticket #2945.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:41:53:768 None
RestorePresentationBattlePreview skipped due to ended battle #31207

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:41:53:768 None
RequestAsyncOperation_Dismissed for ticket #2945.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:41:53:831 None
[Sandbox] Process order. (Serial=1382, Empire=5, Order=Order OrderCreateBattle Attacker #31018 Target #18295 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:53:871 None
[Sandbox] Process order. (Serial=1383, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:53:931 None
[Sandbox] Process order. (Serial=1384, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:53:935 None
[Sandbox] Process order. (Serial=1385, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:53:949 None
Presentation Battle 31311: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:53:950 None
Presentation Battle 31311: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:53:950 None
Presentation Battle 31311: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=28736. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:53:950 None
[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #28736 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:53:950 None
Presentation Battle 31311: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:53:950 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:53:950 None
RestorePresentationBattlePreview created ticket #2954.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:53:950 None
Presentation Battle 31311: Execute action[3]: ParticipantJoined. EmpireIndex=5, Guid=31018, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:53:950 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #31018 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:53:950 None
Presentation Battle 31311: Execute action[4]: ParticipantJoined. EmpireIndex=1, Guid=18295, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:53:950 None
[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #18295 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:53:950 None
Presentation Battle 31311: Execute action[5]: ParticipantJoined. EmpireIndex=1, Guid=28736, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:53:950 None
[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #28736 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:53:950 None
Presentation Battle 31311: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:53:951 None
Presentation Battle 31311: Execute action[6]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:53:951 None
Presentation Battle 31311: Execute action[7]: ReportDeploymentZone. EmpireIndex=5, Group=Attacker, deploymentTileCount=14 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:53:951 None
Presentation Battle 31311: Execute action[8]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=14 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:53:951 None
Presentation Battle 31311: Execute action[9]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:53:960 None
[Sandbox] Process order. (Serial=1386, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:53:970 None
[Sandbox] Process order. (Serial=1387, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:53:974 None
RequestRestoreAsyncOperation_Completed for ticket #2954.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:41:53:974 None
RestorePresentationBattlePreview skipped due to ended battle #31311

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:41:53:974 None
RequestAsyncOperation_Dismissed for ticket #2954.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:41:53:991 None
[Sandbox] Process order. (Serial=1388, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 31207 EmpireIndex: 1)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:53:993 None
[Sandbox] Process order. (Serial=1389, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 31311 EmpireIndex: 1)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:53:995 None
[Sandbox] Process order. (Serial=1390, Empire=1, Order=Order OrderExecuteGrievanceAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:53:996 None
[Sandbox] Process order. (Serial=1391, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:54:032 None
[Sandbox] Process order. (Serial=1392, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:54:045 None
Presentation Battle 31350: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:54:045 None
Presentation Battle 31350: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:54:046 None
Presentation Battle 31350: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=31051. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:54:046 None
[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #31051 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:54:046 None
Presentation Battle 31350: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=21888. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:54:046 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #21888 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:54:046 None
Presentation Battle 31350: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:54:046 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:54:046 None
RestorePresentationBattlePreview created ticket #2964.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:54:046 None
Presentation Battle 31350: Execute action[4]: ParticipantJoined. EmpireIndex=2, Guid=30406, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:54:046 None
[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #30406 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:54:046 None
Presentation Battle 31350: Execute action[5]: ParticipantJoined. EmpireIndex=2, Guid=31051, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:54:046 None
[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #31051 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:54:046 None
Presentation Battle 31350: Execute action[6]: ParticipantJoined. EmpireIndex=2, Guid=21888, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:54:046 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #21888 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:54:046 None
Presentation Battle 31350: Execute action[7]: ParticipantJoined. EmpireIndex=3, Guid=23825, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:54:046 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #23825 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:54:046 None
Presentation Battle 31350: Execute action[8]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:54:047 None
Presentation Battle 31350: Execute action[8]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:54:047 None
Presentation Battle 31350: Execute action[9]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=11 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:54:047 None
Presentation Battle 31350: Execute action[10]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=26 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:54:047 None
Presentation Battle 31350: Execute action[11]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:54:047 None
Presentation Battle 31311: Execute action[10]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:54:047 None
Presentation Battle 31207: Execute action[12]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:54:052 None
[Sandbox] Process order. (Serial=1393, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#31311)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:54:059 None
[Sandbox] Process order. (Serial=1394, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#31207)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:54:071 None
RequestRestoreAsyncOperation_Completed for ticket #2964.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:41:54:071 None
RestorePresentationBattlePreview skipped due to ended battle #31350

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:41:54:071 None
RequestAsyncOperation_Dismissed for ticket #2964.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:41:54:081 None
[Sandbox] Process order. (Serial=1395, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:54:082 None
[Sandbox] Process order. (Serial=1396, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:54:086 None
[Sandbox] Process order. (Serial=1397, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:54:102 None
[Sandbox] Process order. (Serial=1398, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:54:132 None
[Sandbox] Process order. (Serial=1399, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:54:142 None
Presentation Battle 31311: Execute action[11]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:54:142 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #31018 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:54:142 None
[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #18295 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:54:142 None
[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #28736 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:54:142 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #31018 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:54:142 None
[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #18295 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:54:142 None
[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #28736 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:54:142 None
ReleasePresentationBattlePreview attacker #31018, defender #18295

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:54:142 None
HidePresentationBattlePreview attacker #31018, defender #18295

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:41:54:142 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #31018 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:54:142 None
[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #18295 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:54:142 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #31018 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:54:142 None
[Preview] PresentationArmy LandUnit_Era2_Common_Horsemen #18295 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:54:142 None
Presentation Battle 31207: Execute action[13]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:54:142 None
[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #30410 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:54:143 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #30349 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:54:143 None
[Preview] PresentationArmy LandUnit_Era3_MedievalEngland_WelshLongbowmen #25336 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:54:143 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #24995 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:54:143 None
[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #30410 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:54:143 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #24995 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:54:143 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #30349 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:54:143 None
[Preview] PresentationArmy LandUnit_Era3_MedievalEngland_WelshLongbowmen #25336 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:54:143 None
ReleasePresentationBattlePreview attacker #30410, defender #24995

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:54:143 None
HidePresentationBattlePreview attacker #30410, defender #24995

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:41:54:143 None
[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #30410 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:54:143 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #24995 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:54:143 None
[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #30410 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:54:143 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #24995 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:54:171 None
[Sandbox] Process order. (Serial=1400, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:54:312 None
[Sandbox] Process order. (Serial=1401, Empire=5, Order=Order OrderRemoveConstructionByGuid)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:54:313 None
[Sandbox] Process order. (Serial=1402, Empire=5, Order=Order OrderChangeUnitSpawnPosition, Position=[57, 44], SpawnType=Land)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:54:333 None
[Sandbox] Process order. (Serial=1403, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '9422' Constructible: 'Infrastructure_PublicOrder_Family03_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:54:444 None
[Sandbox] Process order. (Serial=1404, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:54:448 None
[Sandbox] Process order. (Serial=1405, Empire=0, Order=Order OrderChangeNotificationFlags)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:54:463 None
[Sandbox] Process order. (Serial=1406, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:54:494 None
[Sandbox] Process order. (Serial=1407, Empire=1, Order=Order='OrderGoTo', Entity=#24518, AdditionalFlags='IgnoreFogOfWar', Path='[55, 32]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:54:505 None
[Sandbox] Process order. (Serial=1408, Empire=1, Order=Order OrderUpgradeUnits)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:54:515 None
[Sandbox] Process order. (Serial=1409, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:54:565 None
[Sandbox] Process order. (Serial=1410, Empire=2, Order=Order OrderBattleRetreat - BattleGUID: 31350 EmpireIndex: 2)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:54:583 None
[Avatar] Invalid transaction type ConsulatAgreementAction

    Amplitude.Mercury.Presentation.PresentationAvatarController:FillTransactionQueue(System.Reflection.RuntimeParameterInfo)

22:41:54:594 None
[Sandbox] Process order. (Serial=1411, Empire=0, Order=Order OrderAcknowledgeTransactions)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:54:657 None
[Sandbox] Process order. (Serial=1412, Empire=0, Order=Order OrderChangeNotificationStatus)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:54:659 None
Presentation Battle 31350: Execute action[12]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:54:667 None
[Sandbox] Process order. (Serial=1413, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#31350)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:54:726 None
[Sandbox] Process order. (Serial=1414, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:54:737 None
[Sandbox] Process order. (Serial=1415, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:54:747 None
[Sandbox] Process order. (Serial=1416, Empire=5, Order=Order OrderRemoveConstructionByGuid)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:54:748 None
[Sandbox] Process order. (Serial=1417, Empire=5, Order=Order OrderSetTradeResourceAccessCount)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:54:761 None
Presentation Battle 31350: Execute action[13]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:41:54:761 None
[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #30406 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:54:761 None
[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #31051 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:54:761 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #21888 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:54:761 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #23825 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:54:761 None
[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #30406 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:54:761 None
[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #31051 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:54:761 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #23825 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:54:761 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #21888 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:54:761 None
ReleasePresentationBattlePreview attacker #30406, defender #23825

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:54:761 None
HidePresentationBattlePreview attacker #30406, defender #23825

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:41:54:761 None
[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #30406 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:54:761 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #23825 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:54:761 None
[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #30406 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:54:761 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #23825 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:41:54:767 None
[Sandbox] Process order. (Serial=1418, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '9422' Constructible: 'LandUnit_Era3_Common_Crossbowmen' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:54:980 None
[Sandbox] Process order. (Serial=1419, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:55:070 None
[Sandbox] Process order. (Serial=1420, Empire=3, Order=Order='OrderGoTo', Entity=#17926, AdditionalFlags='IgnoreFogOfWar', Path='[13, 18] --> [14, 18] --> [14, 17] --> [15, 17]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:55:081 None
[Sandbox] Process order. (Serial=1421, Empire=3, Order=Order='OrderGoTo', Entity=#10421, AdditionalFlags='IgnoreFogOfWar', Path='[15, 32]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:55:091 None
[Sandbox] Process order. (Serial=1422, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:55:095 None
[Sandbox] Process order. (Serial=1423, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:55:111 None
[Sandbox] Process order. (Serial=1424, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:55:142 None
[Sandbox] Process order. (Serial=1425, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:55:182 None
[Sandbox] Process order. (Serial=1426, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:55:453 None
[Sandbox] Process order. (Serial=1427, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:55:473 None
[Sandbox] Process order. (Serial=1428, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:55:554 None
[Sandbox] Process order. (Serial=1429, Empire=5, Order=Order OrderSetTradeResourceAccessCount)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:55:639 None
[Sandbox] Process order. (Serial=1430, Empire=1, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:55:734 None
[Sandbox] Process order. (Serial=1431, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:55:738 None
[Sandbox] Process order. (Serial=1432, Empire=1, Order=Order='OrderGoTo', Entity=#29357, AdditionalFlags='IgnoreFogOfWar', Path='[61, 17]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:55:745 None
[Sandbox] Process order. (Serial=1433, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:55:749 None
[Sandbox] Process order. (Serial=1434, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:55:895 None
[Sandbox] Process order. (Serial=1435, Empire=3, Order=Order='OrderGoTo', Entity=#4819, AdditionalFlags='IgnoreFogOfWar', Path='[37, 37] --> [37, 38] --> [37, 39] --> [38, 40] --> [37, 41] --> [38, 42] --> [37, 42] --> [36, 42]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:55:986 None
[Sandbox] Process order. (Serial=1436, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:56:108 None
[Sandbox] Process order. (Serial=1437, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:56:118 None
[Sandbox] Process order. (Serial=1438, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:56:148 None
[Sandbox] Process order. (Serial=1439, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:56:468 None
[Sandbox] Process order. (Serial=1440, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:56:478 None
[Sandbox] Process order. (Serial=1441, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:56:998 None
[Sandbox] Process order. (Serial=1442, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:57:011 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #30746 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:41:57:119 None
[Sandbox] Process order. (Serial=1443, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:57:129 None
[Sandbox] Process order. (Serial=1444, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:57:158 None
[Sandbox] Process order. (Serial=1445, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:57:213 None
[Sandbox] Process order. (Serial=1446, Empire=2, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:57:419 None
[Sandbox] Process order. (Serial=1447, Empire=0, Order=OrderMakeConsulatAgreementAction to Empire 5: Accept ReduceKnownTechCost)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:57:446 None
[Avatar] Invalid transaction type ConsulatAgreementAction

    Amplitude.Mercury.Presentation.PresentationAvatarController:FillTransactionQueue(System.Reflection.RuntimeParameterInfo)

22:41:57:458 None
[Sandbox] Process order. (Serial=1448, Empire=0, Order=Order OrderAcknowledgeTransactions)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:57:529 None
[Sandbox] Process order. (Serial=1449, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:57:667 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #24995 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:41:57:942 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #15830 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:41:58:011 None
[Sandbox] Process order. (Serial=1450, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:58:132 None
[Sandbox] Process order. (Serial=1451, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:58:144 None
[Sandbox] Process order. (Serial=1452, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:58:176 None
[Sandbox] Process order. (Serial=1453, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:58:589 None
[Sandbox] Process order. (Serial=1454, Empire=5, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:41:59:017 None
[Sandbox] Process order. (Serial=1455, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:00:029 None
[Sandbox] Process order. (Serial=1456, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:01:038 None
[Sandbox] Process order. (Serial=1457, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:02:042 None
[Sandbox] Process order. (Serial=1458, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:02:582 None
[Sandbox] Process order. (Serial=1459, Empire=3, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:03:213 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #24995 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:42:13:121 None
[Sandbox] Process order. (Serial=1460, Empire=0, Order=Order OrderEnqueueTechnology)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:22:826 None
[Sandbox] Process order. (Serial=1461, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '6986' Constructible: 'Infrastructure_Military_Family02_02' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:24:671 None
[Sandbox] Process order. (Serial=1462, Empire=0, Order=Order OrderFurtherActions)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:24:695 None
[Sandbox] Process order. (Serial=1463, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:24:699 None
[Sandbox] Process order. (Serial=1464, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:24:720 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #3386 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:42:25:710 None
[Sandbox] Process order. (Serial=1465, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:26:723 None
[Sandbox] Process order. (Serial=1466, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:27:728 None
[Sandbox] Process order. (Serial=1467, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:28:740 None
[Sandbox] Process order. (Serial=1468, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:34:174 None
[Sandbox] Process order. (Serial=1469, Empire=0, Order=Order='OrderGoTo', Entity=#23358, path='[92, 46] --> [92, 47] --> [93, 48]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:34:188 None
[Sandbox] Process order. (Serial=1470, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:34:265 None
[Sandbox] Process order. (Serial=1471, Empire=0, Order=Order OrderEmpireLockedByMandatories)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:35:201 None
[Sandbox] Process order. (Serial=1472, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:36:213 None
[Sandbox] Process order. (Serial=1473, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:56:409 None
[Sandbox] Process order. (Serial=1474, Empire=0, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:56:476 None
[Sandbox] Process order. (Serial=1475, Empire=-1, Order=Order OrderWaitForOrderReplication)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:56:634 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #31426 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:42:56:636 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #31428 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:42:56:636 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Inca #31430 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:42:56:827 None
AI Synchronization took 181ms at frame 1503 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

    Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

22:42:56:859 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:42:56:859 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:42:57:349 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #31439 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:42:57:379 None
[Sandbox] Process order. (Serial=1476, Empire=0, Order=Order OrderEmpireLockedByMandatories)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:679 None
Can't find entity 29357 of ongoing task. Fails the task 28181.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:42:58:692 None
[Sandbox] Process order. (Serial=1477, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '2304' Constructible: 'Infrastructure_Science_Family03_02' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:693 None
[Sandbox] Process order. (Serial=1478, Empire=1, Order=(OrderID=OrderInternationalAction, Action=ContributeToIdeologicalConsensus, VoteIndex=-1))

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:696 None
[Sandbox] Process order. (Serial=1479, Empire=1, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:697 None
[Sandbox] Process order. (Serial=1480, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 22 Money Investment None Influence Investment None)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:698 None
[Sandbox] Process order. (Serial=1481, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 24 Money Investment None Influence Investment None)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:699 None
[Sandbox] Process order. (Serial=1482, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:701 None
[Sandbox] Process order. (Serial=1483, Empire=1, Order=Order='OrderGoTo', Entity=#18295, AdditionalFlags='IgnoreFogOfWar', Path='[61, 39] --> [62, 40] --> [62, 41] --> [63, 42]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:702 None
[Sandbox] Process order. (Serial=1484, Empire=1, Order=Order='OrderGoTo', Entity=#29357, AdditionalFlags='IgnoreFogOfWar', Path='[62, 18] --> [62, 19]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:703 None
[Sandbox] Process order. (Serial=1485, Empire=1, Order=Order='OrderGoTo', Entity=#24995, AdditionalFlags='IgnoreFogOfWar', Path='[37, 26] --> [37, 25] --> [38, 25]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:711 None
[Sandbox] Process order. (Serial=1486, Empire=1, Order=Order='OrderGoTo', Entity=#28444, AdditionalFlags='IgnoreFogOfWar', Path='[60, 3] --> [60, 4] --> [59, 5]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:712 None
[Sandbox] Process order. (Serial=1487, Empire=1, Order=Order='OrderGoTo', Entity=#24518, AdditionalFlags='IgnoreFogOfWar', Path='[54, 33] --> [54, 34]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:713 None
[Sandbox] Process order. (Serial=1488, Empire=1, Order=Order='OrderGoTo', Entity=#20480, AdditionalFlags='IgnoreFogOfWar', Path='[43, 6]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:714 None
[Sandbox] Process order. (Serial=1489, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:718 None
[Sandbox] Process order. (Serial=1490, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:720 None
[Sandbox] Process order. (Serial=1491, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:732 None
[Sandbox] Process order. (Serial=1492, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '4153' Constructible: 'Extension_Era4_PolishKingdom' Position: '[63, 27]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:733 None
[Sandbox] Process order. (Serial=1493, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '4938' Constructible: 'Extension_Era4_PolishKingdom' Position: '[59, 32]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:734 None
[Sandbox] Process order. (Serial=1494, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:738 None
[Sandbox] Process order. (Serial=1495, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:741 None
[Sandbox] Process order. (Serial=1496, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:748 None
[Localization] Unknown key '%SystemSettingUIInternationalDescription'

    Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:42:58:748 None
[Localization] Unknown key '%SystemSettingUIInternationalDescription'

    Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:42:58:749 None
[Localization] Unknown key '%SystemSettingUIInternationalDescription'

    Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:42:58:754 None
[Sandbox] Process order. (Serial=1497, Empire=1, Order=Order='OrderGoTo', Entity=#24488, AdditionalFlags='IgnoreFogOfWar', Path='[51, 28] --> [50, 29] --> [49, 29]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:756 None
[Sandbox] Process order. (Serial=1498, Empire=1, Order=Order='OrderGoTo', Entity=#25739, AdditionalFlags='IgnoreFogOfWar', Path='[61, 21] --> [60, 21] --> [60, 20] --> [59, 19] --> [58, 19] --> [58, 18]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:757 None
[Sandbox] Process order. (Serial=1499, Empire=1, Order=Order='OrderGoTo', Entity=#30412, AdditionalFlags='IgnoreFogOfWar', Path='[60, 23] --> [60, 22] --> [59, 21] --> [59, 20] --> [58, 19] --> [59, 18]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:758 None
[Sandbox] Process order. (Serial=1500, Empire=1, Order=Order='OrderGoTo', Entity=#27250, AdditionalFlags='IgnoreFogOfWar', Path='[62, 34] --> [63, 34] --> [63, 33] --> [64, 32] --> [64, 31] --> [65, 30] --> [65, 29]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:759 None
[Sandbox] Process order. (Serial=1501, Empire=1, Order=Order='OrderGoTo', Entity=#26195, AdditionalFlags='IgnoreFogOfWar', Path='[63, 18] --> [62, 19] --> [62, 20] --> [61, 20] --> [60, 20] --> [59, 19] --> [58, 19] --> [59, 18]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:760 None
[Sandbox] Process order. (Serial=1502, Empire=1, Order=Order='OrderGoTo', Entity=#19441, AdditionalFlags='IgnoreFogOfWar', Path='[45, 24] --> [45, 23] --> [46, 22] --> [47, 22]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:773 None
[Sandbox] Process order. (Serial=1503, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:776 None
[Sandbox] Process order. (Serial=1504, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:779 None
[Sandbox] Process order. (Serial=1505, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:782 None
[Sandbox] Process order. (Serial=1506, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:785 None
[Sandbox] Process order. (Serial=1507, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:788 None
[Sandbox] Process order. (Serial=1508, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:845 None
[Sandbox] Process order. (Serial=1509, Empire=1, Order=Order OrderExploitDistrict)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:904 None
[Sandbox] Process order. (Serial=1510, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:905 None
[Sandbox] Process order. (Serial=1511, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:906 None
[Sandbox] Process order. (Serial=1512, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 14 Money Investment None Influence Investment None)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:907 None
[Sandbox] Process order. (Serial=1513, Empire=2, Order=Order='OrderDiplomaticAction', Action='ProposeEndWarTreaty', OtherEmpire=#1.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:908 None
[Sandbox] Process order. (Serial=1514, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3314', Construction: '2403'))

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:915 None
[Sandbox] Process order. (Serial=1515, Empire=2, Order=Order='OrderGoTo', Entity=#5469, AdditionalFlags='IgnoreFogOfWar', Path='[11, 50] --> [10, 50] --> [9, 49] --> [10, 48] --> [10, 47] --> [11, 47] --> [12, 47] --> [13, 46]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:925 None
[Sandbox] Process order. (Serial=1516, Empire=2, Order=Order='OrderGoTo', Entity=#15662, AdditionalFlags='IgnoreFogOfWar', Path='[37, 10] --> [36, 11]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:926 None
[Sandbox] Process order. (Serial=1517, Empire=2, Order=Order='OrderGoTo', Entity=#21080, AdditionalFlags='IgnoreFogOfWar', Path='[17, 4] --> [18, 4] --> [18, 5] --> [19, 6] --> [18, 7] --> [18, 8]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:928 None
[Sandbox] Process order. (Serial=1518, Empire=2, Order=Order='OrderGoTo', Entity=#29675, AdditionalFlags='IgnoreFogOfWar', Path='[47, 19] --> [47, 20] --> [47, 21] --> [47, 22]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:929 None
[Sandbox] Process order. (Serial=1519, Empire=2, Order=Order OrderSplitArmy)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:931 None
[Sandbox] Process order. (Serial=1520, Empire=2, Order=Order='OrderGoTo', Entity=#20629, AdditionalFlags='IgnoreFogOfWar', Path='[43, 10]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:933 None
[Sandbox] Process order. (Serial=1521, Empire=2, Order=Order='OrderGoTo', Entity=#30839, AdditionalFlags='IgnoreFogOfWar', Path='[35, 15] --> [36, 16] --> [35, 16] --> [34, 17]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:934 None
[Sandbox] Process order. (Serial=1522, Empire=2, Order=Order='OrderGoTo', Entity=#15830, AdditionalFlags='IgnoreFogOfWar', Path='[39, 35] --> [40, 35] --> [41, 36] --> [41, 37] --> [42, 38] --> [42, 39] --> [42, 40]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:935 None
[Sandbox] Process order. (Serial=1523, Empire=2, Order=Order='OrderGoTo', Entity=#19040, AdditionalFlags='IgnoreFogOfWar', Path='[22, 42] --> [23, 42] --> [24, 42] --> [24, 41] --> [25, 41] --> [26, 40] --> [26, 39]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:936 None
[Sandbox] Process order. (Serial=1524, Empire=2, Order=Order='OrderGoTo', Entity=#31051, AdditionalFlags='IgnoreFogOfWar', Path='[32, 43] --> [33, 43] --> [34, 44] --> [35, 44]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:937 None
[Sandbox] Process order. (Serial=1525, Empire=2, Order=Order='OrderGoTo', Entity=#26774, AdditionalFlags='IgnoreFogOfWar', Path='[37, 41] --> [38, 40] --> [37, 39]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:938 None
[Sandbox] Process order. (Serial=1526, Empire=2, Order=Order='OrderGoTo', Entity=#30354, AdditionalFlags='IgnoreFogOfWar', Path='[39, 32] --> [40, 32] --> [40, 31] --> [41, 31]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:939 None
[Sandbox] Process order. (Serial=1527, Empire=2, Order=Order='OrderGoTo', Entity=#30649, AdditionalFlags='IgnoreFogOfWar', Path='[36, 37] --> [37, 37] --> [38, 36] --> [39, 36]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:940 None
[Sandbox] Process order. (Serial=1528, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:946 None
[Sandbox] Process order. (Serial=1529, Empire=2, Order=Order='OrderGoTo', Entity=#29393, AdditionalFlags='IgnoreFogOfWar', Path='[36, 16] --> [36, 17] --> [36, 18] --> [36, 19]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:948 None
[Sandbox] Process order. (Serial=1530, Empire=2, Order=Order='OrderGoTo', Entity=#30399, AdditionalFlags='IgnoreFogOfWar', Path='[39, 31] --> [40, 30] --> [41, 30] --> [41, 29]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:953 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #31444 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:42:58:956 None
[Sandbox] Process order. (Serial=1531, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:959 None
[Sandbox] Process order. (Serial=1532, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:963 None
[Sandbox] Process order. (Serial=1533, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:966 None
[Sandbox] Process order. (Serial=1534, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:969 None
[Sandbox] Process order. (Serial=1535, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:972 None
[Sandbox] Process order. (Serial=1536, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:975 None
[Sandbox] Process order. (Serial=1537, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:978 None
[Sandbox] Process order. (Serial=1538, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:981 None
[Sandbox] Process order. (Serial=1539, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:984 None
[Sandbox] Process order. (Serial=1540, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:987 None
[Sandbox] Process order. (Serial=1541, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:990 None
[Sandbox] Process order. (Serial=1542, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:58:993 None
[Sandbox] Process order. (Serial=1543, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:005 None
[Sandbox] Process order. (Serial=1544, Empire=2, Order=Order='OrderGoTo', Entity=#25336, AdditionalFlags='IgnoreFogOfWar', Path='[39, 28] --> [38, 27] --> [38, 26] --> [38, 25]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:006 None
[Sandbox] Process order. (Serial=1545, Empire=2, Order=Order='OrderGoTo', Entity=#30349, AdditionalFlags='IgnoreFogOfWar', Path='[42, 24] --> [43, 24]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:015 None
[Sandbox] Process order. (Serial=1546, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:019 None
[Sandbox] Process order. (Serial=1547, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:105 None
[Sandbox] Process order. (Serial=1548, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:106 None
[Sandbox] Process order. (Serial=1549, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:107 None
[Sandbox] Process order. (Serial=1550, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:107 None
[Sandbox] Process order. (Serial=1551, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:108 None
[Sandbox] Process order. (Serial=1552, Empire=3, Order=Order OrderChooseNextTenet)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:113 None
[Sandbox] Process order. (Serial=1553, Empire=3, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 21 Money Investment None Influence Investment None)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:114 None
[Sandbox] Process order. (Serial=1554, Empire=3, Order=Order OrderExecuteGrievanceAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:123 None
[Sandbox] Process order. (Serial=1555, Empire=3, Order=Order='OrderGoTo', Entity=#4819, AdditionalFlags='IgnoreFogOfWar', Path='[35, 43] --> [35, 44] --> [35, 45] --> [36, 46]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:134 None
[Sandbox] Process order. (Serial=1556, Empire=3, Order=Order='OrderGoTo', Entity=#17926, AdditionalFlags='IgnoreFogOfWar', Path='[16, 17] --> [17, 17] --> [18, 17] --> [19, 16]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:135 None
[Sandbox] Process order. (Serial=1557, Empire=3, Order=Order='OrderGoTo', Entity=#10421, AdditionalFlags='IgnoreFogOfWar', Path='[15, 33] --> [15, 34] --> [14, 35] --> [14, 36] --> [13, 37] --> [13, 38] --> [13, 39] --> [14, 40]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:136 None
[Sandbox] Process order. (Serial=1558, Empire=3, Order=Order='OrderGoTo', Entity=#28889, AdditionalFlags='IgnoreFogOfWar', Path='[11, 26] --> [12, 26] --> [13, 26] --> [14, 26] --> [15, 26] --> [16, 26] --> [17, 26]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:138 None
[Sandbox] Process order. (Serial=1559, Empire=3, Order=Order='OrderGoTo', Entity=#25330, AdditionalFlags='IgnoreFogOfWar', Path='[17, 37] --> [16, 37] --> [15, 37] --> [15, 36] --> [14, 35] --> [15, 34] --> [15, 33]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:139 None
[Sandbox] Process order. (Serial=1560, Empire=3, Order=Order='OrderGoTo', Entity=#28760, AdditionalFlags='IgnoreFogOfWar', Path='[3, 39] --> [3, 38] --> [3, 37] --> [3, 36] --> [3, 35] --> [4, 34] --> [4, 33]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:140 None
[Sandbox] Process order. (Serial=1561, Empire=3, Order=Order='OrderGoTo', Entity=#19455, AdditionalFlags='IgnoreFogOfWar', Path='[19, 51] --> [18, 51] --> [18, 50] --> [18, 49] --> [19, 49] --> [20, 49] --> [21, 48] --> [21, 47]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:141 None
[Sandbox] Process order. (Serial=1562, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:145 None
[Sandbox] Process order. (Serial=1563, Empire=3, Order=Order='OrderGoTo', Entity=#19909, AdditionalFlags='IgnoreFogOfWar', Path='[17, 28] --> [16, 27] --> [17, 26] --> [17, 25] --> [18, 24] --> [18, 23] --> [19, 23]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:147 None
[Sandbox] Process order. (Serial=1564, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2315' Constructible: 'Extension_Base_Money' Position: '[2, 52]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:148 None
[Sandbox] Process order. (Serial=1565, Empire=3, Order=Order='OrderGoTo', Entity=#23825, AdditionalFlags='IgnoreFogOfWar', Path='[33, 44]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:149 None
[Sandbox] Process order. (Serial=1566, Empire=3, Order=Order='OrderGoTo', Entity=#25749, AdditionalFlags='IgnoreFogOfWar', Path='[91, 46] --> [92, 46] --> [92, 45] --> [93, 44] --> [94, 44] --> [0, 44]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:155 None
[Sandbox] Process order. (Serial=1567, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:158 None
[Sandbox] Process order. (Serial=1568, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:161 None
[Sandbox] Process order. (Serial=1569, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:164 None
[Sandbox] Process order. (Serial=1570, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:167 None
[Sandbox] Process order. (Serial=1571, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:170 None
[Sandbox] Process order. (Serial=1572, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:173 None
[Sandbox] Process order. (Serial=1573, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:177 None
[Sandbox] Process order. (Serial=1574, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:180 None
[Sandbox] Process order. (Serial=1575, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:196 None
[Sandbox] Process order. (Serial=1576, Empire=3, Order=Order='OrderGoTo', Entity=#28886, AdditionalFlags='IgnoreFogOfWar', Path='[17, 25]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:205 None
[Sandbox] Process order. (Serial=1577, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:216 None
[Sandbox] Process order. (Serial=1578, Empire=3, Order=Order='OrderGoTo', Entity=#21028, AdditionalFlags='IgnoreFogOfWar', Path='[16, 23] --> [17, 22] --> [16, 21] --> [17, 20] --> [16, 19] --> [16, 18] --> [15, 17]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:256 None
Can't find entity 31206 of ongoing task. Fails the task 32948.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:42:59:266 None
[Sandbox] Process order. (Serial=1579, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '2431' Constructible: 'Infrastructure_Military_Family04_02' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:267 None
[Sandbox] Process order. (Serial=1580, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '7564' Constructible: 'LandUnit_Era3_HolyRomanEmpire_TeutonicKnights' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:268 None
[Sandbox] Process order. (Serial=1581, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '9422' Constructible: 'LandUnit_Era3_Common_GreatSwordsmen' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:269 None
[Sandbox] Process order. (Serial=1582, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:270 None
[Sandbox] Process order. (Serial=1583, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:270 None
[Sandbox] Process order. (Serial=1584, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:271 None
[Sandbox] Process order. (Serial=1585, Empire=5, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 22 Money Investment None Influence Investment None)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:272 None
[Sandbox] Process order. (Serial=1586, Empire=5, Order=Order OrderUseLeverageAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:273 None
[Sandbox] Process order. (Serial=1587, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:274 None
[Sandbox] Process order. (Serial=1588, Empire=5, Order=Order='OrderGoTo', Entity=#30375, AdditionalFlags='IgnoreFogOfWar', Path='[60, 16] --> [61, 16] --> [62, 16]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:275 None
[Sandbox] Process order. (Serial=1589, Empire=5, Order=Order OrderSplitArmy)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:286 None
[Sandbox] Process order. (Serial=1590, Empire=5, Order=Order='OrderGoTo', Entity=#30618, AdditionalFlags='IgnoreFogOfWar', Path='[47, 38] --> [47, 39]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:287 None
[Sandbox] Process order. (Serial=1591, Empire=5, Order=Order='OrderGoTo', Entity=#28454, AdditionalFlags='IgnoreFogOfWar', Path='[52, 29] --> [53, 29] --> [54, 29] --> [55, 28] --> [55, 27] --> [56, 26] --> [55, 25] --> [55, 24] --> [55, 23] --> [56, 22] --> [55, 21] --> [56, 20] --> [56, 19]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:289 None
[Sandbox] Process order. (Serial=1592, Empire=5, Order=Order='OrderGoTo', Entity=#28045, AdditionalFlags='IgnoreFogOfWar', Path='[62, 15]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:290 None
[Sandbox] Process order. (Serial=1593, Empire=5, Order=Order OrderTransferUnits)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:293 None
[Sandbox] Process order. (Serial=1594, Empire=5, Order=Order='OrderGoTo', Entity=#27576, AdditionalFlags='IgnoreFogOfWar', Path='[68, 14] --> [67, 13]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:294 None
[Sandbox] Process order. (Serial=1595, Empire=5, Order=Order='OrderGoTo', Entity=#28145, AdditionalFlags='IgnoreFogOfWar', Path='[80, 10] --> [81, 10] --> [82, 10] --> [83, 10] --> [83, 11] --> [84, 11] --> [85, 11] --> [86, 11] --> [87, 11] --> [88, 11]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:295 None
[Sandbox] Process order. (Serial=1596, Empire=5, Order=Order='OrderGoTo', Entity=#28746, AdditionalFlags='IgnoreFogOfWar', Path='[59, 18] --> [58, 19] --> [58, 20] --> [58, 21] --> [59, 22] --> [59, 23] --> [59, 24] --> [58, 25] --> [57, 25] --> [56, 25]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:296 None
[Sandbox] Process order. (Serial=1597, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:300 None
[Sandbox] Process order. (Serial=1598, Empire=5, Order=Order OrderTransferUnits)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:303 None
[Sandbox] Process order. (Serial=1599, Empire=5, Order=Order='OrderGoTo', Entity=#29164, AdditionalFlags='IgnoreFogOfWar', Path='[50, 33] --> [51, 32] --> [51, 31] --> [52, 30] --> [52, 29] --> [53, 29]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:317 None
[Sandbox] Process order. (Serial=1600, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:321 None
[Sandbox] Process order. (Serial=1601, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:324 None
[Sandbox] Process order. (Serial=1602, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:327 None
[Sandbox] Process order. (Serial=1603, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:329 None
[Sandbox] Process order. (Serial=1604, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:332 None
[Sandbox] Process order. (Serial=1605, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:335 None
[Sandbox] Process order. (Serial=1606, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:339 None
[Sandbox] Process order. (Serial=1607, Empire=5, Order=Order='OrderGoTo', Entity=#31428, AdditionalFlags='IgnoreFogOfWar', Path='[58, 44] --> [59, 44] --> [59, 43] --> [60, 42] --> [59, 41] --> [60, 40]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:348 None
[Sandbox] Process order. (Serial=1608, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:351 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #31445 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:42:59:358 None
[Sandbox] Process order. (Serial=1609, Empire=5, Order=Order='OrderGoTo', Entity=#26371, AdditionalFlags='IgnoreFogOfWar', Path='[46, 45]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:367 None
[Sandbox] Process order. (Serial=1610, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:378 None
[Sandbox] Process order. (Serial=1611, Empire=6, Order=Order='OrderGoTo', Entity=#3386, AdditionalFlags='IgnoreFogOfWar', Path='[90, 41] --> [89, 41] --> [89, 42] --> [88, 42]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:387 None
[Sandbox] Process order. (Serial=1612, Empire=6, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:408 None
[Sandbox] Process order. (Serial=1613, Empire=10, Order=Order='OrderGoTo', Entity=#31439, AdditionalFlags='IgnoreFogOfWar', Path='[25, 6]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:417 None
[Sandbox] Process order. (Serial=1614, Empire=10, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:437 None
[Sandbox] Process order. (Serial=1615, Empire=11, Order=Order='OrderGoTo', Entity=#26804, AdditionalFlags='IgnoreFogOfWar', Path='[94, 4]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:447 None
[Sandbox] Process order. (Serial=1616, Empire=11, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:467 None
[Sandbox] Process order. (Serial=1617, Empire=12, Order=Order='OrderGoTo', Entity=#29380, AdditionalFlags='IgnoreFogOfWar', Path='[39, 6] --> [39, 7] --> [39, 8] --> [40, 8]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:478 None
[Sandbox] Process order. (Serial=1618, Empire=12, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:487 None
[Sandbox] Process order. (Serial=1619, Empire=13, Order=Order='OrderGoTo', Entity=#28485, AdditionalFlags='IgnoreFogOfWar', Path='[50, 40]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:496 None
[Sandbox] Process order. (Serial=1620, Empire=13, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:516 None
[Sandbox] Process order. (Serial=1621, Empire=15, Order=Order='OrderGoTo', Entity=#12118, AdditionalFlags='IgnoreFogOfWar', Path='[25, 18] --> [26, 18] --> [26, 19] --> [27, 20]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:517 None
[Sandbox] Process order. (Serial=1622, Empire=15, Order=Order='OrderGoTo', Entity=#25308, AdditionalFlags='IgnoreFogOfWar', Path='[21, 16] --> [20, 17] --> [20, 18] --> [19, 19]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:526 None
[Sandbox] Process order. (Serial=1623, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:528 None
[Sandbox] Process order. (Serial=1624, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:537 None
[Sandbox] Process order. (Serial=1625, Empire=16, Order=Order OrderMinorBuildConstructible SettlementGUID: #22209 Constructible: Infrastructure_Science_Family04_01)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:538 None
[Sandbox] Process order. (Serial=1626, Empire=16, Order=Order='OrderGoTo', Entity=#21065, AdditionalFlags='IgnoreFogOfWar', Path='[31, 10] --> [31, 11]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:547 None
[Sandbox] Process order. (Serial=1627, Empire=16, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:558 None
[Sandbox] Process order. (Serial=1628, Empire=16, Order=Order OrderMinorBuildConstructible SettlementGUID: #22209 Constructible: Extension_Base_Industry at [31, 6])

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:588 None
[Sandbox] Process order. (Serial=1629, Empire=19, Order=Order='OrderGoTo', Entity=#29384, AdditionalFlags='IgnoreFogOfWar', Path='[45, 44] --> [44, 43] --> [43, 43] --> [42, 43] --> [41, 43] --> [41, 44] --> [40, 45]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:597 None
[Sandbox] Process order. (Serial=1630, Empire=19, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:617 None
[Sandbox] Process order. (Serial=1631, Empire=21, Order=Order='OrderGoTo', Entity=#5979, AdditionalFlags='IgnoreFogOfWar', Path='[15, 18] --> [14, 18] --> [13, 18] --> [12, 18]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:629 None
[Sandbox] Process order. (Serial=1632, Empire=21, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:648 None
[Sandbox] Process order. (Serial=1633, Empire=22, Order=Order='OrderGoTo', Entity=#21838, AdditionalFlags='IgnoreFogOfWar', Path='[66, 48] --> [66, 47] --> [67, 46]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:659 None
[Sandbox] Process order. (Serial=1634, Empire=22, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:669 None
[Sandbox] Process order. (Serial=1635, Empire=23, Order=Order='OrderGoTo', Entity=#27285, AdditionalFlags='IgnoreFogOfWar', Path='[56, 45] --> [56, 46] --> [55, 47] --> [54, 47] --> [54, 46] --> [53, 45] --> [53, 44] --> [52, 43]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:678 None
[Sandbox] Process order. (Serial=1636, Empire=23, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:693 None
[Sandbox] Process order. (Serial=1637, Empire=7, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:694 None
[Sandbox] Process order. (Serial=1638, Empire=8, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:695 None
[Sandbox] Process order. (Serial=1639, Empire=9, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:696 None
[Sandbox] Process order. (Serial=1640, Empire=14, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:697 None
[Sandbox] Process order. (Serial=1641, Empire=17, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:697 None
[Sandbox] Process order. (Serial=1642, Empire=18, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:698 None
[Sandbox] Process order. (Serial=1643, Empire=20, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:699 None
[Sandbox] Process order. (Serial=1644, Empire=24, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:700 None
[Sandbox] Process order. (Serial=1645, Empire=84, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:738 None
[Sandbox] Process order. (Serial=1646, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:741 None
[Sandbox] Process order. (Serial=1647, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:745 None
[Sandbox] Process order. (Serial=1648, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:759 None
[Sandbox] Process order. (Serial=1649, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:762 None
[Sandbox] Process order. (Serial=1650, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:778 None
[Sandbox] Process order. (Serial=1651, Empire=1, Order=Order='OrderDiplomaticAction', Action='IgnoreTreaty', OtherEmpire=#2.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:779 None
[Sandbox] Process order. (Serial=1652, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 22 Money Investment High Influence Investment High)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:780 None
[Sandbox] Process order. (Serial=1653, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 24 Money Investment Low Influence Investment Low)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:781 None
[Sandbox] Process order. (Serial=1654, Empire=1, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:784 None
[Sandbox] Process order. (Serial=1655, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:799 None
[Sandbox] Process order. (Serial=1656, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:802 None
[Sandbox] Process order. (Serial=1657, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:805 None
[Sandbox] Process order. (Serial=1658, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:809 None
[Sandbox] Process order. (Serial=1659, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:814 None
[Sandbox] Process order. (Serial=1660, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:900 None
[Sandbox] Process order. (Serial=1661, Empire=2, Order=Order OrderUseLeverageAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:901 None
[Sandbox] Process order. (Serial=1662, Empire=2, Order=Order OrderExecuteGrievanceAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:902 None
[Sandbox] Process order. (Serial=1663, Empire=2, Order=Order OrderExecuteGrievanceAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:903 None
[Sandbox] Process order. (Serial=1664, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 14 Money Investment High Influence Investment High)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:905 None
[Sandbox] Process order. (Serial=1665, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:906 None
[Sandbox] Process order. (Serial=1666, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:908 None
[Sandbox] Process order. (Serial=1667, Empire=2, Order=Order='OrderGoTo', Entity=#31444, AdditionalFlags='IgnoreFogOfWar', Path='[38, 42]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:910 None
[Sandbox] Process order. (Serial=1668, Empire=2, Order=Order='OrderGoTo', Entity=#19040, AdditionalFlags='IgnoreFogOfWar', Path='[23, 42] --> [24, 42] --> [24, 41] --> [25, 41] --> [26, 40] --> [26, 39]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:919 None
[Sandbox] Process order. (Serial=1669, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:922 None
[Sandbox] Process order. (Serial=1670, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3314' Constructible: 'Extension_Base_PublicOrder' Position: '[28, 42]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:931 None
[Sandbox] Process order. (Serial=1671, Empire=2, Order=Order='OrderGoTo', Entity=#19158, AdditionalFlags='IgnoreFogOfWar', Path='[47, 23] --> [47, 24] --> [46, 24]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:942 None
[Sandbox] Process order. (Serial=1672, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:951 None
[Sandbox] Process order. (Serial=1673, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:960 None
[Sandbox] Process order. (Serial=1674, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:972 None
[Sandbox] Process order. (Serial=1675, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:976 None
[Sandbox] Process order. (Serial=1676, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:979 None
[Sandbox] Process order. (Serial=1677, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:982 None
[Sandbox] Process order. (Serial=1678, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:992 None
[Sandbox] Process order. (Serial=1679, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:996 None
[Sandbox] Process order. (Serial=1680, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:42:59:999 None
[Sandbox] Process order. (Serial=1681, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:002 None
[Sandbox] Process order. (Serial=1682, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:005 None
[Sandbox] Process order. (Serial=1683, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:021 None
[Sandbox] Process order. (Serial=1684, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:025 None
[Sandbox] Process order. (Serial=1685, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:028 None
[Sandbox] Process order. (Serial=1686, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:031 None
[Sandbox] Process order. (Serial=1687, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:042 None
[Sandbox] Process order. (Serial=1688, Empire=3, Order=Order='OrderDiplomaticAction', Action='DeclareEndOfAlliance', OtherEmpire=#2.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:053 None
[Sandbox] Process order. (Serial=1689, Empire=3, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 21 Money Investment High Influence Investment High)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:054 None
[Sandbox] Process order. (Serial=1690, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2388', Construction: '2375'))

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:057 None
[Sandbox] Process order. (Serial=1691, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:058 None
[Sandbox] Process order. (Serial=1692, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:059 None
[Sandbox] Process order. (Serial=1693, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:060 None
[Sandbox] Process order. (Serial=1694, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:083 None
[Sandbox] Process order. (Serial=1695, Empire=3, Order=Order OrderStartEmpireWideConstruction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:093 None
[Sandbox] Process order. (Serial=1696, Empire=3, Order=Order OrderRansack)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:143 None
[Sandbox] Process order. (Serial=1697, Empire=5, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 22 Money Investment High Influence Investment High)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:145 None
[Localization] Unknown key '%SystemSettingUIInternationalDescription'

    Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:00:145 None
[Localization] Unknown key '%SystemSettingUIInternationalDescription'

    Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:00:151 None
[Sandbox] Process order. (Serial=1698, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:152 None
[Sandbox] Process order. (Serial=1699, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:153 None
[Sandbox] Process order. (Serial=1700, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:154 None
[Sandbox] Process order. (Serial=1701, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:157 None
[Sandbox] Process order. (Serial=1702, Empire=5, Order=Order='OrderGoTo', Entity=#30375, AdditionalFlags='IgnoreFogOfWar', Path='[59, 15]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:159 None
[Sandbox] Process order. (Serial=1703, Empire=5, Order=Order='OrderGoTo', Entity=#30623, AdditionalFlags='IgnoreFogOfWar', Path='[67, 10] --> [68, 10] --> [68, 11] --> [69, 11] --> [70, 11]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:160 None
[Sandbox] Process order. (Serial=1704, Empire=5, Order=Order='OrderGoTo', Entity=#31445, AdditionalFlags='IgnoreFogOfWar', Path='[65, 17]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:171 None
[Sandbox] Process order. (Serial=1705, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:174 None
[Sandbox] Process order. (Serial=1706, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:177 None
[Sandbox] Process order. (Serial=1707, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:181 None
[Sandbox] Process order. (Serial=1708, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:184 None
[Sandbox] Process order. (Serial=1709, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:187 None
[Sandbox] Process order. (Serial=1710, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:202 None
[Sandbox] Process order. (Serial=1711, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:206 None
[Sandbox] Process order. (Serial=1712, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:209 None
[Sandbox] Process order. (Serial=1713, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:212 None
[Sandbox] Process order. (Serial=1714, Empire=13, Order=Order OrderCreateBattle Attacker #28485 Target #31426 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:231 None
[Sandbox] Process order. (Serial=1715, Empire=13, Order=Order OrderBattleConfirmation - BattleGUID: 31449 EmpireIndex: 13)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:251 None
[Sandbox] Process order. (Serial=1716, Empire=21, Order=Order='OrderGoTo', Entity=#14631, AdditionalFlags='IgnoreFogOfWar', Path='[14, 18] --> [14, 17] --> [15, 16] --> [16, 16]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:262 None
[Sandbox] Process order. (Serial=1717, Empire=21, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:263 None
Presentation Battle 31449: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:00:263 None
Presentation Battle 31449: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:00:263 None
Presentation Battle 31449: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=30002. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:00:263 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #30002 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:00:263 None
Presentation Battle 31449: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:00:263 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:00:264 None
RestorePresentationBattlePreview created ticket #3864.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:00:264 None
Presentation Battle 31449: Execute action[3]: ParticipantJoined. EmpireIndex=13, Guid=28485, Group=Attacker, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:00:264 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #28485 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:00:264 None
Presentation Battle 31449: Execute action[4]: ParticipantJoined. EmpireIndex=5, Guid=31426, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:00:264 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #31426 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:00:264 None
Presentation Battle 31449: Execute action[5]: ParticipantJoined. EmpireIndex=5, Guid=30002, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:00:264 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #30002 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:00:264 None
Presentation Battle 31449: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:00:264 None
Presentation Battle 31449: Execute action[6]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:00:264 None
Presentation Battle 31449: Execute action[7]: ReportDeploymentZone. EmpireIndex=13, Group=Attacker, deploymentTileCount=12 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:00:264 None
Presentation Battle 31449: Execute action[8]: ReportDeploymentZone. EmpireIndex=5, Group=Defender, deploymentTileCount=7 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:00:264 None
Presentation Battle 31449: Execute action[9]: StartConfirmation. EmpireIndex=5 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:00:264 None
Presentation Battle 31449: Execute action[10]: ContenderConfirmed. EmpireIndex=13 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:00:281 None
[Sandbox] Process order. (Serial=1718, Empire=10, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:282 None
[Sandbox] Process order. (Serial=1719, Empire=11, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:300 None
RequestRestoreAsyncOperation_Completed for ticket #3864.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:43:00:300 None
RestorePresentationBattlePreview skipped due to ended battle #31449

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:43:00:300 None
RequestAsyncOperation_Dismissed for ticket #3864.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:43:00:322 None
[Sandbox] Process order. (Serial=1720, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:325 None
[Sandbox] Process order. (Serial=1721, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:333 None
[Sandbox] Process order. (Serial=1722, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:336 None
[Sandbox] Process order. (Serial=1723, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:345 None
[Sandbox] Process order. (Serial=1724, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:348 None
[Sandbox] Process order. (Serial=1725, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:355 None
[Sandbox] Process order. (Serial=1726, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:384 None
[Sandbox] Process order. (Serial=1727, Empire=1, Order=Order='OrderGoTo', Entity=#20480, AdditionalFlags='IgnoreFogOfWar', Path='[43, 5]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:394 None
[Sandbox] Process order. (Serial=1728, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:397 None
[Sandbox] Process order. (Serial=1729, Empire=6, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:483 None
[Sandbox] Process order. (Serial=1730, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:484 None
[Sandbox] Process order. (Serial=1731, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:485 None
[Sandbox] Process order. (Serial=1732, Empire=2, Order=Order='OrderGoTo', Entity=#20629, AdditionalFlags='IgnoreFogOfWar', Path='[42, 9]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:487 None
[Sandbox] Process order. (Serial=1733, Empire=12, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:493 None
[Sandbox] Process order. (Serial=1734, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:524 None
[Sandbox] Process order. (Serial=1735, Empire=2, Order=Order='OrderGoTo', Entity=#30349, AdditionalFlags='IgnoreFogOfWar', Path='[44, 24] --> [45, 24]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:535 None
[Sandbox] Process order. (Serial=1736, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:537 None
[Sandbox] Process order. (Serial=1737, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:556 None
[Sandbox] Process order. (Serial=1738, Empire=16, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:606 None
[Sandbox] Process order. (Serial=1739, Empire=19, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:616 None
[Sandbox] Process order. (Serial=1740, Empire=3, Order=Order OrderRemoveConstructionByGuid)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:617 None
[Sandbox] Process order. (Serial=1741, Empire=3, Order=Order OrderRemoveConstructionByGuid)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:618 None
[Sandbox] Process order. (Serial=1742, Empire=3, Order=Order OrderRemoveConstructionByGuid)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:619 None
[Sandbox] Process order. (Serial=1743, Empire=3, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment None Influence Investment None)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:620 None
[Sandbox] Process order. (Serial=1744, Empire=3, Order=Order OrderEnactTreatyMinorEmpire MinorEmpireIndex: 15 Treaty PrivilegedContract)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:621 None
[Sandbox] Process order. (Serial=1745, Empire=3, Order=Order OrderExecuteGrievanceAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:623 None
[Sandbox] Process order. (Serial=1746, Empire=3, Order=Order='OrderDiplomaticAction', Action='BreakInformationAgreement', OtherEmpire=#2.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:626 None
[Sandbox] Process order. (Serial=1747, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:627 None
[Sandbox] Process order. (Serial=1748, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2388' Constructible: 'EmpireWideConstructionParticipation_Extension_HolySite_Christianism' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:628 None
[Sandbox] Process order. (Serial=1749, Empire=3, Order=Order='OrderGoTo', Entity=#28886, AdditionalFlags='IgnoreFogOfWar', Path='[16, 25] --> [15, 25] --> [14, 25] --> [13, 25] --> [12, 25] --> [11, 25]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:645 None
[Sandbox] Process order. (Serial=1750, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:648 None
[Sandbox] Process order. (Serial=1751, Empire=21, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:651 None
[Sandbox] Process order. (Serial=1752, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2315' Constructible: 'EmpireWideConstructionParticipation_Extension_HolySite_Christianism' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:652 None
[Sandbox] Process order. (Serial=1753, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '6759' Constructible: 'EmpireWideConstructionParticipation_Extension_HolySite_Christianism' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:652 None
[Sandbox] Process order. (Serial=1754, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '11589' Constructible: 'EmpireWideConstructionParticipation_Extension_HolySite_Christianism' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:665 None
[Sandbox] Process order. (Serial=1755, Empire=22, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:685 None
[Sandbox] Process order. (Serial=1756, Empire=23, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:687 None
[Sandbox] Process order. (Serial=1757, Empire=3, Order=Order='OrderGoTo', Entity=#21028, AdditionalFlags='IgnoreFogOfWar', Path='[16, 23] --> [17, 22] --> [17, 21] --> [18, 20] --> [18, 19] --> [19, 18] --> [19, 17]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:696 None
[Sandbox] Process order. (Serial=1758, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:725 None
Can't find entity 31445 of ongoing task. Fails the task 33124.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:00:735 None
[Sandbox] Process order. (Serial=1759, Empire=5, Order=Order OrderRemoveConstructionByGuid)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:736 None
[Sandbox] Process order. (Serial=1760, Empire=5, Order=Order OrderSetTradeResourceAccessCount)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:738 None
[Sandbox] Process order. (Serial=1761, Empire=5, Order=Order OrderEnactTreatyMinorEmpire MinorEmpireIndex: 22 Treaty ScienceCollaboration)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:739 None
[Sandbox] Process order. (Serial=1762, Empire=5, Order=Order OrderBattleRetreat - BattleGUID: 31449 EmpireIndex: 5)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:740 None
[Sandbox] Process order. (Serial=1763, Empire=5, Order=Order OrderChangeUnitSpawnPosition, Position=[46, 45], SpawnType=Land)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:745 None
[Sandbox] Process order. (Serial=1764, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:746 None
[Sandbox] Process order. (Serial=1765, Empire=5, Order=Order OrderDisbandUnits)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:751 None
[Sandbox] Process order. (Serial=1766, Empire=5, Order=Order='OrderGoTo', Entity=#28045, AdditionalFlags='IgnoreFogOfWar', Path='[63, 15]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:752 None
[Sandbox] Process order. (Serial=1767, Empire=5, Order=Order='OrderGoTo', Entity=#21335, AdditionalFlags='IgnoreFogOfWar', Path='[66, 17] --> [65, 17] --> [64, 17] --> [65, 18] --> [64, 19] --> [64, 20]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:753 None
[Sandbox] Process order. (Serial=1768, Empire=5, Order=Order='OrderGoTo', Entity=#27576, AdditionalFlags='IgnoreFogOfWar', Path='[68, 14] --> [67, 15] --> [67, 16] --> [66, 17]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:754 None
[Sandbox] Process order. (Serial=1769, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:757 None
Presentation Battle 31449: Execute action[11]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:00:765 None
[Sandbox] Process order. (Serial=1770, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '7564' Constructible: 'Infrastructure_Science_Family04_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:766 None
[Sandbox] Process order. (Serial=1771, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#31449)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:773 None
[Sandbox] Process order. (Serial=1772, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:776 None
[Sandbox] Process order. (Serial=1773, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:779 None
[Sandbox] Process order. (Serial=1774, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:782 None
[Sandbox] Process order. (Serial=1775, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:785 None
[Sandbox] Process order. (Serial=1776, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:795 None
[Sandbox] Process order. (Serial=1777, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:806 None
[Sandbox] Process order. (Serial=1778, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:815 None
[Sandbox] Process order. (Serial=1779, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:818 None
[Sandbox] Process order. (Serial=1780, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:821 None
[Sandbox] Process order. (Serial=1781, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:847 None
[Sandbox] Process order. (Serial=1782, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:850 None
[Sandbox] Process order. (Serial=1783, Empire=13, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:878 None
Presentation Battle 31449: Execute action[12]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:00:879 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #28485 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:00:879 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #31426 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:00:879 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #30002 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:00:879 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #31426 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:00:879 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #28485 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:00:879 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #30002 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:00:879 None
ReleasePresentationBattlePreview attacker #28485, defender #31426

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:00:879 None
HidePresentationBattlePreview attacker #28485, defender #31426

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:43:00:879 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #28485 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:00:879 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #31426 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:00:879 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #28485 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:00:879 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #31426 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:00:930 None
[Sandbox] Process order. (Serial=1784, Empire=1, Order=Order='OrderGoTo', Entity=#24518, AdditionalFlags='IgnoreFogOfWar', Path='[53, 33] --> [53, 32] --> [52, 31] --> [52, 30] --> [51, 29]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:938 None
[Sandbox] Process order. (Serial=1785, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:950 None
[Sandbox] Process order. (Serial=1786, Empire=1, Order=Order='OrderGoTo', Entity=#22139, AdditionalFlags='IgnoreFogOfWar', Path='[63, 21] --> [63, 22] --> [62, 22] --> [61, 22] --> [60, 22] --> [59, 21] --> [59, 20]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:951 None
[Sandbox] Process order. (Serial=1787, Empire=1, Order=Order='OrderGoTo', Entity=#29357, AdditionalFlags='IgnoreFogOfWar', Path='[62, 20] --> [61, 21] --> [60, 21] --> [59, 21] --> [59, 20]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:953 None
[Sandbox] Process order. (Serial=1788, Empire=1, Order=Order='OrderGoTo', Entity=#30412, AdditionalFlags='IgnoreFogOfWar', Path='[59, 20]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:954 None
[Sandbox] Process order. (Serial=1789, Empire=1, Order=Order='OrderGoTo', Entity=#26195, AdditionalFlags='IgnoreFogOfWar', Path='[60, 20] --> [60, 21] --> [59, 21] --> [59, 20]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:955 None
[Sandbox] Process order. (Serial=1790, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:970 None
[Sandbox] Process order. (Serial=1791, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:973 None
[Sandbox] Process order. (Serial=1792, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:976 None
[Sandbox] Process order. (Serial=1793, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:979 None
[Sandbox] Process order. (Serial=1794, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:989 None
[Sandbox] Process order. (Serial=1795, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:992 None
[Sandbox] Process order. (Serial=1796, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:995 None
[Sandbox] Process order. (Serial=1797, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:00:998 None
[Sandbox] Process order. (Serial=1798, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:008 None
[Sandbox] Process order. (Serial=1799, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:011 None
[Sandbox] Process order. (Serial=1800, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:014 None
[Sandbox] Process order. (Serial=1801, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:017 None
[Sandbox] Process order. (Serial=1802, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:020 None
[Sandbox] Process order. (Serial=1803, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:023 None
[Sandbox] Process order. (Serial=1804, Empire=2, Order=Order='OrderDiplomaticAction', Action='StallForTime', OtherEmpire=#3.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:024 None
[Sandbox] Process order. (Serial=1805, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:028 None
[Sandbox] Process order. (Serial=1806, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:040 None
[Sandbox] Process order. (Serial=1807, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:043 None
[Sandbox] Process order. (Serial=1808, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:084 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #26804 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:43:01:121 None
[Sandbox] Process order. (Serial=1809, Empire=3, Order=Order='OrderDiplomaticAction', Action='StallForTime', OtherEmpire=#2.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:122 None
[Sandbox] Process order. (Serial=1810, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:123 None
[Sandbox] Process order. (Serial=1811, Empire=3, Order=Order='OrderGoTo', Entity=#23825, AdditionalFlags='IgnoreFogOfWar', Path='[34, 44] --> [35, 44] --> [36, 44] --> [37, 44] --> [38, 44] --> [38, 43]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:130 None
[Sandbox] Process order. (Serial=1812, Empire=3, Order=Order='OrderGoTo', Entity=#17926, AdditionalFlags='IgnoreFogOfWar', Path='[16, 17] --> [17, 17] --> [18, 16] --> [19, 16]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:131 None
[Sandbox] Process order. (Serial=1813, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:141 None
[Sandbox] Process order. (Serial=1814, Empire=3, Order=Order='OrderGoTo', Entity=#28889, AdditionalFlags='IgnoreFogOfWar', Path='[11, 25] --> [11, 24] --> [10, 23] --> [10, 22] --> [9, 22]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:151 None
[Sandbox] Process order. (Serial=1815, Empire=0, Order=Order OrderChangeNotificationFlags)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:152 None
[Sandbox] Process order. (Serial=1816, Empire=3, Order=Order='OrderGoTo', Entity=#25326, AdditionalFlags='IgnoreFogOfWar', Path='[26, 31]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:153 None
[Sandbox] Process order. (Serial=1817, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:157 None
[Sandbox] Process order. (Serial=1818, Empire=3, Order=Order='OrderGoTo', Entity=#28886, AdditionalFlags='IgnoreFogOfWar', Path='[17, 25]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:168 None
Presentation Battle 31500: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:01:169 None
Presentation Battle 31500: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:01:169 None
Presentation Battle 31500: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=21888. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:01:169 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #21888 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:01:169 None
Presentation Battle 31500: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:01:169 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:01:169 None
RestorePresentationBattlePreview created ticket #4001.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:01:169 None
Presentation Battle 31500: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=31051, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:01:169 None
[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #31051 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:01:169 None
Presentation Battle 31500: Execute action[4]: ParticipantJoined. EmpireIndex=2, Guid=21888, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:01:169 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #21888 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:01:169 None
Presentation Battle 31500: Execute action[5]: ParticipantJoined. EmpireIndex=3, Guid=23825, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:01:169 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #23825 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:01:169 None
Presentation Battle 31500: Execute action[6]: ParticipantJoined. EmpireIndex=3, Guid=4819, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:01:169 None
[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #4819 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:01:170 None
[Sandbox] Process order. (Serial=1819, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:170 None
Presentation Battle 31500: Execute action[7]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:01:170 None
Presentation Battle 31500: Execute action[7]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:01:170 None
Presentation Battle 31500: Execute action[8]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:01:170 None
Presentation Battle 31500: Execute action[9]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=7 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:01:170 None
Presentation Battle 31500: Execute action[10]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:01:181 None
[Sandbox] Process order. (Serial=1820, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:191 None
[Sandbox] Process order. (Serial=1821, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:191 None
Can't find entity 31430 of ongoing task. Fails the task 32966.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:01:194 None
[Sandbox] Process order. (Serial=1822, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:197 None
RequestRestoreAsyncOperation_Completed for ticket #4001.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:43:01:197 None
RestorePresentationBattlePreview skipped due to ended battle #31500

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:43:01:197 None
RequestAsyncOperation_Dismissed for ticket #4001.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:43:01:198 None
[Sandbox] Process order. (Serial=1823, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:201 None
[Sandbox] Process order. (Serial=1824, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:210 None
[Sandbox] Process order. (Serial=1825, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:211 None
[Sandbox] Process order. (Serial=1826, Empire=5, Order=Order OrderChangeUnitSpawnPosition, Position=[61, 12], SpawnType=Land)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:212 None
[Sandbox] Process order. (Serial=1827, Empire=5, Order=Order OrderChangeUnitSpawnPosition, Position=[50, 39], SpawnType=Land)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:213 None
[Sandbox] Process order. (Serial=1828, Empire=5, Order=OrderMakeConsulatAgreementAction to Empire 3: Cancel ApplyStatusOnPopulationLost)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:213 None
[Sandbox] Process order. (Serial=1829, Empire=5, Order=Order OrderSetTradeResourceAccessCount)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:215 None
[Sandbox] Process order. (Serial=1830, Empire=5, Order=Order OrderDisbandUnits)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:219 None
[Sandbox] Process order. (Serial=1831, Empire=5, Order=Order='OrderGoTo', Entity=#31018, AdditionalFlags='IgnoreFogOfWar', Path='[66, 44] --> [65, 43] --> [64, 43] --> [63, 43]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:220 None
[Sandbox] Process order. (Serial=1832, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:224 None
[Sandbox] Process order. (Serial=1833, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:240 None
[Sandbox] Process order. (Serial=1834, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:243 None
[Sandbox] Process order. (Serial=1835, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:247 None
[Sandbox] Process order. (Serial=1836, Empire=5, Order=Order='OrderGoTo', Entity=#31428, AdditionalFlags='IgnoreFogOfWar', Path='[59, 43] --> [60, 42] --> [59, 41] --> [60, 40]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:261 None
[Sandbox] Process order. (Serial=1837, Empire=5, Order=Order='OrderGoTo', Entity=#26371, AdditionalFlags='IgnoreFogOfWar', Path='[46, 46]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:272 None
[Sandbox] Process order. (Serial=1838, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:275 None
[Sandbox] Process order. (Serial=1839, Empire=21, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:326 None
[Sandbox] Process order. (Serial=1840, Empire=16, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:353 None
[Sandbox] Process order. (Serial=1841, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:362 None
[Sandbox] Process order. (Serial=1842, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:365 None
[Sandbox] Process order. (Serial=1843, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:369 None
[Sandbox] Process order. (Serial=1844, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:372 None
[Sandbox] Process order. (Serial=1845, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:411 None
[Sandbox] Process order. (Serial=1846, Empire=6, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:435 None
[Sandbox] Process order. (Serial=1847, Empire=1, Order=Order='OrderGoTo', Entity=#28444, AdditionalFlags='IgnoreFogOfWar', Path='[60, 4] --> [59, 3] --> [59, 2] --> [58, 2]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:436 None
[Sandbox] Process order. (Serial=1848, Empire=1, Order=Order='OrderGoTo', Entity=#20480, AdditionalFlags='IgnoreFogOfWar', Path='[43, 6]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:443 None
[Sandbox] Process order. (Serial=1849, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:454 None
[Sandbox] Process order. (Serial=1850, Empire=1, Order=Order='OrderGoTo', Entity=#24488, AdditionalFlags='IgnoreFogOfWar', Path='[49, 30] --> [49, 31]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:455 None
[Sandbox] Process order. (Serial=1851, Empire=1, Order=Order='OrderGoTo', Entity=#25739, AdditionalFlags='IgnoreFogOfWar', Path='[60, 21] --> [59, 21] --> [59, 20]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:493 None
[Sandbox] Process order. (Serial=1852, Empire=12, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:513 None
[Sandbox] Process order. (Serial=1853, Empire=2, Order=Order OrderBattleConfirmation - BattleGUID: 31500 EmpireIndex: 2)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:524 None
[Sandbox] Process order. (Serial=1854, Empire=2, Order=Order='OrderGoTo', Entity=#20629, AdditionalFlags='IgnoreFogOfWar', Path='[42, 10]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:526 None
[Sandbox] Process order. (Serial=1855, Empire=2, Order=Order='OrderGoTo', Entity=#15830, AdditionalFlags='IgnoreFogOfWar', Path='[40, 35] --> [40, 34] --> [39, 33] --> [39, 32]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:527 None
[Sandbox] Process order. (Serial=1856, Empire=2, Order=Order='OrderGoTo', Entity=#28881, AdditionalFlags='IgnoreFogOfWar', Path='[38, 37] --> [37, 37] --> [37, 38]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:528 None
[Sandbox] Process order. (Serial=1857, Empire=2, Order=Order='OrderGoTo', Entity=#19040, AdditionalFlags='IgnoreFogOfWar', Path='[24, 43] --> [24, 44] --> [24, 45] --> [25, 45]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:534 None
[Sandbox] Process order. (Serial=1858, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:536 None
The refused flags for agreements only works with Break Agreement diplomatic action, the given action is DeclareSurpriseWar

    Amplitude.Mercury.AI.Brain.Analysis.Diplomacy.ComputeRelationLogs:SetRefusedFlags(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:01:537 None
[Sandbox] Process order. (Serial=1859, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:554 None
[Sandbox] Process order. (Serial=1860, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:556 None
[Sandbox] Process order. (Serial=1861, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:562 None
Presentation Battle 31500: Execute action[11]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:01:613 None
[Sandbox] Process order. (Serial=1862, Empire=3, Order=Order OrderBattleConfirmation - BattleGUID: 31500 EmpireIndex: 3)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:619 None
[Sandbox] Process order. (Serial=1863, Empire=3, Order=Order OrderExecuteGrievanceAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:620 None
[Sandbox] Process order. (Serial=1864, Empire=19, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:634 None
The refused flags for agreements only works with Break Agreement diplomatic action, the given action is DeclareSurpriseWar

    Amplitude.Mercury.AI.Brain.Analysis.Diplomacy.ComputeRelationLogs:SetRefusedFlags(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:01:649 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

22:43:01:654 None
[Sandbox] Process order. (Serial=1865, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:658 None
[Sandbox] Process order. (Serial=1866, Empire=21, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:660 None
Presentation Battle 31500: Execute action[12]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:01:660 None
Presentation Battle 31500: Execute action[13]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:01:660 None
[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #31051 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:01:660 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #21888 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:01:660 None
[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #4819 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:01:660 None
[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #4819 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:01:660 None
[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #31051 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:01:660 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #21888 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:01:660 None
ReleasePresentationBattlePreview attacker #31051, defender #23825

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:01:660 None
HidePresentationBattlePreview attacker #31051, defender #23825

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:43:01:660 None
[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #31051 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:01:660 None
[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #31051 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:01:674 None
[Sandbox] Process order. (Serial=1867, Empire=22, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:676 None
[Sandbox] Process order. (Serial=1868, Empire=5, Order=Order OrderSetTradeResourceAccessCount)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:678 None
[Sandbox] Process order. (Serial=1869, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:694 None
[Sandbox] Process order. (Serial=1870, Empire=5, Order=Order='OrderGoTo', Entity=#28045, AdditionalFlags='IgnoreFogOfWar', Path='[63, 14]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:695 None
[Sandbox] Process order. (Serial=1871, Empire=23, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:697 None
[Sandbox] Process order. (Serial=1872, Empire=5, Order=Order='OrderGoTo', Entity=#30618, AdditionalFlags='IgnoreFogOfWar', Path='[47, 39]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:704 None
[Sandbox] Process order. (Serial=1873, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:707 None
[Sandbox] Process order. (Serial=1874, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:735 None
[Sandbox] Process order. (Serial=1875, Empire=16, Order=Order='OrderGoTo', Entity=#21065, AdditionalFlags='IgnoreFogOfWar', Path='[31, 10] --> [30, 9]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:746 None
[Sandbox] Process order. (Serial=1876, Empire=16, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:800 None
[Sandbox] Process order. (Serial=1877, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:807 None
[Sandbox] Process order. (Serial=1878, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:811 None
[Sandbox] Process order. (Serial=1879, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:814 None
[Sandbox] Process order. (Serial=1880, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:818 None
[Sandbox] Process order. (Serial=1881, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:821 None
[Sandbox] Process order. (Serial=1882, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:836 None
[Sandbox] Process order. (Serial=1883, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:840 None
[Sandbox] Process order. (Serial=1884, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:843 None
[Sandbox] Process order. (Serial=1885, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:846 None
[Sandbox] Process order. (Serial=1886, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:858 None
[Sandbox] Process order. (Serial=1887, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:917 None
[Sandbox] Process order. (Serial=1888, Empire=2, Order=Order='OrderDiplomaticAction', Action='ProposeEndCrisisTreaty', OtherEmpire=#3.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:935 None
Army 23825 does not exists anymore. Fail task.

    Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

22:43:01:948 None
[Sandbox] Process order. (Serial=1889, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:968 None
[Sandbox] Process order. (Serial=1890, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:978 None
[Sandbox] Process order. (Serial=1891, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:982 None
[Sandbox] Process order. (Serial=1892, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:01:997 None
[Sandbox] Process order. (Serial=1893, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:000 None
[Sandbox] Process order. (Serial=1894, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:003 None
[Sandbox] Process order. (Serial=1895, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:006 None
[Sandbox] Process order. (Serial=1896, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:010 None
[Sandbox] Process order. (Serial=1897, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:017 None
[Sandbox] Process order. (Serial=1898, Empire=3, Order=Order OrderUseLeverageAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:019 None
[Sandbox] Process order. (Serial=1899, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:022 None
[Sandbox] Process order. (Serial=1900, Empire=3, Order=Order='OrderGoTo', Entity=#4819, AdditionalFlags='IgnoreFogOfWar', Path='[35, 45] --> [36, 46]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:027 None
[Sandbox] Process order. (Serial=1901, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:030 None
[Sandbox] Process order. (Serial=1902, Empire=3, Order=Order='OrderGoTo', Entity=#28889, AdditionalFlags='IgnoreFogOfWar', Path='[12, 26] --> [12, 27] --> [13, 28] --> [13, 29]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:031 None
[Sandbox] Process order. (Serial=1903, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:035 None
[Sandbox] Process order. (Serial=1904, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:038 None
[Sandbox] Process order. (Serial=1905, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:049 None
[Sandbox] Process order. (Serial=1906, Empire=3, Order=Order='OrderGoTo', Entity=#28760, AdditionalFlags='IgnoreFogOfWar', Path='[4, 37] --> [5, 38] --> [6, 38] --> [6, 39]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:053 None
[Sandbox] Process order. (Serial=1907, Empire=3, Order=Order='OrderGoTo', Entity=#28886, AdditionalFlags='IgnoreFogOfWar', Path='[18, 26] --> [17, 27] --> [18, 28]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:054 None
[Sandbox] Process order. (Serial=1908, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:058 None
[Sandbox] Process order. (Serial=1909, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:060 None
[Sandbox] Process order. (Serial=1910, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:107 None
[Sandbox] Process order. (Serial=1911, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:109 None
[Sandbox] Process order. (Serial=1912, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:149 None
[Sandbox] Process order. (Serial=1913, Empire=5, Order=Order='OrderGoTo', Entity=#31018, AdditionalFlags='IgnoreFogOfWar', Path='[65, 43] --> [64, 43] --> [63, 43]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:167 None
[Sandbox] Process order. (Serial=1914, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:187 None
[Sandbox] Process order. (Serial=1915, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:197 None
[Sandbox] Process order. (Serial=1916, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:207 None
[Sandbox] Process order. (Serial=1917, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:211 None
[Sandbox] Process order. (Serial=1918, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:214 None
[Sandbox] Process order. (Serial=1919, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:227 None
[Sandbox] Process order. (Serial=1920, Empire=22, Order=Order='OrderGoTo', Entity=#21838, AdditionalFlags='IgnoreFogOfWar', Path='[66, 47]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:231 None
[Sandbox] Process order. (Serial=1921, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:237 None
[Sandbox] Process order. (Serial=1922, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:249 None
[Sandbox] Process order. (Serial=1923, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:265 None
[Sandbox] Process order. (Serial=1924, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:269 None
[Sandbox] Process order. (Serial=1925, Empire=23, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:303 None
[Sandbox] Process order. (Serial=1926, Empire=21, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:358 None
[Sandbox] Process order. (Serial=1927, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:362 None
[Sandbox] Process order. (Serial=1928, Empire=1, Order=Order OrderCreateBattle Attacker #30412 Target #28746 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:378 None
[Sandbox] Process order. (Serial=1929, Empire=1, Order=Order='OrderGoTo', Entity=#20480, AdditionalFlags='IgnoreFogOfWar', Path='[43, 5]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:379 None
[Sandbox] Process order. (Serial=1930, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:383 None
[Sandbox] Process order. (Serial=1931, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:386 None
[Sandbox] Process order. (Serial=1932, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:418 None
[Sandbox] Process order. (Serial=1933, Empire=6, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:447 None
[Sandbox] Process order. (Serial=1934, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:451 None
[Sandbox] Process order. (Serial=1935, Empire=2, Order=Order='OrderGoTo', Entity=#20629, AdditionalFlags='IgnoreFogOfWar', Path='[43, 10]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:458 None
[Sandbox] Process order. (Serial=1936, Empire=2, Order=Order='OrderGoTo', Entity=#30650, AdditionalFlags='IgnoreFogOfWar', Path='[43, 17] --> [43, 18] --> [43, 19] --> [44, 20]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:459 None
[Sandbox] Process order. (Serial=1937, Empire=2, Order=Order='OrderGoTo', Entity=#30651, AdditionalFlags='IgnoreFogOfWar', Path='[49, 13] --> [49, 14] --> [48, 15] --> [48, 16]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:468 None
[Sandbox] Process order. (Serial=1938, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:468 None
Presentation Battle 31566: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:02:468 None
Presentation Battle 31566: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:02:468 None
Presentation Battle 31566: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=26195. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:02:468 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26195 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:02:468 None
Presentation Battle 31566: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=30411. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:02:468 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #30411 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:02:468 None
Presentation Battle 31566: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=25739. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:02:468 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #25739 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:02:468 None
Presentation Battle 31566: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=29357. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:02:468 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29357 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:02:468 None
Presentation Battle 31566: Execute action[5]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:02:468 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:02:469 None
RestorePresentationBattlePreview created ticket #4150.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:02:469 None
Presentation Battle 31566: Execute action[6]: ParticipantJoined. EmpireIndex=1, Guid=30412, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:02:469 None
[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #30412 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:02:469 None
Presentation Battle 31566: Execute action[7]: ParticipantJoined. EmpireIndex=1, Guid=26195, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:02:469 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26195 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:02:469 None
Presentation Battle 31566: Execute action[8]: ParticipantJoined. EmpireIndex=1, Guid=30411, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:02:469 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #30411 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:02:469 None
Presentation Battle 31566: Execute action[9]: ParticipantJoined. EmpireIndex=1, Guid=25739, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:02:469 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #25739 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:02:469 None
Presentation Battle 31566: Execute action[10]: ParticipantJoined. EmpireIndex=1, Guid=29357, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:02:469 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29357 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:02:469 None
Presentation Battle 31566: Execute action[11]: ParticipantJoined. EmpireIndex=5, Guid=28746, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:02:469 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28746 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:02:469 None
Presentation Battle 31566: Execute action[12]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:02:469 None
Presentation Battle 31566: Execute action[12]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:02:470 None
Presentation Battle 31566: Execute action[13]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=21 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:02:470 None
Presentation Battle 31566: Execute action[14]: ReportDeploymentZone. EmpireIndex=5, Group=Defender, deploymentTileCount=14 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:02:470 None
Presentation Battle 31566: Execute action[15]: StartConfirmation. EmpireIndex=5 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:02:471 None
[Sandbox] Process order. (Serial=1939, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:475 None
[Sandbox] Process order. (Serial=1940, Empire=2, Order=Order='OrderGoTo', Entity=#30400, AdditionalFlags='IgnoreFogOfWar', Path='[38, 29] --> [39, 28] --> [39, 27] --> [39, 26]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:476 None
[Sandbox] Process order. (Serial=1941, Empire=2, Order=Order='OrderGoTo', Entity=#19158, AdditionalFlags='IgnoreFogOfWar', Path='[45, 23]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:487 None
[Sandbox] Process order. (Serial=1942, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:498 None
[Sandbox] Process order. (Serial=1943, Empire=12, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:504 None
RequestRestoreAsyncOperation_Completed for ticket #4150.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:43:02:504 None
RestorePresentationBattlePreview skipped due to ended battle #31566

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:43:02:504 None
RequestAsyncOperation_Dismissed for ticket #4150.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:43:02:547 None
[Sandbox] Process order. (Serial=1944, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:550 None
[Sandbox] Process order. (Serial=1945, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:559 None
[Sandbox] Process order. (Serial=1946, Empire=3, Order=Order='OrderDiplomaticAction', Action='IgnoreTreaty', OtherEmpire=#2.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:568 None
[Sandbox] Process order. (Serial=1947, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:570 None
[Sandbox] Process order. (Serial=1948, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:578 None
[Sandbox] Process order. (Serial=1949, Empire=3, Order=Order='OrderGoTo', Entity=#25326, AdditionalFlags='IgnoreFogOfWar', Path='[25, 31] --> [25, 30] --> [24, 30] --> [23, 30] --> [22, 29] --> [22, 28]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:579 None
[Sandbox] Process order. (Serial=1950, Empire=3, Order=Order='OrderGoTo', Entity=#28760, AdditionalFlags='IgnoreFogOfWar', Path='[4, 36] --> [3, 35] --> [4, 34]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:580 None
[Sandbox] Process order. (Serial=1951, Empire=3, Order=Order='OrderGoTo', Entity=#28889, AdditionalFlags='IgnoreFogOfWar', Path='[11, 26] --> [10, 25] --> [9, 25]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:588 None
[Sandbox] Process order. (Serial=1952, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:629 None
[Sandbox] Process order. (Serial=1953, Empire=3, Order=Order OrderRansack)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:634 None
[Sandbox] Process order. (Serial=1954, Empire=19, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:680 None
[Sandbox] Process order. (Serial=1955, Empire=22, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:690 None
[Sandbox] Process order. (Serial=1956, Empire=5, Order=Order='OrderGoTo', Entity=#27576, AdditionalFlags='IgnoreFogOfWar', Path='[66, 15]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:699 None
[Sandbox] Process order. (Serial=1957, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:719 None
[Sandbox] Process order. (Serial=1958, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:749 None
[Sandbox] Process order. (Serial=1959, Empire=23, Order=Order='OrderGoTo', Entity=#27285, AdditionalFlags='IgnoreFogOfWar', Path='[54, 47] --> [54, 46] --> [53, 45]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:759 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #25326 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:43:02:761 None
[Sandbox] Process order. (Serial=1960, Empire=16, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:763 None
[Sandbox] Process order. (Serial=1961, Empire=23, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:820 None
[Sandbox] Process order. (Serial=1962, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:830 None
[Sandbox] Process order. (Serial=1963, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:860 None
[Sandbox] Process order. (Serial=1964, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:863 None
[Sandbox] Process order. (Serial=1965, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 31566 EmpireIndex: 1)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:870 None
[Sandbox] Process order. (Serial=1966, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:881 None
[Sandbox] Process order. (Serial=1967, Empire=1, Order=Order='OrderGoTo', Entity=#19441, AdditionalFlags='IgnoreFogOfWar', Path='[46, 22] --> [45, 23]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:890 None
[Sandbox] Process order. (Serial=1968, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:941 None
[Sandbox] Process order. (Serial=1969, Empire=2, Order=Order OrderChangeUnitSpawnPosition, Position=[37, 39], SpawnType=Land)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:942 None
[Sandbox] Process order. (Serial=1970, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:951 None
[Sandbox] Process order. (Serial=1971, Empire=2, Order=Order='OrderGoTo', Entity=#19040, AdditionalFlags='IgnoreFogOfWar', Path='[24, 44] --> [24, 45] --> [25, 46]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:961 None
[Sandbox] Process order. (Serial=1972, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:971 None
Presentation Battle 31566: Execute action[16]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:02:972 None
[Sandbox] Process order. (Serial=1973, Empire=2, Order=Order='OrderGoTo', Entity=#26774, AdditionalFlags='IgnoreFogOfWar', Path='[38, 40]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:973 None
[Sandbox] Process order. (Serial=1974, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:981 None
[Sandbox] Process order. (Serial=1975, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:992 None
[Sandbox] Process order. (Serial=1976, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:02:993 None
[Sandbox] Process order. (Serial=1977, Empire=2, Order=Order='OrderGoTo', Entity=#29675, AdditionalFlags='IgnoreFogOfWar', Path='[48, 22]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:002 None
[Sandbox] Process order. (Serial=1978, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:011 None
[Sandbox] Process order. (Serial=1979, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:032 None
[Sandbox] Process order. (Serial=1980, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:036 None
[Sandbox] Process order. (Serial=1981, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:051 None
[Sandbox] Process order. (Serial=1982, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:062 None
[Sandbox] Process order. (Serial=1983, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:091 None
[Sandbox] Process order. (Serial=1984, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:101 None
[Sandbox] Process order. (Serial=1985, Empire=3, Order=Order='OrderGoTo', Entity=#28886, AdditionalFlags='IgnoreFogOfWar', Path='[18, 26] --> [17, 27] --> [18, 28]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:106 None
[Sandbox] Process order. (Serial=1986, Empire=3, Order=Order='OrderGoTo', Entity=#28889, AdditionalFlags='IgnoreFogOfWar', Path='[12, 27] --> [13, 28] --> [13, 29]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:122 None
[Sandbox] Process order. (Serial=1987, Empire=3, Order=Order='OrderGoTo', Entity=#28760, AdditionalFlags='IgnoreFogOfWar', Path='[5, 38] --> [6, 38] --> [6, 39]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:123 None
[Sandbox] Process order. (Serial=1988, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:174 None
[Sandbox] Process order. (Serial=1989, Empire=5, Order=Order OrderBattleRetreat - BattleGUID: 31566 EmpireIndex: 5)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:176 None
[Sandbox] Process order. (Serial=1990, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:193 None
[Sandbox] Process order. (Serial=1991, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:197 None
[Sandbox] Process order. (Serial=1992, Empire=5, Order=Order='OrderGoTo', Entity=#28045, AdditionalFlags='IgnoreFogOfWar', Path='[64, 14]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:202 None
[Sandbox] Process order. (Serial=1993, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:206 None
[Sandbox] Process order. (Serial=1994, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:213 None
[Sandbox] Process order. (Serial=1995, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:222 None
[Sandbox] Process order. (Serial=1996, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:226 None
[Sandbox] Process order. (Serial=1997, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:243 None
[Sandbox] Process order. (Serial=1998, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:247 None
[Sandbox] Process order. (Serial=1999, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:263 None
[Sandbox] Process order. (Serial=2000, Empire=6, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:264 None
[Sandbox] Process order. (Serial=2001, Empire=12, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:265 None
[Sandbox] Process order. (Serial=2002, Empire=15, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:265 None
[Sandbox] Process order. (Serial=2003, Empire=22, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:274 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #30349 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:43:03:279 None
[Sandbox] Process order. (Serial=2004, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:282 None
[Sandbox] Process order. (Serial=2005, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:287 None
Presentation Battle 31566: Execute action[17]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:03:303 None
[Sandbox] Process order. (Serial=2006, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#31566)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:348 None
[Sandbox] Process order. (Serial=2007, Empire=21, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:364 None
[Sandbox] Process order. (Serial=2008, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:383 None
Presentation Battle 31566: Execute action[18]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:03:383 None
[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #30412 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:03:383 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26195 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:03:383 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #30411 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:03:383 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #25739 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:03:383 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29357 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:03:383 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28746 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:03:383 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #25739 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:03:383 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28746 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:03:383 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #30411 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:03:383 None
[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #30412 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:03:383 None
ReleasePresentationBattlePreview attacker #30412, defender #28746

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:03:383 None
HidePresentationBattlePreview attacker #30412, defender #28746

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:43:03:383 None
[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #30412 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:03:383 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28746 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:03:383 None
[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #30412 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:03:383 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28746 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:03:383 None
[Sandbox] Process order. (Serial=2009, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:393 None
[Sandbox] Process order. (Serial=2010, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:398 None
[Sandbox] Process order. (Serial=2011, Empire=1, Order=Order='OrderGoTo', Entity=#20480, AdditionalFlags='IgnoreFogOfWar', Path='[43, 6]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:453 None
[Sandbox] Process order. (Serial=2012, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:464 None
[Sandbox] Process order. (Serial=2013, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:475 None
[Sandbox] Process order. (Serial=2014, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:484 None
[Sandbox] Process order. (Serial=2015, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:495 None
[Sandbox] Process order. (Serial=2016, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:555 None
[Sandbox] Process order. (Serial=2017, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:559 None
[Sandbox] Process order. (Serial=2018, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:565 None
[Sandbox] Process order. (Serial=2019, Empire=3, Order=Order='OrderGoTo', Entity=#25326, AdditionalFlags='IgnoreFogOfWar', Path='[26, 30] --> [26, 29] --> [27, 29] --> [28, 28] --> [29, 28]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:594 None
[Sandbox] Process order. (Serial=2020, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:624 None
[Sandbox] Process order. (Serial=2021, Empire=5, Order=Order='OrderGoTo', Entity=#28454, AdditionalFlags='IgnoreFogOfWar', Path='[55, 27] --> [56, 26] --> [55, 25] --> [55, 24] --> [55, 23] --> [56, 22] --> [55, 21] --> [56, 20] --> [56, 19]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:626 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #25749 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:43:03:634 None
[Sandbox] Process order. (Serial=2022, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:644 None
[Sandbox] Process order. (Serial=2023, Empire=19, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:725 None
[Sandbox] Process order. (Serial=2024, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:776 None
[Sandbox] Process order. (Serial=2025, Empire=23, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:786 None
[Sandbox] Process order. (Serial=2026, Empire=1, Order=Order='OrderGoTo', Entity=#22139, AdditionalFlags='IgnoreFogOfWar', Path='[64, 22] --> [64, 21]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:795 None
[Sandbox] Process order. (Serial=2027, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:825 None
[Sandbox] Process order. (Serial=2028, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:835 None
[Sandbox] Process order. (Serial=2029, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:866 None
[Sandbox] Process order. (Serial=2030, Empire=2, Order=Order OrderCreateBattle Attacker #19158 Target #19441 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:871 None
[Sandbox] Process order. (Serial=2031, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:968 None
[Sandbox] Process order. (Serial=2032, Empire=3, Order=Order='OrderGoTo', Entity=#4819, AdditionalFlags='IgnoreFogOfWar', Path='[35, 45] --> [35, 44] --> [34, 44] --> [33, 44] --> [32, 45]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:970 None
[Sandbox] Process order. (Serial=2033, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:03:980 None
Presentation Battle 31629: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:03:980 None
Presentation Battle 31629: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:03:980 None
Presentation Battle 31629: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=30349. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:03:980 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #30349 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:03:980 None
Presentation Battle 31629: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=29675. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:03:980 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29675 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:03:980 None
Presentation Battle 31629: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=30410. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:03:980 None
[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #30410 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:03:980 None
Presentation Battle 31629: Execute action[4]: BattleLoaded. Loaded in progress=False, AdditionalData=786432, currentRound=0, maximumRoundCount=12 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:03:980 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:03:980 None
RestorePresentationBattlePreview created ticket #4285.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:03:980 None
Presentation Battle 31629: Execute action[5]: ParticipantJoined. EmpireIndex=2, Guid=19158, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:03:980 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #19158 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:03:981 None
Presentation Battle 31629: Execute action[6]: ParticipantJoined. EmpireIndex=2, Guid=30349, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:03:981 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #30349 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:03:981 None
Presentation Battle 31629: Execute action[7]: ParticipantJoined. EmpireIndex=2, Guid=29675, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:03:981 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29675 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:03:981 None
Presentation Battle 31629: Execute action[8]: ParticipantJoined. EmpireIndex=2, Guid=30410, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:03:981 None
[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #30410 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:03:981 None
Presentation Battle 31629: Execute action[9]: ParticipantJoined. EmpireIndex=1, Guid=19441, Group=Defender, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:03:981 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19441 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:03:981 None
Presentation Battle 31629: Execute action[10]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:03:981 None
Presentation Battle 31629: Execute action[10]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:03:981 None
Presentation Battle 31629: Execute action[11]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=46 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:03:981 None
Presentation Battle 31629: Execute action[12]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=29 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:03:981 None
Presentation Battle 31629: Execute action[13]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:04:008 None
RequestRestoreAsyncOperation_Completed for ticket #4285.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:43:04:008 None
RestorePresentationBattlePreview skipped due to ended battle #31629

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:43:04:008 None
RequestAsyncOperation_Dismissed for ticket #4285.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:43:04:019 None
[Sandbox] Process order. (Serial=2034, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:04:028 None
[Sandbox] Process order. (Serial=2035, Empire=5, Order=Order='OrderGoTo', Entity=#28045, AdditionalFlags='IgnoreFogOfWar', Path='[63, 15]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:04:038 None
[Sandbox] Process order. (Serial=2036, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:04:048 None
[Sandbox] Process order. (Serial=2037, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:04:059 None
[Sandbox] Process order. (Serial=2038, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:04:092 None
[Sandbox] Process order. (Serial=2039, Empire=19, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:04:093 None
[Sandbox] Process order. (Serial=2040, Empire=21, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:04:130 None
[Sandbox] Process order. (Serial=2041, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:04:180 None
[Sandbox] Process order. (Serial=2042, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 31629 EmpireIndex: 1)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:04:183 None
[Sandbox] Process order. (Serial=2043, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:04:191 None
[Sandbox] Process order. (Serial=2044, Empire=1, Order=Order='OrderGoTo', Entity=#20480, AdditionalFlags='IgnoreFogOfWar', Path='[43, 5]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:04:201 None
[Sandbox] Process order. (Serial=2045, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:04:211 None
[Sandbox] Process order. (Serial=2046, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:04:215 None
[Sandbox] Process order. (Serial=2047, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:04:231 None
[Sandbox] Process order. (Serial=2048, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:04:235 None
[Sandbox] Process order. (Serial=2049, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:04:239 None
[Sandbox] Process order. (Serial=2050, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:04:253 None
[Sandbox] Process order. (Serial=2051, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:04:257 None
[Sandbox] Process order. (Serial=2052, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:04:274 None
[Sandbox] Process order. (Serial=2053, Empire=2, Order=Order='OrderGoTo', Entity=#19446, AdditionalFlags='IgnoreFogOfWar', Path='[46, 33] --> [46, 32] --> [46, 31]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:04:278 None
Presentation Battle 31629: Execute action[14]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:04:283 None
[Sandbox] Process order. (Serial=2054, Empire=2, Order=Order='OrderGoTo', Entity=#28881, AdditionalFlags='IgnoreFogOfWar', Path='[37, 39]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:04:284 None
[Sandbox] Process order. (Serial=2055, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:04:287 None
[Sandbox] Process order. (Serial=2056, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#31629)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:04:295 None
[Sandbox] Process order. (Serial=2057, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:04:313 None
[Sandbox] Process order. (Serial=2058, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:04:374 None
[Sandbox] Process order. (Serial=2059, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:04:382 None
Presentation Battle 31759: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:04:382 None
Presentation Battle 31759: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:04:382 None
Presentation Battle 31759: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:04:382 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:04:383 None
RestorePresentationBattlePreview created ticket #4323.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:04:383 None
Presentation Battle 31759: Execute action[2]: ParticipantJoined. EmpireIndex=1, Guid=28736, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:04:383 None
[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #28736 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:04:383 None
Presentation Battle 31759: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=18295, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:04:383 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #18295 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:04:383 None
Presentation Battle 31759: Execute action[4]: ParticipantJoined. EmpireIndex=5, Guid=31018, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:04:383 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #31018 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:04:383 None
Presentation Battle 31759: Execute action[5]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:04:383 None
Presentation Battle 31759: Execute action[5]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:04:383 None
Presentation Battle 31759: Execute action[6]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=11 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:04:383 None
Presentation Battle 31759: Execute action[7]: ReportDeploymentZone. EmpireIndex=5, Group=Defender, deploymentTileCount=13 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:04:383 None
Presentation Battle 31759: Execute action[8]: StartConfirmation. EmpireIndex=5 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:04:384 None
Presentation Battle 31629: Execute action[15]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:04:384 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #19158 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:04:384 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #30349 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:04:384 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29675 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:04:384 None
[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #30410 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:04:384 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19441 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:04:384 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #19158 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:04:384 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19441 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:04:384 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29675 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:04:384 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #30349 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:04:384 None
[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #30410 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:04:384 None
ReleasePresentationBattlePreview attacker #19158, defender #19441

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:04:384 None
HidePresentationBattlePreview attacker #19158, defender #19441

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:43:04:384 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #19158 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:04:384 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19441 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:04:384 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #19158 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:04:384 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19441 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:04:395 None
[Sandbox] Process order. (Serial=2060, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:04:405 None
[Sandbox] Process order. (Serial=2061, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:04:411 None
RequestRestoreAsyncOperation_Completed for ticket #4323.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:43:04:411 None
RestorePresentationBattlePreview skipped due to ended battle #31759

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:43:04:411 None
RequestAsyncOperation_Dismissed for ticket #4323.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:43:04:464 None
[Sandbox] Process order. (Serial=2062, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:04:494 None
[Sandbox] Process order. (Serial=2063, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:04:529 None
[Sandbox] Process order. (Serial=2064, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:04:532 None
[Sandbox] Process order. (Serial=2065, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:04:558 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #27576 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:43:04:566 None
[Sandbox] Process order. (Serial=2066, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:04:598 None
[Sandbox] Process order. (Serial=2067, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 31759 EmpireIndex: 1)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:04:607 None
[Sandbox] Process order. (Serial=2068, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:04:648 None
[Sandbox] Process order. (Serial=2069, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:04:676 None
Presentation Battle 31759: Execute action[9]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:04:679 None
[Sandbox] Process order. (Serial=2070, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#31759)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:04:739 None
[Sandbox] Process order. (Serial=2071, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:04:781 None
Presentation Battle 31759: Execute action[10]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:04:781 None
[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #28736 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:04:781 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #18295 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:04:781 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #31018 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:04:781 None
[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #28736 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:04:781 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #31018 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:04:781 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #18295 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:04:781 None
ReleasePresentationBattlePreview attacker #28736, defender #31018

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:04:781 None
HidePresentationBattlePreview attacker #28736, defender #31018

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:43:04:781 None
[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #28736 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:04:781 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #31018 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:04:782 None
[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #28736 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:04:782 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #31018 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:04:789 None
[Sandbox] Process order. (Serial=2072, Empire=23, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:04:808 None
[Sandbox] Process order. (Serial=2073, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:04:819 None
[Sandbox] Process order. (Serial=2074, Empire=5, Order=Order='OrderGoTo', Entity=#21335, AdditionalFlags='IgnoreFogOfWar', Path='[64, 17]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:04:839 None
[Sandbox] Process order. (Serial=2075, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:04:843 None
[Sandbox] Process order. (Serial=2076, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:04:870 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #30354 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:43:04:902 None
[Sandbox] Process order. (Serial=2077, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:04:950 None
[Sandbox] Process order. (Serial=2078, Empire=1, Order=Order='OrderGoTo', Entity=#20480, AdditionalFlags='IgnoreFogOfWar', Path='[43, 6]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:04:981 None
[Sandbox] Process order. (Serial=2079, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:05:030 None
[Sandbox] Process order. (Serial=2080, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:05:052 None
[Sandbox] Process order. (Serial=2081, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:05:063 None
[Sandbox] Process order. (Serial=2082, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:05:074 None
[Sandbox] Process order. (Serial=2083, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:05:113 None
[Sandbox] Process order. (Serial=2084, Empire=3, Order=Order='OrderGoTo', Entity=#17926, AdditionalFlags='IgnoreFogOfWar', Path='[20, 16] --> [20, 17]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:05:123 None
[Sandbox] Process order. (Serial=2085, Empire=3, Order=Order='OrderGoTo', Entity=#25749, AdditionalFlags='IgnoreFogOfWar', Path='[94, 44]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:05:144 None
[Sandbox] Process order. (Serial=2086, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:05:184 None
[Sandbox] Process order. (Serial=2087, Empire=5, Order=Order='OrderGoTo', Entity=#28045, AdditionalFlags='IgnoreFogOfWar', Path='[63, 14]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:05:185 None
[Sandbox] Process order. (Serial=2088, Empire=5, Order=Order='OrderGoTo', Entity=#21335, AdditionalFlags='IgnoreFogOfWar', Path='[65, 18]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:05:194 None
[Sandbox] Process order. (Serial=2089, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:05:204 None
[Sandbox] Process order. (Serial=2090, Empire=5, Order=Order='OrderGoTo', Entity=#30623, AdditionalFlags='IgnoreFogOfWar', Path='[69, 11]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:05:214 None
[Sandbox] Process order. (Serial=2091, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:05:225 None
[Sandbox] Process order. (Serial=2092, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:05:229 None
[Sandbox] Process order. (Serial=2093, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:05:245 None
[Sandbox] Process order. (Serial=2094, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:05:249 None
[Sandbox] Process order. (Serial=2095, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:05:265 None
[Sandbox] Process order. (Serial=2096, Empire=23, Order=Order OrderCreateBattle Attacker #27285 Target #31426 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:05:270 None
[Sandbox] Process order. (Serial=2097, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:05:273 None
[Sandbox] Process order. (Serial=2098, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:05:287 None
[Sandbox] Process order. (Serial=2099, Empire=23, Order=Order OrderBattleConfirmation - BattleGUID: 31799 EmpireIndex: 23)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:05:295 None
Presentation Battle 31799: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:05:295 None
Presentation Battle 31799: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:05:296 None
Presentation Battle 31799: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:05:296 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:05:296 None
RestorePresentationBattlePreview created ticket #4387.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:05:296 None
Presentation Battle 31799: Execute action[2]: ParticipantJoined. EmpireIndex=23, Guid=27285, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:05:296 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #27285 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:05:296 None
Presentation Battle 31799: Execute action[3]: ParticipantJoined. EmpireIndex=5, Guid=31426, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:05:296 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #31426 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:05:296 None
Presentation Battle 31799: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:05:296 None
Presentation Battle 31799: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:05:296 None
Presentation Battle 31799: Execute action[5]: ReportDeploymentZone. EmpireIndex=23, Group=Attacker, deploymentTileCount=8 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:05:296 None
Presentation Battle 31799: Execute action[6]: ReportDeploymentZone. EmpireIndex=5, Group=Defender, deploymentTileCount=13 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:05:296 None
Presentation Battle 31799: Execute action[7]: StartConfirmation. EmpireIndex=5 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:05:300 None
[Sandbox] Process order. (Serial=2100, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:05:322 None
RequestRestoreAsyncOperation_Completed for ticket #4387.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:43:05:322 None
RestorePresentationBattlePreview skipped due to ended battle #31799

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:43:05:322 None
RequestAsyncOperation_Dismissed for ticket #4387.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:43:05:334 None
[Sandbox] Process order. (Serial=2101, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:05:382 None
Presentation Battle 31799: Execute action[8]: ContenderConfirmed. EmpireIndex=23 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:05:416 None
[Sandbox] Process order. (Serial=2102, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:05:477 None
[Sandbox] Process order. (Serial=2103, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:05:507 None
[Sandbox] Process order. (Serial=2104, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:05:536 None
[Sandbox] Process order. (Serial=2105, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:05:547 None
[Sandbox] Process order. (Serial=2106, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:05:618 None
[Sandbox] Process order. (Serial=2107, Empire=5, Order=Order OrderBattleConfirmation - BattleGUID: 31799 EmpireIndex: 5)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:05:623 None
[Sandbox] Process order. (Serial=2108, Empire=5, Order=Order OrderChangeUnitSpawnPosition, Position=[62, 48], SpawnType=Land)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:05:623 None
[Sandbox] Process order. (Serial=2109, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:05:659 None
[Sandbox] Process order. (Serial=2110, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:05:679 None
Presentation Battle 31799: Execute action[9]: ContenderConfirmed. EmpireIndex=5 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:05:680 None
Presentation Battle 31799: Execute action[10]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:05:680 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #27285 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:05:680 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #27285 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:05:680 None
ReleasePresentationBattlePreview attacker #27285, defender #31426

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:05:680 None
HidePresentationBattlePreview attacker #27285, defender #31426

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:43:05:680 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #27285 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:05:680 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #27285 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:05:749 None
[Sandbox] Process order. (Serial=2111, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:05:830 None
[Sandbox] Process order. (Serial=2112, Empire=2, Order=Order OrderCreateBattle Attacker #30400 Target #24995 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:05:850 None
[Sandbox] Process order. (Serial=2113, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:05:881 None
Presentation Battle 31848: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:05:881 None
Presentation Battle 31848: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:05:881 None
Presentation Battle 31848: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=30410. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:05:881 None
[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #30410 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:05:881 None
Presentation Battle 31848: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=25336. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:05:881 None
[Preview] PresentationArmy LandUnit_Era3_MedievalEngland_WelshLongbowmen #25336 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:05:881 None
Presentation Battle 31848: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:05:881 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:05:881 None
RestorePresentationBattlePreview created ticket #4423.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:05:881 None
Presentation Battle 31848: Execute action[4]: ParticipantJoined. EmpireIndex=2, Guid=30400, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:05:881 None
[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #30400 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:05:882 None
Presentation Battle 31848: Execute action[5]: ParticipantJoined. EmpireIndex=2, Guid=30410, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:05:882 None
[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #30410 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:05:882 None
Presentation Battle 31848: Execute action[6]: ParticipantJoined. EmpireIndex=2, Guid=25336, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:05:882 None
[Preview] PresentationArmy LandUnit_Era3_MedievalEngland_WelshLongbowmen #25336 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:05:882 None
Presentation Battle 31848: Execute action[7]: ParticipantJoined. EmpireIndex=1, Guid=24995, Group=Defender, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:05:882 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #24995 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:05:882 None
Presentation Battle 31848: Execute action[8]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:05:882 None
Presentation Battle 31848: Execute action[8]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:05:882 None
Presentation Battle 31848: Execute action[9]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=42 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:05:882 None
Presentation Battle 31848: Execute action[10]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=28 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:05:882 None
Presentation Battle 31848: Execute action[11]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:05:905 None
RequestRestoreAsyncOperation_Completed for ticket #4423.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:43:05:905 None
RestorePresentationBattlePreview skipped due to ended battle #31848

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:43:05:905 None
RequestAsyncOperation_Dismissed for ticket #4423.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:43:05:982 None
[Sandbox] Process order. (Serial=2114, Empire=5, Order=Order OrderRemoveConstructionByGuid)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:05:983 None
[Sandbox] Process order. (Serial=2115, Empire=5, Order=Order OrderChangeUnitSpawnPosition, Position=[57, 44], SpawnType=Land)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:05:991 None
[Sandbox] Process order. (Serial=2116, Empire=5, Order=Order='OrderGoTo', Entity=#28045, AdditionalFlags='IgnoreFogOfWar', Path='[62, 15]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:06:000 None
[Sandbox] Process order. (Serial=2117, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '7564' Constructible: 'LandUnit_Era3_Common_GreatSwordsmen' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:06:041 None
[Sandbox] Process order. (Serial=2118, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:06:073 None
[Sandbox] Process order. (Serial=2119, Empire=1, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:06:098 None
[Sandbox] Process order. (Serial=2120, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:06:142 None
[Sandbox] Process order. (Serial=2121, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 31848 EmpireIndex: 1)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:06:151 None
[Sandbox] Process order. (Serial=2122, Empire=1, Order=Order='OrderGoTo', Entity=#20480, AdditionalFlags='IgnoreFogOfWar', Path='[44, 6]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:06:180 None
Presentation Battle 31848: Execute action[12]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:06:203 None
[Sandbox] Process order. (Serial=2123, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:06:222 None
[Sandbox] Process order. (Serial=2124, Empire=2, Order=Order OrderBattleConfirmation - BattleGUID: 31848 EmpireIndex: 2)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:06:243 None
[Sandbox] Process order. (Serial=2125, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:06:263 None
[Sandbox] Process order. (Serial=2126, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:06:273 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

22:43:06:284 None
Presentation Battle 31848: Execute action[13]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:06:284 None
Presentation Battle 31848: Execute action[14]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:06:285 None
[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #30400 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:06:285 None
[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #30410 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:06:285 None
[Preview] PresentationArmy LandUnit_Era3_MedievalEngland_WelshLongbowmen #25336 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:06:285 None
[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #30410 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:06:285 None
[Preview] PresentationArmy LandUnit_Era3_MedievalEngland_WelshLongbowmen #25336 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:06:285 None
[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #30400 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:06:285 None
ReleasePresentationBattlePreview attacker #30400, defender #24995

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:06:285 None
HidePresentationBattlePreview attacker #30400, defender #24995

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:43:06:285 None
[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #30400 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:06:285 None
[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #30400 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:06:304 None
[Sandbox] Process order. (Serial=2127, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:06:345 None
[Sandbox] Process order. (Serial=2128, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:06:424 None
[Sandbox] Process order. (Serial=2129, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:06:487 None
Army 24995 does not exists anymore. Fail task.

    Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

22:43:06:497 None
[Sandbox] Process order. (Serial=2130, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:06:528 None
[Sandbox] Process order. (Serial=2131, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=4153, Constructible=LandUnit_Era3_AztecEmpire_JaguarWarriors, Position=[-1, -1], Currency=Money)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:06:549 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #21080 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:43:06:579 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #31976 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:43:06:596 None
Can't find entity 30410 of ongoing task. Fails the task 40342.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:06:637 None
[Sandbox] Process order. (Serial=2132, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:06:668 None
[Sandbox] Process order. (Serial=2133, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:06:757 None
[Sandbox] Process order. (Serial=2134, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:06:875 None
[Sandbox] Process order. (Serial=2135, Empire=2, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:07:069 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #17926 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:43:07:110 None
[Sandbox] Process order. (Serial=2136, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:07:220 None
[Sandbox] Process order. (Serial=2137, Empire=5, Order=Order='OrderGoTo', Entity=#28045, AdditionalFlags='IgnoreFogOfWar', Path='[63, 15]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:07:251 None
[Sandbox] Process order. (Serial=2138, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:07:434 None
[Sandbox] Process order. (Serial=2139, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:07:643 None
[Sandbox] Process order. (Serial=2140, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:07:673 None
[Sandbox] Process order. (Serial=2141, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:08:056 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #21028 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:43:08:104 None
[Sandbox] Process order. (Serial=2142, Empire=5, Order=Order='OrderGoTo', Entity=#28045, AdditionalFlags='IgnoreFogOfWar', Path='[62, 15]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:08:179 None
[Sandbox] Process order. (Serial=2143, Empire=3, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:08:217 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #28145 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:43:08:264 None
[Sandbox] Process order. (Serial=2144, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:08:446 None
[Sandbox] Process order. (Serial=2145, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:08:455 None
[Sandbox] Process order. (Serial=2146, Empire=3, Order=Order='OrderDiplomaticAction', Action='DeclareSurpriseWar', OtherEmpire=#2.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:08:536 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #5469 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:43:08:658 None
[Sandbox] Process order. (Serial=2147, Empire=1, Order=Order OrderUseLeverageAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:08:678 None
[Sandbox] Process order. (Serial=2148, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:08:760 None
[Sandbox] Process order. (Serial=2149, Empire=2, Order=Order='OrderDiplomaticAction', Action='AllowToForceOtherToSurrender', OtherEmpire=#5.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:08:763 None
[Sandbox] Process order. (Serial=2150, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:08:862 None
[Sandbox] Process order. (Serial=2151, Empire=3, Order=Order OrderUseLeverageAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:08:872 None
[Sandbox] Process order. (Serial=2152, Empire=3, Order=Order OrderCreateBattle Attacker #25326 Target #16524 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:08:910 None
Presentation Battle 31977: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:08:911 None
Presentation Battle 31977: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:08:911 None
Presentation Battle 31977: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=25340. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:08:911 None
[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #25340 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:08:911 None
Presentation Battle 31977: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=30371. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:08:911 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #30371 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:08:911 None
Presentation Battle 31977: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=786432, currentRound=0, maximumRoundCount=12 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:08:911 None
Presentation Battle 31977: Execute action[4]: ParticipantJoined. EmpireIndex=3, Guid=25326, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:08:911 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #25326 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:08:911 None
Presentation Battle 31977: Execute action[5]: ParticipantJoined. EmpireIndex=3, Guid=31986, Group=Attacker, Modifiers=Besieger, Type=SiegeEngines UnitCount=0 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:08:911 None
Presentation Battle 31977: Execute action[6]: ParticipantJoined. EmpireIndex=3, Guid=25340, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:08:911 None
[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #25340 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:08:911 None
Presentation Battle 31977: Execute action[7]: ParticipantJoined. EmpireIndex=3, Guid=30371, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:08:911 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #30371 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:08:911 None
Presentation Battle 31977: Execute action[8]: ParticipantJoined. EmpireIndex=2, Guid=31979, Group=Defender, Modifiers=Besieged, Type=Militia UnitCount=6 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:08:912 None
Presentation Battle 31977: Execute action[9]: ParticipantJoined. EmpireIndex=2, Guid=8861, Group=Defender, Modifiers=Besieged, Type=City UnitCount=0 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:08:912 None
Presentation Battle 31977: Execute action[10]: StartSiege. EmpireIndex=3. (initialActionType: StartSiege)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:08:913 None
Presentation Battle 31977: Execute action[10]: UpdateSiegeStatus. Stock=0.00, Net=10.00. (initialActionType: StartSiege)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:09:235 None
[Sandbox] Process order. (Serial=2153, Empire=2, Order=Order OrderChangeSurrenderSubmissionState)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:09:236 None
[Sandbox] Process order. (Serial=2154, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:09:258 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

22:43:09:316 None
[Sandbox] Process order. (Serial=2155, Empire=3, Order=Order OrderBattleContinueSiege, BattleGuid=#31977)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:09:318 None
[Sandbox] Process order. (Serial=2156, Empire=3, Order=Order OrderBattleLaunchCityAssault, BattleGuid='31977', AssaultRole='Attacker')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:09:322 None
[Sandbox] Process order. (Serial=2157, Empire=3, Order=Order OrderChangeUnitSpawnPosition, Position=[25, 38], SpawnType=Land)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:09:323 None
[Sandbox] Process order. (Serial=2158, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:09:390 None
Presentation Battle 31977: Execute action[11]: ContinueSiegeFor. EmpireIndex=3. (initialActionType: ContinueSiegeFor)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:09:391 None
Presentation Battle 31977: Execute action[12]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:09:391 None
Presentation Battle 31977: Execute action[12]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:09:391 None
Presentation Battle 31977: Execute action[13]: ReportDeploymentZone. EmpireIndex=3, Group=Attacker, deploymentTileCount=40 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:09:391 None
Presentation Battle 31977: Execute action[14]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=51 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:09:391 None
Presentation Battle 31977: Execute action[15]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:09:406 None
[Sandbox] Process order. (Serial=2159, Empire=5, Order=Order='OrderGoTo', Entity=#28045, AdditionalFlags='IgnoreFogOfWar', Path='[61, 15]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:09:406 None
[Localization] Unknown key '%SystemSettingUIInternationalDescription'

    Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:09:406 None
[Localization] Unknown key '%SystemSettingUIInternationalDescription'

    Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:09:415 None
[Sandbox] Process order. (Serial=2160, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:09:564 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #28886 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:43:09:646 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

22:43:09:666 None
[Sandbox] Process order. (Serial=2161, Empire=2, Order=Order='OrderDiplomaticAction', Action='DeclareSurrender', OtherEmpire=#5.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:09:702 None
The grievance type DeclaredUnsanctionedWar is not handled in DiplomaticState_VassalToLiege.AllowTransferVassalGrievanceToLiege(). The grievance will not be transferred to the liege.

    Amplitude.Mercury.Simulation.DiplomaticGrievanceHelper:AllowTransferVassalGrievanceToLiege(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:09:704 None
[POP] rel index 7, tenet index 26

    Amplitude.Mercury.Simulation.ReligionManager:AddEmpireToReligion(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:09:724 None
[Sandbox] Process order. (Serial=2162, Empire=2, Order=Order OrderBattleConfirmation - BattleGUID: 31977 EmpireIndex: 2)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:09:725 None
[Sandbox] Process order. (Serial=2163, Empire=2, Order=Order OrderSetTradeResourceAccessCount)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:09:736 None
[Sandbox] Process order. (Serial=2164, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:09:746 None
[Localization] Unknown key '%SystemSettingUIInternationalDescription'

    Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:09:746 None
[Localization] Unknown key '%SystemSettingUIInternationalDescription'

    Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:09:761 None
Presentation Battle 31977: Execute action[16]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:09:828 None
[Sandbox] Process order. (Serial=2165, Empire=3, Order=Order OrderBattleConfirmation - BattleGUID: 31977 EmpireIndex: 3)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:09:885 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

22:43:09:899 None
Presentation Battle 31977: Execute action[17]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:09:899 None
Presentation Battle 31977: Execute action[18]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:09:899 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #25326 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:09:899 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #30371 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:09:900 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #25326 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:09:900 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #30371 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:09:900 None
Could not find PresentationBattlePreview with armyEntityGUID=25326, targetEntityGUID=16524.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:10:097 None
Can't find entity 28444 of ongoing task. Fails the task 18029.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:10:109 None
[Sandbox] Process order. (Serial=2166, Empire=1, Order=Order OrderRemoveConstructionByGuid)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:10:130 None
[Sandbox] Process order. (Serial=2167, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '4153' Constructible: 'LandUnit_Era3_Common_Knights' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:10:139 None
[Sandbox] Process order. (Serial=2168, Empire=1, Order=Order='OrderGoTo', Entity=#22219, AdditionalFlags='IgnoreFogOfWar', Path='[56, 39] --> [57, 38] --> [58, 38] --> [58, 39] --> [59, 40]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:10:149 None
[Sandbox] Process order. (Serial=2169, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:10:187 None
Can't find entity 8861 of ongoing task. Fails the task 41673.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:10:200 None
[Sandbox] Process order. (Serial=2170, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=2209, Constructible=Infrastructure_Science_Family02_01, Position=[-1, -1], Currency=Money)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:10:202 None
[Sandbox] Process order. (Serial=2171, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:10:202 None
[Sandbox] Process order. (Serial=2172, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '5305', Construction: '2364'))

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:10:211 None
[Sandbox] Process order. (Serial=2173, Empire=2, Order=Order='OrderGoTo', Entity=#30406, AdditionalFlags='IgnoreFogOfWar', Path='[39, 43] --> [40, 43]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:10:221 None
[Sandbox] Process order. (Serial=2174, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:10:226 None
Army 25340 does not exists anymore. Fail task.

    Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.AgentStealthMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

22:43:10:332 None
[Sandbox] Process order. (Serial=2175, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:10:333 None
[Sandbox] Process order. (Serial=2176, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=18363, Constructible=LandUnit_Era3_MedievalEngland_WelshLongbowmen, Position=[-1, -1], Currency=Money)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:10:353 None
[Sandbox] Process order. (Serial=2177, Empire=3, Order=Order='OrderGoTo', Entity=#21492, AdditionalFlags='IgnoreFogOfWar', Path='[23, 34] --> [24, 34] --> [25, 34] --> [26, 34] --> [27, 34] --> [27, 33] --> [28, 33]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:10:363 None
[Sandbox] Process order. (Serial=2178, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:10:387 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #32133 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:43:10:435 None
[Sandbox] Process order. (Serial=2179, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:10:436 None
[Sandbox] Process order. (Serial=2180, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:10:445 None
[Sandbox] Process order. (Serial=2181, Empire=5, Order=Order='OrderGoTo', Entity=#28045, AdditionalFlags='IgnoreFogOfWar', Path='[61, 14]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:10:446 None
[Sandbox] Process order. (Serial=2182, Empire=5, Order=Order='OrderGoTo', Entity=#28454, AdditionalFlags='IgnoreFogOfWar', Path='[56, 20] --> [55, 19]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:10:455 None
[Sandbox] Process order. (Serial=2183, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '11139' Constructible: 'Extension_Base_Science' Position: '[45, 31]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:10:456 None
[Sandbox] Process order. (Serial=2184, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '12128' Constructible: 'Extension_Base_PublicOrder' Position: '[38, 45]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:10:457 None
[Sandbox] Process order. (Serial=2185, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:10:464 None
[Sandbox] Process order. (Serial=2186, Empire=5, Order=Order='OrderGoTo', Entity=#30607, AdditionalFlags='IgnoreFogOfWar', Path='[66, 17] --> [65, 17] --> [64, 17] --> [65, 18] --> [65, 19] --> [65, 20]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:10:465 None
[Sandbox] Process order. (Serial=2187, Empire=5, Order=Order='OrderGoTo', Entity=#31205, AdditionalFlags='IgnoreFogOfWar', Path='[65, 17] --> [64, 17] --> [65, 18] --> [64, 19] --> [64, 20]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:10:474 None
[Sandbox] Process order. (Serial=2188, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:10:478 None
[Sandbox] Process order. (Serial=2189, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:10:689 None
[Sandbox] Process order. (Serial=2190, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '5305' Constructible: 'Extension_Base_Science' Position: '[37, 28]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:10:741 None
[Sandbox] Process order. (Serial=2191, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:10:833 None
[Sandbox] Process order. (Serial=2192, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:10:942 None
[Sandbox] Process order. (Serial=2193, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:11:153 None
[Sandbox] Process order. (Serial=2194, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:11:227 None
[Sandbox] Process order. (Serial=2195, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:11:338 None
[Sandbox] Process order. (Serial=2196, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:11:377 None
[Sandbox] Process order. (Serial=2197, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:11:488 None
[Sandbox] Process order. (Serial=2198, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:11:491 None
[Sandbox] Process order. (Serial=2199, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:11:747 None
[Sandbox] Process order. (Serial=2200, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:12:161 None
[Sandbox] Process order. (Serial=2201, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:12:381 None
[Sandbox] Process order. (Serial=2202, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:12:492 None
[Sandbox] Process order. (Serial=2203, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:12:503 None
[Sandbox] Process order. (Serial=2204, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:12:940 None
Can't find entity 30618 of ongoing task. Fails the task 32413.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:13:085 None
[Sandbox] Process order. (Serial=2205, Empire=1, Order=Order='OrderGoTo', Entity=#22139, AdditionalFlags='IgnoreFogOfWar', Path='[64, 20]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:13:096 None
[Sandbox] Process order. (Serial=2206, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:13:167 None
[Sandbox] Process order. (Serial=2207, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:13:227 None
[Sandbox] Process order. (Serial=2208, Empire=0, Order=Order OrderChangeNotificationStatus)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:13:228 None
[Sandbox] Process order. (Serial=2209, Empire=0, Order=Order OrderChangeNotificationStatus)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:13:229 None
[Sandbox] Process order. (Serial=2210, Empire=0, Order=Order OrderChangeNotificationStatus)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:13:304 None
[Localization] Unknown key '%SystemSettingUIInternationalDescription'

    Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:13:304 None
[Localization] Unknown key '%SystemSettingUIInternationalDescription'

    Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:13:387 None
[Sandbox] Process order. (Serial=2211, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:13:408 None
[Sandbox] Process order. (Serial=2212, Empire=1, Order=Order OrderCreateBattle Attacker #22139 Target #31205 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:13:509 None
Presentation Battle 32134: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:13:509 None
Presentation Battle 32134: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:13:509 None
Presentation Battle 32134: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=21335. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:13:509 None
[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #21335 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:13:509 None
Presentation Battle 32134: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=30607. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:13:509 None
[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #30607 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:13:509 None
Presentation Battle 32134: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=29357. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:13:509 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29357 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:13:509 None
Presentation Battle 32134: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=25739. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:13:510 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #25739 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:13:510 None
Presentation Battle 32134: Execute action[5]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=26195. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:13:510 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26195 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:13:510 None
Presentation Battle 32134: Execute action[6]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=30411. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:13:510 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #30411 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:13:510 None
Presentation Battle 32134: Execute action[7]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:13:510 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:13:510 None
RestorePresentationBattlePreview created ticket #4725.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:13:510 None
Presentation Battle 32134: Execute action[8]: ParticipantJoined. EmpireIndex=1, Guid=22139, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:13:510 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #22139 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:13:510 None
Presentation Battle 32134: Execute action[9]: ParticipantJoined. EmpireIndex=1, Guid=29357, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:13:510 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29357 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:13:510 None
Presentation Battle 32134: Execute action[10]: ParticipantJoined. EmpireIndex=1, Guid=25739, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:13:510 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #25739 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:13:510 None
Presentation Battle 32134: Execute action[11]: ParticipantJoined. EmpireIndex=1, Guid=26195, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:13:510 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26195 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:13:510 None
Presentation Battle 32134: Execute action[12]: ParticipantJoined. EmpireIndex=1, Guid=30411, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:13:510 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #30411 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:13:510 None
Presentation Battle 32134: Execute action[13]: ParticipantJoined. EmpireIndex=5, Guid=31205, Group=Defender, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:13:510 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #31205 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:13:511 None
Presentation Battle 32134: Execute action[14]: ParticipantJoined. EmpireIndex=5, Guid=21335, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:13:511 None
[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #21335 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:13:511 None
Presentation Battle 32134: Execute action[15]: ParticipantJoined. EmpireIndex=5, Guid=30607, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:13:511 None
[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #30607 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:13:511 None
Presentation Battle 32134: Execute action[16]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:13:511 None
Presentation Battle 32134: Execute action[16]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:13:511 None
Presentation Battle 32134: Execute action[17]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=25 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:13:511 None
Presentation Battle 32134: Execute action[18]: ReportDeploymentZone. EmpireIndex=5, Group=Defender, deploymentTileCount=19 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:13:511 None
Presentation Battle 32134: Execute action[19]: StartConfirmation. EmpireIndex=5 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:13:536 None
RequestRestoreAsyncOperation_Completed for ticket #4725.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:43:13:536 None
RestorePresentationBattlePreview skipped due to ended battle #32134

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:43:13:536 None
RequestAsyncOperation_Dismissed for ticket #4725.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:43:13:910 None
[Sandbox] Process order. (Serial=2213, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 32134 EmpireIndex: 1)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:13:911 None
[Sandbox] Process order. (Serial=2214, Empire=1, Order=Order OrderChangeUnitSpawnPosition, Position=[69, 31], SpawnType=Land)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:14:015 None
Presentation Battle 32134: Execute action[20]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:14:180 None
[Sandbox] Process order. (Serial=2215, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:14:222 None
[Sandbox] Process order. (Serial=2216, Empire=0, Order=Order OrderChangeNotificationFlags)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:14:251 None
[Sandbox] Process order. (Serial=2217, Empire=5, Order=Order OrderBattleRetreat - BattleGUID: 32134 EmpireIndex: 5)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:14:299 None
[Localization] Unknown key '%SystemSettingUIInternationalDescription'

    Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:14:299 None
[Localization] Unknown key '%SystemSettingUIInternationalDescription'

    Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:14:315 None
Presentation Battle 32134: Execute action[21]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:14:319 None
[Sandbox] Process order. (Serial=2218, Empire=5, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:14:323 None
[Sandbox] Process order. (Serial=2219, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#32134)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:14:357 None
[Sandbox] Process order. (Serial=2220, Empire=0, Order=Order OrderAcknowledgeTransactions)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:14:393 None
[Sandbox] Process order. (Serial=2221, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:14:413 None
[Sandbox] Process order. (Serial=2222, Empire=0, Order=Order OrderChangeNotificationStatus)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:14:420 None
Presentation Battle 32134: Execute action[22]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:14:421 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #22139 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:14:421 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29357 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:14:421 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #25739 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:14:421 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26195 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:14:421 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #30411 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:14:421 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #31205 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:14:421 None
[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #21335 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:14:421 None
[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #30607 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:14:421 None
[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #21335 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:14:421 None
[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #30607 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:14:421 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #22139 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:14:421 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29357 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:14:421 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #25739 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:14:421 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26195 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:14:421 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #30411 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:14:421 None
ReleasePresentationBattlePreview attacker #22139, defender #31205

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:14:421 None
HidePresentationBattlePreview attacker #22139, defender #31205

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:43:14:421 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #22139 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:14:421 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #31205 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:14:421 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #22139 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:14:421 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #31205 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:14:424 None
[Sandbox] Process order. (Serial=2223, Empire=1, Order=Order OrderCreateBattle Attacker #22219 Target #31428 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:14:502 None
[Localization] Unknown key '%SystemSettingUIInternationalDescription'

    Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:14:503 None
[Localization] Unknown key '%SystemSettingUIInternationalDescription'

    Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:14:519 None
Presentation Battle 32227: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:14:519 None
Presentation Battle 32227: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:14:519 None
Presentation Battle 32227: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:14:519 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:14:519 None
RestorePresentationBattlePreview created ticket #4745.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:14:519 None
Presentation Battle 32227: Execute action[2]: ParticipantJoined. EmpireIndex=1, Guid=22219, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:14:519 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #22219 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:14:519 None
Presentation Battle 32227: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=18295, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:14:519 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #18295 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:14:519 None
Presentation Battle 32227: Execute action[4]: ParticipantJoined. EmpireIndex=5, Guid=31428, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:14:520 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #31428 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:14:520 None
Presentation Battle 32227: Execute action[5]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:14:520 None
Presentation Battle 32227: Execute action[5]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:14:520 None
Presentation Battle 32227: Execute action[6]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=20 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:14:520 None
Presentation Battle 32227: Execute action[7]: ReportDeploymentZone. EmpireIndex=5, Group=Defender, deploymentTileCount=25 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:14:520 None
Presentation Battle 32227: Execute action[8]: StartConfirmation. EmpireIndex=5 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:14:533 None
RequestRestoreAsyncOperation_Completed for ticket #4745.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:43:14:533 None
RestorePresentationBattlePreview skipped due to ended battle #32227

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:43:14:533 None
RequestAsyncOperation_Dismissed for ticket #4745.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:43:14:925 None
[Sandbox] Process order. (Serial=2224, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 32227 EmpireIndex: 1)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:14:926 None
[Sandbox] Process order. (Serial=2225, Empire=1, Order=Order OrderChangeUnitSpawnPosition, Position=[54, 34], SpawnType=Land)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:15:016 None
Presentation Battle 32227: Execute action[9]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:15:306 None
[Sandbox] Process order. (Serial=2226, Empire=5, Order=Order OrderBattleRetreat - BattleGUID: 32227 EmpireIndex: 5)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:15:308 None
[Sandbox] Process order. (Serial=2227, Empire=5, Order=Order OrderChangeUnitSpawnPosition, Position=[62, 48], SpawnType=Land)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:15:407 None
[Sandbox] Process order. (Serial=2228, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:15:420 None
Presentation Battle 32227: Execute action[10]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:15:428 None
[Sandbox] Process order. (Serial=2229, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#32227)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:15:516 None
Presentation Battle 32227: Execute action[11]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:43:15:516 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #22219 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:15:516 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #18295 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:15:516 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #31428 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:15:516 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #31428 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:15:516 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #18295 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:15:516 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #22219 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:15:516 None
ReleasePresentationBattlePreview attacker #22219, defender #31428

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:15:516 None
HidePresentationBattlePreview attacker #22219, defender #31428

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:43:15:516 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #22219 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:15:516 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #31428 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:15:516 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #22219 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:15:516 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #31428 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:16:291 None
[Sandbox] Process order. (Serial=2230, Empire=5, Order=Order OrderChangeUnitSpawnPosition, Position=[57, 44], SpawnType=Land)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:16:421 None
[Sandbox] Process order. (Serial=2231, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:21:583 None
[Sandbox] Process order. (Serial=2232, Empire=0, Order=Order OrderExecuteGrievanceAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:21:626 None
[Localization] Unknown key '%SystemSettingUIInternationalDescription'

    Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:21:626 None
[Localization] Unknown key '%SystemSettingUIInternationalDescription'

    Amplitude.Framework.Localization.LocalizationManager:InternalLocalize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:43:21:632 None
[Sandbox] Process order. (Serial=2233, Empire=0, Order=Order OrderAcknowledgeTransactions)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:21:902 None
[Sandbox] Process order. (Serial=2234, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:36:948 None
[Sandbox] Process order. (Serial=2235, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '2251' Constructible: 'Infrastructure_Money_Family03_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:38:076 None
[Sandbox] Process order. (Serial=2236, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '2251' Constructible: 'Infrastructure_Military_Family02_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:48:704 None
[Sandbox] Process order. (Serial=2237, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '2251' Constructible: 'Infrastructure_Money_Family05_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:50:777 None
[Sandbox] Process order. (Serial=2238, Empire=0, Order=Order OrderFurtherActions)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:50:785 None
[Sandbox] Process order. (Serial=2239, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:51:790 None
[Sandbox] Process order. (Serial=2240, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:52:799 None
[Sandbox] Process order. (Serial=2241, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:53:808 None
[Sandbox] Process order. (Serial=2242, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:55:374 None
[Sandbox] Process order. (Serial=2243, Empire=0, Order=Order='OrderGoTo', Entity=#23358, path='[92, 48] --> [91, 49]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:55:390 None
[Sandbox] Process order. (Serial=2244, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:43:55:456 None
Cannot get statistic (name: 'StatAffinityCounterDiplomat', type: integer) from Steam.

    Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:CollectStatistics()

22:43:56:398 None
[Sandbox] Process order. (Serial=2245, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:09:036 None
[Sandbox] Process order. (Serial=2246, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '4863' Constructible: 'Infrastructure_Money_Family04_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:09:149 None
[Sandbox] Process order. (Serial=2247, Empire=0, Order=Order OrderEmpireLockedByMandatories)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:11:370 None
[Sandbox] Process order. (Serial=2248, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '4863' Constructible: 'Infrastructure_PublicOrder_Family02_02' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:29:516 None
[Sandbox] Process order. (Serial=2249, Empire=0, Order=Order='OrderGoTo', Entity=#2451, path='[78, 32] --> [78, 33] --> [79, 34] --> [79, 35] --> [80, 35] --> [81, 35] --> [82, 35] --> [83, 35] --> [84, 35] --> [85, 35] --> [86, 35] --> [87, 35] --> [88, 34] --> [89, 34] --> [89, 33] --> [90, 32] --> [90, 31] --> [90, 30] --> [90, 29]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:29:531 None
[Sandbox] Process order. (Serial=2250, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:30:537 None
[Sandbox] Process order. (Serial=2251, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:31:544 None
[Sandbox] Process order. (Serial=2252, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:32:549 None
[Sandbox] Process order. (Serial=2253, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:33:560 None
[Sandbox] Process order. (Serial=2254, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:34:572 None
[Sandbox] Process order. (Serial=2255, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:35:583 None
[Sandbox] Process order. (Serial=2256, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:36:594 None
[Sandbox] Process order. (Serial=2257, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:55:817 None
[Sandbox] Process order. (Serial=2258, Empire=0, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:55:890 None
[Sandbox] Process order. (Serial=2259, Empire=-1, Order=Order OrderWaitForOrderReplication)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:56:065 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

22:44:56:066 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

22:44:56:066 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

22:44:56:067 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

22:44:56:068 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #32326 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:44:56:256 None
AI Synchronization took 179ms at frame 2329 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

    Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

22:44:56:290 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:44:56:290 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:44:56:803 None
[Sandbox] Process order. (Serial=2260, Empire=0, Order=Order OrderAcknowledgeNarratorSentence)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:56:857 None
[Sandbox] Process order. (Serial=2261, Empire=0, Order=Order OrderAcknowledgeNarratorSentence)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:56:902 None
[Sandbox] Process order. (Serial=2262, Empire=0, Order=Order OrderEmpireLockedByMandatories)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:56:915 None
[Sandbox] Process order. (Serial=2263, Empire=0, Order=Order OrderEmpireLockedByMandatories)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:110 None
Can't find entity 30411 of ongoing task. Fails the task 28363.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:44:58:122 None
[Sandbox] Process order. (Serial=2264, Empire=1, Order=Order='OrderGoTo', Entity=#19441, AdditionalFlags='IgnoreFogOfWar', Path='[50, 30] --> [51, 30]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:123 None
[Sandbox] Process order. (Serial=2265, Empire=1, Order=Order OrderEnqueueTechnology)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:124 None
[Sandbox] Process order. (Serial=2266, Empire=1, Order=(OrderID=OrderInternationalAction, Action=ContributeToIdeologicalConsensus, VoteIndex=-1))

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:125 None
[Sandbox] Process order. (Serial=2267, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '2304' Constructible: 'LandUnit_Era3_AztecEmpire_JaguarWarriors' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:126 None
[Sandbox] Process order. (Serial=2268, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '2304' Constructible: 'LandUnit_Era3_AztecEmpire_JaguarWarriors' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:127 None
[Sandbox] Process order. (Serial=2269, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '2304' Constructible: 'LandUnit_Era3_AztecEmpire_JaguarWarriors' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:128 None
[Sandbox] Process order. (Serial=2270, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '4938' Constructible: 'Infrastructure_Science_Family03_02' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:128 None
[Sandbox] Process order. (Serial=2271, Empire=1, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:129 None
[Sandbox] Process order. (Serial=2272, Empire=1, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:130 None
[Sandbox] Process order. (Serial=2273, Empire=1, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:131 None
[Sandbox] Process order. (Serial=2274, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 22 Money Investment None Influence Investment None)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:132 None
[Sandbox] Process order. (Serial=2275, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 24 Money Investment None Influence Investment None)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:133 None
[Sandbox] Process order. (Serial=2276, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:133 None
[Sandbox] Process order. (Serial=2277, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '4153' Constructible: 'LandUnit_Era3_Common_Knights' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:143 None
[Sandbox] Process order. (Serial=2278, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:163 None
[Sandbox] Process order. (Serial=2279, Empire=1, Order=Order='OrderGoTo', Entity=#20480, AdditionalFlags='IgnoreFogOfWar', Path='[43, 6]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:164 None
[Sandbox] Process order. (Serial=2280, Empire=1, Order=Order='OrderGoTo', Entity=#28444, AdditionalFlags='IgnoreFogOfWar', Path='[57, 3] --> [57, 4] --> [57, 5] --> [58, 6] --> [58, 7] --> [58, 8] --> [58, 9]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:165 None
[Sandbox] Process order. (Serial=2281, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '4153' Constructible: 'Extension_Base_Strategic05' Position: '[54, 25]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:173 None
[Sandbox] Process order. (Serial=2282, Empire=1, Order=Order='OrderGoTo', Entity=#18295, AdditionalFlags='IgnoreFogOfWar', Path='[62, 41] --> [62, 40] --> [61, 39] --> [60, 39] --> [60, 38] --> [60, 37] --> [60, 36] --> [59, 35]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:175 None
[Sandbox] Process order. (Serial=2283, Empire=1, Order=Order='OrderGoTo', Entity=#25739, AdditionalFlags='IgnoreFogOfWar', Path='[59, 21] --> [58, 21] --> [58, 20] --> [57, 20] --> [56, 20]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:176 None
[Sandbox] Process order. (Serial=2284, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:179 None
[Sandbox] Process order. (Serial=2285, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:182 None
[Sandbox] Process order. (Serial=2286, Empire=1, Order=Order='OrderGoTo', Entity=#29357, AdditionalFlags='IgnoreFogOfWar', Path='[61, 20] --> [60, 20] --> [59, 19] --> [60, 18] --> [59, 17] --> [60, 16]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:183 None
[Sandbox] Process order. (Serial=2287, Empire=1, Order=Order='OrderGoTo', Entity=#26195, AdditionalFlags='IgnoreFogOfWar', Path='[59, 19] --> [58, 19] --> [57, 19] --> [56, 19]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:183 None
[Sandbox] Process order. (Serial=2288, Empire=1, Order=Order='OrderGoTo', Entity=#22139, AdditionalFlags='IgnoreFogOfWar', Path='[64, 21] --> [65, 22] --> [64, 23] --> [64, 24] --> [64, 25] --> [65, 26] --> [66, 26]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:185 None
[Sandbox] Process order. (Serial=2289, Empire=1, Order=Order='OrderGoTo', Entity=#30411, AdditionalFlags='IgnoreFogOfWar', Path='[58, 19] --> [57, 19] --> [56, 19]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:186 None
[Sandbox] Process order. (Serial=2290, Empire=1, Order=Order='OrderGoTo', Entity=#30412, AdditionalFlags='IgnoreFogOfWar', Path='[58, 20] --> [57, 20] --> [56, 20]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:187 None
[Sandbox] Process order. (Serial=2291, Empire=0, Order=Order OrderChangeNotificationFlags)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:194 None
[Sandbox] Process order. (Serial=2292, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:197 None
[Sandbox] Process order. (Serial=2293, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:200 None
[Sandbox] Process order. (Serial=2294, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:202 None
[Sandbox] Process order. (Serial=2295, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:205 None
[Sandbox] Process order. (Serial=2296, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:208 None
[Sandbox] Process order. (Serial=2297, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:211 None
[Sandbox] Process order. (Serial=2298, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:214 None
[Sandbox] Process order. (Serial=2299, Empire=1, Order=Order='OrderGoTo', Entity=#27250, AdditionalFlags='IgnoreFogOfWar', Path='[66, 28] --> [66, 27] --> [67, 27] --> [68, 26] --> [68, 25] --> [69, 24] --> [70, 24]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:223 None
[Sandbox] Process order. (Serial=2300, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:234 None
[Sandbox] Process order. (Serial=2301, Empire=1, Order=Order='OrderGoTo', Entity=#22219, AdditionalFlags='IgnoreFogOfWar', Path='[58, 39] --> [58, 38] --> [57, 38] --> [56, 38] --> [55, 38] --> [54, 38] --> [53, 39]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:242 None
[Sandbox] Process order. (Serial=2302, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:285 None
[Sandbox] Process order. (Serial=2303, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:286 None
[Sandbox] Process order. (Serial=2304, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:287 None
[Sandbox] Process order. (Serial=2305, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:288 None
[Sandbox] Process order. (Serial=2306, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 14 Money Investment None Influence Investment None)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:289 None
[Sandbox] Process order. (Serial=2307, Empire=2, Order=Order='OrderDiplomaticAction', Action='ProposeEndWarTreaty', OtherEmpire=#1.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:295 None
[Sandbox] Process order. (Serial=2308, Empire=2, Order=Order='OrderGoTo', Entity=#21080, AdditionalFlags='IgnoreFogOfWar', Path='[18, 7] --> [19, 6] --> [19, 5] --> [20, 5]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:296 None
[Sandbox] Process order. (Serial=2309, Empire=2, Order=Order='OrderGoTo', Entity=#25336, AdditionalFlags='IgnoreFogOfWar', Path='[38, 25] --> [39, 24] --> [40, 24] --> [40, 23]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:297 None
[Sandbox] Process order. (Serial=2310, Empire=2, Order=Order='OrderGoTo', Entity=#15830, AdditionalFlags='IgnoreFogOfWar', Path='[39, 31] --> [40, 30] --> [41, 30] --> [41, 29] --> [42, 28] --> [43, 28]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:305 None
[Sandbox] Process order. (Serial=2311, Empire=2, Order=Order='OrderGoTo', Entity=#20629, AdditionalFlags='IgnoreFogOfWar', Path='[42, 10]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:306 None
[Sandbox] Process order. (Serial=2312, Empire=2, Order=Order='OrderGoTo', Entity=#15662, AdditionalFlags='IgnoreFogOfWar', Path='[37, 10] --> [37, 9]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:307 None
[Sandbox] Process order. (Serial=2313, Empire=2, Order=Order='OrderGoTo', Entity=#30399, AdditionalFlags='IgnoreFogOfWar', Path='[42, 30] --> [43, 30]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:308 None
[Sandbox] Process order. (Serial=2314, Empire=2, Order=Order='OrderGoTo', Entity=#30839, AdditionalFlags='IgnoreFogOfWar', Path='[34, 18] --> [34, 19] --> [34, 20] --> [34, 21]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:309 None
[Sandbox] Process order. (Serial=2315, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:312 None
[Sandbox] Process order. (Serial=2316, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:315 None
[Sandbox] Process order. (Serial=2317, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:318 None
[Sandbox] Process order. (Serial=2318, Empire=2, Order=Order='OrderGoTo', Entity=#19158, AdditionalFlags='IgnoreFogOfWar', Path='[46, 23] --> [47, 22] --> [47, 21] --> [48, 21]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:319 None
[Sandbox] Process order. (Serial=2319, Empire=2, Order=Order='OrderGoTo', Entity=#30349, AdditionalFlags='IgnoreFogOfWar', Path='[46, 24] --> [47, 24] --> [47, 23] --> [48, 23]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:320 None
[Sandbox] Process order. (Serial=2320, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3314, Constructible=Extension_Base_Science, Position=[30, 40], Currency=Money)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:329 None
[Sandbox] Process order. (Serial=2321, Empire=2, Order=Order='OrderGoTo', Entity=#30354, AdditionalFlags='IgnoreFogOfWar', Path='[42, 31] --> [43, 30] --> [44, 30] --> [45, 30]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:346 None
[Sandbox] Process order. (Serial=2322, Empire=2, Order=Order='OrderGoTo', Entity=#26774, AdditionalFlags='IgnoreFogOfWar', Path='[37, 39] --> [37, 38] --> [37, 37] --> [38, 37]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:347 None
[Sandbox] Process order. (Serial=2323, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:351 None
[Sandbox] Process order. (Serial=2324, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:354 None
[Sandbox] Process order. (Serial=2325, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:357 None
[Sandbox] Process order. (Serial=2326, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:360 None
[Sandbox] Process order. (Serial=2327, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:363 None
[Sandbox] Process order. (Serial=2328, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:367 None
[Sandbox] Process order. (Serial=2329, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:372 None
[Sandbox] Process order. (Serial=2330, Empire=2, Order=Order='OrderGoTo', Entity=#30406, AdditionalFlags='IgnoreFogOfWar', Path='[41, 44]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:373 None
[Sandbox] Process order. (Serial=2331, Empire=2, Order=Order='OrderGoTo', Entity=#21888, AdditionalFlags='IgnoreFogOfWar', Path='[31, 42] --> [31, 43] --> [32, 44]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:374 None
[Sandbox] Process order. (Serial=2332, Empire=2, Order=Order='OrderGoTo', Entity=#19040, AdditionalFlags='IgnoreFogOfWar', Path='[26, 46] --> [27, 46] --> [27, 45] --> [28, 44]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:375 None
[Sandbox] Process order. (Serial=2333, Empire=2, Order=Order='OrderGoTo', Entity=#31444, AdditionalFlags='IgnoreFogOfWar', Path='[37, 41] --> [38, 40] --> [37, 39]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:376 None
[Sandbox] Process order. (Serial=2334, Empire=2, Order=Order='OrderGoTo', Entity=#30651, AdditionalFlags='IgnoreFogOfWar', Path='[47, 16] --> [46, 16]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:377 None
[Sandbox] Process order. (Serial=2335, Empire=2, Order=Order='OrderGoTo', Entity=#30400, AdditionalFlags='IgnoreFogOfWar', Path='[38, 25] --> [38, 24] --> [37, 23] --> [36, 23]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:378 None
[Sandbox] Process order. (Serial=2336, Empire=2, Order=Order='OrderGoTo', Entity=#30650, AdditionalFlags='IgnoreFogOfWar', Path='[43, 21] --> [42, 21] --> [41, 21] --> [41, 20]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:386 None
[Sandbox] Process order. (Serial=2337, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:389 None
[Sandbox] Process order. (Serial=2338, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:393 None
[Sandbox] Process order. (Serial=2339, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:396 None
[Sandbox] Process order. (Serial=2340, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:399 None
[Sandbox] Process order. (Serial=2341, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:402 None
[Sandbox] Process order. (Serial=2342, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:405 None
[Sandbox] Process order. (Serial=2343, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:408 None
[Sandbox] Process order. (Serial=2344, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:506 None
[Sandbox] Process order. (Serial=2345, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2315' Constructible: 'LandUnit_Era3_Common_Spies' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:507 None
[Sandbox] Process order. (Serial=2346, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '18363' Constructible: 'LandUnit_Era3_Common_Knights' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:508 None
[Sandbox] Process order. (Serial=2347, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=18363, Constructible=LandUnit_Era3_MedievalEngland_WelshLongbowmen, Position=[-1, -1], Currency=Money)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:510 None
[Sandbox] Process order. (Serial=2348, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=18363, Constructible=LandUnit_Era3_Common_GreatSwordsmen, Position=[-1, -1], Currency=Money)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:512 None
[Sandbox] Process order. (Serial=2349, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2388' Constructible: 'LandUnit_Era3_Common_SecretAgents' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:513 None
[Sandbox] Process order. (Serial=2350, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '3699' Constructible: 'LandUnit_Era3_Common_GreatSwordsmen' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:513 None
[Sandbox] Process order. (Serial=2351, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '6759' Constructible: 'LandUnit_Era3_Common_GreatSwordsmen' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:514 None
[Sandbox] Process order. (Serial=2352, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '6759' Constructible: 'LandUnit_Era3_Common_GreatSwordsmen' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:515 None
[Sandbox] Process order. (Serial=2353, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '6759' Constructible: 'LandUnit_Era3_MedievalEngland_WelshLongbowmen' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:516 None
[Sandbox] Process order. (Serial=2354, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '6759' Constructible: 'LandUnit_Era3_MedievalEngland_WelshLongbowmen' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:517 None
[Sandbox] Process order. (Serial=2355, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '11589' Constructible: 'LandUnit_Era3_Common_GreatSwordsmen' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:518 None
[Sandbox] Process order. (Serial=2356, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:519 None
[Sandbox] Process order. (Serial=2357, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:519 None
[Sandbox] Process order. (Serial=2358, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:520 None
[Sandbox] Process order. (Serial=2359, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:521 None
[Sandbox] Process order. (Serial=2360, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:522 None
[Sandbox] Process order. (Serial=2361, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:523 None
[Sandbox] Process order. (Serial=2362, Empire=3, Order=Id=OrderChangeFaction, NextFaction=Civilization_Era4_IroquoisConfederacy)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:524 None
[Sandbox] Process order. (Serial=2363, Empire=3, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 6 Money Investment None Influence Investment None)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:525 None
[Sandbox] Process order. (Serial=2364, Empire=3, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 21 Money Investment None Influence Investment None)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:526 None
[Sandbox] Process order. (Serial=2365, Empire=3, Order=Order OrderAttachTerritoryToCity, Camp=31155, Settlement=3699)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:533 None
[Sandbox] Process order. (Serial=2366, Empire=3, Order=Order='OrderGoTo', Entity=#4819, AdditionalFlags='IgnoreFogOfWar', Path='[32, 46]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:548 None
[Sandbox] Process order. (Serial=2367, Empire=3, Order=Order='OrderGoTo', Entity=#10421, AdditionalFlags='IgnoreFogOfWar', Path='[14, 41] --> [15, 42] --> [16, 42] --> [16, 43] --> [17, 44] --> [16, 45] --> [16, 46]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:549 None
[Sandbox] Process order. (Serial=2368, Empire=3, Order=Order='OrderGoTo', Entity=#17926, AdditionalFlags='IgnoreFogOfWar', Path='[21, 18] --> [20, 19] --> [20, 20] --> [19, 21] --> [20, 22] --> [20, 23] --> [21, 24]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:550 None
[Sandbox] Process order. (Serial=2369, Empire=3, Order=Order='OrderGoTo', Entity=#19909, AdditionalFlags='IgnoreFogOfWar', Path='[20, 24] --> [20, 25] --> [20, 26] --> [20, 27] --> [21, 27] --> [22, 28] --> [22, 29]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:551 None
[Sandbox] Process order. (Serial=2370, Empire=3, Order=Order='OrderGoTo', Entity=#21028, AdditionalFlags='IgnoreFogOfWar', Path='[20, 18] --> [20, 19] --> [21, 19] --> [22, 20] --> [22, 21] --> [23, 22] --> [23, 23]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:552 None
[Sandbox] Process order. (Serial=2371, Empire=3, Order=Order='OrderGoTo', Entity=#21492, AdditionalFlags='IgnoreFogOfWar', Path='[29, 32] --> [29, 31] --> [30, 31] --> [31, 30] --> [31, 29] --> [32, 29] --> [33, 29]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:553 None
[Sandbox] Process order. (Serial=2372, Empire=3, Order=Order='OrderGoTo', Entity=#28889, AdditionalFlags='IgnoreFogOfWar', Path='[13, 30] --> [13, 31] --> [14, 31] --> [15, 32] --> [15, 33] --> [15, 34] --> [15, 35]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:554 None
[Sandbox] Process order. (Serial=2373, Empire=3, Order=Order='OrderGoTo', Entity=#25330, AdditionalFlags='IgnoreFogOfWar', Path='[15, 32] --> [14, 31] --> [13, 31]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:555 None
[Sandbox] Process order. (Serial=2374, Empire=3, Order=Order='OrderGoTo', Entity=#32133, AdditionalFlags='IgnoreFogOfWar', Path='[24, 37] --> [24, 36] --> [23, 35] --> [24, 34] --> [24, 33] --> [25, 32] --> [25, 31]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:556 None
[Sandbox] Process order. (Serial=2375, Empire=3, Order=Order='OrderGoTo', Entity=#25749, AdditionalFlags='IgnoreFogOfWar', Path='[0, 44] --> [0, 45]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:557 None
[Sandbox] Process order. (Serial=2376, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:561 None
[Sandbox] Process order. (Serial=2377, Empire=3, Order=Order='OrderGoTo', Entity=#25326, AdditionalFlags='IgnoreFogOfWar', Path='[29, 29] --> [30, 30] --> [30, 31] --> [31, 32] --> [31, 33] --> [32, 34] --> [33, 34]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:568 None
[Sandbox] Process order. (Serial=2378, Empire=3, Order=Order='OrderGoTo', Entity=#28886, AdditionalFlags='IgnoreFogOfWar', Path='[18, 29] --> [19, 29] --> [20, 30] --> [21, 30] --> [21, 31] --> [22, 32] --> [22, 33]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:569 None
[Sandbox] Process order. (Serial=2379, Empire=3, Order=Order='OrderGoTo', Entity=#19058, AdditionalFlags='IgnoreFogOfWar', Path='[87, 24] --> [88, 24] --> [89, 24] --> [90, 24] --> [91, 24] --> [92, 24] --> [93, 24]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:570 None
[Sandbox] Process order. (Serial=2380, Empire=3, Order=Order='OrderGoTo', Entity=#28760, AdditionalFlags='IgnoreFogOfWar', Path='[7, 39] --> [8, 39] --> [9, 40] --> [10, 40] --> [11, 40] --> [11, 41] --> [12, 41]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:571 None
[Sandbox] Process order. (Serial=2381, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:574 None
[Sandbox] Process order. (Serial=2382, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:577 None
[Sandbox] Process order. (Serial=2383, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:578 None
[Sandbox] Process order. (Serial=2384, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:581 None
[Sandbox] Process order. (Serial=2385, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:584 None
[Sandbox] Process order. (Serial=2386, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:587 None
[Sandbox] Process order. (Serial=2387, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:590 None
[Sandbox] Process order. (Serial=2388, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:593 None
[Sandbox] Process order. (Serial=2389, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:596 None
[Sandbox] Process order. (Serial=2390, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:609 None
[Sandbox] Process order. (Serial=2391, Empire=3, Order=Order='OrderGoTo', Entity=#19455, AdditionalFlags='IgnoreFogOfWar', Path='[22, 46] --> [23, 46] --> [24, 46] --> [24, 45] --> [24, 44] --> [23, 43] --> [24, 42] --> [24, 41]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:610 None
[Sandbox] Process order. (Serial=2392, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:614 None
[Sandbox] Process order. (Serial=2393, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:617 None
[Sandbox] Process order. (Serial=2394, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:629 None
[Sandbox] Process order. (Serial=2395, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:669 None
[Sandbox] Process order. (Serial=2396, Empire=5, Order=Order OrderEnqueueTechnology)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:670 None
[Sandbox] Process order. (Serial=2397, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '7564' Constructible: 'Infrastructure_Science_Family04_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:671 None
[Sandbox] Process order. (Serial=2398, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:672 None
[Sandbox] Process order. (Serial=2399, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:672 None
[Sandbox] Process order. (Serial=2400, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:673 None
[Sandbox] Process order. (Serial=2401, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:674 None
[Sandbox] Process order. (Serial=2402, Empire=5, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 22 Money Investment None Influence Investment None)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:675 None
[Sandbox] Process order. (Serial=2403, Empire=5, Order=Order OrderUseLeverageAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:676 None
[Sandbox] Process order. (Serial=2404, Empire=5, Order=Order='OrderGoTo', Entity=#28454, AdditionalFlags='IgnoreFogOfWar', Path='[55, 18] --> [54, 17]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:677 None
[Sandbox] Process order. (Serial=2405, Empire=5, Order=Order='OrderGoTo', Entity=#28746, AdditionalFlags='IgnoreFogOfWar', Path='[60, 31] --> [60, 32] --> [59, 32] --> [58, 32] --> [57, 32] --> [56, 33]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:690 None
[Sandbox] Process order. (Serial=2406, Empire=5, Order=Order OrderSplitArmy)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:693 None
[Sandbox] Process order. (Serial=2407, Empire=5, Order=Order='OrderGoTo', Entity=#30623, AdditionalFlags='IgnoreFogOfWar', Path='[68, 11]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:694 None
[Sandbox] Process order. (Serial=2408, Empire=5, Order=Order='OrderGoTo', Entity=#28145, AdditionalFlags='IgnoreFogOfWar', Path='[89, 11] --> [90, 11] --> [91, 10]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:695 None
[Sandbox] Process order. (Serial=2409, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:709 None
[Sandbox] Process order. (Serial=2410, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:712 None
[Sandbox] Process order. (Serial=2411, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:720 None
[Sandbox] Process order. (Serial=2412, Empire=5, Order=Order='OrderGoTo', Entity=#21335, AdditionalFlags='IgnoreFogOfWar', Path='[65, 19] --> [66, 20] --> [66, 21] --> [66, 22] --> [65, 22] --> [64, 23]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:721 None
[Sandbox] Process order. (Serial=2413, Empire=5, Order=Order='OrderGoTo', Entity=#27576, AdditionalFlags='IgnoreFogOfWar', Path='[66, 16] --> [65, 17] --> [64, 17] --> [65, 18] --> [64, 19] --> [64, 20]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:722 None
[Sandbox] Process order. (Serial=2414, Empire=5, Order=Order='OrderGoTo', Entity=#31018, AdditionalFlags='IgnoreFogOfWar', Path='[64, 42] --> [64, 41] --> [65, 40]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:723 None
[Sandbox] Process order. (Serial=2415, Empire=5, Order=Order='OrderGoTo', Entity=#28045, AdditionalFlags='IgnoreFogOfWar', Path='[61, 15] --> [62, 15] --> [63, 15] --> [64, 16] --> [63, 17] --> [64, 18] --> [63, 19]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:724 None
[Sandbox] Process order. (Serial=2416, Empire=5, Order=Order='OrderGoTo', Entity=#31428, AdditionalFlags='IgnoreFogOfWar', Path='[60, 33] --> [61, 32]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:725 None
[Sandbox] Process order. (Serial=2417, Empire=5, Order=Order='OrderGoTo', Entity=#29164, AdditionalFlags='IgnoreFogOfWar', Path='[54, 30] --> [54, 31] --> [55, 32]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:726 None
[Sandbox] Process order. (Serial=2418, Empire=5, Order=Order='OrderGoTo', Entity=#26371, AdditionalFlags='IgnoreFogOfWar', Path='[46, 45] --> [47, 44] --> [48, 44] --> [49, 44] --> [49, 43] --> [50, 42] --> [50, 41]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:727 None
[Sandbox] Process order. (Serial=2419, Empire=5, Order=Order='OrderGoTo', Entity=#30375, AdditionalFlags='IgnoreFogOfWar', Path='[60, 16] --> [61, 16]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:728 None
[Sandbox] Process order. (Serial=2420, Empire=5, Order=Order='OrderGoTo', Entity=#30002, AdditionalFlags='IgnoreFogOfWar', Path='[49, 39]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:729 None
[Sandbox] Process order. (Serial=2421, Empire=5, Order=Order='OrderGoTo', Entity=#30618, AdditionalFlags='IgnoreFogOfWar', Path='[48, 38] --> [49, 38] --> [49, 39]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:740 None
[Sandbox] Process order. (Serial=2422, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:743 None
[Sandbox] Process order. (Serial=2423, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:747 None
[Sandbox] Process order. (Serial=2424, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:750 None
[Sandbox] Process order. (Serial=2425, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:753 None
[Sandbox] Process order. (Serial=2426, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:757 None
[Sandbox] Process order. (Serial=2427, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:760 None
[Sandbox] Process order. (Serial=2428, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:764 None
[Sandbox] Process order. (Serial=2429, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:767 None
[Sandbox] Process order. (Serial=2430, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:770 None
[Sandbox] Process order. (Serial=2431, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:782 None
[Sandbox] Process order. (Serial=2432, Empire=5, Order=Order OrderCreateBattle Attacker #32326 Target #28485 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:802 None
[Sandbox] Process order. (Serial=2433, Empire=6, Order=Order='OrderGoTo', Entity=#3386, AdditionalFlags='IgnoreFogOfWar', Path='[89, 42] --> [90, 42] --> [90, 41] --> [91, 41]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:810 None
[Sandbox] Process order. (Serial=2434, Empire=6, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:852 None
[Sandbox] Process order. (Serial=2435, Empire=12, Order=Order='OrderGoTo', Entity=#29380, AdditionalFlags='IgnoreFogOfWar', Path='[39, 8] --> [39, 7] --> [39, 6] --> [38, 5]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:861 None
[Sandbox] Process order. (Serial=2436, Empire=12, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:880 None
Presentation Battle 32352: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:44:58:880 None
Presentation Battle 32352: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:44:58:880 None
Presentation Battle 32352: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=30002. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:44:58:880 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #30002 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:44:58:880 None
Presentation Battle 32352: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=30618. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:44:58:880 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #30618 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:44:58:880 None
Presentation Battle 32352: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:44:58:880 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:44:58:880 None
RestorePresentationBattlePreview created ticket #5623.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:44:58:880 None
Presentation Battle 32352: Execute action[4]: ParticipantJoined. EmpireIndex=5, Guid=32326, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:44:58:880 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #32326 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:44:58:881 None
Presentation Battle 32352: Execute action[5]: ParticipantJoined. EmpireIndex=5, Guid=30002, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:44:58:881 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #30002 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:44:58:881 None
Presentation Battle 32352: Execute action[6]: ParticipantJoined. EmpireIndex=5, Guid=30618, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:44:58:881 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #30618 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:44:58:881 None
Presentation Battle 32352: Execute action[7]: ParticipantJoined. EmpireIndex=13, Guid=28485, Group=Defender, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:44:58:881 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #28485 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:44:58:881 None
Presentation Battle 32352: Execute action[8]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:44:58:881 None
Presentation Battle 32352: Execute action[8]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:44:58:881 None
Presentation Battle 32352: Execute action[9]: ReportDeploymentZone. EmpireIndex=5, Group=Attacker, deploymentTileCount=9 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:44:58:881 None
Presentation Battle 32352: Execute action[10]: ReportDeploymentZone. EmpireIndex=13, Group=Defender, deploymentTileCount=11 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:44:58:881 None
Presentation Battle 32352: Execute action[11]: StartConfirmation. EmpireIndex=13 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:44:58:905 None
RequestRestoreAsyncOperation_Completed for ticket #5623.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:44:58:905 None
RestorePresentationBattlePreview skipped due to ended battle #32352

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:44:58:905 None
RequestAsyncOperation_Dismissed for ticket #5623.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:44:58:912 None
[Sandbox] Process order. (Serial=2437, Empire=15, Order=Order='OrderGoTo', Entity=#12118, AdditionalFlags='IgnoreFogOfWar', Path='[26, 19] --> [26, 18] --> [25, 18] --> [24, 17]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:913 None
[Sandbox] Process order. (Serial=2438, Empire=15, Order=Order='OrderGoTo', Entity=#25308, AdditionalFlags='IgnoreFogOfWar', Path='[20, 19] --> [21, 19] --> [22, 18] --> [22, 17]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:922 None
[Sandbox] Process order. (Serial=2439, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:924 None
[Sandbox] Process order. (Serial=2440, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:942 None
[Sandbox] Process order. (Serial=2441, Empire=16, Order=Order='OrderGoTo', Entity=#21065, AdditionalFlags='IgnoreFogOfWar', Path='[31, 10] --> [31, 11] --> [32, 11] --> [33, 11]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:953 None
[Sandbox] Process order. (Serial=2442, Empire=16, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:58:993 None
[Sandbox] Process order. (Serial=2443, Empire=21, Order=Order='OrderGoTo', Entity=#5979, AdditionalFlags='IgnoreFogOfWar', Path='[13, 18] --> [14, 18] --> [15, 18] --> [15, 17]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:002 None
[Sandbox] Process order. (Serial=2444, Empire=21, Order=Order='OrderGoTo', Entity=#14631, AdditionalFlags='IgnoreFogOfWar', Path='[15, 17] --> [15, 18] --> [14, 18] --> [13, 19]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:003 None
[Sandbox] Process order. (Serial=2445, Empire=21, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:013 None
[Sandbox] Process order. (Serial=2446, Empire=21, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:023 None
[Sandbox] Process order. (Serial=2447, Empire=22, Order=Order='OrderGoTo', Entity=#21838, AdditionalFlags='IgnoreFogOfWar', Path='[67, 47] --> [68, 47] --> [69, 48] --> [69, 49]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:032 None
[Sandbox] Process order. (Serial=2448, Empire=22, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:068 None
[Sandbox] Process order. (Serial=2449, Empire=7, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:069 None
[Sandbox] Process order. (Serial=2450, Empire=8, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:070 None
[Sandbox] Process order. (Serial=2451, Empire=9, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:070 None
[Sandbox] Process order. (Serial=2452, Empire=10, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:071 None
[Sandbox] Process order. (Serial=2453, Empire=11, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:072 None
[Sandbox] Process order. (Serial=2454, Empire=13, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:073 None
[Sandbox] Process order. (Serial=2455, Empire=14, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:074 None
[Sandbox] Process order. (Serial=2456, Empire=17, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:075 None
[Sandbox] Process order. (Serial=2457, Empire=18, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:075 None
[Sandbox] Process order. (Serial=2458, Empire=19, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:076 None
[Sandbox] Process order. (Serial=2459, Empire=20, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:077 None
[Sandbox] Process order. (Serial=2460, Empire=23, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:078 None
[Sandbox] Process order. (Serial=2461, Empire=24, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:079 None
[Sandbox] Process order. (Serial=2462, Empire=84, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:153 None
[Sandbox] Process order. (Serial=2463, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:165 None
[Sandbox] Process order. (Serial=2464, Empire=1, Order=Order='OrderDiplomaticAction', Action='IgnoreTreaty', OtherEmpire=#2.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:166 None
[Sandbox] Process order. (Serial=2465, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 22 Money Investment High Influence Investment High)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:167 None
[Sandbox] Process order. (Serial=2466, Empire=1, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2304', Construction: '2412')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:176 None
[Sandbox] Process order. (Serial=2467, Empire=1, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:177 None
[Sandbox] Process order. (Serial=2468, Empire=1, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:186 None
[Sandbox] Process order. (Serial=2469, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:205 None
[Sandbox] Process order. (Serial=2470, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:209 None
[Sandbox] Process order. (Serial=2471, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:212 None
[Sandbox] Process order. (Serial=2472, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:216 None
[Sandbox] Process order. (Serial=2473, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:227 None
[Sandbox] Process order. (Serial=2474, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:230 None
[Sandbox] Process order. (Serial=2475, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:233 None
[Sandbox] Process order. (Serial=2476, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:237 None
[Sandbox] Process order. (Serial=2477, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:246 None
[Sandbox] Process order. (Serial=2478, Empire=2, Order=Order OrderRemoveConstructionByGuid)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:249 None
[Sandbox] Process order. (Serial=2479, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 14 Money Investment High Influence Investment High)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:250 None
[Sandbox] Process order. (Serial=2480, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:251 None
[Sandbox] Process order. (Serial=2481, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:252 None
[Sandbox] Process order. (Serial=2482, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:252 None
[Sandbox] Process order. (Serial=2483, Empire=2, Order=Order='OrderGoTo', Entity=#30649, AdditionalFlags='IgnoreFogOfWar', Path='[39, 35] --> [40, 34] --> [39, 33] --> [39, 32]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:255 None
[Sandbox] Process order. (Serial=2484, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:266 None
[Sandbox] Process order. (Serial=2485, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:277 None
[Sandbox] Process order. (Serial=2486, Empire=2, Order=Order='OrderGoTo', Entity=#31051, AdditionalFlags='IgnoreFogOfWar', Path='[33, 44] --> [32, 45]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:286 None
[Sandbox] Process order. (Serial=2487, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:316 None
[Sandbox] Process order. (Serial=2488, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:326 None
[Sandbox] Process order. (Serial=2489, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:330 None
[Sandbox] Process order. (Serial=2490, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:356 None
[Sandbox] Process order. (Serial=2491, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:356 None
Can't find entity 30371 of ongoing task. Fails the task 30664.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:44:59:360 None
[Sandbox] Process order. (Serial=2492, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:378 None
[Sandbox] Process order. (Serial=2493, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:382 None
[Sandbox] Process order. (Serial=2494, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:385 None
[Sandbox] Process order. (Serial=2495, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:386 None
[Sandbox] Process order. (Serial=2496, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:398 None
[Sandbox] Process order. (Serial=2497, Empire=3, Order=(OrderID=OrderInternationalAction, Action=VoteForCivicChoiceIndex, VoteIndex=-1))

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:399 None
[Sandbox] Process order. (Serial=2498, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:400 None
[Sandbox] Process order. (Serial=2499, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:401 None
[Sandbox] Process order. (Serial=2500, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:402 None
[Sandbox] Process order. (Serial=2501, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:403 None
[Sandbox] Process order. (Serial=2502, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:404 None
[Sandbox] Process order. (Serial=2503, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:404 None
[Sandbox] Process order. (Serial=2504, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:408 None
[Sandbox] Process order. (Serial=2505, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:412 None
[Sandbox] Process order. (Serial=2506, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:419 None
[Sandbox] Process order. (Serial=2507, Empire=3, Order=Order='OrderGoTo', Entity=#30371, AdditionalFlags='IgnoreFogOfWar', Path='[26, 30] --> [25, 31] --> [25, 32] --> [24, 33] --> [24, 34] --> [23, 35] --> [24, 36]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:420 None
[Sandbox] Process order. (Serial=2508, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:424 None
[Sandbox] Process order. (Serial=2509, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:427 None
[Sandbox] Process order. (Serial=2510, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:430 None
[Sandbox] Process order. (Serial=2511, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:438 None
[Sandbox] Process order. (Serial=2512, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:472 None
Can't find entity 31205 of ongoing task. Fails the task 33198.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:44:59:472 None
Can't find entity 30607 of ongoing task. Fails the task 32662.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:44:59:489 None
[Sandbox] Process order. (Serial=2513, Empire=5, Order=Order OrderBattleConfirmation - BattleGUID: 32352 EmpireIndex: 5)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:490 None
[Sandbox] Process order. (Serial=2514, Empire=5, Order=Order OrderChangeUnitSpawnPosition, Position=[46, 45], SpawnType=Land)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:491 None
[Sandbox] Process order. (Serial=2515, Empire=5, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 22 Money Investment Medium Influence Investment Medium)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:498 None
[Sandbox] Process order. (Serial=2516, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:499 None
[Sandbox] Process order. (Serial=2517, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:500 None
[Sandbox] Process order. (Serial=2518, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:501 None
[Sandbox] Process order. (Serial=2519, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:502 None
[Sandbox] Process order. (Serial=2520, Empire=5, Order=Order='OrderGoTo', Entity=#31205, AdditionalFlags='IgnoreFogOfWar', Path='[67, 16] --> [66, 17] --> [65, 17]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:503 None
[Sandbox] Process order. (Serial=2521, Empire=5, Order=Order='OrderGoTo', Entity=#32351, AdditionalFlags='IgnoreFogOfWar', Path='[67, 16] --> [66, 17]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:508 None
[Sandbox] Process order. (Serial=2522, Empire=13, Order=Order OrderBattleConfirmation - BattleGUID: 32352 EmpireIndex: 13)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:513 None
[Sandbox] Process order. (Serial=2523, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:517 None
[Sandbox] Process order. (Serial=2524, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:528 None
[Sandbox] Process order. (Serial=2525, Empire=5, Order=Order='OrderGoTo', Entity=#31018, AdditionalFlags='IgnoreFogOfWar', Path='[64, 41] --> [64, 40]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:562 None
[Sandbox] Process order. (Serial=2526, Empire=11, Order=Order='OrderGoTo', Entity=#26804, AdditionalFlags='IgnoreFogOfWar', Path='[93, 3]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:572 None
[Sandbox] Process order. (Serial=2527, Empire=11, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:574 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

22:44:59:581 None
[Sandbox] Process order. (Serial=2528, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:584 None
[Sandbox] Process order. (Serial=2529, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:589 None
Presentation Battle 32352: Execute action[12]: ContenderConfirmed. EmpireIndex=5 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:44:59:589 None
Presentation Battle 32352: Execute action[13]: ContenderConfirmed. EmpireIndex=13 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:44:59:589 None
Presentation Battle 32352: Execute action[14]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:44:59:589 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #32326 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:44:59:589 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #30002 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:44:59:589 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #30618 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:44:59:589 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #32326 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:44:59:590 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #30002 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:44:59:590 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #30618 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:44:59:590 None
ReleasePresentationBattlePreview attacker #32326, defender #28485

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:44:59:590 None
HidePresentationBattlePreview attacker #32326, defender #28485

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:44:59:590 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #32326 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:44:59:590 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #32326 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:44:59:591 None
[Sandbox] Process order. (Serial=2530, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:601 None
[Sandbox] Process order. (Serial=2531, Empire=18, Order=Order OrderMinorBuildConstructible SettlementGUID: #13672 Constructible: Infrastructure_PublicOrder_Family02_01)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:602 None
[Sandbox] Process order. (Serial=2532, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:605 None
[Sandbox] Process order. (Serial=2533, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:608 None
[Sandbox] Process order. (Serial=2534, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:609 None
[Sandbox] Process order. (Serial=2535, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:612 None
[Sandbox] Process order. (Serial=2536, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:613 None
[Sandbox] Process order. (Serial=2537, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:620 None
[Sandbox] Process order. (Serial=2538, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:623 None
[Sandbox] Process order. (Serial=2539, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:631 None
[Sandbox] Process order. (Serial=2540, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:633 None
[Sandbox] Process order. (Serial=2541, Empire=19, Order=Order='OrderGoTo', Entity=#29384, AdditionalFlags='IgnoreFogOfWar', Path='[41, 43] --> [41, 44] --> [40, 45] --> [40, 46] --> [39, 47] --> [40, 48] --> [41, 48]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:640 None
[Sandbox] Process order. (Serial=2542, Empire=19, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:644 None
[Sandbox] Process order. (Serial=2543, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:700 None
[Sandbox] Process order. (Serial=2544, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:720 None
[Sandbox] Process order. (Serial=2545, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:740 None
[Sandbox] Process order. (Serial=2546, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 24 Money Investment Low Influence Investment Low)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:741 None
[Sandbox] Process order. (Serial=2547, Empire=1, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:753 None
[Sandbox] Process order. (Serial=2548, Empire=1, Order=Order='OrderGoTo', Entity=#20480, AdditionalFlags='IgnoreFogOfWar', Path='[42, 6]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:755 None
[Sandbox] Process order. (Serial=2549, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:762 None
[Sandbox] Process order. (Serial=2550, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:765 None
[Sandbox] Process order. (Serial=2551, Empire=1, Order=Order='OrderGoTo', Entity=#31976, AdditionalFlags='IgnoreFogOfWar', Path='[62, 18] --> [62, 19] --> [62, 20] --> [61, 21]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:766 None
[Sandbox] Process order. (Serial=2552, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:770 None
[Sandbox] Process order. (Serial=2553, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:773 None
[Sandbox] Process order. (Serial=2554, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:783 None
[Sandbox] Process order. (Serial=2555, Empire=1, Order=Order='OrderGoTo', Entity=#26195, AdditionalFlags='IgnoreFogOfWar', Path='[57, 19] --> [56, 19] --> [55, 19]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:784 None
[Sandbox] Process order. (Serial=2556, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:787 None
[Sandbox] Process order. (Serial=2557, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:791 None
[Sandbox] Process order. (Serial=2558, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:795 None
[Sandbox] Process order. (Serial=2559, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:798 None
[Sandbox] Process order. (Serial=2560, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:821 None
[Sandbox] Process order. (Serial=2561, Empire=6, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:851 None
[Sandbox] Process order. (Serial=2562, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3314' Constructible: 'Infrastructure_Military_Family02_02' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:862 None
[Sandbox] Process order. (Serial=2563, Empire=2, Order=Order='OrderGoTo', Entity=#20629, AdditionalFlags='IgnoreFogOfWar', Path='[42, 9]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:863 None
[Sandbox] Process order. (Serial=2564, Empire=2, Order=Order='OrderGoTo', Entity=#29393, AdditionalFlags='IgnoreFogOfWar', Path='[37, 20] --> [38, 20] --> [39, 20] --> [39, 21]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:864 None
[Sandbox] Process order. (Serial=2565, Empire=2, Order=Order='OrderGoTo', Entity=#29675, AdditionalFlags='IgnoreFogOfWar', Path='[47, 22] --> [46, 22] --> [45, 23] --> [45, 24]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:873 None
[Sandbox] Process order. (Serial=2566, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:877 None
[Sandbox] Process order. (Serial=2567, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:880 None
[Sandbox] Process order. (Serial=2568, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:883 None
[Sandbox] Process order. (Serial=2569, Empire=12, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:885 None
[Sandbox] Process order. (Serial=2570, Empire=2, Order=Order='OrderGoTo', Entity=#19040, AdditionalFlags='IgnoreFogOfWar', Path='[28, 46] --> [29, 46] --> [30, 46] --> [30, 47] --> [31, 47]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:902 None
[Sandbox] Process order. (Serial=2571, Empire=2, Order=Order='OrderGoTo', Entity=#30406, AdditionalFlags='IgnoreFogOfWar', Path='[40, 43] --> [41, 42] --> [42, 42]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:912 None
[Sandbox] Process order. (Serial=2572, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:933 None
[Sandbox] Process order. (Serial=2573, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:934 None
[Sandbox] Process order. (Serial=2574, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:44:59:965 None
[Sandbox] Process order. (Serial=2575, Empire=16, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:005 None
[Sandbox] Process order. (Serial=2576, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:006 None
[Sandbox] Process order. (Serial=2577, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:007 None
[Sandbox] Process order. (Serial=2578, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:008 None
[Sandbox] Process order. (Serial=2579, Empire=3, Order=Order='OrderGoTo', Entity=#4819, AdditionalFlags='IgnoreFogOfWar', Path='[31, 47] --> [30, 47] --> [30, 46] --> [29, 46] --> [28, 45] --> [27, 45]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:014 None
[Sandbox] Process order. (Serial=2580, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:018 None
[Sandbox] Process order. (Serial=2581, Empire=21, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:024 None
[Sandbox] Process order. (Serial=2582, Empire=21, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:044 None
[Sandbox] Process order. (Serial=2583, Empire=22, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:049 None
Can't find entity 30618 of ongoing task. Fails the task 33164.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:00:064 None
[Sandbox] Process order. (Serial=2584, Empire=5, Order=Order OrderChangeUnitSpawnPosition, Position=[50, 39], SpawnType=Land)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:065 None
[Sandbox] Process order. (Serial=2585, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:066 None
[Sandbox] Process order. (Serial=2586, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:067 None
[Sandbox] Process order. (Serial=2587, Empire=5, Order=Order OrderSplitArmy)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:070 None
[Sandbox] Process order. (Serial=2588, Empire=5, Order=Order OrderTransferUnits)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:073 None
[Sandbox] Process order. (Serial=2589, Empire=5, Order=Order='OrderGoTo', Entity=#28746, AdditionalFlags='IgnoreFogOfWar', Path='[60, 31] --> [60, 32] --> [59, 33] --> [58, 33] --> [57, 33]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:085 None
[Sandbox] Process order. (Serial=2590, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:089 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #32404 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:45:00:096 None
[Sandbox] Process order. (Serial=2591, Empire=5, Order=Order='OrderGoTo', Entity=#30623, AdditionalFlags='IgnoreFogOfWar', Path='[68, 10] --> [67, 10] --> [66, 11] --> [66, 12] --> [65, 13]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:105 None
[Sandbox] Process order. (Serial=2592, Empire=5, Order=Order='OrderGoTo', Entity=#31018, AdditionalFlags='IgnoreFogOfWar', Path='[63, 41] --> [64, 40] --> [63, 39]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:106 None
[Sandbox] Process order. (Serial=2593, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:155 None
[Sandbox] Process order. (Serial=2594, Empire=23, Order=Order='OrderGoTo', Entity=#27285, AdditionalFlags='IgnoreFogOfWar', Path='[53, 44] --> [52, 43] --> [52, 44] --> [51, 44] --> [50, 44] --> [49, 44] --> [48, 43] --> [48, 42]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:165 None
[Sandbox] Process order. (Serial=2595, Empire=23, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:217 None
[Sandbox] Process order. (Serial=2596, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:220 None
[Sandbox] Process order. (Serial=2597, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:224 None
[Sandbox] Process order. (Serial=2598, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:227 None
[Sandbox] Process order. (Serial=2599, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:230 None
[Sandbox] Process order. (Serial=2600, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:239 None
[Sandbox] Process order. (Serial=2601, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:242 None
[Sandbox] Process order. (Serial=2602, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:246 None
[Sandbox] Process order. (Serial=2603, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:258 None
[Sandbox] Process order. (Serial=2604, Empire=1, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:259 None
[Sandbox] Process order. (Serial=2605, Empire=1, Order=Order='OrderGoTo', Entity=#22219, AdditionalFlags='IgnoreFogOfWar', Path='[57, 38] --> [56, 38] --> [55, 37] --> [54, 37] --> [54, 36]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:260 None
[Sandbox] Process order. (Serial=2606, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:269 None
[Sandbox] Process order. (Serial=2607, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:279 None
[Sandbox] Process order. (Serial=2608, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:300 None
[Sandbox] Process order. (Serial=2609, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:321 None
[Sandbox] Process order. (Serial=2610, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:326 None
[Sandbox] Process order. (Serial=2611, Empire=2, Order=Order='OrderGoTo', Entity=#15662, AdditionalFlags='IgnoreFogOfWar', Path='[38, 8] --> [39, 8]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:331 None
[Sandbox] Process order. (Serial=2612, Empire=2, Order=Order='OrderGoTo', Entity=#30399, AdditionalFlags='IgnoreFogOfWar', Path='[43, 30] --> [44, 30]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:332 None
[Sandbox] Process order. (Serial=2613, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:341 None
[Sandbox] Process order. (Serial=2614, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:345 None
[Sandbox] Process order. (Serial=2615, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:361 None
[Sandbox] Process order. (Serial=2616, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:370 None
[Sandbox] Process order. (Serial=2617, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:390 None
[Sandbox] Process order. (Serial=2618, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:393 None
[Sandbox] Process order. (Serial=2619, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:401 None
[Sandbox] Process order. (Serial=2620, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:410 None
[Sandbox] Process order. (Serial=2621, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:419 None
[Sandbox] Process order. (Serial=2622, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:430 None
[Sandbox] Process order. (Serial=2623, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:434 None
[Sandbox] Process order. (Serial=2624, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:439 None
[Sandbox] Process order. (Serial=2625, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:449 None
[Sandbox] Process order. (Serial=2626, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:453 None
[Sandbox] Process order. (Serial=2627, Empire=3, Order=Order='OrderGoTo', Entity=#17926, AdditionalFlags='IgnoreFogOfWar', Path='[21, 19] --> [22, 20] --> [22, 21] --> [22, 22] --> [21, 23] --> [21, 24]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:454 None
[Sandbox] Process order. (Serial=2628, Empire=3, Order=Order='OrderGoTo', Entity=#25749, AdditionalFlags='IgnoreFogOfWar', Path='[0, 44] --> [94, 44] --> [93, 44] --> [92, 44]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:455 None
[Sandbox] Process order. (Serial=2629, Empire=3, Order=Order='OrderGoTo', Entity=#21028, AdditionalFlags='IgnoreFogOfWar', Path='[21, 18] --> [21, 19] --> [22, 20] --> [22, 21] --> [23, 22] --> [23, 23]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:456 None
[Sandbox] Process order. (Serial=2630, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:469 None
[Sandbox] Process order. (Serial=2631, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:473 None
[Sandbox] Process order. (Serial=2632, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:511 None
[Sandbox] Process order. (Serial=2633, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:512 None
[Sandbox] Process order. (Serial=2634, Empire=5, Order=Order='OrderGoTo', Entity=#32351, AdditionalFlags='IgnoreFogOfWar', Path='[67, 15]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:520 None
[Sandbox] Process order. (Serial=2635, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:540 None
[Sandbox] Process order. (Serial=2636, Empire=5, Order=Order='OrderGoTo', Entity=#30375, AdditionalFlags='IgnoreFogOfWar', Path='[61, 15] --> [62, 14]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:598 None
[Sandbox] Process order. (Serial=2637, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:601 None
[Sandbox] Process order. (Serial=2638, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:621 None
[Sandbox] Process order. (Serial=2639, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:622 None
[Sandbox] Process order. (Serial=2640, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:638 None
[Sandbox] Process order. (Serial=2641, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:642 None
[Sandbox] Process order. (Serial=2642, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:645 None
[Sandbox] Process order. (Serial=2643, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:648 None
[Sandbox] Process order. (Serial=2644, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:652 None
[Sandbox] Process order. (Serial=2645, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:686 None
[Sandbox] Process order. (Serial=2646, Empire=19, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:690 None
[Sandbox] Process order. (Serial=2647, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:693 None
[Sandbox] Process order. (Serial=2648, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:732 None
[Sandbox] Process order. (Serial=2649, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:736 None
[Sandbox] Process order. (Serial=2650, Empire=1, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:739 None
[Sandbox] Process order. (Serial=2651, Empire=1, Order=Order='OrderGoTo', Entity=#20480, AdditionalFlags='IgnoreFogOfWar', Path='[43, 6]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:751 None
[Sandbox] Process order. (Serial=2652, Empire=1, Order=Order='OrderGoTo', Entity=#26195, AdditionalFlags='IgnoreFogOfWar', Path='[57, 18] --> [56, 17] --> [55, 17]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:762 None
[Sandbox] Process order. (Serial=2653, Empire=1, Order=Order='OrderGoTo', Entity=#22139, AdditionalFlags='IgnoreFogOfWar', Path='[64, 24] --> [64, 25] --> [65, 26] --> [65, 27]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:763 None
[Sandbox] Process order. (Serial=2654, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:771 None
[Sandbox] Process order. (Serial=2655, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:781 None
[Sandbox] Process order. (Serial=2656, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:784 None
[Sandbox] Process order. (Serial=2657, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:792 None
[Sandbox] Process order. (Serial=2658, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:802 None
[Sandbox] Process order. (Serial=2659, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:806 None
[Sandbox] Process order. (Serial=2660, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:809 None
[Sandbox] Process order. (Serial=2661, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:820 None
[Sandbox] Process order. (Serial=2662, Empire=2, Order=Order='OrderGoTo', Entity=#20629, AdditionalFlags='IgnoreFogOfWar', Path='[42, 10]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:822 None
[Sandbox] Process order. (Serial=2663, Empire=2, Order=Order='OrderGoTo', Entity=#30649, AdditionalFlags='IgnoreFogOfWar', Path='[40, 33] --> [41, 32]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:831 None
[Sandbox] Process order. (Serial=2664, Empire=6, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:841 None
[Sandbox] Process order. (Serial=2665, Empire=2, Order=Order='OrderGoTo', Entity=#19446, AdditionalFlags='IgnoreFogOfWar', Path='[47, 30] --> [47, 31] --> [48, 31]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:842 None
[Sandbox] Process order. (Serial=2666, Empire=2, Order=Order='OrderGoTo', Entity=#21888, AdditionalFlags='IgnoreFogOfWar', Path='[31, 43]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:851 None
[Sandbox] Process order. (Serial=2667, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:881 None
[Sandbox] Process order. (Serial=2668, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:885 None
[Sandbox] Process order. (Serial=2669, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:901 None
[Sandbox] Process order. (Serial=2670, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:904 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #32351 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:45:00:905 None
[Sandbox] Process order. (Serial=2671, Empire=12, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:920 None
[Sandbox] Process order. (Serial=2672, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:940 None
[Sandbox] Process order. (Serial=2673, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:00:970 None
[Sandbox] Process order. (Serial=2674, Empire=16, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:001 None
[Sandbox] Process order. (Serial=2675, Empire=5, Order=Order='OrderGoTo', Entity=#28454, AdditionalFlags='IgnoreFogOfWar', Path='[55, 17] --> [56, 17]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:003 None
[Sandbox] Process order. (Serial=2676, Empire=5, Order=Order='OrderGoTo', Entity=#30607, AdditionalFlags='IgnoreFogOfWar', Path='[65, 17] --> [66, 17]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:012 None
[Sandbox] Process order. (Serial=2677, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:016 None
[Sandbox] Process order. (Serial=2678, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:033 None
[Sandbox] Process order. (Serial=2679, Empire=5, Order=Order='OrderGoTo', Entity=#21335, AdditionalFlags='IgnoreFogOfWar', Path='[66, 21] --> [66, 22] --> [65, 22]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:034 None
[Sandbox] Process order. (Serial=2680, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:038 None
[Sandbox] Process order. (Serial=2681, Empire=21, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:040 None
[Sandbox] Process order. (Serial=2682, Empire=0, Order=Order OrderChangeNotificationStatus)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:041 None
[Sandbox] Process order. (Serial=2683, Empire=21, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:043 None
[Sandbox] Process order. (Serial=2684, Empire=0, Order=Order OrderChangeNotificationFlags)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:053 None
[Sandbox] Process order. (Serial=2685, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:057 None
[Sandbox] Process order. (Serial=2686, Empire=22, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:075 None
[Sandbox] Process order. (Serial=2687, Empire=10, Order=Order='OrderGoTo', Entity=#31439, AdditionalFlags='IgnoreFogOfWar', Path='[24, 6] --> [23, 5] --> [22, 5] --> [21, 5]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:084 None
[Sandbox] Process order. (Serial=2688, Empire=10, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:093 None
[Sandbox] Process order. (Serial=2689, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:129 None
[Sandbox] Process order. (Serial=2690, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:176 None
[Sandbox] Process order. (Serial=2691, Empire=23, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:194 None
Can't find entity 31976 of ongoing task. Fails the task 29877.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:01:204 None
[Sandbox] Process order. (Serial=2692, Empire=1, Order=Order OrderChangeUnitSpawnPosition, Position=[66, 19], SpawnType=Land)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:215 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #26804 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:45:01:217 None
[Sandbox] Process order. (Serial=2693, Empire=1, Order=Order='OrderGoTo', Entity=#28444, AdditionalFlags='IgnoreFogOfWar', Path='[57, 6] --> [56, 7] --> [57, 8] --> [57, 9]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:218 None
[Sandbox] Process order. (Serial=2694, Empire=1, Order=Order='OrderGoTo', Entity=#31976, AdditionalFlags='IgnoreFogOfWar', Path='[62, 20] --> [61, 20]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:226 None
[Sandbox] Process order. (Serial=2695, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:235 None
[Sandbox] Process order. (Serial=2696, Empire=1, Order=Order='OrderGoTo', Entity=#22139, AdditionalFlags='IgnoreFogOfWar', Path='[64, 24] --> [63, 25]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:236 None
[Sandbox] Process order. (Serial=2697, Empire=1, Order=Order='OrderGoTo', Entity=#30412, AdditionalFlags='IgnoreFogOfWar', Path='[55, 19] --> [55, 18]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:237 None
[Sandbox] Process order. (Serial=2698, Empire=1, Order=Order='OrderGoTo', Entity=#24518, AdditionalFlags='IgnoreFogOfWar', Path='[52, 30] --> [51, 31] --> [51, 32] --> [51, 33] --> [52, 34] --> [52, 35] --> [53, 36] --> [54, 36]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:238 None
[Sandbox] Process order. (Serial=2699, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:246 None
[Sandbox] Process order. (Serial=2700, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:250 None
[Sandbox] Process order. (Serial=2701, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:253 None
[Sandbox] Process order. (Serial=2702, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:257 None
[Sandbox] Process order. (Serial=2703, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:260 None
[Sandbox] Process order. (Serial=2704, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:276 None
[Sandbox] Process order. (Serial=2705, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:280 None
[Sandbox] Process order. (Serial=2706, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:283 None
[Sandbox] Process order. (Serial=2707, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:295 None
[Sandbox] Process order. (Serial=2708, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:305 None
[Sandbox] Process order. (Serial=2709, Empire=2, Order=Order='OrderGoTo', Entity=#31444, AdditionalFlags='IgnoreFogOfWar', Path='[38, 40]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:326 None
[Sandbox] Process order. (Serial=2710, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:336 None
[Sandbox] Process order. (Serial=2711, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:376 None
[Sandbox] Process order. (Serial=2712, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:397 None
[Sandbox] Process order. (Serial=2713, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:401 None
[Sandbox] Process order. (Serial=2714, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:416 None
[Sandbox] Process order. (Serial=2715, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:420 None
[Sandbox] Process order. (Serial=2716, Empire=3, Order=Order='OrderGoTo', Entity=#25330, AdditionalFlags='IgnoreFogOfWar', Path='[13, 31]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:421 None
[Sandbox] Process order. (Serial=2717, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:429 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

22:45:01:435 None
[Sandbox] Process order. (Serial=2718, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:439 None
[Sandbox] Process order. (Serial=2719, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:455 None
[Sandbox] Process order. (Serial=2720, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:459 None
[Sandbox] Process order. (Serial=2721, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:462 None
[Sandbox] Process order. (Serial=2722, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:476 None
[Sandbox] Process order. (Serial=2723, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:479 None
[Sandbox] Process order. (Serial=2724, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:486 None
[Sandbox] Process order. (Serial=2725, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:527 None
[Sandbox] Process order. (Serial=2726, Empire=10, Order=Order OrderMinorBuildConstructible SettlementGUID: #15853 Constructible: Infrastructure_PublicOrder_Family02_02)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:549 None
[Sandbox] Process order. (Serial=2727, Empire=10, Order=Order OrderMinorBuildConstructible SettlementGUID: #15853 Constructible: Extension_Base_Industry at [26, 3])

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:629 None
[Sandbox] Process order. (Serial=2728, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:633 None
[Sandbox] Process order. (Serial=2729, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:636 None
[Sandbox] Process order. (Serial=2730, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:649 None
[Sandbox] Process order. (Serial=2731, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:653 None
[Sandbox] Process order. (Serial=2732, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:656 None
[Sandbox] Process order. (Serial=2733, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:660 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #28145 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:45:01:669 None
[Sandbox] Process order. (Serial=2734, Empire=1, Order=Order='OrderGoTo', Entity=#20480, AdditionalFlags='IgnoreFogOfWar', Path='[42, 6]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:670 None
[Sandbox] Process order. (Serial=2735, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:674 None
[Sandbox] Process order. (Serial=2736, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:691 None
[Sandbox] Process order. (Serial=2737, Empire=19, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:700 None
[Sandbox] Process order. (Serial=2738, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:704 None
[Sandbox] Process order. (Serial=2739, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:732 None
[Sandbox] Process order. (Serial=2740, Empire=2, Order=Order='OrderGoTo', Entity=#20629, AdditionalFlags='IgnoreFogOfWar', Path='[43, 10]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:733 None
[Sandbox] Process order. (Serial=2741, Empire=2, Order=Order OrderTransferUnits)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:771 None
[Sandbox] Process order. (Serial=2742, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:782 None
[Sandbox] Process order. (Serial=2743, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:793 None
[Sandbox] Process order. (Serial=2744, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:802 None
[Sandbox] Process order. (Serial=2745, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:812 None
[Sandbox] Process order. (Serial=2746, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:816 None
[Sandbox] Process order. (Serial=2747, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:819 None
[Sandbox] Process order. (Serial=2748, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:842 None
[Sandbox] Process order. (Serial=2749, Empire=6, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:862 None
[Sandbox] Process order. (Serial=2750, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:893 None
[Sandbox] Process order. (Serial=2751, Empire=5, Order=Order='OrderGoTo', Entity=#29164, AdditionalFlags='IgnoreFogOfWar', Path='[56, 32] --> [56, 31]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:894 None
[Sandbox] Process order. (Serial=2752, Empire=5, Order=Order='OrderGoTo', Entity=#28145, AdditionalFlags='IgnoreFogOfWar', Path='[90, 11] --> [91, 12] --> [91, 13] --> [91, 14] --> [90, 15]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:895 None
[Sandbox] Process order. (Serial=2753, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:900 None
[Sandbox] Process order. (Serial=2754, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:914 None
[Sandbox] Process order. (Serial=2755, Empire=5, Order=Order='OrderGoTo', Entity=#21335, AdditionalFlags='IgnoreFogOfWar', Path='[66, 22] --> [65, 22] --> [64, 23]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:915 None
[Sandbox] Process order. (Serial=2756, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:919 None
[Sandbox] Process order. (Serial=2757, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:922 None
[Sandbox] Process order. (Serial=2758, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:926 None
[Sandbox] Process order. (Serial=2759, Empire=12, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:934 None
[Sandbox] Process order. (Serial=2760, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:01:944 None
[Sandbox] Process order. (Serial=2761, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:005 None
[Sandbox] Process order. (Serial=2762, Empire=16, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:026 None
[Sandbox] Process order. (Serial=2763, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:030 None
[Sandbox] Process order. (Serial=2764, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:046 None
[Sandbox] Process order. (Serial=2765, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:050 None
[Sandbox] Process order. (Serial=2766, Empire=21, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:056 None
[Sandbox] Process order. (Serial=2767, Empire=1, Order=Order='OrderGoTo', Entity=#24518, AdditionalFlags='IgnoreFogOfWar', Path='[52, 29] --> [53, 29] --> [54, 29] --> [55, 28] --> [55, 27] --> [56, 27] --> [57, 27]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:067 None
[Sandbox] Process order. (Serial=2768, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:071 None
[Sandbox] Process order. (Serial=2769, Empire=22, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:097 None
[Sandbox] Process order. (Serial=2770, Empire=10, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:100 None
[Sandbox] Process order. (Serial=2771, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:136 None
[Sandbox] Process order. (Serial=2772, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:156 None
[Sandbox] Process order. (Serial=2773, Empire=2, Order=Order='OrderGoTo', Entity=#31051, AdditionalFlags='IgnoreFogOfWar', Path='[33, 44] --> [34, 44]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:165 None
[Sandbox] Process order. (Serial=2774, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:186 None
[Sandbox] Process order. (Serial=2775, Empire=23, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:237 None
[Sandbox] Process order. (Serial=2776, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:247 None
[Sandbox] Process order. (Serial=2777, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:256 None
[Sandbox] Process order. (Serial=2778, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:260 None
[Sandbox] Process order. (Serial=2779, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:266 None
[Sandbox] Process order. (Serial=2780, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:277 None
[Sandbox] Process order. (Serial=2781, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:280 None
[Sandbox] Process order. (Serial=2782, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:297 None
[Sandbox] Process order. (Serial=2783, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:301 None
[Sandbox] Process order. (Serial=2784, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:304 None
[Sandbox] Process order. (Serial=2785, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:317 None
[Sandbox] Process order. (Serial=2786, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:337 None
[Sandbox] Process order. (Serial=2787, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:437 None
[Sandbox] Process order. (Serial=2788, Empire=6, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:438 None
[Sandbox] Process order. (Serial=2789, Empire=12, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:439 None
[Sandbox] Process order. (Serial=2790, Empire=15, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:487 None
[Sandbox] Process order. (Serial=2791, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:491 None
[Sandbox] Process order. (Serial=2792, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:506 None
[Sandbox] Process order. (Serial=2793, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:516 None
[Sandbox] Process order. (Serial=2794, Empire=1, Order=Order='OrderGoTo', Entity=#20480, AdditionalFlags='IgnoreFogOfWar', Path='[43, 6]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:527 None
[Sandbox] Process order. (Serial=2795, Empire=1, Order=Order='OrderGoTo', Entity=#30412, AdditionalFlags='IgnoreFogOfWar', Path='[56, 18]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:547 None
[Sandbox] Process order. (Serial=2796, Empire=1, Order=Order='OrderGoTo', Entity=#25739, AdditionalFlags='IgnoreFogOfWar', Path='[56, 19] --> [56, 18]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:576 None
[Sandbox] Process order. (Serial=2797, Empire=0, Order=Order OrderChangeNotificationStatus)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:626 None
[Sandbox] Process order. (Serial=2798, Empire=2, Order=Order OrderCreateBattle Attacker #19040 Target #4819 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:637 None
[Sandbox] Process order. (Serial=2799, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:641 None
[Sandbox] Process order. (Serial=2800, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:656 None
[Sandbox] Process order. (Serial=2801, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:660 None
[Sandbox] Process order. (Serial=2802, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:666 None
[Sandbox] Process order. (Serial=2803, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:677 None
[Sandbox] Process order. (Serial=2804, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:681 None
[Sandbox] Process order. (Serial=2805, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:687 None
[Sandbox] Process order. (Serial=2806, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:696 None
[Sandbox] Process order. (Serial=2807, Empire=19, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:706 None
[Sandbox] Process order. (Serial=2808, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:708 None
Presentation Battle 32409: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:02:708 None
Presentation Battle 32409: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:02:709 None
Presentation Battle 32409: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=21888. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:02:709 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #21888 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:02:709 None
Presentation Battle 32409: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:02:709 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:02:709 None
RestorePresentationBattlePreview created ticket #6065.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:02:709 None
Presentation Battle 32409: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=19040, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:02:709 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #19040 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:02:709 None
Presentation Battle 32409: Execute action[4]: ParticipantJoined. EmpireIndex=2, Guid=21888, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:02:709 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #21888 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:02:709 None
Presentation Battle 32409: Execute action[5]: ParticipantJoined. EmpireIndex=3, Guid=4819, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:02:709 None
[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #4819 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:02:709 None
Presentation Battle 32409: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:02:709 None
Presentation Battle 32409: Execute action[6]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:02:710 None
Presentation Battle 32409: Execute action[7]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=22 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:02:710 None
Presentation Battle 32409: Execute action[8]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=11 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:02:710 None
Presentation Battle 32409: Execute action[9]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:02:710 None
[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #31051 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:02:710 None
[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #31051 SetHiddenByFlag finished (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:02:716 None
[Sandbox] Process order. (Serial=2809, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:735 None
RequestRestoreAsyncOperation_Completed for ticket #6065.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:45:02:735 None
RestorePresentationBattlePreview skipped due to ended battle #32409

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:45:02:735 None
RequestAsyncOperation_Dismissed for ticket #6065.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:45:02:787 None
[Sandbox] Process order. (Serial=2810, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:797 None
[Sandbox] Process order. (Serial=2811, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:807 None
[Sandbox] Process order. (Serial=2812, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:816 None
[Sandbox] Process order. (Serial=2813, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:827 None
[Sandbox] Process order. (Serial=2814, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:831 None
[Sandbox] Process order. (Serial=2815, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:876 None
[Sandbox] Process order. (Serial=2816, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:906 None
[Sandbox] Process order. (Serial=2817, Empire=16, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:907 None
[Sandbox] Process order. (Serial=2818, Empire=21, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:908 None
[Sandbox] Process order. (Serial=2819, Empire=22, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:935 None
[Sandbox] Process order. (Serial=2820, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:939 None
[Sandbox] Process order. (Serial=2821, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:02:947 None
[Sandbox] Process order. (Serial=2822, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:028 None
[Sandbox] Process order. (Serial=2823, Empire=1, Order=Order OrderCreateBattle Attacker #26195 Target #28454 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:072 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #28760 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:45:03:077 None
[Sandbox] Process order. (Serial=2824, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:088 None
[Sandbox] Process order. (Serial=2825, Empire=2, Order=Order OrderBattleConfirmation - BattleGUID: 32409 EmpireIndex: 2)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:089 None
[Sandbox] Process order. (Serial=2826, Empire=2, Order=Order OrderCreateBattle Attacker #19446 Target #24488 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:100 None
Presentation Battle 32477: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:03:100 None
Presentation Battle 32477: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:03:100 None
Presentation Battle 32477: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=30411. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:03:100 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #30411 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:100 None
Presentation Battle 32477: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=25739. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:03:100 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #25739 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:100 None
Presentation Battle 32477: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=30412. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:03:100 None
[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #30412 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:100 None
Presentation Battle 32477: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=22139. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:03:100 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #22139 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:100 None
Presentation Battle 32477: Execute action[5]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:03:100 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:100 None
RestorePresentationBattlePreview created ticket #6087.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:100 None
Presentation Battle 32477: Execute action[6]: ParticipantJoined. EmpireIndex=1, Guid=26195, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:03:100 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26195 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:101 None
Presentation Battle 32477: Execute action[7]: ParticipantJoined. EmpireIndex=1, Guid=30411, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:03:101 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #30411 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:101 None
Presentation Battle 32477: Execute action[8]: ParticipantJoined. EmpireIndex=1, Guid=25739, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:03:101 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #25739 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:101 None
Presentation Battle 32477: Execute action[9]: ParticipantJoined. EmpireIndex=1, Guid=30412, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:03:101 None
[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #30412 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:101 None
Presentation Battle 32477: Execute action[10]: ParticipantJoined. EmpireIndex=1, Guid=22139, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:03:101 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #22139 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:101 None
Presentation Battle 32477: Execute action[11]: ParticipantJoined. EmpireIndex=5, Guid=28454, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:03:101 None
[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #28454 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:101 None
Presentation Battle 32477: Execute action[12]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:03:101 None
Presentation Battle 32477: Execute action[12]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:03:101 None
Presentation Battle 32477: Execute action[13]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=23 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:03:101 None
Presentation Battle 32477: Execute action[14]: ReportDeploymentZone. EmpireIndex=5, Group=Defender, deploymentTileCount=14 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:03:101 None
Presentation Battle 32477: Execute action[15]: StartConfirmation. EmpireIndex=5 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:03:101 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29357 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:102 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29357 SetHiddenByFlag finished (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:107 None
[Sandbox] Process order. (Serial=2827, Empire=10, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:109 None
[Sandbox] Process order. (Serial=2828, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:126 None
RequestRestoreAsyncOperation_Completed for ticket #6087.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:45:03:126 None
RestorePresentationBattlePreview skipped due to ended battle #32477

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:45:03:126 None
RequestAsyncOperation_Dismissed for ticket #6087.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:45:03:148 None
[Sandbox] Process order. (Serial=2829, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:181 None
[Sandbox] Process order. (Serial=2830, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:198 None
Presentation Battle 32543: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:03:198 None
Presentation Battle 32543: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:03:198 None
Presentation Battle 32543: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=24518. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:03:198 None
[Preview] PresentationArmy LandUnit_Era2_MauryaEmpire_ElephantArchers #24518 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:198 None
Presentation Battle 32543: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=30354. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:03:198 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #30354 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:198 None
Presentation Battle 32543: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:03:198 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:198 None
RestorePresentationBattlePreview created ticket #6093.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:198 None
Presentation Battle 32543: Execute action[4]: ParticipantJoined. EmpireIndex=2, Guid=19446, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:03:198 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19446 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:199 None
Presentation Battle 32543: Execute action[5]: ParticipantJoined. EmpireIndex=2, Guid=30354, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:03:199 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #30354 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:199 None
Presentation Battle 32543: Execute action[6]: ParticipantJoined. EmpireIndex=1, Guid=24488, Group=Defender, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:03:199 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #24488 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:199 None
Presentation Battle 32543: Execute action[7]: ParticipantJoined. EmpireIndex=1, Guid=19441, Group=Defender, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:03:199 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19441 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:199 None
Presentation Battle 32543: Execute action[8]: ParticipantJoined. EmpireIndex=1, Guid=24518, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:03:199 None
[Preview] PresentationArmy LandUnit_Era2_MauryaEmpire_ElephantArchers #24518 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:199 None
Presentation Battle 32543: Execute action[9]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:03:199 None
Presentation Battle 32543: Execute action[9]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:03:199 None
Presentation Battle 32543: Execute action[10]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=26 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:03:199 None
Presentation Battle 32543: Execute action[11]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=26 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:03:199 None
Presentation Battle 32543: Execute action[12]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:03:200 None
[Sandbox] Process order. (Serial=2831, Empire=3, Order=Order OrderBattleRetreat - BattleGUID: 32409 EmpireIndex: 3)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:200 None
Presentation Battle 32409: Execute action[10]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:03:230 None
RequestRestoreAsyncOperation_Completed for ticket #6093.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:45:03:230 None
RestorePresentationBattlePreview skipped due to ended battle #32543

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:45:03:230 None
RequestAsyncOperation_Dismissed for ticket #6093.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:45:03:249 None
[Sandbox] Process order. (Serial=2832, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:268 None
[Sandbox] Process order. (Serial=2833, Empire=5, Order=Order='OrderGoTo', Entity=#30607, AdditionalFlags='IgnoreFogOfWar', Path='[67, 16]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:280 None
[Sandbox] Process order. (Serial=2834, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:290 None
[Sandbox] Process order. (Serial=2835, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:301 None
Presentation Battle 32409: Execute action[11]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:03:310 None
[Sandbox] Process order. (Serial=2836, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:314 None
[Sandbox] Process order. (Serial=2837, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#32409)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:322 None
[Sandbox] Process order. (Serial=2838, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:326 None
[Sandbox] Process order. (Serial=2839, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:389 None
[Sandbox] Process order. (Serial=2840, Empire=23, Order=Order='OrderGoTo', Entity=#27285, AdditionalFlags='IgnoreFogOfWar', Path='[51, 44] --> [50, 43]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:399 None
Presentation Battle 32409: Execute action[12]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:03:399 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #19040 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:399 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #21888 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:399 None
[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #4819 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:399 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #19040 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:399 None
[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #4819 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:399 None
[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #31051 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:399 None
[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #31051 SetHiddenByFlag finished (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:399 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #21888 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:399 None
ReleasePresentationBattlePreview attacker #19040, defender #4819

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:399 None
HidePresentationBattlePreview attacker #19040, defender #4819

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:45:03:399 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #19040 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:399 None
[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #4819 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:399 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #19040 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:399 None
[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #4819 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:400 None
[Sandbox] Process order. (Serial=2841, Empire=23, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:500 None
[Sandbox] Process order. (Serial=2842, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:504 None
[Sandbox] Process order. (Serial=2843, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 32477 EmpireIndex: 1)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:506 None
[Sandbox] Process order. (Serial=2844, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 32543 EmpireIndex: 1)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:507 None
[Sandbox] Process order. (Serial=2845, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:521 None
[Sandbox] Process order. (Serial=2846, Empire=1, Order=Order='OrderGoTo', Entity=#20480, AdditionalFlags='IgnoreFogOfWar', Path='[42, 6]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:522 None
[Sandbox] Process order. (Serial=2847, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:591 None
[Sandbox] Process order. (Serial=2848, Empire=2, Order=Order='OrderGoTo', Entity=#15830, AdditionalFlags='IgnoreFogOfWar', Path='[43, 29]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:601 None
[Sandbox] Process order. (Serial=2849, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:602 None
Presentation Battle 32543: Execute action[13]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:03:603 None
Presentation Battle 32477: Execute action[16]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:03:605 None
[Sandbox] Process order. (Serial=2850, Empire=2, Order=Order='OrderGoTo', Entity=#30410, AdditionalFlags='IgnoreFogOfWar', Path='[43, 28] --> [43, 29] --> [44, 29]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:610 None
[Sandbox] Process order. (Serial=2851, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#32543)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:618 None
[Sandbox] Process order. (Serial=2852, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:641 None
[Sandbox] Process order. (Serial=2853, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:651 None
[Sandbox] Process order. (Serial=2854, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:661 None
[Sandbox] Process order. (Serial=2855, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:671 None
[Sandbox] Process order. (Serial=2856, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:675 None
[Sandbox] Process order. (Serial=2857, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:692 None
[Sandbox] Process order. (Serial=2858, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:696 None
[Sandbox] Process order. (Serial=2859, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:700 None
[Sandbox] Process order. (Serial=2860, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:702 None
Presentation Battle 32543: Execute action[14]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:03:702 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19446 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:702 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #30354 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:702 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #24488 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:702 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19441 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:702 None
[Preview] PresentationArmy LandUnit_Era2_MauryaEmpire_ElephantArchers #24518 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:702 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19446 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:702 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #24488 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:702 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19441 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:702 None
[Preview] PresentationArmy LandUnit_Era2_MauryaEmpire_ElephantArchers #24518 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:702 None
ReleasePresentationBattlePreview attacker #19446, defender #24488

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:702 None
HidePresentationBattlePreview attacker #19446, defender #24488

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:45:03:702 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19446 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:702 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #24488 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:702 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19446 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:702 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #24488 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:711 None
[Sandbox] Process order. (Serial=2861, Empire=19, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:715 None
[Sandbox] Process order. (Serial=2862, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:716 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29357 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:716 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29357 SetHiddenByFlag finished (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:731 None
[Sandbox] Process order. (Serial=2863, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:751 None
[Sandbox] Process order. (Serial=2864, Empire=5, Order=Order OrderBattleRetreat - BattleGUID: 32477 EmpireIndex: 5)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:762 None
[Sandbox] Process order. (Serial=2865, Empire=5, Order=Order OrderTransferUnits)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:765 None
[Sandbox] Process order. (Serial=2866, Empire=5, Order=Order='OrderGoTo', Entity=#26371, AdditionalFlags='IgnoreFogOfWar', Path='[49, 44] --> [48, 44]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:793 None
[Sandbox] Process order. (Serial=2867, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:793 None
Presentation Battle 32477: Execute action[17]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:03:803 None
[Sandbox] Process order. (Serial=2868, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#32477)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:809 None
[Sandbox] Process order. (Serial=2869, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:833 None
[Sandbox] Process order. (Serial=2870, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:913 None
Presentation Battle 32477: Execute action[18]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:03:913 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26195 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:913 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #30411 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:913 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #25739 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:913 None
[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #30412 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:913 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #22139 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:913 None
[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #28454 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:913 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26195 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:913 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #25739 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:913 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #30411 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:913 None
[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #28454 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:913 None
[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #30412 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:913 None
ReleasePresentationBattlePreview attacker #26195, defender #28454

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:913 None
HidePresentationBattlePreview attacker #26195, defender #28454

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:45:03:913 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26195 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:913 None
[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #28454 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:913 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26195 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:913 None
[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #28454 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:03:952 None
[Sandbox] Process order. (Serial=2871, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:984 None
[Sandbox] Process order. (Serial=2872, Empire=1, Order=Order='OrderGoTo', Entity=#30411, AdditionalFlags='IgnoreFogOfWar', Path='[57, 19]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:03:993 None
[Sandbox] Process order. (Serial=2873, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:04:084 None
[Sandbox] Process order. (Serial=2874, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:04:114 None
[Sandbox] Process order. (Serial=2875, Empire=10, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:04:116 None
[Sandbox] Process order. (Serial=2876, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:04:154 None
[Sandbox] Process order. (Serial=2877, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:04:216 None
[Sandbox] Process order. (Serial=2878, Empire=5, Order=Order='OrderGoTo', Entity=#26371, AdditionalFlags='IgnoreFogOfWar', Path='[49, 43]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:04:255 None
[Sandbox] Process order. (Serial=2879, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:04:316 None
[Sandbox] Process order. (Serial=2880, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:04:336 None
[Sandbox] Process order. (Serial=2881, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:04:340 None
[Sandbox] Process order. (Serial=2882, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:04:406 None
[Sandbox] Process order. (Serial=2883, Empire=23, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:04:426 None
[Sandbox] Process order. (Serial=2884, Empire=1, Order=Order='OrderGoTo', Entity=#20480, AdditionalFlags='IgnoreFogOfWar', Path='[41, 7]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:04:507 None
[Sandbox] Process order. (Serial=2885, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:04:629 None
[Sandbox] Process order. (Serial=2886, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:04:658 None
[Sandbox] Process order. (Serial=2887, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:04:688 None
[Sandbox] Process order. (Serial=2888, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:04:698 None
[Sandbox] Process order. (Serial=2889, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:04:708 None
[Sandbox] Process order. (Serial=2890, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:04:712 None
[Sandbox] Process order. (Serial=2891, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:04:729 None
[Sandbox] Process order. (Serial=2892, Empire=19, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:04:733 None
[Sandbox] Process order. (Serial=2893, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:04:745 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #3386 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:45:04:749 None
[Sandbox] Process order. (Serial=2894, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:04:779 None
[Sandbox] Process order. (Serial=2895, Empire=10, Order=Order OrderCreateBattle Attacker #31439 Target #21080 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:04:800 None
[Sandbox] Process order. (Serial=2896, Empire=10, Order=Order OrderBattleConfirmation - BattleGUID: 32622 EmpireIndex: 10)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:04:801 None
[Sandbox] Process order. (Serial=2897, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:04:813 None
Presentation Battle 32622: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:04:813 None
Presentation Battle 32622: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:04:813 None
Presentation Battle 32622: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:04:813 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:04:813 None
RestorePresentationBattlePreview created ticket #6184.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:04:813 None
Presentation Battle 32622: Execute action[2]: ParticipantJoined. EmpireIndex=10, Guid=31439, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:04:813 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #31439 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:04:813 None
Presentation Battle 32622: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=21080, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:04:813 None
[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #21080 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:04:813 None
Presentation Battle 32622: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:04:814 None
Presentation Battle 32622: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:04:814 None
Presentation Battle 32622: Execute action[5]: ReportDeploymentZone. EmpireIndex=10, Group=Attacker, deploymentTileCount=21 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:04:814 None
Presentation Battle 32622: Execute action[6]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=15 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:04:814 None
Presentation Battle 32622: Execute action[7]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:04:814 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #17876 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:04:814 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Taino #17876 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:45:04:814 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #17876 SetHiddenByFlag finished (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:04:819 None
[Sandbox] Process order. (Serial=2898, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:04:840 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #19058 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:45:04:841 None
RequestRestoreAsyncOperation_Completed for ticket #6184.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:45:04:841 None
RestorePresentationBattlePreview skipped due to ended battle #32622

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:45:04:841 None
RequestAsyncOperation_Dismissed for ticket #6184.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:45:04:859 None
[Sandbox] Process order. (Serial=2899, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:04:907 None
Presentation Battle 32622: Execute action[8]: ContenderConfirmed. EmpireIndex=10 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:04:960 None
[Sandbox] Process order. (Serial=2900, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:04:980 None
[Sandbox] Process order. (Serial=2901, Empire=2, Order=Order OrderBattleRetreat - BattleGUID: 32622 EmpireIndex: 2)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:05:003 None
Presentation Battle 32622: Execute action[9]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:05:011 None
[Sandbox] Process order. (Serial=2902, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#32622)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:05:109 None
Presentation Battle 32622: Execute action[10]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:05:109 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #31439 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:05:109 None
[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #21080 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:05:109 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #31439 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:05:110 None
[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #21080 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:05:110 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #17876 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:05:110 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #17876 SetHiddenByFlag finished (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:05:110 None
ReleasePresentationBattlePreview attacker #31439, defender #21080

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:05:110 None
HidePresentationBattlePreview attacker #31439, defender #21080

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:45:05:110 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #31439 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:05:110 None
[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #21080 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:05:110 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #31439 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:05:110 None
[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #21080 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:05:309 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #30371 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:45:05:346 None
[Sandbox] Process order. (Serial=2903, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:05:375 None
[Sandbox] Process order. (Serial=2904, Empire=23, Order=Order OrderCreateBattle Attacker #27285 Target #26371 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:05:401 None
[Sandbox] Process order. (Serial=2905, Empire=23, Order=Order OrderBattleConfirmation - BattleGUID: 32677 EmpireIndex: 23)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:05:402 None
[Sandbox] Process order. (Serial=2906, Empire=2, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:05:412 None
Presentation Battle 32677: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:05:412 None
Presentation Battle 32677: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:05:412 None
Presentation Battle 32677: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:05:412 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:05:412 None
RestorePresentationBattlePreview created ticket #6210.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:05:412 None
Presentation Battle 32677: Execute action[2]: ParticipantJoined. EmpireIndex=23, Guid=27285, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:05:412 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #27285 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:05:412 None
Presentation Battle 32677: Execute action[3]: ParticipantJoined. EmpireIndex=5, Guid=26371, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:05:412 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #26371 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:05:412 None
Presentation Battle 32677: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:05:412 None
Presentation Battle 32677: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:05:412 None
Presentation Battle 32677: Execute action[5]: ReportDeploymentZone. EmpireIndex=23, Group=Attacker, deploymentTileCount=14 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:05:413 None
Presentation Battle 32677: Execute action[6]: ReportDeploymentZone. EmpireIndex=5, Group=Defender, deploymentTileCount=15 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:05:413 None
Presentation Battle 32677: Execute action[7]: StartConfirmation. EmpireIndex=5 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:05:450 None
RequestRestoreAsyncOperation_Completed for ticket #6210.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:45:05:450 None
RestorePresentationBattlePreview skipped due to ended battle #32677

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:45:05:450 None
RequestAsyncOperation_Dismissed for ticket #6210.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:45:05:499 None
[Sandbox] Process order. (Serial=2907, Empire=1, Order=Order='OrderGoTo', Entity=#20480, AdditionalFlags='IgnoreFogOfWar', Path='[42, 6]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:05:501 None
Presentation Battle 32677: Execute action[8]: ContenderConfirmed. EmpireIndex=23 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:05:518 None
[Sandbox] Process order. (Serial=2908, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:05:536 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #31439 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:45:05:680 None
[Sandbox] Process order. (Serial=2909, Empire=3, Order=Order='OrderGoTo', Entity=#10421, AdditionalFlags='IgnoreFogOfWar', Path='[16, 47]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:05:711 None
[Sandbox] Process order. (Serial=2910, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:05:742 None
[Sandbox] Process order. (Serial=2911, Empire=19, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:05:746 None
[Sandbox] Process order. (Serial=2912, Empire=5, Order=Order OrderBattleRetreat - BattleGUID: 32677 EmpireIndex: 5)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:05:748 None
[Sandbox] Process order. (Serial=2913, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:05:772 None
[Sandbox] Process order. (Serial=2914, Empire=5, Order=Order='OrderGoTo', Entity=#28045, AdditionalFlags='IgnoreFogOfWar', Path='[64, 18]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:05:805 None
Presentation Battle 32677: Execute action[9]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:05:812 None
[Sandbox] Process order. (Serial=2915, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#32677)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:05:831 None
[Sandbox] Process order. (Serial=2916, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:05:854 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #21335 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:45:05:872 None
[Sandbox] Process order. (Serial=2917, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:05:918 None
Presentation Battle 32677: Execute action[10]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:05:918 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #27285 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:05:918 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #26371 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:05:918 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #27285 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:05:918 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #26371 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:05:918 None
ReleasePresentationBattlePreview attacker #27285, defender #26371

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:05:918 None
HidePresentationBattlePreview attacker #27285, defender #26371

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:45:05:918 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #27285 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:05:918 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #26371 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:05:918 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #27285 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:05:918 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #26371 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:05:973 None
[Sandbox] Process order. (Serial=2918, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:06:363 None
[Sandbox] Process order. (Serial=2919, Empire=1, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:06:364 None
[Sandbox] Process order. (Serial=2920, Empire=3, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:06:628 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #30410 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:45:06:677 None
[Sandbox] Process order. (Serial=2921, Empire=5, Order=Order='OrderGoTo', Entity=#28045, AdditionalFlags='IgnoreFogOfWar', Path='[63, 17]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:06:878 None
[Sandbox] Process order. (Serial=2922, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:07:704 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #15830 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:45:07:732 None
[Sandbox] Process order. (Serial=2923, Empire=5, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:09:580 None
[Sandbox] Process order. (Serial=2924, Empire=5, Order=Order='OrderGoTo', Entity=#28045, AdditionalFlags='IgnoreFogOfWar', Path='[63, 18]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:09:590 None
[Sandbox] Process order. (Serial=2925, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:09:715 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #17926 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:45:10:769 None
[Sandbox] Process order. (Serial=2926, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '4595' Constructible: 'Extension_Base_Money' Position: '[11, 20]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:12:039 None
[Sandbox] Process order. (Serial=2927, Empire=5, Order=Order='OrderGoTo', Entity=#28045, AdditionalFlags='IgnoreFogOfWar', Path='[62, 18]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:12:048 None
[Sandbox] Process order. (Serial=2928, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:16:048 None
[Sandbox] Process order. (Serial=2929, Empire=0, Order=Order OrderTransferUnits)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:18:959 None
[Sandbox] Process order. (Serial=2930, Empire=0, Order=Order OrderRansack)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:22:310 None
[Sandbox] Process order. (Serial=2931, Empire=0, Order=Order OrderFurtherActions)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:22:336 None
[Sandbox] Process order. (Serial=2932, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:22:340 None
[Sandbox] Process order. (Serial=2933, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:23:349 None
[Sandbox] Process order. (Serial=2934, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:24:355 None
[Sandbox] Process order. (Serial=2935, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:25:362 None
[Sandbox] Process order. (Serial=2936, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:26:368 None
[Sandbox] Process order. (Serial=2937, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:27:374 None
[Sandbox] Process order. (Serial=2938, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:28:195 None
[Sandbox] Process order. (Serial=2939, Empire=0, Order=Order='OrderGoTo', Entity=#23358, path='[92, 50] --> [92, 51] --> [93, 51] --> [94, 51] --> [0, 52] --> [1, 52] --> [1, 51] --> [1, 50] --> [2, 50] --> [3, 50] --> [4, 50] --> [5, 50] --> [5, 51]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:28:209 None
[Sandbox] Process order. (Serial=2940, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:28:253 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #25749 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:45:28:264 None
[Sandbox] Process order. (Serial=2941, Empire=0, Order=Order OrderEmpireLockedByMandatories)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:28:384 None
[Sandbox] Process order. (Serial=2942, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:29:217 None
[Sandbox] Process order. (Serial=2943, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:29:390 None
[Sandbox] Process order. (Serial=2944, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:30:225 None
[Sandbox] Process order. (Serial=2945, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:31:230 None
[Sandbox] Process order. (Serial=2946, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:46:717 None
[Sandbox] Process order. (Serial=2947, Empire=0, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:46:822 None
[Sandbox] Process order. (Serial=2948, Empire=-1, Order=Order OrderWaitForOrderReplication)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:46:910 None
[Deeds] DeedDefinition 'Deed_EraStar_Warmonger' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:46:910 None
[Deeds] DeedDefinition 'Deed_EraStar_Scientist' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:46:910 None
[Deeds] DeedDefinition 'Deed_EraStar_Merchant' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:46:910 None
[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:46:910 None
[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:46:910 None
[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:46:910 None
[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:46:910 None
[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:46:910 None
[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:46:910 None
[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:46:910 None
[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:46:910 None
[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:46:910 None
[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:46:910 None
[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:46:910 None
[Deeds] DeedDefinition 'Deed_EraStar_Diplomat' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:46:910 None
[Deeds] DeedDefinition 'Deed_EraStar_Diplomat' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:46:910 None
[Deeds] DeedDefinition 'Deed_EraStar_Cultural' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:46:910 None
[Deeds] DeedDefinition 'Deed_EraStar_Builder' was already unregistered for this Listener.

    Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:46:983 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #32742 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:45:46:985 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #32738 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:45:46:985 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era4_IroquoisConfederacy #32748 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:45:46:986 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

22:45:46:988 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #32736 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:45:46:989 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #32728 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:45:46:991 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #32750 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:45:46:991 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

22:45:46:992 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #32732 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:45:46:992 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

22:45:47:083 None
While applying capsule to body CHR_Avatar_Female_Body_Influencers(Clone) with bone Spine2 a previous capsule has not the same center (0.00, 0.06, 0.00) vs (0.00, 0.18, 0.03)

    Amplitude.Mercury.Terrain.Avatar.AvatarSubDepiction:CopyCollidersToBodySkeleton(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:47:083 None
While applying capsule to body CHR_Avatar_Female_Body_Influencers(Clone) with bone Spine2 a previous capsule has not the same radius 0.1445417 vs 0.05786818

    Amplitude.Mercury.Terrain.Avatar.AvatarSubDepiction:CopyCollidersToBodySkeleton(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:47:257 None
AI Synchronization took 229ms at frame 2942 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

    Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

22:45:47:322 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:47:322 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:47:903 None
No Settlement found to trigger Osmosis event (EventType=CivicsShakedown, ItemName=Civics_Army02, Empire={000000d5, 'Amplitude.Mercury.Simulation.MajorEmpire' Index:4})

    Amplitude.Mercury.Simulation.CultureManager:TryTriggerOsmosisEvent(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:47:935 None
[Sandbox] Process order. (Serial=2949, Empire=0, Order=Order OrderEmpireLockedByMandatories)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:070 None
[Sandbox] Process order. (Serial=2950, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '2304' Constructible: 'Infrastructure_Military_Family02_02' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:071 None
[Sandbox] Process order. (Serial=2951, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '4153' Constructible: 'Infrastructure_Science_Family03_02' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:072 None
[Sandbox] Process order. (Serial=2952, Empire=1, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:073 None
[Sandbox] Process order. (Serial=2953, Empire=1, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:074 None
[Sandbox] Process order. (Serial=2954, Empire=1, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:075 None
[Sandbox] Process order. (Serial=2955, Empire=1, Order=Order OrderPurchaseCulturalOsmosisEvent)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:081 None
[Sandbox] Process order. (Serial=2956, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 22 Money Investment None Influence Investment None)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:083 None
[Sandbox] Process order. (Serial=2957, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 24 Money Investment None Influence Investment None)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:083 None
[Sandbox] Process order. (Serial=2958, Empire=1, Order=Order OrderUseLeverageAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:085 None
[Sandbox] Process order. (Serial=2959, Empire=1, Order=Order='OrderDiplomaticAction', Action='ProposeEndWarTreaty', OtherEmpire=#3.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:086 None
[Sandbox] Process order. (Serial=2960, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:100 None
[Sandbox] Process order. (Serial=2961, Empire=1, Order=Order='OrderGoTo', Entity=#24488, AdditionalFlags='IgnoreFogOfWar', Path='[52, 37] --> [52, 36] --> [51, 35]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:101 None
[Sandbox] Process order. (Serial=2962, Empire=1, Order=Order='OrderGoTo', Entity=#20480, AdditionalFlags='IgnoreFogOfWar', Path='[43, 6]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:121 None
[Sandbox] Process order. (Serial=2963, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:124 None
[Sandbox] Process order. (Serial=2964, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:128 None
[Sandbox] Process order. (Serial=2965, Empire=1, Order=Order='OrderGoTo', Entity=#24518, AdditionalFlags='IgnoreFogOfWar', Path='[53, 29] --> [54, 29] --> [55, 28] --> [55, 27] --> [56, 27] --> [57, 27]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:129 None
[Sandbox] Process order. (Serial=2966, Empire=1, Order=Order='OrderGoTo', Entity=#18295, AdditionalFlags='IgnoreFogOfWar', Path='[60, 34] --> [60, 33]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:130 None
[Sandbox] Process order. (Serial=2967, Empire=1, Order=Order='OrderGoTo', Entity=#29357, AdditionalFlags='IgnoreFogOfWar', Path='[60, 15] --> [60, 14] --> [59, 14] --> [58, 14] --> [57, 14] --> [56, 15] --> [55, 15]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:131 None
[Sandbox] Process order. (Serial=2968, Empire=1, Order=Order='OrderGoTo', Entity=#19441, AdditionalFlags='IgnoreFogOfWar', Path='[51, 31] --> [52, 32] --> [52, 33] --> [53, 33] --> [54, 33] --> [55, 33] --> [56, 33]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:132 None
[Sandbox] Process order. (Serial=2969, Empire=1, Order=Order='OrderGoTo', Entity=#22219, AdditionalFlags='IgnoreFogOfWar', Path='[54, 35] --> [55, 34] --> [55, 33] --> [56, 33]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:133 None
[Sandbox] Process order. (Serial=2970, Empire=1, Order=Order='OrderGoTo', Entity=#25739, AdditionalFlags='IgnoreFogOfWar', Path='[55, 19] --> [55, 18] --> [55, 17] --> [55, 16]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:142 None
[Sandbox] Process order. (Serial=2971, Empire=1, Order=Order='OrderGoTo', Entity=#27250, AdditionalFlags='IgnoreFogOfWar', Path='[71, 24] --> [72, 24] --> [72, 23] --> [73, 23] --> [74, 23] --> [75, 23] --> [76, 23]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:143 None
[Sandbox] Process order. (Serial=2972, Empire=1, Order=Order='OrderGoTo', Entity=#28736, AdditionalFlags='IgnoreFogOfWar', Path='[65, 36] --> [64, 36] --> [63, 35] --> [63, 34] --> [62, 34] --> [61, 34] --> [60, 33]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:144 None
[Sandbox] Process order. (Serial=2973, Empire=1, Order=Order='OrderGoTo', Entity=#32728, AdditionalFlags='IgnoreFogOfWar', Path='[66, 20] --> [65, 21] --> [65, 22]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:145 None
[Sandbox] Process order. (Serial=2974, Empire=1, Order=Order='OrderGoTo', Entity=#28444, AdditionalFlags='IgnoreFogOfWar', Path='[57, 10] --> [56, 11] --> [56, 12] --> [56, 13] --> [57, 14] --> [56, 15] --> [55, 15]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:146 None
[Sandbox] Process order. (Serial=2975, Empire=1, Order=Order='OrderGoTo', Entity=#30412, AdditionalFlags='IgnoreFogOfWar', Path='[54, 17] --> [55, 16]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:147 None
[Sandbox] Process order. (Serial=2976, Empire=1, Order=Order='OrderGoTo', Entity=#31976, AdditionalFlags='IgnoreFogOfWar', Path='[62, 20] --> [62, 21] --> [63, 21] --> [64, 22]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:148 None
[Sandbox] Process order. (Serial=2977, Empire=1, Order=Order='OrderGoTo', Entity=#32732, AdditionalFlags='IgnoreFogOfWar', Path='[61, 16] --> [60, 16] --> [59, 17] --> [60, 18] --> [59, 19]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:149 None
[Sandbox] Process order. (Serial=2978, Empire=1, Order=Order='OrderGoTo', Entity=#22139, AdditionalFlags='IgnoreFogOfWar', Path='[64, 24]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:150 None
[Sandbox] Process order. (Serial=2979, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:154 None
[Sandbox] Process order. (Serial=2980, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:157 None
[Sandbox] Process order. (Serial=2981, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:160 None
[Sandbox] Process order. (Serial=2982, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:164 None
[Sandbox] Process order. (Serial=2983, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:166 None
[Sandbox] Process order. (Serial=2984, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:180 None
[Sandbox] Process order. (Serial=2985, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:184 None
[Sandbox] Process order. (Serial=2986, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:187 None
[Sandbox] Process order. (Serial=2987, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:190 None
[Sandbox] Process order. (Serial=2988, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:193 None
[Sandbox] Process order. (Serial=2989, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:197 None
[Sandbox] Process order. (Serial=2990, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:200 None
[Sandbox] Process order. (Serial=2991, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:204 None
[Sandbox] Process order. (Serial=2992, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:221 None
[Sandbox] Process order. (Serial=2993, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '15695' Constructible: 'Infrastructure_Military_Family01_02' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:222 None
[Sandbox] Process order. (Serial=2994, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3314' Constructible: 'Infrastructure_PublicOrder_Family04_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:223 None
[Sandbox] Process order. (Serial=2995, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:224 None
[Sandbox] Process order. (Serial=2996, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:225 None
[Sandbox] Process order. (Serial=2997, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 14 Money Investment None Influence Investment None)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:227 None
[Sandbox] Process order. (Serial=2998, Empire=2, Order=Order='OrderGoTo', Entity=#21080, AdditionalFlags='IgnoreFogOfWar', Path='[14, 5] --> [15, 4] --> [16, 4] --> [17, 4] --> [18, 4]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:232 None
[Sandbox] Process order. (Serial=2999, Empire=2, Order=Order='OrderGoTo', Entity=#25336, AdditionalFlags='IgnoreFogOfWar', Path='[41, 22] --> [41, 21] --> [42, 21] --> [43, 21]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:233 None
[Sandbox] Process order. (Serial=3000, Empire=2, Order=Order='OrderGoTo', Entity=#30649, AdditionalFlags='IgnoreFogOfWar', Path='[41, 31] --> [42, 30] --> [43, 30] --> [42, 29]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:234 None
[Sandbox] Process order. (Serial=3001, Empire=2, Order=Order='OrderGoTo', Entity=#29675, AdditionalFlags='IgnoreFogOfWar', Path='[44, 25] --> [44, 26] --> [43, 27] --> [43, 28]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:235 None
[Sandbox] Process order. (Serial=3002, Empire=2, Order=Order='OrderGoTo', Entity=#15830, AdditionalFlags='IgnoreFogOfWar', Path='[42, 29] --> [42, 28]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:236 None
[Sandbox] Process order. (Serial=3003, Empire=2, Order=Order='OrderGoTo', Entity=#19158, AdditionalFlags='IgnoreFogOfWar', Path='[49, 21] --> [50, 20] --> [50, 19] --> [51, 19]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:237 None
[Sandbox] Process order. (Serial=3004, Empire=2, Order=Order='OrderGoTo', Entity=#30349, AdditionalFlags='IgnoreFogOfWar', Path='[49, 22] --> [49, 21] --> [50, 20] --> [50, 19]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:238 None
[Sandbox] Process order. (Serial=3005, Empire=2, Order=Order='OrderGoTo', Entity=#19040, AdditionalFlags='IgnoreFogOfWar', Path='[28, 45] --> [28, 44] --> [28, 43] --> [29, 42] --> [29, 41] --> [30, 41] --> [31, 40]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:239 None
[Sandbox] Process order. (Serial=3006, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:243 None
[Sandbox] Process order. (Serial=3007, Empire=2, Order=Order='OrderGoTo', Entity=#30839, AdditionalFlags='IgnoreFogOfWar', Path='[34, 22] --> [33, 23] --> [32, 23] --> [32, 24]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:244 None
[Sandbox] Process order. (Serial=3008, Empire=2, Order=Order='OrderGoTo', Entity=#30354, AdditionalFlags='IgnoreFogOfWar', Path='[46, 30] --> [46, 29] --> [47, 28] --> [47, 27]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:245 None
[Sandbox] Process order. (Serial=3009, Empire=2, Order=Order='OrderGoTo', Entity=#29393, AdditionalFlags='IgnoreFogOfWar', Path='[40, 22] --> [39, 23] --> [40, 23] --> [41, 23]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:252 None
[Sandbox] Process order. (Serial=3010, Empire=2, Order=Order='OrderGoTo', Entity=#20629, AdditionalFlags='IgnoreFogOfWar', Path='[42, 9]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:253 None
[Sandbox] Process order. (Serial=3011, Empire=2, Order=Order='OrderGoTo', Entity=#30406, AdditionalFlags='IgnoreFogOfWar', Path='[42, 41] --> [43, 41] --> [44, 42]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:254 None
[Sandbox] Process order. (Serial=3012, Empire=2, Order=Order='OrderGoTo', Entity=#30410, AdditionalFlags='IgnoreFogOfWar', Path='[45, 29] --> [46, 29] --> [46, 28] --> [46, 27]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:255 None
[Sandbox] Process order. (Serial=3013, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '2209' Constructible: 'Extension_Base_Science' Position: '[46, 13]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:256 None
[Sandbox] Process order. (Serial=3014, Empire=2, Order=Order='OrderGoTo', Entity=#19446, AdditionalFlags='IgnoreFogOfWar', Path='[49, 31]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:257 None
[Sandbox] Process order. (Serial=3015, Empire=2, Order=Order='OrderGoTo', Entity=#31444, AdditionalFlags='IgnoreFogOfWar', Path='[37, 39]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:258 None
[Sandbox] Process order. (Serial=3016, Empire=2, Order=Order='OrderGoTo', Entity=#26774, AdditionalFlags='IgnoreFogOfWar', Path='[39, 36] --> [39, 35] --> [40, 34] --> [40, 33]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:259 None
[Sandbox] Process order. (Serial=3017, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:263 None
[Sandbox] Process order. (Serial=3018, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:266 None
[Sandbox] Process order. (Serial=3019, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:270 None
[Sandbox] Process order. (Serial=3020, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:273 None
[Sandbox] Process order. (Serial=3021, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:277 None
[Sandbox] Process order. (Serial=3022, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:281 None
[Sandbox] Process order. (Serial=3023, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:284 None
[Sandbox] Process order. (Serial=3024, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:288 None
[Sandbox] Process order. (Serial=3025, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:291 None
[Sandbox] Process order. (Serial=3026, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:313 None
[Sandbox] Process order. (Serial=3027, Empire=2, Order=Order='OrderGoTo', Entity=#15662, AdditionalFlags='IgnoreFogOfWar', Path='[40, 8] --> [40, 9] --> [41, 10] --> [41, 11]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:314 None
[Sandbox] Process order. (Serial=3028, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:318 None
[Sandbox] Process order. (Serial=3029, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:322 None
[Sandbox] Process order. (Serial=3030, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:325 None
[Sandbox] Process order. (Serial=3031, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:329 None
[Sandbox] Process order. (Serial=3032, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:332 None
[Sandbox] Process order. (Serial=3033, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:343 None
[Sandbox] Process order. (Serial=3034, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:445 None
[Sandbox] Process order. (Serial=3035, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '3699' Constructible: 'Infrastructure_Science_Family03_02' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:446 None
[Sandbox] Process order. (Serial=3036, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2315' Constructible: 'LandUnit_Era3_Common_Spies' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:447 None
[Sandbox] Process order. (Serial=3037, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2315' Constructible: 'LandUnit_Era3_Common_Spies' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:448 None
[Sandbox] Process order. (Serial=3038, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2388' Constructible: 'LandUnit_Era3_Common_SecretAgents' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:449 None
[Sandbox] Process order. (Serial=3039, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=6759, Constructible=LandUnit_Era3_Common_Knights, Position=[-1, -1], Currency=Money)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:451 None
[Sandbox] Process order. (Serial=3040, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '11589' Constructible: 'LandUnit_Era3_Common_GreatSwordsmen' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:452 None
[Sandbox] Process order. (Serial=3041, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:453 None
[Sandbox] Process order. (Serial=3042, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:453 None
[Sandbox] Process order. (Serial=3043, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:454 None
[Sandbox] Process order. (Serial=3044, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:455 None
[Sandbox] Process order. (Serial=3045, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:456 None
[Sandbox] Process order. (Serial=3046, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:457 None
[Sandbox] Process order. (Serial=3047, Empire=3, Order=Order OrderPurchaseCulturalOsmosisEvent)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:459 None
[Sandbox] Process order. (Serial=3048, Empire=3, Order=Order OrderUseLeverageAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:460 None
[Sandbox] Process order. (Serial=3049, Empire=3, Order=Order OrderUseLeverageAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:461 None
[Sandbox] Process order. (Serial=3050, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:462 None
[Sandbox] Process order. (Serial=3051, Empire=3, Order=Order OrderEnqueueTechnology)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:466 None
[Sandbox] Process order. (Serial=3052, Empire=3, Order=Order='OrderGoTo', Entity=#4819, AdditionalFlags='IgnoreFogOfWar', Path='[21, 46] --> [22, 46] --> [23, 46] --> [22, 45]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:468 None
[Sandbox] Process order. (Serial=3053, Empire=3, Order=Order='OrderGoTo', Entity=#17926, AdditionalFlags='IgnoreFogOfWar', Path='[20, 25] --> [20, 26] --> [20, 27] --> [21, 27] --> [22, 28] --> [22, 29] --> [22, 30] --> [21, 30] --> [21, 31] --> [22, 32] --> [22, 33] --> [23, 34] --> [22, 35] --> [22, 36]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:475 None
[Sandbox] Process order. (Serial=3054, Empire=3, Order=Order='OrderGoTo', Entity=#19909, AdditionalFlags='IgnoreFogOfWar', Path='[23, 30] --> [23, 31] --> [24, 32] --> [24, 33] --> [25, 34] --> [26, 34] --> [26, 35]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:476 None
[Sandbox] Process order. (Serial=3055, Empire=3, Order=Order='OrderGoTo', Entity=#21028, AdditionalFlags='IgnoreFogOfWar', Path='[24, 24] --> [24, 25] --> [25, 25] --> [26, 25] --> [27, 26] --> [28, 26] --> [29, 26]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:477 None
[Sandbox] Process order. (Serial=3056, Empire=3, Order=Order='OrderGoTo', Entity=#25749, AdditionalFlags='IgnoreFogOfWar', Path='[93, 44] --> [94, 44] --> [0, 44]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:478 None
[Sandbox] Process order. (Serial=3057, Empire=3, Order=Order='OrderGoTo', Entity=#10421, AdditionalFlags='IgnoreFogOfWar', Path='[17, 48] --> [17, 49] --> [18, 49] --> [18, 50] --> [17, 51] --> [18, 52]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:479 None
[Sandbox] Process order. (Serial=3058, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:482 None
[Sandbox] Process order. (Serial=3059, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:486 None
[Sandbox] Process order. (Serial=3060, Empire=3, Order=Order='OrderGoTo', Entity=#28889, AdditionalFlags='IgnoreFogOfWar', Path='[15, 36] --> [15, 37] --> [16, 37] --> [17, 38] --> [18, 38] --> [19, 38] --> [19, 39]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:489 None
[Sandbox] Process order. (Serial=3061, Empire=3, Order=Order='OrderGoTo', Entity=#32742, AdditionalFlags='IgnoreFogOfWar', Path='[4, 28] --> [4, 27] --> [5, 26] --> [5, 25] --> [6, 25]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:490 None
[Sandbox] Process order. (Serial=3062, Empire=3, Order=Order='OrderGoTo', Entity=#30371, AdditionalFlags='IgnoreFogOfWar', Path='[24, 37]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:504 None
[Sandbox] Process order. (Serial=3063, Empire=3, Order=Order='OrderGoTo', Entity=#28760, AdditionalFlags='IgnoreFogOfWar', Path='[13, 41] --> [14, 42] --> [15, 42] --> [16, 42] --> [17, 42] --> [18, 42] --> [19, 42]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:505 None
[Sandbox] Process order. (Serial=3064, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '18363' Constructible: 'Extension_Base_Science' Position: '[20, 31]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:506 None
[Sandbox] Process order. (Serial=3065, Empire=3, Order=Order='OrderGoTo', Entity=#28886, AdditionalFlags='IgnoreFogOfWar', Path='[23, 34] --> [23, 35] --> [24, 36] --> [24, 37] --> [25, 37] --> [26, 38] --> [27, 38]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:507 None
[Sandbox] Process order. (Serial=3066, Empire=3, Order=Order='OrderGoTo', Entity=#19058, AdditionalFlags='IgnoreFogOfWar', Path='[93, 25] --> [94, 25] --> [0, 25] --> [1, 25] --> [2, 25] --> [3, 25] --> [4, 25]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:508 None
[Sandbox] Process order. (Serial=3067, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:512 None
[Sandbox] Process order. (Serial=3068, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:513 None
[Sandbox] Process order. (Serial=3069, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:517 None
[Sandbox] Process order. (Serial=3070, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:521 None
[Sandbox] Process order. (Serial=3071, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:524 None
[Sandbox] Process order. (Serial=3072, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:528 None
[Sandbox] Process order. (Serial=3073, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:535 None
[Sandbox] Process order. (Serial=3074, Empire=3, Order=Order='OrderGoTo', Entity=#25326, AdditionalFlags='IgnoreFogOfWar', Path='[34, 34] --> [35, 34] --> [36, 34] --> [37, 34] --> [38, 34] --> [38, 35] --> [39, 36]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:536 None
[Sandbox] Process order. (Serial=3075, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:540 None
[Sandbox] Process order. (Serial=3076, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:544 None
[Sandbox] Process order. (Serial=3077, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:555 None
[Sandbox] Process order. (Serial=3078, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:595 None
[Sandbox] Process order. (Serial=3079, Empire=5, Order=(OrderID=OrderInternationalAction, Action=ContributeToIdeologicalConsensus, VoteIndex=-1))

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:596 None
[Sandbox] Process order. (Serial=3080, Empire=5, Order=(OrderID=OrderInternationalAction, Action=ContributeToIdeologicalConsensus, VoteIndex=-1))

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:597 None
[Sandbox] Process order. (Serial=3081, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '12128' Constructible: 'Infrastructure_Science_Family04_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:598 None
[Sandbox] Process order. (Serial=3082, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '9422' Constructible: 'LandUnit_Era3_Common_GreatSwordsmen' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:599 None
[Sandbox] Process order. (Serial=3083, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '2431' Constructible: 'LandUnit_Era3_Common_GreatSwordsmen' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:600 None
[Sandbox] Process order. (Serial=3084, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:601 None
[Sandbox] Process order. (Serial=3085, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:601 None
[Sandbox] Process order. (Serial=3086, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:602 None
[Sandbox] Process order. (Serial=3087, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:603 None
[Sandbox] Process order. (Serial=3088, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:604 None
[Sandbox] Process order. (Serial=3089, Empire=5, Order=Order OrderPurchaseCulturalOsmosisEvent)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:607 None
[Sandbox] Process order. (Serial=3090, Empire=5, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 22 Money Investment None Influence Investment None)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:608 None
[Sandbox] Process order. (Serial=3091, Empire=5, Order=Order OrderUseLeverageAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:609 None
[Sandbox] Process order. (Serial=3092, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:609 None
[Sandbox] Process order. (Serial=3093, Empire=5, Order=Order OrderBuyoutConstructionByGuid, Settlement: '7564', Construction: '2458'))

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:611 None
[Sandbox] Process order. (Serial=3094, Empire=5, Order=Order='OrderGoTo', Entity=#28454, AdditionalFlags='IgnoreFogOfWar', Path='[55, 16] --> [55, 17]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:612 None
[Sandbox] Process order. (Serial=3095, Empire=5, Order=Order='OrderGoTo', Entity=#26371, AdditionalFlags='IgnoreFogOfWar', Path='[44, 45] --> [45, 45] --> [46, 45]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:625 None
[Sandbox] Process order. (Serial=3096, Empire=5, Order=Order='OrderGoTo', Entity=#30618, AdditionalFlags='IgnoreFogOfWar', Path='[49, 38]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:626 None
[Sandbox] Process order. (Serial=3097, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:630 None
[Sandbox] Process order. (Serial=3098, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:643 None
[Sandbox] Process order. (Serial=3099, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '11139' Constructible: 'Extension_Base_Science' Position: '[46, 31]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:654 None
[Sandbox] Process order. (Serial=3100, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:658 None
[Sandbox] Process order. (Serial=3101, Empire=5, Order=Order='OrderGoTo', Entity=#29164, AdditionalFlags='IgnoreFogOfWar', Path='[57, 30] --> [57, 29]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:659 None
[Sandbox] Process order. (Serial=3102, Empire=5, Order=Order='OrderGoTo', Entity=#28145, AdditionalFlags='IgnoreFogOfWar', Path='[91, 16]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:660 None
[Sandbox] Process order. (Serial=3103, Empire=5, Order=Order='OrderGoTo', Entity=#30375, AdditionalFlags='IgnoreFogOfWar', Path='[62, 13] --> [63, 13] --> [64, 12] --> [64, 11]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:661 None
[Sandbox] Process order. (Serial=3104, Empire=5, Order=Order='OrderGoTo', Entity=#32404, AdditionalFlags='IgnoreFogOfWar', Path='[66, 16]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:662 None
[Sandbox] Process order. (Serial=3105, Empire=5, Order=Order='OrderGoTo', Entity=#28746, AdditionalFlags='IgnoreFogOfWar', Path='[58, 33] --> [59, 33] --> [60, 34]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:665 None
[Sandbox] Process order. (Serial=3106, Empire=5, Order=Order='OrderGoTo', Entity=#32351, AdditionalFlags='IgnoreFogOfWar', Path='[67, 16] --> [66, 17] --> [65, 17] --> [64, 17] --> [65, 18] --> [65, 19]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:674 None
[Sandbox] Process order. (Serial=3107, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:678 None
[Sandbox] Process order. (Serial=3108, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:682 None
[Sandbox] Process order. (Serial=3109, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:686 None
[Sandbox] Process order. (Serial=3110, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:689 None
[Sandbox] Process order. (Serial=3111, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:693 None
[Sandbox] Process order. (Serial=3112, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:697 None
[Sandbox] Process order. (Serial=3113, Empire=5, Order=Order='OrderGoTo', Entity=#30623, AdditionalFlags='IgnoreFogOfWar', Path='[64, 13] --> [64, 14] --> [63, 15] --> [64, 16] --> [63, 17] --> [64, 18]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:698 None
[Sandbox] Process order. (Serial=3114, Empire=5, Order=Order='OrderGoTo', Entity=#28045, AdditionalFlags='IgnoreFogOfWar', Path='[63, 18]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:705 None
[Sandbox] Process order. (Serial=3115, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:709 None
[Sandbox] Process order. (Serial=3116, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:726 None
[Sandbox] Process order. (Serial=3117, Empire=6, Order=Order='OrderGoTo', Entity=#3386, AdditionalFlags='IgnoreFogOfWar', Path='[92, 40] --> [92, 39] --> [93, 38] --> [93, 37]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:735 None
[Sandbox] Process order. (Serial=3118, Empire=6, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:755 None
[Sandbox] Process order. (Serial=3119, Empire=10, Order=Order='OrderGoTo', Entity=#31439, AdditionalFlags='IgnoreFogOfWar', Path='[20, 5] --> [19, 5]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:766 None
[Sandbox] Process order. (Serial=3120, Empire=10, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:776 None
[Sandbox] Process order. (Serial=3121, Empire=11, Order=Order='OrderGoTo', Entity=#26804, AdditionalFlags='IgnoreFogOfWar', Path='[93, 2] --> [92, 2] --> [91, 3] --> [91, 4]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:786 None
[Sandbox] Process order. (Serial=3122, Empire=11, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:796 None
[Sandbox] Process order. (Serial=3123, Empire=12, Order=Order='OrderGoTo', Entity=#29380, AdditionalFlags='IgnoreFogOfWar', Path='[39, 6] --> [40, 6] --> [41, 6]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:806 None
[Sandbox] Process order. (Serial=3124, Empire=12, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:816 None
[Sandbox] Process order. (Serial=3125, Empire=14, Order=Order OrderMinorBuildConstructible SettlementGUID: #8129 Constructible: Infrastructure_Food_Family04_01)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:817 None
[Sandbox] Process order. (Serial=3126, Empire=14, Order=Order='OrderGoTo', Entity=#32770, AdditionalFlags='IgnoreFogOfWar', Path='[22, 10]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:825 None
[Sandbox] Process order. (Serial=3127, Empire=14, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:835 None
[Sandbox] Process order. (Serial=3128, Empire=15, Order=Order='OrderGoTo', Entity=#25308, AdditionalFlags='IgnoreFogOfWar', Path='[21, 19] --> [22, 18] --> [22, 17] --> [23, 16]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:846 None
[Sandbox] Process order. (Serial=3129, Empire=15, Order=Order='OrderGoTo', Entity=#12118, AdditionalFlags='IgnoreFogOfWar', Path='[25, 17] --> [26, 17] --> [27, 16]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:847 None
[Sandbox] Process order. (Serial=3130, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:857 None
[Sandbox] Process order. (Serial=3131, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:867 None
[Sandbox] Process order. (Serial=3132, Empire=16, Order=Order='OrderGoTo', Entity=#21065, AdditionalFlags='IgnoreFogOfWar', Path='[33, 10] --> [32, 10] --> [31, 10] --> [30, 9]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:876 None
[Sandbox] Process order. (Serial=3133, Empire=16, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:896 None
[Sandbox] Process order. (Serial=3134, Empire=19, Order=Order='OrderGoTo', Entity=#29384, AdditionalFlags='IgnoreFogOfWar', Path='[40, 48] --> [39, 47] --> [40, 46] --> [40, 45] --> [41, 44] --> [41, 43]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:907 None
[Sandbox] Process order. (Serial=3135, Empire=19, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:917 None
[Sandbox] Process order. (Serial=3136, Empire=21, Order=Order='OrderGoTo', Entity=#14631, AdditionalFlags='IgnoreFogOfWar', Path='[14, 19] --> [15, 19] --> [16, 18] --> [16, 17]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:926 None
[Sandbox] Process order. (Serial=3137, Empire=21, Order=Order='OrderGoTo', Entity=#5979, AdditionalFlags='IgnoreFogOfWar', Path='[16, 17] --> [17, 17] --> [18, 16] --> [18, 15]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:927 None
[Sandbox] Process order. (Serial=3138, Empire=21, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:937 None
[Sandbox] Process order. (Serial=3139, Empire=21, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:947 None
[Sandbox] Process order. (Serial=3140, Empire=22, Order=Order='OrderGoTo', Entity=#21838, AdditionalFlags='IgnoreFogOfWar', Path='[69, 48] --> [68, 47] --> [68, 46] --> [67, 45]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:956 None
[Sandbox] Process order. (Serial=3141, Empire=22, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:966 None
[Sandbox] Process order. (Serial=3142, Empire=23, Order=Order='OrderGoTo', Entity=#27285, AdditionalFlags='IgnoreFogOfWar', Path='[50, 42] --> [50, 41] --> [50, 40]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:976 None
[Sandbox] Process order. (Serial=3143, Empire=23, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:991 None
[Sandbox] Process order. (Serial=3144, Empire=7, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:992 None
[Sandbox] Process order. (Serial=3145, Empire=8, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:993 None
[Sandbox] Process order. (Serial=3146, Empire=9, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:994 None
[Sandbox] Process order. (Serial=3147, Empire=13, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:994 None
[Sandbox] Process order. (Serial=3148, Empire=17, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:995 None
[Sandbox] Process order. (Serial=3149, Empire=18, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:996 None
[Sandbox] Process order. (Serial=3150, Empire=20, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:997 None
[Sandbox] Process order. (Serial=3151, Empire=24, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:49:998 None
[Sandbox] Process order. (Serial=3152, Empire=84, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:067 None
[Sandbox] Process order. (Serial=3153, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 22 Money Investment Medium Influence Investment Medium)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:068 None
[Sandbox] Process order. (Serial=3154, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 24 Money Investment Low Influence Investment Low)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:069 None
[Sandbox] Process order. (Serial=3155, Empire=1, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:070 None
[Sandbox] Process order. (Serial=3156, Empire=1, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:071 None
[Sandbox] Process order. (Serial=3157, Empire=1, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:100 None
[Sandbox] Process order. (Serial=3158, Empire=1, Order=Order='OrderGoTo', Entity=#26195, AdditionalFlags='IgnoreFogOfWar', Path='[56, 18] --> [55, 17]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:101 None
[Sandbox] Process order. (Serial=3159, Empire=1, Order=Order='OrderGoTo', Entity=#28444, AdditionalFlags='IgnoreFogOfWar', Path='[56, 11] --> [57, 12] --> [56, 13] --> [57, 14] --> [56, 15] --> [55, 15]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:102 None
[Sandbox] Process order. (Serial=3160, Empire=1, Order=Order OrderCreateBattle Attacker #30412 Target #28454 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:107 None
[Sandbox] Process order. (Serial=3161, Empire=1, Order=Order='OrderGoTo', Entity=#31976, AdditionalFlags='IgnoreFogOfWar', Path='[62, 21] --> [63, 22] --> [63, 23]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:108 None
[Sandbox] Process order. (Serial=3162, Empire=1, Order=Order='OrderGoTo', Entity=#32732, AdditionalFlags='IgnoreFogOfWar', Path='[60, 16] --> [59, 17] --> [60, 18] --> [59, 19]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:120 None
[Sandbox] Process order. (Serial=3163, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:130 None
[Sandbox] Process order. (Serial=3164, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:160 None
[Sandbox] Process order. (Serial=3165, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:172 None
[Sandbox] Process order. (Serial=3166, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:176 None
[Sandbox] Process order. (Serial=3167, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:180 None
[Sandbox] Process order. (Serial=3168, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:183 None
[Sandbox] Process order. (Serial=3169, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 14 Money Investment High Influence Investment High)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:185 None
[Sandbox] Process order. (Serial=3170, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:188 None
[Sandbox] Process order. (Serial=3171, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:189 None
[Sandbox] Process order. (Serial=3172, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:202 None
[Sandbox] Process order. (Serial=3173, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:206 None
[Sandbox] Process order. (Serial=3174, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:207 None
Presentation Battle 32777: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:50:207 None
Presentation Battle 32777: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:50:207 None
Presentation Battle 32777: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=25739. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:50:207 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #25739 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:50:207 None
Presentation Battle 32777: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:50:207 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:50:208 None
RestorePresentationBattlePreview created ticket #7044.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:50:208 None
Presentation Battle 32777: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=30412, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:50:208 None
[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #30412 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:50:208 None
Presentation Battle 32777: Execute action[4]: ParticipantJoined. EmpireIndex=1, Guid=25739, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:50:208 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #25739 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:50:208 None
Presentation Battle 32777: Execute action[5]: ParticipantJoined. EmpireIndex=5, Guid=28454, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:50:208 None
[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #28454 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:50:208 None
Presentation Battle 32777: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:50:208 None
Presentation Battle 32777: Execute action[6]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:50:208 None
Presentation Battle 32777: Execute action[7]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=15 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:50:208 None
Presentation Battle 32777: Execute action[8]: ReportDeploymentZone. EmpireIndex=5, Group=Defender, deploymentTileCount=14 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:50:208 None
Presentation Battle 32777: Execute action[9]: StartConfirmation. EmpireIndex=5 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:50:210 None
[Sandbox] Process order. (Serial=3175, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:213 None
[Sandbox] Process order. (Serial=3176, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:223 None
[Sandbox] Process order. (Serial=3177, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:227 None
[Sandbox] Process order. (Serial=3178, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:238 None
RequestRestoreAsyncOperation_Completed for ticket #7044.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:45:50:238 None
RestorePresentationBattlePreview skipped due to ended battle #32777

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:45:50:238 None
RequestAsyncOperation_Dismissed for ticket #7044.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:45:50:253 None
[Sandbox] Process order. (Serial=3179, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:271 None
Can't find entity 32133 of ongoing task. Fails the task 34181.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:50:272 None
[Sandbox] Process order. (Serial=3180, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:276 None
[Sandbox] Process order. (Serial=3181, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:280 None
[Sandbox] Process order. (Serial=3182, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:284 None
[Sandbox] Process order. (Serial=3183, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:294 None
[Sandbox] Process order. (Serial=3184, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:298 None
[Sandbox] Process order. (Serial=3185, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:303 None
[Sandbox] Process order. (Serial=3186, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:307 None
[Sandbox] Process order. (Serial=3187, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:311 None
[Sandbox] Process order. (Serial=3188, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:315 None
[Sandbox] Process order. (Serial=3189, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:324 None
[Sandbox] Process order. (Serial=3190, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '6759' Constructible: 'Infrastructure_Science_Family02_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:325 None
[Sandbox] Process order. (Serial=3191, Empire=3, Order=Order='OrderDiplomaticAction', Action='IgnoreTreaty', OtherEmpire=#1.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:326 None
[Sandbox] Process order. (Serial=3192, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:327 None
[Sandbox] Process order. (Serial=3193, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:328 None
[Sandbox] Process order. (Serial=3194, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:329 None
[Sandbox] Process order. (Serial=3195, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:329 None
[Sandbox] Process order. (Serial=3196, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:330 None
[Sandbox] Process order. (Serial=3197, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:331 None
[Sandbox] Process order. (Serial=3198, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:332 None
[Sandbox] Process order. (Serial=3199, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:337 None
[Sandbox] Process order. (Serial=3200, Empire=3, Order=Order='OrderGoTo', Entity=#32133, AdditionalFlags='IgnoreFogOfWar', Path='[25, 37] --> [26, 36] --> [26, 35] --> [26, 34] --> [26, 33] --> [26, 32] --> [26, 31]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:344 None
[Sandbox] Process order. (Serial=3201, Empire=3, Order=Order OrderTransferUnits)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:347 None
[Sandbox] Process order. (Serial=3202, Empire=3, Order=Order='OrderGoTo', Entity=#32738, AdditionalFlags='IgnoreFogOfWar', Path='[6, 48] --> [5, 47] --> [4, 47]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:348 None
[Sandbox] Process order. (Serial=3203, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:353 None
[Sandbox] Process order. (Serial=3204, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:364 None
[Sandbox] Process order. (Serial=3205, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:368 None
[Sandbox] Process order. (Serial=3206, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:372 None
[Sandbox] Process order. (Serial=3207, Empire=3, Order=Order='OrderGoTo', Entity=#32740, AdditionalFlags='IgnoreFogOfWar', Path='[86, 25] --> [87, 25] --> [88, 25] --> [89, 25] --> [90, 25] --> [91, 25] --> [92, 25]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:383 None
[Sandbox] Process order. (Serial=3208, Empire=3, Order=Order='OrderGoTo', Entity=#21492, AdditionalFlags='IgnoreFogOfWar', Path='[34, 28] --> [34, 27] --> [35, 26] --> [34, 25] --> [35, 24] --> [36, 24]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:384 None
[Sandbox] Process order. (Serial=3209, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:394 None
[Sandbox] Process order. (Serial=3210, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:455 None
[Sandbox] Process order. (Serial=3211, Empire=5, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 22 Money Investment None Influence Investment None)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:457 None
[Sandbox] Process order. (Serial=3212, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:458 None
[Sandbox] Process order. (Serial=3213, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:459 None
[Sandbox] Process order. (Serial=3214, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:459 None
[Sandbox] Process order. (Serial=3215, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:460 None
[Sandbox] Process order. (Serial=3216, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:474 None
[Sandbox] Process order. (Serial=3217, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '7564' Constructible: 'Extension_Base_Science' Position: '[45, 47]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:485 None
[Sandbox] Process order. (Serial=3218, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:489 None
[Sandbox] Process order. (Serial=3219, Empire=5, Order=Order='OrderGoTo', Entity=#27576, AdditionalFlags='IgnoreFogOfWar', Path='[64, 20] --> [63, 21] --> [64, 22] --> [65, 22] --> [66, 22] --> [66, 21]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:496 None
[Sandbox] Process order. (Serial=3220, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:500 None
[Sandbox] Process order. (Serial=3221, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:526 None
[Sandbox] Process order. (Serial=3222, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:530 None
[Sandbox] Process order. (Serial=3223, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:533 None
[Sandbox] Process order. (Serial=3224, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:551 None
[Sandbox] Process order. (Serial=3225, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:555 None
[Sandbox] Process order. (Serial=3226, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:558 None
[Sandbox] Process order. (Serial=3227, Empire=14, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:559 None
[Sandbox] Process order. (Serial=3228, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:579 None
[Sandbox] Process order. (Serial=3229, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:583 None
[Sandbox] Process order. (Serial=3230, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:586 None
[Sandbox] Process order. (Serial=3231, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:636 None
[Sandbox] Process order. (Serial=3232, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:687 None
[Sandbox] Process order. (Serial=3233, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:691 None
[Sandbox] Process order. (Serial=3234, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 32777 EmpireIndex: 1)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:692 None
[Sandbox] Process order. (Serial=3235, Empire=1, Order=Order OrderCreateBattle Attacker #18295 Target #31428 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:697 None
[Sandbox] Process order. (Serial=3236, Empire=1, Order=Order='OrderGoTo', Entity=#20480, AdditionalFlags='IgnoreFogOfWar', Path='[42, 6]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:698 None
[Sandbox] Process order. (Serial=3237, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:716 None
[Sandbox] Process order. (Serial=3238, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:720 None
[Sandbox] Process order. (Serial=3239, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:723 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #30354 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:45:50:723 None
[Sandbox] Process order. (Serial=3240, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:724 None
Presentation Battle 32816: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:50:724 None
Presentation Battle 32816: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:50:724 None
Presentation Battle 32816: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=28746. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:50:724 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28746 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:50:724 None
Presentation Battle 32816: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:50:724 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:50:724 None
RestorePresentationBattlePreview created ticket #7130.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:50:724 None
Presentation Battle 32816: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=18295, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:50:724 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #18295 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:50:724 None
Presentation Battle 32816: Execute action[4]: ParticipantJoined. EmpireIndex=5, Guid=31428, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:50:724 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #31428 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:50:725 None
Presentation Battle 32816: Execute action[5]: ParticipantJoined. EmpireIndex=5, Guid=28746, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:50:725 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28746 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:50:725 None
Presentation Battle 32816: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:50:725 None
Presentation Battle 32816: Execute action[6]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:50:725 None
Presentation Battle 32816: Execute action[7]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=14 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:50:725 None
Presentation Battle 32816: Execute action[8]: ReportDeploymentZone. EmpireIndex=5, Group=Defender, deploymentTileCount=13 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:50:725 None
Presentation Battle 32816: Execute action[9]: StartConfirmation. EmpireIndex=5 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:50:725 None
Presentation Battle 32777: Execute action[10]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:50:726 None
[Sandbox] Process order. (Serial=3241, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:730 None
[Sandbox] Process order. (Serial=3242, Empire=1, Order=Order OrderCreateBattle Attacker #22139 Target #21335 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:746 None
[Sandbox] Process order. (Serial=3243, Empire=6, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:764 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #25739 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:50:764 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #25739 SetHiddenByFlag finished (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:50:764 None
RequestRestoreAsyncOperation_Completed for ticket #7130.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:45:50:764 None
RestorePresentationBattlePreview skipped due to ended battle #32816

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:45:50:764 None
RequestAsyncOperation_Dismissed for ticket #7130.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:45:50:776 None
[Sandbox] Process order. (Serial=3244, Empire=10, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:797 None
[Sandbox] Process order. (Serial=3245, Empire=11, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:799 None
[Sandbox] Process order. (Serial=3246, Empire=2, Order=Order='OrderGoTo', Entity=#20629, AdditionalFlags='IgnoreFogOfWar', Path='[42, 10]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:806 None
[Sandbox] Process order. (Serial=3247, Empire=2, Order=Order='OrderGoTo', Entity=#31444, AdditionalFlags='IgnoreFogOfWar', Path='[38, 40] --> [37, 41] --> [38, 42]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:806 None
Presentation Battle 32854: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:50:806 None
Presentation Battle 32854: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:50:807 None
Presentation Battle 32854: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=32728. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:50:807 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #32728 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:50:807 None
Presentation Battle 32854: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=27576. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:50:807 None
[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #27576 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:50:807 None
Presentation Battle 32854: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:50:807 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:50:807 None
RestorePresentationBattlePreview created ticket #7137.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:50:807 None
Presentation Battle 32854: Execute action[4]: ParticipantJoined. EmpireIndex=1, Guid=22139, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:50:807 None
[Sandbox] Process order. (Serial=3248, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:807 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #22139 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:50:807 None
Presentation Battle 32854: Execute action[5]: ParticipantJoined. EmpireIndex=1, Guid=32728, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:50:807 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #32728 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:50:807 None
Presentation Battle 32854: Execute action[6]: ParticipantJoined. EmpireIndex=5, Guid=21335, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:50:807 None
[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #21335 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:50:807 None
Presentation Battle 32854: Execute action[7]: ParticipantJoined. EmpireIndex=5, Guid=27576, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:50:807 None
[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #27576 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:50:807 None
Presentation Battle 32854: Execute action[8]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:50:808 None
Presentation Battle 32854: Execute action[8]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:50:808 None
Presentation Battle 32854: Execute action[9]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=19 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:50:808 None
Presentation Battle 32854: Execute action[10]: ReportDeploymentZone. EmpireIndex=5, Group=Defender, deploymentTileCount=12 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:50:808 None
Presentation Battle 32854: Execute action[11]: StartConfirmation. EmpireIndex=5 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:50:816 None
[Sandbox] Process order. (Serial=3249, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:820 None
[Sandbox] Process order. (Serial=3250, Empire=12, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:837 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #25336 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:45:50:837 None
RequestRestoreAsyncOperation_Completed for ticket #7137.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:45:50:837 None
RestorePresentationBattlePreview skipped due to ended battle #32854

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:45:50:837 None
RequestAsyncOperation_Dismissed for ticket #7137.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:45:50:856 None
[Sandbox] Process order. (Serial=3251, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:866 None
[Sandbox] Process order. (Serial=3252, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:886 None
[Sandbox] Process order. (Serial=3253, Empire=16, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:917 None
[Sandbox] Process order. (Serial=3254, Empire=19, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:937 None
[Sandbox] Process order. (Serial=3255, Empire=21, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:947 None
[Sandbox] Process order. (Serial=3256, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:948 None
[Sandbox] Process order. (Serial=3257, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:949 None
[Sandbox] Process order. (Serial=3258, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:950 None
[Sandbox] Process order. (Serial=3259, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:951 None
[Sandbox] Process order. (Serial=3260, Empire=21, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:966 None
[Sandbox] Process order. (Serial=3261, Empire=22, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:976 None
[Sandbox] Process order. (Serial=3262, Empire=3, Order=Order='OrderGoTo', Entity=#32740, AdditionalFlags='IgnoreFogOfWar', Path='[87, 25] --> [88, 25] --> [89, 25] --> [90, 25] --> [91, 25] --> [92, 25]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:50:987 None
[Sandbox] Process order. (Serial=3263, Empire=23, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:036 None
[Sandbox] Process order. (Serial=3264, Empire=5, Order=Order OrderBattleConfirmation - BattleGUID: 32777 EmpireIndex: 5)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:057 None
[Sandbox] Process order. (Serial=3265, Empire=5, Order=Order='OrderGoTo', Entity=#28145, AdditionalFlags='IgnoreFogOfWar', Path='[91, 17] --> [91, 18] --> [90, 19] --> [91, 20] --> [91, 21] --> [91, 22] --> [90, 23]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:058 None
[Sandbox] Process order. (Serial=3266, Empire=5, Order=Order='OrderGoTo', Entity=#28045, AdditionalFlags='IgnoreFogOfWar', Path='[63, 17] --> [64, 18] --> [63, 19] --> [64, 20] --> [64, 19] --> [65, 19] --> [66, 20]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:067 None
[Sandbox] Process order. (Serial=3267, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:110 None
Presentation Battle 32777: Execute action[11]: ContenderConfirmed. EmpireIndex=5 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:51:110 None
Presentation Battle 32777: Execute action[12]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:51:110 None
[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #30412 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:51:110 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #25739 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:51:110 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #25739 SetHiddenByFlag finished (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:51:110 None
[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #30412 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:51:110 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #25739 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:51:110 None
ReleasePresentationBattlePreview attacker #30412, defender #28454

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:51:110 None
HidePresentationBattlePreview attacker #30412, defender #28454

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:45:51:110 None
[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #30412 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:51:110 None
[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #30412 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:51:157 None
[Sandbox] Process order. (Serial=3268, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:167 None
[Sandbox] Process order. (Serial=3269, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:177 None
[Sandbox] Process order. (Serial=3270, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:196 None
[Sandbox] Process order. (Serial=3271, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:206 None
[Sandbox] Process order. (Serial=3272, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 32816 EmpireIndex: 1)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:207 None
[Sandbox] Process order. (Serial=3273, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 32854 EmpireIndex: 1)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:208 None
[Sandbox] Process order. (Serial=3274, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:211 None
[Sandbox] Process order. (Serial=3275, Empire=1, Order=Order OrderSplitArmy)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:226 None
[Sandbox] Process order. (Serial=3276, Empire=1, Order=Order='OrderGoTo', Entity=#28444, AdditionalFlags='IgnoreFogOfWar', Path='[57, 12] --> [57, 13] --> [58, 14] --> [57, 15] --> [58, 16]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:227 None
[Sandbox] Process order. (Serial=3277, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:228 None
[Sandbox] Process order. (Serial=3278, Empire=1, Order=Order='OrderGoTo', Entity=#29357, AdditionalFlags='IgnoreFogOfWar', Path='[60, 15] --> [60, 16] --> [59, 17] --> [60, 18]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:229 None
[Sandbox] Process order. (Serial=3279, Empire=1, Order=Order='OrderGoTo', Entity=#26195, AdditionalFlags='IgnoreFogOfWar', Path='[57, 19] --> [58, 19]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:238 None
[Sandbox] Process order. (Serial=3280, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:242 None
[Sandbox] Process order. (Serial=3281, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:244 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28746 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:51:244 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28746 SetHiddenByFlag finished (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:51:244 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #32351 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:45:51:246 None
[Sandbox] Process order. (Serial=3282, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:250 None
[Sandbox] Process order. (Serial=3283, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:253 None
[Sandbox] Process order. (Serial=3284, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:267 None
[Sandbox] Process order. (Serial=3285, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:278 None
[Sandbox] Process order. (Serial=3286, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:288 None
[Sandbox] Process order. (Serial=3287, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:292 None
[Sandbox] Process order. (Serial=3288, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:299 None
[Sandbox] Process order. (Serial=3289, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:307 None
[Sandbox] Process order. (Serial=3290, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:307 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #32911 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:45:51:308 None
[Sandbox] Process order. (Serial=3291, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:318 None
[Sandbox] Process order. (Serial=3292, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:322 None
[Sandbox] Process order. (Serial=3293, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:325 None
Presentation Battle 32854: Execute action[12]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:51:325 None
Presentation Battle 32816: Execute action[10]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:51:326 None
[Sandbox] Process order. (Serial=3294, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:338 None
[Sandbox] Process order. (Serial=3295, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:357 None
[Sandbox] Process order. (Serial=3296, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:361 None
[Sandbox] Process order. (Serial=3297, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:378 None
[Sandbox] Process order. (Serial=3298, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:382 None
[Sandbox] Process order. (Serial=3299, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:397 None
[Sandbox] Process order. (Serial=3300, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:407 None
[Sandbox] Process order. (Serial=3301, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:447 None
[Sandbox] Process order. (Serial=3302, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:448 None
[Sandbox] Process order. (Serial=3303, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:449 None
[Sandbox] Process order. (Serial=3304, Empire=3, Order=Order='OrderGoTo', Entity=#32133, AdditionalFlags='IgnoreFogOfWar', Path='[25, 37] --> [26, 36] --> [26, 35] --> [26, 34] --> [25, 33]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:457 None
[Sandbox] Process order. (Serial=3305, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:458 None
Army 28454 does not exists anymore. Fail task.

    Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

22:45:51:497 None
[Sandbox] Process order. (Serial=3306, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:507 None
[Sandbox] Process order. (Serial=3307, Empire=5, Order=Order OrderBattleRetreat - BattleGUID: 32816 EmpireIndex: 5)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:509 None
[Sandbox] Process order. (Serial=3308, Empire=5, Order=Order OrderBattleRetreat - BattleGUID: 32854 EmpireIndex: 5)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:510 None
[Sandbox] Process order. (Serial=3309, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:537 None
[Sandbox] Process order. (Serial=3310, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:541 None
[Sandbox] Process order. (Serial=3311, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:545 None
[Sandbox] Process order. (Serial=3312, Empire=10, Order=Order OrderCreateBattle Attacker #31439 Target #17876 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:549 None
[Sandbox] Process order. (Serial=3313, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:568 None
[Sandbox] Process order. (Serial=3314, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:572 None
[Sandbox] Process order. (Serial=3315, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:575 None
[Sandbox] Process order. (Serial=3316, Empire=10, Order=Order OrderBattleConfirmation - BattleGUID: 32912 EmpireIndex: 10)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:576 None
[Sandbox] Process order. (Serial=3317, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:598 None
[Sandbox] Process order. (Serial=3318, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:602 None
[Sandbox] Process order. (Serial=3319, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:620 None
[Sandbox] Process order. (Serial=3320, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:626 None
Presentation Battle 32912: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:51:627 None
Presentation Battle 32912: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:51:627 None
Presentation Battle 32912: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:51:627 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:51:627 None
RestorePresentationBattlePreview created ticket #7233.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:51:627 None
Presentation Battle 32912: Execute action[2]: ParticipantJoined. EmpireIndex=10, Guid=31439, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:51:627 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #31439 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:51:627 None
Presentation Battle 32912: Execute action[3]: ParticipantJoined. EmpireIndex=0, Guid=17876, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:51:627 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #17876 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:51:627 None
Presentation Battle 32912: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:51:627 None
Presentation Battle 32912: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:51:627 None
Presentation Battle 32912: Execute action[5]: ReportDeploymentZone. EmpireIndex=10, Group=Attacker, deploymentTileCount=15 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:51:629 None
Presentation Battle 32912: Execute action[6]: ReportDeploymentZone. EmpireIndex=0, Group=Defender, deploymentTileCount=12 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:51:630 None
Presentation Battle 32912: Execute action[7]: StartConfirmation. EmpireIndex=0 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:51:630 None
Presentation Battle 32912: Execute action[8]: ContenderConfirmed. EmpireIndex=10 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:51:630 None
Presentation Battle 32854: Execute action[13]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:51:630 None
Presentation Battle 32816: Execute action[11]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:51:640 None
[Sandbox] Process order. (Serial=3321, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#32854)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:646 None
[Sandbox] Process order. (Serial=3322, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#32816)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:675 None
RequestRestoreAsyncOperation_Completed for ticket #7233.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:45:51:675 None
RestorePresentationBattlePreview skipped due to ended battle #32912

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:45:51:675 None
RequestAsyncOperation_Dismissed for ticket #7233.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:45:51:693 None
[Sandbox] Process order. (Serial=3323, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:709 None
[Sandbox] Process order. (Serial=3324, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:718 None
Presentation Battle 32854: Execute action[14]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:51:718 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #22139 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:51:718 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #32728 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:51:718 None
[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #21335 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:51:718 None
[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #27576 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:51:718 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #22139 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:51:718 None
[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #21335 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:51:718 None
ReleasePresentationBattlePreview attacker #22139, defender #21335

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:51:718 None
HidePresentationBattlePreview attacker #22139, defender #21335

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:45:51:718 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #22139 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:51:718 None
[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #21335 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:51:718 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #22139 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:51:718 None
[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #21335 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:51:718 None
Presentation Battle 32816: Execute action[12]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:51:718 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #18295 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:51:718 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #31428 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:51:718 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28746 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:51:718 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28746 SetHiddenByFlag finished (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:51:718 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #18295 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:51:718 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #31428 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:51:718 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28746 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:51:718 None
ReleasePresentationBattlePreview attacker #18295, defender #31428

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:51:718 None
HidePresentationBattlePreview attacker #18295, defender #31428

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:45:51:718 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #18295 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:51:718 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #31428 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:51:718 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #18295 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:51:718 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #31428 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:51:729 None
[Sandbox] Process order. (Serial=3325, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:739 None
[Sandbox] Process order. (Serial=3326, Empire=1, Order=Order='OrderGoTo', Entity=#20480, AdditionalFlags='IgnoreFogOfWar', Path='[43, 6]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:740 None
[Sandbox] Process order. (Serial=3327, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:759 None
[Sandbox] Process order. (Serial=3328, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:762 None
[Sandbox] Process order. (Serial=3329, Empire=6, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:766 None
[Sandbox] Process order. (Serial=3330, Empire=1, Order=Order='OrderGoTo', Entity=#26195, AdditionalFlags='IgnoreFogOfWar', Path='[59, 19] --> [60, 20] --> [61, 20] --> [62, 20] --> [62, 21] --> [63, 22]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:767 None
[Sandbox] Process order. (Serial=3331, Empire=1, Order=Order='OrderGoTo', Entity=#28736, AdditionalFlags='IgnoreFogOfWar', Path='[64, 34] --> [64, 33] --> [64, 32] --> [64, 31]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:768 None
[Sandbox] Process order. (Serial=3332, Empire=1, Order=Order='OrderGoTo', Entity=#32911, AdditionalFlags='IgnoreFogOfWar', Path='[62, 21] --> [63, 22]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:779 None
[Sandbox] Process order. (Serial=3333, Empire=1, Order=Order='OrderGoTo', Entity=#32728, AdditionalFlags='IgnoreFogOfWar', Path='[64, 21]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:780 None
[Sandbox] Process order. (Serial=3334, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:788 None
[Sandbox] Process order. (Serial=3335, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:809 None
[Sandbox] Process order. (Serial=3336, Empire=11, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:829 None
[Sandbox] Process order. (Serial=3337, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:833 None
[Sandbox] Process order. (Serial=3338, Empire=12, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:839 None
[Sandbox] Process order. (Serial=3339, Empire=2, Order=Order OrderChangeUnitSpawnPosition, Position=[27, 41], SpawnType=Land)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:840 None
[Sandbox] Process order. (Serial=3340, Empire=2, Order=Order='OrderGoTo', Entity=#30349, AdditionalFlags='IgnoreFogOfWar', Path='[49, 21]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:841 None
[Sandbox] Process order. (Serial=3341, Empire=2, Order=Order='OrderGoTo', Entity=#20629, AdditionalFlags='IgnoreFogOfWar', Path='[43, 10]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:849 None
[Sandbox] Process order. (Serial=3342, Empire=2, Order=Order='OrderGoTo', Entity=#31051, AdditionalFlags='IgnoreFogOfWar', Path='[35, 44] --> [36, 44] --> [37, 44] --> [38, 44]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:850 None
[Sandbox] Process order. (Serial=3343, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:854 None
[Sandbox] Process order. (Serial=3344, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:868 None
[Sandbox] Process order. (Serial=3345, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:872 None
[Sandbox] Process order. (Serial=3346, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:878 None
[Sandbox] Process order. (Serial=3347, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:897 None
[Sandbox] Process order. (Serial=3348, Empire=16, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:927 None
[Sandbox] Process order. (Serial=3349, Empire=19, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:947 None
[Sandbox] Process order. (Serial=3350, Empire=21, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:957 None
[Sandbox] Process order. (Serial=3351, Empire=21, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:977 None
[Sandbox] Process order. (Serial=3352, Empire=22, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:987 None
[Sandbox] Process order. (Serial=3353, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:51:997 None
[Sandbox] Process order. (Serial=3354, Empire=23, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:069 None
[Sandbox] Process order. (Serial=3355, Empire=5, Order=Order='OrderGoTo', Entity=#28045, AdditionalFlags='IgnoreFogOfWar', Path='[63, 17] --> [64, 18] --> [63, 19] --> [64, 20] --> [64, 19] --> [65, 19] --> [66, 20]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:070 None
[Sandbox] Process order. (Serial=3356, Empire=5, Order=Order OrderCreateBattle Attacker #28746 Target #18295 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:075 None
[Sandbox] Process order. (Serial=3357, Empire=5, Order=Order='OrderGoTo', Entity=#32404, AdditionalFlags='IgnoreFogOfWar', Path='[65, 17] --> [64, 17] --> [65, 18] --> [64, 19] --> [65, 20]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:089 None
[Sandbox] Process order. (Serial=3358, Empire=5, Order=Order='OrderGoTo', Entity=#29164, AdditionalFlags='IgnoreFogOfWar', Path='[57, 30] --> [57, 31] --> [58, 32] --> [59, 32] --> [60, 32]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:090 None
[Sandbox] Process order. (Serial=3359, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:094 None
[Sandbox] Process order. (Serial=3360, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:098 None
[Sandbox] Process order. (Serial=3361, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:132 None
Presentation Battle 32951: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:133 None
Presentation Battle 32951: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:133 None
Presentation Battle 32951: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:133 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:52:133 None
RestorePresentationBattlePreview created ticket #7295.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:52:133 None
Presentation Battle 32951: Execute action[2]: ParticipantJoined. EmpireIndex=5, Guid=28746, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:133 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28746 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:52:133 None
Presentation Battle 32951: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=18295, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:133 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #18295 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:52:133 None
Presentation Battle 32951: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:133 None
Presentation Battle 32951: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:133 None
Presentation Battle 32951: Execute action[5]: ReportDeploymentZone. EmpireIndex=5, Group=Attacker, deploymentTileCount=14 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:133 None
Presentation Battle 32951: Execute action[6]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=13 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:133 None
Presentation Battle 32951: Execute action[7]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:134 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #31428 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:52:134 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #31428 SetHiddenByFlag finished (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:52:149 None
[Sandbox] Process order. (Serial=3362, Empire=24, Order=Order OrderMinorBuildConstructible SettlementGUID: #7973 Constructible: Infrastructure_PublicOrder_Family02_01)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:150 None
RequestRestoreAsyncOperation_Completed for ticket #7295.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:45:52:150 None
RestorePresentationBattlePreview skipped due to ended battle #32951

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:45:52:150 None
RequestAsyncOperation_Dismissed for ticket #7295.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:45:52:173 None
[Sandbox] Process order. (Serial=3363, Empire=10, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:203 None
[Sandbox] Process order. (Serial=3364, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:210 None
[Sandbox] Process order. (Serial=3365, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:219 None
[Sandbox] Process order. (Serial=3366, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:223 None
[Sandbox] Process order. (Serial=3367, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:247 None
[Sandbox] Process order. (Serial=3368, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:251 None
[Sandbox] Process order. (Serial=3369, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:258 None
[Sandbox] Process order. (Serial=3370, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:262 None
[Sandbox] Process order. (Serial=3371, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:265 None
[Sandbox] Process order. (Serial=3372, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:279 None
[Sandbox] Process order. (Serial=3373, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 32951 EmpireIndex: 1)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:281 None
[Sandbox] Process order. (Serial=3374, Empire=1, Order=Order OrderCreateBattle Attacker #32911 Target #21335 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:286 None
[Sandbox] Process order. (Serial=3375, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:298 None
[Sandbox] Process order. (Serial=3376, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:302 None
[Sandbox] Process order. (Serial=3377, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:305 None
[Sandbox] Process order. (Serial=3378, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:317 None
[Sandbox] Process order. (Serial=3379, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:318 None
Presentation Battle 32988: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:319 None
Presentation Battle 32988: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:319 None
Presentation Battle 32988: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=27576. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:319 None
[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #27576 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:52:319 None
Presentation Battle 32988: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=32728. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:319 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #32728 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:52:319 None
Presentation Battle 32988: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=22139. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:319 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #22139 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:52:319 None
Presentation Battle 32988: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=31976. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:319 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #31976 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:52:319 None
Presentation Battle 32988: Execute action[5]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=26195. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:319 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26195 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:52:319 None
Presentation Battle 32988: Execute action[6]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:319 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:52:319 None
RestorePresentationBattlePreview created ticket #7317.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:52:319 None
Presentation Battle 32988: Execute action[7]: ParticipantJoined. EmpireIndex=1, Guid=32911, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:319 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #32911 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:52:319 None
Presentation Battle 32988: Execute action[8]: ParticipantJoined. EmpireIndex=1, Guid=32728, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:319 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #32728 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:52:320 None
Presentation Battle 32988: Execute action[9]: ParticipantJoined. EmpireIndex=1, Guid=22139, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:320 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #22139 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:52:320 None
Presentation Battle 32988: Execute action[10]: ParticipantJoined. EmpireIndex=1, Guid=31976, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:320 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #31976 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:52:320 None
Presentation Battle 32988: Execute action[11]: ParticipantJoined. EmpireIndex=1, Guid=26195, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:320 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26195 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:52:320 None
Presentation Battle 32988: Execute action[12]: ParticipantJoined. EmpireIndex=5, Guid=21335, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:320 None
[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #21335 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:52:320 None
Presentation Battle 32988: Execute action[13]: ParticipantJoined. EmpireIndex=5, Guid=27576, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:320 None
[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #27576 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:52:320 None
Presentation Battle 32988: Execute action[14]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:320 None
Presentation Battle 32988: Execute action[14]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:320 None
Presentation Battle 32988: Execute action[15]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=19 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:320 None
Presentation Battle 32988: Execute action[16]: ReportDeploymentZone. EmpireIndex=5, Group=Defender, deploymentTileCount=11 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:320 None
Presentation Battle 32988: Execute action[17]: StartConfirmation. EmpireIndex=5 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:320 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28045 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:52:320 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28045 SetHiddenByFlag finished (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:52:321 None
Presentation Battle 32951: Execute action[8]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:327 None
[Sandbox] Process order. (Serial=3380, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#32951)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:335 None
[Sandbox] Process order. (Serial=3381, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:338 None
[Sandbox] Process order. (Serial=3382, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:348 None
[Sandbox] Process order. (Serial=3383, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:348 None
RequestRestoreAsyncOperation_Completed for ticket #7317.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:45:52:348 None
RestorePresentationBattlePreview skipped due to ended battle #32988

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:45:52:348 None
RequestAsyncOperation_Dismissed for ticket #7317.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:45:52:352 None
[Sandbox] Process order. (Serial=3384, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:388 None
[Sandbox] Process order. (Serial=3385, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:392 None
[Sandbox] Process order. (Serial=3386, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:409 None
[Sandbox] Process order. (Serial=3387, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:414 None
Presentation Battle 32951: Execute action[9]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:414 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28746 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:52:414 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #18295 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:52:414 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28746 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:52:414 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #18295 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:52:414 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #31428 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:52:414 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #31428 SetHiddenByFlag finished (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:52:414 None
ReleasePresentationBattlePreview attacker #28746, defender #18295

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:52:414 None
HidePresentationBattlePreview attacker #28746, defender #18295

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:45:52:414 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28746 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:52:414 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #18295 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:52:414 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28746 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:52:414 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #18295 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:52:419 None
[Sandbox] Process order. (Serial=3388, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:449 None
[Sandbox] Process order. (Serial=3389, Empire=2, Order=Order='OrderGoTo', Entity=#30650, AdditionalFlags='IgnoreFogOfWar', Path='[40, 19] --> [40, 18] --> [39, 18] --> [38, 17]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:450 None
[Sandbox] Process order. (Serial=3390, Empire=2, Order=Order='OrderGoTo', Entity=#30651, AdditionalFlags='IgnoreFogOfWar', Path='[45, 15] --> [45, 14] --> [44, 13] --> [44, 12]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:454 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #21028 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:45:52:458 None
[Sandbox] Process order. (Serial=3391, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:462 None
[Sandbox] Process order. (Serial=3392, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:466 None
[Sandbox] Process order. (Serial=3393, Empire=2, Order=Order='OrderGoTo', Entity=#30400, AdditionalFlags='IgnoreFogOfWar', Path='[36, 22] --> [35, 21] --> [34, 21] --> [34, 20]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:479 None
[Sandbox] Process order. (Serial=3394, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:483 None
[Sandbox] Process order. (Serial=3395, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:508 None
[Sandbox] Process order. (Serial=3396, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:518 None
[Sandbox] Process order. (Serial=3397, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:548 None
[Sandbox] Process order. (Serial=3398, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:552 None
[Sandbox] Process order. (Serial=3399, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:578 None
[Sandbox] Process order. (Serial=3400, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:582 None
[Sandbox] Process order. (Serial=3401, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:598 None
[Sandbox] Process order. (Serial=3402, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:608 None
[Sandbox] Process order. (Serial=3403, Empire=3, Order=Order='OrderGoTo', Entity=#25749, AdditionalFlags='IgnoreFogOfWar', Path='[94, 43] --> [0, 42]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:609 None
[Sandbox] Process order. (Serial=3404, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:613 None
[Sandbox] Process order. (Serial=3405, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:628 None
[Sandbox] Process order. (Serial=3406, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:632 None
[Sandbox] Process order. (Serial=3407, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:719 None
[Sandbox] Process order. (Serial=3408, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:739 None
[Sandbox] Process order. (Serial=3409, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:748 None
[Sandbox] Process order. (Serial=3410, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:769 None
[Sandbox] Process order. (Serial=3411, Empire=6, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:779 None
[Sandbox] Process order. (Serial=3412, Empire=23, Order=Order OrderCreateBattle Attacker #27285 Target #32326 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:805 None
[Sandbox] Process order. (Serial=3413, Empire=23, Order=Order OrderBattleConfirmation - BattleGUID: 33047 EmpireIndex: 23)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:806 None
[Sandbox] Process order. (Serial=3414, Empire=12, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:823 None
Presentation Battle 33047: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:823 None
Presentation Battle 33047: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:823 None
Presentation Battle 33047: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=30002. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:823 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #30002 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:52:823 None
Presentation Battle 33047: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=30618. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:823 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #30618 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:52:824 None
Presentation Battle 33047: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:824 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:52:824 None
RestorePresentationBattlePreview created ticket #7365.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:52:824 None
Presentation Battle 33047: Execute action[4]: ParticipantJoined. EmpireIndex=23, Guid=27285, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:824 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #27285 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:52:824 None
Presentation Battle 33047: Execute action[5]: ParticipantJoined. EmpireIndex=5, Guid=32326, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:824 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #32326 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:52:824 None
Presentation Battle 33047: Execute action[6]: ParticipantJoined. EmpireIndex=5, Guid=30002, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:824 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #30002 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:52:824 None
Presentation Battle 33047: Execute action[7]: ParticipantJoined. EmpireIndex=5, Guid=30618, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:824 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #30618 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:52:824 None
Presentation Battle 33047: Execute action[8]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:824 None
Presentation Battle 33047: Execute action[8]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:824 None
Presentation Battle 33047: Execute action[9]: ReportDeploymentZone. EmpireIndex=23, Group=Attacker, deploymentTileCount=8 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:825 None
Presentation Battle 33047: Execute action[10]: ReportDeploymentZone. EmpireIndex=5, Group=Defender, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:825 None
Presentation Battle 33047: Execute action[11]: StartConfirmation. EmpireIndex=5 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:840 None
[Sandbox] Process order. (Serial=3415, Empire=11, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:842 None
[Sandbox] Process order. (Serial=3416, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:851 None
RequestRestoreAsyncOperation_Completed for ticket #7365.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:45:52:851 None
RestorePresentationBattlePreview skipped due to ended battle #33047

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:45:52:851 None
RequestAsyncOperation_Dismissed for ticket #7365.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:45:52:880 None
[Sandbox] Process order. (Serial=3417, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:884 None
[Sandbox] Process order. (Serial=3418, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:889 None
[Sandbox] Process order. (Serial=3419, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 32988 EmpireIndex: 1)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:899 None
[Sandbox] Process order. (Serial=3420, Empire=1, Order=Order='OrderGoTo', Entity=#20480, AdditionalFlags='IgnoreFogOfWar', Path='[42, 6]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:908 None
[Sandbox] Process order. (Serial=3421, Empire=16, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:910 None
[Sandbox] Process order. (Serial=3422, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:912 None
Presentation Battle 33047: Execute action[12]: ContenderConfirmed. EmpireIndex=23 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:913 None
Presentation Battle 32988: Execute action[18]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:52:914 None
[Sandbox] Process order. (Serial=3423, Empire=1, Order=Order='OrderGoTo', Entity=#22219, AdditionalFlags='IgnoreFogOfWar', Path='[55, 33] --> [55, 32] --> [54, 31]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:938 None
[Sandbox] Process order. (Serial=3424, Empire=19, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:958 None
[Sandbox] Process order. (Serial=3425, Empire=21, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:968 None
[Sandbox] Process order. (Serial=3426, Empire=21, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:979 None
[Sandbox] Process order. (Serial=3427, Empire=2, Order=Order='OrderGoTo', Entity=#20629, AdditionalFlags='IgnoreFogOfWar', Path='[42, 10]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:988 None
[Sandbox] Process order. (Serial=3428, Empire=22, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:52:990 None
[Sandbox] Process order. (Serial=3429, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:098 None
[Sandbox] Process order. (Serial=3430, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:109 None
[Sandbox] Process order. (Serial=3431, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:110 None
[Sandbox] Process order. (Serial=3432, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:150 None
[Sandbox] Process order. (Serial=3433, Empire=3, Order=Order='OrderGoTo', Entity=#19455, AdditionalFlags='IgnoreFogOfWar', Path='[25, 41] --> [26, 40] --> [26, 39] --> [26, 38] --> [25, 37] --> [26, 36] --> [26, 35] --> [27, 34]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:159 None
[Sandbox] Process order. (Serial=3434, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:210 None
[Sandbox] Process order. (Serial=3435, Empire=5, Order=Order OrderBattleConfirmation - BattleGUID: 32988 EmpireIndex: 5)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:216 None
[Sandbox] Process order. (Serial=3436, Empire=5, Order=Order OrderBattleConfirmation - BattleGUID: 33047 EmpireIndex: 5)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:220 None
[Sandbox] Process order. (Serial=3437, Empire=5, Order=Order OrderChangeUnitSpawnPosition, Position=[46, 45], SpawnType=Land)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:221 None
[Sandbox] Process order. (Serial=3438, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:240 None
[Sandbox] Process order. (Serial=3439, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:241 None
[Sandbox] Process order. (Serial=3440, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:245 None
[Sandbox] Process order. (Serial=3441, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:249 None
[Sandbox] Process order. (Serial=3442, Empire=5, Order=Order='OrderGoTo', Entity=#29164, AdditionalFlags='IgnoreFogOfWar', Path='[57, 30] --> [57, 31]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:260 None
[Sandbox] Process order. (Serial=3443, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:263 None
[Sandbox] Process order. (Serial=3444, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:280 None
[Sandbox] Process order. (Serial=3445, Empire=5, Order=Order='OrderGoTo', Entity=#32750, AdditionalFlags='IgnoreFogOfWar', Path='[58, 44] --> [59, 44] --> [59, 43] --> [60, 42] --> [59, 41] --> [60, 40]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:281 None
[Sandbox] Process order. (Serial=3446, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:285 None
[Sandbox] Process order. (Serial=3447, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:289 None
[Sandbox] Process order. (Serial=3448, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:297 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

22:45:53:297 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

22:45:53:300 None
[Sandbox] Process order. (Serial=3449, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:304 None
[Sandbox] Process order. (Serial=3450, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:314 None
Presentation Battle 33047: Execute action[13]: ContenderConfirmed. EmpireIndex=5 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:53:314 None
Presentation Battle 33047: Execute action[14]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:53:314 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #32326 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:53:314 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #30002 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:53:314 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #32326 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:53:314 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #30002 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:53:314 None
ReleasePresentationBattlePreview attacker #27285, defender #32326

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:53:314 None
HidePresentationBattlePreview attacker #27285, defender #32326

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:45:53:314 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #32326 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:53:314 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #32326 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:53:314 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

22:45:53:315 None
Presentation Battle 32988: Execute action[19]: ContenderConfirmed. EmpireIndex=5 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:53:315 None
Presentation Battle 32988: Execute action[20]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:53:315 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #32911 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:53:315 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #32728 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:53:315 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #22139 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:53:315 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #31976 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:53:315 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26195 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:53:315 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #32728 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:53:315 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #22139 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:53:315 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #31976 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:53:315 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #32911 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:53:315 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28045 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:53:315 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28045 SetHiddenByFlag finished (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:53:315 None
ReleasePresentationBattlePreview attacker #32911, defender #21335

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:53:315 None
HidePresentationBattlePreview attacker #32911, defender #21335

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:45:53:315 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #32911 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:53:315 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #32911 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:53:329 None
[Sandbox] Process order. (Serial=3451, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:353 None
[Sandbox] Process order. (Serial=3452, Empire=6, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:354 None
[Sandbox] Process order. (Serial=3453, Empire=23, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:420 None
[Sandbox] Process order. (Serial=3454, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:429 None
[Sandbox] Process order. (Serial=3455, Empire=1, Order=Order='OrderGoTo', Entity=#19441, AdditionalFlags='IgnoreFogOfWar', Path='[55, 33] --> [56, 32]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:430 None
[Sandbox] Process order. (Serial=3456, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:439 None
[Sandbox] Process order. (Serial=3457, Empire=1, Order=Order='OrderGoTo', Entity=#27250, AdditionalFlags='IgnoreFogOfWar', Path='[73, 23] --> [72, 23]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:470 None
[Sandbox] Process order. (Serial=3458, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:476 None
[Sandbox] Process order. (Serial=3459, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:489 None
[Sandbox] Process order. (Serial=3460, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:493 None
[Sandbox] Process order. (Serial=3461, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:510 None
[Sandbox] Process order. (Serial=3462, Empire=2, Order=Order='OrderGoTo', Entity=#15830, AdditionalFlags='IgnoreFogOfWar', Path='[43, 28] --> [43, 27] --> [44, 26] --> [44, 25] --> [45, 24]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:520 None
[Sandbox] Process order. (Serial=3463, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:524 None
[Sandbox] Process order. (Serial=3464, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:560 None
[Sandbox] Process order. (Serial=3465, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:564 None
[Sandbox] Process order. (Serial=3466, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:565 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #21492 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:45:53:589 None
[Sandbox] Process order. (Serial=3467, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:593 None
[Sandbox] Process order. (Serial=3468, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:610 None
[Sandbox] Process order. (Serial=3469, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:620 None
[Sandbox] Process order. (Serial=3470, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:624 None
[Sandbox] Process order. (Serial=3471, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:639 None
[Sandbox] Process order. (Serial=3472, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:642 None
[Sandbox] Process order. (Serial=3473, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:650 None
[Sandbox] Process order. (Serial=3474, Empire=3, Order=Order='OrderGoTo', Entity=#4819, AdditionalFlags='IgnoreFogOfWar', Path='[23, 46] --> [24, 46] --> [25, 46]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:660 None
[Sandbox] Process order. (Serial=3475, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:670 None
[Sandbox] Process order. (Serial=3476, Empire=3, Order=Order='OrderGoTo', Entity=#21492, AdditionalFlags='IgnoreFogOfWar', Path='[34, 26] --> [33, 26] --> [32, 25]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:680 None
Army 27576 does not exists anymore. Fail task.

    Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

22:45:53:680 None
Army 21335 does not exists anymore. Fail task.

    Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.GoToClaimTerritory, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

22:45:53:729 None
[Sandbox] Process order. (Serial=3477, Empire=5, Order=Order OrderChangeUnitSpawnPosition, Position=[50, 39], SpawnType=Land)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:740 None
[Sandbox] Process order. (Serial=3478, Empire=5, Order=Order='OrderGoTo', Entity=#32404, AdditionalFlags='IgnoreFogOfWar', Path='[65, 17] --> [66, 17] --> [67, 18]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:749 None
[Sandbox] Process order. (Serial=3479, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:753 None
[Sandbox] Process order. (Serial=3480, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:760 None
[Sandbox] Process order. (Serial=3481, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:832 None
[Sandbox] Process order. (Serial=3482, Empire=11, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:833 None
[Sandbox] Process order. (Serial=3483, Empire=15, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:834 None
[Sandbox] Process order. (Serial=3484, Empire=16, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:835 None
[Sandbox] Process order. (Serial=3485, Empire=21, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:835 None
[Sandbox] Process order. (Serial=3486, Empire=22, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:890 None
[Sandbox] Process order. (Serial=3487, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:900 None
[Sandbox] Process order. (Serial=3488, Empire=1, Order=Order OrderChangeUnitSpawnPosition, Position=[56, 22], SpawnType=Land)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:901 None
[Sandbox] Process order. (Serial=3489, Empire=1, Order=Order='OrderGoTo', Entity=#20480, AdditionalFlags='IgnoreFogOfWar', Path='[43, 6]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:920 None
[Sandbox] Process order. (Serial=3490, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:53:950 None
[Sandbox] Process order. (Serial=3491, Empire=19, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:54:120 None
[Sandbox] Process order. (Serial=3492, Empire=3, Order=Order='OrderGoTo', Entity=#32133, AdditionalFlags='IgnoreFogOfWar', Path='[26, 36] --> [25, 37]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:54:121 None
[Sandbox] Process order. (Serial=3493, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:54:129 None
[Sandbox] Process order. (Serial=3494, Empire=3, Order=Order='OrderGoTo', Entity=#21492, AdditionalFlags='IgnoreFogOfWar', Path='[33, 25] --> [32, 25]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:54:170 None
[Sandbox] Process order. (Serial=3495, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:54:211 None
[Sandbox] Process order. (Serial=3496, Empire=5, Order=Order='OrderGoTo', Entity=#28045, AdditionalFlags='IgnoreFogOfWar', Path='[64, 18] --> [63, 19] --> [64, 20]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:54:220 None
[Sandbox] Process order. (Serial=3497, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:54:224 None
[Sandbox] Process order. (Serial=3498, Empire=5, Order=Order='OrderGoTo', Entity=#31018, AdditionalFlags='IgnoreFogOfWar', Path='[64, 39] --> [65, 38]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:54:231 None
[Sandbox] Process order. (Serial=3499, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:54:235 None
[Sandbox] Process order. (Serial=3500, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:54:250 None
[Sandbox] Process order. (Serial=3501, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:54:254 None
[Sandbox] Process order. (Serial=3502, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:54:270 None
[Sandbox] Process order. (Serial=3503, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:54:274 None
[Sandbox] Process order. (Serial=3504, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:54:297 None
[Sandbox] Process order. (Serial=3505, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:54:324 None
[Sandbox] Process order. (Serial=3506, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:54:328 None
[Sandbox] Process order. (Serial=3507, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:54:332 None
[Sandbox] Process order. (Serial=3508, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:54:340 None
[Sandbox] Process order. (Serial=3509, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:54:432 None
[Sandbox] Process order. (Serial=3510, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:54:442 None
[Sandbox] Process order. (Serial=3511, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:54:481 None
[Sandbox] Process order. (Serial=3512, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:54:485 None
[Sandbox] Process order. (Serial=3513, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:54:502 None
[Sandbox] Process order. (Serial=3514, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:54:506 None
[Sandbox] Process order. (Serial=3515, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:54:532 None
[Sandbox] Process order. (Serial=3516, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:54:536 None
[Sandbox] Process order. (Serial=3517, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:54:574 None
[Sandbox] Process order. (Serial=3518, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:54:578 None
[Sandbox] Process order. (Serial=3519, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:54:581 None
[Sandbox] Process order. (Serial=3520, Empire=0, Order=Order OrderSettlementEvolveToCity)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:54:604 None
[Sandbox] Process order. (Serial=3521, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:54:607 None
[Sandbox] Process order. (Serial=3522, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:54:624 None
[Sandbox] Process order. (Serial=3523, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:54:628 None
[Sandbox] Process order. (Serial=3524, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:54:644 None
[Sandbox] Process order. (Serial=3525, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:54:654 None
[Sandbox] Process order. (Serial=3526, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:54:656 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #29393 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:45:54:674 None
[Sandbox] Process order. (Serial=3527, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:54:755 None
[Sandbox] Process order. (Serial=3528, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:54:805 None
[Sandbox] Process order. (Serial=3529, Empire=1, Order=Order='OrderGoTo', Entity=#20480, AdditionalFlags='IgnoreFogOfWar', Path='[42, 6]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:54:863 None
[Sandbox] Process order. (Serial=3530, Empire=2, Order=Order OrderChangeUnitSpawnPosition, Position=[31, 43], SpawnType=Land)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:54:896 None
[Sandbox] Process order. (Serial=3531, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:54:925 None
[Sandbox] Process order. (Serial=3532, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:54:956 None
[Sandbox] Process order. (Serial=3533, Empire=19, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:55:092 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #32740 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:45:55:097 None
[Sandbox] Process order. (Serial=3534, Empire=5, Order=Order='OrderGoTo', Entity=#29164, AdditionalFlags='IgnoreFogOfWar', Path='[57, 30] --> [57, 29] --> [58, 28]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:55:126 None
[Sandbox] Process order. (Serial=3535, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:55:198 None
[Sandbox] Process order. (Serial=3536, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:55:228 None
[Sandbox] Process order. (Serial=3537, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:55:238 None
[Sandbox] Process order. (Serial=3538, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:55:248 None
[Sandbox] Process order. (Serial=3539, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:55:258 None
[Sandbox] Process order. (Serial=3540, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:55:278 None
[Sandbox] Process order. (Serial=3541, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:55:282 None
[Sandbox] Process order. (Serial=3542, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:55:291 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #30400 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:45:55:339 None
[Sandbox] Process order. (Serial=3543, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:55:343 None
[Sandbox] Process order. (Serial=3544, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:55:347 None
[Sandbox] Process order. (Serial=3545, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:55:359 None
[Sandbox] Process order. (Serial=3546, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:55:418 None
[Sandbox] Process order. (Serial=3547, Empire=3, Order=Order='OrderGoTo', Entity=#10421, AdditionalFlags='IgnoreFogOfWar', Path='[17, 51] --> [18, 50]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:55:428 None
[Sandbox] Process order. (Serial=3548, Empire=3, Order=Order='OrderGoTo', Entity=#32133, AdditionalFlags='IgnoreFogOfWar', Path='[26, 35]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:55:439 None
[Sandbox] Process order. (Serial=3549, Empire=3, Order=Order='OrderGoTo', Entity=#21492, AdditionalFlags='IgnoreFogOfWar', Path='[32, 25]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:55:440 None
[Sandbox] Process order. (Serial=3550, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:55:448 None
[Sandbox] Process order. (Serial=3551, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:55:488 None
[Sandbox] Process order. (Serial=3552, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:55:498 None
[Sandbox] Process order. (Serial=3553, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:55:509 None
[Sandbox] Process order. (Serial=3554, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:55:519 None
[Sandbox] Process order. (Serial=3555, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:55:539 None
[Sandbox] Process order. (Serial=3556, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:55:549 None
[Sandbox] Process order. (Serial=3557, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:55:579 None
[Sandbox] Process order. (Serial=3558, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:55:599 None
[Sandbox] Process order. (Serial=3559, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:55:603 None
[Sandbox] Process order. (Serial=3560, Empire=19, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:55:621 None
[Sandbox] Process order. (Serial=3561, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:55:636 None
[Sandbox] Process order. (Serial=3562, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:55:641 None
[Sandbox] Process order. (Serial=3563, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:55:657 None
[Sandbox] Process order. (Serial=3564, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:55:694 None
[Sandbox] Process order. (Serial=3565, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:55:702 None
[Sandbox] Process order. (Serial=3566, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:55:740 None
[Sandbox] Process order. (Serial=3567, Empire=1, Order=Order='OrderGoTo', Entity=#20480, AdditionalFlags='IgnoreFogOfWar', Path='[41, 7]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:55:746 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Nazca #5979 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:45:55:760 None
[Sandbox] Process order. (Serial=3568, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:55:932 None
[Sandbox] Process order. (Serial=3569, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:55:936 None
[Sandbox] Process order. (Serial=3570, Empire=3, Order=Order OrderCreateBattle Attacker #21492 Target #30839 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:55:952 None
[Sandbox] Process order. (Serial=3571, Empire=3, Order=Order='OrderGoTo', Entity=#32736, AdditionalFlags='IgnoreFogOfWar', Path='[16, 42] --> [16, 43] --> [17, 44] --> [17, 45] --> [18, 45] --> [19, 45] --> [20, 45]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:55:961 None
[Sandbox] Process order. (Serial=3572, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:56:012 None
[Sandbox] Process order. (Serial=3573, Empire=5, Order=Order OrderCreateBattle Attacker #28045 Target #32728 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:56:017 None
[Sandbox] Process order. (Serial=3574, Empire=5, Order=Order OrderCreateBattle Attacker #31018 Target #18295 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:56:025 None
Presentation Battle 33069: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:025 None
Presentation Battle 33069: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:025 None
Presentation Battle 33069: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:025 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:025 None
RestorePresentationBattlePreview created ticket #7569.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:025 None
Presentation Battle 33069: Execute action[2]: ParticipantJoined. EmpireIndex=3, Guid=21492, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:025 None
[Preview] PresentationArmy LandUnit_Era3_MedievalEngland_WelshLongbowmen #21492 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:026 None
Presentation Battle 33069: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=30839, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:026 None
[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #30839 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:026 None
Presentation Battle 33069: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:026 None
Presentation Battle 33069: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:026 None
Presentation Battle 33069: Execute action[5]: ReportDeploymentZone. EmpireIndex=3, Group=Attacker, deploymentTileCount=33 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:026 None
Presentation Battle 33069: Execute action[6]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=14 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:026 None
Presentation Battle 33069: Execute action[7]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:045 None
RequestRestoreAsyncOperation_Completed for ticket #7569.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:45:56:045 None
RestorePresentationBattlePreview skipped due to ended battle #33069

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:45:56:045 None
RequestAsyncOperation_Dismissed for ticket #7569.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:45:56:104 None
[Sandbox] Process order. (Serial=3575, Empire=19, Order=Order='OrderGoTo', Entity=#29384, AdditionalFlags='IgnoreFogOfWar', Path='[41, 44]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:56:113 None
[Sandbox] Process order. (Serial=3576, Empire=19, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:56:124 None
Presentation Battle 33217: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:124 None
Presentation Battle 33217: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:124 None
Presentation Battle 33217: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:124 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:125 None
RestorePresentationBattlePreview created ticket #7572.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:125 None
Presentation Battle 33217: Execute action[2]: ParticipantJoined. EmpireIndex=5, Guid=31018, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:125 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #31018 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:125 None
Presentation Battle 33217: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=18295, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:125 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #18295 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:125 None
Presentation Battle 33217: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:125 None
Presentation Battle 33217: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:125 None
Presentation Battle 33217: Execute action[5]: ReportDeploymentZone. EmpireIndex=5, Group=Attacker, deploymentTileCount=9 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:125 None
Presentation Battle 33217: Execute action[6]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=13 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:125 None
Presentation Battle 33217: Execute action[7]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:125 None
Presentation Battle 33145: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:125 None
Presentation Battle 33145: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:126 None
Presentation Battle 33145: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=31976. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:126 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #31976 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:126 None
Presentation Battle 33145: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=32911. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:126 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #32911 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:126 None
Presentation Battle 33145: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=22139. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:126 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #22139 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:126 None
Presentation Battle 33145: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=30623. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:126 None
[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #30623 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:126 None
Presentation Battle 33145: Execute action[5]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=32351. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:126 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #32351 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:126 None
Presentation Battle 33145: Execute action[6]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=32404. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:126 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #32404 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:126 None
Presentation Battle 33145: Execute action[7]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:126 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:126 None
RestorePresentationBattlePreview created ticket #7573.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:126 None
Presentation Battle 33145: Execute action[8]: ParticipantJoined. EmpireIndex=5, Guid=28045, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:126 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28045 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:126 None
Presentation Battle 33145: Execute action[9]: ParticipantJoined. EmpireIndex=5, Guid=30623, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:126 None
[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #30623 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:126 None
Presentation Battle 33145: Execute action[10]: ParticipantJoined. EmpireIndex=5, Guid=32351, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:126 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #32351 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:126 None
Presentation Battle 33145: Execute action[11]: ParticipantJoined. EmpireIndex=5, Guid=32404, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:126 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #32404 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:127 None
Presentation Battle 33145: Execute action[12]: ParticipantJoined. EmpireIndex=1, Guid=32728, Group=Defender, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:127 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #32728 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:127 None
Presentation Battle 33145: Execute action[13]: ParticipantJoined. EmpireIndex=1, Guid=31976, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:127 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #31976 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:127 None
Presentation Battle 33145: Execute action[14]: ParticipantJoined. EmpireIndex=1, Guid=32911, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:127 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #32911 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:127 None
Presentation Battle 33145: Execute action[15]: ParticipantJoined. EmpireIndex=1, Guid=22139, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:127 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #22139 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:127 None
Presentation Battle 33145: Execute action[16]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:127 None
Presentation Battle 33145: Execute action[16]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:127 None
Presentation Battle 33145: Execute action[17]: ReportDeploymentZone. EmpireIndex=5, Group=Attacker, deploymentTileCount=25 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:127 None
Presentation Battle 33145: Execute action[18]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=13 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:127 None
Presentation Battle 33145: Execute action[19]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:163 None
AI Synchronization took 20ms at frame 3427 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

    Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

22:45:56:165 None
[Sandbox] Process order. (Serial=3577, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:56:170 None
RequestRestoreAsyncOperation_Completed for ticket #7572.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:45:56:170 None
RestorePresentationBattlePreview skipped due to ended battle #33217

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:45:56:170 None
RequestAsyncOperation_Dismissed for ticket #7572.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:45:56:170 None
RequestRestoreAsyncOperation_Completed for ticket #7573.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:45:56:170 None
RestorePresentationBattlePreview skipped due to ended battle #33145

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:45:56:170 None
RequestAsyncOperation_Dismissed for ticket #7573.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:45:56:194 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28045 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:194 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28045 SetHiddenByFlag finished (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:204 None
[Sandbox] Process order. (Serial=3578, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:56:223 None
[Sandbox] Process order. (Serial=3579, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 33145 EmpireIndex: 1)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:56:225 None
[Sandbox] Process order. (Serial=3580, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 33217 EmpireIndex: 1)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:56:284 None
[Sandbox] Process order. (Serial=3581, Empire=2, Order=Order OrderBattleRetreat - BattleGUID: 33069 EmpireIndex: 2)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:56:286 None
[Sandbox] Process order. (Serial=3582, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:56:318 None
Presentation Battle 33217: Execute action[8]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:318 None
Presentation Battle 33145: Execute action[20]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:319 None
Presentation Battle 33069: Execute action[8]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:324 None
[Sandbox] Process order. (Serial=3583, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#33145)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:56:333 None
[Sandbox] Process order. (Serial=3584, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#33069)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:56:353 None
[Sandbox] Process order. (Serial=3585, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:56:427 None
Presentation Battle 33145: Execute action[21]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:427 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28045 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:427 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28045 SetHiddenByFlag finished (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:427 None
[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #30623 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:428 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #32351 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:428 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #32404 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:428 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #32728 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:428 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #31976 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:428 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #32911 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:428 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #22139 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:428 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #32728 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:428 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #31976 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:428 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #32911 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:428 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #22139 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:428 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28045 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:428 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #32351 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:428 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #32404 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:428 None
ReleasePresentationBattlePreview attacker #28045, defender #32728

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:428 None
HidePresentationBattlePreview attacker #28045, defender #32728

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:45:56:428 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28045 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:428 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #32728 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:428 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28045 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:428 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #32728 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:428 None
Presentation Battle 33069: Execute action[9]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:428 None
[Preview] PresentationArmy LandUnit_Era3_MedievalEngland_WelshLongbowmen #21492 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:428 None
[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #30839 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:428 None
[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #30839 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:428 None
[Preview] PresentationArmy LandUnit_Era3_MedievalEngland_WelshLongbowmen #21492 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:428 None
ReleasePresentationBattlePreview attacker #21492, defender #30839

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:428 None
HidePresentationBattlePreview attacker #21492, defender #30839

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:45:56:428 None
[Preview] PresentationArmy LandUnit_Era3_MedievalEngland_WelshLongbowmen #21492 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:428 None
[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #30839 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:428 None
[Preview] PresentationArmy LandUnit_Era3_MedievalEngland_WelshLongbowmen #21492 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:428 None
[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #30839 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:444 None
[Sandbox] Process order. (Serial=3586, Empire=3, Order=Order='OrderGoTo', Entity=#19909, AdditionalFlags='IgnoreFogOfWar', Path='[27, 34]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:56:455 None
[Sandbox] Process order. (Serial=3587, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:56:459 None
[Sandbox] Process order. (Serial=3588, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:56:496 None
[Sandbox] Process order. (Serial=3589, Empire=5, Order=Order OrderBattleConfirmation - BattleGUID: 33217 EmpireIndex: 5)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:56:525 None
Presentation Battle 33217: Execute action[9]: ContenderConfirmed. EmpireIndex=5 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:526 None
Presentation Battle 33217: Execute action[10]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:56:526 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #18295 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:526 None
ReleasePresentationBattlePreview attacker #31018, defender #18295

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:526 None
HidePresentationBattlePreview attacker #31018, defender #18295

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:45:56:526 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #18295 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:526 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #18295 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:544 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #15830 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:45:56:547 None
[Sandbox] Process order. (Serial=3590, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:56:557 None
[Sandbox] Process order. (Serial=3591, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:56:591 None
[Sandbox] Process order. (Serial=3592, Empire=1, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:56:628 None
[Sandbox] Process order. (Serial=3593, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:56:649 None
Can't find entity 18295 of ongoing task. Fails the task 17657.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:668 None
[Sandbox] Process order. (Serial=3594, Empire=1, Order=Order='OrderGoTo', Entity=#20480, AdditionalFlags='IgnoreFogOfWar', Path='[42, 8]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:56:688 None
[Sandbox] Process order. (Serial=3595, Empire=1, Order=Order='OrderGoTo', Entity=#30411, AdditionalFlags='IgnoreFogOfWar', Path='[56, 19] --> [55, 19] --> [54, 19] --> [53, 19] --> [52, 19]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:56:697 None
[Sandbox] Process order. (Serial=3596, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:56:876 None
[Sandbox] Process order. (Serial=3597, Empire=3, Order=Order OrderUseLeverageAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:56:936 None
Can't find entity 30375 of ongoing task. Fails the task 33415.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:56:937 None
[Sandbox] Process order. (Serial=3598, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:56:947 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #25326 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:45:56:966 None
[Sandbox] Process order. (Serial=3599, Empire=5, Order=Order='OrderGoTo', Entity=#32750, AdditionalFlags='IgnoreFogOfWar', Path='[59, 43] --> [59, 44]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:56:967 None
[Sandbox] Process order. (Serial=3600, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:57:029 None
[Sandbox] Process order. (Serial=3601, Empire=2, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:57:098 None
[Sandbox] Process order. (Serial=3602, Empire=1, Order=Order OrderSplitArmy)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:57:106 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #33250 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:45:57:178 None
[Sandbox] Process order. (Serial=3603, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:57:208 None
[Sandbox] Process order. (Serial=3604, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:57:297 None
[Sandbox] Process order. (Serial=3605, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:57:358 None
[Sandbox] Process order. (Serial=3606, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:57:500 None
[Sandbox] Process order. (Serial=3607, Empire=1, Order=Order='OrderGoTo', Entity=#30411, AdditionalFlags='IgnoreFogOfWar', Path='[55, 19] --> [54, 19] --> [53, 19] --> [52, 19]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:57:509 None
[Sandbox] Process order. (Serial=3608, Empire=1, Order=Order='OrderGoTo', Entity=#33250, AdditionalFlags='IgnoreFogOfWar', Path='[55, 18] --> [55, 19] --> [54, 19] --> [53, 19] --> [52, 19]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:57:520 None
[Sandbox] Process order. (Serial=3609, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:57:560 None
[Sandbox] Process order. (Serial=3610, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:57:703 None
[Sandbox] Process order. (Serial=3611, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:57:978 None
[Sandbox] Process order. (Serial=3612, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:58:059 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #21028 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:45:58:229 None
[Sandbox] Process order. (Serial=3613, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:58:371 None
[Sandbox] Process order. (Serial=3614, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:58:532 None
[Sandbox] Process order. (Serial=3615, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:58:579 None
[Sandbox] Process order. (Serial=3616, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:58:713 None
[Sandbox] Process order. (Serial=3617, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:58:970 None
[Sandbox] Process order. (Serial=3618, Empire=5, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:58:995 None
[Sandbox] Process order. (Serial=3619, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:59:026 None
[Sandbox] Process order. (Serial=3620, Empire=1, Order=Order OrderCreateBattle Attacker #30411 Target #19158 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:59:128 None
Presentation Battle 33251: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:59:128 None
Presentation Battle 33251: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:59:128 None
Presentation Battle 33251: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=33250. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:59:128 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #33250 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:59:128 None
Presentation Battle 33251: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=25739. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:59:128 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #25739 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:59:128 None
Presentation Battle 33251: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=30412. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:59:128 None
[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #30412 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:59:128 None
Presentation Battle 33251: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=30349. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:59:128 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #30349 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:59:128 None
Presentation Battle 33251: Execute action[5]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:59:128 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:59:128 None
RestorePresentationBattlePreview created ticket #7676.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:59:128 None
Presentation Battle 33251: Execute action[6]: ParticipantJoined. EmpireIndex=1, Guid=30411, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:59:128 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #30411 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:59:129 None
Presentation Battle 33251: Execute action[7]: ParticipantJoined. EmpireIndex=1, Guid=33250, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:59:129 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #33250 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:59:129 None
Presentation Battle 33251: Execute action[8]: ParticipantJoined. EmpireIndex=1, Guid=25739, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:59:129 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #25739 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:59:129 None
Presentation Battle 33251: Execute action[9]: ParticipantJoined. EmpireIndex=1, Guid=30412, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:59:129 None
[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #30412 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:59:129 None
Presentation Battle 33251: Execute action[10]: ParticipantJoined. EmpireIndex=2, Guid=19158, Group=Defender, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:59:129 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #19158 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:59:129 None
Presentation Battle 33251: Execute action[11]: ParticipantJoined. EmpireIndex=2, Guid=30349, Group=Defender, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:59:129 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #30349 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:59:129 None
Presentation Battle 33251: Execute action[12]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:59:129 None
Presentation Battle 33251: Execute action[12]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:59:129 None
Presentation Battle 33251: Execute action[13]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=22 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:59:129 None
Presentation Battle 33251: Execute action[14]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=20 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:59:129 None
Presentation Battle 33251: Execute action[15]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:59:150 None
RequestRestoreAsyncOperation_Completed for ticket #7676.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:45:59:151 None
RestorePresentationBattlePreview skipped due to ended battle #33251

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:45:59:151 None
RequestAsyncOperation_Dismissed for ticket #7676.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:45:59:237 None
[Sandbox] Process order. (Serial=3621, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:59:438 None
[Sandbox] Process order. (Serial=3622, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 33251 EmpireIndex: 1)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:59:498 None
[Sandbox] Process order. (Serial=3623, Empire=2, Order=Order OrderBattleConfirmation - BattleGUID: 33251 EmpireIndex: 2)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:59:534 None
Presentation Battle 33251: Execute action[16]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:59:534 None
Presentation Battle 33251: Execute action[17]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:59:534 None
Presentation Battle 33251: Execute action[18]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:45:59:534 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #30411 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:59:534 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #33250 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:59:534 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #25739 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:59:534 None
[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #30412 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:59:535 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #25739 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:59:535 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #33250 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:59:535 None
[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #30412 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:59:535 None
ReleasePresentationBattlePreview attacker #30411, defender #19158

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:59:535 None
HidePresentationBattlePreview attacker #30411, defender #19158

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:45:59:535 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #30411 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:59:535 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #30411 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:45:59:589 None
[Sandbox] Process order. (Serial=3624, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:59:823 None
[Sandbox] Process order. (Serial=3625, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '4938' Constructible: 'LandUnit_Era2_Common_Envoys' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:59:824 None
[Sandbox] Process order. (Serial=3626, Empire=1, Order=Order OrderChangeUnitSpawnPosition, Position=[61, 21], SpawnType=Land)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:59:838 None
Army 19158 does not exists anymore. Fail task.

    Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

22:45:59:838 None
Army 30349 does not exists anymore. Fail task.

    Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

22:45:59:883 None
[Sandbox] Process order. (Serial=3627, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=15695, Constructible=LandUnit_Era3_Common_Crossbowmen, Position=[-1, -1], Currency=Money)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:59:887 None
[Sandbox] Process order. (Serial=3628, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=15695, Constructible=LandUnit_Era3_Common_Knights, Position=[-1, -1], Currency=Money)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:59:889 None
[Sandbox] Process order. (Serial=3629, Empire=2, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:45:59:914 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #33321 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:46:00:003 None
[Sandbox] Process order. (Serial=3630, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:00:044 None
[Sandbox] Process order. (Serial=3631, Empire=3, Order=Order='OrderGoTo', Entity=#19455, AdditionalFlags='IgnoreFogOfWar', Path='[26, 35] --> [26, 34]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:00:054 None
[Sandbox] Process order. (Serial=3632, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:00:125 None
[Sandbox] Process order. (Serial=3633, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '26183' Constructible: 'Extension_Era3_Taino' Position: '[16, 12]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:00:210 None
Can't find entity 28444 of ongoing task. Fails the task 31573.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:46:00:277 None
Can't find entity 30399 of ongoing task. Fails the task 41351.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:46:00:314 None
[Sandbox] Process order. (Serial=3634, Empire=2, Order=Order='OrderGoTo', Entity=#30399, AdditionalFlags='IgnoreFogOfWar', Path='[43, 29] --> [43, 28] --> [43, 27] --> [44, 26]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:00:325 None
[Sandbox] Process order. (Serial=3635, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:00:606 None
[Sandbox] Process order. (Serial=3636, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:00:684 None
Can't find entity 33321 of ongoing task. Fails the task 42213.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:46:01:009 None
[Sandbox] Process order. (Serial=3637, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:01:081 None
[Sandbox] Process order. (Serial=3638, Empire=2, Order=Order='OrderGoTo', Entity=#30399, AdditionalFlags='IgnoreFogOfWar', Path='[43, 28] --> [43, 27] --> [44, 26]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:01:093 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #15830 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:46:01:357 None
[Sandbox] Process order. (Serial=3639, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:01:614 None
[Sandbox] Process order. (Serial=3640, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:01:890 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #30399 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:46:02:017 None
[Sandbox] Process order. (Serial=3641, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:02:371 None
[Sandbox] Process order. (Serial=3642, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:02:487 None
[Sandbox] Process order. (Serial=3643, Empire=3, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:03:408 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

22:46:04:642 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #30399 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:46:05:412 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

22:46:05:496 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

22:46:08:616 None
[Sandbox] Process order. (Serial=3644, Empire=0, Order=Order='OrderGoToAndJoinBattle', Entity=#4885, path='[16, 9] --> [17, 8]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:08:632 None
[Sandbox] Process order. (Serial=3645, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:09:641 None
[Sandbox] Process order. (Serial=3646, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:10:653 None
[Sandbox] Process order. (Serial=3647, Empire=0, Order=Order OrderJoinBattle)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:10:753 None
Presentation Battle 32912: Execute action[9]: StartReinforcement. EmpireIndex=0. (initialActionType: StartReinforcement)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:10:754 None
Presentation Battle 32912: Execute action[10]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=4885. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:10:754 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #4885 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:46:11:538 None
[Sandbox] Process order. (Serial=3648, Empire=0, Order=Order='OrderGoToAndJoinBattle', Entity=#17628, path='[15, 7] --> [16, 7]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:11:555 None
[Sandbox] Process order. (Serial=3649, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:11:732 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #4885 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:46:11:732 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Taino #4885 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:46:11:732 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #4885 SetHiddenByFlag finished (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:46:12:567 None
[Sandbox] Process order. (Serial=3650, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:13:572 None
[Sandbox] Process order. (Serial=3651, Empire=0, Order=Order OrderJoinBattle)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:13:660 None
Presentation Battle 32912: Execute action[11]: StartReinforcement. EmpireIndex=0. (initialActionType: StartReinforcement)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:13:660 None
Presentation Battle 32912: Execute action[12]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=17628. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:13:660 None
[Preview] PresentationArmy LandUnit_Era3_MongolEmpire_MongolHorde #17628 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:46:14:339 None
[Preview] PresentationArmy LandUnit_Era3_MongolEmpire_MongolHorde #17628 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:46:14:339 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Taino #17628 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:46:14:339 None
[Preview] PresentationArmy LandUnit_Era3_MongolEmpire_MongolHorde #17628 SetHiddenByFlag finished (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:46:17:389 None
[Sandbox] Process order. (Serial=3652, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 32912 EmpireIndex: 0)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:17:479 None
Presentation Battle 32912: Execute action[13]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:17:479 None
Presentation Battle 32912: Execute action[14]: StartDeployment (initialActionType: StartDeployment)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:17:480 None
Presentation Battle 32912: Execute action[15]: ParticipantUnitCreation. EmpireIndex=10, ParticipantGuid=31439, ParticipantGroup=Attacker, unitCount=3 (initialActionType: ParticipantUnitCreation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:17:484 None
[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #32916 visual status as Hidden

    Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

22:46:17:487 None
Presentation Battle 32912: Execute action[15]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:17:504 None
[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #32915 visual status as Hidden

    Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

22:46:17:505 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #32914 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:46:17:505 None
[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #32914 visual status as Hidden

    Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

22:46:17:515 None
Presentation Battle 32912: Execute action[16]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=17876, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:17:516 None
Presentation Battle 32912: Execute action[16]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:17:516 None
Presentation Battle 32912: Execute action[17]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=4885, ParticipantGroup=Defender, unitCount=3 (initialActionType: ParticipantUnitCreation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:17:518 None
Presentation Battle 32912: Execute action[17]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:17:518 None
Presentation Battle 32912: Execute action[18]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=17628, ParticipantGroup=Defender, unitCount=4 (initialActionType: ParticipantUnitCreation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:17:519 None
Presentation Battle 32912: Execute action[18]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:17:548 None
Presentation Battle 32912: Execute action[19]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:17:548 None
Presentation Battle 32912: Execute action[20]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:17:964 None
[Sandbox] Process order. (Serial=3653, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#32912)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:17:979 None
Presentation Battle 32912: Execute action[21]: EndUnstack. EmpireIndex=10. (initialActionType: EndUnstack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:17:989 None
[Sandbox] Process order. (Serial=3654, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#32912)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:18:082 None
Presentation Battle 32912: Execute action[22]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:18:083 None
Presentation Battle 32912: Execute action[23]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:18:093 None
[Sandbox] Process order. (Serial=3655, Empire=0, Order=Order OrderBattleUnstackAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:18:145 None
[Sandbox] Process order. (Serial=3656, Empire=10, Order=Order OrderBattleEndDeployment - BattleGUID: 32912 EmpireIndex: 10)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:18:198 None
Presentation Battle 32912: Execute action[24]: ParticipantDeployed (initialActionType: ParticipantDeployed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:18:201 None
[Preview] PresentationArmy PresentationArmy #31439 of empire 10 #31439 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:46:18:201 None
[Preview] PresentationArmy PresentationArmy #31439 of empire 10 #31439 SetHiddenByFlag finished (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:46:18:201 None
[Preview] PresentationArmy PresentationArmy #17876 of empire 0 #17876 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:46:18:201 None
[Preview] PresentationArmy PresentationArmy #17876 of empire 0 #17876 SetHiddenByFlag finished (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:46:18:201 None
[Preview] PresentationArmy PresentationArmy #4885 of empire 0 #4885 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:46:18:201 None
[Preview] PresentationArmy PresentationArmy #17628 of empire 0 #17628 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:46:18:202 None
ReleasePresentationBattlePreview attacker #31439, defender #17876

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:46:18:202 None
[Preview] PresentationArmy PresentationArmy #31439 of empire 10 #31439 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:46:18:202 None
[Preview] PresentationArmy PresentationArmy #17876 of empire 0 #17876 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:46:18:202 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:46:18:202 None
RestorePresentationBattlePreview created ticket #7857.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:46:18:202 None
Presentation Battle 32912: Execute action[24]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:18:202 None
Presentation Battle 32912: Execute action[25]: EndDeployment. EmpireIndex=10. (initialActionType: EndDeployment)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:18:202 None
Presentation Battle 32912: Execute action[25]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:18:221 None
RequestRestoreAsyncOperation_Completed for ticket #7857.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:46:18:221 None
RestorePresentationBattlePreview skipped due to invalid battle #32912

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:46:18:221 None
RequestAsyncOperation_Dismissed for ticket #7857.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:46:21:509 None
[Sandbox] Process order. (Serial=3657, Empire=0, Order=Order OrderBattleMove - BattleGUID: 32912 BattleUnitGUID: 33323 AStarResults: [18, 7] --> [18, 8])

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:21:594 None
Presentation Battle 32912: Execute action[26]: UnitTeleport. EmpireIndex=0. UnitGuid=33323, DestTile=[18, 8]. (initialActionType: UnitTeleport)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:22:861 None
[Sandbox] Process order. (Serial=3658, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 32912 EmpireIndex: 0)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:22:901 None
Presentation Battle 32912: Execute action[27]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:22:901 None
Presentation Battle 32912: Execute action[27]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:22:901 None
Presentation Battle 32912: Execute action[28]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:22:912 None
[Sandbox] Process order. (Serial=3659, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#32912)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:23:022 None
[Sandbox] Process order. (Serial=3660, Empire=10, Order=Order OrderBattleMoveAndAttack - BattleGUID: 32912 AttackerGUID: 32914 TargetPosition: 492 ForceAttack: False IgnoreFoW: True AStarResults: [21, 5] --> [20, 5] --> [19, 5])

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:23:035 None
Presentation Battle 32912: Execute action[29]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:23:035 None
Presentation Battle 32912: Execute action[29]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:23:035 None
Presentation Battle 32912: Execute action[30]: ReportDeploymentZone. EmpireIndex=10, Group=Attacker, deploymentTileCount=38 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:23:035 None
Presentation Battle 32912: Execute action[31]: ReportDeploymentZone. EmpireIndex=0, Group=Defender, deploymentTileCount=24 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:23:035 None
Presentation Battle 32912: Execute action[32]: BattleGrown. MaximumRoundCount=9 (initialActionType: BattleGrown)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:23:036 None
[Preview] PresentationArmy PresentationArmy #31439 of empire 10 #31439 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:46:23:036 None
[Preview] PresentationArmy PresentationArmy #17876 of empire 0 #17876 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:46:23:036 None
[Preview] PresentationArmy PresentationArmy #4885 of empire 0 #4885 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:46:23:036 None
[Preview] PresentationArmy PresentationArmy #17628 of empire 0 #17628 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:46:23:036 None
[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #21080 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:46:23:036 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #21080 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:46:23:036 None
[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #21080 SetHiddenByFlag finished (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:46:23:036 None
Presentation Battle 32912: Execute action[33]: NewRound. Round=0. (initialActionType: NewRound)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:23:037 None
Presentation Battle 32912: Execute action[34]: StartEmpireRound. EmpireIndex=10. (initialActionType: StartEmpireRound)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:23:037 None
ReleasePresentationBattlePreview attacker #31439, defender #17876

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:46:23:037 None
[Preview] PresentationArmy PresentationArmy #31439 of empire 10 #31439 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:46:23:037 None
[Preview] PresentationArmy PresentationArmy #17876 of empire 0 #17876 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:46:23:038 None
Presentation Battle 32912: Execute action[34]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:23:042 UI Steam
[UI] AnimatorComponent cannot start while UITransform.VisibleGlobally = false (/WindowsRoot/InGameSelection/BattleScreen/Content/_BattleStatus/_BattleTurns/Container/CapsulesGroup/_TurnCapsuleSample|UIAnimatorComponent)

    Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
    Amplitude.UI.Animations.Scene.UIAnimatorComponent:Play()
    Amplitude.Mercury.UI.BattleTurnCapsuleWidget:Expand(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_BattleTurns:RefreshCapsules(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_BattleTurns:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.BattleScreen_BattleStatus:Refresh(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.BattleScreen:Refresh()
    Amplitude.UI.Windows.UIContainer:RefreshNow()
    Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

22:46:23:102 None
[Sandbox] Process order. (Serial=3661, Empire=10, Order=Order OrderBattleMoveAndAttack - BattleGUID: 32912 AttackerGUID: 32915 TargetPosition: 492 ForceAttack: False IgnoreFoW: True AStarResults: [20, 5] --> [19, 5] --> [19, 4])

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:23:113 None
Presentation Battle 32912: Execute action[35]: UnitMoveAndAttack. EmpireIndex=10. Attacker=32914, DestTile=[19, 5]/[19, 5] (health=1.00), Defender =33327 (health =0.81). (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:23:114 None
Presentation Battle 32912: Execute action[35]: UnitMove. EmpireIndex=10. UnitGuid=32914, DestTile=[19, 5]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:23:116 None
Presentation Battle 32912: Execute action[35]: UnitGoto. EmpireIndex=10. UnitGuid=32914, DestTile=[20, 5]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:23:116 None
Presentation Battle 32912: Execute action[35]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:23:116 None
Presentation Battle 32912: Execute action[35]: UnitGoto. EmpireIndex=10. UnitGuid=32914, DestTile=[19, 5]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:23:116 None
Presentation Battle 32912: Execute action[35]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:23:116 None
Presentation Battle 32912: Execute action[35]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:23:117 None
Presentation Battle 32912: Execute action[35]: UnitAttack. EmpireIndex=10. Attacker=32914 (health=1.00), Defender=33327 (health=0.81). (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:23:124 None
Presentation Battle 32912: Execute action[35]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:23:163 None
[Sandbox] Process order. (Serial=3662, Empire=10, Order=Order OrderBattleMoveAndAttack - BattleGUID: 32912 AttackerGUID: 32916 TargetPosition: 492 ForceAttack: False IgnoreFoW: True AStarResults: [20, 4] --> [19, 5] --> [18, 5])

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:23:203 None
Presentation Battle 32912: Execute action[36]: UnitMoveAndAttack. EmpireIndex=10. Attacker=32915, DestTile=[19, 4]/[19, 4] (health=1.00), Defender =33327 (health =0.65). (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:23:203 None
Presentation Battle 32912: Execute action[36]: UnitMove. EmpireIndex=10. UnitGuid=32915, DestTile=[19, 4]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:23:203 None
Presentation Battle 32912: Execute action[36]: UnitGoto. EmpireIndex=10. UnitGuid=32915, DestTile=[19, 5]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:23:203 None
Presentation Battle 32912: Execute action[36]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:23:203 None
Presentation Battle 32912: Execute action[36]: UnitGoto. EmpireIndex=10. UnitGuid=32915, DestTile=[19, 4]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:23:203 None
Presentation Battle 32912: Execute action[36]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:23:203 None
Presentation Battle 32912: Execute action[36]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:23:203 None
Presentation Battle 32912: Execute action[36]: UnitAttack. EmpireIndex=10. Attacker=32915 (health=1.00), Defender=33327 (health=0.65). (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:23:203 None
Presentation Battle 32912: Execute action[36]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:23:203 None
Presentation Battle 32912: Execute action[37]: UnitMoveAndAttack. EmpireIndex=10. Attacker=32916, DestTile=[18, 5]/[18, 5] (health=1.00), Defender =33327 (health =0.45). (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:23:204 None
Presentation Battle 32912: Execute action[37]: UnitMove. EmpireIndex=10. UnitGuid=32916, DestTile=[18, 5]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:23:205 None
Presentation Battle 32912: Execute action[37]: UnitGoto. EmpireIndex=10. UnitGuid=32916, DestTile=[19, 5]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:23:205 None
Presentation Battle 32912: Execute action[37]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:23:205 None
Presentation Battle 32912: Execute action[37]: UnitGoto. EmpireIndex=10. UnitGuid=32916, DestTile=[18, 5]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:23:205 None
Presentation Battle 32912: Execute action[37]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:23:205 None
Presentation Battle 32912: Execute action[37]: UpdateBattleUnits. EmpireIndex=0, unitCount=6 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:23:205 None
Presentation Battle 32912: Execute action[37]: UnitAttack. EmpireIndex=10. Attacker=32916 (health=1.00), Defender=33327 (health=0.45). (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:23:205 None
Presentation Battle 32912: Execute action[37]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:23:205 None
Presentation Battle 32912: Execute action[38]: RoundAcknowledge (initialActionType: RoundAcknowledge)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:23:212 None
[Sandbox] Process order. (Serial=3663, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#32912)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:25:983 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=854)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:25:983 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=854)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:25:983 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#10, pawnId=854)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:25:984 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=855)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:25:984 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=855)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:25:984 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#10, pawnId=855)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:25:984 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=856)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:25:984 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=856)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:25:984 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#10, pawnId=856)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:25:984 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=857)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:25:984 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=857)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:25:984 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#10, pawnId=857)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:25:984 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=858)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:25:984 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=858)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:25:984 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#10, pawnId=858)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:25:984 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=859)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:25:984 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=859)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:25:984 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#10, pawnId=859)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:25:984 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=860)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:25:984 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=860)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:25:984 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#10, pawnId=860)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:25:984 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=861)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:25:984 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=861)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:25:984 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#10, pawnId=861)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:25:984 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=862)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:25:984 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=862)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:25:984 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#10, pawnId=862)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:26:095 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#0, pawnId=1078)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:26:096 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#0, pawnId=1079)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:26:116 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#10, pawnId=861)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:26:138 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1078)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:26:138 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#0, pawnId=1078)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:26:139 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1078)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:26:139 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#10, pawnId=855)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:26:139 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1079)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:26:139 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#0, pawnId=1079)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:26:139 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1079)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:26:139 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#10, pawnId=856)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:26:139 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#10, pawnId=862)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:26:160 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#0, pawnId=1077)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:26:180 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#10, pawnId=860)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:26:191 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#10, pawnId=858)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:26:201 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#10, pawnId=857)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:26:219 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1077)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:26:219 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#0, pawnId=1077)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:26:219 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1077)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:26:219 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#10, pawnId=854)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:26:219 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#10, pawnId=859)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:26:942 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=855)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:26:942 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=856)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:26:942 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=861)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:26:974 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=862)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:26:997 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=854)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:27:008 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=858)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:27:008 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=860)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:27:052 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=857)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:27:052 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=859)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:27:075 None
[Sandbox] Process order. (Serial=3664, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:27:100 None
[Sandbox] Process order. (Serial=3665, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:27:840 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #32915 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:46:29:985 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=1056)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:29:985 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=1056)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:29:985 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#10, pawnId=1056)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:29:986 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=1057)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:29:986 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=1057)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:29:986 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#10, pawnId=1057)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:29:986 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=1058)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:29:986 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=1058)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:29:986 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#10, pawnId=1058)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:29:986 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=1059)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:29:986 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=1059)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:29:986 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#10, pawnId=1059)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:29:986 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=1060)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:29:986 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=1060)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:29:986 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#10, pawnId=1060)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:29:986 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=1061)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:29:986 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=1061)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:29:986 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#10, pawnId=1061)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:29:986 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=1062)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:29:986 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=1062)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:29:986 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#10, pawnId=1062)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:29:986 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=1063)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:29:986 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=1063)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:29:986 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#10, pawnId=1063)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:29:986 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=1064)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:29:986 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=1064)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:29:986 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#10, pawnId=1064)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:30:101 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#0, pawnId=1078)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:30:101 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#0, pawnId=1079)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:30:111 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#10, pawnId=1063)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:30:122 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#10, pawnId=1059)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:30:143 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#0, pawnId=1077)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:30:143 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#10, pawnId=1057)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:30:143 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#10, pawnId=1061)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:30:153 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1078)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:30:153 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#0, pawnId=1078)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:30:153 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1078)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:30:153 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#10, pawnId=1056)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:30:153 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1079)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:30:153 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#0, pawnId=1079)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:30:153 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1079)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:30:153 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#10, pawnId=1058)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:30:164 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#10, pawnId=1060)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:30:164 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#10, pawnId=1064)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:30:247 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#10, pawnId=1062)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:30:935 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=1056)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:30:935 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=1058)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:30:944 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=1063)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:30:956 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=1059)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:30:965 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=1057)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:30:965 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=1061)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:30:997 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=1060)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:30:997 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=1064)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:31:059 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=1062)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:31:078 None
[Sandbox] Process order. (Serial=3666, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:31:102 None
[Sandbox] Process order. (Serial=3667, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:33:958 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=1047)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:33:958 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=1047)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:33:958 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#10, pawnId=1047)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:33:958 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=1048)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:33:958 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=1048)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:33:958 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#10, pawnId=1048)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:33:959 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=1049)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:33:959 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=1049)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:33:959 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#10, pawnId=1049)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:33:959 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=1050)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:33:959 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=1050)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:33:959 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#10, pawnId=1050)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:33:959 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=1051)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:33:959 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=1051)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:33:959 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#10, pawnId=1051)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:33:959 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=1052)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:33:959 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=1052)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:33:959 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#10, pawnId=1052)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:33:959 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=1053)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:33:959 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=1053)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:33:959 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#10, pawnId=1053)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:33:959 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=1054)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:33:959 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=1054)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:33:959 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#10, pawnId=1054)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:33:959 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=1055)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:33:959 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=1055)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:33:959 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#10, pawnId=1055)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:34:041 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#0, pawnId=1078)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:34:052 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#10, pawnId=1053)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:34:062 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#10, pawnId=1051)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:34:083 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#10, pawnId=1050)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:34:094 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1078)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:34:094 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#0, pawnId=1078)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:34:094 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1078)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:34:094 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#10, pawnId=1047)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:34:104 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#10, pawnId=1054)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:34:115 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#10, pawnId=1049)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:34:136 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#10, pawnId=1055)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:34:208 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#0, pawnId=1079)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:34:219 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#10, pawnId=1052)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:34:261 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1079)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:34:261 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#0, pawnId=1079)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:34:261 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1079)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:34:261 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#10, pawnId=1048)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:34:865 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=1047)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:34:875 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=1053)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:34:886 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=1051)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:34:917 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=1050)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:34:937 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=1054)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:34:948 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=1049)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:34:958 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=1055)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:35:023 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=1048)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:35:032 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=1052)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:35:047 None
Presentation Battle 32912: Execute action[39]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=10, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:35:047 None
Presentation Battle 32912: Execute action[40]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:35:047 None
Presentation Battle 32912: Execute action[41]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=10, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:35:047 None
Presentation Battle 32912: Execute action[42]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:35:051 None
[Sandbox] Process order. (Serial=3668, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:35:076 None
[Sandbox] Process order. (Serial=3669, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:35:144 None
Presentation Battle 32912: Execute action[43]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=10, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:35:144 None
Presentation Battle 32912: Execute action[44]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:35:144 None
Presentation Battle 32912: Execute action[45]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:35:144 None
Could not find PresentationBattlePreview with armyEntityGUID=31439, targetEntityGUID=17876.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:46:35:144 None
Presentation Battle 32912: Execute action[45]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:37:319 None
%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

22:46:37:887 None
[Sandbox] Process order. (Serial=3670, Empire=0, Order=Order OrderBattleMoveAndAttack - BattleGUID: 32912 AttackerGUID: 33325 TargetPosition: 494 ForceAttack: False IgnoreFoW: False AStarResults: [20, 6] --> [19, 5])

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:37:943 None
Presentation Battle 32912: Execute action[46]: UnitMoveAndAttack. EmpireIndex=0. Attacker=33325, DestTile=[20, 6]/[20, 6] (health=0.89), Defender =32914 (health =0.00). (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:37:943 None
Presentation Battle 32912: Execute action[46]: UnitMove. EmpireIndex=0. UnitGuid=33325, DestTile=[20, 6]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:37:943 None
Presentation Battle 32912: Execute action[46]: UnitGoto. EmpireIndex=0. UnitGuid=33325, DestTile=[20, 6]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:37:943 None
Presentation Battle 32912: Execute action[46]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:37:943 None
Presentation Battle 32912: Execute action[46]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:37:943 None
Presentation Battle 32912: Execute action[46]: UnitAttack. EmpireIndex=0. Attacker=33325 (health=0.89), Defender=32914 (health=0.00). (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:37:946 None
Presentation Battle 32912: Execute action[46]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:37:946 None
Presentation Battle 32912: Execute action[46]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:37:970 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1067)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:37:971 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1067)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:37:971 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#10, pawnId=861)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:37:971 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitRemainingMovementTile of 'PresentationPawn(Clone)' of empire#0, pawnId=1067)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:37:971 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1066)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:37:971 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1066)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:37:971 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#10, pawnId=856)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:37:971 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitRemainingMovementTile of 'PresentationPawn(Clone)' of empire#0, pawnId=1066)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:414 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=1067)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:414 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1067)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:414 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=861)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:414 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=861)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:414 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1067)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:414 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=1066)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:414 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1066)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:414 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=856)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:414 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=856)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:414 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1066)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:435 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1067)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:435 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#10, pawnId=861)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:435 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1067)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:435 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#10, pawnId=861)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:465 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1066)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:465 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#10, pawnId=856)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:465 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1066)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:465 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#10, pawnId=856)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:581 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=861)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:582 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1067)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:582 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1067)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:582 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=859)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:582 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=859)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:582 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1067)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:582 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#10, pawnId=859)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:582 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1067)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:582 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#10, pawnId=859)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:582 None
[PresentationChoreography] 'PresentationPawn(Clone)' of empire#0, pawnId=1067 TriggerCavalryCharge failed due to pawn unable to charge!

    Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:StartChargeSequence()

22:46:38:582 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=859)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:582 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1067)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:582 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1067)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:582 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=858)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:582 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=858)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:582 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1067)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:582 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#10, pawnId=858)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:582 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1067)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:582 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#10, pawnId=858)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:582 None
[PresentationChoreography] 'PresentationPawn(Clone)' of empire#0, pawnId=1067 TriggerCavalryCharge failed due to pawn unable to charge!

    Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:StartChargeSequence()

22:46:38:582 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=858)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:582 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1067)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:582 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1067)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:582 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=857)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:582 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=857)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:582 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1067)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:582 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#10, pawnId=857)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:583 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1067)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:583 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#10, pawnId=857)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:583 None
[PresentationChoreography] 'PresentationPawn(Clone)' of empire#0, pawnId=1067 TriggerCavalryCharge failed due to pawn unable to charge!

    Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:StartChargeSequence()

22:46:38:583 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=857)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:583 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1067)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:583 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1067)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:583 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=860)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:583 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=860)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:583 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1067)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:626 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=856)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:626 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1066)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:626 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1066)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:626 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=854)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:626 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=854)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:626 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1066)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:626 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#10, pawnId=854)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:626 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1066)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:626 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#10, pawnId=854)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:626 None
[PresentationChoreography] 'PresentationPawn(Clone)' of empire#0, pawnId=1066 TriggerCavalryCharge failed due to pawn unable to charge!

    Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:StartChargeSequence()

22:46:38:626 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=854)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:626 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1066)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:626 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1066)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:626 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=855)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:626 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=855)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:626 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1066)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:626 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#10, pawnId=855)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:626 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1066)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:626 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#10, pawnId=855)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:626 None
[PresentationChoreography] 'PresentationPawn(Clone)' of empire#0, pawnId=1066 TriggerCavalryCharge failed due to pawn unable to charge!

    Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:StartChargeSequence()

22:46:38:626 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=855)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:626 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=1066)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:626 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1066)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:626 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1066)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:688 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#10, pawnId=860)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:688 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#10, pawnId=860)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:688 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=860)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:688 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1067)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:688 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1067)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:688 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=862)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:688 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=862)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:38:688 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1067)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:39:587 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#10, pawnId=862)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:39:587 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#10, pawnId=862)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:39:587 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=862)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:39:587 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=1067)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:39:587 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1067)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:39:587 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1067)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:39:639 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1066)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:39:639 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1066)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:40:185 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1067)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:40:185 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1067)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:40:368 None
%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

22:46:40:821 None
[Sandbox] Process order. (Serial=3671, Empire=0, Order=Order OrderBattleMoveAndAttack - BattleGUID: 32912 AttackerGUID: 32913 TargetPosition: 493 ForceAttack: False IgnoreFoW: False AStarResults: [19, 6] --> [18, 5])

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:40:852 None
Presentation Battle 32912: Execute action[47]: UnitMoveAndAttack. EmpireIndex=0. Attacker=32913, DestTile=[19, 6]/[19, 6] (health=0.92), Defender =32916 (health =0.00). (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:40:852 None
Presentation Battle 32912: Execute action[47]: UnitMove. EmpireIndex=0. UnitGuid=32913, DestTile=[19, 6]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:40:852 None
Presentation Battle 32912: Execute action[47]: UnitGoto. EmpireIndex=0. UnitGuid=32913, DestTile=[19, 6]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:40:852 None
Presentation Battle 32912: Execute action[47]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:40:852 None
Presentation Battle 32912: Execute action[47]: UpdateBattleUnits. EmpireIndex=0, unitCount=6 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:40:852 None
Presentation Battle 32912: Execute action[47]: UnitAttack. EmpireIndex=0. Attacker=32913 (health=0.92), Defender=32916 (health=0.00). (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:40:852 None
Presentation Battle 32912: Execute action[47]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:40:852 None
Presentation Battle 32912: Execute action[47]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:40:865 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=398)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:40:865 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=398)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:40:865 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#10, pawnId=1054)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:40:865 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitRemainingMovementTile of 'PresentationPawn(Clone)' of empire#0, pawnId=398)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:40:865 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=399)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:40:865 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=399)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:40:865 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#10, pawnId=1049)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:40:865 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitRemainingMovementTile of 'PresentationPawn(Clone)' of empire#0, pawnId=399)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:306 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopMovement of 'PresentationPawn(Clone)' of empire#0, pawnId=1066)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:306 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1066)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:327 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=398)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:327 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=398)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:327 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=1054)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:327 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=1054)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:327 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=398)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:327 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=399)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:327 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=399)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:327 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=1049)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:327 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=1049)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:327 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=399)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:348 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=398)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:348 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#10, pawnId=1054)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:348 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=398)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:348 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#10, pawnId=1054)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:369 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=399)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:369 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#10, pawnId=1049)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:369 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=399)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:369 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#10, pawnId=1049)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:504 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=1054)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:504 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=398)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:504 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=398)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:504 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=1048)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:504 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=1048)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:504 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=398)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:504 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#10, pawnId=1048)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:504 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=398)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:504 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#10, pawnId=1048)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:504 None
[PresentationChoreography] 'PresentationPawn(Clone)' of empire#0, pawnId=398 TriggerCavalryCharge failed due to pawn unable to charge!

    Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:StartChargeSequence()

22:46:41:505 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=1048)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:505 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=398)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:505 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=398)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:505 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=1047)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:505 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=1047)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:505 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=398)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:505 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#10, pawnId=1047)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:505 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=398)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:505 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#10, pawnId=1047)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:505 None
[PresentationChoreography] 'PresentationPawn(Clone)' of empire#0, pawnId=398 TriggerCavalryCharge failed due to pawn unable to charge!

    Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:StartChargeSequence()

22:46:41:505 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=1047)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:505 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=398)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:505 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=398)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:505 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=1052)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:505 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=1052)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:505 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=398)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:515 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=1049)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:515 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=399)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:515 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=399)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:515 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=1055)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:515 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=1055)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:515 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=399)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:515 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#10, pawnId=1055)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:515 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=399)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:515 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#10, pawnId=1055)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:515 None
[PresentationChoreography] 'PresentationPawn(Clone)' of empire#0, pawnId=399 TriggerCavalryCharge failed due to pawn unable to charge!

    Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:StartChargeSequence()

22:46:41:515 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=1055)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:515 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=399)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:515 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=399)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:515 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=1053)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:515 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=1053)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:515 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=399)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:515 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#10, pawnId=1053)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:515 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=399)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:515 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#10, pawnId=1053)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:515 None
[PresentationChoreography] 'PresentationPawn(Clone)' of empire#0, pawnId=399 TriggerCavalryCharge failed due to pawn unable to charge!

    Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:StartChargeSequence()

22:46:41:515 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=1053)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:515 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=399)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:515 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=399)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:515 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=399)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:571 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#10, pawnId=1052)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:571 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#10, pawnId=1052)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:571 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=1052)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:571 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=398)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:571 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=398)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:571 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=1050)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:571 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=1050)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:571 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=398)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:636 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#10, pawnId=1050)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:636 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#10, pawnId=1050)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:636 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=1050)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:637 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=398)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:637 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=398)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:637 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=1051)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:637 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=1051)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:637 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=398)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:979 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopMovement of 'PresentationPawn(Clone)' of empire#0, pawnId=1067)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:41:979 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1067)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:42:241 None
[Sandbox] Process order. (Serial=3672, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:42:266 None
[Sandbox] Process order. (Serial=3673, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:42:349 None
Presentation Battle 32912: Execute action[48]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:42:349 None
Presentation Battle 32912: Execute action[49]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=10, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:42:480 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#10, pawnId=1051)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:42:480 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#10, pawnId=1051)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:42:480 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=1051)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:42:480 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=398)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:42:480 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=398)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:42:480 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=398)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:42:542 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=399)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:42:542 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=399)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:43:098 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=398)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:43:098 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=398)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:44:209 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopMovement of 'PresentationPawn(Clone)' of empire#0, pawnId=399)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:44:209 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=399)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:44:579 None
[Sandbox] Process order. (Serial=3674, Empire=0, Order=Order OrderBattleMove - BattleGUID: 32912 BattleUnitGUID: 33324 AStarResults: [19, 6] --> [19, 5])

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:44:662 None
Presentation Battle 32912: Execute action[50]: UnitMove. EmpireIndex=0. UnitGuid=33324, DestTile=[19, 5]. (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:44:662 None
Presentation Battle 32912: Execute action[50]: UnitGoto. EmpireIndex=0. UnitGuid=33324, DestTile=[19, 6]. (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:44:663 None
Presentation Battle 32912: Execute action[50]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:44:663 None
Presentation Battle 32912: Execute action[50]: UnitGoto. EmpireIndex=0. UnitGuid=33324, DestTile=[19, 5]. (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:44:663 None
Presentation Battle 32912: Execute action[50]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:44:663 None
Presentation Battle 32912: Execute action[50]: UpdateBattleUnits. EmpireIndex=0, unitCount=7 (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:44:883 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopMovement of 'PresentationPawn(Clone)' of empire#0, pawnId=398)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:44:883 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=398)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:45:139 None
[Sandbox] Process order. (Serial=3675, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:45:149 None
[Sandbox] Process order. (Serial=3676, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:45:252 None
Presentation Battle 32912: Execute action[51]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:45:252 None
Presentation Battle 32912: Execute action[52]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=10, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:46:704 None
%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

22:46:46:910 None
[Sandbox] Process order. (Serial=3677, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 32912 AttackerGUID: 33324 TargetPosition: 399 ForceAttack: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:46:961 None
Presentation Battle 32912: Execute action[53]: UnitAttack. EmpireIndex=0. Attacker=33324 (health=0.95), Defender=32915 (health=0.00). (initialActionType: UnitAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:46:961 None
Presentation Battle 32912: Execute action[53]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:46:961 None
Presentation Battle 32912: Execute action[53]: UpdateBattleUnits. EmpireIndex=0, unitCount=1 (initialActionType: UnitAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:46:961 None
Presentation Battle 32912: Execute action[54]: RoundAcknowledge (initialActionType: RoundAcknowledge)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:46:969 None
[Sandbox] Process order. (Serial=3678, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#32912)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:46:979 None
[Sandbox] Process order. (Serial=3679, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:46:989 None
[Sandbox] Process order. (Serial=3680, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:47:007 None
%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

22:46:47:068 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1068)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:068 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1068)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:069 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1068)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:069 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#10, pawnId=1058)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:069 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitRemainingMovementTile of 'PresentationPawn(Clone)' of empire#0, pawnId=1068)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:069 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=1068)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:069 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1068)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:069 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=1058)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:069 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=1058)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:069 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1068)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:069 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1070)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:069 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1070)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:069 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1070)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:069 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#10, pawnId=1060)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:069 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitRemainingMovementTile of 'PresentationPawn(Clone)' of empire#0, pawnId=1070)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:069 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=1070)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:069 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1070)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:069 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=1060)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:069 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=1060)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:069 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1070)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:069 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1069)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:069 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1069)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:069 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1069)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:069 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#10, pawnId=1062)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:069 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitRemainingMovementTile of 'PresentationPawn(Clone)' of empire#0, pawnId=1069)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:069 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=1069)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:069 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1069)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:069 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=1062)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:069 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=1062)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:069 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1069)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:079 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1068)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:079 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#10, pawnId=1058)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:079 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1068)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:079 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#10, pawnId=1058)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:227 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=1058)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:227 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1068)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:227 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1068)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:227 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=1057)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:227 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=1057)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:227 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1068)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:227 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#10, pawnId=1057)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:227 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1068)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:227 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#10, pawnId=1057)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:227 None
[PresentationChoreography] 'PresentationPawn(Clone)' of empire#0, pawnId=1068 TriggerCavalryCharge failed due to pawn unable to charge!

    Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:StartChargeSequence()

22:46:47:227 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=1057)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:227 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1068)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:227 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1068)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:227 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=1056)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:227 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=1056)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:227 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1068)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:227 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#10, pawnId=1056)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:227 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1068)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:227 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#10, pawnId=1056)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:227 None
[PresentationChoreography] 'PresentationPawn(Clone)' of empire#0, pawnId=1068 TriggerCavalryCharge failed due to pawn unable to charge!

    Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:StartChargeSequence()

22:46:47:227 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=1056)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:227 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1068)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:227 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1068)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:227 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=1063)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:227 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=1063)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:227 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1068)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:353 None
[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.

    Amplitude.Mercury.Presentation.PresentationUnit:GetReplacementPawnForDummy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:46:47:353 None
[PresentationChoreography] GetReplacementPawnForDummy failed to find a valid Pawn.

    Amplitude.Mercury.Presentation.PresentationUnit:GetReplacementPawnForDummy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:46:47:481 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1070)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:481 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#10, pawnId=1060)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:481 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1070)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:481 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#10, pawnId=1060)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:637 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=1060)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:637 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1070)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:637 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1070)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:637 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=1061)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:637 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=1061)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:637 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1070)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:688 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1069)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:688 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#10, pawnId=1062)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:688 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#10, pawnId=1062)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:688 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=1062)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:688 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1069)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:688 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1069)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:688 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=1059)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:688 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=1059)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:688 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1069)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:771 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#10, pawnId=1059)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:771 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#10, pawnId=1059)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:771 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=1059)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:771 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=1069)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:771 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1069)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:771 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1069)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:803 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#10, pawnId=1061)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:803 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#10, pawnId=1061)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:803 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=1061)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:803 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1070)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:803 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1070)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:803 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#10, pawnId=1064)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:803 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#10, pawnId=1064)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:803 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1070)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:875 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#10, pawnId=1064)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:875 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#10, pawnId=1064)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:875 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=1064)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:875 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=1070)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:875 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1070)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:47:876 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1070)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:48:292 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#10, pawnId=1063)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:48:292 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#10, pawnId=1063)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:48:292 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#10, pawnId=1063)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:48:292 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=1068)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:48:292 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1068)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:48:292 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1068)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:48:750 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1069)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:48:750 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1069)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:48:834 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1070)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:48:834 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1070)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:49:001 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1068)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:49:001 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1068)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:50:229 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopMovement of 'PresentationPawn(Clone)' of empire#0, pawnId=1069)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:50:229 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1069)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:50:355 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopMovement of 'PresentationPawn(Clone)' of empire#0, pawnId=1070)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:50:355 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1070)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:50:646 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopMovement of 'PresentationPawn(Clone)' of empire#0, pawnId=1068)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:50:646 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1068)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:46:50:901 None
[Sandbox] Process order. (Serial=3681, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:50:924 None
[Sandbox] Process order. (Serial=3682, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:51:105 None
Presentation Battle 32912: Execute action[55]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:51:105 None
Presentation Battle 32912: Execute action[56]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:51:105 None
Presentation Battle 32912: Execute action[57]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=10, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:51:105 None
Presentation Battle 32912: Execute action[58]: BattleResult. WinnerGroup=Defender, VictoryType=Extermination (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:51:105 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Taino #32913 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:46:51:105 None
Presentation Battle 32912: Execute action[58]: UnitMove. EmpireIndex=0. UnitGuid=33323, DestTile=[17, 8]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:51:106 None
Presentation Battle 32912: Execute action[58]: UnitGoto. EmpireIndex=0. UnitGuid=33323, DestTile=[17, 8]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:51:106 None
Presentation Battle 32912: Execute action[58]: UnitMove. EmpireIndex=0. UnitGuid=33324, DestTile=[17, 8]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:51:106 None
Presentation Battle 32912: Execute action[58]: UnitGoto. EmpireIndex=0. UnitGuid=33324, DestTile=[19, 6]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:51:106 None
Presentation Battle 32912: Execute action[58]: UnitGoto. EmpireIndex=0. UnitGuid=33324, DestTile=[18, 7]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:51:106 None
Presentation Battle 32912: Execute action[58]: UnitGoto. EmpireIndex=0. UnitGuid=33324, DestTile=[18, 8]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:51:106 None
Presentation Battle 32912: Execute action[58]: UnitGoto. EmpireIndex=0. UnitGuid=33324, DestTile=[17, 8]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:51:106 None
Presentation Battle 32912: Execute action[58]: UnitMove. EmpireIndex=0. UnitGuid=33325, DestTile=[17, 8]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:51:106 None
Presentation Battle 32912: Execute action[58]: UnitGoto. EmpireIndex=0. UnitGuid=33325, DestTile=[19, 7]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:51:106 None
Presentation Battle 32912: Execute action[58]: UnitGoto. EmpireIndex=0. UnitGuid=33325, DestTile=[18, 7]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:51:106 None
Presentation Battle 32912: Execute action[58]: UnitGoto. EmpireIndex=0. UnitGuid=33325, DestTile=[18, 8]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:51:106 None
Presentation Battle 32912: Execute action[58]: UnitGoto. EmpireIndex=0. UnitGuid=33325, DestTile=[17, 8]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:51:106 None
Presentation Battle 32912: Execute action[58]: UnitMove. EmpireIndex=0. UnitGuid=33326, DestTile=[16, 7]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:51:106 None
Presentation Battle 32912: Execute action[58]: UnitGoto. EmpireIndex=0. UnitGuid=33326, DestTile=[18, 7]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:51:106 None
Presentation Battle 32912: Execute action[58]: UnitGoto. EmpireIndex=0. UnitGuid=33326, DestTile=[18, 8]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:51:106 None
Presentation Battle 32912: Execute action[58]: UnitGoto. EmpireIndex=0. UnitGuid=33326, DestTile=[17, 7]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:51:106 None
Presentation Battle 32912: Execute action[58]: UnitGoto. EmpireIndex=0. UnitGuid=33326, DestTile=[16, 7]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:51:106 None
Presentation Battle 32912: Execute action[58]: UnitMove. EmpireIndex=0. UnitGuid=33327, DestTile=[16, 7]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:51:107 None
Presentation Battle 32912: Execute action[58]: UnitGoto. EmpireIndex=0. UnitGuid=33327, DestTile=[18, 6]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:51:107 None
Presentation Battle 32912: Execute action[58]: UnitGoto. EmpireIndex=0. UnitGuid=33327, DestTile=[18, 7]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:51:107 None
Presentation Battle 32912: Execute action[58]: UnitGoto. EmpireIndex=0. UnitGuid=33327, DestTile=[18, 8]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:51:107 None
Presentation Battle 32912: Execute action[58]: UnitGoto. EmpireIndex=0. UnitGuid=33327, DestTile=[17, 7]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:51:107 None
Presentation Battle 32912: Execute action[58]: UnitGoto. EmpireIndex=0. UnitGuid=33327, DestTile=[16, 7]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:51:107 None
Presentation Battle 32912: Execute action[58]: UnitMove. EmpireIndex=0. UnitGuid=33328, DestTile=[16, 7]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:51:107 None
Presentation Battle 32912: Execute action[58]: UnitGoto. EmpireIndex=0. UnitGuid=33328, DestTile=[16, 7]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:51:107 None
Presentation Battle 32912: Execute action[58]: UnitMove. EmpireIndex=0. UnitGuid=33329, DestTile=[16, 7]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:51:107 None
Presentation Battle 32912: Execute action[58]: UnitGoto. EmpireIndex=0. UnitGuid=33329, DestTile=[16, 7]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:51:107 None
Presentation Battle 32912: Execute action[59]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:51:112 None
[Sandbox] Process order. (Serial=3683, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#32912)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:51:184 None
Presentation Battle 32912: Execute action[60]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:46:51:184 None
[Preview] PresentationArmy PresentationArmy #17876 of empire 0 #17876 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:46:51:184 None
[Preview] PresentationArmy PresentationArmy #17876 of empire 0 #17876 SetHiddenByFlag finished (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:46:51:185 None
[Preview] PresentationArmy PresentationArmy #4885 of empire 0 #4885 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:46:51:185 None
[Preview] PresentationArmy PresentationArmy #4885 of empire 0 #4885 SetHiddenByFlag finished (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:46:51:186 None
[Preview] PresentationArmy PresentationArmy #17628 of empire 0 #17628 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:46:51:186 None
[Preview] PresentationArmy PresentationArmy #17628 of empire 0 #17628 SetHiddenByFlag finished (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:46:51:187 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #17876 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:46:51:187 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #4885 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:46:51:187 None
[Preview] PresentationArmy LandUnit_Era3_MongolEmpire_MongolHorde #17628 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:46:51:187 None
[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #21080 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:46:51:187 None
[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #21080 SetHiddenByFlag finished (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:46:51:187 None
Could not find PresentationBattlePreview with armyEntityGUID=31439, targetEntityGUID=17876.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:46:53:032 None
[Sandbox] Process order. (Serial=3684, Empire=2, Order=Order='OrderGoTo', Entity=#21080, AdditionalFlags='IgnoreFogOfWar', Path='[18, 4]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:53:041 None
[Sandbox] Process order. (Serial=3685, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:46:54:887 None
[Sandbox] Process order. (Serial=3686, Empire=0, Order=Order OrderChangeNotificationStatus)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:47:04:884 None
[Sandbox] Process order. (Serial=3687, Empire=0, Order=Order OrderFurtherActions)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:47:04:908 None
[Sandbox] Process order. (Serial=3688, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:47:04:912 None
[Sandbox] Process order. (Serial=3689, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:47:05:914 None
[Sandbox] Process order. (Serial=3690, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:47:05:935 None
[Sandbox] Process order. (Serial=3691, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:47:06:918 None
[Sandbox] Process order. (Serial=3692, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:47:06:949 None
[Sandbox] Process order. (Serial=3693, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:47:07:928 None
[Sandbox] Process order. (Serial=3694, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:47:07:969 None
[Sandbox] Process order. (Serial=3695, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:47:08:941 None
[Sandbox] Process order. (Serial=3696, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:47:08:982 None
[Sandbox] Process order. (Serial=3697, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:47:09:562 None
[Sandbox] Process order. (Serial=3698, Empire=0, Order=Order OrderPurchaseCulturalOsmosisEvent)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:47:09:951 None
[Sandbox] Process order. (Serial=3699, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:47:10:965 None
[Sandbox] Process order. (Serial=3700, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:47:12:276 None
[Sandbox] Process order. (Serial=3701, Empire=0, Order=Order OrderChangeNotificationStatus)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:47:13:701 None
[Sandbox] Process order. (Serial=3702, Empire=0, Order=Order OrderChangeNotificationStatus)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:47:15:026 None
[Sandbox] Process order. (Serial=3703, Empire=0, Order=Order OrderChangeNotificationFlags)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:47:20:490 None
[Sandbox] Process order. (Serial=3704, Empire=0, Order=Order OrderEnactTreatyMinorEmpire MinorEmpireIndex: 6 Treaty TradingCharter)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:47:30:499 None
[Sandbox] Process order. (Serial=3705, Empire=0, Order=Order OrderSetTradeResourceAccessCount)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:47:30:620 None
[Sandbox] Process order. (Serial=3706, Empire=0, Order=Order OrderAcknowledgeNarratorSentence)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:47:30:790 None
[Sandbox] Process order. (Serial=3707, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:47:39:703 None
[Sandbox] Process order. (Serial=3708, Empire=0, Order=Order OrderChangeNotificationStatus)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:47:42:076 None
[Sandbox] Process order. (Serial=3709, Empire=0, Order=Order OrderChangeNotificationStatus)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:47:55:487 None
[Sandbox] Process order. (Serial=3710, Empire=0, Order=Order OrderChangeEntityAwakeState)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:01:441 None
[Sandbox] Process order. (Serial=3711, Empire=0, Order=Order='OrderGoTo', Entity=#2451, path='[90, 28] --> [89, 27]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:01:455 None
[Sandbox] Process order. (Serial=3712, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:02:465 None
[Sandbox] Process order. (Serial=3713, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:02:508 None
AI Synchronization took 21ms at frame 3770 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

    Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

22:48:15:407 None
[Sandbox] Process order. (Serial=3714, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '6986' Constructible: 'Extension_Base_Food' Position: '[7, 6]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:15:439 None
[Sandbox] Process order. (Serial=3715, Empire=0, Order=Order OrderEmpireLockedByMandatories)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:20:062 None
[Sandbox] Process order. (Serial=3716, Empire=0, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:20:166 None
[Sandbox] Process order. (Serial=3717, Empire=-1, Order=Order OrderWaitForOrderReplication)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:20:349 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #33389 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:48:20:349 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #33380 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:48:20:349 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

22:48:20:351 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era4_PolishKingdom #33378 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:48:20:351 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

22:48:20:353 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #33387 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:48:20:353 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

22:48:20:538 None
AI Synchronization took 179ms at frame 3790 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

    Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

22:48:20:570 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:20:570 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:21:153 None
[Sandbox] Process order. (Serial=3718, Empire=0, Order=Order OrderEmpireLockedByMandatories)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:403 None
[Sandbox] Process order. (Serial=3719, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '4938' Constructible: 'Extension_ArtificialWonderParticipation_Era3_ForbiddenCity' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:404 None
[Sandbox] Process order. (Serial=3720, Empire=1, Order=(OrderID=OrderInternationalAction, Action=ContributeToIdeologicalConsensus, VoteIndex=-1))

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:405 None
[Sandbox] Process order. (Serial=3721, Empire=1, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:406 None
[Sandbox] Process order. (Serial=3722, Empire=1, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:407 None
[Sandbox] Process order. (Serial=3723, Empire=1, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:408 None
[Sandbox] Process order. (Serial=3724, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 22 Money Investment None Influence Investment None)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:409 None
[Sandbox] Process order. (Serial=3725, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 24 Money Investment None Influence Investment None)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:410 None
[Sandbox] Process order. (Serial=3726, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:423 None
[Sandbox] Process order. (Serial=3727, Empire=1, Order=Order='OrderGoTo', Entity=#33378, AdditionalFlags='IgnoreFogOfWar', Path='[54, 35] --> [54, 36] --> [53, 37] --> [52, 37] --> [52, 38] --> [52, 39] --> [52, 40] --> [52, 41] --> [52, 42] --> [51, 42]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:424 None
[Sandbox] Process order. (Serial=3728, Empire=1, Order=Order OrderSplitArmy)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:428 None
[Sandbox] Process order. (Serial=3729, Empire=1, Order=Order='OrderGoTo', Entity=#32732, AdditionalFlags='IgnoreFogOfWar', Path='[59, 19] --> [60, 20] --> [60, 21] --> [61, 22]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:432 None
[Sandbox] Process order. (Serial=3730, Empire=1, Order=Order='OrderGoTo', Entity=#20480, AdditionalFlags='IgnoreFogOfWar', Path='[41, 7]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:437 None
[Sandbox] Process order. (Serial=3731, Empire=1, Order=Order='OrderGoTo', Entity=#24488, AdditionalFlags='IgnoreFogOfWar', Path='[51, 34] --> [50, 33] --> [50, 32]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:450 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #33403 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:48:22:454 None
[Sandbox] Process order. (Serial=3732, Empire=1, Order=Order='OrderGoTo', Entity=#30411, AdditionalFlags='IgnoreFogOfWar', Path='[52, 18]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:455 None
[Sandbox] Process order. (Serial=3733, Empire=1, Order=Order='OrderGoTo', Entity=#33250, AdditionalFlags='IgnoreFogOfWar', Path='[54, 19]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:456 None
[Sandbox] Process order. (Serial=3734, Empire=1, Order=Order='OrderGoTo', Entity=#30412, AdditionalFlags='IgnoreFogOfWar', Path='[55, 18]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:457 None
[Sandbox] Process order. (Serial=3735, Empire=1, Order=Order='OrderGoTo', Entity=#28444, AdditionalFlags='IgnoreFogOfWar', Path='[58, 17] --> [59, 18] --> [58, 19] --> [59, 19] --> [60, 20] --> [61, 20] --> [62, 20]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:459 None
[Sandbox] Process order. (Serial=3736, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:462 None
[Sandbox] Process order. (Serial=3737, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:464 None
[Sandbox] Process order. (Serial=3738, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:467 None
[Sandbox] Process order. (Serial=3739, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:471 None
[Sandbox] Process order. (Serial=3740, Empire=1, Order=Order='OrderGoTo', Entity=#22139, AdditionalFlags='IgnoreFogOfWar', Path='[63, 25] --> [63, 26] --> [62, 26] --> [61, 25] --> [61, 26] --> [60, 27] --> [59, 27]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:472 None
[Sandbox] Process order. (Serial=3741, Empire=1, Order=Order='OrderGoTo', Entity=#22219, AdditionalFlags='IgnoreFogOfWar', Path='[55, 32] --> [56, 32] --> [57, 32] --> [58, 32] --> [59, 32] --> [60, 32] --> [61, 32]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:474 None
[Sandbox] Process order. (Serial=3742, Empire=1, Order=Order='OrderGoTo', Entity=#32911, AdditionalFlags='IgnoreFogOfWar', Path='[62, 23]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:483 None
[Sandbox] Process order. (Serial=3743, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:486 None
[Sandbox] Process order. (Serial=3744, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:489 None
[Sandbox] Process order. (Serial=3745, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:492 None
[Sandbox] Process order. (Serial=3746, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:495 None
[Sandbox] Process order. (Serial=3747, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:498 None
[Sandbox] Process order. (Serial=3748, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:501 None
[Sandbox] Process order. (Serial=3749, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:503 None
[Sandbox] Process order. (Serial=3750, Empire=1, Order=Order='OrderGoTo', Entity=#19441, AdditionalFlags='IgnoreFogOfWar', Path='[56, 31] --> [57, 30] --> [57, 29] --> [58, 28] --> [59, 28] --> [59, 27] --> [59, 26]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:513 None
[Sandbox] Process order. (Serial=3751, Empire=1, Order=Order='OrderGoTo', Entity=#28736, AdditionalFlags='IgnoreFogOfWar', Path='[65, 30] --> [65, 29] --> [66, 28] --> [66, 27] --> [67, 27] --> [68, 27] --> [69, 26]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:514 None
[Sandbox] Process order. (Serial=3752, Empire=1, Order=Order='OrderGoTo', Entity=#27250, AdditionalFlags='IgnoreFogOfWar', Path='[71, 23] --> [70, 23] --> [70, 22] --> [69, 21] --> [68, 21] --> [67, 21] --> [66, 21]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:515 None
[Sandbox] Process order. (Serial=3753, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:522 None
[Sandbox] Process order. (Serial=3754, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:559 None
Can't find entity 21888 of ongoing task. Fails the task 40430.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:22:573 None
[Sandbox] Process order. (Serial=3755, Empire=2, Order=Order OrderEnqueueTechnology)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:574 None
[Sandbox] Process order. (Serial=3756, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '5305' Constructible: 'Infrastructure_Science_Family02_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:575 None
[Sandbox] Process order. (Serial=3757, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:576 None
[Sandbox] Process order. (Serial=3758, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:576 None
[Sandbox] Process order. (Serial=3759, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:577 None
[Sandbox] Process order. (Serial=3760, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:578 None
[Sandbox] Process order. (Serial=3761, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 14 Money Investment None Influence Investment None)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:579 None
[Sandbox] Process order. (Serial=3762, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '5305', Construction: '2434'))

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:589 None
[Sandbox] Process order. (Serial=3763, Empire=2, Order=Order='OrderGoTo', Entity=#21080, AdditionalFlags='IgnoreFogOfWar', Path='[18, 5] --> [19, 5] --> [20, 5]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:591 None
[Sandbox] Process order. (Serial=3764, Empire=2, Order=Order='OrderGoTo', Entity=#29675, AdditionalFlags='IgnoreFogOfWar', Path='[42, 28]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:592 None
[Sandbox] Process order. (Serial=3765, Empire=2, Order=Order='OrderGoTo', Entity=#21888, AdditionalFlags='IgnoreFogOfWar', Path='[32, 42]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:593 None
[Sandbox] Process order. (Serial=3766, Empire=2, Order=Order='OrderGoTo', Entity=#15662, AdditionalFlags='IgnoreFogOfWar', Path='[42, 12] --> [41, 13] --> [41, 14] --> [40, 15]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:594 None
[Sandbox] Process order. (Serial=3767, Empire=2, Order=Order='OrderGoTo', Entity=#30649, AdditionalFlags='IgnoreFogOfWar', Path='[43, 28] --> [43, 27] --> [43, 26] --> [42, 25]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:595 None
[Sandbox] Process order. (Serial=3768, Empire=2, Order=Order='OrderGoTo', Entity=#15830, AdditionalFlags='IgnoreFogOfWar', Path='[46, 24] --> [46, 23] --> [47, 22] --> [48, 22] --> [48, 21] --> [49, 21] --> [49, 20]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:602 None
[Sandbox] Process order. (Serial=3769, Empire=2, Order=Order='OrderGoTo', Entity=#30839, AdditionalFlags='IgnoreFogOfWar', Path='[32, 20] --> [31, 20]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:603 None
[Sandbox] Process order. (Serial=3770, Empire=2, Order=Order='OrderGoTo', Entity=#25336, AdditionalFlags='IgnoreFogOfWar', Path='[44, 20] --> [44, 19] --> [45, 19] --> [46, 19]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:604 None
[Sandbox] Process order. (Serial=3771, Empire=2, Order=Order='OrderGoTo', Entity=#20629, AdditionalFlags='IgnoreFogOfWar', Path='[43, 10]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:605 None
[Sandbox] Process order. (Serial=3772, Empire=2, Order=Order='OrderGoTo', Entity=#29393, AdditionalFlags='IgnoreFogOfWar', Path='[42, 24] --> [42, 25] --> [43, 25]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:606 None
[Sandbox] Process order. (Serial=3773, Empire=2, Order=Order='OrderGoTo', Entity=#30410, AdditionalFlags='IgnoreFogOfWar', Path='[46, 26] --> [45, 26]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:607 None
[Sandbox] Process order. (Serial=3774, Empire=2, Order=Order='OrderGoTo', Entity=#30354, AdditionalFlags='IgnoreFogOfWar', Path='[47, 28] --> [46, 29] --> [45, 29] --> [44, 29]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:608 None
[Sandbox] Process order. (Serial=3775, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:611 None
[Sandbox] Process order. (Serial=3776, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:614 None
[Sandbox] Process order. (Serial=3777, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:618 None
[Sandbox] Process order. (Serial=3778, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:620 None
[Sandbox] Process order. (Serial=3779, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:624 None
[Sandbox] Process order. (Serial=3780, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:630 None
[Sandbox] Process order. (Serial=3781, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '15695' Constructible: 'Extension_Base_Science' Position: '[39, 13]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:644 None
[Sandbox] Process order. (Serial=3782, Empire=2, Order=Order='OrderGoTo', Entity=#26774, AdditionalFlags='IgnoreFogOfWar', Path='[40, 32] --> [39, 31] --> [39, 30] --> [38, 29]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:645 None
[Sandbox] Process order. (Serial=3783, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:648 None
[Sandbox] Process order. (Serial=3784, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:652 None
[Sandbox] Process order. (Serial=3785, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:655 None
[Sandbox] Process order. (Serial=3786, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:658 None
[Sandbox] Process order. (Serial=3787, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:661 None
[Sandbox] Process order. (Serial=3788, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:664 None
[Sandbox] Process order. (Serial=3789, Empire=2, Order=Order='OrderGoTo', Entity=#19040, AdditionalFlags='IgnoreFogOfWar', Path='[31, 39] --> [32, 38] --> [31, 37] --> [32, 36] --> [32, 35] --> [33, 34] --> [34, 34]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:665 None
[Sandbox] Process order. (Serial=3790, Empire=2, Order=Order='OrderGoTo', Entity=#31444, AdditionalFlags='IgnoreFogOfWar', Path='[37, 41] --> [38, 40] --> [37, 39]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:666 None
[Sandbox] Process order. (Serial=3791, Empire=2, Order=Order='OrderGoTo', Entity=#33321, AdditionalFlags='IgnoreFogOfWar', Path='[33, 11] --> [32, 11] --> [31, 11]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:674 None
[Sandbox] Process order. (Serial=3792, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:678 None
[Sandbox] Process order. (Serial=3793, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:681 None
[Sandbox] Process order. (Serial=3794, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:684 None
[Sandbox] Process order. (Serial=3795, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:693 None
[Sandbox] Process order. (Serial=3796, Empire=2, Order=Order='OrderGoTo', Entity=#31051, AdditionalFlags='IgnoreFogOfWar', Path='[38, 43] --> [39, 43] --> [40, 43] --> [41, 43]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:703 None
[Sandbox] Process order. (Serial=3797, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:774 None
Can't find entity 32738 of ongoing task. Fails the task 34900.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:22:833 None
[Sandbox] Process order. (Serial=3798, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '6759' Constructible: 'Infrastructure_Science_Family03_02' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:834 None
[Sandbox] Process order. (Serial=3799, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=2315, Constructible=LandUnit_Era3_Common_Spies, Position=[-1, -1], Currency=Money)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:837 None
[Sandbox] Process order. (Serial=3800, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '3699' Constructible: 'Infrastructure_Science_Family01_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:838 None
[Sandbox] Process order. (Serial=3801, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '18363' Constructible: 'Infrastructure_Science_Family03_02' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:839 None
[Sandbox] Process order. (Serial=3802, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '11589' Constructible: 'LandUnit_Era3_MedievalEngland_WelshLongbowmen' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:839 None
[Sandbox] Process order. (Serial=3803, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:840 None
[Sandbox] Process order. (Serial=3804, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:841 None
[Sandbox] Process order. (Serial=3805, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:842 None
[Sandbox] Process order. (Serial=3806, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:843 None
[Sandbox] Process order. (Serial=3807, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:844 None
[Sandbox] Process order. (Serial=3808, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:845 None
[Sandbox] Process order. (Serial=3809, Empire=3, Order=Order OrderUseLeverageAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:845 None
[Sandbox] Process order. (Serial=3810, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:846 None
[Sandbox] Process order. (Serial=3811, Empire=3, Order=Order OrderStealPopulationWithFarmerAffinity)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:864 None
[Sandbox] Process order. (Serial=3812, Empire=3, Order=Order='OrderGoTo', Entity=#4819, AdditionalFlags='IgnoreFogOfWar', Path='[26, 46] --> [27, 46] --> [28, 46] --> [28, 47] --> [29, 47] --> [30, 47] --> [31, 47] --> [32, 47]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:865 None
[Sandbox] Process order. (Serial=3813, Empire=3, Order=Order='OrderGoTo', Entity=#17926, AdditionalFlags='IgnoreFogOfWar', Path='[21, 37] --> [20, 37] --> [20, 36] --> [19, 36] --> [18, 37] --> [17, 37] --> [17, 38] --> [17, 39] --> [18, 39] --> [19, 40]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:866 None
[Sandbox] Process order. (Serial=3814, Empire=3, Order=Order='OrderGoTo', Entity=#21028, AdditionalFlags='IgnoreFogOfWar', Path='[29, 27] --> [30, 28] --> [30, 29] --> [31, 29] --> [32, 29] --> [33, 29] --> [34, 30]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:869 None
[Sandbox] Process order. (Serial=3815, Empire=3, Order=Order='OrderGoTo', Entity=#19455, AdditionalFlags='IgnoreFogOfWar', Path='[26, 33] --> [26, 32] --> [26, 31]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:874 None
[Sandbox] Process order. (Serial=3816, Empire=3, Order=Order='OrderGoTo', Entity=#28889, AdditionalFlags='IgnoreFogOfWar', Path='[20, 39] --> [21, 40] --> [22, 40] --> [22, 41] --> [23, 42] --> [23, 43] --> [24, 44]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:875 None
[Sandbox] Process order. (Serial=3817, Empire=3, Order=Order='OrderGoTo', Entity=#10421, AdditionalFlags='IgnoreFogOfWar', Path='[18, 49] --> [18, 48] --> [17, 47] --> [17, 46] --> [16, 45] --> [17, 44] --> [16, 43] --> [16, 42]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:876 None
[Sandbox] Process order. (Serial=3818, Empire=3, Order=Order='OrderGoTo', Entity=#28886, AdditionalFlags='IgnoreFogOfWar', Path='[27, 39]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:877 None
[Sandbox] Process order. (Serial=3819, Empire=3, Order=Order='OrderGoTo', Entity=#19058, AdditionalFlags='IgnoreFogOfWar', Path='[5, 25] --> [6, 25] --> [7, 26] --> [8, 26] --> [8, 27] --> [9, 27] --> [10, 27]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:878 None
[Sandbox] Process order. (Serial=3820, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:881 None
[Sandbox] Process order. (Serial=3821, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:884 None
[Sandbox] Process order. (Serial=3822, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:887 None
[Sandbox] Process order. (Serial=3823, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:890 None
[Sandbox] Process order. (Serial=3824, Empire=3, Order=Order='OrderGoTo', Entity=#25749, AdditionalFlags='IgnoreFogOfWar', Path='[0, 43] --> [0, 44] --> [0, 45] --> [1, 46] --> [2, 46]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:892 None
[Sandbox] Process order. (Serial=3825, Empire=3, Order=Order='OrderGoTo', Entity=#28760, AdditionalFlags='IgnoreFogOfWar', Path='[19, 41] --> [20, 40] --> [21, 40] --> [22, 40] --> [22, 39] --> [23, 39] --> [24, 38]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:893 None
[Sandbox] Process order. (Serial=3826, Empire=3, Order=Order='OrderGoTo', Entity=#32133, AdditionalFlags='IgnoreFogOfWar', Path='[27, 34] --> [27, 33] --> [28, 32] --> [28, 31] --> [29, 30] --> [29, 29] --> [30, 29]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:904 None
[Sandbox] Process order. (Serial=3827, Empire=3, Order=Order='OrderGoTo', Entity=#19909, AdditionalFlags='IgnoreFogOfWar', Path='[27, 35] --> [28, 36] --> [28, 37]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:905 None
[Sandbox] Process order. (Serial=3828, Empire=3, Order=Order='OrderGoTo', Entity=#32738, AdditionalFlags='IgnoreFogOfWar', Path='[5, 47] --> [6, 48]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:906 None
[Sandbox] Process order. (Serial=3829, Empire=3, Order=Order='OrderGoTo', Entity=#25326, AdditionalFlags='IgnoreFogOfWar', Path='[40, 36] --> [41, 36] --> [41, 37] --> [41, 38] --> [41, 39] --> [42, 40] --> [42, 41]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:907 None
[Sandbox] Process order. (Serial=3830, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:911 None
[Sandbox] Process order. (Serial=3831, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:914 None
[Sandbox] Process order. (Serial=3832, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:917 None
[Sandbox] Process order. (Serial=3833, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:920 None
[Sandbox] Process order. (Serial=3834, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:923 None
[Sandbox] Process order. (Serial=3835, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:926 None
[Sandbox] Process order. (Serial=3836, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:930 None
[Sandbox] Process order. (Serial=3837, Empire=3, Order=Order='OrderGoTo', Entity=#32742, AdditionalFlags='IgnoreFogOfWar', Path='[4, 28] --> [4, 27] --> [5, 27] --> [6, 27] --> [7, 27] --> [8, 27] --> [9, 27]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:944 None
[Sandbox] Process order. (Serial=3838, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:947 None
[Sandbox] Process order. (Serial=3839, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:950 None
[Sandbox] Process order. (Serial=3840, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:953 None
[Sandbox] Process order. (Serial=3841, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:956 None
[Sandbox] Process order. (Serial=3842, Empire=3, Order=Order='OrderGoTo', Entity=#21492, AdditionalFlags='IgnoreFogOfWar', Path='[32, 26] --> [31, 27] --> [31, 28] --> [30, 29] --> [30, 30] --> [29, 31] --> [29, 32]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:963 None
[Sandbox] Process order. (Serial=3843, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:22:997 None
Can't find entity 32750 of ongoing task. Fails the task 34153.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:23:014 None
[Sandbox] Process order. (Serial=3844, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '2431' Constructible: 'LandUnit_Era3_Common_GreatSwordsmen' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:015 None
[Sandbox] Process order. (Serial=3845, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '9422' Constructible: 'LandUnit_Era3_Common_GreatSwordsmen' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:016 None
[Sandbox] Process order. (Serial=3846, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:017 None
[Sandbox] Process order. (Serial=3847, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:018 None
[Sandbox] Process order. (Serial=3848, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:019 None
[Sandbox] Process order. (Serial=3849, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:020 None
[Sandbox] Process order. (Serial=3850, Empire=5, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 22 Money Investment None Influence Investment None)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:021 None
[Sandbox] Process order. (Serial=3851, Empire=5, Order=Order OrderSplitArmy)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:034 None
[Sandbox] Process order. (Serial=3852, Empire=5, Order=Order='OrderGoTo', Entity=#26371, AdditionalFlags='IgnoreFogOfWar', Path='[47, 44] --> [48, 44] --> [49, 44]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:035 None
[Sandbox] Process order. (Serial=3853, Empire=5, Order=Order='OrderGoTo', Entity=#32404, AdditionalFlags='IgnoreFogOfWar', Path='[66, 17] --> [65, 17] --> [64, 17] --> [65, 18] --> [64, 19] --> [65, 20]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:036 None
[Sandbox] Process order. (Serial=3854, Empire=5, Order=Order='OrderGoTo', Entity=#31428, AdditionalFlags='IgnoreFogOfWar', Path='[65, 28] --> [64, 29] --> [64, 30]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:037 None
[Sandbox] Process order. (Serial=3855, Empire=5, Order=Order='OrderGoTo', Entity=#32326, AdditionalFlags='IgnoreFogOfWar', Path='[50, 40] --> [50, 41] --> [51, 42] --> [52, 42] --> [53, 42] --> [53, 43] --> [54, 44]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:038 None
[Sandbox] Process order. (Serial=3856, Empire=5, Order=Order='OrderGoTo', Entity=#32750, AdditionalFlags='IgnoreFogOfWar', Path='[58, 44]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:048 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #33406 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:48:23:055 None
[Sandbox] Process order. (Serial=3857, Empire=5, Order=Order='OrderGoTo', Entity=#28045, AdditionalFlags='IgnoreFogOfWar', Path='[63, 19]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:056 None
[Sandbox] Process order. (Serial=3858, Empire=5, Order=Order='OrderGoTo', Entity=#28145, AdditionalFlags='IgnoreFogOfWar', Path='[91, 24] --> [91, 25]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:057 None
[Sandbox] Process order. (Serial=3859, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:061 None
[Sandbox] Process order. (Serial=3860, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:064 None
[Sandbox] Process order. (Serial=3861, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:067 None
[Sandbox] Process order. (Serial=3862, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:069 None
[Sandbox] Process order. (Serial=3863, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:072 None
[Sandbox] Process order. (Serial=3864, Empire=5, Order=Order='OrderGoTo', Entity=#29164, AdditionalFlags='IgnoreFogOfWar', Path='[59, 28] --> [59, 27]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:086 None
[Sandbox] Process order. (Serial=3865, Empire=5, Order=Order='OrderGoTo', Entity=#30623, AdditionalFlags='IgnoreFogOfWar', Path='[63, 17] --> [64, 16] --> [63, 15] --> [64, 14]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:087 None
[Sandbox] Process order. (Serial=3866, Empire=5, Order=Order='OrderGoTo', Entity=#28746, AdditionalFlags='IgnoreFogOfWar', Path='[60, 33] --> [61, 34] --> [62, 34] --> [63, 34] --> [63, 35] --> [64, 36] --> [65, 36] --> [65, 37]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:088 None
[Sandbox] Process order. (Serial=3867, Empire=5, Order=Order='OrderGoTo', Entity=#32351, AdditionalFlags='IgnoreFogOfWar', Path='[66, 20] --> [65, 21] --> [65, 22] --> [64, 23]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:089 None
[Sandbox] Process order. (Serial=3868, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:093 None
[Sandbox] Process order. (Serial=3869, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:096 None
[Sandbox] Process order. (Serial=3870, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:105 None
[Sandbox] Process order. (Serial=3871, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:108 None
[Sandbox] Process order. (Serial=3872, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:111 None
[Sandbox] Process order. (Serial=3873, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:125 None
[Sandbox] Process order. (Serial=3874, Empire=6, Order=Order='OrderGoTo', Entity=#3386, AdditionalFlags='IgnoreFogOfWar', Path='[93, 36] --> [93, 35] --> [94, 34] --> [94, 33]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:138 None
[Sandbox] Process order. (Serial=3875, Empire=6, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:147 None
[Sandbox] Process order. (Serial=3876, Empire=9, Order=Order OrderMinorBuildConstructible SettlementGUID: #17624 Constructible: Infrastructure_PublicOrder_Family02_01)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:166 None
[Sandbox] Process order. (Serial=3877, Empire=9, Order=Order OrderMinorBuildConstructible SettlementGUID: #17624 Constructible: Extension_Base_Science at [35, 3])

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:186 None
[Sandbox] Process order. (Serial=3878, Empire=11, Order=Order='OrderGoTo', Entity=#26804, AdditionalFlags='IgnoreFogOfWar', Path='[90, 5] --> [91, 6] --> [90, 7] --> [91, 8]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:197 None
[Sandbox] Process order. (Serial=3879, Empire=11, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:207 None
[Sandbox] Process order. (Serial=3880, Empire=12, Order=Order='OrderGoTo', Entity=#29380, AdditionalFlags='IgnoreFogOfWar', Path='[42, 6] --> [43, 6] --> [44, 6] --> [45, 6]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:216 None
[Sandbox] Process order. (Serial=3881, Empire=12, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:226 None
[Sandbox] Process order. (Serial=3882, Empire=14, Order=Order='OrderGoTo', Entity=#32770, AdditionalFlags='IgnoreFogOfWar', Path='[21, 9] --> [21, 8] --> [20, 7] --> [20, 6]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:239 None
[Sandbox] Process order. (Serial=3883, Empire=14, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:247 None
[Sandbox] Process order. (Serial=3884, Empire=15, Order=Order='OrderGoTo', Entity=#12118, AdditionalFlags='IgnoreFogOfWar', Path='[26, 15] --> [25, 15]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:259 None
[Sandbox] Process order. (Serial=3885, Empire=15, Order=Order='OrderGoTo', Entity=#25308, AdditionalFlags='IgnoreFogOfWar', Path='[23, 15] --> [24, 14]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:260 None
[Sandbox] Process order. (Serial=3886, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:268 None
[Sandbox] Process order. (Serial=3887, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:309 None
[Sandbox] Process order. (Serial=3888, Empire=19, Order=Order='OrderGoTo', Entity=#29384, AdditionalFlags='IgnoreFogOfWar', Path='[41, 43] --> [42, 43] --> [42, 44] --> [43, 44] --> [44, 44]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:318 None
[Sandbox] Process order. (Serial=3889, Empire=19, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:329 None
[Sandbox] Process order. (Serial=3890, Empire=21, Order=Order='OrderGoTo', Entity=#5979, AdditionalFlags='IgnoreFogOfWar', Path='[19, 14]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:339 None
[Sandbox] Process order. (Serial=3891, Empire=21, Order=Order='OrderGoTo', Entity=#14631, AdditionalFlags='IgnoreFogOfWar', Path='[15, 17] --> [14, 17] --> [13, 17]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:340 None
[Sandbox] Process order. (Serial=3892, Empire=21, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:349 None
[Sandbox] Process order. (Serial=3893, Empire=21, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:361 None
[Sandbox] Process order. (Serial=3894, Empire=22, Order=Order='OrderGoTo', Entity=#21838, AdditionalFlags='IgnoreFogOfWar', Path='[68, 46] --> [68, 47] --> [69, 48] --> [69, 49]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:370 None
[Sandbox] Process order. (Serial=3895, Empire=22, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:385 None
[Sandbox] Process order. (Serial=3896, Empire=7, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:386 None
[Sandbox] Process order. (Serial=3897, Empire=8, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:387 None
[Sandbox] Process order. (Serial=3898, Empire=9, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:388 None
[Sandbox] Process order. (Serial=3899, Empire=10, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:388 None
[Sandbox] Process order. (Serial=3900, Empire=13, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:389 None
[Sandbox] Process order. (Serial=3901, Empire=16, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:390 None
[Sandbox] Process order. (Serial=3902, Empire=17, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:391 None
[Sandbox] Process order. (Serial=3903, Empire=18, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:392 None
[Sandbox] Process order. (Serial=3904, Empire=20, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:393 None
[Sandbox] Process order. (Serial=3905, Empire=23, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:393 None
[Sandbox] Process order. (Serial=3906, Empire=24, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:394 None
[Sandbox] Process order. (Serial=3907, Empire=84, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:453 None
Can't find entity 31976 of ongoing task. Fails the task 31695.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:23:460 None
[Sandbox] Process order. (Serial=3908, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 22 Money Investment Medium Influence Investment Medium)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:461 None
[Sandbox] Process order. (Serial=3909, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 24 Money Investment Medium Influence Investment Medium)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:471 None
[Sandbox] Process order. (Serial=3910, Empire=1, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:472 None
[Sandbox] Process order. (Serial=3911, Empire=1, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:473 None
[Sandbox] Process order. (Serial=3912, Empire=1, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:474 None
[Sandbox] Process order. (Serial=3913, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:477 None
[Sandbox] Process order. (Serial=3914, Empire=1, Order=Order OrderTransferUnits)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:480 None
[Sandbox] Process order. (Serial=3915, Empire=1, Order=Order OrderTransferUnits)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:483 None
[Sandbox] Process order. (Serial=3916, Empire=1, Order=Order='OrderGoTo', Entity=#32728, AdditionalFlags='IgnoreFogOfWar', Path='[62, 27] --> [62, 26] --> [61, 25]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:484 None
[Sandbox] Process order. (Serial=3917, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:487 None
[Sandbox] Process order. (Serial=3918, Empire=1, Order=Order='OrderGoTo', Entity=#33403, AdditionalFlags='IgnoreFogOfWar', Path='[62, 26] --> [62, 25]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:490 None
[Sandbox] Process order. (Serial=3919, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:501 None
[Sandbox] Process order. (Serial=3920, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:504 None
[Sandbox] Process order. (Serial=3921, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:507 None
[Sandbox] Process order. (Serial=3922, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:510 None
[Sandbox] Process order. (Serial=3923, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:513 None
[Sandbox] Process order. (Serial=3924, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:520 None
[Sandbox] Process order. (Serial=3925, Empire=1, Order=Order='OrderGoTo', Entity=#29357, AdditionalFlags='IgnoreFogOfWar', Path='[60, 18]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:521 None
[Sandbox] Process order. (Serial=3926, Empire=1, Order=Order='OrderGoTo', Entity=#26195, AdditionalFlags='IgnoreFogOfWar', Path='[60, 20] --> [61, 20] --> [62, 20] --> [62, 21] --> [63, 21] --> [64, 20]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:522 None
[Sandbox] Process order. (Serial=3927, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:531 None
[Sandbox] Process order. (Serial=3928, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:534 None
[Sandbox] Process order. (Serial=3929, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:537 None
[Sandbox] Process order. (Serial=3930, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:592 None
[Sandbox] Process order. (Serial=3931, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 14 Money Investment High Influence Investment High)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:593 None
[Sandbox] Process order. (Serial=3932, Empire=2, Order=Order OrderBuyoutAvailableConstruction. Settlement=3314, Constructible=LandUnit_Era3_Byzantium_VarangianGuards, Position=[-1, -1], Currency=Money)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:597 None
[Sandbox] Process order. (Serial=3933, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '3314', Construction: '2467'))

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:598 None
[Sandbox] Process order. (Serial=3934, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:599 None
[Sandbox] Process order. (Serial=3935, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:600 None
[Sandbox] Process order. (Serial=3936, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:622 None
[Sandbox] Process order. (Serial=3937, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:625 None
[Sandbox] Process order. (Serial=3938, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:628 None
[Sandbox] Process order. (Serial=3939, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:642 None
[Sandbox] Process order. (Serial=3940, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:650 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #33410 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:48:23:651 None
[Sandbox] Process order. (Serial=3941, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:662 None
[Sandbox] Process order. (Serial=3942, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:665 None
[Sandbox] Process order. (Serial=3943, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:669 None
[Sandbox] Process order. (Serial=3944, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:682 None
[Sandbox] Process order. (Serial=3945, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:685 None
[Sandbox] Process order. (Serial=3946, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:688 None
[Sandbox] Process order. (Serial=3947, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:701 None
[Sandbox] Process order. (Serial=3948, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:705 None
[Sandbox] Process order. (Serial=3949, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:712 None
[Sandbox] Process order. (Serial=3950, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:742 None
[Sandbox] Process order. (Serial=3951, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2315' Constructible: 'LandUnit_Era3_Common_Spies' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:743 None
[Sandbox] Process order. (Serial=3952, Empire=3, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2388', Construction: '2472'))

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:744 None
[Sandbox] Process order. (Serial=3953, Empire=3, Order=Order OrderCreateBattle Attacker #28886 Target #3324 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:755 None
[Sandbox] Process order. (Serial=3954, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:756 None
[Sandbox] Process order. (Serial=3955, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:757 None
[Sandbox] Process order. (Serial=3956, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:758 None
[Sandbox] Process order. (Serial=3957, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:759 None
[Sandbox] Process order. (Serial=3958, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:822 None
[Sandbox] Process order. (Serial=3959, Empire=5, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 22 Money Investment None Influence Investment None)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:823 None
[Sandbox] Process order. (Serial=3960, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:824 None
[Sandbox] Process order. (Serial=3961, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:825 None
[Sandbox] Process order. (Serial=3962, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:826 None
[Sandbox] Process order. (Serial=3963, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:833 None
[Sandbox] Process order. (Serial=3964, Empire=5, Order=Order OrderTransferUnits)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:836 None
[Sandbox] Process order. (Serial=3965, Empire=5, Order=Order='OrderGoTo', Entity=#33389, AdditionalFlags='IgnoreFogOfWar', Path='[61, 11] --> [62, 10] --> [62, 9] --> [63, 8] --> [64, 8] --> [65, 8] --> [65, 9]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:844 None
[Sandbox] Process order. (Serial=3966, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:853 None
[Sandbox] Process order. (Serial=3967, Empire=6, Order=Order OrderMinorBuildConstructible SettlementGUID: #3593 Constructible: Infrastructure_Science_Family03_02)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:863 None
Presentation Battle 33412: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:23:863 None
Presentation Battle 33412: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:23:863 None
Presentation Battle 33412: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=19909. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:23:863 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19909 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:23:863 None
Presentation Battle 33412: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=19040. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:23:863 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #19040 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:23:863 None
Presentation Battle 33412: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=786432, currentRound=0, maximumRoundCount=12 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:23:863 None
Presentation Battle 33412: Execute action[4]: ParticipantJoined. EmpireIndex=3, Guid=28886, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:23:863 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #28886 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:23:864 None
Presentation Battle 33412: Execute action[5]: ParticipantJoined. EmpireIndex=3, Guid=33421, Group=Attacker, Modifiers=Besieger, Type=SiegeEngines UnitCount=0 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:23:864 None
Presentation Battle 33412: Execute action[6]: ParticipantJoined. EmpireIndex=3, Guid=19909, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:23:864 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19909 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:23:864 None
Presentation Battle 33412: Execute action[7]: ParticipantJoined. EmpireIndex=2, Guid=33410, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:23:864 None
[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #33410 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:23:864 None
Presentation Battle 33412: Execute action[8]: ParticipantJoined. EmpireIndex=2, Guid=3314, Group=Defender, Modifiers=Besieged, Type=City UnitCount=0 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:23:864 None
Presentation Battle 33412: Execute action[9]: ParticipantJoined. EmpireIndex=2, Guid=21888, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:23:864 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #21888 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:23:864 None
Presentation Battle 33412: Execute action[10]: ParticipantJoined. EmpireIndex=2, Guid=33414, Group=Defender, Modifiers=Besieged, Type=Militia UnitCount=6 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:23:864 None
Presentation Battle 33412: Execute action[11]: ParticipantJoined. EmpireIndex=2, Guid=19040, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:23:864 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #19040 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:23:864 None
Presentation Battle 33412: Execute action[12]: StartSiege. EmpireIndex=3. (initialActionType: StartSiege)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:23:864 None
Presentation Battle 33412: Execute action[12]: UpdateSiegeStatus. Stock=0.00, Net=7.00. (initialActionType: StartSiege)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:23:874 None
[Sandbox] Process order. (Serial=3968, Empire=8, Order=Order OrderMinorBuildConstructible SettlementGUID: #20168 Constructible: Infrastructure_Food_Family01_01)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:884 None
[Sandbox] Process order. (Serial=3969, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:893 None
[Sandbox] Process order. (Serial=3970, Empire=8, Order=Order OrderMinorBuildConstructible SettlementGUID: #20168 Constructible: Extension_Base_Money at [87, 16])

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:896 None
[Sandbox] Process order. (Serial=3971, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:900 None
[Sandbox] Process order. (Serial=3972, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:903 None
[Sandbox] Process order. (Serial=3973, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:913 None
[Sandbox] Process order. (Serial=3974, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:925 None
[Sandbox] Process order. (Serial=3975, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:928 None
[Sandbox] Process order. (Serial=3976, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:931 None
[Sandbox] Process order. (Serial=3977, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:934 None
[Sandbox] Process order. (Serial=3978, Empire=16, Order=Order='OrderGoTo', Entity=#21065, AdditionalFlags='IgnoreFogOfWar', Path='[31, 10] --> [32, 10] --> [33, 10]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:946 None
[Sandbox] Process order. (Serial=3979, Empire=16, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:948 None
[Sandbox] Process order. (Serial=3980, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:951 None
[Sandbox] Process order. (Serial=3981, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:966 None
[Sandbox] Process order. (Serial=3982, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:969 None
[Sandbox] Process order. (Serial=3983, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:973 None
[Sandbox] Process order. (Serial=3984, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:23:976 None
[Sandbox] Process order. (Serial=3985, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:065 None
[Sandbox] Process order. (Serial=3986, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:076 None
[Sandbox] Process order. (Serial=3987, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:079 None
[Sandbox] Process order. (Serial=3988, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:083 None
[Sandbox] Process order. (Serial=3989, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:087 None
[Sandbox] Process order. (Serial=3990, Empire=1, Order=Order='OrderGoTo', Entity=#20480, AdditionalFlags='IgnoreFogOfWar', Path='[42, 8]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:095 None
[Sandbox] Process order. (Serial=3991, Empire=1, Order=Order='OrderGoTo', Entity=#25739, AdditionalFlags='IgnoreFogOfWar', Path='[56, 20] --> [57, 20] --> [58, 20] --> [58, 21] --> [59, 21]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:096 None
[Sandbox] Process order. (Serial=3992, Empire=1, Order=Order='OrderGoTo', Entity=#30411, AdditionalFlags='IgnoreFogOfWar', Path='[52, 17] --> [53, 16]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:097 None
[Sandbox] Process order. (Serial=3993, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:102 None
[Sandbox] Process order. (Serial=3994, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:116 None
[Sandbox] Process order. (Serial=3995, Empire=1, Order=Order='OrderGoTo', Entity=#22219, AdditionalFlags='IgnoreFogOfWar', Path='[56, 31] --> [57, 30] --> [57, 29] --> [58, 28] --> [59, 28]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:117 None
[Sandbox] Process order. (Serial=3996, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:121 None
[Sandbox] Process order. (Serial=3997, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:124 None
[Sandbox] Process order. (Serial=3998, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:127 None
[Sandbox] Process order. (Serial=3999, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:130 None
[Sandbox] Process order. (Serial=4000, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:133 None
[Sandbox] Process order. (Serial=4001, Empire=1, Order=Order='OrderGoTo', Entity=#32911, AdditionalFlags='IgnoreFogOfWar', Path='[63, 24] --> [63, 25] --> [64, 26] --> [64, 27]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:134 None
[Sandbox] Process order. (Serial=4002, Empire=1, Order=Order='OrderGoTo', Entity=#24518, AdditionalFlags='IgnoreFogOfWar', Path='[58, 27] --> [59, 27] --> [60, 27] --> [61, 26] --> [61, 25] --> [62, 25] --> [63, 26] --> [64, 26]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:135 None
[Sandbox] Process order. (Serial=4003, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:145 None
[Sandbox] Process order. (Serial=4004, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:148 None
[Sandbox] Process order. (Serial=4005, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:151 None
[Sandbox] Process order. (Serial=4006, Empire=6, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:165 None
[Sandbox] Process order. (Serial=4007, Empire=1, Order=Order='OrderGoTo', Entity=#28736, AdditionalFlags='IgnoreFogOfWar', Path='[65, 30] --> [65, 29] --> [66, 28] --> [66, 27] --> [67, 26] --> [67, 25] --> [68, 25]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:176 None
[Sandbox] Process order. (Serial=4008, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:205 None
[Sandbox] Process order. (Serial=4009, Empire=11, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:213 None
Can't find entity 21888 of ongoing task. Fails the task 42343.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:24:227 None
[Sandbox] Process order. (Serial=4010, Empire=12, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:228 None
[Sandbox] Process order. (Serial=4011, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:229 None
[Sandbox] Process order. (Serial=4012, Empire=2, Order=Order OrderTransferUnits)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:233 None
[Sandbox] Process order. (Serial=4013, Empire=2, Order=Order='OrderGoTo', Entity=#20629, AdditionalFlags='IgnoreFogOfWar', Path='[42, 9]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:247 None
[Sandbox] Process order. (Serial=4014, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:250 None
[Sandbox] Process order. (Serial=4015, Empire=14, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:252 None
[Sandbox] Process order. (Serial=4016, Empire=2, Order=Order='OrderGoTo', Entity=#19446, AdditionalFlags='IgnoreFogOfWar', Path='[50, 32]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:257 None
[Sandbox] Process order. (Serial=4017, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:268 None
[Sandbox] Process order. (Serial=4018, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:279 None
[Sandbox] Process order. (Serial=4019, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:328 None
[Sandbox] Process order. (Serial=4020, Empire=19, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:359 None
[Sandbox] Process order. (Serial=4021, Empire=21, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:379 None
[Sandbox] Process order. (Serial=4022, Empire=3, Order=Order OrderBattleLaunchCityAssault, BattleGuid='33412', AssaultRole='Attacker')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:381 None
[Sandbox] Process order. (Serial=4023, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2388' Constructible: 'Infrastructure_Science_Family04_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:382 None
[Sandbox] Process order. (Serial=4024, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:383 None
[Sandbox] Process order. (Serial=4025, Empire=3, Order=Order OrderChangeUnitSpawnPosition, Position=[25, 29], SpawnType=Land)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:384 None
[Sandbox] Process order. (Serial=4026, Empire=22, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:386 None
[Sandbox] Process order. (Serial=4027, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:387 None
[Sandbox] Process order. (Serial=4028, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:388 None
[Sandbox] Process order. (Serial=4029, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:389 None
[Sandbox] Process order. (Serial=4030, Empire=3, Order=Order OrderTransferUnits)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:450 None
[Sandbox] Process order. (Serial=4031, Empire=5, Order=Order OrderAttachTerritoryToCity, Camp=19805, Settlement=9422)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:467 None
Presentation Battle 33412: Execute action[13]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:24:468 None
Presentation Battle 33412: Execute action[13]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:24:468 None
Presentation Battle 33412: Execute action[14]: ReportDeploymentZone. EmpireIndex=3, Group=Attacker, deploymentTileCount=38 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:24:468 None
Presentation Battle 33412: Execute action[15]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=39 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:24:468 None
Presentation Battle 33412: Execute action[16]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:24:480 None
[Sandbox] Process order. (Serial=4032, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:500 None
[Sandbox] Process order. (Serial=4033, Empire=5, Order=Order='OrderGoTo', Entity=#28045, AdditionalFlags='IgnoreFogOfWar', Path='[64, 18]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:500 None
[Sandbox] Process order. (Serial=4034, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:503 None
[Sandbox] Process order. (Serial=4035, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:509 None
[Sandbox] Process order. (Serial=4036, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:512 None
[Sandbox] Process order. (Serial=4037, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:515 None
[Sandbox] Process order. (Serial=4038, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:518 None
[Sandbox] Process order. (Serial=4039, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:529 None
[Sandbox] Process order. (Serial=4040, Empire=8, Order=Order='OrderGoTo', Entity=#26214, AdditionalFlags='IgnoreFogOfWar', Path='[86, 15]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:530 None
[Sandbox] Process order. (Serial=4041, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:534 None
[Sandbox] Process order. (Serial=4042, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:537 None
[Sandbox] Process order. (Serial=4043, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:549 None
[Sandbox] Process order. (Serial=4044, Empire=8, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:551 None
[Sandbox] Process order. (Serial=4045, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:554 None
[Sandbox] Process order. (Serial=4046, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:561 None
Presentation Battle 33572: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:24:561 None
Presentation Battle 33572: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:24:561 None
Presentation Battle 33572: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=30354. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:24:561 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #30354 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:24:561 None
Presentation Battle 33572: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:24:561 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:24:561 None
RestorePresentationBattlePreview created ticket #9029.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:24:561 None
Presentation Battle 33572: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=19446, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:24:561 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19446 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:24:562 None
Presentation Battle 33572: Execute action[4]: ParticipantJoined. EmpireIndex=2, Guid=30354, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:24:562 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #30354 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:24:562 None
Presentation Battle 33572: Execute action[5]: ParticipantJoined. EmpireIndex=1, Guid=24488, Group=Defender, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:24:562 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #24488 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:24:562 None
Presentation Battle 33572: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:24:562 None
Presentation Battle 33572: Execute action[6]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:24:562 None
Presentation Battle 33572: Execute action[7]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=31 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:24:562 None
Presentation Battle 33572: Execute action[8]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=26 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:24:562 None
Presentation Battle 33572: Execute action[9]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:24:562 None
[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #33378 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:24:562 None
[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #33378 SetHiddenByFlag finished (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:24:594 None
RequestRestoreAsyncOperation_Completed for ticket #9029.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:48:24:594 None
RestorePresentationBattlePreview skipped due to ended battle #33572

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:48:24:594 None
RequestAsyncOperation_Dismissed for ticket #9029.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:48:24:630 None
[Sandbox] Process order. (Serial=4047, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:633 None
[Sandbox] Process order. (Serial=4048, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:640 None
[Sandbox] Process order. (Serial=4049, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:651 None
[Sandbox] Process order. (Serial=4050, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:671 None
[Sandbox] Process order. (Serial=4051, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 33572 EmpireIndex: 1)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:672 None
[Sandbox] Process order. (Serial=4052, Empire=1, Order=Order OrderChangeUnitSpawnPosition, Position=[55, 38], SpawnType=Land)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:674 None
[Sandbox] Process order. (Serial=4053, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:691 None
[Sandbox] Process order. (Serial=4054, Empire=1, Order=Order='OrderGoTo', Entity=#28444, AdditionalFlags='IgnoreFogOfWar', Path='[59, 20] --> [59, 21] --> [60, 22] --> [60, 23]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:692 None
[Sandbox] Process order. (Serial=4055, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:696 None
[Sandbox] Process order. (Serial=4056, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:701 None
[Sandbox] Process order. (Serial=4057, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:711 None
[Sandbox] Process order. (Serial=4058, Empire=1, Order=Order='OrderGoTo', Entity=#32732, AdditionalFlags='IgnoreFogOfWar', Path='[60, 23] --> [61, 24] --> [62, 24]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:712 None
[Sandbox] Process order. (Serial=4059, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:721 None
[Sandbox] Process order. (Serial=4060, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:769 None
Presentation Battle 33572: Execute action[10]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:24:772 None
[Sandbox] Process order. (Serial=4061, Empire=2, Order=Order OrderBattleConfirmation - BattleGUID: 33412 EmpireIndex: 2)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:773 None
[Sandbox] Process order. (Serial=4062, Empire=2, Order=Order OrderBattleConfirmation - BattleGUID: 33572 EmpireIndex: 2)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:781 None
[Sandbox] Process order. (Serial=4063, Empire=2, Order=Order='OrderGoTo', Entity=#30399, AdditionalFlags='IgnoreFogOfWar', Path='[44, 25]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:791 None
[Sandbox] Process order. (Serial=4064, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:852 None
[Sandbox] Process order. (Serial=4065, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:865 None
Presentation Battle 33572: Execute action[11]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:24:866 None
Presentation Battle 33572: Execute action[12]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:24:866 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #30354 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:24:866 None
[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #33378 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:24:866 None
[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #33378 SetHiddenByFlag finished (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:24:866 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #30354 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:24:866 None
ReleasePresentationBattlePreview attacker #19446, defender #24488

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:24:866 None
HidePresentationBattlePreview attacker #19446, defender #24488

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:48:24:866 None
Presentation Battle 33412: Execute action[17]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:24:891 None
[Sandbox] Process order. (Serial=4066, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:902 None
[Sandbox] Process order. (Serial=4067, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:911 None
[Sandbox] Process order. (Serial=4068, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:914 None
[Sandbox] Process order. (Serial=4069, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '6759' Constructible: 'LandUnit_Era3_Common_GreatSwordsmen' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:915 None
[Sandbox] Process order. (Serial=4070, Empire=3, Order=Order OrderBattleConfirmation - BattleGUID: 33412 EmpireIndex: 3)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:930 None
[Sandbox] Process order. (Serial=4071, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:942 None
[Sandbox] Process order. (Serial=4072, Empire=3, Order=Order='OrderGoTo', Entity=#4819, AdditionalFlags='IgnoreFogOfWar', Path='[26, 47] --> [27, 47] --> [28, 47] --> [29, 47] --> [30, 47] --> [31, 47]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:943 None
[Sandbox] Process order. (Serial=4073, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:946 None
[Sandbox] Process order. (Serial=4074, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:949 None
[Sandbox] Process order. (Serial=4075, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:957 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

22:48:24:961 None
[Sandbox] Process order. (Serial=4076, Empire=3, Order=Order='OrderGoTo', Entity=#28760, AdditionalFlags='IgnoreFogOfWar', Path='[21, 40] --> [22, 40] --> [23, 40]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:962 None
[Sandbox] Process order. (Serial=4077, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:965 None
[Sandbox] Process order. (Serial=4078, Empire=16, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:967 None
[Sandbox] Process order. (Serial=4079, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:970 None
[Sandbox] Process order. (Serial=4080, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:976 None
Presentation Battle 33412: Execute action[18]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:24:976 None
Presentation Battle 33412: Execute action[19]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:24:976 None
[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #33410 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:24:976 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #19040 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:24:976 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #32133 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:24:976 None
[Preview] PresentationArmy LandUnit_Era3_Byzantium_VarangianGuards #33410 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:24:976 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #19040 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:24:976 None
Could not find PresentationBattlePreview with armyEntityGUID=28886, targetEntityGUID=3324.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:24:981 None
[Sandbox] Process order. (Serial=4081, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:984 None
[Sandbox] Process order. (Serial=4082, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:987 None
[Sandbox] Process order. (Serial=4083, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:24:990 None
[Sandbox] Process order. (Serial=4084, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:021 None
[Sandbox] Process order. (Serial=4085, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:022 None
[Sandbox] Process order. (Serial=4086, Empire=5, Order=Order OrderCreateBattle Attacker #28145 Target #32740 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:059 None
Presentation Battle 33660: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:25:060 None
Presentation Battle 33660: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:25:060 None
Presentation Battle 33660: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:25:060 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:25:060 None
RestorePresentationBattlePreview created ticket #9082.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:25:060 None
Presentation Battle 33660: Execute action[2]: ParticipantJoined. EmpireIndex=5, Guid=28145, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:25:060 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28145 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:25:060 None
Presentation Battle 33660: Execute action[3]: ParticipantJoined. EmpireIndex=3, Guid=32740, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:25:060 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #32740 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:25:060 None
Presentation Battle 33660: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:25:060 None
Presentation Battle 33660: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:25:060 None
Presentation Battle 33660: Execute action[5]: ReportDeploymentZone. EmpireIndex=5, Group=Attacker, deploymentTileCount=13 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:25:061 None
Presentation Battle 33660: Execute action[6]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=12 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:25:061 None
Presentation Battle 33660: Execute action[7]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:25:072 None
[Sandbox] Process order. (Serial=4087, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:087 None
[Sandbox] Process order. (Serial=4088, Empire=12, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:088 None
[Sandbox] Process order. (Serial=4089, Empire=15, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:094 None
RequestRestoreAsyncOperation_Completed for ticket #9082.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:48:25:094 None
RestorePresentationBattlePreview skipped due to ended battle #33660

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:48:25:094 None
RequestAsyncOperation_Dismissed for ticket #9082.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:48:25:117 None
[Sandbox] Process order. (Serial=4090, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:120 None
[Sandbox] Process order. (Serial=4091, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:124 None
[Sandbox] Process order. (Serial=4092, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:131 None
[Sandbox] Process order. (Serial=4093, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:134 None
[Sandbox] Process order. (Serial=4094, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:137 None
[Sandbox] Process order. (Serial=4095, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:147 None
Army 24488 does not exists anymore. Fail task.

    Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

22:48:25:153 None
[Sandbox] Process order. (Serial=4096, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:156 None
[Sandbox] Process order. (Serial=4097, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:160 None
[Sandbox] Process order. (Serial=4098, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:164 None
[Sandbox] Process order. (Serial=4099, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:182 None
[Sandbox] Process order. (Serial=4100, Empire=6, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:185 None
[Sandbox] Process order. (Serial=4101, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:192 None
[Sandbox] Process order. (Serial=4102, Empire=1, Order=Order='OrderGoTo', Entity=#20480, AdditionalFlags='IgnoreFogOfWar', Path='[41, 7]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:204 None
[Sandbox] Process order. (Serial=4103, Empire=1, Order=Order='OrderGoTo', Entity=#28444, AdditionalFlags='IgnoreFogOfWar', Path='[59, 20] --> [59, 21] --> [60, 22] --> [60, 23]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:206 None
[Sandbox] Process order. (Serial=4104, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:213 None
[Sandbox] Process order. (Serial=4105, Empire=1, Order=Order='OrderGoTo', Entity=#32732, AdditionalFlags='IgnoreFogOfWar', Path='[60, 23] --> [61, 24] --> [62, 24]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:214 None
[Sandbox] Process order. (Serial=4106, Empire=11, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:222 None
Army 19446 does not exists anymore. Fail task.

    Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

22:48:25:262 None
[Sandbox] Process order. (Serial=4107, Empire=14, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:268 None
Presentation Battle 33690: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:25:269 None
Presentation Battle 33690: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:25:269 None
Presentation Battle 33690: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:25:269 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:25:269 None
RestorePresentationBattlePreview created ticket #9115.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:25:269 None
Presentation Battle 33690: Execute action[2]: ParticipantJoined. EmpireIndex=5, Guid=29164, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:25:269 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29164 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:25:269 None
Presentation Battle 33690: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=24518, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:25:269 None
[Preview] PresentationArmy LandUnit_Era2_MauryaEmpire_ElephantArchers #24518 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:25:269 None
Presentation Battle 33690: Execute action[4]: ParticipantJoined. EmpireIndex=1, Guid=22139, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:25:269 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #22139 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:25:269 None
Presentation Battle 33690: Execute action[5]: ParticipantJoined. EmpireIndex=1, Guid=19441, Group=Defender, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:25:269 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19441 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:25:269 None
Presentation Battle 33690: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:25:270 None
Presentation Battle 33690: Execute action[6]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:25:270 None
Presentation Battle 33690: Execute action[7]: ReportDeploymentZone. EmpireIndex=5, Group=Attacker, deploymentTileCount=13 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:25:270 None
Presentation Battle 33690: Execute action[8]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=7 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:25:270 None
Presentation Battle 33690: Execute action[9]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:25:272 None
[Sandbox] Process order. (Serial=4108, Empire=2, Order=Order OrderMakeNarrativeEventChoice)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:283 None
[Sandbox] Process order. (Serial=4109, Empire=2, Order=Order OrderTransferUnits)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:283 None
RequestRestoreAsyncOperation_Completed for ticket #9115.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:48:25:283 None
RestorePresentationBattlePreview skipped due to ended battle #33690

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:48:25:283 None
RequestAsyncOperation_Dismissed for ticket #9115.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:48:25:286 None
[Sandbox] Process order. (Serial=4110, Empire=2, Order=Order='OrderGoTo', Entity=#30650, AdditionalFlags='IgnoreFogOfWar', Path='[39, 18] --> [39, 19] --> [40, 19] --> [41, 20]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:287 None
[Sandbox] Process order. (Serial=4111, Empire=2, Order=Order='OrderGoTo', Entity=#30651, AdditionalFlags='IgnoreFogOfWar', Path='[43, 13] --> [43, 14] --> [42, 15] --> [43, 16]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:288 None
[Sandbox] Process order. (Serial=4112, Empire=2, Order=Order='OrderGoTo', Entity=#29675, AdditionalFlags='IgnoreFogOfWar', Path='[41, 29] --> [41, 30] --> [40, 30]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:292 None
[Sandbox] Process order. (Serial=4113, Empire=2, Order=Order='OrderGoTo', Entity=#30400, AdditionalFlags='IgnoreFogOfWar', Path='[34, 21] --> [35, 22] --> [35, 23] --> [36, 24]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:303 None
[Sandbox] Process order. (Serial=4114, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '3314' Constructible: 'Extension_Base_PublicOrder' Position: '[28, 42]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:304 None
[Sandbox] Process order. (Serial=4115, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:307 None
[Sandbox] Process order. (Serial=4116, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:311 None
[Sandbox] Process order. (Serial=4117, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:314 None
[Sandbox] Process order. (Serial=4118, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:323 None
[Sandbox] Process order. (Serial=4119, Empire=2, Order=Order OrderCreateBattle Attacker #33321 Target #30020 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:328 None
[Sandbox] Process order. (Serial=4120, Empire=2, Order=Order='OrderGoTo', Entity=#30406, AdditionalFlags='IgnoreFogOfWar', Path='[45, 42] --> [46, 42]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:336 None
Army 19909 does not exists anymore. Fail task.

    Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

22:48:25:336 None
Army 28886 does not exists anymore. Fail task.

    Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

22:48:25:342 None
[Sandbox] Process order. (Serial=4121, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:345 None
[Sandbox] Process order. (Serial=4122, Empire=19, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:371 None
[Sandbox] Process order. (Serial=4123, Empire=21, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:386 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #30649 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:48:25:386 None
Presentation Battle 33720: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:25:386 None
Presentation Battle 33720: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:25:387 None
Presentation Battle 33720: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:25:387 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:25:389 None
RestorePresentationBattlePreview created ticket #9136.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:25:389 None
Presentation Battle 33720: Execute action[2]: ParticipantJoined. EmpireIndex=2, Guid=33321, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:25:389 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #33321 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:25:389 None
Presentation Battle 33720: Execute action[3]: ParticipantJoined. EmpireIndex=18, Guid=30020, Group=Defender, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:25:389 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #30020 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:25:389 None
Presentation Battle 33720: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:25:390 None
Presentation Battle 33720: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:25:390 None
Presentation Battle 33720: Execute action[5]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=24 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:25:390 None
Presentation Battle 33720: Execute action[6]: ReportDeploymentZone. EmpireIndex=18, Group=Defender, deploymentTileCount=12 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:25:390 None
Presentation Battle 33720: Execute action[7]: StartConfirmation. EmpireIndex=18 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:25:390 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #21065 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:25:390 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #21065 SetHiddenByFlag finished (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:25:391 None
[Sandbox] Process order. (Serial=4124, Empire=22, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:404 None
RequestRestoreAsyncOperation_Completed for ticket #9136.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:48:25:404 None
RestorePresentationBattlePreview skipped due to ended battle #33720

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:48:25:404 None
RequestAsyncOperation_Dismissed for ticket #9136.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:48:25:463 None
[Sandbox] Process order. (Serial=4125, Empire=3, Order=Order OrderBattleRetreat - BattleGUID: 33660 EmpireIndex: 3)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:483 None
[Sandbox] Process order. (Serial=4126, Empire=3, Order=Order='OrderGoTo', Entity=#32742, AdditionalFlags='IgnoreFogOfWar', Path='[6, 27] --> [7, 28] --> [8, 28] --> [9, 28]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:512 None
[Sandbox] Process order. (Serial=4127, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:515 None
[Sandbox] Process order. (Serial=4128, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:523 None
[Sandbox] Process order. (Serial=4129, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:526 None
[Sandbox] Process order. (Serial=4130, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:543 None
[Sandbox] Process order. (Serial=4131, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:546 None
[Sandbox] Process order. (Serial=4132, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:563 None
[Sandbox] Process order. (Serial=4133, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:566 None
[Sandbox] Process order. (Serial=4134, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:573 None
[Sandbox] Process order. (Serial=4135, Empire=5, Order=Order='OrderGoTo', Entity=#28045, AdditionalFlags='IgnoreFogOfWar', Path='[63, 19]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:603 None
[Sandbox] Process order. (Serial=4136, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:605 None
Presentation Battle 33660: Execute action[8]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:25:619 None
[Sandbox] Process order. (Serial=4137, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#33660)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:639 None
[Sandbox] Process order. (Serial=4138, Empire=15, Order=Order='OrderGoTo', Entity=#25308, AdditionalFlags='IgnoreFogOfWar', Path='[23, 15] --> [23, 16]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:640 None
[Sandbox] Process order. (Serial=4139, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:649 None
[Sandbox] Process order. (Serial=4140, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:651 None
[Sandbox] Process order. (Serial=4141, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:674 None
Presentation Battle 33660: Execute action[9]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:25:674 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28145 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:25:674 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #32740 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:25:674 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #32740 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:25:674 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28145 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:25:674 None
ReleasePresentationBattlePreview attacker #28145, defender #32740

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:25:674 None
HidePresentationBattlePreview attacker #28145, defender #32740

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:48:25:674 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28145 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:25:674 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #32740 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:25:674 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28145 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:25:674 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #32740 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:25:720 None
[Sandbox] Process order. (Serial=4142, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:722 None
[Sandbox] Process order. (Serial=4143, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:730 None
[Sandbox] Process order. (Serial=4144, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:770 None
[Sandbox] Process order. (Serial=4145, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 33690 EmpireIndex: 1)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:781 None
[Sandbox] Process order. (Serial=4146, Empire=1, Order=Order='OrderGoTo', Entity=#31976, AdditionalFlags='IgnoreFogOfWar', Path='[63, 22] --> [62, 23] --> [63, 24]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:791 None
[Sandbox] Process order. (Serial=4147, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:840 None
[Sandbox] Process order. (Serial=4148, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:841 None
[Sandbox] Process order. (Serial=4149, Empire=2, Order=Order OrderBattleConfirmation - BattleGUID: 33720 EmpireIndex: 2)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:842 None
[Sandbox] Process order. (Serial=4150, Empire=2, Order=Order='OrderDiplomaticAction', Action='ProposeEndWarTreaty', OtherEmpire=#1.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:843 None
[Sandbox] Process order. (Serial=4151, Empire=2, Order=Order='OrderGoTo', Entity=#21080, AdditionalFlags='IgnoreFogOfWar', Path='[21, 4] --> [21, 3]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:850 None
[Sandbox] Process order. (Serial=4152, Empire=2, Order=Order='OrderGoTo', Entity=#30649, AdditionalFlags='IgnoreFogOfWar', Path='[43, 27]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:851 None
[Sandbox] Process order. (Serial=4153, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:854 None
[Sandbox] Process order. (Serial=4154, Empire=2, Order=Order='OrderGoTo', Entity=#31444, AdditionalFlags='IgnoreFogOfWar', Path='[38, 40]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:860 None
[Sandbox] Process order. (Serial=4155, Empire=18, Order=Order OrderBattleConfirmation - BattleGUID: 33720 EmpireIndex: 18)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:865 None
[Sandbox] Process order. (Serial=4156, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:866 None
Presentation Battle 33720: Execute action[8]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:25:866 None
Presentation Battle 33690: Execute action[10]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:25:868 None
[Sandbox] Process order. (Serial=4157, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:872 None
[Sandbox] Process order. (Serial=4158, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:886 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Huns #25749 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:48:25:910 None
[Sandbox] Process order. (Serial=4159, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:921 None
[Sandbox] Process order. (Serial=4160, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:952 None
[Sandbox] Process order. (Serial=4161, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:961 None
[Sandbox] Process order. (Serial=4162, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:964 None
[Sandbox] Process order. (Serial=4163, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:969 None
Presentation Battle 33720: Execute action[9]: ContenderConfirmed. EmpireIndex=18 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:25:970 None
Presentation Battle 33720: Execute action[10]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:25:970 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #33321 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:25:970 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #21065 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:25:970 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #21065 SetHiddenByFlag finished (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:25:970 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #33321 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:25:970 None
ReleasePresentationBattlePreview attacker #33321, defender #30020

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:25:970 None
HidePresentationBattlePreview attacker #33321, defender #30020

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:48:25:970 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #33321 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:25:970 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #33321 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:25:971 None
[Sandbox] Process order. (Serial=4164, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:983 None
[Sandbox] Process order. (Serial=4165, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:25:986 None
[Sandbox] Process order. (Serial=4166, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:001 None
[Sandbox] Process order. (Serial=4167, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:005 None
[Sandbox] Process order. (Serial=4168, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:008 None
[Sandbox] Process order. (Serial=4169, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:011 None
[Sandbox] Process order. (Serial=4170, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:062 None
[Sandbox] Process order. (Serial=4171, Empire=5, Order=Order OrderBattleRetreat - BattleGUID: 33690 EmpireIndex: 5)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:082 None
[Sandbox] Process order. (Serial=4172, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:120 None
[Sandbox] Process order. (Serial=4173, Empire=21, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:153 None
[Sandbox] Process order. (Serial=4174, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:157 None
[Sandbox] Process order. (Serial=4175, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:160 None
[Sandbox] Process order. (Serial=4176, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:166 None
Presentation Battle 33690: Execute action[11]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:26:173 None
[Sandbox] Process order. (Serial=4177, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:176 None
[Sandbox] Process order. (Serial=4178, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:179 None
[Sandbox] Process order. (Serial=4179, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:182 None
[Sandbox] Process order. (Serial=4180, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#33690)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:202 None
[Sandbox] Process order. (Serial=4181, Empire=1, Order=Order='OrderDiplomaticAction', Action='IgnoreTreaty', OtherEmpire=#2.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:203 None
[Sandbox] Process order. (Serial=4182, Empire=1, Order=Order='OrderGoTo', Entity=#32728, AdditionalFlags='IgnoreFogOfWar', Path='[62, 27]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:204 None
[Sandbox] Process order. (Serial=4183, Empire=1, Order=Order='OrderGoTo', Entity=#20480, AdditionalFlags='IgnoreFogOfWar', Path='[42, 8]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:205 None
[Sandbox] Process order. (Serial=4184, Empire=1, Order=Order='OrderGoTo', Entity=#30411, AdditionalFlags='IgnoreFogOfWar', Path='[53, 15]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:206 None
[Sandbox] Process order. (Serial=4185, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:209 None
[Sandbox] Process order. (Serial=4186, Empire=6, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:223 None
[Sandbox] Process order. (Serial=4187, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:226 None
[Sandbox] Process order. (Serial=4188, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:230 None
[Sandbox] Process order. (Serial=4189, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:233 None
[Sandbox] Process order. (Serial=4190, Empire=11, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:242 None
[Sandbox] Process order. (Serial=4191, Empire=1, Order=Order='OrderGoTo', Entity=#22219, AdditionalFlags='IgnoreFogOfWar', Path='[57, 29] --> [58, 28] --> [59, 28]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:266 None
Presentation Battle 33690: Execute action[12]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:26:266 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29164 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:26:266 None
[Preview] PresentationArmy LandUnit_Era2_MauryaEmpire_ElephantArchers #24518 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:26:266 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #22139 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:26:266 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19441 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:26:266 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29164 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:26:266 None
[Preview] PresentationArmy LandUnit_Era2_MauryaEmpire_ElephantArchers #24518 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:26:266 None
ReleasePresentationBattlePreview attacker #29164, defender #24518

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:26:266 None
HidePresentationBattlePreview attacker #29164, defender #24518

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:48:26:266 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29164 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:26:266 None
[Preview] PresentationArmy LandUnit_Era2_MauryaEmpire_ElephantArchers #24518 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:26:266 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29164 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:26:266 None
[Preview] PresentationArmy LandUnit_Era2_MauryaEmpire_ElephantArchers #24518 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:26:274 None
[Sandbox] Process order. (Serial=4192, Empire=14, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:304 None
[Sandbox] Process order. (Serial=4193, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:314 None
[Sandbox] Process order. (Serial=4194, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:316 None
[Sandbox] Process order. (Serial=4195, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:322 None
[Sandbox] Process order. (Serial=4196, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:333 None
[Sandbox] Process order. (Serial=4197, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:353 None
[Sandbox] Process order. (Serial=4198, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:356 None
[Sandbox] Process order. (Serial=4199, Empire=19, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:404 None
[Sandbox] Process order. (Serial=4200, Empire=22, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:517 None
Can't find entity 33389 of ongoing task. Fails the task 35132.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:26:524 None
[Sandbox] Process order. (Serial=4201, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:527 None
[Sandbox] Process order. (Serial=4202, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:535 None
[Sandbox] Process order. (Serial=4203, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:544 None
[Sandbox] Process order. (Serial=4204, Empire=5, Order=Order='OrderGoTo', Entity=#26371, AdditionalFlags='IgnoreFogOfWar', Path='[50, 44] --> [51, 44] --> [52, 44]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:545 None
[Sandbox] Process order. (Serial=4205, Empire=5, Order=Order='OrderGoTo', Entity=#33406, AdditionalFlags='IgnoreFogOfWar', Path='[65, 10] --> [65, 11]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:546 None
[Sandbox] Process order. (Serial=4206, Empire=0, Order=Order OrderAttachTerritoryToCity, Camp=25266, Settlement=26183)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:565 None
[Sandbox] Process order. (Serial=4207, Empire=5, Order=Order='OrderGoTo', Entity=#28045, AdditionalFlags='IgnoreFogOfWar', Path='[64, 20] --> [63, 21] --> [62, 21]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:567 None
[Sandbox] Process order. (Serial=4208, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:570 None
[Sandbox] Process order. (Serial=4209, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:573 None
[Sandbox] Process order. (Serial=4210, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:586 None
[Sandbox] Process order. (Serial=4211, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:589 None
[Sandbox] Process order. (Serial=4212, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:616 None
[Sandbox] Process order. (Serial=4213, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:666 None
[Sandbox] Process order. (Serial=4214, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:669 None
[Sandbox] Process order. (Serial=4215, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:706 None
[Sandbox] Process order. (Serial=4216, Empire=1, Order=Order='OrderGoTo', Entity=#19441, AdditionalFlags='IgnoreFogOfWar', Path='[57, 30] --> [56, 31] --> [56, 32] --> [55, 33]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:714 None
[Sandbox] Process order. (Serial=4217, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:725 None
[Sandbox] Process order. (Serial=4218, Empire=1, Order=Order='OrderGoTo', Entity=#22139, AdditionalFlags='IgnoreFogOfWar', Path='[62, 25] --> [63, 24] --> [64, 24]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:734 None
[Sandbox] Process order. (Serial=4219, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:796 None
[Sandbox] Process order. (Serial=4220, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:856 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

22:48:26:857 None
[Sandbox] Process order. (Serial=4221, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:886 None
[Sandbox] Process order. (Serial=4222, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:912 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

22:48:26:917 None
[Sandbox] Process order. (Serial=4223, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:926 None
[Sandbox] Process order. (Serial=4224, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:958 None
[Sandbox] Process order. (Serial=4225, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:967 None
[Sandbox] Process order. (Serial=4226, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:978 None
[Sandbox] Process order. (Serial=4227, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:981 None
[Sandbox] Process order. (Serial=4228, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:26:997 None
[Sandbox] Process order. (Serial=4229, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:001 None
[Sandbox] Process order. (Serial=4230, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:008 None
[Sandbox] Process order. (Serial=4231, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:017 None
[Sandbox] Process order. (Serial=4232, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:020 None
[Sandbox] Process order. (Serial=4233, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:023 None
[Sandbox] Process order. (Serial=4234, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:059 None
[Sandbox] Process order. (Serial=4235, Empire=5, Order=Order='OrderGoTo', Entity=#32351, AdditionalFlags='IgnoreFogOfWar', Path='[64, 24] --> [64, 25]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:087 None
[Sandbox] Process order. (Serial=4236, Empire=14, Order=Order OrderCreateBattle Attacker #32770 Target #17876 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:092 None
[Sandbox] Process order. (Serial=4237, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:108 None
[Sandbox] Process order. (Serial=4238, Empire=14, Order=Order OrderBattleConfirmation - BattleGUID: 33785 EmpireIndex: 14)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:125 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #32740 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:48:27:134 None
[Sandbox] Process order. (Serial=4239, Empire=6, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:135 None
[Sandbox] Process order. (Serial=4240, Empire=11, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:136 None
[Sandbox] Process order. (Serial=4241, Empire=22, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:178 None
[Sandbox] Process order. (Serial=4242, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:181 None
[Sandbox] Process order. (Serial=4243, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:185 None
[Sandbox] Process order. (Serial=4244, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:188 None
[Sandbox] Process order. (Serial=4245, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:193 None
Presentation Battle 33785: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:27:193 None
Presentation Battle 33785: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:27:194 None
Presentation Battle 33785: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=17628. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:27:194 None
[Preview] PresentationArmy LandUnit_Era3_MongolEmpire_MongolHorde #17628 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:27:194 None
Presentation Battle 33785: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=4885. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:27:194 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #4885 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:27:194 None
Presentation Battle 33785: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:27:194 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:27:194 None
RestorePresentationBattlePreview created ticket #9294.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:27:194 None
Presentation Battle 33785: Execute action[4]: ParticipantJoined. EmpireIndex=14, Guid=32770, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:27:194 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #32770 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:27:194 None
Presentation Battle 33785: Execute action[5]: ParticipantJoined. EmpireIndex=0, Guid=17876, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:27:194 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #17876 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:27:194 None
Presentation Battle 33785: Execute action[6]: ParticipantJoined. EmpireIndex=0, Guid=17628, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:27:194 None
[Preview] PresentationArmy LandUnit_Era3_MongolEmpire_MongolHorde #17628 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:27:194 None
Presentation Battle 33785: Execute action[7]: ParticipantJoined. EmpireIndex=0, Guid=4885, Group=Defender, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:27:194 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #4885 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:27:194 None
Presentation Battle 33785: Execute action[8]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:27:195 None
Presentation Battle 33785: Execute action[8]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:27:195 None
Presentation Battle 33785: Execute action[9]: ReportDeploymentZone. EmpireIndex=14, Group=Attacker, deploymentTileCount=17 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:27:195 None
Presentation Battle 33785: Execute action[10]: ReportDeploymentZone. EmpireIndex=0, Group=Defender, deploymentTileCount=20 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:27:195 None
Presentation Battle 33785: Execute action[11]: StartConfirmation. EmpireIndex=0 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:27:195 None
[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #21080 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:27:195 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #21080 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:48:27:195 None
[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #21080 SetHiddenByFlag finished (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:27:195 None
Presentation Battle 33785: Execute action[12]: ContenderConfirmed. EmpireIndex=14 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:27:198 None
[Sandbox] Process order. (Serial=4246, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:208 None
[Sandbox] Process order. (Serial=4247, Empire=1, Order=Order='OrderGoTo', Entity=#30411, AdditionalFlags='IgnoreFogOfWar', Path='[54, 16]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:209 None
[Sandbox] Process order. (Serial=4248, Empire=1, Order=Order='OrderGoTo', Entity=#33378, AdditionalFlags='IgnoreFogOfWar', Path='[51, 39] --> [52, 40] --> [52, 41]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:213 None
RequestRestoreAsyncOperation_Completed for ticket #9294.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:48:27:213 None
RestorePresentationBattlePreview skipped due to ended battle #33785

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:48:27:213 None
RequestAsyncOperation_Dismissed for ticket #9294.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:48:27:218 None
[Sandbox] Process order. (Serial=4249, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:227 None
[Sandbox] Process order. (Serial=4250, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:279 None
[Sandbox] Process order. (Serial=4251, Empire=2, Order=Order='OrderGoTo', Entity=#15830, AdditionalFlags='IgnoreFogOfWar', Path='[49, 21] --> [49, 20]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:282 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #19058 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:48:27:318 None
[Sandbox] Process order. (Serial=4252, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:328 None
[Sandbox] Process order. (Serial=4253, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:331 None
[Sandbox] Process order. (Serial=4254, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:338 None
[Sandbox] Process order. (Serial=4255, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:368 None
[Sandbox] Process order. (Serial=4256, Empire=19, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:438 None
[Sandbox] Process order. (Serial=4257, Empire=3, Order=Order='OrderGoTo', Entity=#28760, AdditionalFlags='IgnoreFogOfWar', Path='[23, 39] --> [24, 38]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:538 None
[Sandbox] Process order. (Serial=4258, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:541 None
[Sandbox] Process order. (Serial=4259, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:559 None
[Sandbox] Process order. (Serial=4260, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:562 None
[Sandbox] Process order. (Serial=4261, Empire=14, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:599 None
[Sandbox] Process order. (Serial=4262, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:602 None
[Sandbox] Process order. (Serial=4263, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:605 None
[Sandbox] Process order. (Serial=4264, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:609 None
[Sandbox] Process order. (Serial=4265, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:612 None
[Sandbox] Process order. (Serial=4266, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:630 None
[Sandbox] Process order. (Serial=4267, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:661 None
[Sandbox] Process order. (Serial=4268, Empire=1, Order=Order='OrderGoTo', Entity=#32911, AdditionalFlags='IgnoreFogOfWar', Path='[64, 26] --> [63, 25]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:672 None
[Sandbox] Process order. (Serial=4269, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:721 None
[Sandbox] Process order. (Serial=4270, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:741 None
[Sandbox] Process order. (Serial=4271, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:810 None
[Sandbox] Process order. (Serial=4272, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:891 None
[Sandbox] Process order. (Serial=4273, Empire=3, Order=Order='OrderGoTo', Entity=#25749, AdditionalFlags='IgnoreFogOfWar', Path='[1, 46] --> [0, 45]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:893 None
[Sandbox] Process order. (Serial=4274, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:922 None
[Sandbox] Process order. (Serial=4275, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:931 None
[Sandbox] Process order. (Serial=4276, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:953 None
[Sandbox] Process order. (Serial=4277, Empire=5, Order=Order OrderUseLeverageAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:962 None
[Sandbox] Process order. (Serial=4278, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:973 None
[Sandbox] Process order. (Serial=4279, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:983 None
[Sandbox] Process order. (Serial=4280, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:27:992 None
[Sandbox] Process order. (Serial=4281, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:28:011 None
[Sandbox] Process order. (Serial=4282, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:28:014 None
[Sandbox] Process order. (Serial=4283, Empire=19, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:28:032 None
[Sandbox] Process order. (Serial=4284, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:28:035 None
[Sandbox] Process order. (Serial=4285, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:28:051 None
[Sandbox] Process order. (Serial=4286, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:28:054 None
[Sandbox] Process order. (Serial=4287, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:28:057 None
[Sandbox] Process order. (Serial=4288, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:28:103 None
[Sandbox] Process order. (Serial=4289, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:28:143 None
[Sandbox] Process order. (Serial=4290, Empire=1, Order=Order='OrderGoTo', Entity=#30411, AdditionalFlags='IgnoreFogOfWar', Path='[53, 15]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:28:184 None
[Sandbox] Process order. (Serial=4291, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:28:193 None
[Sandbox] Process order. (Serial=4292, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:28:196 None
[Sandbox] Process order. (Serial=4293, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:28:200 None
[Sandbox] Process order. (Serial=4294, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:28:213 None
[Sandbox] Process order. (Serial=4295, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:28:223 None
[Sandbox] Process order. (Serial=4296, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:28:234 None
[Sandbox] Process order. (Serial=4297, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:28:324 None
[Sandbox] Process order. (Serial=4298, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:28:344 None
[Sandbox] Process order. (Serial=4299, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:28:348 None
[Sandbox] Process order. (Serial=4300, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:28:431 None
Can't find entity 33406 of ongoing task. Fails the task 35158.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:28:456 None
[Sandbox] Process order. (Serial=4301, Empire=5, Order=Order='OrderGoTo', Entity=#33389, AdditionalFlags='IgnoreFogOfWar', Path='[65, 8] --> [65, 9]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:28:496 None
[Sandbox] Process order. (Serial=4302, Empire=19, Order=Order='OrderGoTo', Entity=#29384, AdditionalFlags='IgnoreFogOfWar', Path='[43, 44] --> [42, 44]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:28:507 None
[Sandbox] Process order. (Serial=4303, Empire=19, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:28:566 None
[Sandbox] Process order. (Serial=4304, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:28:609 None
[Sandbox] Process order. (Serial=4305, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:28:617 None
[Sandbox] Process order. (Serial=4306, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:28:620 None
[Sandbox] Process order. (Serial=4307, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:28:622 None
[Sandbox] Process order. (Serial=4308, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:28:636 None
[Sandbox] Process order. (Serial=4309, Empire=1, Order=Order='OrderGoTo', Entity=#31976, AdditionalFlags='IgnoreFogOfWar', Path='[63, 23]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:28:637 None
[Sandbox] Process order. (Serial=4310, Empire=1, Order=Order OrderCreateBattle Attacker #22139 Target #32351 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:28:676 None
Presentation Battle 33861: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:28:677 None
[Sandbox] Process order. (Serial=4311, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:28:677 None
Presentation Battle 33861: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:28:677 None
Presentation Battle 33861: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=32732. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:28:677 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #32732 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:28:677 None
Presentation Battle 33861: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=32911. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:28:677 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #32911 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:28:677 None
Presentation Battle 33861: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=31976. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:28:677 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #31976 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:28:677 None
Presentation Battle 33861: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=26195. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:28:677 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26195 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:28:677 None
Presentation Battle 33861: Execute action[5]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=27250. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:28:677 None
[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #27250 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:28:677 None
Presentation Battle 33861: Execute action[6]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=28444. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:28:677 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #28444 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:28:677 None
Presentation Battle 33861: Execute action[7]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:28:677 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:28:677 None
RestorePresentationBattlePreview created ticket #9394.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:28:677 None
Presentation Battle 33861: Execute action[8]: ParticipantJoined. EmpireIndex=1, Guid=22139, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:28:678 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #22139 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:28:678 None
Presentation Battle 33861: Execute action[9]: ParticipantJoined. EmpireIndex=1, Guid=32732, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:28:678 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #32732 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:28:678 None
Presentation Battle 33861: Execute action[10]: ParticipantJoined. EmpireIndex=1, Guid=33403, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:28:678 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #33403 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:28:678 None
Presentation Battle 33861: Execute action[11]: ParticipantJoined. EmpireIndex=1, Guid=32911, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:28:678 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #32911 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:28:678 None
Presentation Battle 33861: Execute action[12]: ParticipantJoined. EmpireIndex=1, Guid=32728, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:28:678 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #32728 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:28:678 None
Presentation Battle 33861: Execute action[13]: ParticipantJoined. EmpireIndex=1, Guid=31976, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:28:678 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #31976 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:28:678 None
Presentation Battle 33861: Execute action[14]: ParticipantJoined. EmpireIndex=1, Guid=26195, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:28:678 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26195 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:28:678 None
Presentation Battle 33861: Execute action[15]: ParticipantJoined. EmpireIndex=1, Guid=27250, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:28:678 None
[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #27250 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:28:678 None
Presentation Battle 33861: Execute action[16]: ParticipantJoined. EmpireIndex=1, Guid=28444, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:28:678 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #28444 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:28:679 None
Presentation Battle 33861: Execute action[17]: ParticipantJoined. EmpireIndex=5, Guid=32351, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:28:679 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #32351 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:28:679 None
Presentation Battle 33861: Execute action[18]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:28:679 None
Presentation Battle 33861: Execute action[18]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:28:679 None
Presentation Battle 33861: Execute action[19]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=26 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:28:679 None
Presentation Battle 33861: Execute action[20]: ReportDeploymentZone. EmpireIndex=5, Group=Defender, deploymentTileCount=16 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:28:679 None
Presentation Battle 33861: Execute action[21]: StartConfirmation. EmpireIndex=5 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:28:713 None
RequestRestoreAsyncOperation_Completed for ticket #9394.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:48:28:713 None
RestorePresentationBattlePreview skipped due to ended battle #33861

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:48:28:713 None
RequestAsyncOperation_Dismissed for ticket #9394.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:48:28:729 None
[Sandbox] Process order. (Serial=4312, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:28:868 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

22:48:28:899 None
[Sandbox] Process order. (Serial=4313, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:28:930 None
[Sandbox] Process order. (Serial=4314, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:28:940 None
[Sandbox] Process order. (Serial=4315, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:28:950 None
[Sandbox] Process order. (Serial=4316, Empire=5, Order=Order='OrderGoTo', Entity=#30375, AdditionalFlags='IgnoreFogOfWar', Path='[64, 12] --> [63, 13] --> [63, 14] --> [62, 15] --> [62, 16] --> [61, 16]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:28:960 None
[Sandbox] Process order. (Serial=4317, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:28:971 None
[Sandbox] Process order. (Serial=4318, Empire=5, Order=Order='OrderGoTo', Entity=#28045, AdditionalFlags='IgnoreFogOfWar', Path='[65, 20] --> [66, 20]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:28:980 None
[Sandbox] Process order. (Serial=4319, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:28:984 None
[Sandbox] Process order. (Serial=4320, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:28:991 None
[Sandbox] Process order. (Serial=4321, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:29:000 None
[Sandbox] Process order. (Serial=4322, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:29:027 None
[Sandbox] Process order. (Serial=4323, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:29:066 None
[Sandbox] Process order. (Serial=4324, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:29:069 None
[Sandbox] Process order. (Serial=4325, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:29:082 None
[Sandbox] Process order. (Serial=4326, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:29:085 None
[Sandbox] Process order. (Serial=4327, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:29:088 None
[Sandbox] Process order. (Serial=4328, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:29:111 None
[Sandbox] Process order. (Serial=4329, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:29:129 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #3386 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:48:29:140 None
[Sandbox] Process order. (Serial=4330, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 33861 EmpireIndex: 1)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:29:141 None
[Sandbox] Process order. (Serial=4331, Empire=1, Order=Order OrderChangeUnitSpawnPosition, Position=[61, 17], SpawnType=Land)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:29:150 None
[Sandbox] Process order. (Serial=4332, Empire=1, Order=Order='OrderGoTo', Entity=#30411, AdditionalFlags='IgnoreFogOfWar', Path='[53, 16]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:29:168 None
Presentation Battle 33861: Execute action[22]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:29:212 None
[Sandbox] Process order. (Serial=4333, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:29:232 None
[Sandbox] Process order. (Serial=4334, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:29:241 None
[Sandbox] Process order. (Serial=4335, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:29:399 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #32742 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:48:29:445 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26195 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:29:445 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26195 SetHiddenByFlag finished (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:29:483 None
[Sandbox] Process order. (Serial=4336, Empire=5, Order=Order OrderBattleRetreat - BattleGUID: 33861 EmpireIndex: 5)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:29:503 None
[Sandbox] Process order. (Serial=4337, Empire=5, Order=Order='OrderGoTo', Entity=#30002, AdditionalFlags='IgnoreFogOfWar', Path='[50, 40] --> [50, 41] --> [51, 42] --> [52, 42] --> [52, 41]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:29:514 None
[Sandbox] Process order. (Serial=4338, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:29:517 None
[Sandbox] Process order. (Serial=4339, Empire=19, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:29:563 None
[Sandbox] Process order. (Serial=4340, Empire=2, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:29:588 None
Presentation Battle 33861: Execute action[23]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:29:594 None
[Sandbox] Process order. (Serial=4341, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:29:597 None
[Sandbox] Process order. (Serial=4342, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#33861)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:29:673 None
Presentation Battle 33861: Execute action[24]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:29:673 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #22139 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:29:673 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #32732 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:29:673 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #33403 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:29:673 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #32911 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:29:673 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #32728 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:29:673 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #31976 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:29:673 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26195 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:29:673 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26195 SetHiddenByFlag finished (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:29:673 None
[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #27250 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:29:673 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #28444 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:29:673 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #32351 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:29:673 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #22139 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:29:673 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #33403 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:29:673 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #32911 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:29:673 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #32728 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:29:673 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #31976 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:29:673 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #32351 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:29:673 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26195 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:29:673 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #32732 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:29:673 None
ReleasePresentationBattlePreview attacker #22139, defender #32351

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:29:673 None
HidePresentationBattlePreview attacker #22139, defender #32351

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:48:29:673 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #22139 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:29:673 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #32351 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:29:673 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #22139 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:29:673 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #32351 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:29:733 None
[Sandbox] Process order. (Serial=4343, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:29:913 None
[Sandbox] Process order. (Serial=4344, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:29:916 None
[Sandbox] Process order. (Serial=4345, Empire=3, Order=Order='OrderGoTo', Entity=#32736, AdditionalFlags='IgnoreFogOfWar', Path='[21, 46] --> [22, 46] --> [23, 46] --> [24, 46] --> [25, 46] --> [26, 46] --> [27, 46]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:29:923 None
[Sandbox] Process order. (Serial=4346, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:29:953 None
[Sandbox] Process order. (Serial=4347, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:29:973 None
[Sandbox] Process order. (Serial=4348, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:29:993 None
[Sandbox] Process order. (Serial=4349, Empire=5, Order=Order='OrderGoTo', Entity=#28045, AdditionalFlags='IgnoreFogOfWar', Path='[65, 20] --> [65, 19]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:30:003 None
[Sandbox] Process order. (Serial=4350, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:30:014 None
[Sandbox] Process order. (Serial=4351, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:30:033 None
[Sandbox] Process order. (Serial=4352, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:30:133 None
[Sandbox] Process order. (Serial=4353, Empire=1, Order=Order='OrderGoTo', Entity=#31976, AdditionalFlags='IgnoreFogOfWar', Path='[61, 23]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:30:144 None
[Sandbox] Process order. (Serial=4354, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:30:184 None
[Sandbox] Process order. (Serial=4355, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '26183' Constructible: 'Extension_Era3_Taino' Position: '[14, 11]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:30:223 None
[Sandbox] Process order. (Serial=4356, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:30:243 None
[Sandbox] Process order. (Serial=4357, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:30:484 None
[Sandbox] Process order. (Serial=4358, Empire=5, Order=Order='OrderGoTo', Entity=#33406, AdditionalFlags='IgnoreFogOfWar', Path='[66, 10]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:30:493 None
[Sandbox] Process order. (Serial=4359, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:30:524 None
[Sandbox] Process order. (Serial=4360, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:30:615 None
[Sandbox] Process order. (Serial=4361, Empire=1, Order=Order='OrderGoTo', Entity=#33378, AdditionalFlags='IgnoreFogOfWar', Path='[52, 42] --> [51, 42]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:30:625 None
[Sandbox] Process order. (Serial=4362, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:30:935 None
[Sandbox] Process order. (Serial=4363, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:30:953 None
[Sandbox] Process order. (Serial=4364, Empire=5, Order=Order OrderCreateBattle Attacker #28746 Target #18295 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:30:973 None
[Sandbox] Process order. (Serial=4365, Empire=5, Order=Order OrderTransferUnits)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:30:976 None
[Sandbox] Process order. (Serial=4366, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:30:979 None
[Sandbox] Process order. (Serial=4367, Empire=5, Order=Order='OrderGoTo', Entity=#28045, AdditionalFlags='IgnoreFogOfWar', Path='[66, 20]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:30:982 None
Presentation Battle 33934: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:30:982 None
Presentation Battle 33934: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:30:982 None
Presentation Battle 33934: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:30:982 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:30:983 None
RestorePresentationBattlePreview created ticket #9501.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:30:983 None
Presentation Battle 33934: Execute action[2]: ParticipantJoined. EmpireIndex=5, Guid=28746, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:30:983 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28746 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:30:983 None
Presentation Battle 33934: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=18295, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:30:983 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #18295 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:30:983 None
Presentation Battle 33934: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:30:983 None
Presentation Battle 33934: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:30:983 None
Presentation Battle 33934: Execute action[5]: ReportDeploymentZone. EmpireIndex=5, Group=Attacker, deploymentTileCount=11 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:30:983 None
Presentation Battle 33934: Execute action[6]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=14 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:30:983 None
Presentation Battle 33934: Execute action[7]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:30:984 None
[Sandbox] Process order. (Serial=4368, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:31:009 None
RequestRestoreAsyncOperation_Completed for ticket #9501.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:48:31:009 None
RestorePresentationBattlePreview skipped due to ended battle #33934

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:48:31:009 None
RequestAsyncOperation_Dismissed for ticket #9501.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:48:31:013 None
[Sandbox] Process order. (Serial=4369, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:31:125 None
[Sandbox] Process order. (Serial=4370, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 33934 EmpireIndex: 1)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:31:176 None
Presentation Battle 33934: Execute action[8]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:31:456 None
[Sandbox] Process order. (Serial=4371, Empire=5, Order=Order OrderBattleConfirmation - BattleGUID: 33934 EmpireIndex: 5)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:31:468 None
[Sandbox] Process order. (Serial=4372, Empire=5, Order=Order OrderCreateBattle Attacker #28045 Target #27250 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:31:539 None
[Sandbox] Process order. (Serial=4373, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:31:578 None
Presentation Battle 33966: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:31:578 None
Presentation Battle 33966: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:31:578 None
Presentation Battle 33966: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=32404. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:31:578 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #32404 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:31:578 None
Presentation Battle 33966: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:31:578 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:31:579 None
RestorePresentationBattlePreview created ticket #9522.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:31:579 None
Presentation Battle 33966: Execute action[3]: ParticipantJoined. EmpireIndex=5, Guid=28045, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:31:579 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28045 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:31:579 None
Presentation Battle 33966: Execute action[4]: ParticipantJoined. EmpireIndex=5, Guid=32404, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:31:579 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #32404 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:31:579 None
Presentation Battle 33966: Execute action[5]: ParticipantJoined. EmpireIndex=5, Guid=32351, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:31:579 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #32351 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:31:579 None
Presentation Battle 33966: Execute action[6]: ParticipantJoined. EmpireIndex=1, Guid=27250, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:31:579 None
[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #27250 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:31:579 None
Presentation Battle 33966: Execute action[7]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:31:579 None
Presentation Battle 33966: Execute action[7]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:31:579 None
Presentation Battle 33966: Execute action[8]: ReportDeploymentZone. EmpireIndex=5, Group=Attacker, deploymentTileCount=25 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:31:579 None
Presentation Battle 33966: Execute action[9]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=12 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:31:579 None
Presentation Battle 33966: Execute action[10]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:31:580 None
Presentation Battle 33934: Execute action[9]: ContenderConfirmed. EmpireIndex=5 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:31:580 None
Presentation Battle 33934: Execute action[10]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:31:580 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28746 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:31:580 None
ReleasePresentationBattlePreview attacker #28746, defender #18295

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:31:580 None
HidePresentationBattlePreview attacker #28746, defender #18295

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:48:31:580 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28746 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:31:580 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28746 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:31:609 None
RequestRestoreAsyncOperation_Completed for ticket #9522.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:48:31:609 None
RestorePresentationBattlePreview skipped due to ended battle #33966

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:48:31:609 None
RequestAsyncOperation_Dismissed for ticket #9522.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:48:31:629 None
[Sandbox] Process order. (Serial=4374, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:31:638 None
[Sandbox] Process order. (Serial=4375, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 33966 EmpireIndex: 1)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:31:639 None
[Sandbox] Process order. (Serial=4376, Empire=1, Order=Order OrderChangeUnitSpawnPosition, Position=[69, 31], SpawnType=Land)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:31:675 None
Presentation Battle 33966: Execute action[11]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:31:678 None
[Sandbox] Process order. (Serial=4377, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#33966)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:31:776 None
Presentation Battle 33966: Execute action[12]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:31:776 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28045 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:31:776 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #32404 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:31:776 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #32351 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:31:776 None
[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #27250 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:31:776 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28045 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:31:776 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #32404 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:31:776 None
[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #27250 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:31:776 None
ReleasePresentationBattlePreview attacker #28045, defender #27250

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:31:776 None
HidePresentationBattlePreview attacker #28045, defender #27250

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:48:31:776 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28045 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:31:776 None
[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #27250 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:31:776 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28045 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:31:776 None
[Preview] PresentationArmy LandUnit_Era3_Common_SecretAgents #27250 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:31:939 None
[Sandbox] Process order. (Serial=4378, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:31:990 None
[Sandbox] Process order. (Serial=4379, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:31:993 None
[Sandbox] Process order. (Serial=4380, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:32:109 None
[Sandbox] Process order. (Serial=4381, Empire=1, Order=Order OrderChangeUnitSpawnPosition, Position=[66, 19], SpawnType=Land)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:32:473 None
[Sandbox] Process order. (Serial=4382, Empire=5, Order=Order OrderCreateBattle Attacker #30002 Target #33378 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:32:534 None
[Sandbox] Process order. (Serial=4383, Empire=1, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:32:586 None
Presentation Battle 34026: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:32:586 None
Presentation Battle 34026: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:32:586 None
Presentation Battle 34026: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=26371. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:32:586 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #26371 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:32:586 None
Presentation Battle 34026: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=32326. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:32:586 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #32326 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:32:586 None
Presentation Battle 34026: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=33387. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:32:586 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #33387 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:32:586 None
Presentation Battle 34026: Execute action[4]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:32:586 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:32:586 None
RestorePresentationBattlePreview created ticket #9561.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:32:586 None
Presentation Battle 34026: Execute action[5]: ParticipantJoined. EmpireIndex=5, Guid=30002, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:32:586 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #30002 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:32:586 None
Presentation Battle 34026: Execute action[6]: ParticipantJoined. EmpireIndex=5, Guid=26371, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:32:587 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #26371 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:32:587 None
Presentation Battle 34026: Execute action[7]: ParticipantJoined. EmpireIndex=5, Guid=32326, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:32:587 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #32326 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:32:587 None
Presentation Battle 34026: Execute action[8]: ParticipantJoined. EmpireIndex=5, Guid=33387, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:32:587 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #33387 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:32:587 None
Presentation Battle 34026: Execute action[9]: ParticipantJoined. EmpireIndex=1, Guid=33378, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:32:587 None
[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #33378 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:32:587 None
Presentation Battle 34026: Execute action[10]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:32:587 None
Presentation Battle 34026: Execute action[10]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:32:587 None
Presentation Battle 34026: Execute action[11]: ReportDeploymentZone. EmpireIndex=5, Group=Attacker, deploymentTileCount=13 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:32:587 None
Presentation Battle 34026: Execute action[12]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=15 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:32:587 None
Presentation Battle 34026: Execute action[13]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:32:610 None
RequestRestoreAsyncOperation_Completed for ticket #9561.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:48:32:610 None
RestorePresentationBattlePreview skipped due to ended battle #34026

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:48:32:610 None
RequestAsyncOperation_Dismissed for ticket #9561.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:48:32:625 None
[Sandbox] Process order. (Serial=4384, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 34026 EmpireIndex: 1)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:32:627 None
[Sandbox] Process order. (Serial=4385, Empire=1, Order=Order OrderChangeUnitSpawnPosition, Position=[54, 34], SpawnType=Land)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:32:681 None
Presentation Battle 34026: Execute action[14]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:32:693 None
[Sandbox] Process order. (Serial=4386, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#34026)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:32:780 None
Presentation Battle 34026: Execute action[15]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:32:780 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #30002 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:32:780 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #26371 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:32:780 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #32326 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:32:780 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #33387 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:32:780 None
[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #33378 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:32:780 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #32326 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:32:780 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #26371 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:32:780 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #30002 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:32:780 None
[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #33378 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:32:780 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #33387 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:32:780 None
ReleasePresentationBattlePreview attacker #30002, defender #33378

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:32:780 None
HidePresentationBattlePreview attacker #30002, defender #33378

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:48:32:781 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #30002 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:32:781 None
[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #33378 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:32:781 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #30002 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:32:781 None
[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #33378 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:32:945 None
[Sandbox] Process order. (Serial=4387, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:32:965 None
[Sandbox] Process order. (Serial=4388, Empire=5, Order=Order OrderChangeUnitSpawnPosition, Position=[62, 48], SpawnType=Land)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:33:006 None
[Sandbox] Process order. (Serial=4389, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:33:448 None
[Sandbox] Process order. (Serial=4390, Empire=5, Order=Order OrderChangeUnitSpawnPosition, Position=[57, 44], SpawnType=Land)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:33:468 None
[Sandbox] Process order. (Serial=4391, Empire=5, Order=Order='OrderGoTo', Entity=#30002, AdditionalFlags='IgnoreFogOfWar', Path='[52, 42]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:33:478 None
[Sandbox] Process order. (Serial=4392, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:33:951 None
[Sandbox] Process order. (Serial=4393, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:34:011 None
[Sandbox] Process order. (Serial=4394, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:34:691 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era4_PolishKingdom #27250 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:48:34:912 None
[Sandbox] Process order. (Serial=4395, Empire=5, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:34:961 None
[Sandbox] Process order. (Serial=4396, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:35:967 None
[Sandbox] Process order. (Serial=4397, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:36:583 None
[Sandbox] Process order. (Serial=4398, Empire=3, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:37:911 None
[Sandbox] Process order. (Serial=4399, Empire=0, Order=Order OrderBattleConfirmation - BattleGUID: 33785 EmpireIndex: 0)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:37:984 None
Presentation Battle 33785: Execute action[13]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:37:984 None
Presentation Battle 33785: Execute action[14]: StartDeployment (initialActionType: StartDeployment)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:37:984 None
Presentation Battle 33785: Execute action[15]: ParticipantUnitCreation. EmpireIndex=14, ParticipantGuid=32770, ParticipantGroup=Attacker, unitCount=4 (initialActionType: ParticipantUnitCreation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:37:986 None
[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #33790 visual status as Hidden

    Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

22:48:37:987 None
[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #33789 visual status as Hidden

    Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

22:48:37:988 None
[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #33788 visual status as Hidden

    Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

22:48:37:988 None
Presentation Battle 33785: Execute action[15]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:38:003 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #33787 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:48:38:003 None
[Preview] Force PresentationUnit UnitVisualAffinity_Common_Era3_Mediterranean #33787 visual status as Hidden

    Amplitude.Mercury.Presentation.PresentationUnit:ForceVisualStatus(System.Reflection.RuntimeParameterInfo)

22:48:38:012 None
Presentation Battle 33785: Execute action[16]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=17876, ParticipantGroup=Defender, unitCount=1 (initialActionType: ParticipantUnitCreation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:38:013 None
Presentation Battle 33785: Execute action[16]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:38:013 None
Presentation Battle 33785: Execute action[17]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=17628, ParticipantGroup=Defender, unitCount=4 (initialActionType: ParticipantUnitCreation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:38:015 None
Presentation Battle 33785: Execute action[17]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:38:015 None
Presentation Battle 33785: Execute action[18]: ParticipantUnitCreation. EmpireIndex=0, ParticipantGuid=4885, ParticipantGroup=Defender, unitCount=3 (initialActionType: ParticipantUnitCreation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:38:016 None
Presentation Battle 33785: Execute action[18]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantUnitCreation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:38:042 None
Presentation Battle 33785: Execute action[19]: GroupUnitDeployment. Group=Attacker. (initialActionType: GroupUnitDeployment)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:38:042 None
Presentation Battle 33785: Execute action[20]: GroupUnitDeployment. Group=Defender. (initialActionType: GroupUnitDeployment)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:38:476 None
[Sandbox] Process order. (Serial=4400, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#33785)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:38:487 None
[Sandbox] Process order. (Serial=4401, Empire=0, Order=Order OrderBattleEndUnstack, BattleGuid=#33785)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:38:587 None
Presentation Battle 33785: Execute action[21]: EndUnstack. EmpireIndex=14. (initialActionType: EndUnstack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:38:587 None
Presentation Battle 33785: Execute action[22]: EndUnstack. EmpireIndex=0. (initialActionType: EndUnstack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:38:587 None
Presentation Battle 33785: Execute action[23]: UnstackAcknowledge (initialActionType: UnstackAcknowledge)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:38:605 None
[Sandbox] Process order. (Serial=4402, Empire=0, Order=Order OrderBattleUnstackAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:38:658 None
[Sandbox] Process order. (Serial=4403, Empire=14, Order=Order OrderBattleEndDeployment - BattleGUID: 33785 EmpireIndex: 14)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:38:691 None
Presentation Battle 33785: Execute action[24]: ParticipantDeployed (initialActionType: ParticipantDeployed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:38:691 None
[Preview] PresentationArmy PresentationArmy #30641 of empire 7 #32770 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:38:691 None
[Preview] PresentationArmy PresentationArmy #30641 of empire 7 #32770 SetHiddenByFlag finished (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:38:691 None
[Preview] PresentationArmy PresentationArmy #17876 of empire 0 #17876 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:38:691 None
[Preview] PresentationArmy PresentationArmy #17876 of empire 0 #17876 SetHiddenByFlag finished (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:38:691 None
[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #21080 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:38:691 None
[Preview] PresentationArmy PresentationArmy #17628 of empire 0 #17628 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:38:691 None
[Preview] PresentationArmy PresentationArmy #17628 of empire 0 #17628 SetHiddenByFlag finished (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:38:691 None
[Preview] PresentationArmy PresentationArmy #4885 of empire 0 #4885 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:38:691 None
[Preview] PresentationArmy PresentationArmy #4885 of empire 0 #4885 SetHiddenByFlag finished (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:38:691 None
ReleasePresentationBattlePreview attacker #32770, defender #17876

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:38:691 None
[Preview] PresentationArmy PresentationArmy #30641 of empire 7 #32770 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:38:691 None
[Preview] PresentationArmy PresentationArmy #17876 of empire 0 #17876 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:38:691 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:38:692 None
RestorePresentationBattlePreview created ticket #9665.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:38:692 None
Presentation Battle 33785: Execute action[24]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: ParticipantDeployed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:38:692 None
Presentation Battle 33785: Execute action[25]: EndDeployment. EmpireIndex=14. (initialActionType: EndDeployment)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:38:692 None
Presentation Battle 33785: Execute action[25]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:38:710 None
RequestRestoreAsyncOperation_Completed for ticket #9665.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:48:38:710 None
RestorePresentationBattlePreview skipped due to invalid battle #33785

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:48:38:710 None
RequestAsyncOperation_Dismissed for ticket #9665.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:48:43:674 None
[Sandbox] Process order. (Serial=4404, Empire=0, Order=Order OrderBattleMoveSwap)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:43:706 None
Presentation Battle 33785: Execute action[26]: UnitTeleport. EmpireIndex=0. UnitGuid=33786, DestTile=[18, 6]. (initialActionType: UnitTeleport)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:43:706 None
Presentation Battle 33785: Execute action[27]: UnitTeleport. EmpireIndex=0. UnitGuid=33857, DestTile=[19, 4]. (initialActionType: UnitTeleport)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:45:013 None
[Sandbox] Process order. (Serial=4405, Empire=0, Order=Order OrderBattleMove - BattleGUID: 33785 BattleUnitGUID: 33855 AStarResults: [18, 6] --> [18, 7] --> [18, 8] --> [17, 7] --> [17, 6])

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:45:098 None
Presentation Battle 33785: Execute action[28]: UnitTeleport. EmpireIndex=0. UnitGuid=33855, DestTile=[17, 6]. (initialActionType: UnitTeleport)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:46:628 None
[Sandbox] Process order. (Serial=4406, Empire=0, Order=Order OrderBattleMove - BattleGUID: 33785 BattleUnitGUID: 33860 AStarResults: [18, 5] --> [19, 6] --> [18, 7] --> [18, 8])

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:46:703 None
Presentation Battle 33785: Execute action[29]: UnitTeleport. EmpireIndex=0. UnitGuid=33860, DestTile=[18, 8]. (initialActionType: UnitTeleport)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:48:360 None
[Sandbox] Process order. (Serial=4407, Empire=0, Order=Order OrderBattleMove - BattleGUID: 33785 BattleUnitGUID: 33857 AStarResults: [18, 5] --> [18, 6] --> [18, 7] --> [18, 8] --> [17, 8] --> [16, 7])

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:48:410 None
Presentation Battle 33785: Execute action[30]: UnitTeleport. EmpireIndex=0. UnitGuid=33857, DestTile=[16, 7]. (initialActionType: UnitTeleport)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:49:861 None
[Sandbox] Process order. (Serial=4408, Empire=0, Order=Order OrderBattleMoveSwap)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:49:907 None
Presentation Battle 33785: Execute action[31]: UnitTeleport. EmpireIndex=0. UnitGuid=33854, DestTile=[17, 6]. (initialActionType: UnitTeleport)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:49:907 None
Presentation Battle 33785: Execute action[32]: UnitTeleport. EmpireIndex=0. UnitGuid=33855, DestTile=[18, 3]. (initialActionType: UnitTeleport)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:51:430 None
[Sandbox] Process order. (Serial=4409, Empire=0, Order=Order OrderBattleMove - BattleGUID: 33785 BattleUnitGUID: 33855 AStarResults: [18, 4] --> [17, 5] --> [18, 6] --> [18, 7] --> [18, 8] --> [17, 8])

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:51:511 None
Presentation Battle 33785: Execute action[33]: UnitTeleport. EmpireIndex=0. UnitGuid=33855, DestTile=[17, 8]. (initialActionType: UnitTeleport)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:52:866 None
[Sandbox] Process order. (Serial=4410, Empire=0, Order=Order OrderBattleEndDeployment - BattleGUID: 33785 EmpireIndex: 0)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:52:923 None
Presentation Battle 33785: Execute action[34]: EndDeployment. EmpireIndex=0. (initialActionType: EndDeployment)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:52:923 None
Presentation Battle 33785: Execute action[34]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: EndDeployment)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:52:923 None
Presentation Battle 33785: Execute action[35]: DeploymentAcknowledge (initialActionType: DeploymentAcknowledge)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:52:927 None
[Sandbox] Process order. (Serial=4411, Empire=0, Order=Order OrderBattleDeploymentAcknowledge, BattleGuid=#33785)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:52:996 None
[Sandbox] Process order. (Serial=4412, Empire=14, Order=Order OrderBattleMoveAndAttack - BattleGUID: 33785 AttackerGUID: 33788 TargetPosition: 589 ForceAttack: False IgnoreFoW: True AStarResults: [20, 4] --> [19, 5] --> [20, 6] --> [19, 7])

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:53:013 None
Presentation Battle 33785: Execute action[36]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:53:013 None
Presentation Battle 33785: Execute action[36]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:53:013 None
Presentation Battle 33785: Execute action[37]: ReportDeploymentZone. EmpireIndex=14, Group=Attacker, deploymentTileCount=39 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:53:013 None
Presentation Battle 33785: Execute action[38]: ReportDeploymentZone. EmpireIndex=0, Group=Defender, deploymentTileCount=38 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:53:014 None
Presentation Battle 33785: Execute action[39]: BattleGrown. MaximumRoundCount=12 (initialActionType: BattleGrown)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:53:014 None
[Preview] PresentationArmy PresentationArmy #30641 of empire 7 #32770 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:53:014 None
[Preview] PresentationArmy PresentationArmy #17876 of empire 0 #17876 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:53:014 None
[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #21080 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:53:014 None
[Preview] PresentationArmy PresentationArmy #17628 of empire 0 #17628 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:53:014 None
[Preview] PresentationArmy PresentationArmy #4885 of empire 0 #4885 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:53:014 None
Presentation Battle 33785: Execute action[40]: NewRound. Round=0. (initialActionType: NewRound)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:53:014 None
Presentation Battle 33785: Execute action[41]: StartEmpireRound. EmpireIndex=14. (initialActionType: StartEmpireRound)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:53:014 None
ReleasePresentationBattlePreview attacker #32770, defender #17876

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:53:014 None
[Preview] PresentationArmy PresentationArmy #30641 of empire 7 #32770 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:53:014 None
[Preview] PresentationArmy PresentationArmy #17876 of empire 0 #17876 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:48:53:015 None
Presentation Battle 33785: Execute action[41]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:53:046 None
[Sandbox] Process order. (Serial=4413, Empire=14, Order=Order OrderBattleMoveAndAttack - BattleGUID: 33785 AttackerGUID: 33787 TargetPosition: 589 ForceAttack: False IgnoreFoW: True AStarResults: [19, 3] --> [19, 4] --> [18, 5])

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:53:097 None
[Sandbox] Process order. (Serial=4414, Empire=14, Order=Order OrderBattleAttack - BattleGUID: 33785 AttackerGUID: 33789 TargetPosition: 589 ForceAttack: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:53:115 None
Presentation Battle 33785: Execute action[42]: UnitMoveAndAttack. EmpireIndex=14. Attacker=33788, DestTile=[19, 7]/[19, 7] (health=0.83), Defender =33856 (health =0.60). (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:53:115 None
Presentation Battle 33785: Execute action[42]: UnitMove. EmpireIndex=14. UnitGuid=33788, DestTile=[19, 7]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:53:116 None
Presentation Battle 33785: Execute action[42]: UnitGoto. EmpireIndex=14. UnitGuid=33788, DestTile=[19, 5]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:53:116 None
Presentation Battle 33785: Execute action[42]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:53:116 None
Presentation Battle 33785: Execute action[42]: UnitGoto. EmpireIndex=14. UnitGuid=33788, DestTile=[20, 6]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:53:116 None
Presentation Battle 33785: Execute action[42]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:53:116 None
Presentation Battle 33785: Execute action[42]: UnitGoto. EmpireIndex=14. UnitGuid=33788, DestTile=[19, 7]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:53:116 None
Presentation Battle 33785: Execute action[42]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:53:116 None
Presentation Battle 33785: Execute action[42]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:53:116 None
Presentation Battle 33785: Execute action[42]: UnitAttack. EmpireIndex=14. Attacker=33788 (health=0.83), Defender=33856 (health=0.60). (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:53:116 None
Presentation Battle 33785: Execute action[42]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:53:116 None
Presentation Battle 33785: Execute action[43]: UnitMoveAndAttack. EmpireIndex=14. Attacker=33787, DestTile=[18, 5]/[18, 5] (health=0.83), Defender =33856 (health =0.13). (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:53:116 None
Presentation Battle 33785: Execute action[43]: UnitMove. EmpireIndex=14. UnitGuid=33787, DestTile=[18, 5]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:53:116 None
Presentation Battle 33785: Execute action[43]: UnitGoto. EmpireIndex=14. UnitGuid=33787, DestTile=[19, 4]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:53:117 None
Presentation Battle 33785: Execute action[43]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:53:117 None
Presentation Battle 33785: Execute action[43]: UnitGoto. EmpireIndex=14. UnitGuid=33787, DestTile=[18, 5]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:53:117 None
Presentation Battle 33785: Execute action[43]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:53:117 None
Presentation Battle 33785: Execute action[43]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:53:117 None
Presentation Battle 33785: Execute action[43]: UnitAttack. EmpireIndex=14. Attacker=33787 (health=0.83), Defender=33856 (health=0.13). (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:53:117 None
Presentation Battle 33785: Execute action[43]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:53:128 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#14, pawnId=1189)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:53:128 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#14, pawnId=1189)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:53:128 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1195)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:53:128 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitRemainingMovementTile of 'PresentationPawn(Clone)' of empire#14, pawnId=1189)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:53:129 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:53:129 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:53:129 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1194)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:53:129 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitRemainingMovementTile of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:53:129 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:53:129 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:53:129 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitRemainingMovementTile of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:53:148 None
[Sandbox] Process order. (Serial=4415, Empire=14, Order=Order OrderBattleMoveAndAttack - BattleGUID: 33785 AttackerGUID: 33790 TargetPosition: 683 ForceAttack: False IgnoreFoW: True AStarResults: [20, 5] --> [20, 6] --> [19, 6])

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:53:214 None
Presentation Battle 33785: Execute action[44]: UnitAttack. EmpireIndex=14. Attacker=33789 (health=0.82), Defender=33856 (health=0.00). (initialActionType: UnitAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:53:214 None
Presentation Battle 33785: Execute action[44]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:53:214 None
Presentation Battle 33785: Execute action[44]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:53:214 None
Presentation Battle 33785: Execute action[45]: UnitMoveAndAttack. EmpireIndex=14. Attacker=33790, DestTile=[19, 6]/[19, 6] (health=0.63), Defender =33858 (health =0.90). (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:53:215 None
Presentation Battle 33785: Execute action[45]: UnitMove. EmpireIndex=14. UnitGuid=33790, DestTile=[19, 6]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:53:215 None
Presentation Battle 33785: Execute action[45]: UnitGoto. EmpireIndex=14. UnitGuid=33790, DestTile=[20, 6]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:53:215 None
Presentation Battle 33785: Execute action[45]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:53:215 None
Presentation Battle 33785: Execute action[45]: UnitGoto. EmpireIndex=14. UnitGuid=33790, DestTile=[19, 6]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:53:215 None
Presentation Battle 33785: Execute action[45]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:53:215 None
Presentation Battle 33785: Execute action[45]: UpdateBattleUnits. EmpireIndex=0, unitCount=6 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:53:215 None
Presentation Battle 33785: Execute action[45]: UnitAttack. EmpireIndex=14. Attacker=33790 (health=0.63), Defender=33858 (health=0.90). (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:53:215 None
Presentation Battle 33785: Execute action[45]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:53:215 None
Presentation Battle 33785: Execute action[46]: RoundAcknowledge (initialActionType: RoundAcknowledge)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:48:53:219 None
[Sandbox] Process order. (Serial=4416, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#33785)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:54:451 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#14, pawnId=1189)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:54:451 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#14, pawnId=1189)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:54:451 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1195)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:54:451 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1195)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:54:451 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#14, pawnId=1189)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:54:451 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:54:451 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:54:451 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1194)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:54:451 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1194)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:54:451 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:54:451 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:54:451 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:54:451 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:54:638 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:54:638 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1194)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:54:638 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:54:638 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1194)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:54:650 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:54:650 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:54:650 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1196)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:54:650 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1196)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:54:650 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:54:764 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:54:764 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1194)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:54:764 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1194)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:54:775 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:54:775 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:54:775 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:54:827 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#14, pawnId=1189)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:54:827 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1195)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:54:827 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#14, pawnId=1189)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:54:827 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=1195)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:54:847 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1196)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:54:847 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1196)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:54:859 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:54:859 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:54:859 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:54:972 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1195)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:54:972 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#14, pawnId=1189)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:54:972 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#14, pawnId=1189)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:54:972 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#14, pawnId=1189)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:55:118 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1196)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:55:118 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:55:118 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1196)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:55:118 None
[PresentationChoreography] 'PresentationPawn(Clone)' of empire#14, pawnId=1190 TriggerCavalryCharge failed due to pawn unable to charge!

    Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:StartChargeSequence()

22:48:55:130 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:55:130 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:55:130 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:55:504 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:55:504 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveEnd of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:55:722 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#14, pawnId=1189)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:55:722 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveEnd of 'PresentationPawn(Clone)' of empire#14, pawnId=1189)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:55:962 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:55:963 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveEnd of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:57:215 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopMovement of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:57:215 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:57:935 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopMovement of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:57:935 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:59:007 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopMovement of 'PresentationPawn(Clone)' of empire#14, pawnId=1189)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:59:007 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1189)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:59:019 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:59:019 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#14, pawnId=1189)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:59:019 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:59:019 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1194)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:59:020 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1196)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:59:031 None
[Sandbox] Process order. (Serial=4417, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:59:054 None
[Sandbox] Process order. (Serial=4418, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:48:59:132 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#14, pawnId=1018)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:59:132 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#14, pawnId=1018)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:59:132 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1196)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:59:132 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitRemainingMovementTile of 'PresentationPawn(Clone)' of empire#14, pawnId=1018)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:59:133 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#14, pawnId=1017)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:59:133 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#14, pawnId=1017)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:59:133 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitRemainingMovementTile of 'PresentationPawn(Clone)' of empire#14, pawnId=1017)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:59:133 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#14, pawnId=1019)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:59:133 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#14, pawnId=1019)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:48:59:133 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitRemainingMovementTile of 'PresentationPawn(Clone)' of empire#14, pawnId=1019)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:00:081 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#14, pawnId=1018)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:00:081 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#14, pawnId=1018)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:00:081 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1196)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:00:081 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1196)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:00:081 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#14, pawnId=1018)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:00:081 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#14, pawnId=1017)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:00:081 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#14, pawnId=1017)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:00:081 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#14, pawnId=1017)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:00:081 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#14, pawnId=1019)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:00:081 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#14, pawnId=1019)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:00:081 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#14, pawnId=1019)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:00:289 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#14, pawnId=1019)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:00:289 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1194)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:00:289 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#14, pawnId=1019)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:00:290 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1194)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:00:299 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#14, pawnId=1019)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:00:299 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#14, pawnId=1019)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:00:299 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#14, pawnId=1019)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:00:486 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#14, pawnId=1018)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:00:486 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1196)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:00:486 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#0, pawnId=1196)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:00:486 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1196)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:00:486 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#14, pawnId=1018)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:00:486 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#14, pawnId=1018)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:00:486 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1194)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:00:486 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1194)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:00:486 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#14, pawnId=1018)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:00:528 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#14, pawnId=1017)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:00:528 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1194)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:00:528 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#14, pawnId=1017)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:00:528 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1194)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:00:540 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#14, pawnId=1017)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:00:540 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#14, pawnId=1017)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:00:540 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#14, pawnId=1017)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:00:570 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1194)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:00:570 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#0, pawnId=1194)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:00:570 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1194)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:00:581 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#14, pawnId=1018)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:00:581 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#14, pawnId=1018)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:00:581 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#14, pawnId=1018)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:01:278 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#14, pawnId=1018)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:01:278 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveEnd of 'PresentationPawn(Clone)' of empire#14, pawnId=1018)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:01:320 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#14, pawnId=1019)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:01:320 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveEnd of 'PresentationPawn(Clone)' of empire#14, pawnId=1019)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:01:465 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#14, pawnId=1017)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:01:465 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveEnd of 'PresentationPawn(Clone)' of empire#14, pawnId=1017)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:02:896 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopMovement of 'PresentationPawn(Clone)' of empire#14, pawnId=1018)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:02:896 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1018)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:02:970 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopMovement of 'PresentationPawn(Clone)' of empire#14, pawnId=1019)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:02:970 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1019)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:03:199 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopMovement of 'PresentationPawn(Clone)' of empire#14, pawnId=1017)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:03:199 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1017)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:03:209 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#14, pawnId=1017)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:03:209 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#14, pawnId=1018)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:03:209 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#14, pawnId=1019)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:03:209 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1194)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:03:218 None
[Sandbox] Process order. (Serial=4419, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:49:03:241 None
[Sandbox] Process order. (Serial=4420, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:49:03:344 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#14, pawnId=1187)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:03:344 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#14, pawnId=1187)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:03:344 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#14, pawnId=1187)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:03:344 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitRemainingMovementTile of 'PresentationPawn(Clone)' of empire#14, pawnId=1187)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:03:344 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1194)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:03:344 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1194)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:03:400 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#14, pawnId=1187)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:03:401 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1194)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:03:401 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1187)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:03:411 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#14, pawnId=1186)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:03:411 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#14, pawnId=1186)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:03:411 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#14, pawnId=1186)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:03:665 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#14, pawnId=1186)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:03:665 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1194)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:03:665 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=1194)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:03:686 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1186)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:04:438 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1179)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:04:440 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1180)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:04:440 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1181)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:04:440 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1182)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:04:440 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1183)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:04:440 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1184)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:04:440 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1185)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:04:440 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1186)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:04:450 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1185)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:04:450 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1181)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:04:451 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1183)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:04:451 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1182)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:04:451 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1184)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:04:451 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1180)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:04:451 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1186)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:05:352 None
[Sandbox] Process order. (Serial=4421, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:49:05:362 None
[Sandbox] Process order. (Serial=4422, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:49:05:453 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#14, pawnId=1178)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:05:453 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#14, pawnId=1178)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:05:453 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#14, pawnId=1178)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:05:454 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#14, pawnId=1177)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:05:454 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#14, pawnId=1177)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:05:454 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#14, pawnId=1177)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:05:454 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#14, pawnId=1176)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:05:454 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#14, pawnId=1176)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:05:454 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMovementDurationRemaining of 'PresentationPawn(Clone)' of empire#14, pawnId=1176)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:06:237 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#14, pawnId=1178)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:06:237 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:06:237 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#14, pawnId=1178)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:06:353 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#14, pawnId=1176)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:06:353 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:06:353 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#14, pawnId=1176)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:06:372 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1178)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:06:393 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#14, pawnId=1177)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:06:393 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:06:393 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#14, pawnId=1177)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:06:499 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1176)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:06:533 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1177)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:06:950 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#14, pawnId=1174)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:07:074 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#14, pawnId=1172)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:07:116 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#14, pawnId=1173)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:07:543 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#14, pawnId=1174)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:07:543 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#14, pawnId=1174)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:07:543 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#14, pawnId=1174)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:07:658 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#14, pawnId=1174)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:07:658 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:07:658 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:07:658 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:07:658 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1174)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:07:709 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#14, pawnId=1172)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:07:709 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#14, pawnId=1172)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:07:709 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#14, pawnId=1172)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:07:814 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#14, pawnId=1173)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:07:814 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#14, pawnId=1173)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:07:814 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#14, pawnId=1173)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:07:917 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#14, pawnId=1172)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:07:917 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:07:917 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:07:917 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:07:917 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1172)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:08:022 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#14, pawnId=1173)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:08:022 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:08:022 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:08:022 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:08:022 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1173)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:08:449 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1174)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:08:449 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1171)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:08:450 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1170)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:08:450 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1175)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:08:700 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1172)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:08:896 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1173)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:08:908 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#14, pawnId=1170)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:08:917 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#14, pawnId=1171)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:08:917 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#14, pawnId=1172)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:08:917 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#14, pawnId=1173)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:08:917 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#14, pawnId=1174)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:08:917 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#14, pawnId=1175)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:08:917 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:08:917 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:08:918 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:10:930 None
[Sandbox] Process order. (Serial=4423, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:49:10:953 None
[Sandbox] Process order. (Serial=4424, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:49:11:264 None
Presentation Battle 33785: Execute action[47]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=14, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:11:265 None
Presentation Battle 33785: Execute action[48]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:11:265 None
Presentation Battle 33785: Execute action[49]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=14, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:11:265 None
Presentation Battle 33785: Execute action[50]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:11:265 None
Presentation Battle 33785: Execute action[51]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=14, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:11:265 None
Presentation Battle 33785: Execute action[52]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:11:265 None
Presentation Battle 33785: Execute action[53]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=14, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:11:265 None
Presentation Battle 33785: Execute action[54]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:11:265 None
Presentation Battle 33785: Execute action[55]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:11:265 None
Could not find PresentationBattlePreview with armyEntityGUID=32770, targetEntityGUID=17876.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:49:11:265 None
Presentation Battle 33785: Execute action[55]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:13:830 None
%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

22:49:17:420 None
%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

22:49:19:139 None
%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

22:49:19:941 None
[Sandbox] Process order. (Serial=4425, Empire=0, Order=Order OrderBattleMove - BattleGUID: 33785 BattleUnitGUID: 33786 AStarResults: [17, 5])

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:49:19:990 None
Presentation Battle 33785: Execute action[56]: UnitMove. EmpireIndex=0. UnitGuid=33786, DestTile=[17, 5]. (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:19:990 None
Presentation Battle 33785: Execute action[56]: UnitGoto. EmpireIndex=0. UnitGuid=33786, DestTile=[17, 5]. (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:19:990 None
Presentation Battle 33785: Execute action[56]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:19:990 None
Presentation Battle 33785: Execute action[56]: UpdateBattleUnits. EmpireIndex=0, unitCount=7 (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:22:068 None
[Sandbox] Process order. (Serial=4426, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:49:22:082 None
[Sandbox] Process order. (Serial=4427, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:49:22:104 None
Presentation Battle 33785: Execute action[57]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:22:216 None
%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

22:49:22:967 None
[Sandbox] Process order. (Serial=4428, Empire=0, Order=Order OrderBattleMoveAndAttack - BattleGUID: 33785 AttackerGUID: 33860 TargetPosition: 493 ForceAttack: False IgnoreFoW: False AStarResults: [18, 7] --> [18, 6] --> [18, 5])

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:49:22:999 None
Presentation Battle 33785: Execute action[58]: UnitMoveAndAttack. EmpireIndex=0. Attacker=33860, DestTile=[18, 6]/[18, 6] (health=0.87), Defender =33787 (health =0.26). (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:22:999 None
Presentation Battle 33785: Execute action[58]: UnitMove. EmpireIndex=0. UnitGuid=33860, DestTile=[18, 6]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:22:999 None
Presentation Battle 33785: Execute action[58]: UnitGoto. EmpireIndex=0. UnitGuid=33860, DestTile=[18, 7]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:22:999 None
Presentation Battle 33785: Execute action[58]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:22:999 None
Presentation Battle 33785: Execute action[58]: UnitGoto. EmpireIndex=0. UnitGuid=33860, DestTile=[18, 6]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:22:999 None
Presentation Battle 33785: Execute action[58]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:22:999 None
Presentation Battle 33785: Execute action[58]: UpdateBattleUnits. EmpireIndex=0, unitCount=9 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:22:999 None
Presentation Battle 33785: Execute action[58]: UnitAttack. EmpireIndex=0. Attacker=33860 (health=0.87), Defender=33787 (health=0.26). (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:23:000 None
Presentation Battle 33785: Execute action[58]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:23:011 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1201)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:23:011 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1201)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:23:011 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#14, pawnId=1017)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:23:011 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitRemainingMovementTile of 'PresentationPawn(Clone)' of empire#0, pawnId=1201)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:23:011 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1200)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:23:011 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1200)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:23:011 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#14, pawnId=1019)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:23:011 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitRemainingMovementTile of 'PresentationPawn(Clone)' of empire#0, pawnId=1200)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:23:011 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1199)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:23:011 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1199)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:23:011 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitRemainingMovementTile of 'PresentationPawn(Clone)' of empire#0, pawnId=1199)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:23:078 None
%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

22:49:23:445 None
%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

22:49:23:873 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=1201)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:23:873 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1201)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:23:873 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#14, pawnId=1017)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:23:873 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#14, pawnId=1017)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:23:873 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1201)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:23:873 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=1200)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:23:873 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1200)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:23:873 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#14, pawnId=1019)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:23:873 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#14, pawnId=1019)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:23:873 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1200)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:23:873 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=1199)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:23:873 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1199)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:23:874 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1199)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:23:925 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1201)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:23:925 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#14, pawnId=1017)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:23:925 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1201)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:23:925 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#14, pawnId=1017)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:24:008 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1200)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:24:008 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#14, pawnId=1019)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:24:008 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1200)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:24:008 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1019)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:24:020 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=1200)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:24:020 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1200)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:24:020 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1200)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:24:071 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1017)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:24:071 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1201)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:24:071 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1201)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:24:071 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#14, pawnId=1018)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:24:071 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#14, pawnId=1018)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:24:071 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1201)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:24:071 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#14, pawnId=1018)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:24:071 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1201)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:24:071 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#14, pawnId=1018)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:24:071 None
[PresentationChoreography] 'PresentationPawn(Clone)' of empire#0, pawnId=1201 TriggerCavalryCharge failed due to pawn unable to charge!

    Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:StartChargeSequence()

22:49:24:071 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1018)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:24:071 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=1201)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:24:071 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1201)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:24:071 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1201)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:24:342 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1199)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:24:342 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#14, pawnId=1019)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:24:342 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1199)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:24:342 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1019)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:24:353 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=1199)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:24:353 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1199)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:24:353 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1199)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:25:029 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1201)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:25:029 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1201)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:25:029 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1200)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:25:029 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1200)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:25:269 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1199)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:25:269 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1199)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:26:613 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopMovement of 'PresentationPawn(Clone)' of empire#0, pawnId=1201)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:26:613 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1201)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:26:613 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopMovement of 'PresentationPawn(Clone)' of empire#0, pawnId=1200)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:26:613 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1200)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:26:971 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopMovement of 'PresentationPawn(Clone)' of empire#0, pawnId=1199)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:26:971 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1199)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:26:982 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1199)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:26:982 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1200)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:26:982 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1201)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:26:982 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1019)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:26:985 None
[Sandbox] Process order. (Serial=4429, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:49:27:000 None
[Sandbox] Process order. (Serial=4430, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:49:27:097 None
Presentation Battle 33785: Execute action[59]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:27:097 None
Presentation Battle 33785: Execute action[60]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=14, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:29:379 None
[Sandbox] Process order. (Serial=4431, Empire=0, Order=Order OrderBattleMoveAndAttack - BattleGUID: 33785 AttackerGUID: 33858 TargetPosition: 493 ForceAttack: False IgnoreFoW: False AStarResults: [18, 6] --> [17, 5] --> [18, 4] --> [18, 5])

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:49:29:407 None
Presentation Battle 33785: Execute action[61]: UnitMoveAndAttack. EmpireIndex=0. Attacker=33858, DestTile=[18, 4]/[18, 4] (health=0.72), Defender =33787 (health =0.00). (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:29:407 None
Presentation Battle 33785: Execute action[61]: UnitMove. EmpireIndex=0. UnitGuid=33858, DestTile=[18, 4]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:29:407 None
Presentation Battle 33785: Execute action[61]: UnitGoto. EmpireIndex=0. UnitGuid=33858, DestTile=[18, 6]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:29:407 None
Presentation Battle 33785: Execute action[61]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:29:407 None
Presentation Battle 33785: Execute action[61]: UnitGoto. EmpireIndex=0. UnitGuid=33858, DestTile=[17, 5]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:29:407 None
Presentation Battle 33785: Execute action[61]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:29:407 None
Presentation Battle 33785: Execute action[61]: UnitGoto. EmpireIndex=0. UnitGuid=33858, DestTile=[18, 4]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:29:407 None
Presentation Battle 33785: Execute action[61]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:29:407 None
Presentation Battle 33785: Execute action[61]: UpdateBattleUnits. EmpireIndex=0, unitCount=6 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:29:407 None
Presentation Battle 33785: Execute action[61]: UnitAttack. EmpireIndex=0. Attacker=33858 (health=0.72), Defender=33787 (health=0.00). (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:29:407 None
Presentation Battle 33785: Execute action[61]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:29:407 None
Presentation Battle 33785: Execute action[61]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:29:419 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:29:419 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:29:419 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#14, pawnId=1019)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:29:419 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitRemainingMovementTile of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:30:805 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:30:805 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:30:805 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#14, pawnId=1019)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:30:805 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#14, pawnId=1019)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:30:805 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:30:992 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:30:992 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#14, pawnId=1019)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:30:992 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:30:992 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#14, pawnId=1019)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:31:148 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1019)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:31:148 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:31:148 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:31:148 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:31:944 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:31:944 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:34:030 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopMovement of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:34:030 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:34:285 None
[Sandbox] Process order. (Serial=4432, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:49:34:299 None
[Sandbox] Process order. (Serial=4433, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:49:34:323 None
Presentation Battle 33785: Execute action[62]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:34:323 None
Presentation Battle 33785: Execute action[63]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=14, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:34:397 None
[Sandbox] Process order. (Serial=4434, Empire=0, Order=Order OrderBattleMoveAndAttack - BattleGUID: 33785 AttackerGUID: 33859 TargetPosition: 589 ForceAttack: False IgnoreFoW: False AStarResults: [18, 8] --> [18, 7] --> [19, 6])

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:49:34:425 None
Presentation Battle 33785: Execute action[64]: UnitMoveAndAttack. EmpireIndex=0. Attacker=33859, DestTile=[18, 7]/[18, 7] (health=0.95), Defender =33790 (health =0.17). (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:34:425 None
Presentation Battle 33785: Execute action[64]: UnitMove. EmpireIndex=0. UnitGuid=33859, DestTile=[18, 7]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:34:425 None
Presentation Battle 33785: Execute action[64]: UnitGoto. EmpireIndex=0. UnitGuid=33859, DestTile=[18, 8]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:34:425 None
Presentation Battle 33785: Execute action[64]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:34:425 None
Presentation Battle 33785: Execute action[64]: UnitGoto. EmpireIndex=0. UnitGuid=33859, DestTile=[18, 7]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:34:426 None
Presentation Battle 33785: Execute action[64]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:34:426 None
Presentation Battle 33785: Execute action[64]: UpdateBattleUnits. EmpireIndex=0, unitCount=7 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:34:426 None
Presentation Battle 33785: Execute action[64]: UnitAttack. EmpireIndex=0. Attacker=33859 (health=0.95), Defender=33790 (health=0.17). (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:34:426 None
Presentation Battle 33785: Execute action[64]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:34:437 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1203)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:34:437 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1203)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:34:437 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#14, pawnId=1174)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:34:438 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitRemainingMovementTile of 'PresentationPawn(Clone)' of empire#0, pawnId=1203)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:34:438 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1202)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:34:438 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1202)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:34:438 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#14, pawnId=1175)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:34:438 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitRemainingMovementTile of 'PresentationPawn(Clone)' of empire#0, pawnId=1202)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:34:438 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1204)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:34:438 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1204)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:34:438 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitRemainingMovementTile of 'PresentationPawn(Clone)' of empire#0, pawnId=1204)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:117 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=1203)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:117 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1203)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:117 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#14, pawnId=1174)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:117 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#14, pawnId=1174)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:117 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1203)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:117 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=1202)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:117 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1202)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:117 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#14, pawnId=1175)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:117 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#14, pawnId=1175)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:117 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1202)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:117 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=1204)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:117 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1204)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:117 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1204)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:168 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1203)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:168 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#14, pawnId=1174)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:168 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1203)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:168 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#14, pawnId=1174)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:273 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1204)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:273 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#14, pawnId=1170)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:273 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionShovePawn of 'PresentationPawn(Clone)' of empire#14, pawnId=1170)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:273 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1204)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:273 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1170)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:284 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1204)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:284 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1204)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:284 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1204)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:325 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1174)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:326 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1203)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:326 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1203)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:326 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#14, pawnId=1173)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:326 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#14, pawnId=1173)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:326 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1203)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:326 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#14, pawnId=1173)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:326 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1203)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:326 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#14, pawnId=1173)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:326 None
[PresentationChoreography] 'PresentationPawn(Clone)' of empire#0, pawnId=1203 TriggerCavalryCharge failed due to pawn unable to charge!

    Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:StartChargeSequence()

22:49:35:326 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1173)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:326 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1203)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:326 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1203)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:326 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#14, pawnId=1172)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:326 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#14, pawnId=1172)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:326 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1203)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:419 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#14, pawnId=1175)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:419 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionShovePawn of 'PresentationPawn(Clone)' of empire#14, pawnId=1175)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:419 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1204)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:419 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1175)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:419 None
[PresentationChoreography] 'PresentationPawn(Clone)' of empire#0, pawnId=1204 TriggerCavalryCharge failed due to pawn unable to charge!

    Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:StartChargeSequence()

22:49:35:430 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=1204)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:430 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1204)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:430 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1204)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:492 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#14, pawnId=1172)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:492 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#14, pawnId=1172)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:492 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1172)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:492 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1203)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:492 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1203)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:492 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#14, pawnId=1171)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:492 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#14, pawnId=1171)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:492 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1203)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:659 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1202)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:659 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#14, pawnId=1175)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:659 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionShovePawn of 'PresentationPawn(Clone)' of empire#14, pawnId=1175)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:659 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1202)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:659 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1175)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:669 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1202)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:669 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1202)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:669 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#14, pawnId=1170)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:669 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#14, pawnId=1170)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:669 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1202)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:982 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#14, pawnId=1171)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:982 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#14, pawnId=1171)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:983 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1171)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:983 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=1203)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:983 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1203)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:35:983 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1203)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:36:377 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#14, pawnId=1170)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:36:377 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionShovePawn of 'PresentationPawn(Clone)' of empire#14, pawnId=1170)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:36:377 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#14, pawnId=1170)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:36:377 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1170)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:36:388 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=1202)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:36:388 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1202)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:36:388 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1202)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:36:460 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1204)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:36:460 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1204)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:36:555 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1203)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:36:555 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1203)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:36:877 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1202)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:36:877 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1202)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:37:358 None
%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

22:49:38:017 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopMovement of 'PresentationPawn(Clone)' of empire#0, pawnId=1204)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:38:017 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1204)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:38:079 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopMovement of 'PresentationPawn(Clone)' of empire#0, pawnId=1203)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:38:079 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1203)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:38:537 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopMovement of 'PresentationPawn(Clone)' of empire#0, pawnId=1202)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:38:537 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1202)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:38:549 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1202)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:38:549 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1203)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:38:549 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1204)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:38:549 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1170)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:38:549 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1175)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:39:534 None
[Sandbox] Process order. (Serial=4435, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:49:39:557 None
[Sandbox] Process order. (Serial=4436, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:49:39:640 None
Presentation Battle 33785: Execute action[65]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:39:640 None
Presentation Battle 33785: Execute action[66]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=14, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:42:134 None
[Sandbox] Process order. (Serial=4437, Empire=0, Order=Order OrderBattleMove - BattleGUID: 33785 BattleUnitGUID: 33854 AStarResults: [17, 7] --> [18, 8] --> [18, 7] --> [18, 6] --> [18, 5])

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:49:42:244 None
Presentation Battle 33785: Execute action[67]: UnitMove. EmpireIndex=0. UnitGuid=33854, DestTile=[18, 5]. (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:42:244 None
Presentation Battle 33785: Execute action[67]: UnitGoto. EmpireIndex=0. UnitGuid=33854, DestTile=[17, 7]. (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:42:244 None
Presentation Battle 33785: Execute action[67]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:42:244 None
Presentation Battle 33785: Execute action[67]: UnitGoto. EmpireIndex=0. UnitGuid=33854, DestTile=[18, 8]. (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:42:244 None
Presentation Battle 33785: Execute action[67]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:42:244 None
Presentation Battle 33785: Execute action[67]: UnitGoto. EmpireIndex=0. UnitGuid=33854, DestTile=[18, 7]. (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:42:244 None
Presentation Battle 33785: Execute action[67]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:42:244 None
Presentation Battle 33785: Execute action[67]: UnitGoto. EmpireIndex=0. UnitGuid=33854, DestTile=[18, 6]. (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:42:245 None
Presentation Battle 33785: Execute action[67]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:42:245 None
Presentation Battle 33785: Execute action[67]: UnitGoto. EmpireIndex=0. UnitGuid=33854, DestTile=[18, 5]. (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:42:245 None
Presentation Battle 33785: Execute action[67]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:42:245 None
Presentation Battle 33785: Execute action[67]: UpdateBattleUnits. EmpireIndex=0, unitCount=8 (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:45:292 None
[Sandbox] Process order. (Serial=4438, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:49:45:307 None
[Sandbox] Process order. (Serial=4439, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:49:45:344 None
Presentation Battle 33785: Execute action[68]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:45:346 None
%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

22:49:46:033 None
%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

22:49:46:794 None
%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

22:49:46:962 None
[Sandbox] Process order. (Serial=4440, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 33785 AttackerGUID: 33854 TargetPosition: 589 ForceAttack: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:49:47:056 None
Presentation Battle 33785: Execute action[69]: UnitAttack. EmpireIndex=0. Attacker=33854 (health=1.00), Defender=33790 (health=0.00). (initialActionType: UnitAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:47:057 None
Presentation Battle 33785: Execute action[69]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:47:057 None
Presentation Battle 33785: Execute action[69]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:48:687 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1086)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:48:688 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1086)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:48:688 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1086)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:48:688 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1087)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:48:688 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1087)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:48:688 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1087)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:48:688 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1088)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:48:688 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1088)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:48:688 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1088)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:48:927 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#14, pawnId=1175)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:48:927 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1086)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:48:948 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1088)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:49:020 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#14, pawnId=1170)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:49:021 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1087)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:49:423 None
[Sandbox] Process order. (Serial=4441, Empire=0, Order=Order OrderBattleMove - BattleGUID: 33785 BattleUnitGUID: 33857 AStarResults: [17, 7] --> [18, 8] --> [18, 7] --> [18, 6] --> [18, 5] --> [19, 4])

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:49:49:463 None
Presentation Battle 33785: Execute action[70]: UnitMove. EmpireIndex=0. UnitGuid=33857, DestTile=[19, 4]. (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:49:463 None
Presentation Battle 33785: Execute action[70]: UnitGoto. EmpireIndex=0. UnitGuid=33857, DestTile=[17, 7]. (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:49:463 None
Presentation Battle 33785: Execute action[70]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:49:463 None
Presentation Battle 33785: Execute action[70]: UnitGoto. EmpireIndex=0. UnitGuid=33857, DestTile=[18, 8]. (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:49:463 None
Presentation Battle 33785: Execute action[70]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:49:463 None
Presentation Battle 33785: Execute action[70]: UnitGoto. EmpireIndex=0. UnitGuid=33857, DestTile=[18, 7]. (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:49:463 None
Presentation Battle 33785: Execute action[70]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:49:463 None
Presentation Battle 33785: Execute action[70]: UnitGoto. EmpireIndex=0. UnitGuid=33857, DestTile=[18, 6]. (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:49:464 None
Presentation Battle 33785: Execute action[70]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:49:464 None
Presentation Battle 33785: Execute action[70]: UnitGoto. EmpireIndex=0. UnitGuid=33857, DestTile=[18, 5]. (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:49:464 None
Presentation Battle 33785: Execute action[70]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:49:464 None
Presentation Battle 33785: Execute action[70]: UnitGoto. EmpireIndex=0. UnitGuid=33857, DestTile=[19, 4]. (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:49:464 None
Presentation Battle 33785: Execute action[70]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:49:464 None
Presentation Battle 33785: Execute action[70]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:49:464 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1086 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

22:49:49:486 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1088 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

22:49:49:507 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1087 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

22:49:49:621 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1086)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:49:781 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1088)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:49:802 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1087)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:49:824 None
[Sandbox] Process order. (Serial=4442, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:49:49:833 None
[Sandbox] Process order. (Serial=4443, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:49:49:866 None
Presentation Battle 33785: Execute action[71]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:49:866 None
Presentation Battle 33785: Execute action[72]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=14, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:52:707 None
%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

22:49:52:861 None
[Sandbox] Process order. (Serial=4444, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:49:52:876 None
[Sandbox] Process order. (Serial=4445, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:49:52:973 None
Presentation Battle 33785: Execute action[73]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:53:199 None
%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

22:49:56:953 None
%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

22:49:57:119 None
[Sandbox] Process order. (Serial=4446, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 33785 AttackerGUID: 33857 TargetPosition: 494 ForceAttack: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:49:57:185 None
Presentation Battle 33785: Execute action[74]: UnitAttack. EmpireIndex=0. Attacker=33857 (health=1.00), Defender=33789 (health=0.73). (initialActionType: UnitAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:57:186 None
Presentation Battle 33785: Execute action[74]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:57:211 None
%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

22:49:58:913 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1191)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:58:913 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1191)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:58:913 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1191)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:58:913 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1192)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:58:913 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1192)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:58:913 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1192)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:58:913 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1193)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:58:913 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1193)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:58:913 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1193)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:58:996 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#14, pawnId=1179)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:59:017 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#14, pawnId=1186)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:59:017 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1192)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:59:029 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#14, pawnId=1182)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:59:143 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#14, pawnId=1179)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:59:143 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#14, pawnId=1179)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:59:143 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1179)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:59:143 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1191)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:59:183 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#14, pawnId=1182)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:59:183 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#14, pawnId=1182)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:59:183 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1182)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:59:183 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1193)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:59:529 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1192 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

22:49:59:529 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1191 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

22:49:59:570 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1193 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

22:49:59:674 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1191)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:59:674 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1192)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:59:725 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1193)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:49:59:741 None
[Sandbox] Process order. (Serial=4447, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:49:59:764 None
[Sandbox] Process order. (Serial=4448, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:49:59:789 None
Presentation Battle 33785: Execute action[75]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:49:59:789 None
Presentation Battle 33785: Execute action[76]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=14, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:03:334 None
[Sandbox] Process order. (Serial=4449, Empire=0, Order=Order OrderBattleEndRound - BattleGUID: 33785 EmpireIndex: 0)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:03:390 None
Presentation Battle 33785: Execute action[77]: EndEmpireRound. EmpireIndex=0. (initialActionType: EndEmpireRound)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:03:390 None
Presentation Battle 33785: Execute action[78]: UpdateBattleUnits. EmpireIndex=0, unitCount=7 (initialActionType: UpdateBattleUnits)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:03:391 None
Presentation Battle 33785: Execute action[79]: RoundAcknowledge (initialActionType: RoundAcknowledge)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:03:403 None
[Sandbox] Process order. (Serial=4450, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#33785)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:03:454 None
[Sandbox] Process order. (Serial=4451, Empire=14, Order=Order OrderBattleMoveAndAttack - BattleGUID: 33785 AttackerGUID: 33788 TargetPosition: 399 ForceAttack: False IgnoreFoW: True AStarResults: [19, 7] --> [19, 6] --> [19, 5] --> [20, 4])

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:03:489 None
Presentation Battle 33785: Execute action[80]: NewRound. Round=1. (initialActionType: NewRound)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:03:489 None
Presentation Battle 33785: Execute action[81]: StartEmpireRound. EmpireIndex=14. (initialActionType: StartEmpireRound)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:03:489 None
Could not find PresentationBattlePreview with armyEntityGUID=32770, targetEntityGUID=17876.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:50:03:489 None
Presentation Battle 33785: Execute action[81]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:03:489 None
Presentation Battle 33785: Execute action[82]: UnitMoveAndAttack. EmpireIndex=14. Attacker=33788, DestTile=[20, 4]/[20, 4] (health=0.78), Defender =33857 (health =0.71). (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:03:489 None
Presentation Battle 33785: Execute action[82]: UnitMove. EmpireIndex=14. UnitGuid=33788, DestTile=[20, 4]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:03:490 None
Presentation Battle 33785: Execute action[82]: UnitGoto. EmpireIndex=14. UnitGuid=33788, DestTile=[19, 6]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:03:490 None
Presentation Battle 33785: Execute action[82]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:03:490 None
Presentation Battle 33785: Execute action[82]: UnitGoto. EmpireIndex=14. UnitGuid=33788, DestTile=[19, 5]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:03:490 None
Presentation Battle 33785: Execute action[82]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:03:490 None
Presentation Battle 33785: Execute action[82]: UnitGoto. EmpireIndex=14. UnitGuid=33788, DestTile=[20, 4]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:03:490 None
Presentation Battle 33785: Execute action[82]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:03:490 None
Presentation Battle 33785: Execute action[82]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:03:490 None
Presentation Battle 33785: Execute action[82]: UnitAttack. EmpireIndex=14. Attacker=33788 (health=0.78), Defender=33857 (health=0.71). (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:03:490 None
Presentation Battle 33785: Execute action[82]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:03:503 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:03:503 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:03:503 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1191)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:03:503 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitRemainingMovementTile of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:03:503 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:03:503 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:03:503 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1192)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:03:503 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitRemainingMovementTile of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:03:503 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#14, pawnId=1189)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:03:503 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#14, pawnId=1189)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:03:503 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1193)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:03:503 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitRemainingMovementTile of 'PresentationPawn(Clone)' of empire#14, pawnId=1189)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:03:504 None
[Sandbox] Process order. (Serial=4452, Empire=14, Order=Order OrderBattleMoveAndAttack - BattleGUID: 33785 AttackerGUID: 33789 TargetPosition: 399 ForceAttack: False IgnoreFoW: True AStarResults: [19, 5] --> [20, 4] --> [19, 3])

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:03:588 None
Presentation Battle 33785: Execute action[83]: UnitMoveAndAttack. EmpireIndex=14. Attacker=33789, DestTile=[19, 3]/[19, 3] (health=0.61), Defender =33857 (health =0.55). (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:03:588 None
Presentation Battle 33785: Execute action[83]: UnitMove. EmpireIndex=14. UnitGuid=33789, DestTile=[19, 3]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:03:588 None
Presentation Battle 33785: Execute action[83]: UnitGoto. EmpireIndex=14. UnitGuid=33789, DestTile=[20, 4]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:03:589 None
Presentation Battle 33785: Execute action[83]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:03:589 None
Presentation Battle 33785: Execute action[83]: UnitGoto. EmpireIndex=14. UnitGuid=33789, DestTile=[19, 3]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:03:589 None
Presentation Battle 33785: Execute action[83]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:03:589 None
Presentation Battle 33785: Execute action[83]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:03:589 None
Presentation Battle 33785: Execute action[83]: UnitAttack. EmpireIndex=14. Attacker=33789 (health=0.61), Defender=33857 (health=0.55). (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:03:589 None
Presentation Battle 33785: Execute action[83]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:03:589 None
Presentation Battle 33785: Execute action[84]: RoundAcknowledge (initialActionType: RoundAcknowledge)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:03:594 None
[Sandbox] Process order. (Serial=4453, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#33785)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:04:847 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:04:848 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:04:848 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1191)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:04:848 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1191)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:04:848 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:04:848 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:04:848 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:04:848 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1192)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:04:848 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1192)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:04:848 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:04:848 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#14, pawnId=1189)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:04:848 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#14, pawnId=1189)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:04:848 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1193)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:04:848 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1193)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:04:848 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#14, pawnId=1189)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:05:295 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:05:295 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1191)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:05:295 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#0, pawnId=1191)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:05:295 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1191)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:05:306 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:05:306 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:05:306 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:05:306 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:05:306 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1192)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:05:306 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#0, pawnId=1192)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:05:306 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1192)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:05:316 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:05:316 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:05:316 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:05:608 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#14, pawnId=1189)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:05:608 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1193)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:05:608 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#0, pawnId=1193)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:05:608 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1193)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:05:619 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#14, pawnId=1189)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:05:619 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#14, pawnId=1189)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:05:619 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#14, pawnId=1189)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:05:920 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:05:920 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveEnd of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:06:128 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#14, pawnId=1189)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:06:128 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveEnd of 'PresentationPawn(Clone)' of empire#14, pawnId=1189)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:06:253 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:06:253 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveEnd of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:07:663 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopMovement of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:07:664 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:07:987 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopMovement of 'PresentationPawn(Clone)' of empire#14, pawnId=1189)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:07:987 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1189)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:08:184 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopMovement of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:08:184 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:08:195 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:08:196 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#14, pawnId=1189)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:08:196 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:08:196 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1191)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:08:196 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1192)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:08:196 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1193)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:08:206 None
[Sandbox] Process order. (Serial=4454, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:08:229 None
[Sandbox] Process order. (Serial=4455, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:08:301 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#14, pawnId=1179)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:08:301 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#14, pawnId=1179)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:08:301 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitRemainingMovementTile of 'PresentationPawn(Clone)' of empire#14, pawnId=1179)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:08:301 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#14, pawnId=1181)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:08:301 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#14, pawnId=1181)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:08:301 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#14, pawnId=1181)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:08:301 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#14, pawnId=1182)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:08:301 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionBlendToCharge of 'PresentationPawn(Clone)' of empire#14, pawnId=1182)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:08:301 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitChargeInRange of 'PresentationPawn(Clone)' of empire#14, pawnId=1182)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:08:760 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1192)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:08:760 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1192)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:08:844 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#14, pawnId=1179)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:08:844 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1192)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:08:844 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1179)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:09:377 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1192 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

22:50:09:511 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#14, pawnId=1181)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:09:511 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1193)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:09:511 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=1193)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:09:531 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1181)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:09:615 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCharge of 'PresentationPawn(Clone)' of empire#14, pawnId=1182)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:09:615 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#0, pawnId=1191)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:09:615 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitStateWithTag of 'PresentationPawn(Clone)' of empire#0, pawnId=1191)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:09:615 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#0, pawnId=1191)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:09:615 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1182)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:10:490 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1182)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:10:490 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1184)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:10:490 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1185)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:10:490 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1180)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:10:490 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1183)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:10:491 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1181)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:10:501 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#14, pawnId=1180)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:10:512 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#14, pawnId=1181)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:10:512 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#14, pawnId=1182)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:10:512 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#14, pawnId=1183)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:10:512 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#14, pawnId=1184)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:10:512 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#14, pawnId=1185)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:10:512 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1191)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:10:512 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1192)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:11:254 None
[Sandbox] Process order. (Serial=4456, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:11:276 None
[Sandbox] Process order. (Serial=4457, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:11:748 None
Presentation Battle 33785: Execute action[85]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=14, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:11:748 None
Presentation Battle 33785: Execute action[86]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:11:748 None
Presentation Battle 33785: Execute action[87]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=14, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:11:748 None
Presentation Battle 33785: Execute action[88]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:11:748 None
Presentation Battle 33785: Execute action[89]: StartEmpireRound. EmpireIndex=0. (initialActionType: StartEmpireRound)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:11:748 None
Could not find PresentationBattlePreview with armyEntityGUID=32770, targetEntityGUID=17876.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:50:11:748 None
Presentation Battle 33785: Execute action[89]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: StartEmpireRound)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:13:048 None
%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

22:50:13:566 None
[Sandbox] Process order. (Serial=4458, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 33785 AttackerGUID: 33857 TargetPosition: 304 ForceAttack: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:13:621 None
Presentation Battle 33785: Execute action[90]: UnitAttack. EmpireIndex=0. Attacker=33857 (health=0.55), Defender=33789 (health=0.54). (initialActionType: UnitAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:13:621 None
Presentation Battle 33785: Execute action[90]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:13:656 None
%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

22:50:14:060 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1191)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:14:060 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1191)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:14:060 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1191)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:14:060 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#0, pawnId=1192)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:14:060 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedStartAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1192)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:14:060 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitProjectile of 'PresentationPawn(Clone)' of empire#0, pawnId=1192)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:14:101 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerHit of 'PresentationPawn(Clone)' of empire#14, pawnId=1181)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:14:258 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#14, pawnId=1181)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:14:258 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationInt of 'PresentationPawn(Clone)' of empire#14, pawnId=1181)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:14:258 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1181)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:14:258 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1192)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:14:279 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#14, pawnId=1185)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:14:279 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitIdle of 'PresentationPawn(Clone)' of empire#0, pawnId=1191)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:14:636 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1192 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

22:50:14:801 None
[PresentationChoreography] PawnActionRangedStartAttack 'PresentationPawn(Clone)' of empire#0, pawnId=1191 OnAttackCompleted while safeguard has not been catched.

    Amplitude.Mercury.Presentation.PawnActionRangedStartAttack:OnAttackCompleted(System.Reflection.RuntimeParameterInfo)

22:50:14:934 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1192)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:14:955 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionRangedPostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1191)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:14:973 None
[Sandbox] Process order. (Serial=4459, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:14:997 None
[Sandbox] Process order. (Serial=4460, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:15:019 None
Presentation Battle 33785: Execute action[91]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:15:019 None
Presentation Battle 33785: Execute action[92]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=14, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:15:475 None
%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

22:50:15:817 None
[Sandbox] Process order. (Serial=4461, Empire=0, Order=Order OrderBattleMoveAndAttack - BattleGUID: 33785 AttackerGUID: 33859 TargetPosition: 400 ForceAttack: False IgnoreFoW: False AStarResults: [19, 6] --> [19, 5] --> [20, 4])

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:15:912 None
Presentation Battle 33785: Execute action[93]: UnitMoveAndAttack. EmpireIndex=0. Attacker=33859, DestTile=[19, 5]/[19, 5] (health=0.82), Defender =33788 (health =0.40). (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:15:912 None
Presentation Battle 33785: Execute action[93]: UnitMove. EmpireIndex=0. UnitGuid=33859, DestTile=[19, 5]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:15:912 None
Presentation Battle 33785: Execute action[93]: UnitGoto. EmpireIndex=0. UnitGuid=33859, DestTile=[19, 6]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:15:912 None
Presentation Battle 33785: Execute action[93]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:15:912 None
Presentation Battle 33785: Execute action[93]: UnitGoto. EmpireIndex=0. UnitGuid=33859, DestTile=[19, 5]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:15:912 None
Presentation Battle 33785: Execute action[93]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:15:912 None
Presentation Battle 33785: Execute action[93]: UpdateBattleUnits. EmpireIndex=0, unitCount=4 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:15:912 None
Presentation Battle 33785: Execute action[93]: UnitAttack. EmpireIndex=0. Attacker=33859 (health=0.82), Defender=33788 (health=0.40). (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:15:912 None
Presentation Battle 33785: Execute action[93]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:15:925 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1203)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:15:925 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1203)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:15:925 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#14, pawnId=1189)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:15:925 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitRemainingMovementTile of 'PresentationPawn(Clone)' of empire#0, pawnId=1203)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:15:925 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1204)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:15:925 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1204)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:15:925 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:15:925 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitRemainingMovementTile of 'PresentationPawn(Clone)' of empire#0, pawnId=1204)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:15:925 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1202)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:15:925 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1202)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:15:925 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitRemainingMovementTile of 'PresentationPawn(Clone)' of empire#0, pawnId=1202)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:15:928 None
%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

22:50:16:866 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=1203)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:16:866 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1203)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:16:866 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#14, pawnId=1189)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:16:866 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#14, pawnId=1189)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:16:866 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1203)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:16:866 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=1204)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:16:866 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1204)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:16:866 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:16:866 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:16:866 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1204)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:16:866 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=1202)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:16:866 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1202)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:16:866 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1202)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:16:877 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1203)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:16:877 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#14, pawnId=1189)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:16:877 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1203)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:16:877 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#14, pawnId=1189)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:16:952 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1204)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:16:952 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:16:953 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1204)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:16:953 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:16:962 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=1204)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:16:962 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1204)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:16:962 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1204)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:17:025 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1189)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:17:025 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1203)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:17:025 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1203)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:17:025 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:17:025 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:17:025 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1203)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:17:025 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:17:025 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1203)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:17:025 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:17:025 None
[PresentationChoreography] 'PresentationPawn(Clone)' of empire#0, pawnId=1203 TriggerCavalryCharge failed due to pawn unable to charge!

    Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:StartChargeSequence()

22:50:17:036 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=1203)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:17:036 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1203)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:17:037 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1203)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:17:205 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1202)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:17:205 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:17:205 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:17:216 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1202)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:17:217 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1202)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:17:217 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1202)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:17:288 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:17:288 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1202)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:17:288 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:17:301 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=1202)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:17:301 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1202)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:17:301 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1202)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:17:956 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1203)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:17:956 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1203)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:17:956 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1204)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:17:956 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1204)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:18:262 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1202)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:18:262 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1202)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:18:600 None
[Sandbox] Process order. (Serial=4462, Empire=0, Order=Order OrderBattleMoveAndAttack - BattleGUID: 33785 AttackerGUID: 33858 TargetPosition: 304 ForceAttack: False IgnoreFoW: False AStarResults: [18, 3] --> [19, 3])

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:18:621 None
Presentation Battle 33785: Execute action[94]: UnitMoveAndAttack. EmpireIndex=0. Attacker=33858, DestTile=[18, 3]/[18, 3] (health=0.62), Defender =33789 (health =0.18). (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:18:621 None
Presentation Battle 33785: Execute action[94]: UnitMove. EmpireIndex=0. UnitGuid=33858, DestTile=[18, 3]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:18:622 None
Presentation Battle 33785: Execute action[94]: UnitGoto. EmpireIndex=0. UnitGuid=33858, DestTile=[18, 3]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:18:622 None
Presentation Battle 33785: Execute action[94]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:18:622 None
Presentation Battle 33785: Execute action[94]: UpdateBattleUnits. EmpireIndex=0, unitCount=5 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:18:622 None
Presentation Battle 33785: Execute action[94]: UnitAttack. EmpireIndex=0. Attacker=33858 (health=0.62), Defender=33789 (health=0.18). (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:18:622 None
Presentation Battle 33785: Execute action[94]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:18:634 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:18:634 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:18:634 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#14, pawnId=1182)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:18:634 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitRemainingMovementTile of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:18:635 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:18:635 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:18:635 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#14, pawnId=1180)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:18:635 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitRemainingMovementTile of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:18:635 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:18:635 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:18:635 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitRemainingMovementTile of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:095 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:095 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:095 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#14, pawnId=1182)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:095 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#14, pawnId=1182)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:095 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:095 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:095 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:095 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#14, pawnId=1180)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:095 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#14, pawnId=1180)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:095 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:095 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:095 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:095 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:199 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:199 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#14, pawnId=1182)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:199 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:199 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#14, pawnId=1182)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:272 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:272 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#14, pawnId=1180)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:273 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionShovePawn of 'PresentationPawn(Clone)' of empire#14, pawnId=1180)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:273 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:273 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1180)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:282 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:282 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:282 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:344 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1182)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:344 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:344 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:344 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#14, pawnId=1181)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:344 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#14, pawnId=1181)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:344 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:387 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#14, pawnId=1181)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:387 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#14, pawnId=1181)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:387 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1181)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:387 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:387 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:387 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#14, pawnId=1184)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:387 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#14, pawnId=1184)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:387 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:525 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#14, pawnId=1184)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:525 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#14, pawnId=1184)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:525 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1184)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:526 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:526 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:526 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#14, pawnId=1183)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:526 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#14, pawnId=1183)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:526 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:526 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#14, pawnId=1183)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:526 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:526 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:567 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopMovement of 'PresentationPawn(Clone)' of empire#0, pawnId=1203)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:567 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1203)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:578 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopMovement of 'PresentationPawn(Clone)' of empire#0, pawnId=1204)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:578 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1204)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:817 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1183)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:817 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:817 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:817 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#14, pawnId=1183)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:817 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionShovePawn of 'PresentationPawn(Clone)' of empire#14, pawnId=1183)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:817 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:817 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1183)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:817 None
[PresentationChoreography] 'PresentationPawn(Clone)' of empire#0, pawnId=1085 TriggerCavalryCharge failed due to pawn unable to charge!

    Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:StartChargeSequence()

22:50:19:817 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:817 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:817 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:817 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#14, pawnId=1183)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:817 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionShovePawn of 'PresentationPawn(Clone)' of empire#14, pawnId=1183)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:817 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:818 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1183)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:828 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1084)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:828 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:828 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:828 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:828 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:828 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:19:828 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:20:015 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopMovement of 'PresentationPawn(Clone)' of empire#0, pawnId=1202)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:20:015 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1202)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:20:025 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1202)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:20:025 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1203)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:20:025 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1204)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:20:025 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:20:025 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:20:030 None
[Sandbox] Process order. (Serial=4463, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:20:044 None
[Sandbox] Process order. (Serial=4464, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:20:120 None
Presentation Battle 33785: Execute action[95]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:20:120 None
Presentation Battle 33785: Execute action[96]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=14, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:20:141 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#14, pawnId=1180)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:20:141 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionShovePawn of 'PresentationPawn(Clone)' of empire#14, pawnId=1180)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:20:141 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:20:141 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1180)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:20:141 None
[PresentationChoreography] 'PresentationPawn(Clone)' of empire#0, pawnId=1083 TriggerCavalryCharge failed due to pawn unable to charge!

    Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge:StartChargeSequence()

22:50:20:154 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:20:154 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:20:154 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:20:371 None
[Sandbox] Process order. (Serial=4465, Empire=0, Order=Order OrderBattleMove - BattleGUID: 33785 BattleUnitGUID: 33857 AStarResults: [19, 5] --> [19, 6] --> [18, 7])

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:20:423 None
Presentation Battle 33785: Execute action[97]: UnitMove. EmpireIndex=0. UnitGuid=33857, DestTile=[18, 7]. (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:20:423 None
Presentation Battle 33785: Execute action[97]: UnitGoto. EmpireIndex=0. UnitGuid=33857, DestTile=[19, 5]. (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:20:423 None
Presentation Battle 33785: Execute action[97]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:20:423 None
Presentation Battle 33785: Execute action[97]: UnitGoto. EmpireIndex=0. UnitGuid=33857, DestTile=[19, 6]. (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:20:423 None
Presentation Battle 33785: Execute action[97]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:20:423 None
Presentation Battle 33785: Execute action[97]: UnitGoto. EmpireIndex=0. UnitGuid=33857, DestTile=[18, 7]. (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:20:424 None
Presentation Battle 33785: Execute action[97]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:20:424 None
Presentation Battle 33785: Execute action[97]: UpdateBattleUnits. EmpireIndex=0, unitCount=6 (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:20:551 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:20:551 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:21:043 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:21:044 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:21:772 None
%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

22:50:21:995 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopMovement of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:21:995 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:22:440 None
[Sandbox] Process order. (Serial=4466, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:22:453 None
[Sandbox] Process order. (Serial=4467, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:22:527 None
Presentation Battle 33785: Execute action[98]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:22:539 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopMovement of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:22:539 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:22:550 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1083)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:22:550 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitTurnEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1085)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:22:550 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1180)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:22:550 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionReturnPostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1183)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:22:580 None
[Sandbox] Process order. (Serial=4468, Empire=0, Order=Order OrderBattleMoveAndAttack - BattleGUID: 33785 AttackerGUID: 33860 TargetPosition: 304 ForceAttack: False IgnoreFoW: False AStarResults: [18, 5] --> [19, 4] --> [19, 3])

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:22:638 None
Presentation Battle 33785: Execute action[99]: UnitMoveAndAttack. EmpireIndex=0. Attacker=33860, DestTile=[19, 4]/[19, 4] (health=0.82), Defender =33789 (health =0.00). (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:22:639 None
Presentation Battle 33785: Execute action[99]: UnitMove. EmpireIndex=0. UnitGuid=33860, DestTile=[19, 4]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:22:639 None
Presentation Battle 33785: Execute action[99]: UnitGoto. EmpireIndex=0. UnitGuid=33860, DestTile=[18, 5]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:22:639 None
Presentation Battle 33785: Execute action[99]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:22:639 None
Presentation Battle 33785: Execute action[99]: UnitGoto. EmpireIndex=0. UnitGuid=33860, DestTile=[19, 4]. (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:22:639 None
Presentation Battle 33785: Execute action[99]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:22:639 None
Presentation Battle 33785: Execute action[99]: UpdateBattleUnits. EmpireIndex=0, unitCount=8 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:22:639 None
Presentation Battle 33785: Execute action[99]: UnitAttack. EmpireIndex=0. Attacker=33860 (health=0.82), Defender=33789 (health=0.00). (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:22:639 None
Presentation Battle 33785: Execute action[99]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:22:639 None
Presentation Battle 33785: Execute action[99]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMoveAndAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:22:685 None
%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

22:50:23:254 None
%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

22:50:23:315 None
[Sandbox] Process order. (Serial=4469, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:23:338 None
[Sandbox] Process order. (Serial=4470, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:23:421 None
%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

22:50:23:430 None
Presentation Battle 33785: Execute action[100]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:23:430 None
Presentation Battle 33785: Execute action[101]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=14, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:23:441 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1201)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:23:441 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1201)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:23:441 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#14, pawnId=1183)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:23:441 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitRemainingMovementTile of 'PresentationPawn(Clone)' of empire#0, pawnId=1201)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:23:441 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1199)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:23:441 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1199)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:23:441 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#14, pawnId=1180)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:23:441 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitRemainingMovementTile of 'PresentationPawn(Clone)' of empire#0, pawnId=1199)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:24:394 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=1201)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:24:394 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1201)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:24:394 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#14, pawnId=1183)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:24:394 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#14, pawnId=1183)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:24:394 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1201)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:24:394 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1201)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:24:394 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#14, pawnId=1183)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:24:394 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1201)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:24:394 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#14, pawnId=1183)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:24:394 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=1199)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:24:394 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1199)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:24:394 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#14, pawnId=1180)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:24:394 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#14, pawnId=1180)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:24:394 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1199)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:24:554 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1183)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:24:554 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=1201)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:24:554 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1201)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:24:554 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1201)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:25:377 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1199)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:25:377 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#14, pawnId=1180)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:25:377 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionKillPawn of 'PresentationPawn(Clone)' of empire#14, pawnId=1180)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:25:377 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1180)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:25:377 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=1199)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:25:377 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1199)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:25:377 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1199)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:25:474 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1201)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:25:474 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1201)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:25:727 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1199)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:25:727 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1199)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:26:895 None
[Sandbox] Process order. (Serial=4471, Empire=0, Order=Order OrderBattleMove - BattleGUID: 33785 BattleUnitGUID: 33786 AStarResults: [18, 4] --> [18, 3] --> [19, 2] --> [20, 2] --> [20, 3])

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:26:947 None
Presentation Battle 33785: Execute action[102]: UnitMove. EmpireIndex=0. UnitGuid=33786, DestTile=[20, 3]. (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:26:947 None
Presentation Battle 33785: Execute action[102]: UnitGoto. EmpireIndex=0. UnitGuid=33786, DestTile=[18, 4]. (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:26:947 None
Presentation Battle 33785: Execute action[102]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:26:947 None
Presentation Battle 33785: Execute action[102]: UnitGoto. EmpireIndex=0. UnitGuid=33786, DestTile=[18, 3]. (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:26:947 None
Presentation Battle 33785: Execute action[102]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:26:947 None
Presentation Battle 33785: Execute action[102]: UnitGoto. EmpireIndex=0. UnitGuid=33786, DestTile=[19, 2]. (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:26:948 None
Presentation Battle 33785: Execute action[102]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:26:948 None
Presentation Battle 33785: Execute action[102]: UnitGoto. EmpireIndex=0. UnitGuid=33786, DestTile=[20, 2]. (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:26:948 None
Presentation Battle 33785: Execute action[102]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:26:948 None
Presentation Battle 33785: Execute action[102]: UnitGoto. EmpireIndex=0. UnitGuid=33786, DestTile=[20, 3]. (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:26:948 None
Presentation Battle 33785: Execute action[102]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:26:948 None
Presentation Battle 33785: Execute action[102]: UpdateBattleUnits. EmpireIndex=0, unitCount=2 (initialActionType: UnitMove)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:27:331 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopMovement of 'PresentationPawn(Clone)' of empire#0, pawnId=1201)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:27:331 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1201)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:27:727 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopMovement of 'PresentationPawn(Clone)' of empire#0, pawnId=1199)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:27:727 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1199)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:27:987 None
[Sandbox] Process order. (Serial=4472, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:28:009 None
[Sandbox] Process order. (Serial=4473, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:28:051 None
Presentation Battle 33785: Execute action[103]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:28:051 None
Presentation Battle 33785: Execute action[104]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=14, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:29:958 None
%TooltipEntityNameWithDiplomaticAttitudeFormat Trying to get a parameter 2 out of bound 2.

    Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.RuntimeParameterInfo)

22:50:30:295 None
[Sandbox] Process order. (Serial=4474, Empire=0, Order=Order OrderBattleAttack - BattleGUID: 33785 AttackerGUID: 33786 TargetPosition: 400 ForceAttack: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:30:315 None
[Sandbox] Process order. (Serial=4475, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:30:344 None
[Sandbox] Process order. (Serial=4476, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:30:365 None
Presentation Battle 33785: Execute action[105]: UnitAttack. EmpireIndex=0. Attacker=33786 (health=0.92), Defender=33788 (health=0.00). (initialActionType: UnitAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:30:365 None
Presentation Battle 33785: Execute action[105]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: UnitAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:30:365 None
Presentation Battle 33785: Execute action[105]: UpdateBattleUnits. EmpireIndex=0, unitCount=3 (initialActionType: UnitAttack)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:30:365 None
Presentation Battle 33785: Execute action[106]: RoundAcknowledge (initialActionType: RoundAcknowledge)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:30:378 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1082)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:30:378 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1082)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:30:378 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1082)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:30:378 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:30:378 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitRemainingMovementTile of 'PresentationPawn(Clone)' of empire#0, pawnId=1082)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:30:378 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=1082)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:30:378 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1082)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:30:378 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:30:378 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:30:378 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1082)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:30:378 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1081)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:30:378 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1081)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:30:378 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMoveAttack of 'PresentationPawn(Clone)' of empire#0, pawnId=1081)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:30:378 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetProtectionAnimation of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:30:378 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitRemainingMovementTile of 'PresentationPawn(Clone)' of empire#0, pawnId=1081)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:30:378 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=1081)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:30:378 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitPairReady of 'PresentationPawn(Clone)' of empire#0, pawnId=1081)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:30:378 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopAttack of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:30:378 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionLookAt of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:30:378 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1081)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:30:380 None
[Sandbox] Process order. (Serial=4477, Empire=0, Order=Order OrderBattleRoundAcknowledge, BattleGuid=#33785)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:30:491 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1082)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:30:491 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:30:491 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1082)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:30:491 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:30:648 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1190)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:30:648 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=1082)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:30:648 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1082)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:30:648 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1082)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:30:740 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1081)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:30:740 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopRotation of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:30:740 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionTriggerCavalryCharge of 'PresentationPawn(Clone)' of empire#0, pawnId=1081)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:30:740 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitDeath of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:30:901 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#14, pawnId=1188)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:30:901 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetAnimationBanking of 'PresentationPawn(Clone)' of empire#0, pawnId=1081)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:30:901 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1081)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:30:901 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveProgress of 'PresentationPawn(Clone)' of empire#0, pawnId=1081)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:31:839 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1082)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:31:839 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1082)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:32:017 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionSetMovementType of 'PresentationPawn(Clone)' of empire#0, pawnId=1081)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:32:017 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionWaitMoveEnd of 'PresentationPawn(Clone)' of empire#0, pawnId=1081)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:33:331 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopMovement of 'PresentationPawn(Clone)' of empire#0, pawnId=1082)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:33:331 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1082)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:33:519 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionStopMovement of 'PresentationPawn(Clone)' of empire#0, pawnId=1081)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:33:519 None
PawnAction has a null pawn (Action=Amplitude.Mercury.Presentation.PawnActionMeleePostFight of 'PresentationPawn(Clone)' of empire#0, pawnId=1081)

    Amplitude.Mercury.Presentation.PawnAction:StartPawnAction()

22:50:33:786 None
[Sandbox] Process order. (Serial=4478, Empire=0, Order=Order OrderBattleUnitActionClientAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:33:809 None
[Sandbox] Process order. (Serial=4479, Empire=0, Order=Order OrderBattleUnitActionServerAcknowledge)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:34:019 None
Presentation Battle 33785: Execute action[107]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:34:020 None
Presentation Battle 33785: Execute action[108]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=0, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:34:020 None
Presentation Battle 33785: Execute action[109]: UpdateBattleUnitsLockingOrderIndex. EmpireIndex=14, unitCount=1 (initialActionType: UpdateBattleUnitsLockingOrderIndex)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:34:020 None
Presentation Battle 33785: Execute action[110]: BattleResult. WinnerGroup=Defender, VictoryType=Extermination (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:34:020 None
Presentation Battle 33785: Execute action[110]: UnitMove. EmpireIndex=0. UnitGuid=33786, DestTile=[19, 6]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:34:020 None
Presentation Battle 33785: Execute action[110]: UnitGoto. EmpireIndex=0. UnitGuid=33786, DestTile=[20, 4]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:34:020 None
Presentation Battle 33785: Execute action[110]: UnitGoto. EmpireIndex=0. UnitGuid=33786, DestTile=[19, 5]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:34:020 None
Presentation Battle 33785: Execute action[110]: UnitGoto. EmpireIndex=0. UnitGuid=33786, DestTile=[19, 6]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:34:020 None
Presentation Battle 33785: Execute action[110]: UnitMove. EmpireIndex=0. UnitGuid=33854, DestTile=[16, 7]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:34:020 None
Presentation Battle 33785: Execute action[110]: UnitGoto. EmpireIndex=0. UnitGuid=33854, DestTile=[18, 6]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:34:020 None
Presentation Battle 33785: Execute action[110]: UnitGoto. EmpireIndex=0. UnitGuid=33854, DestTile=[18, 7]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:34:020 None
Presentation Battle 33785: Execute action[110]: UnitGoto. EmpireIndex=0. UnitGuid=33854, DestTile=[18, 8]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:34:020 None
Presentation Battle 33785: Execute action[110]: UnitGoto. EmpireIndex=0. UnitGuid=33854, DestTile=[17, 7]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:34:020 None
Presentation Battle 33785: Execute action[110]: UnitGoto. EmpireIndex=0. UnitGuid=33854, DestTile=[16, 7]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:34:020 None
Presentation Battle 33785: Execute action[110]: UnitMove. EmpireIndex=0. UnitGuid=33855, DestTile=[16, 7]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:34:020 None
Presentation Battle 33785: Execute action[110]: UnitGoto. EmpireIndex=0. UnitGuid=33855, DestTile=[16, 7]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:34:020 None
Presentation Battle 33785: Execute action[110]: UnitMove. EmpireIndex=0. UnitGuid=33857, DestTile=[16, 7]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:34:020 None
Presentation Battle 33785: Execute action[110]: UnitGoto. EmpireIndex=0. UnitGuid=33857, DestTile=[18, 8]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:34:020 None
Presentation Battle 33785: Execute action[110]: UnitGoto. EmpireIndex=0. UnitGuid=33857, DestTile=[17, 7]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:34:020 None
Presentation Battle 33785: Execute action[110]: UnitGoto. EmpireIndex=0. UnitGuid=33857, DestTile=[16, 7]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:34:020 None
Presentation Battle 33785: Execute action[110]: UnitMove. EmpireIndex=0. UnitGuid=33858, DestTile=[17, 8]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:34:020 None
Presentation Battle 33785: Execute action[110]: UnitGoto. EmpireIndex=0. UnitGuid=33858, DestTile=[19, 4]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:34:020 None
Presentation Battle 33785: Execute action[110]: UnitGoto. EmpireIndex=0. UnitGuid=33858, DestTile=[18, 5]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:34:020 None
Presentation Battle 33785: Execute action[110]: UnitGoto. EmpireIndex=0. UnitGuid=33858, DestTile=[18, 6]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:34:020 None
Presentation Battle 33785: Execute action[110]: UnitGoto. EmpireIndex=0. UnitGuid=33858, DestTile=[18, 7]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:34:020 None
Presentation Battle 33785: Execute action[110]: UnitGoto. EmpireIndex=0. UnitGuid=33858, DestTile=[18, 8]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:34:021 None
Presentation Battle 33785: Execute action[110]: UnitGoto. EmpireIndex=0. UnitGuid=33858, DestTile=[17, 8]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:34:021 None
Presentation Battle 33785: Execute action[110]: UnitMove. EmpireIndex=0. UnitGuid=33859, DestTile=[17, 8]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:34:021 None
Presentation Battle 33785: Execute action[110]: UnitGoto. EmpireIndex=0. UnitGuid=33859, DestTile=[19, 6]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:34:021 None
Presentation Battle 33785: Execute action[110]: UnitGoto. EmpireIndex=0. UnitGuid=33859, DestTile=[18, 7]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:34:021 None
Presentation Battle 33785: Execute action[110]: UnitGoto. EmpireIndex=0. UnitGuid=33859, DestTile=[18, 8]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:34:021 None
Presentation Battle 33785: Execute action[110]: UnitGoto. EmpireIndex=0. UnitGuid=33859, DestTile=[17, 8]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:34:021 None
Presentation Battle 33785: Execute action[110]: UnitMove. EmpireIndex=0. UnitGuid=33860, DestTile=[17, 8]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:34:021 None
Presentation Battle 33785: Execute action[110]: UnitGoto. EmpireIndex=0. UnitGuid=33860, DestTile=[18, 5]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:34:021 None
Presentation Battle 33785: Execute action[110]: UnitGoto. EmpireIndex=0. UnitGuid=33860, DestTile=[18, 6]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:34:021 None
Presentation Battle 33785: Execute action[110]: UnitGoto. EmpireIndex=0. UnitGuid=33860, DestTile=[18, 7]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:34:021 None
Presentation Battle 33785: Execute action[110]: UnitGoto. EmpireIndex=0. UnitGuid=33860, DestTile=[18, 8]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:34:021 None
Presentation Battle 33785: Execute action[110]: UnitGoto. EmpireIndex=0. UnitGuid=33860, DestTile=[17, 8]. (initialActionType: BattleResult)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:34:021 None
Presentation Battle 33785: Execute action[111]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:34:028 None
[Sandbox] Process order. (Serial=4480, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#33785)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:34:079 None
Presentation Battle 33785: Execute action[112]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:50:34:079 None
[Preview] PresentationArmy PresentationArmy #17876 of empire 0 #17876 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:50:34:079 None
[Preview] PresentationArmy PresentationArmy #17876 of empire 0 #17876 SetHiddenByFlag finished (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:50:34:080 None
[Preview] PresentationArmy PresentationArmy #17628 of empire 0 #17628 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:50:34:080 None
[Preview] PresentationArmy PresentationArmy #17628 of empire 0 #17628 SetHiddenByFlag finished (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:50:34:080 None
[Preview] PresentationArmy PresentationArmy #4885 of empire 0 #4885 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:50:34:080 None
[Preview] PresentationArmy PresentationArmy #4885 of empire 0 #4885 SetHiddenByFlag finished (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:50:34:081 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #17876 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:50:34:081 None
[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #21080 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:50:34:081 None
[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #21080 SetHiddenByFlag finished (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:50:34:081 None
[Preview] PresentationArmy LandUnit_Era3_MongolEmpire_MongolHorde #17628 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:50:34:081 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #4885 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:50:34:081 None
Could not find PresentationBattlePreview with armyEntityGUID=32770, targetEntityGUID=17876.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:50:35:434 None
[Sandbox] Process order. (Serial=4481, Empire=0, Order=Order OrderChangeNotificationStatus)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:43:155 None
[Sandbox] Process order. (Serial=4482, Empire=0, Order=Order='OrderGoTo', Entity=#8309, path='[10, 17] --> [11, 17] --> [12, 16] --> [13, 16] --> [14, 16] --> [14, 15] --> [15, 14] --> [16, 14] --> [17, 14] --> [17, 13] --> [18, 13] --> [19, 13]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:43:170 None
[Sandbox] Process order. (Serial=4483, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:44:176 None
[Sandbox] Process order. (Serial=4484, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:45:182 None
[Sandbox] Process order. (Serial=4485, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:45:524 None
[Sandbox] Process order. (Serial=4486, Empire=3, Order=Order='OrderGoTo', Entity=#25330, AdditionalFlags='IgnoreFogOfWar', Path='[13, 30] --> [12, 29] --> [12, 28] --> [11, 28] --> [10, 28] --> [9, 27] --> [8, 27]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:45:532 None
[Sandbox] Process order. (Serial=4487, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:46:189 None
[Sandbox] Process order. (Serial=4488, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:46:541 None
[Sandbox] Process order. (Serial=4489, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:47:200 None
[Sandbox] Process order. (Serial=4490, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:47:551 None
[Sandbox] Process order. (Serial=4491, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:48:563 None
[Sandbox] Process order. (Serial=4492, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:48:902 None
[Sandbox] Process order. (Serial=4493, Empire=0, Order=Order OrderChangeUnitSpawnPosition, Position=[9, 17], SpawnType=Land)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:49:573 None
[Sandbox] Process order. (Serial=4494, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:50:585 None
[Sandbox] Process order. (Serial=4495, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:51:594 None
[Sandbox] Process order. (Serial=4496, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:53:231 None
[Sandbox] Process order. (Serial=4497, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '4595' Constructible: 'LandUnit_Era3_Common_GreatSwordsmen' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:53:712 None
[Sandbox] Process order. (Serial=4498, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '4595' Constructible: 'LandUnit_Era3_Common_GreatSwordsmen' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:54:182 None
[Sandbox] Process order. (Serial=4499, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '4595' Constructible: 'LandUnit_Era3_Common_GreatSwordsmen' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:54:612 None
[Sandbox] Process order. (Serial=4500, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '4595' Constructible: 'LandUnit_Era3_Common_GreatSwordsmen' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:55:104 None
[Sandbox] Process order. (Serial=4501, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '4595' Constructible: 'LandUnit_Era3_Common_GreatSwordsmen' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:50:56:860 UI Steam
[UI] Showing NarrativeWindow: $NarrativeEvent_Civics_Government03

    Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
    Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.RuntimeParameterInfo)
    Amplitude.UI.UIAbstractShowable:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:InternalRequestShow()
    Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
    Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
    Amplitude.UI.UIUpdatingManager:LateUpdate()

22:50:58:444 None
[Sandbox] Process order. (Serial=4502, Empire=0, Order=Order OrderChangeNotificationStatus)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:51:09:757 None
[Sandbox] Process order. (Serial=4503, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '3603' Constructible: 'Infrastructure_Science_Family01_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:51:16:349 None
Invalid Target (0, 0, )

    Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:51:17:235 None
Invalid Target (0, -1, )

    Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:51:18:881 None
Invalid Target (0, -1, )

    Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:51:21:027 None
[Sandbox] Process order. (Serial=4504, Empire=0, Order=Order='OrderGoToAndSettle', Entity=#2451, path='[90, 28] --> [90, 29]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:51:21:043 None
[Sandbox] Process order. (Serial=4505, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:51:22:051 None
[Sandbox] Process order. (Serial=4506, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:51:23:061 None
[Sandbox] Process order. (Serial=4507, Empire=0, Order=Order OrderArmySettle: ArmyGuid=#2451, ActionGuid=#13163)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:51:23:174 None
[Sandbox] Process order. (Serial=4508, Empire=0, Order=Order OrderChangeNotificationStatus)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:51:23:404 None
[Sandbox] Process order. (Serial=4509, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:51:30:549 None
Invalid Target (0, -1, )

    Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:51:30:674 None
Invalid Target (0, -1, )

    Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:51:31:090 None
Invalid Target (0, -1, )

    Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:51:31:987 None
Invalid Target (0, -1, )

    Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:51:32:174 None
Invalid Target (0, -1, )

    Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:51:32:778 None
Invalid Target (0, -1, )

    Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:51:32:987 None
Invalid Target (0, -1, )

    Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:51:33:683 None
Invalid Target (0, -1, )

    Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:51:34:674 None
Invalid Target (0, -1, )

    Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:51:34:778 None
Invalid Target (0, -1, )

    Amplitude.Mercury.UI.Tooltips.DistrictPlacementBreakdownTooltipBrick:Bind(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:51:35:073 None
[Sandbox] Process order. (Serial=4510, Empire=0, Order=Order='OrderGoToAndSettle', Entity=#15606, path='[0, 4] --> [94, 4]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:51:35:089 None
[Sandbox] Process order. (Serial=4511, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:51:36:103 None
[Sandbox] Process order. (Serial=4512, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:51:36:183 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_RapaNui #30635 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:51:37:117 None
[Sandbox] Process order. (Serial=4513, Empire=0, Order=Order OrderArmySettle: ArmyGuid=#15606, ActionGuid=#13164)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:51:37:195 None
[Sandbox] Process order. (Serial=4514, Empire=0, Order=Order OrderChangeNotificationStatus)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:51:49:616 None
[Sandbox] Process order. (Serial=4515, Empire=0, Order=Order OrderChooseNextTenet)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:51:53:561 None
[Sandbox] Process order. (Serial=4516, Empire=0, Order=Order OrderChangeNotificationFlags)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:51:53:761 None
[Sandbox] Process order. (Serial=4517, Empire=0, Order=Order OrderChangeNotificationFlags)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:51:53:770 None
[Sandbox] Process order. (Serial=4518, Empire=0, Order=Order OrderChangeNotificationStatus)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:51:53:880 None
[Sandbox] Process order. (Serial=4519, Empire=0, Order=Order OrderAcknowledgeTransactions)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:51:53:941 None
[Sandbox] Process order. (Serial=4520, Empire=0, Order=Order OrderChangeNotificationStatus)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:51:56:783 None
[Sandbox] Process order. (Serial=4521, Empire=0, Order=Order OrderExecuteGrievanceAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:51:56:842 None
[Sandbox] Process order. (Serial=4522, Empire=0, Order=Order OrderAcknowledgeTransactions)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:51:57:888 None
[Sandbox] Process order. (Serial=4523, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:00:746 None
[Sandbox] Process order. (Serial=4524, Empire=0, Order=Order OrderFurtherActions)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:00:770 None
[Sandbox] Process order. (Serial=4525, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:00:847 None
[Sandbox] Process order. (Serial=4526, Empire=0, Order=Order OrderEmpireLockedByMandatories)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:01:777 None
[Sandbox] Process order. (Serial=4527, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:02:788 None
[Sandbox] Process order. (Serial=4528, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:03:802 None
[Sandbox] Process order. (Serial=4529, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:03:853 None
[Sandbox] Process order. (Serial=4530, Empire=0, Order=Order OrderEmpireLockedByMandatories)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:11:428 None
[Sandbox] Process order. (Serial=4531, Empire=0, Order=Order='OrderGoTo', Entity=#23358, path='[6, 52] --> [7, 52] --> [7, 51]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:11:443 None
[Sandbox] Process order. (Serial=4532, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:11:489 None
[Sandbox] Process order. (Serial=4533, Empire=0, Order=Order OrderEmpireLockedByMandatories)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:12:456 None
[Sandbox] Process order. (Serial=4534, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:13:469 None
[Sandbox] Process order. (Serial=4535, Empire=0, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:17:921 None
[Sandbox] Process order. (Serial=4536, Empire=0, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:18:005 None
[Sandbox] Process order. (Serial=4537, Empire=-1, Order=Order OrderWaitForOrderReplication)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:18:179 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #34162 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:52:18:180 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

22:52:18:181 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

22:52:18:181 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

22:52:18:181 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

22:52:18:183 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_HolyRomanEmpire #34166 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:52:18:183 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

22:52:18:183 None
UpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

    Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

22:52:18:370 None
AI Synchronization took 179ms at frame 4754 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

    Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

22:52:18:403 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:52:18:403 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:52:18:897 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MedievalEngland #21492 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:52:18:897 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #30399 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:52:18:897 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #5469 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:52:18:903 None
[Sandbox] Process order. (Serial=4538, Empire=0, Order=Order OrderAcknowledgeNarratorSentence)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:18:905 None
[Sandbox] Process order. (Serial=4539, Empire=0, Order=Order OrderEmpireLockedByMandatories)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:18:950 None
[Sandbox] Process order. (Serial=4540, Empire=0, Order=Order OrderAcknowledgeNarratorSentence)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:230 None
[Sandbox] Process order. (Serial=4541, Empire=1, Order=(OrderID=OrderInternationalAction, Action=ContributeToIdeologicalConsensus, VoteIndex=-1))

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:231 None
[Sandbox] Process order. (Serial=4542, Empire=1, Order=Order OrderBuyoutAvailableConstruction. Settlement=4153, Constructible=LandUnit_Era4_Common_Arquebusiers, Position=[-1, -1], Currency=Money)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:235 None
[Sandbox] Process order. (Serial=4543, Empire=1, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:236 None
[Sandbox] Process order. (Serial=4544, Empire=1, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:237 None
[Sandbox] Process order. (Serial=4545, Empire=1, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:237 None
[Sandbox] Process order. (Serial=4546, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 22 Money Investment None Influence Investment None)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:238 None
[Sandbox] Process order. (Serial=4547, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 24 Money Investment None Influence Investment None)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:239 None
[Sandbox] Process order. (Serial=4548, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:240 None
[Sandbox] Process order. (Serial=4549, Empire=1, Order=Order='OrderGoTo', Entity=#33378, AdditionalFlags='IgnoreFogOfWar', Path='[57, 37] --> [56, 37] --> [56, 38] --> [55, 38] --> [54, 39] --> [53, 39]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:250 None
[Sandbox] Process order. (Serial=4550, Empire=1, Order=Order='OrderGoTo', Entity=#20480, AdditionalFlags='IgnoreFogOfWar', Path='[41, 7]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:251 None
[Sandbox] Process order. (Serial=4551, Empire=1, Order=Order='OrderGoTo', Entity=#27250, AdditionalFlags='IgnoreFogOfWar', Path='[68, 19] --> [68, 20] --> [67, 20]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:252 None
[Sandbox] Process order. (Serial=4552, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:280 None
[Sandbox] Process order. (Serial=4553, Empire=1, Order=Order='OrderGoTo', Entity=#19441, AdditionalFlags='IgnoreFogOfWar', Path='[55, 34] --> [54, 35] --> [54, 36] --> [54, 37] --> [55, 38]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:281 None
[Sandbox] Process order. (Serial=4554, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:282 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era4_PolishKingdom #34178 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:52:20:284 None
[Sandbox] Process order. (Serial=4555, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:293 None
[Sandbox] Process order. (Serial=4556, Empire=1, Order=Order='OrderGoTo', Entity=#25739, AdditionalFlags='IgnoreFogOfWar', Path='[60, 21] --> [60, 20] --> [59, 19] --> [60, 18] --> [59, 17] --> [60, 16]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:294 None
[Sandbox] Process order. (Serial=4557, Empire=1, Order=Order='OrderGoTo', Entity=#32911, AdditionalFlags='IgnoreFogOfWar', Path='[64, 27] --> [65, 28] --> [64, 29]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:295 None
[Sandbox] Process order. (Serial=4558, Empire=1, Order=Order='OrderGoTo', Entity=#29357, AdditionalFlags='IgnoreFogOfWar', Path='[59, 17] --> [60, 16]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:296 None
[Sandbox] Process order. (Serial=4559, Empire=1, Order=Order='OrderGoTo', Entity=#22219, AdditionalFlags='IgnoreFogOfWar', Path='[59, 29] --> [60, 30] --> [60, 31] --> [61, 31] --> [62, 32]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:297 None
[Sandbox] Process order. (Serial=4560, Empire=1, Order=Order='OrderGoTo', Entity=#32728, AdditionalFlags='IgnoreFogOfWar', Path='[63, 28] --> [63, 29]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:301 None
[Sandbox] Process order. (Serial=4561, Empire=1, Order=Order='OrderGoTo', Entity=#30411, AdditionalFlags='IgnoreFogOfWar', Path='[54, 16]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:302 None
[Sandbox] Process order. (Serial=4562, Empire=1, Order=Order='OrderGoTo', Entity=#22139, AdditionalFlags='IgnoreFogOfWar', Path='[63, 25] --> [64, 26] --> [64, 27] --> [64, 28] --> [64, 29]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:303 None
[Sandbox] Process order. (Serial=4563, Empire=1, Order=Order='OrderGoTo', Entity=#24518, AdditionalFlags='IgnoreFogOfWar', Path='[59, 27] --> [60, 27] --> [61, 26] --> [61, 25] --> [62, 26] --> [62, 27] --> [63, 28] --> [63, 29]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:304 None
[Sandbox] Process order. (Serial=4564, Empire=0, Order=Order OrderChangeNotificationFlags)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:305 None
[Sandbox] Process order. (Serial=4565, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:309 None
[Sandbox] Process order. (Serial=4566, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:310 None
[Sandbox] Process order. (Serial=4567, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:312 None
[Sandbox] Process order. (Serial=4568, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:315 None
[Sandbox] Process order. (Serial=4569, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:317 None
[Sandbox] Process order. (Serial=4570, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:332 None
[Sandbox] Process order. (Serial=4571, Empire=1, Order=Order='OrderGoTo', Entity=#28444, AdditionalFlags='IgnoreFogOfWar', Path='[60, 22] --> [60, 21] --> [60, 20] --> [59, 19] --> [60, 18] --> [59, 17] --> [60, 16]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:333 None
[Sandbox] Process order. (Serial=4572, Empire=1, Order=Order='OrderGoTo', Entity=#28736, AdditionalFlags='IgnoreFogOfWar', Path='[69, 25] --> [70, 25] --> [71, 24] --> [72, 24] --> [73, 24] --> [74, 24] --> [75, 24]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:334 None
[Sandbox] Process order. (Serial=4573, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:337 None
[Sandbox] Process order. (Serial=4574, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:340 None
[Sandbox] Process order. (Serial=4575, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:352 None
[Sandbox] Process order. (Serial=4576, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:355 None
[Sandbox] Process order. (Serial=4577, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:380 None
Can't find entity 31444 of ongoing task. Fails the task 41160.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:52:20:380 None
Can't find entity 33410 of ongoing task. Fails the task 42676.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:52:20:392 None
[Sandbox] Process order. (Serial=4578, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '2209' Constructible: 'Infrastructure_PublicOrder_Family04_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:393 None
[Sandbox] Process order. (Serial=4579, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '5305' Constructible: 'Infrastructure_Military_Family03_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:394 None
[Sandbox] Process order. (Serial=4580, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:395 None
[Sandbox] Process order. (Serial=4581, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:396 None
[Sandbox] Process order. (Serial=4582, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:397 None
[Sandbox] Process order. (Serial=4583, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 14 Money Investment None Influence Investment None)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:398 None
[Sandbox] Process order. (Serial=4584, Empire=2, Order=Order='OrderGoTo', Entity=#21080, AdditionalFlags='IgnoreFogOfWar', Path='[20, 3] --> [19, 3]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:403 None
[Sandbox] Process order. (Serial=4585, Empire=2, Order=Order='OrderGoTo', Entity=#30649, AdditionalFlags='IgnoreFogOfWar', Path='[43, 28] --> [42, 28]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:404 None
[Sandbox] Process order. (Serial=4586, Empire=2, Order=Order='OrderGoTo', Entity=#15662, AdditionalFlags='IgnoreFogOfWar', Path='[40, 16] --> [40, 17] --> [41, 18] --> [40, 19]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:405 None
[Sandbox] Process order. (Serial=4587, Empire=2, Order=Order='OrderGoTo', Entity=#30399, AdditionalFlags='IgnoreFogOfWar', Path='[44, 26] --> [43, 27] --> [43, 28] --> [42, 28]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:406 None
[Sandbox] Process order. (Serial=4588, Empire=2, Order=Order='OrderGoTo', Entity=#33410, AdditionalFlags='IgnoreFogOfWar', Path='[31, 42]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:407 None
[Sandbox] Process order. (Serial=4589, Empire=2, Order=Order='OrderGoTo', Entity=#29675, AdditionalFlags='IgnoreFogOfWar', Path='[39, 30] --> [38, 31] --> [37, 31] --> [37, 32]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:408 None
[Sandbox] Process order. (Serial=4590, Empire=2, Order=Order='OrderGoTo', Entity=#30839, AdditionalFlags='IgnoreFogOfWar', Path='[30, 21]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:409 None
[Sandbox] Process order. (Serial=4591, Empire=2, Order=Order='OrderGoTo', Entity=#25336, AdditionalFlags='IgnoreFogOfWar', Path='[47, 19] --> [48, 18] --> [48, 17] --> [49, 16]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:410 None
[Sandbox] Process order. (Serial=4592, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:413 None
[Sandbox] Process order. (Serial=4593, Empire=2, Order=Order='OrderGoTo', Entity=#30354, AdditionalFlags='IgnoreFogOfWar', Path='[45, 29] --> [44, 29] --> [43, 29] --> [43, 28]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:414 None
[Sandbox] Process order. (Serial=4594, Empire=2, Order=Order='OrderGoTo', Entity=#31444, AdditionalFlags='IgnoreFogOfWar', Path='[37, 39]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:417 None
[Sandbox] Process order. (Serial=4595, Empire=2, Order=Order='OrderGoTo', Entity=#20629, AdditionalFlags='IgnoreFogOfWar', Path='[43, 8]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:418 None
[Sandbox] Process order. (Serial=4596, Empire=2, Order=Order='OrderGoTo', Entity=#26774, AdditionalFlags='IgnoreFogOfWar', Path='[37, 29] --> [36, 29]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:423 None
[Sandbox] Process order. (Serial=4597, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:426 None
[Sandbox] Process order. (Serial=4598, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:428 None
[Sandbox] Process order. (Serial=4599, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:431 None
[Sandbox] Process order. (Serial=4600, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:434 None
[Sandbox] Process order. (Serial=4601, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:437 None
[Sandbox] Process order. (Serial=4602, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:439 None
[Sandbox] Process order. (Serial=4603, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:442 None
[Sandbox] Process order. (Serial=4604, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:445 None
[Sandbox] Process order. (Serial=4605, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:447 None
[Sandbox] Process order. (Serial=4606, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:450 None
[Sandbox] Process order. (Serial=4607, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:463 None
[Sandbox] Process order. (Serial=4608, Empire=2, Order=Order='OrderGoTo', Entity=#19040, AdditionalFlags='IgnoreFogOfWar', Path='[31, 37] --> [32, 36] --> [32, 35] --> [33, 34] --> [33, 33] --> [34, 32] --> [35, 32]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:464 None
[Sandbox] Process order. (Serial=4609, Empire=2, Order=Order='OrderGoTo', Entity=#15830, AdditionalFlags='IgnoreFogOfWar', Path='[50, 20] --> [50, 19] --> [51, 19] --> [52, 18] --> [52, 17]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:472 None
[Sandbox] Process order. (Serial=4610, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:475 None
[Sandbox] Process order. (Serial=4611, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:484 None
[Sandbox] Process order. (Serial=4612, Empire=2, Order=Order='OrderGoTo', Entity=#31051, AdditionalFlags='IgnoreFogOfWar', Path='[41, 44]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:492 None
[Sandbox] Process order. (Serial=4613, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:603 None
[Sandbox] Process order. (Serial=4614, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2315' Constructible: 'LandUnit_Era3_Common_Spies' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:604 None
[Sandbox] Process order. (Serial=4615, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '6759' Constructible: 'Infrastructure_Science_Family01_01' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:605 None
[Sandbox] Process order. (Serial=4616, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=11589, Constructible=LandUnit_Era3_MedievalEngland_WelshLongbowmen, Position=[-1, -1], Currency=Money)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:607 None
[Sandbox] Process order. (Serial=4617, Empire=3, Order=Order OrderBuyoutAvailableConstruction. Settlement=11589, Constructible=LandUnit_Era3_Common_GreatSwordsmen, Position=[-1, -1], Currency=Money)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:608 None
[Sandbox] Process order. (Serial=4618, Empire=3, Order=Order OrderAttachTerritoryToCity, Camp=31033, Settlement=3699)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:615 None
[Sandbox] Process order. (Serial=4619, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '3699' Constructible: 'LandUnit_Era3_Common_GreatSwordsmen' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:617 None
[Sandbox] Process order. (Serial=4620, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '3699' Constructible: 'LandUnit_Era3_Common_GreatSwordsmen' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:618 None
[Sandbox] Process order. (Serial=4621, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '18363' Constructible: 'LandUnit_Era3_MedievalEngland_WelshLongbowmen' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:619 None
[Sandbox] Process order. (Serial=4622, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:619 None
[Sandbox] Process order. (Serial=4623, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:620 None
[Sandbox] Process order. (Serial=4624, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:621 None
[Sandbox] Process order. (Serial=4625, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:622 None
[Sandbox] Process order. (Serial=4626, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:623 None
[Sandbox] Process order. (Serial=4627, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:624 None
[Sandbox] Process order. (Serial=4628, Empire=3, Order=Order OrderUseLeverageAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:624 None
[Sandbox] Process order. (Serial=4629, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:625 None
[Sandbox] Process order. (Serial=4630, Empire=3, Order=Order OrderSettlementStartProcession)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:626 None
[Sandbox] Process order. (Serial=4631, Empire=3, Order=Order='OrderGoTo', Entity=#4819, AdditionalFlags='IgnoreFogOfWar', Path='[32, 47]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:627 None
[Sandbox] Process order. (Serial=4632, Empire=3, Order=Order='OrderGoTo', Entity=#17926, AdditionalFlags='IgnoreFogOfWar', Path='[18, 39] --> [17, 39] --> [16, 39] --> [16, 38] --> [15, 38] --> [15, 37] --> [16, 37] --> [17, 37] --> [18, 37] --> [19, 36] --> [20, 36] --> [20, 37] --> [21, 37]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:643 None
[Sandbox] Process order. (Serial=4633, Empire=3, Order=Order='OrderGoTo', Entity=#10421, AdditionalFlags='IgnoreFogOfWar', Path='[15, 42] --> [14, 41] --> [14, 40] --> [13, 39] --> [14, 38] --> [14, 37] --> [15, 36] --> [15, 35]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:644 None
[Sandbox] Process order. (Serial=4634, Empire=3, Order=Order='OrderGoTo', Entity=#25749, AdditionalFlags='IgnoreFogOfWar', Path='[0, 44] --> [94, 43] --> [0, 42]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:645 None
[Sandbox] Process order. (Serial=4635, Empire=3, Order=Order='OrderGoTo', Entity=#25330, AdditionalFlags='IgnoreFogOfWar', Path='[8, 26] --> [7, 25]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:646 None
[Sandbox] Process order. (Serial=4636, Empire=3, Order=Order='OrderGoTo', Entity=#28889, AdditionalFlags='IgnoreFogOfWar', Path='[24, 45] --> [25, 46] --> [26, 46] --> [27, 46] --> [28, 46]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:647 None
[Sandbox] Process order. (Serial=4637, Empire=3, Order=Order='OrderGoTo', Entity=#28760, AdditionalFlags='IgnoreFogOfWar', Path='[25, 38] --> [26, 38] --> [27, 38] --> [28, 38] --> [29, 38] --> [29, 39] --> [30, 39]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:648 None
[Sandbox] Process order. (Serial=4638, Empire=3, Order=Order='OrderGoTo', Entity=#33380, AdditionalFlags='IgnoreFogOfWar', Path='[8, 48] --> [8, 47] --> [9, 46] --> [9, 45] --> [10, 44] --> [10, 43] --> [11, 42]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:649 None
[Sandbox] Process order. (Serial=4639, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:652 None
[Sandbox] Process order. (Serial=4640, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:655 None
[Sandbox] Process order. (Serial=4641, Empire=3, Order=Order='OrderGoTo', Entity=#32740, AdditionalFlags='IgnoreFogOfWar', Path='[5, 24] --> [5, 25] --> [6, 25]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:662 None
[Sandbox] Process order. (Serial=4642, Empire=3, Order=Order='OrderGoTo', Entity=#19058, AdditionalFlags='IgnoreFogOfWar', Path='[11, 27] --> [12, 27] --> [13, 27] --> [14, 28] --> [15, 28] --> [16, 28] --> [16, 29]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:673 None
[Sandbox] Process order. (Serial=4643, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:676 None
[Sandbox] Process order. (Serial=4644, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:679 None
[Sandbox] Process order. (Serial=4645, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:682 None
[Sandbox] Process order. (Serial=4646, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:685 None
[Sandbox] Process order. (Serial=4647, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:688 None
[Sandbox] Process order. (Serial=4648, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:690 None
[Sandbox] Process order. (Serial=4649, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:693 None
[Sandbox] Process order. (Serial=4650, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:696 None
[Sandbox] Process order. (Serial=4651, Empire=3, Order=Order='OrderGoTo', Entity=#32748, AdditionalFlags='IgnoreFogOfWar', Path='[23, 35] --> [24, 36] --> [24, 37] --> [25, 38] --> [26, 38] --> [26, 39] --> [27, 39]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:697 None
[Sandbox] Process order. (Serial=4652, Empire=3, Order=Order='OrderGoTo', Entity=#25326, AdditionalFlags='IgnoreFogOfWar', Path='[42, 42] --> [41, 42] --> [40, 43] --> [40, 42] --> [39, 42] --> [38, 42] --> [37, 41]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:698 None
[Sandbox] Process order. (Serial=4653, Empire=3, Order=Order='OrderGoTo', Entity=#32133, AdditionalFlags='IgnoreFogOfWar', Path='[31, 28] --> [31, 27] --> [32, 26] --> [32, 25] --> [33, 25] --> [34, 25] --> [35, 25]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:699 None
[Sandbox] Process order. (Serial=4654, Empire=3, Order=Order='OrderGoTo', Entity=#33383, AdditionalFlags='IgnoreFogOfWar', Path='[86, 25] --> [87, 25] --> [88, 25] --> [89, 25] --> [90, 25]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:700 None
[Sandbox] Process order. (Serial=4655, Empire=3, Order=Order='OrderGoTo', Entity=#21028, AdditionalFlags='IgnoreFogOfWar', Path='[34, 29] --> [35, 28] --> [35, 27] --> [35, 26] --> [35, 25]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:701 None
[Sandbox] Process order. (Serial=4656, Empire=3, Order=Order='OrderGoTo', Entity=#21492, AdditionalFlags='IgnoreFogOfWar', Path='[28, 32] --> [27, 31] --> [26, 31] --> [26, 30]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:715 None
[Sandbox] Process order. (Serial=4657, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:718 None
[Sandbox] Process order. (Serial=4658, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:721 None
[Sandbox] Process order. (Serial=4659, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:722 None
[Sandbox] Process order. (Serial=4660, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:725 None
[Sandbox] Process order. (Serial=4661, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:728 None
[Sandbox] Process order. (Serial=4662, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:755 None
[Sandbox] Process order. (Serial=4663, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '2431' Constructible: 'Extension_ArtificialWonderParticipation_Era3_TodaiJi' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:756 None
[Sandbox] Process order. (Serial=4664, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '9422' Constructible: 'LandUnit_Era3_HolyRomanEmpire_TeutonicKnights' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:757 None
[Sandbox] Process order. (Serial=4665, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:758 None
[Sandbox] Process order. (Serial=4666, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:759 None
[Sandbox] Process order. (Serial=4667, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:760 None
[Sandbox] Process order. (Serial=4668, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:760 None
[Sandbox] Process order. (Serial=4669, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:761 None
[Sandbox] Process order. (Serial=4670, Empire=5, Order=Order OrderMakeNarrativeEventChoice)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:764 None
[Sandbox] Process order. (Serial=4671, Empire=5, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 22 Money Investment None Influence Investment None)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:766 None
[Sandbox] Process order. (Serial=4672, Empire=5, Order=Order='OrderGoTo', Entity=#29164, AdditionalFlags='IgnoreFogOfWar', Path='[62, 32] --> [61, 31] --> [61, 30]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:767 None
[Sandbox] Process order. (Serial=4673, Empire=5, Order=Order='OrderGoTo', Entity=#32351, AdditionalFlags='IgnoreFogOfWar', Path='[66, 22] --> [65, 22] --> [64, 23]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:774 None
[Sandbox] Process order. (Serial=4674, Empire=5, Order=Order='OrderGoTo', Entity=#26371, AdditionalFlags='IgnoreFogOfWar', Path='[52, 43] --> [53, 44] --> [52, 45] --> [53, 46] --> [54, 46]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:775 None
[Sandbox] Process order. (Serial=4675, Empire=5, Order=Order='OrderGoTo', Entity=#32326, AdditionalFlags='IgnoreFogOfWar', Path='[55, 44] --> [56, 44]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:776 None
[Sandbox] Process order. (Serial=4676, Empire=5, Order=Order='OrderGoTo', Entity=#34166, AdditionalFlags='IgnoreFogOfWar', Path='[61, 11] --> [62, 10] --> [62, 9] --> [63, 8] --> [64, 8] --> [65, 8]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:777 None
[Sandbox] Process order. (Serial=4677, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:780 None
[Sandbox] Process order. (Serial=4678, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:805 None
[Sandbox] Process order. (Serial=4679, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '7564' Constructible: 'Extension_Era4_Inca' Position: '[49, 41]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:806 None
[Sandbox] Process order. (Serial=4680, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '12128' Constructible: 'Extension_Base_PublicOrder' Position: '[39, 43]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:807 None
[Sandbox] Process order. (Serial=4681, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '11139' Constructible: 'Extension_Base_Science' Position: '[46, 32]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:808 None
[Sandbox] Process order. (Serial=4682, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:811 None
[Sandbox] Process order. (Serial=4683, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:814 None
[Sandbox] Process order. (Serial=4684, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:817 None
[Sandbox] Process order. (Serial=4685, Empire=5, Order=Order='OrderGoTo', Entity=#31428, AdditionalFlags='IgnoreFogOfWar', Path='[63, 31] --> [63, 32] --> [63, 33]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:818 None
[Sandbox] Process order. (Serial=4686, Empire=5, Order=Order='OrderGoTo', Entity=#28746, AdditionalFlags='IgnoreFogOfWar', Path='[66, 38] --> [65, 38] --> [64, 38] --> [63, 38] --> [62, 38] --> [61, 37] --> [60, 37] --> [59, 37]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:819 None
[Sandbox] Process order. (Serial=4687, Empire=5, Order=Order='OrderGoTo', Entity=#28145, AdditionalFlags='IgnoreFogOfWar', Path='[92, 25] --> [93, 25] --> [94, 25] --> [0, 26] --> [0, 27] --> [1, 27] --> [2, 28] --> [2, 27] --> [3, 26] --> [3, 25]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:825 None
[Sandbox] Process order. (Serial=4688, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:828 None
[Sandbox] Process order. (Serial=4689, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:831 None
[Sandbox] Process order. (Serial=4690, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:874 None
[Sandbox] Process order. (Serial=4691, Empire=11, Order=Order='OrderGoTo', Entity=#26804, AdditionalFlags='IgnoreFogOfWar', Path='[92, 8] --> [92, 9] --> [93, 9] --> [94, 9]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:885 None
[Sandbox] Process order. (Serial=4692, Empire=11, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:895 None
[Sandbox] Process order. (Serial=4693, Empire=12, Order=Order='OrderGoTo', Entity=#29380, AdditionalFlags='IgnoreFogOfWar', Path='[41, 5] --> [40, 5]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:906 None
[Sandbox] Process order. (Serial=4694, Empire=12, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:926 None
[Sandbox] Process order. (Serial=4695, Empire=15, Order=Order='OrderGoTo', Entity=#12118, AdditionalFlags='IgnoreFogOfWar', Path='[26, 15] --> [27, 15]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:927 None
[Sandbox] Process order. (Serial=4696, Empire=15, Order=Order='OrderGoTo', Entity=#25308, AdditionalFlags='IgnoreFogOfWar', Path='[23, 17] --> [23, 18] --> [22, 19] --> [22, 20]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:936 None
[Sandbox] Process order. (Serial=4697, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:938 None
[Sandbox] Process order. (Serial=4698, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:946 None
[Sandbox] Process order. (Serial=4699, Empire=16, Order=Order='OrderGoTo', Entity=#21065, AdditionalFlags='IgnoreFogOfWar', Path='[31, 10] --> [30, 9] --> [30, 8] --> [30, 7]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:955 None
[Sandbox] Process order. (Serial=4700, Empire=16, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:965 None
[Sandbox] Process order. (Serial=4701, Empire=19, Order=Order='OrderGoTo', Entity=#29384, AdditionalFlags='IgnoreFogOfWar', Path='[42, 43] --> [41, 43] --> [41, 44] --> [40, 45] --> [40, 46] --> [39, 47] --> [39, 48]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:976 None
[Sandbox] Process order. (Serial=4702, Empire=19, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:987 None
[Sandbox] Process order. (Serial=4703, Empire=21, Order=Order='OrderGoTo', Entity=#14631, AdditionalFlags='IgnoreFogOfWar', Path='[14, 17] --> [15, 17] --> [16, 16] --> [16, 15]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:20:996 None
[Sandbox] Process order. (Serial=4704, Empire=21, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:006 None
[Sandbox] Process order. (Serial=4705, Empire=22, Order=Order='OrderGoTo', Entity=#21838, AdditionalFlags='IgnoreFogOfWar', Path='[69, 48] --> [68, 47] --> [68, 46] --> [68, 45]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:017 None
[Sandbox] Process order. (Serial=4706, Empire=22, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:032 None
[Sandbox] Process order. (Serial=4707, Empire=6, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:033 None
[Sandbox] Process order. (Serial=4708, Empire=7, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:034 None
[Sandbox] Process order. (Serial=4709, Empire=8, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:035 None
[Sandbox] Process order. (Serial=4710, Empire=9, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:035 None
[Sandbox] Process order. (Serial=4711, Empire=10, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:036 None
[Sandbox] Process order. (Serial=4712, Empire=13, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:037 None
[Sandbox] Process order. (Serial=4713, Empire=14, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:038 None
[Sandbox] Process order. (Serial=4714, Empire=17, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:039 None
[Sandbox] Process order. (Serial=4715, Empire=18, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:040 None
[Sandbox] Process order. (Serial=4716, Empire=20, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:040 None
[Sandbox] Process order. (Serial=4717, Empire=23, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:041 None
[Sandbox] Process order. (Serial=4718, Empire=24, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:042 None
[Sandbox] Process order. (Serial=4719, Empire=84, Order=Order OrderEmpireReady)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:109 None
[Sandbox] Process order. (Serial=4720, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '4153' Constructible: 'Extension_ArtificialWonderParticipation_Era3_ForbiddenCity' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:110 None
[Sandbox] Process order. (Serial=4721, Empire=1, Order=Order OrderChangeUnitSpawnPosition, Position=[61, 35], SpawnType=Land)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:111 None
[Sandbox] Process order. (Serial=4722, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 22 Money Investment High Influence Investment High)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:118 None
[Sandbox] Process order. (Serial=4723, Empire=1, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:119 None
[Sandbox] Process order. (Serial=4724, Empire=1, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:120 None
[Sandbox] Process order. (Serial=4725, Empire=1, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:139 None
[Sandbox] Process order. (Serial=4726, Empire=1, Order=Order='OrderGoTo', Entity=#31976, AdditionalFlags='IgnoreFogOfWar', Path='[61, 22] --> [60, 21] --> [60, 20] --> [59, 19] --> [60, 18] --> [59, 17] --> [60, 16]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:140 None
[Sandbox] Process order. (Serial=4727, Empire=1, Order=Order='OrderGoTo', Entity=#26195, AdditionalFlags='IgnoreFogOfWar', Path='[64, 21]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:141 None
[Sandbox] Process order. (Serial=4728, Empire=1, Order=Order OrderCreateBattle Attacker #34178 Target #30375 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:159 None
[Sandbox] Process order. (Serial=4729, Empire=1, Order=Order='OrderGoTo', Entity=#32732, AdditionalFlags='IgnoreFogOfWar', Path='[62, 23] --> [63, 23] --> [64, 23] --> [65, 22]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:160 None
[Sandbox] Process order. (Serial=4730, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:164 None
[Sandbox] Process order. (Serial=4731, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:179 None
[Sandbox] Process order. (Serial=4732, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:203 None
Presentation Battle 34183: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:52:21:203 None
Presentation Battle 34183: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:52:21:203 None
Presentation Battle 34183: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=29357. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:52:21:203 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29357 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:52:21:203 None
Presentation Battle 34183: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:52:21:203 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:52:21:203 None
RestorePresentationBattlePreview created ticket #11751.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:52:21:204 None
Presentation Battle 34183: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=34178, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:52:21:204 None
[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #34178 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:52:21:204 None
Presentation Battle 34183: Execute action[4]: ParticipantJoined. EmpireIndex=1, Guid=29357, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:52:21:204 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29357 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:52:21:204 None
Presentation Battle 34183: Execute action[5]: ParticipantJoined. EmpireIndex=5, Guid=30375, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:52:21:204 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #30375 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:52:21:204 None
Presentation Battle 34183: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:52:21:204 None
Presentation Battle 34183: Execute action[6]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:52:21:204 None
Presentation Battle 34183: Execute action[7]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=12 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:52:21:204 None
Presentation Battle 34183: Execute action[8]: ReportDeploymentZone. EmpireIndex=5, Group=Defender, deploymentTileCount=11 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:52:21:204 None
Presentation Battle 34183: Execute action[9]: StartConfirmation. EmpireIndex=5 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:52:21:229 None
[Sandbox] Process order. (Serial=4733, Empire=2, Order=Order OrderRemoveConstructionByGuid)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:229 None
RequestRestoreAsyncOperation_Completed for ticket #11751.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:52:21:229 None
RestorePresentationBattlePreview skipped due to ended battle #34183

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:52:21:229 None
RequestAsyncOperation_Dismissed for ticket #11751.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:52:21:230 None
[Sandbox] Process order. (Serial=4734, Empire=2, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 14 Money Investment High Influence Investment High)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:231 None
[Sandbox] Process order. (Serial=4735, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:232 None
[Sandbox] Process order. (Serial=4736, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:233 None
[Sandbox] Process order. (Serial=4737, Empire=2, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:238 None
[Sandbox] Process order. (Serial=4738, Empire=2, Order=Order='OrderGoTo', Entity=#30649, AdditionalFlags='IgnoreFogOfWar', Path='[43, 27] --> [43, 26] --> [42, 25]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:249 None
[Sandbox] Process order. (Serial=4739, Empire=2, Order=Order OrderEnqueueConstructible, Settlement: '2209' Constructible: 'LandUnit_Era3_Common_Crossbowmen' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:250 None
[Sandbox] Process order. (Serial=4740, Empire=2, Order=Order='OrderGoTo', Entity=#33321, AdditionalFlags='IgnoreFogOfWar', Path='[32, 11] --> [33, 11] --> [34, 12] --> [34, 13]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:259 None
[Sandbox] Process order. (Serial=4741, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:262 None
[Sandbox] Process order. (Serial=4742, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:289 None
[Sandbox] Process order. (Serial=4743, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:310 None
[Sandbox] Process order. (Serial=4744, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:319 None
[Sandbox] Process order. (Serial=4745, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:322 None
[Sandbox] Process order. (Serial=4746, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:325 None
[Sandbox] Process order. (Serial=4747, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:328 None
[Sandbox] Process order. (Serial=4748, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:339 None
[Sandbox] Process order. (Serial=4749, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:350 None
[Sandbox] Process order. (Serial=4750, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:359 None
[Sandbox] Process order. (Serial=4751, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:370 None
[Sandbox] Process order. (Serial=4752, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:374 None
[Sandbox] Process order. (Serial=4753, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '3699' Constructible: 'LandUnit_Era3_MedievalEngland_WelshLongbowmen' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:375 None
[Sandbox] Process order. (Serial=4754, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '11589' Constructible: 'LandUnit_Era3_MedievalEngland_WelshLongbowmen' Position: '[-1, -1]')

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:376 None
[Sandbox] Process order. (Serial=4755, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:377 None
[Sandbox] Process order. (Serial=4756, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:378 None
[Sandbox] Process order. (Serial=4757, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:379 None
[Sandbox] Process order. (Serial=4758, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:380 None
[Sandbox] Process order. (Serial=4759, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:380 None
[Sandbox] Process order. (Serial=4760, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:390 None
[Sandbox] Process order. (Serial=4761, Empire=3, Order=Order='OrderGoTo', Entity=#34162, AdditionalFlags='IgnoreFogOfWar', Path='[4, 28] --> [3, 28] --> [2, 28] --> [1, 27] --> [0, 27] --> [0, 26] --> [94, 25]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:401 None
[Sandbox] Process order. (Serial=4762, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:421 None
[Sandbox] Process order. (Serial=4763, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:430 None
[Sandbox] Process order. (Serial=4764, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:440 None
[Sandbox] Process order. (Serial=4765, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:443 None
[Sandbox] Process order. (Serial=4766, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:451 None
[Sandbox] Process order. (Serial=4767, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:454 None
[Sandbox] Process order. (Serial=4768, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:458 None
[Sandbox] Process order. (Serial=4769, Empire=5, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 22 Money Investment None Influence Investment None)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:461 None
[Sandbox] Process order. (Serial=4770, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:470 None
[Sandbox] Process order. (Serial=4771, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:471 None
[Sandbox] Process order. (Serial=4772, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:472 None
[Sandbox] Process order. (Serial=4773, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:473 None
[Sandbox] Process order. (Serial=4774, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:474 None
[Sandbox] Process order. (Serial=4775, Empire=5, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:475 None
[Sandbox] Process order. (Serial=4776, Empire=5, Order=Order='OrderGoTo', Entity=#32351, AdditionalFlags='IgnoreFogOfWar', Path='[66, 21] --> [67, 20]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:476 None
[Sandbox] Process order. (Serial=4777, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:491 None
[Sandbox] Process order. (Serial=4778, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:495 None
[Sandbox] Process order. (Serial=4779, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:522 None
[Sandbox] Process order. (Serial=4780, Empire=6, Order=Order='OrderGoTo', Entity=#3386, AdditionalFlags='IgnoreFogOfWar', Path='[0, 34] --> [94, 35] --> [94, 36] --> [94, 37]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:531 None
[Sandbox] Process order. (Serial=4781, Empire=6, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:662 None
[Sandbox] Process order. (Serial=4782, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:665 None
[Sandbox] Process order. (Serial=4783, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 24 Money Investment Low Influence Investment Low)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:666 None
[Sandbox] Process order. (Serial=4784, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 34183 EmpireIndex: 1)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:667 None
[Sandbox] Process order. (Serial=4785, Empire=1, Order=Order OrderCreateBattle Attacker #26195 Target #32404 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:684 None
[Sandbox] Process order. (Serial=4786, Empire=1, Order=Order='OrderGoTo', Entity=#20480, AdditionalFlags='IgnoreFogOfWar', Path='[42, 6]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:685 None
[Sandbox] Process order. (Serial=4787, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:688 None
[Sandbox] Process order. (Serial=4788, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:690 None
[Sandbox] Process order. (Serial=4789, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:705 None
[Sandbox] Process order. (Serial=4790, Empire=1, Order=Order='OrderGoTo', Entity=#32728, AdditionalFlags='IgnoreFogOfWar', Path='[63, 28] --> [62, 27] --> [62, 26] --> [61, 25] --> [61, 26]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:706 None
[Sandbox] Process order. (Serial=4791, Empire=1, Order=Order='OrderGoTo', Entity=#30411, AdditionalFlags='IgnoreFogOfWar', Path='[53, 15]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:707 None
[Sandbox] Process order. (Serial=4792, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:711 None
[Sandbox] Process order. (Serial=4793, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:714 None
[Sandbox] Process order. (Serial=4794, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:717 None
[Sandbox] Process order. (Serial=4795, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:717 None
Presentation Battle 34216: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:52:21:718 None
Presentation Battle 34216: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:52:21:718 None
Presentation Battle 34216: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=28045. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:52:21:718 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28045 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:52:21:718 None
Presentation Battle 34216: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=28444. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:52:21:718 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #28444 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:52:21:718 None
Presentation Battle 34216: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=25739. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:52:21:718 None
[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #25739 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:52:21:718 None
Presentation Battle 34216: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=32732. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:52:21:718 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #32732 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:52:21:718 None
Presentation Battle 34216: Execute action[5]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:52:21:718 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:52:21:718 None
RestorePresentationBattlePreview created ticket #11843.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:52:21:718 None
Presentation Battle 34216: Execute action[6]: ParticipantJoined. EmpireIndex=1, Guid=26195, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:52:21:718 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26195 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:52:21:718 None
Presentation Battle 34216: Execute action[7]: ParticipantJoined. EmpireIndex=1, Guid=28444, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:52:21:718 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #28444 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:52:21:718 None
Presentation Battle 34216: Execute action[8]: ParticipantJoined. EmpireIndex=1, Guid=25739, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:52:21:718 None
[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #25739 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:52:21:719 None
Presentation Battle 34216: Execute action[9]: ParticipantJoined. EmpireIndex=1, Guid=32732, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:52:21:719 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #32732 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:52:21:719 None
Presentation Battle 34216: Execute action[10]: ParticipantJoined. EmpireIndex=5, Guid=32404, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:52:21:719 None
[Preview] PresentationArmy LandUnit_Era3_Common_Crossbowmen #32404 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:52:21:719 None
Presentation Battle 34216: Execute action[11]: ParticipantJoined. EmpireIndex=5, Guid=28045, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:52:21:719 None
[Preview] PresentationArmy LandUnit_Era3_HolyRomanEmpire_TeutonicKnights #28045 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:52:21:719 None
Presentation Battle 34216: Execute action[12]: ParticipantJoined. EmpireIndex=5, Guid=32351, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:52:21:719 None
[Preview] PresentationArmy LandUnit_Era3_Common_GreatSwordsmen #32351 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:52:21:719 None
Presentation Battle 34216: Execute action[13]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:52:21:719 None
Presentation Battle 34216: Execute action[13]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:52:21:719 None
Presentation Battle 34216: Execute action[14]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=23 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:52:21:719 None
Presentation Battle 34216: Execute action[15]: ReportDeploymentZone. EmpireIndex=5, Group=Defender, deploymentTileCount=22 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:52:21:719 None
Presentation Battle 34216: Execute action[16]: StartConfirmation. EmpireIndex=5 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:52:21:720 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #22139 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:52:21:720 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #22139 SetHiddenByFlag finished (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:52:21:720 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #31976 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:52:21:720 None
[Preview] PresentationArmy LandUnit_Era3_AztecEmpire_JaguarWarriors #31976 SetHiddenByFlag finished (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:52:21:720 None
Presentation Battle 34183: Execute action[10]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:52:21:720 None
[Sandbox] Process order. (Serial=4796, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:723 None
[Sandbox] Process order. (Serial=4797, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:733 None
[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #25739 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:52:21:733 None
[Preview] PresentationArmy LandUnit_Era4_Common_Musketeers #25739 SetHiddenByFlag finished (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:52:21:735 None
[Sandbox] Process order. (Serial=4798, Empire=1, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:738 None
[Sandbox] Process order. (Serial=4799, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:742 None
[Sandbox] Process order. (Serial=4800, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:745 None
[Sandbox] Process order. (Serial=4801, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:748 None
[Sandbox] Process order. (Serial=4802, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:751 None
[Sandbox] Process order. (Serial=4803, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:759 None
RequestRestoreAsyncOperation_Completed for ticket #11843.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

22:52:21:759 None
RestorePresentationBattlePreview skipped due to ended battle #34216

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

22:52:21:759 None
RequestAsyncOperation_Dismissed for ticket #11843.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

22:52:21:775 None
[Sandbox] Process order. (Serial=4804, Empire=2, Order=Order OrderBuyoutConstructionByGuid, Settlement: '2209', Construction: '2534'))

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:786 None
[Sandbox] Process order. (Serial=4805, Empire=2, Order=Order OrderCreateBattle Attacker #26774 Target #10168 Action #0 InstantResolve: False)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:801 None
[Sandbox] Process order. (Serial=4806, Empire=2, Order=Order='OrderGoTo', Entity=#20629, AdditionalFlags='IgnoreFogOfWar', Path='[43, 9]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:802 None
[Sandbox] Process order. (Serial=4807, Empire=2, Order=Order='OrderGoTo', Entity=#30839, AdditionalFlags='IgnoreFogOfWar', Path='[30, 22]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:803 None
[Sandbox] Process order. (Serial=4808, Empire=2, Order=Order='OrderGoTo', Entity=#30399, AdditionalFlags='IgnoreFogOfWar', Path='[43, 28] --> [42, 28]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:804 None
[Sandbox] Process order. (Serial=4809, Empire=2, Order=Order='OrderGoTo', Entity=#31444, AdditionalFlags='IgnoreFogOfWar', Path='[37, 38] --> [37, 37] --> [38, 36]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:805 None
[Sandbox] Process order. (Serial=4810, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:819 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Byzantium #34302 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

22:52:21:826 None
[Sandbox] Process order. (Serial=4811, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:830 None
[Sandbox] Process order. (Serial=4812, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:833 None
[Sandbox] Process order. (Serial=4813, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:836 None
[Sandbox] Process order. (Serial=4814, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:836 None
Presentation Battle 34303: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:52:21:836 None
Presentation Battle 34303: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:52:21:836 None
Presentation Battle 34303: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=2. ParticipantGuid=29675. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:52:21:836 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29675 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:52:21:836 None
Presentation Battle 34303: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=32133. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:52:21:836 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #32133 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:52:21:836 None
Presentation Battle 34303: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=786432, currentRound=0, maximumRoundCount=12 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:52:21:836 None
Presentation Battle 34303: Execute action[4]: ParticipantJoined. EmpireIndex=2, Guid=26774, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:52:21:836 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #26774 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:52:21:836 None
Presentation Battle 34303: Execute action[5]: ParticipantJoined. EmpireIndex=2, Guid=34305, Group=Attacker, Modifiers=Besieger, Type=Militia UnitCount=0 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:52:21:837 None
Presentation Battle 34303: Execute action[6]: ParticipantJoined. EmpireIndex=2, Guid=34306, Group=Attacker, Modifiers=Besieger, Type=SiegeEngines UnitCount=0 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:52:21:837 None
Presentation Battle 34303: Execute action[7]: ParticipantJoined. EmpireIndex=2, Guid=29675, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:52:21:837 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29675 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:52:21:837 None
Presentation Battle 34303: Execute action[8]: ParticipantJoined. EmpireIndex=3, Guid=21028, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:52:21:837 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #21028 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:52:21:837 None
Presentation Battle 34303: Execute action[9]: ParticipantJoined. EmpireIndex=3, Guid=8861, Group=Defender, Modifiers=Besieged, Type=City UnitCount=0 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:52:21:837 None
Presentation Battle 34303: Execute action[10]: ParticipantJoined. EmpireIndex=3, Guid=32133, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:52:21:837 None
[Preview] PresentationArmy LandUnit_Era3_Common_Knights #32133 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:52:21:837 None
Presentation Battle 34303: Execute action[11]: StartSiege. EmpireIndex=2. (initialActionType: StartSiege)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:52:21:837 None
Presentation Battle 34303: Execute action[11]: UpdateSiegeStatus. Stock=0.00, Net=12.00. (initialActionType: StartSiege)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

22:52:21:839 None
[Sandbox] Process order. (Serial=4815, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:842 None
[Sandbox] Process order. (Serial=4816, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:856 None
[Sandbox] Process order. (Serial=4817, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:860 None
[Sandbox] Process order. (Serial=4818, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:863 None
[Sandbox] Process order. (Serial=4819, Empire=5, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:875 None
[Sandbox] Process order. (Serial=4820, Empire=2, Order=Order='OrderGoTo', Entity=#31051, AdditionalFlags='IgnoreFogOfWar', Path='[40, 43] --> [40, 42] --> [40, 41]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:886 None
[Sandbox] Process order. (Serial=4821, Empire=2, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:896 None
[Sandbox] Process order. (Serial=4822, Empire=11, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:915 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29675 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:52:21:915 None
[Preview] PresentationArmy LandUnit_Era3_Common_Spies #29675 SetHiddenByFlag finished (current flags: Battle)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

22:52:21:916 None
[Sandbox] Process order. (Serial=4823, Empire=12, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:946 None
[Sandbox] Process order. (Serial=4824, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:948 None
[Sandbox] Process order. (Serial=4825, Empire=15, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:966 None
[Sandbox] Process order. (Serial=4826, Empire=16, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:986 None
[Sandbox] Process order. (Serial=4827, Empire=19, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:996 None
[Sandbox] Process order. (Serial=4828, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:997 None
[Sandbox] Process order. (Serial=4829, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:998 None
[Sandbox] Process order. (Serial=4830, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:21:999 None
[Sandbox] Process order. (Serial=4831, Empire=3, Order=Order OrderChangeWorkplacePopulation)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:22:000 None
[Sandbox] Process order. (Serial=4832, Empire=3, Order=Order='OrderGoTo', Entity=#4819, AdditionalFlags='IgnoreFogOfWar', Path='[33, 46] --> [32, 45] --> [33, 44] --> [34, 44] --> [35, 44] --> [35, 43] --> [36, 42] --> [37, 42]'.)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:22:007 None
[Sandbox] Process order. (Serial=4833, Empire=3, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:22:011 None
[Sandbox] Process order. (Serial=4834, Empire=21, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:22:026 None
[Sandbox] Process order. (Serial=4835, Empire=22, Order=Order OrderContinueGotoAction)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:22:048 None
[Sandbox] Process order. (Serial=4836, Empire=5, Order=Order OrderSettlementStartProcession)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

22:52:22:050 None
[Sandbox] Process order. (Serial=4837, Empire=5, Order=Order OrderBattleRetreat - BattleGUID: 34183 EmpireIndex: 5)

    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

This file is continued in "Diagnostics (2023'11'14 @2238'58''992''')p2.html"...