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Monday, February 17, 2025 7:54 PM
HUMANKIND V1.28.4612-S10, RELEASE (64-bit Standalone, build: 476577)

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19:54:56:206None[Sandbox] Process order. (Serial=17489, Empire=1, Order=Order='OrderGoTo', Entity=#33742, AdditionalFlags='IgnoreFogOfWar', Path='[14, 50] --> [13, 49] --> [12, 49]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:56:218None[Sandbox] Process order. (Serial=17490, Empire=1, Order=Order='OrderGoTo', Entity=#39088, AdditionalFlags='IgnoreFogOfWar', Path='[29, 45] --> [28, 45] --> [28, 46] --> [27, 47] --> [26, 47] --> [26, 48] --> [25, 49]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:56:228None[Sandbox] Process order. (Serial=17491, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:56:280None[Sandbox] Process order. (Serial=17492, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:56:287None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #39083 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:54:56:287None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #34118 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:54:56:300None[Sandbox] Process order. (Serial=17493, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:56:310None[Sandbox] Process order. (Serial=17494, Empire=2, Order=Order='OrderGoTo', Entity=#35918, AdditionalFlags='IgnoreFogOfWar', Path='[12, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:56:312None[Sandbox] Process order. (Serial=17495, Empire=2, Order=Order='OrderGoTo', Entity=#39996, AdditionalFlags='IgnoreFogOfWar', Path='[15, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:56:331None[Sandbox] Process order. (Serial=17496, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:56:334None[Sandbox] Process order. (Serial=17497, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:56:337None[Sandbox] Process order. (Serial=17498, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:56:340None[Sandbox] Process order. (Serial=17499, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:56:344None[Sandbox] Process order. (Serial=17500, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:56:347None[Sandbox] Process order. (Serial=17501, Empire=2, Order=Order='OrderGoTo', Entity=#27166, AdditionalFlags='IgnoreFogOfWar', Path='[11, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:56:349None[Sandbox] Process order. (Serial=17502, Empire=2, Order=Order='OrderGoTo', Entity=#28069, AdditionalFlags='IgnoreFogOfWar', Path='[15, 59] --> [15, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:56:350None[Sandbox] Process order. (Serial=17503, Empire=2, Order=Order='OrderGoTo', Entity=#31562, AdditionalFlags='IgnoreFogOfWar', Path='[15, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:56:363None[Sandbox] Process order. (Serial=17504, Empire=2, Order=Order='OrderGoTo', Entity=#36811, AdditionalFlags='IgnoreFogOfWar', Path='[11, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:56:364None[Sandbox] Process order. (Serial=17505, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:56:368None[Sandbox] Process order. (Serial=17506, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:56:370None[Sandbox] Process order. (Serial=17507, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:56:383None[Sandbox] Process order. (Serial=17508, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:56:387None[Sandbox] Process order. (Serial=17509, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:56:413None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #15782 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:54:56:594None[Sandbox] Process order. (Serial=17510, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:56:613None[Sandbox] Process order. (Serial=17511, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:56:677None[Sandbox] Process order. (Serial=17512, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:56:732NoneAI Synchronization took 25ms at frame 17043 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:54:56:746None[Sandbox] Process order. (Serial=17513, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:56:766None[Sandbox] Process order. (Serial=17514, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:56:827None[Sandbox] Process order. (Serial=17515, Empire=1, Order=Order='OrderGoTo', Entity=#3625, AdditionalFlags='IgnoreFogOfWar', Path='[24, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:56:837None[Sandbox] Process order. (Serial=17516, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:57:030None[Sandbox] Process order. (Serial=17517, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:57:051None[Sandbox] Process order. (Serial=17518, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:57:071None[Sandbox] Process order. (Serial=17519, Empire=5, Order=Order='OrderGoTo', Entity=#18978, AdditionalFlags='IgnoreFogOfWar', Path='[47, 42]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:57:074None[Sandbox] Process order. (Serial=17520, Empire=5, Order=Order='OrderGoTo', Entity=#3809, AdditionalFlags='IgnoreFogOfWar', Path='[59, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:57:080None[Sandbox] Process order. (Serial=17521, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:57:083None[Sandbox] Process order. (Serial=17522, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:57:232None[Sandbox] Process order. (Serial=17523, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:57:288NoneAI Synchronization took 21ms at frame 17063 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:54:57:314None[Sandbox] Process order. (Serial=17524, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:57:344None[Sandbox] Process order. (Serial=17525, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:57:348None[Sandbox] Process order. (Serial=17526, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:57:365None[Sandbox] Process order. (Serial=17527, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:57:373None[Sandbox] Process order. (Serial=17528, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:57:394None[Sandbox] Process order. (Serial=17529, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:57:608None[Sandbox] Process order. (Serial=17530, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:57:618None[Sandbox] Process order. (Serial=17531, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:57:690None[Sandbox] Process order. (Serial=17532, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:57:759None[Sandbox] Process order. (Serial=17533, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:57:778None[Sandbox] Process order. (Serial=17534, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:57:829NoneAI Synchronization took 24ms at frame 17086 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:54:57:920None[Sandbox] Process order. (Serial=17535, Empire=1, Order=Order='OrderGoTo', Entity=#3625, AdditionalFlags='IgnoreFogOfWar', Path='[23, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:57:931None[Sandbox] Process order. (Serial=17536, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:58:042None[Sandbox] Process order. (Serial=17537, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:58:062None[Sandbox] Process order. (Serial=17538, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:58:182None[Sandbox] Process order. (Serial=17539, Empire=5, Order=Order='OrderGoTo', Entity=#18978, AdditionalFlags='IgnoreFogOfWar', Path='[46, 42]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:58:183None[Sandbox] Process order. (Serial=17540, Empire=5, Order=Order='OrderGoTo', Entity=#3809, AdditionalFlags='IgnoreFogOfWar', Path='[60, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:58:193None[Sandbox] Process order. (Serial=17541, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:58:198None[Sandbox] Process order. (Serial=17542, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:58:243None[Sandbox] Process order. (Serial=17543, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:58:275None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #37057 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:54:58:324None[Sandbox] Process order. (Serial=17544, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:58:355None[Sandbox] Process order. (Serial=17545, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:58:374None[Sandbox] Process order. (Serial=17546, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:58:405NoneAI Synchronization took 23ms at frame 17107 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:54:58:467NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

19:54:58:626None[Sandbox] Process order. (Serial=17547, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:58:700None[Sandbox] Process order. (Serial=17548, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:58:761None[Sandbox] Process order. (Serial=17549, Empire=5, Order=Order OrderCreateBattle Attacker #37057 Target #30367 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:58:911NonePresentation Battle 40639: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:54:58:911NonePresentation Battle 40639: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:54:58:913NonePresentation Battle 40639: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:54:58:913NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:54:58:913NoneRestorePresentationBattlePreview created ticket #61045.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:54:58:913NonePresentation Battle 40639: Execute action[2]: ParticipantJoined. EmpireIndex=5, Guid=37057, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:54:58:913None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #37057 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:54:58:913NonePresentation Battle 40639: Execute action[3]: ParticipantJoined. EmpireIndex=6, Guid=30367, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:54:58:913None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #30367 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:54:58:914NonePresentation Battle 40639: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:54:58:914NonePresentation Battle 40639: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:54:58:914NonePresentation Battle 40639: Execute action[5]: ReportDeploymentZone. EmpireIndex=5, Group=Attacker, deploymentTileCount=14 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:54:58:914NonePresentation Battle 40639: Execute action[6]: ReportDeploymentZone. EmpireIndex=6, Group=Defender, deploymentTileCount=13 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:54:58:914NonePresentation Battle 40639: Execute action[7]: StartConfirmation. EmpireIndex=6 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:54:58:969NoneAI Synchronization took 31ms at frame 17118 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:54:59:012NoneRequestRestoreAsyncOperation_Completed for ticket #61045.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

19:54:59:012NoneRestorePresentationBattlePreview skipped due to ended battle #40639

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

19:54:59:012NoneRequestAsyncOperation_Dismissed for ticket #61045.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

19:54:59:074None[Sandbox] Process order. (Serial=17550, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:59:078None[Sandbox] Process order. (Serial=17551, Empire=1, Order=Order='OrderGoTo', Entity=#3625, AdditionalFlags='IgnoreFogOfWar', Path='[24, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:59:084None[Sandbox] Process order. (Serial=17552, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:59:214None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #3809 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:54:59:254None[Sandbox] Process order. (Serial=17553, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:59:324None[Sandbox] Process order. (Serial=17554, Empire=5, Order=Order OrderBattleConfirmation - BattleGUID: 40639 EmpireIndex: 5)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:59:335None[Sandbox] Process order. (Serial=17555, Empire=5, Order=Order='OrderGoTo', Entity=#3809, AdditionalFlags='IgnoreFogOfWar', Path='[61, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:59:344None[Sandbox] Process order. (Serial=17556, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:59:408NonePresentation Battle 40639: Execute action[8]: ContenderConfirmed. EmpireIndex=5 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:54:59:414None[Sandbox] Process order. (Serial=17557, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:59:444None[Sandbox] Process order. (Serial=17558, Empire=6, Order=Order OrderBattleConfirmation - BattleGUID: 40639 EmpireIndex: 6)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:54:59:507NonePresentation Battle 40639: Execute action[9]: ContenderConfirmed. EmpireIndex=6 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:54:59:507NonePresentation Battle 40639: Execute action[10]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:54:59:507None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #37057 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:54:59:507None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #37057 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:54:59:507NoneReleasePresentationBattlePreview attacker #37057, defender #30367

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:54:59:507NoneHidePresentationBattlePreview attacker #37057, defender #30367

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

19:54:59:507None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #37057 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:54:59:507None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #37057 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:54:59:579NoneAI Synchronization took 21ms at frame 17136 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:54:59:634None[Sandbox] Process order. (Serial=17559, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:00:043NoneArmy 30367 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

19:55:00:151None[Sandbox] Process order. (Serial=17560, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:00:176NoneAI Synchronization took 22ms at frame 17140 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:55:00:261None[Sandbox] Process order. (Serial=17561, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:00:272None[Sandbox] Process order. (Serial=17562, Empire=1, Order=Order='OrderGoTo', Entity=#3625, AdditionalFlags='IgnoreFogOfWar', Path='[23, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:00:281None[Sandbox] Process order. (Serial=17563, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:00:399None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #17015 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:55:00:751None[Sandbox] Process order. (Serial=17564, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:01:276None[Sandbox] Process order. (Serial=17565, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:01:909None[Sandbox] Process order. (Serial=17566, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:02:283None[Sandbox] Process order. (Serial=17567, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:02:657NoneAI Synchronization took 22ms at frame 17158 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:55:03:212None[Sandbox] Process order. (Serial=17568, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:08:110None[Sandbox] Process order. (Serial=17569, Empire=0, Order=Order='OrderGoTo', Entity=#34920, path='[39, 17] --> [40, 17] --> [41, 16] --> [41, 15] --> [42, 14] --> [43, 14] --> [44, 14] --> [45, 14] --> [46, 14] --> [47, 14] --> [47, 13] --> [48, 12] --> [49, 12] --> [50, 12] --> [51, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:08:129None[Sandbox] Process order. (Serial=17570, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:09:143None[Sandbox] Process order. (Serial=17571, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:09:367NoneSync settlement cursor. (Frame=17167)

Amplitude.Mercury.Interop.SettlementCursorSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:09:389NoneRefresh construction panel. (SettlementData.Frame=17167)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:55:09:389NoneRefresh construction panel. (SettlementData.Frame=17167)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:55:10:146None[Sandbox] Process order. (Serial=17572, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:10:172NoneSync settlement cursor. (Frame=17170)

Amplitude.Mercury.Interop.SettlementCursorSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:10:185NoneRefresh construction panel. (SettlementData.Frame=17170)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:55:11:153None[Sandbox] Process order. (Serial=17573, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:11:174NoneSync settlement cursor. (Frame=17173)

Amplitude.Mercury.Interop.SettlementCursorSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:11:183NoneRefresh construction panel. (SettlementData.Frame=17173)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:55:12:164None[Sandbox] Process order. (Serial=17574, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:12:183NoneSync settlement cursor. (Frame=17175)

Amplitude.Mercury.Interop.SettlementCursorSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:12:198NoneRefresh construction panel. (SettlementData.Frame=17175)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:55:12:272NoneSync settlement cursor. (Frame=17176)

Amplitude.Mercury.Interop.SettlementCursorSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:12:294NoneRefresh construction panel. (SettlementData.Frame=17176)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:55:14:070None[Sandbox] Process order. (Serial=17575, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '3095' Constructible: 'LandUnit_Era2_Common_Envoys' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:14:077NoneSync settlement cursor. (Frame=17177)

Amplitude.Mercury.Interop.SettlementCursorSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:14:094NoneRefresh construction panel. (SettlementData.Frame=17177)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:55:14:176NoneSync settlement cursor. (Frame=17179)

Amplitude.Mercury.Interop.SettlementCursorSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:14:188NoneRefresh construction panel. (SettlementData.Frame=17179)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:55:14:977NoneSync settlement cursor. (Frame=17179)

Amplitude.Mercury.Interop.SettlementCursorSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:14:994NoneRefresh construction panel. (SettlementData.Frame=17179)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:55:14:996NoneRefresh construction panel. (SettlementData.Frame=17179)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:55:18:956None[Sandbox] Process order. (Serial=17576, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '5681' Constructible: 'LandUnit_Era4_Common_Arquebusiers' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:18:990NoneSync settlement cursor. (Frame=17182)

Amplitude.Mercury.Interop.SettlementCursorSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:19:021NoneRefresh construction panel. (SettlementData.Frame=17182)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:55:19:029None[Sandbox] Process order. (Serial=17577, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:19:082NoneSync settlement cursor. (Frame=17185)

Amplitude.Mercury.Interop.SettlementCursorSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:19:086NoneRefresh construction panel. (SettlementData.Frame=17185)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:55:19:578None[Sandbox] Process order. (Serial=17578, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:19:594NoneSync settlement cursor. (Frame=17187)

Amplitude.Mercury.Interop.SettlementCursorSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:19:610NoneRefresh construction panel. (SettlementData.Frame=17187)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:55:19:633NoneAI Synchronization took 22ms at frame 17189 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:55:19:683NoneSync settlement cursor. (Frame=17188)

Amplitude.Mercury.Interop.SettlementCursorSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:19:712NoneRefresh construction panel. (SettlementData.Frame=17188)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:55:27:615None[Sandbox] Process order. (Serial=17579, Empire=0, Order=Order OrderForceFinishTurn)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:27:615None[OrderForceFinishTurn] Try to reset blocking controllers (Impatience=Low) Action controller is not stuck. Battle controller is not stuck. Air strike controller is not stuck. Artillery strike controller is not stuck. Camera sequence controller is not stuck. Diplomatic controller is stuck: Relation pending surrender proposition. (Left=0, Right=3

Amplitude.Mercury.Simulation.DepartmentOfCommunication:ProcessOrderForceFinishTurn(System.Reflection.RuntimeParameterInfo)

19:55:35:653None[Sandbox] Process order. (Serial=17580, Empire=0, Order=Order OrderForceFinishTurn)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:35:653None[OrderForceFinishTurn] Try to reset blocking controllers (Impatience=Medium) Action controller is not stuck. Battle controller is not stuck. Air strike controller is not stuck. Artillery strike controller is not stuck. Camera sequence controller is not stuck. Diplomatic controller is stuck: Relation pending surrender proposition. (Left=0, Right=3

Amplitude.Mercury.Simulation.DepartmentOfCommunication:ProcessOrderForceFinishTurn(System.Reflection.RuntimeParameterInfo)

19:55:35:781None[Sandbox] Process order. (Serial=17581, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:35:927NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

19:55:36:009NoneAI Synchronization took 30ms at frame 17204 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:55:36:025None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #40672 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:55:36:555NoneAI Synchronization took 513ms at frame 17206 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:55:36:591NoneCreate local drive storage. (Mount=C:/Users/wmsar/AppData/Local/Temp/AMPLITUDE Studios/Humankind\Mount\18446744073671179458, Path=D:\OneDrive\Documents\Humankind\Save Files\auto-save 6833)

Amplitude.Framework.Storage.LocalDrive.LocalDriveStorageContainer:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:36:592NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:36:592NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:37:166NoneAI Synchronization took 25ms at frame 17212 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:55:37:168None[Sandbox] Process order. (Serial=17582, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:37:206NoneAI Synchronization took 24ms at frame 17214 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:55:37:237NoneAI Synchronization took 26ms at frame 17215 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:55:38:111NoneCan't find entity 36491 of ongoing task. Fails the task 31314.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:38:123None[Sandbox] Process order. (Serial=17583, Empire=1, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:124None[Sandbox] Process order. (Serial=17584, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '20461' Constructible: 'Infrastructure_PublicOrder_Family02_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:125None[Sandbox] Process order. (Serial=17585, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:127None[Sandbox] Process order. (Serial=17586, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:128None[Sandbox] Process order. (Serial=17587, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 14 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:130None[Sandbox] Process order. (Serial=17588, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3344' Constructible: 'LandUnit_Era4_Common_Arquebusiers' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:143None[Sandbox] Process order. (Serial=17589, Empire=1, Order=Order='OrderGoTo', Entity=#36813, AdditionalFlags='IgnoreFogOfWar', Path='[23, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:144None[Sandbox] Process order. (Serial=17590, Empire=1, Order=Order='OrderGoTo', Entity=#3625, AdditionalFlags='IgnoreFogOfWar', Path='[22, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:146None[Sandbox] Process order. (Serial=17591, Empire=1, Order=Order='OrderGoTo', Entity=#14115, AdditionalFlags='IgnoreFogOfWar', Path='[14, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:147None[Sandbox] Process order. (Serial=17592, Empire=1, Order=Order='OrderGoTo', Entity=#22810, AdditionalFlags='IgnoreFogOfWar', Path='[85, 47] --> [85, 46] --> [84, 45] --> [84, 44] --> [83, 43] --> [83, 42] --> [83, 41]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:149None[Sandbox] Process order. (Serial=17593, Empire=1, Order=Order='OrderGoTo', Entity=#28679, AdditionalFlags='IgnoreFogOfWar', Path='[46, 45] --> [47, 45] --> [48, 44] --> [48, 43] --> [49, 42] --> [49, 41] --> [50, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:163None[Sandbox] Process order. (Serial=17594, Empire=1, Order=Order='OrderGoTo', Entity=#29098, AdditionalFlags='IgnoreFogOfWar', Path='[3, 5] --> [4, 6] --> [4, 7] --> [5, 8] --> [5, 9] --> [6, 10] --> [6, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:165None[Sandbox] Process order. (Serial=17595, Empire=1, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:166None[Sandbox] Process order. (Serial=17596, Empire=1, Order=Order OrderUpgradeUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:168None[Sandbox] Process order. (Serial=17597, Empire=1, Order=Order='OrderGoTo', Entity=#39088, AdditionalFlags='IgnoreFogOfWar', Path='[25, 50] --> [24, 51] --> [24, 52] --> [23, 53] --> [23, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:170None[Sandbox] Process order. (Serial=17598, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:174None[Sandbox] Process order. (Serial=17599, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:177None[Sandbox] Process order. (Serial=17600, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:179None[Sandbox] Process order. (Serial=17601, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:182None[Sandbox] Process order. (Serial=17602, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:190None[Sandbox] Process order. (Serial=17603, Empire=1, Order=Order='OrderGoTo', Entity=#21792, AdditionalFlags='IgnoreFogOfWar', Path='[16, 54] --> [15, 55] --> [15, 56] --> [15, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:195None[Sandbox] Process order. (Serial=17604, Empire=1, Order=Order='OrderGoTo', Entity=#4790, AdditionalFlags='IgnoreFogOfWar', Path='[16, 53] --> [16, 54] --> [15, 55] --> [15, 56] --> [15, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:199None[Sandbox] Process order. (Serial=17605, Empire=1, Order=Order='OrderGoTo', Entity=#20902, AdditionalFlags='IgnoreFogOfWar', Path='[17, 56] --> [18, 56] --> [18, 55] --> [19, 55] --> [20, 55] --> [21, 56] --> [22, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:202None[Sandbox] Process order. (Serial=17606, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:207None[Sandbox] Process order. (Serial=17607, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:210None[Sandbox] Process order. (Serial=17608, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:225None[Sandbox] Process order. (Serial=17609, Empire=1, Order=Order='OrderGoTo', Entity=#20904, AdditionalFlags='IgnoreFogOfWar', Path='[7, 51] --> [7, 50] --> [6, 49] --> [6, 48] --> [6, 47] --> [7, 46] --> [8, 46]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:227None[Sandbox] Process order. (Serial=17610, Empire=1, Order=Order='OrderGoTo', Entity=#24235, AdditionalFlags='IgnoreFogOfWar', Path='[15, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:228None[Sandbox] Process order. (Serial=17611, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:232None[Sandbox] Process order. (Serial=17612, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:244None[Sandbox] Process order. (Serial=17613, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:248None[Sandbox] Process order. (Serial=17614, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:274None[Sandbox] Process order. (Serial=17615, Empire=2, Order=Order='OrderGoTo', Entity=#35918, AdditionalFlags='IgnoreFogOfWar', Path='[11, 61] --> [10, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:275None[Sandbox] Process order. (Serial=17616, Empire=2, Order=Order='OrderGoTo', Entity=#32926, AdditionalFlags='IgnoreFogOfWar', Path='[5, 52] --> [4, 53] --> [5, 54] --> [4, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:277None[Sandbox] Process order. (Serial=17617, Empire=2, Order=Order='OrderGoTo', Entity=#6647, AdditionalFlags='IgnoreFogOfWar', Path='[2, 53] --> [3, 53] --> [4, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:278None[Sandbox] Process order. (Serial=17618, Empire=2, Order=Order='OrderGoTo', Entity=#29200, AdditionalFlags='IgnoreFogOfWar', Path='[4, 55] --> [4, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:279None[Sandbox] Process order. (Serial=17619, Empire=2, Order=Order='OrderGoTo', Entity=#11848, AdditionalFlags='IgnoreFogOfWar', Path='[8, 45] --> [8, 44] --> [7, 43] --> [6, 43]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:286None[Sandbox] Process order. (Serial=17620, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:290None[Sandbox] Process order. (Serial=17621, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:294None[Sandbox] Process order. (Serial=17622, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:296None[Sandbox] Process order. (Serial=17623, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:299None[Sandbox] Process order. (Serial=17624, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:306None[Sandbox] Process order. (Serial=17625, Empire=2, Order=Order='OrderGoTo', Entity=#25298, AdditionalFlags='IgnoreFogOfWar', Path='[3, 50] --> [3, 49] --> [4, 49] --> [5, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:307None[Sandbox] Process order. (Serial=17626, Empire=2, Order=Order='OrderGoTo', Entity=#33008, AdditionalFlags='IgnoreFogOfWar', Path='[4, 51] --> [5, 52] --> [5, 53] --> [5, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:308None[Sandbox] Process order. (Serial=17627, Empire=2, Order=Order='OrderGoTo', Entity=#39501, AdditionalFlags='IgnoreFogOfWar', Path='[18, 59] --> [17, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:325None[Sandbox] Process order. (Serial=17628, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:328None[Sandbox] Process order. (Serial=17629, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:330None[Sandbox] Process order. (Serial=17630, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:346None[Sandbox] Process order. (Serial=17631, Empire=2, Order=Order='OrderGoTo', Entity=#18611, AdditionalFlags='IgnoreFogOfWar', Path='[10, 47] --> [11, 48] --> [11, 49] --> [12, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:347None[Sandbox] Process order. (Serial=17632, Empire=2, Order=Order='OrderGoTo', Entity=#28069, AdditionalFlags='IgnoreFogOfWar', Path='[15, 61] --> [14, 61] --> [13, 61] --> [12, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:349None[Sandbox] Process order. (Serial=17633, Empire=2, Order=Order='OrderGoTo', Entity=#31562, AdditionalFlags='IgnoreFogOfWar', Path='[14, 57] --> [15, 56] --> [15, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:350None[Sandbox] Process order. (Serial=17634, Empire=2, Order=Order='OrderGoTo', Entity=#39996, AdditionalFlags='IgnoreFogOfWar', Path='[14, 61] --> [13, 61] --> [12, 61] --> [12, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:351None[Sandbox] Process order. (Serial=17635, Empire=2, Order=Order='OrderGoTo', Entity=#27166, AdditionalFlags='IgnoreFogOfWar', Path='[12, 58] --> [12, 57] --> [13, 56] --> [13, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:356None[Sandbox] Process order. (Serial=17636, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:361None[Sandbox] Process order. (Serial=17637, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:366None[Sandbox] Process order. (Serial=17638, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:369None[Sandbox] Process order. (Serial=17639, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:371None[Sandbox] Process order. (Serial=17640, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:408None[Sandbox] Process order. (Serial=17641, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '5772' Constructible: 'Infrastructure_Money_Family03_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:410None[Sandbox] Process order. (Serial=17642, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:413None[Sandbox] Process order. (Serial=17643, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:414None[Sandbox] Process order. (Serial=17644, Empire=3, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 25 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:415None[Sandbox] Process order. (Serial=17645, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:416None[Sandbox] Process order. (Serial=17646, Empire=3, Order=Order='OrderGoTo', Entity=#21770, AdditionalFlags='IgnoreFogOfWar', Path='[29, 51] --> [30, 50] --> [29, 49] --> [28, 49]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:428None[Sandbox] Process order. (Serial=17647, Empire=3, Order=Order='OrderGoTo', Entity=#20321, AdditionalFlags='IgnoreFogOfWar', Path='[52, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:429None[Sandbox] Process order. (Serial=17648, Empire=3, Order=Order OrderDisbandUnits)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:434None[Sandbox] Process order. (Serial=17649, Empire=3, Order=Order='OrderGoTo', Entity=#38325, AdditionalFlags='IgnoreFogOfWar', Path='[60, 32] --> [59, 31]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:436None[Sandbox] Process order. (Serial=17650, Empire=3, Order=Order='OrderGoTo', Entity=#22786, AdditionalFlags='IgnoreFogOfWar', Path='[38, 9] --> [39, 10] --> [39, 11] --> [40, 11] --> [41, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:438None[Sandbox] Process order. (Serial=17651, Empire=3, Order=Order='OrderGoTo', Entity=#20318, AdditionalFlags='IgnoreFogOfWar', Path='[84, 18] --> [83, 19] --> [83, 20] --> [82, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:440None[Sandbox] Process order. (Serial=17652, Empire=3, Order=Order='OrderGoTo', Entity=#38327, AdditionalFlags='IgnoreFogOfWar', Path='[61, 30] --> [60, 29] --> [60, 28] --> [59, 27] --> [58, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:442None[Sandbox] Process order. (Serial=17653, Empire=3, Order=Order='OrderGoTo', Entity=#19453, AdditionalFlags='IgnoreFogOfWar', Path='[55, 24] --> [54, 24] --> [53, 23] --> [52, 23] --> [52, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:443None[Sandbox] Process order. (Serial=17654, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:459None[Sandbox] Process order. (Serial=17655, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:462None[Sandbox] Process order. (Serial=17656, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:466None[Sandbox] Process order. (Serial=17657, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:469None[Sandbox] Process order. (Serial=17658, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:472None[Sandbox] Process order. (Serial=17659, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:475None[Sandbox] Process order. (Serial=17660, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:488None[Sandbox] Process order. (Serial=17661, Empire=3, Order=Order='OrderGoTo', Entity=#23657, AdditionalFlags='IgnoreFogOfWar', Path='[81, 16] --> [81, 17] --> [82, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:498None[Sandbox] Process order. (Serial=17662, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:570None[Sandbox] Process order. (Serial=17663, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '7383' Constructible: 'Infrastructure_Science_Family01_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:571None[Sandbox] Process order. (Serial=17664, Empire=5, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:572None[Sandbox] Process order. (Serial=17665, Empire=5, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:574None[Sandbox] Process order. (Serial=17666, Empire=5, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:575None[Sandbox] Process order. (Serial=17667, Empire=5, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:575None[Sandbox] Process order. (Serial=17668, Empire=5, Order=Order OrderToggleScienceModeAt)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:576None[Sandbox] Process order. (Serial=17669, Empire=5, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 25 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:578None[Sandbox] Process order. (Serial=17670, Empire=5, Order=Order='OrderGoTo', Entity=#30604, AdditionalFlags='IgnoreFogOfWar', Path='[79, 19] --> [80, 20] --> [79, 21] --> [80, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:589None[Sandbox] Process order. (Serial=17671, Empire=5, Order=Order='OrderGoTo', Entity=#40326, AdditionalFlags='IgnoreFogOfWar', Path='[34, 67] --> [34, 66] --> [33, 66] --> [32, 65] --> [32, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:590None[Sandbox] Process order. (Serial=17672, Empire=5, Order=Order='OrderGoTo', Entity=#20976, AdditionalFlags='IgnoreFogOfWar', Path='[69, 56] --> [68, 57] --> [68, 58] --> [67, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:591None[Sandbox] Process order. (Serial=17673, Empire=5, Order=Order='OrderGoTo', Entity=#34561, AdditionalFlags='IgnoreFogOfWar', Path='[99, 11] --> [98, 11] --> [97, 11] --> [96, 11] --> [96, 10] --> [95, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:592None[Sandbox] Process order. (Serial=17674, Empire=5, Order=Order='OrderGoTo', Entity=#40062, AdditionalFlags='IgnoreFogOfWar', Path='[63, 42] --> [63, 41] --> [64, 40] --> [65, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:593None[Sandbox] Process order. (Serial=17675, Empire=5, Order=Order='OrderGoTo', Entity=#6808, AdditionalFlags='IgnoreFogOfWar', Path='[78, 69] --> [78, 68] --> [77, 68]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:595None[Sandbox] Process order. (Serial=17676, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:598None[Sandbox] Process order. (Serial=17677, Empire=5, Order=Order='OrderGoTo', Entity=#32573, AdditionalFlags='IgnoreFogOfWar', Path='[71, 56] --> [70, 57] --> [70, 58] --> [69, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:599None[Sandbox] Process order. (Serial=17678, Empire=5, Order=Order='OrderGoTo', Entity=#17015, AdditionalFlags='IgnoreFogOfWar', Path='[63, 54] --> [62, 54] --> [61, 55] --> [60, 55] --> [60, 56] --> [59, 56] --> [58, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:601None[Sandbox] Process order. (Serial=17679, Empire=5, Order=Order='OrderGoTo', Entity=#3809, AdditionalFlags='IgnoreFogOfWar', Path='[60, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:602None[Sandbox] Process order. (Serial=17680, Empire=5, Order=Order='OrderGoTo', Entity=#35353, AdditionalFlags='IgnoreFogOfWar', Path='[87, 45] --> [88, 46] --> [88, 47] --> [88, 48] --> [88, 49] --> [88, 50] --> [88, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:608None[Sandbox] Process order. (Serial=17681, Empire=5, Order=Order='OrderGoTo', Entity=#36636, AdditionalFlags='IgnoreFogOfWar', Path='[43, 45] --> [43, 46] --> [42, 47]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:609None[Sandbox] Process order. (Serial=17682, Empire=5, Order=Order='OrderGoTo', Entity=#12138, AdditionalFlags='IgnoreFogOfWar', Path='[62, 45] --> [63, 44]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:611None[Sandbox] Process order. (Serial=17683, Empire=5, Order=Order='OrderGoTo', Entity=#18978, AdditionalFlags='IgnoreFogOfWar', Path='[47, 42]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:612None[Sandbox] Process order. (Serial=17684, Empire=5, Order=Order='OrderGoTo', Entity=#34118, AdditionalFlags='IgnoreFogOfWar', Path='[45, 55] --> [44, 55] --> [43, 55] --> [43, 56] --> [42, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:614None[Sandbox] Process order. (Serial=17685, Empire=5, Order=Order='OrderGoTo', Entity=#15782, AdditionalFlags='IgnoreFogOfWar', Path='[59, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:615None[Sandbox] Process order. (Serial=17686, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:619None[Sandbox] Process order. (Serial=17687, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:622None[Sandbox] Process order. (Serial=17688, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:627None[Sandbox] Process order. (Serial=17689, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:631None[Sandbox] Process order. (Serial=17690, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:634None[Sandbox] Process order. (Serial=17691, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:637None[Sandbox] Process order. (Serial=17692, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:640None[Sandbox] Process order. (Serial=17693, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:644None[Sandbox] Process order. (Serial=17694, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:660None[Sandbox] Process order. (Serial=17695, Empire=5, Order=Order='OrderGoTo', Entity=#32958, AdditionalFlags='IgnoreFogOfWar', Path='[60, 43]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:662None[Sandbox] Process order. (Serial=17696, Empire=5, Order=Order='OrderGoTo', Entity=#13862, AdditionalFlags='IgnoreFogOfWar', Path='[39, 22] --> [38, 22] --> [37, 21] --> [36, 21] --> [35, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:665None[Sandbox] Process order. (Serial=17697, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:670None[Sandbox] Process order. (Serial=17698, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:674None[Sandbox] Process order. (Serial=17699, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:679None[Sandbox] Process order. (Serial=17700, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:682None[Sandbox] Process order. (Serial=17701, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:690None[Sandbox] Process order. (Serial=17702, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:694None[Sandbox] Process order. (Serial=17703, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:721None[Sandbox] Process order. (Serial=17704, Empire=5, Order=Order='OrderGoTo', Entity=#38329, AdditionalFlags='IgnoreFogOfWar', Path='[52, 66] --> [52, 65] --> [53, 65] --> [54, 66] --> [54, 67]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:730None[Sandbox] Process order. (Serial=17705, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:781None[Sandbox] Process order. (Serial=17706, Empire=6, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:783None[Sandbox] Process order. (Serial=17707, Empire=6, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 22 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:784None[Sandbox] Process order. (Serial=17708, Empire=6, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:791None[Sandbox] Process order. (Serial=17709, Empire=6, Order=Order='OrderGoTo', Entity=#23661, AdditionalFlags='IgnoreFogOfWar', Path='[81, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:792None[Sandbox] Process order. (Serial=17710, Empire=6, Order=Order='OrderGoTo', Entity=#38331, AdditionalFlags='IgnoreFogOfWar', Path='[57, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:802None[Sandbox] Process order. (Serial=17711, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:806None[Sandbox] Process order. (Serial=17712, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:822None[Sandbox] Process order. (Serial=17713, Empire=9, Order=Order='OrderGoTo', Entity=#31822, AdditionalFlags='IgnoreFogOfWar', Path='[105, 16] --> [104, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:833None[Sandbox] Process order. (Serial=17714, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:843None[Sandbox] Process order. (Serial=17715, Empire=10, Order=Order='OrderGoTo', Entity=#37627, AdditionalFlags='IgnoreFogOfWar', Path='[98, 17] --> [99, 18] --> [99, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:850None[Preview] Set PresentationUnit UnitVisualAffinity_Era6_Japan #30604 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:55:38:853None[Sandbox] Process order. (Serial=17716, Empire=10, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:863None[Sandbox] Process order. (Serial=17717, Empire=11, Order=Order='OrderGoTo', Entity=#33462, AdditionalFlags='IgnoreFogOfWar', Path='[128, 60] --> [127, 59] --> [127, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:873None[Sandbox] Process order. (Serial=17718, Empire=11, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:884None[Sandbox] Process order. (Serial=17719, Empire=12, Order=Order='OrderGoTo', Entity=#33002, AdditionalFlags='IgnoreFogOfWar', Path='[95, 34] --> [95, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:893None[Sandbox] Process order. (Serial=17720, Empire=12, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:904None[Sandbox] Process order. (Serial=17721, Empire=14, Order=Order OrderMinorBuildConstructible SettlementGUID: #26011 Constructible: Infrastructure_Industry_Family05_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:925None[Sandbox] Process order. (Serial=17722, Empire=14, Order=Order OrderMinorBuildConstructible SettlementGUID: #26011 Constructible: Extension_Base_Industry at [4, 43])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:943None[Sandbox] Process order. (Serial=17723, Empire=15, Order=Order='OrderGoTo', Entity=#32367, AdditionalFlags='IgnoreFogOfWar', Path='[116, 64] --> [115, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:953None[Sandbox] Process order. (Serial=17724, Empire=15, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:964None[Sandbox] Process order. (Serial=17725, Empire=17, Order=Order='OrderGoTo', Entity=#32022, AdditionalFlags='IgnoreFogOfWar', Path='[119, 45]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:974None[Sandbox] Process order. (Serial=17726, Empire=17, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:984None[Sandbox] Process order. (Serial=17727, Empire=18, Order=Order='OrderGoTo', Entity=#35288, AdditionalFlags='IgnoreFogOfWar', Path='[87, 31]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:38:994None[Sandbox] Process order. (Serial=17728, Empire=18, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:004None[Sandbox] Process order. (Serial=17729, Empire=19, Order=Order='OrderGoTo', Entity=#39083, AdditionalFlags='IgnoreFogOfWar', Path='[53, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:014None[Sandbox] Process order. (Serial=17730, Empire=19, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:024None[Sandbox] Process order. (Serial=17731, Empire=21, Order=Order='OrderGoTo', Entity=#34162, AdditionalFlags='IgnoreFogOfWar', Path='[9, 62] --> [10, 62] --> [11, 62] --> [11, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:036None[Sandbox] Process order. (Serial=17732, Empire=21, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:045None[Sandbox] Process order. (Serial=17733, Empire=23, Order=Order='OrderGoTo', Entity=#39496, AdditionalFlags='IgnoreFogOfWar', Path='[70, 64] --> [69, 64] --> [68, 64] --> [67, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:056None[Sandbox] Process order. (Serial=17734, Empire=23, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:074None[Sandbox] Process order. (Serial=17735, Empire=25, Order=Order='OrderGoTo', Entity=#32400, AdditionalFlags='IgnoreFogOfWar', Path='[61, 38] --> [61, 37] --> [62, 36] --> [62, 35] --> [63, 35] --> [64, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:087None[Sandbox] Process order. (Serial=17736, Empire=25, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:105None[Sandbox] Process order. (Serial=17737, Empire=26, Order=Order='OrderGoTo', Entity=#40709, AdditionalFlags='IgnoreFogOfWar', Path='[55, 5] --> [55, 4] --> [54, 4] --> [53, 5] --> [52, 5] --> [52, 6] --> [51, 6]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:115None[Sandbox] Process order. (Serial=17738, Empire=26, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:130None[Sandbox] Process order. (Serial=17739, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:131None[Sandbox] Process order. (Serial=17740, Empire=13, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:132None[Sandbox] Process order. (Serial=17741, Empire=14, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:133None[Sandbox] Process order. (Serial=17742, Empire=16, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:134None[Sandbox] Process order. (Serial=17743, Empire=20, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:135None[Sandbox] Process order. (Serial=17744, Empire=22, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:136None[Sandbox] Process order. (Serial=17745, Empire=24, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:137None[Sandbox] Process order. (Serial=17746, Empire=96, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:189NoneAI Synchronization took 25ms at frame 17288 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:55:39:197None[Sandbox] Process order. (Serial=17747, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:200None[Sandbox] Process order. (Serial=17748, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:206None[Sandbox] Process order. (Serial=17749, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:217None[Sandbox] Process order. (Serial=17750, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:221None[Sandbox] Process order. (Serial=17751, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:226None[Sandbox] Process order. (Serial=17752, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:237None[Sandbox] Process order. (Serial=17753, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:240None[Sandbox] Process order. (Serial=17754, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:242None[Sandbox] Process order. (Serial=17755, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:257None[Sandbox] Process order. (Serial=17756, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:267None[Sandbox] Process order. (Serial=17757, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:269None[Sandbox] Process order. (Serial=17758, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:271None[Sandbox] Process order. (Serial=17759, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:272None[Sandbox] Process order. (Serial=17760, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 14 Money Investment Low Influence Investment Low)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:273None[Sandbox] Process order. (Serial=17761, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3344' Constructible: 'LandUnit_Era3_Common_Knights' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:278None[Sandbox] Process order. (Serial=17762, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:279None[Sandbox] Process order. (Serial=17763, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:280None[Sandbox] Process order. (Serial=17764, Empire=1, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:289None[Sandbox] Process order. (Serial=17765, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '4249' Constructible: 'LandUnit_Era3_Common_Knights' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:289None[Sandbox] Process order. (Serial=17766, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '17791' Constructible: 'LandUnit_Era3_Common_Spies' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:294None[Sandbox] Process order. (Serial=17767, Empire=1, Order=Order='OrderGoTo', Entity=#9888, AdditionalFlags='IgnoreFogOfWar', Path='[50, 40] --> [49, 41]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:298None[Sandbox] Process order. (Serial=17768, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:310None[Sandbox] Process order. (Serial=17769, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:314None[Sandbox] Process order. (Serial=17770, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:316None[Sandbox] Process order. (Serial=17771, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:320None[Sandbox] Process order. (Serial=17772, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3344' Constructible: 'Extension_Era5_AfsharidPersia' Position: '[40, 36]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:322None[Sandbox] Process order. (Serial=17773, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:325None[Sandbox] Process order. (Serial=17774, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:328None[Sandbox] Process order. (Serial=17775, Empire=1, Order=Order='OrderGoTo', Entity=#35302, AdditionalFlags='IgnoreFogOfWar', Path='[44, 40] --> [45, 40] --> [45, 41] --> [45, 42] --> [44, 43] --> [44, 44]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:330None[Sandbox] Process order. (Serial=17776, Empire=1, Order=Order OrderCreateBattle Attacker #24235 Target #31562 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:348None[Sandbox] Process order. (Serial=17777, Empire=1, Order=Order='OrderGoTo', Entity=#17540, AdditionalFlags='IgnoreFogOfWar', Path='[20, 43] --> [21, 44] --> [21, 45] --> [22, 46] --> [23, 46] --> [23, 47] --> [24, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:349None[Sandbox] Process order. (Serial=17778, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:353None[Sandbox] Process order. (Serial=17779, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:356None[Sandbox] Process order. (Serial=17780, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:371None[Sandbox] Process order. (Serial=17781, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:378NonePresentation Battle 40716: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:55:39:378NonePresentation Battle 40716: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:55:39:378NonePresentation Battle 40716: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=21792. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:55:39:378None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #21792 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:39:378NonePresentation Battle 40716: Execute action[2]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:55:39:378NonePresentation Battle 40716: Execute action[2]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:55:39:378NonePresentation Battle 40716: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=20902. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:55:39:378None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #20902 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:39:378NonePresentation Battle 40716: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=4790. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:55:39:378None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #4790 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:39:378NonePresentation Battle 40716: Execute action[5]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=14115. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:55:39:378None[Preview] PresentationArmy LandUnit_Era1_Caral_CaralFishermen #14115 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:39:378NonePresentation Battle 40716: Execute action[6]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:55:39:379None[Sandbox] Process order. (Serial=17782, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:379NonePresentation Battle 40716: Execute action[6]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:55:39:379NonePresentation Battle 40716: Execute action[7]: BattleLoaded. Loaded in progress=False, AdditionalData=786432, currentRound=0, maximumRoundCount=12 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:55:39:379NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:39:379NoneRestorePresentationBattlePreview created ticket #62181.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:39:379NonePresentation Battle 40716: Execute action[8]: ParticipantJoined. EmpireIndex=1, Guid=24235, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:55:39:379None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #24235 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:39:379NonePresentation Battle 40716: Execute action[9]: ParticipantJoined. EmpireIndex=1, Guid=21792, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:55:39:379None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #21792 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:39:379NonePresentation Battle 40716: Execute action[10]: ParticipantJoined. EmpireIndex=1, Guid=20902, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:55:39:379None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #20902 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:39:379NonePresentation Battle 40716: Execute action[11]: ParticipantJoined. EmpireIndex=1, Guid=4790, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:55:39:379None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #4790 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:39:380NonePresentation Battle 40716: Execute action[12]: ParticipantJoined. EmpireIndex=1, Guid=14115, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:55:39:380None[Preview] PresentationArmy LandUnit_Era1_Caral_CaralFishermen #14115 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:39:380NonePresentation Battle 40716: Execute action[13]: ParticipantJoined. EmpireIndex=2, Guid=31562, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:55:39:380None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #31562 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:39:380NonePresentation Battle 40716: Execute action[14]: ParticipantJoined. EmpireIndex=2, Guid=27166, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:55:39:380None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #27166 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:39:380NonePresentation Battle 40716: Execute action[15]: ParticipantJoined. EmpireIndex=2, Guid=36811, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:55:39:380None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #36811 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:39:380NonePresentation Battle 40716: Execute action[16]: ParticipantJoined. EmpireIndex=2, Guid=39501, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:55:39:380None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #39501 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:39:380NonePresentation Battle 40716: Execute action[17]: ParticipantJoined. EmpireIndex=2, Guid=28069, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:55:39:380None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #28069 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:39:380NonePresentation Battle 40716: Execute action[18]: ParticipantJoined. EmpireIndex=2, Guid=39996, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:55:39:380None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #39996 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:39:380NonePresentation Battle 40716: Execute action[19]: ParticipantJoined. EmpireIndex=2, Guid=35918, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:55:39:380None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #35918 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:39:381NonePresentation Battle 40716: Execute action[20]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:55:39:381NonePresentation Battle 40716: Execute action[20]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:55:39:381NonePresentation Battle 40716: Execute action[21]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=53 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:55:39:381NonePresentation Battle 40716: Execute action[22]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=30 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:55:39:381NonePresentation Battle 40716: Execute action[23]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:55:39:445NoneRequestRestoreAsyncOperation_Completed for ticket #62181.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

19:55:39:445NoneRestorePresentationBattlePreview skipped due to ended battle #40716

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

19:55:39:445NoneRequestAsyncOperation_Dismissed for ticket #62181.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

19:55:39:451None[Sandbox] Process order. (Serial=17783, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:471None[Sandbox] Process order. (Serial=17784, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:474None[Sandbox] Process order. (Serial=17785, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:477None[Sandbox] Process order. (Serial=17786, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:481None[Sandbox] Process order. (Serial=17787, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:491None[Sandbox] Process order. (Serial=17788, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:501None[Sandbox] Process order. (Serial=17789, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:502None[Sandbox] Process order. (Serial=17790, Empire=3, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 25 Money Investment Medium Influence Investment Medium)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:503None[Sandbox] Process order. (Serial=17791, Empire=3, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '10371', Construction: '1996')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:512None[Sandbox] Process order. (Serial=17792, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:514None[Sandbox] Process order. (Serial=17793, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:602None[Sandbox] Process order. (Serial=17794, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:605None[Sandbox] Process order. (Serial=17795, Empire=5, Order=Order OrderSettlementStartProcession)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:607None[Sandbox] Process order. (Serial=17796, Empire=5, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 25 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:608None[Sandbox] Process order. (Serial=17797, Empire=5, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '17603', Construction: '2000')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:612None[Sandbox] Process order. (Serial=17798, Empire=5, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:613None[Sandbox] Process order. (Serial=17799, Empire=5, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:614None[Sandbox] Process order. (Serial=17800, Empire=5, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:622None[Sandbox] Process order. (Serial=17801, Empire=5, Order=Order='OrderGoTo', Entity=#36542, AdditionalFlags='IgnoreFogOfWar', Path='[57, 43] --> [58, 42] --> [59, 42] --> [59, 43]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:623None[Sandbox] Process order. (Serial=17802, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:633None[Sandbox] Process order. (Serial=17803, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:636None[Sandbox] Process order. (Serial=17804, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:639None[Sandbox] Process order. (Serial=17805, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:643None[Sandbox] Process order. (Serial=17806, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:652None[Sandbox] Process order. (Serial=17807, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:655None[Sandbox] Process order. (Serial=17808, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:658None[Sandbox] Process order. (Serial=17809, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:661None[Sandbox] Process order. (Serial=17810, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:683None[Sandbox] Process order. (Serial=17811, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:686None[Sandbox] Process order. (Serial=17812, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:692None[Sandbox] Process order. (Serial=17813, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:702None[Sandbox] Process order. (Serial=17814, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:733None[Sandbox] Process order. (Serial=17815, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:743None[Sandbox] Process order. (Serial=17816, Empire=6, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 22 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:804None[Sandbox] Process order. (Serial=17817, Empire=25, Order=Order OrderMinorBuildConstructible SettlementGUID: #10795 Constructible: Infrastructure_Science_Family01_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:829None[Sandbox] Process order. (Serial=17818, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:830None[Sandbox] Process order. (Serial=17819, Empire=17, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:831None[Sandbox] Process order. (Serial=17820, Empire=18, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:832None[Sandbox] Process order. (Serial=17821, Empire=19, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:854None[Sandbox] Process order. (Serial=17822, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:886NoneAI Synchronization took 25ms at frame 17332 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:55:39:888None[Sandbox] Process order. (Serial=17823, Empire=10, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:895None[Sandbox] Process order. (Serial=17824, Empire=11, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:906None[Sandbox] Process order. (Serial=17825, Empire=12, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:966None[Sandbox] Process order. (Serial=17826, Empire=15, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:978None[Sandbox] Process order. (Serial=17827, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:979None[Sandbox] Process order. (Serial=17828, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 40716 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:980None[Sandbox] Process order. (Serial=17829, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '4249', Construction: '2023'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:39:997None[Sandbox] Process order. (Serial=17830, Empire=1, Order=Order='OrderGoTo', Entity=#40715, AdditionalFlags='IgnoreFogOfWar', Path='[46, 38] --> [45, 39] --> [45, 40] --> [45, 41] --> [46, 42] --> [47, 42]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:000None[Sandbox] Process order. (Serial=17831, Empire=1, Order=Order='OrderGoTo', Entity=#3625, AdditionalFlags='IgnoreFogOfWar', Path='[22, 62] --> [21, 61] --> [20, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:008None[Sandbox] Process order. (Serial=17832, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:011None[Sandbox] Process order. (Serial=17833, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:018None[Sandbox] Process order. (Serial=17834, Empire=1, Order=Order='OrderGoTo', Entity=#33742, AdditionalFlags='IgnoreFogOfWar', Path='[13, 50] --> [13, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:019None[Sandbox] Process order. (Serial=17835, Empire=1, Order=Order='OrderGoTo', Entity=#36491, AdditionalFlags='IgnoreFogOfWar', Path='[45, 39] --> [45, 40] --> [45, 41] --> [45, 42] --> [44, 43] --> [44, 44] --> [43, 45]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:023None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #40835 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:55:40:027None[Sandbox] Process order. (Serial=17836, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:031None[Sandbox] Process order. (Serial=17837, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:048None[Sandbox] Process order. (Serial=17838, Empire=21, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:055NonePresentation Battle 40716: Execute action[24]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:55:40:069None[Sandbox] Process order. (Serial=17839, Empire=23, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:078None[Sandbox] Process order. (Serial=17840, Empire=2, Order=Order OrderBattleRetreat - BattleGUID: 40716 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:100None[Sandbox] Process order. (Serial=17841, Empire=25, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:103None[Sandbox] Process order. (Serial=17842, Empire=2, Order=Order='OrderGoTo', Entity=#29200, AdditionalFlags='IgnoreFogOfWar', Path='[5, 54] --> [5, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:131None[Sandbox] Process order. (Serial=17843, Empire=26, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:160NonePresentation Battle 40716: Execute action[25]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:55:40:161None[Sandbox] Process order. (Serial=17844, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '10371' Constructible: 'Infrastructure_Industry_Family04_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:171None[Sandbox] Process order. (Serial=17845, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#40716)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:178None[Sandbox] Process order. (Serial=17846, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:179None[Sandbox] Process order. (Serial=17847, Empire=3, Order=Order='OrderGoTo', Entity=#23856, AdditionalFlags='IgnoreFogOfWar', Path='[41, 3] --> [42, 3] --> [43, 3] --> [44, 3]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:192None[Sandbox] Process order. (Serial=17848, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:201None[Sandbox] Process order. (Serial=17849, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:212None[Sandbox] Process order. (Serial=17850, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:222None[Sandbox] Process order. (Serial=17851, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:232None[Sandbox] Process order. (Serial=17852, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:242None[Sandbox] Process order. (Serial=17853, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:262None[Sandbox] Process order. (Serial=17854, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '17603' Constructible: 'NavalUnit_Era4_Common_Carracks' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:263None[Sandbox] Process order. (Serial=17855, Empire=5, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:264None[Sandbox] Process order. (Serial=17856, Empire=5, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:265None[Sandbox] Process order. (Serial=17857, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:269None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #15782 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:55:40:271NonePresentation Battle 40716: Execute action[26]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:55:40:271None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #24235 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:40:271None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #21792 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:40:271None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #20902 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:40:271None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #4790 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:40:271None[Preview] PresentationArmy LandUnit_Era1_Caral_CaralFishermen #14115 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:40:271None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #31562 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:40:271None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #27166 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:40:271None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #36811 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:40:271None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #39501 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:40:271None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #28069 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:40:271None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #39996 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:40:271None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #35918 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:40:271None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #24235 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:40:271None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #31562 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:40:271None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #20902 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:40:271None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #27166 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:40:271None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #36811 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:40:271None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #21792 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:40:271None[Preview] PresentationArmy LandUnit_Era1_Caral_CaralFishermen #14115 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:40:271None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #39501 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:40:271None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #4790 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:40:271None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #28069 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:40:271None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #39996 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:40:271None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #35918 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:40:271NoneReleasePresentationBattlePreview attacker #24235, defender #31562

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:40:271NoneHidePresentationBattlePreview attacker #24235, defender #31562

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

19:55:40:271None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #24235 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:40:271None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #31562 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:40:271None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #24235 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:40:271None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #31562 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:40:282None[Sandbox] Process order. (Serial=17858, Empire=5, Order=Order='OrderGoTo', Entity=#18978, AdditionalFlags='IgnoreFogOfWar', Path='[46, 42] --> [45, 42] --> [44, 42]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:283None[Sandbox] Process order. (Serial=17859, Empire=5, Order=Order='OrderGoTo', Entity=#15782, AdditionalFlags='IgnoreFogOfWar', Path='[59, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:285None[Sandbox] Process order. (Serial=17860, Empire=5, Order=Order='OrderGoTo', Entity=#3809, AdditionalFlags='IgnoreFogOfWar', Path='[60, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:292None[Sandbox] Process order. (Serial=17861, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:295None[Sandbox] Process order. (Serial=17862, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:298None[Sandbox] Process order. (Serial=17863, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:301None[Sandbox] Process order. (Serial=17864, Empire=5, Order=Order='OrderGoTo', Entity=#4512, AdditionalFlags='IgnoreFogOfWar', Path='[49, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:312None[Sandbox] Process order. (Serial=17865, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:314None[Sandbox] Process order. (Serial=17866, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:322None[Sandbox] Process order. (Serial=17867, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:325None[Sandbox] Process order. (Serial=17868, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:327None[Sandbox] Process order. (Serial=17869, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:332None[Sandbox] Process order. (Serial=17870, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:343None[Sandbox] Process order. (Serial=17871, Empire=5, Order=Order='OrderGoTo', Entity=#37057, AdditionalFlags='IgnoreFogOfWar', Path='[53, 58] --> [54, 58] --> [55, 58] --> [56, 58] --> [56, 57] --> [57, 56] --> [58, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:353None[Sandbox] Process order. (Serial=17872, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:362None[Sandbox] Process order. (Serial=17873, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:366None[Sandbox] Process order. (Serial=17874, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:368None[Sandbox] Process order. (Serial=17875, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:383None[Sandbox] Process order. (Serial=17876, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:386None[Sandbox] Process order. (Serial=17877, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:393None[Sandbox] Process order. (Serial=17878, Empire=6, Order=Order='OrderGoTo', Entity=#23661, AdditionalFlags='IgnoreFogOfWar', Path='[80, 19] --> [81, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:394None[Sandbox] Process order. (Serial=17879, Empire=6, Order=Order='OrderGoTo', Entity=#38331, AdditionalFlags='IgnoreFogOfWar', Path='[56, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:403None[Sandbox] Process order. (Serial=17880, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:406None[Sandbox] Process order. (Serial=17881, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:433None[Sandbox] Process order. (Serial=17882, Empire=17, Order=Order='OrderGoTo', Entity=#32022, AdditionalFlags='IgnoreFogOfWar', Path='[119, 44]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:442None[Sandbox] Process order. (Serial=17883, Empire=17, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:462None[Sandbox] Process order. (Serial=17884, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:482None[Sandbox] Process order. (Serial=17885, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:485None[Sandbox] Process order. (Serial=17886, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:488None[Sandbox] Process order. (Serial=17887, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:504None[Sandbox] Process order. (Serial=17888, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:507None[Sandbox] Process order. (Serial=17889, Empire=9, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:555NoneAI Synchronization took 24ms at frame 17390 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:55:40:557None[Sandbox] Process order. (Serial=17890, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:613None[Sandbox] Process order. (Serial=17891, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:633None[Sandbox] Process order. (Serial=17892, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:643None[Sandbox] Process order. (Serial=17893, Empire=1, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:646None[Sandbox] Process order. (Serial=17894, Empire=1, Order=Order='OrderGoTo', Entity=#33742, AdditionalFlags='IgnoreFogOfWar', Path='[13, 50] --> [12, 49]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:647None[Sandbox] Process order. (Serial=17895, Empire=1, Order=Order='OrderGoTo', Entity=#4790, AdditionalFlags='IgnoreFogOfWar', Path='[17, 54] --> [17, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:648None[Sandbox] Process order. (Serial=17896, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:651None[Sandbox] Process order. (Serial=17897, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:655None[Sandbox] Process order. (Serial=17898, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:662None[Sandbox] Process order. (Serial=17899, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '4249' Constructible: 'Extension_Base_Science' Position: '[17, 35]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:664None[Sandbox] Process order. (Serial=17900, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:667None[Sandbox] Process order. (Serial=17901, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:670None[Sandbox] Process order. (Serial=17902, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:673None[Sandbox] Process order. (Serial=17903, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:676None[Sandbox] Process order. (Serial=17904, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:683None[Sandbox] Process order. (Serial=17905, Empire=1, Order=Order='OrderGoTo', Entity=#21792, AdditionalFlags='IgnoreFogOfWar', Path='[16, 56] --> [16, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:683None[Sandbox] Process order. (Serial=17906, Empire=1, Order=Order='OrderGoTo', Entity=#20902, AdditionalFlags='IgnoreFogOfWar', Path='[18, 55] --> [19, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:684None[Sandbox] Process order. (Serial=17907, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:692None[Sandbox] Process order. (Serial=17908, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:695None[Sandbox] Process order. (Serial=17909, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:698None[Sandbox] Process order. (Serial=17910, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:712None[Sandbox] Process order. (Serial=17911, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:716None[Sandbox] Process order. (Serial=17912, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:743None[Sandbox] Process order. (Serial=17913, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:777None[Sandbox] Process order. (Serial=17914, Empire=2, Order=Order='OrderGoTo', Entity=#39501, AdditionalFlags='IgnoreFogOfWar', Path='[17, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:783None[Sandbox] Process order. (Serial=17915, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:792None[Sandbox] Process order. (Serial=17916, Empire=2, Order=Order='OrderGoTo', Entity=#27166, AdditionalFlags='IgnoreFogOfWar', Path='[12, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:793None[Sandbox] Process order. (Serial=17917, Empire=2, Order=Order='OrderGoTo', Entity=#28069, AdditionalFlags='IgnoreFogOfWar', Path='[15, 60] --> [15, 59] --> [14, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:795None[Sandbox] Process order. (Serial=17918, Empire=2, Order=Order='OrderGoTo', Entity=#35918, AdditionalFlags='IgnoreFogOfWar', Path='[10, 62] --> [9, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:796None[Sandbox] Process order. (Serial=17919, Empire=2, Order=Order='OrderGoTo', Entity=#36811, AdditionalFlags='IgnoreFogOfWar', Path='[12, 58] --> [12, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:798None[Sandbox] Process order. (Serial=17920, Empire=2, Order=Order='OrderGoTo', Entity=#39996, AdditionalFlags='IgnoreFogOfWar', Path='[15, 61] --> [15, 60] --> [15, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:804None[Sandbox] Process order. (Serial=17921, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:807None[Sandbox] Process order. (Serial=17922, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:810None[Sandbox] Process order. (Serial=17923, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:813None[Sandbox] Process order. (Serial=17924, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:816None[Sandbox] Process order. (Serial=17925, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:893None[Sandbox] Process order. (Serial=17926, Empire=10, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:903None[Sandbox] Process order. (Serial=17927, Empire=11, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:915None[Sandbox] Process order. (Serial=17928, Empire=5, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:923None[Sandbox] Process order. (Serial=17929, Empire=5, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:924None[Sandbox] Process order. (Serial=17930, Empire=5, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:40:954None[Sandbox] Process order. (Serial=17931, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '17603' Constructible: 'Extension_Base_Science' Position: '[71, 36]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:015None[Sandbox] Process order. (Serial=17932, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:023None[Sandbox] Process order. (Serial=17933, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:034None[Sandbox] Process order. (Serial=17934, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:045None[Sandbox] Process order. (Serial=17935, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:083None[Sandbox] Process order. (Serial=17936, Empire=12, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:085None[Sandbox] Process order. (Serial=17937, Empire=15, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:087None[Sandbox] Process order. (Serial=17938, Empire=21, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:089None[Sandbox] Process order. (Serial=17939, Empire=23, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:148NoneAI Synchronization took 25ms at frame 17431 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:55:41:151None[Sandbox] Process order. (Serial=17940, Empire=25, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:164None[Sandbox] Process order. (Serial=17941, Empire=26, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:206None[Sandbox] Process order. (Serial=17942, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:209None[Sandbox] Process order. (Serial=17943, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:225None[Sandbox] Process order. (Serial=17944, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:235None[Sandbox] Process order. (Serial=17945, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:246None[Sandbox] Process order. (Serial=17946, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:250None[Sandbox] Process order. (Serial=17947, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:276None[Sandbox] Process order. (Serial=17948, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:326None[Sandbox] Process order. (Serial=17949, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:329None[Sandbox] Process order. (Serial=17950, Empire=2, Order=Order='OrderGoTo', Entity=#27166, AdditionalFlags='IgnoreFogOfWar', Path='[11, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:336None[Sandbox] Process order. (Serial=17951, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:339None[Sandbox] Process order. (Serial=17952, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:347None[Sandbox] Process order. (Serial=17953, Empire=2, Order=Order='OrderGoTo', Entity=#32926, AdditionalFlags='IgnoreFogOfWar', Path='[5, 53] --> [6, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:356None[Sandbox] Process order. (Serial=17954, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:359None[Sandbox] Process order. (Serial=17955, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:366None[Sandbox] Process order. (Serial=17956, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:378None[Sandbox] Process order. (Serial=17957, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:379None[Sandbox] Process order. (Serial=17958, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:388None[Sandbox] Process order. (Serial=17959, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:397None[Sandbox] Process order. (Serial=17960, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:418None[Sandbox] Process order. (Serial=17961, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:421None[Sandbox] Process order. (Serial=17962, Empire=3, Order=Order='OrderGoTo', Entity=#23657, AdditionalFlags='IgnoreFogOfWar', Path='[81, 17] --> [81, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:470None[Sandbox] Process order. (Serial=17963, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:488None[Sandbox] Process order. (Serial=17964, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:499None[Sandbox] Process order. (Serial=17965, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:502None[Sandbox] Process order. (Serial=17966, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:510None[Sandbox] Process order. (Serial=17967, Empire=5, Order=Order='OrderGoTo', Entity=#15782, AdditionalFlags='IgnoreFogOfWar', Path='[58, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:511None[Sandbox] Process order. (Serial=17968, Empire=5, Order=Order='OrderGoTo', Entity=#3809, AdditionalFlags='IgnoreFogOfWar', Path='[59, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:512None[Sandbox] Process order. (Serial=17969, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:519None[Sandbox] Process order. (Serial=17970, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:521None[Sandbox] Process order. (Serial=17971, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:532None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #23661 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:55:41:560None[Sandbox] Process order. (Serial=17972, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:622None[Sandbox] Process order. (Serial=17973, Empire=12, Order=Order='OrderGoTo', Entity=#33002, AdditionalFlags='IgnoreFogOfWar', Path='[95, 34]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:623None[Sandbox] Process order. (Serial=17974, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:632None[Sandbox] Process order. (Serial=17975, Empire=12, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:643None[Sandbox] Process order. (Serial=17976, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:653None[Sandbox] Process order. (Serial=17977, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:662None[Sandbox] Process order. (Serial=17978, Empire=17, Order=Order='OrderGoTo', Entity=#32022, AdditionalFlags='IgnoreFogOfWar', Path='[118, 43]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:664None[Sandbox] Process order. (Serial=17979, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:668None[Sandbox] Process order. (Serial=17980, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:682None[Sandbox] Process order. (Serial=17981, Empire=17, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:684None[Sandbox] Process order. (Serial=17982, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:687None[Sandbox] Process order. (Serial=17983, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:689None[Sandbox] Process order. (Serial=17984, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:693None[Sandbox] Process order. (Serial=17985, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:704None[Sandbox] Process order. (Serial=17986, Empire=21, Order=Order='OrderGoTo', Entity=#34162, AdditionalFlags='IgnoreFogOfWar', Path='[9, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:705None[Sandbox] Process order. (Serial=17987, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:708None[Sandbox] Process order. (Serial=17988, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:712None[Sandbox] Process order. (Serial=17989, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:723None[Sandbox] Process order. (Serial=17990, Empire=21, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:725None[Sandbox] Process order. (Serial=17991, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:754None[Sandbox] Process order. (Serial=17992, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:774None[Sandbox] Process order. (Serial=17993, Empire=10, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:775None[Sandbox] Process order. (Serial=17994, Empire=11, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:815NoneAI Synchronization took 24ms at frame 17480 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:55:41:824None[Sandbox] Process order. (Serial=17995, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:826None[Sandbox] Process order. (Serial=17996, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:41:828None[Sandbox] Process order. (Serial=17997, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:023None[Sandbox] Process order. (Serial=17998, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:035None[Sandbox] Process order. (Serial=17999, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:044None[Sandbox] Process order. (Serial=18000, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:094None[Sandbox] Process order. (Serial=18001, Empire=23, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:137None[Sandbox] Process order. (Serial=18002, Empire=5, Order=Order='OrderGoTo', Entity=#6808, AdditionalFlags='IgnoreFogOfWar', Path='[77, 69] --> [77, 70]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:139None[Sandbox] Process order. (Serial=18003, Empire=5, Order=Order='OrderGoTo', Entity=#36636, AdditionalFlags='IgnoreFogOfWar', Path='[43, 46]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:145None[Sandbox] Process order. (Serial=18004, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:149None[Sandbox] Process order. (Serial=18005, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:165None[Sandbox] Process order. (Serial=18006, Empire=25, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:167None[Sandbox] Process order. (Serial=18007, Empire=5, Order=Order='OrderGoTo', Entity=#40329, AdditionalFlags='IgnoreFogOfWar', Path='[76, 61] --> [76, 60] --> [75, 60] --> [74, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:174None[Sandbox] Process order. (Serial=18008, Empire=5, Order=Order='OrderGoTo', Entity=#18978, AdditionalFlags='IgnoreFogOfWar', Path='[46, 43] --> [47, 42]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:175None[Sandbox] Process order. (Serial=18009, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:179None[Sandbox] Process order. (Serial=18010, Empire=26, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:194None[Sandbox] Process order. (Serial=18011, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:215None[Sandbox] Process order. (Serial=18012, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:219None[Sandbox] Process order. (Serial=18013, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:236None[Sandbox] Process order. (Serial=18014, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:246None[Sandbox] Process order. (Serial=18015, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:256None[Sandbox] Process order. (Serial=18016, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:260None[Sandbox] Process order. (Serial=18017, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:276None[Sandbox] Process order. (Serial=18018, Empire=10, Order=Order='OrderGoTo', Entity=#37627, AdditionalFlags='IgnoreFogOfWar', Path='[99, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:288None[Sandbox] Process order. (Serial=18019, Empire=10, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:290None[Sandbox] Process order. (Serial=18020, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:307None[Sandbox] Process order. (Serial=18021, Empire=11, Order=Order='OrderGoTo', Entity=#33462, AdditionalFlags='IgnoreFogOfWar', Path='[127, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:318None[Sandbox] Process order. (Serial=18022, Empire=11, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:413NoneAI Synchronization took 26ms at frame 17512 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:55:42:414None[Sandbox] Process order. (Serial=18023, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:417None[Sandbox] Process order. (Serial=18024, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:428None[Sandbox] Process order. (Serial=18025, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:500None[Sandbox] Process order. (Serial=18026, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:504None[Sandbox] Process order. (Serial=18027, Empire=1, Order=Order='OrderGoTo', Entity=#3625, AdditionalFlags='IgnoreFogOfWar', Path='[21, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:506None[Sandbox] Process order. (Serial=18028, Empire=1, Order=Order='OrderTransferUnits', SourceArmyGUID='39088', TargetArmyGUID='39060', UnitsCount='1'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:519None[Sandbox] Process order. (Serial=18029, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:522None[Sandbox] Process order. (Serial=18030, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:571None[Sandbox] Process order. (Serial=18031, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:608None[Sandbox] Process order. (Serial=18032, Empire=2, Order=Order='OrderGoTo', Entity=#33008, AdditionalFlags='IgnoreFogOfWar', Path='[5, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:612None[Sandbox] Process order. (Serial=18033, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:653None[Sandbox] Process order. (Serial=18034, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:663None[Sandbox] Process order. (Serial=18035, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:672None[Sandbox] Process order. (Serial=18036, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:692None[Sandbox] Process order. (Serial=18037, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:723None[Sandbox] Process order. (Serial=18038, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:728None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #17015 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:55:42:732None[Sandbox] Process order. (Serial=18039, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:743None[Sandbox] Process order. (Serial=18040, Empire=5, Order=Order='OrderGoTo', Entity=#15782, AdditionalFlags='IgnoreFogOfWar', Path='[59, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:745None[Sandbox] Process order. (Serial=18041, Empire=5, Order=Order='OrderGoTo', Entity=#3809, AdditionalFlags='IgnoreFogOfWar', Path='[59, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:753None[Sandbox] Process order. (Serial=18042, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:757None[Sandbox] Process order. (Serial=18043, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:775None[Sandbox] Process order. (Serial=18044, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:843None[Sandbox] Process order. (Serial=18045, Empire=6, Order=Order='OrderGoTo', Entity=#23661, AdditionalFlags='IgnoreFogOfWar', Path='[80, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:854None[Sandbox] Process order. (Serial=18046, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:855None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #22786 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:55:42:942None[Sandbox] Process order. (Serial=18047, Empire=23, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:42:984NoneAI Synchronization took 23ms at frame 17548 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:55:43:016None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #40062 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:55:43:034None[Sandbox] Process order. (Serial=18048, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:43:056None[Sandbox] Process order. (Serial=18049, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:43:117None[Sandbox] Process order. (Serial=18050, Empire=1, Order=Order='OrderGoTo', Entity=#39060, AdditionalFlags='IgnoreFogOfWar', Path='[23, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:43:125None[Sandbox] Process order. (Serial=18051, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:43:157None[Sandbox] Process order. (Serial=18052, Empire=2, Order=Order='OrderGoTo', Entity=#29200, AdditionalFlags='IgnoreFogOfWar', Path='[5, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:43:159None[Sandbox] Process order. (Serial=18053, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:43:167None[Sandbox] Process order. (Serial=18054, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:43:178None[Sandbox] Process order. (Serial=18055, Empire=25, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:43:197None[Sandbox] Process order. (Serial=18056, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:43:201None[Sandbox] Process order. (Serial=18057, Empire=26, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:43:203None[Sandbox] Process order. (Serial=18058, Empire=2, Order=Order='OrderGoTo', Entity=#35918, AdditionalFlags='IgnoreFogOfWar', Path='[9, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:43:208None[Sandbox] Process order. (Serial=18059, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:43:211None[Sandbox] Process order. (Serial=18060, Empire=2, Order=Order='OrderGoTo', Entity=#39996, AdditionalFlags='IgnoreFogOfWar', Path='[15, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:43:213None[Sandbox] Process order. (Serial=18061, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:43:228None[Sandbox] Process order. (Serial=18062, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:43:232None[Sandbox] Process order. (Serial=18063, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:43:235None[Sandbox] Process order. (Serial=18064, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:43:248None[Sandbox] Process order. (Serial=18065, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:43:268None[Sandbox] Process order. (Serial=18066, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:43:272None[Sandbox] Process order. (Serial=18067, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:43:298None[Sandbox] Process order. (Serial=18068, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:43:338None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #15782 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:55:43:358None[Sandbox] Process order. (Serial=18069, Empire=5, Order=Order='OrderTransferUnits', SourceArmyGUID='36542', TargetArmyGUID='32958', UnitsCount='1'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:43:428None[Sandbox] Process order. (Serial=18070, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:43:439None[Sandbox] Process order. (Serial=18071, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:43:545NoneAI Synchronization took 24ms at frame 17579 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:55:43:653None[Sandbox] Process order. (Serial=18072, Empire=1, Order=Order='OrderGoTo', Entity=#35302, AdditionalFlags='IgnoreFogOfWar', Path='[44, 44] --> [43, 45]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:43:662None[Sandbox] Process order. (Serial=18073, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:43:667None[Sandbox] Process order. (Serial=18074, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:43:682None[Sandbox] Process order. (Serial=18075, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:43:696None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #3809 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:55:43:702None[Sandbox] Process order. (Serial=18076, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:43:883None[Sandbox] Process order. (Serial=18077, Empire=5, Order=Order='OrderGoTo', Entity=#3809, AdditionalFlags='IgnoreFogOfWar', Path='[59, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:43:894None[Sandbox] Process order. (Serial=18078, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:44:073None[Sandbox] Process order. (Serial=18079, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:44:074None[Sandbox] Process order. (Serial=18080, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:44:102NoneAI Synchronization took 21ms at frame 17591 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:55:44:185None[Sandbox] Process order. (Serial=18081, Empire=1, Order=Order OrderCreateBattle Attacker #35302 Target #36636 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:44:192None[Sandbox] Process order. (Serial=18082, Empire=25, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:44:204None[Sandbox] Process order. (Serial=18083, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:44:208None[Sandbox] Process order. (Serial=18084, Empire=26, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:44:255None[Sandbox] Process order. (Serial=18085, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:44:275None[Sandbox] Process order. (Serial=18086, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:44:280NonePresentation Battle 40837: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:55:44:281NonePresentation Battle 40837: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:55:44:281NonePresentation Battle 40837: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=36491. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:55:44:281None[Preview] PresentationArmy LandUnit_Era4_Swiss_Reislaufer #36491 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:44:281NonePresentation Battle 40837: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:55:44:281NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:44:282NoneRestorePresentationBattlePreview created ticket #62715.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:44:282NonePresentation Battle 40837: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=35302, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:55:44:282None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #35302 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:44:282NonePresentation Battle 40837: Execute action[4]: ParticipantJoined. EmpireIndex=1, Guid=36491, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:55:44:282None[Preview] PresentationArmy LandUnit_Era4_Swiss_Reislaufer #36491 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:44:282NonePresentation Battle 40837: Execute action[5]: ParticipantJoined. EmpireIndex=5, Guid=36636, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:55:44:282None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #36636 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:44:282NonePresentation Battle 40837: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:55:44:282NonePresentation Battle 40837: Execute action[6]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:55:44:282NonePresentation Battle 40837: Execute action[7]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=21 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:55:44:282NonePresentation Battle 40837: Execute action[8]: ReportDeploymentZone. EmpireIndex=5, Group=Defender, deploymentTileCount=8 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:55:44:283NonePresentation Battle 40837: Execute action[9]: StartConfirmation. EmpireIndex=5 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:55:44:283None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #18978 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:44:283None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #18978 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:44:306None[Sandbox] Process order. (Serial=18087, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:44:346NoneRequestRestoreAsyncOperation_Completed for ticket #62715.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

19:55:44:346NoneRestorePresentationBattlePreview skipped due to ended battle #40837

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

19:55:44:346NoneRequestAsyncOperation_Dismissed for ticket #62715.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

19:55:44:438None[Sandbox] Process order. (Serial=18088, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:44:449None[Sandbox] Process order. (Serial=18089, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:44:644NoneAI Synchronization took 23ms at frame 17609 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:55:44:673None[Sandbox] Process order. (Serial=18090, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:44:694None[Sandbox] Process order. (Serial=18091, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:44:729None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #38329 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:55:44:733None[Sandbox] Process order. (Serial=18092, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 40837 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:44:773None[Sandbox] Process order. (Serial=18093, Empire=1, Order=Order='OrderGoTo', Entity=#39058, AdditionalFlags='IgnoreFogOfWar', Path='[10, 47] --> [10, 46] --> [9, 46]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:44:784None[Sandbox] Process order. (Serial=18094, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:44:861NonePresentation Battle 40837: Execute action[10]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:55:44:985None[Sandbox] Process order. (Serial=18095, Empire=5, Order=Order OrderBattleRetreat - BattleGUID: 40837 EmpireIndex: 5)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:44:988None[Sandbox] Process order. (Serial=18096, Empire=5, Order=Order='OrderGoTo', Entity=#3809, AdditionalFlags='IgnoreFogOfWar', Path='[60, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:44:989None[Sandbox] Process order. (Serial=18097, Empire=5, Order=Order='OrderGoTo', Entity=#34561, AdditionalFlags='IgnoreFogOfWar', Path='[94, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:44:996None[Sandbox] Process order. (Serial=18098, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:45:000None[Sandbox] Process order. (Serial=18099, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:45:055NonePresentation Battle 40837: Execute action[11]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:55:45:066None[Sandbox] Process order. (Serial=18100, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#40837)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:45:117None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Swiss #35302 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:55:45:117None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #35302 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:45:117None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #35302 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:45:152NonePresentation Battle 40837: Execute action[12]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:55:45:152None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #35302 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:45:152None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #35302 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:45:152None[Preview] PresentationArmy LandUnit_Era4_Swiss_Reislaufer #36491 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:45:152None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #36636 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:45:152None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #35302 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:45:152None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #36636 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:45:152None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #18978 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:45:152None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #18978 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:45:152NoneReleasePresentationBattlePreview attacker #35302, defender #36636

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:45:152NoneHidePresentationBattlePreview attacker #35302, defender #36636

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

19:55:45:152None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #35302 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:45:152None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #36636 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:45:152None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #35302 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:45:152None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #36636 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:55:45:190None[Sandbox] Process order. (Serial=18101, Empire=25, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:45:218NoneAI Synchronization took 21ms at frame 17629 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:55:45:231None[Sandbox] Process order. (Serial=18102, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:45:235None[Sandbox] Process order. (Serial=18103, Empire=26, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:45:442None[Sandbox] Process order. (Serial=18104, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:45:462None[Sandbox] Process order. (Serial=18105, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:45:784NoneAI Synchronization took 21ms at frame 17638 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:55:45:796None[Sandbox] Process order. (Serial=18106, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:45:942None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Swiss #36491 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:55:46:183None[Sandbox] Process order. (Serial=18107, Empire=5, Order=Order='OrderGoTo', Entity=#3809, AdditionalFlags='IgnoreFogOfWar', Path='[59, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:46:193None[Sandbox] Process order. (Serial=18108, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:46:362None[Sandbox] Process order. (Serial=18109, Empire=26, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:46:390NoneAI Synchronization took 21ms at frame 17646 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:55:46:454None[Sandbox] Process order. (Serial=18110, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:46:806None[Sandbox] Process order. (Serial=18111, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:47:042None[Sandbox] Process order. (Serial=18112, Empire=1, Order=Order='OrderTransferUnits', SourceArmyGUID='39058', TargetArmyGUID='20904', UnitsCount='1'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:47:354None[Sandbox] Process order. (Serial=18113, Empire=5, Order=Order='OrderGoTo', Entity=#37057, AdditionalFlags='IgnoreFogOfWar', Path='[57, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:47:364None[Sandbox] Process order. (Serial=18114, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:47:563NoneAI Synchronization took 22ms at frame 17661 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:55:47:645None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #3809 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:55:48:123None[Sandbox] Process order. (Serial=18115, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:48:124None[Sandbox] Process order. (Serial=18116, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:48:605None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #17015 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:55:51:018None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #37057 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:55:53:568None[Sandbox] Process order. (Serial=18117, Empire=0, Order=Order='OrderSplitAndGoTo', Entity=#40320, path='[19, 18] --> [18, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:54:583None[Sandbox] Process order. (Serial=18118, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:58:585None[Sandbox] Process order. (Serial=18119, Empire=0, Order=Order='OrderGoTo', Entity=#40320, path='[21, 18] --> [22, 18] --> [23, 18] --> [24, 18] --> [25, 18] --> [25, 17] --> [26, 18] --> [27, 18] --> [28, 18] --> [28, 19] --> [29, 19] --> [30, 19] --> [31, 19] --> [32, 19] --> [33, 19] --> [34, 19] --> [35, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:58:603None[Sandbox] Process order. (Serial=18120, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:55:59:616None[Sandbox] Process order. (Serial=18121, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:00:625None[Sandbox] Process order. (Serial=18122, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:01:639None[Sandbox] Process order. (Serial=18123, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:02:649None[Sandbox] Process order. (Serial=18124, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:04:318None[Sandbox] Process order. (Serial=18125, Empire=0, Order=Order='OrderGoTo', Entity=#40903, path='[19, 16] --> [20, 16] --> [21, 16] --> [21, 17] --> [21, 18] --> [21, 19] --> [21, 20] --> [22, 20] --> [23, 20] --> [24, 20] --> [25, 20] --> [25, 19] --> [26, 19] --> [27, 18] --> [28, 18] --> [28, 19] --> [29, 19] --> [30, 19] --> [31, 19] --> [32, 19] --> [33, 20] --> [33, 21] --> [34, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:04:336None[Sandbox] Process order. (Serial=18126, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:05:340None[Sandbox] Process order. (Serial=18127, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:06:344None[Sandbox] Process order. (Serial=18128, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:07:354None[Sandbox] Process order. (Serial=18129, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:08:364None[Sandbox] Process order. (Serial=18130, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:09:292None[Sandbox] Process order. (Serial=18131, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:10:338NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

19:56:10:349NoneSync settlement cursor. (Frame=17704)

Amplitude.Mercury.Interop.SettlementCursorSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:10:400NoneRefresh construction panel. (SettlementData.Frame=17704)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:56:10:401NoneRefresh construction panel. (SettlementData.Frame=17704)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:56:15:692None[Sandbox] Process order. (Serial=18132, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '3095' Constructible: 'Infrastructure_Military_Family04_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:15:753NoneSync settlement cursor. (Frame=17707)

Amplitude.Mercury.Interop.SettlementCursorSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:15:759NoneRefresh construction panel. (SettlementData.Frame=17707)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:56:15:762None[Sandbox] Process order. (Serial=18133, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:15:853NoneSync settlement cursor. (Frame=17710)

Amplitude.Mercury.Interop.SettlementCursorSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:15:884NoneRefresh construction panel. (SettlementData.Frame=17710)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:56:16:353None[Sandbox] Process order. (Serial=18134, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:16:355NoneSync settlement cursor. (Frame=17711)

Amplitude.Mercury.Interop.SettlementCursorSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:16:386NoneRefresh construction panel. (SettlementData.Frame=17711)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:56:16:454NoneSync settlement cursor. (Frame=17713)

Amplitude.Mercury.Interop.SettlementCursorSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:16:478NoneRefresh construction panel. (SettlementData.Frame=17713)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:56:16:519None[Sandbox] Process order. (Serial=18135, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:16:563NoneSync settlement cursor. (Frame=17720)

Amplitude.Mercury.Interop.SettlementCursorSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:16:570NoneRefresh construction panel. (SettlementData.Frame=17720)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:56:16:654NoneSync settlement cursor. (Frame=17721)

Amplitude.Mercury.Interop.SettlementCursorSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:16:665NoneRefresh construction panel. (SettlementData.Frame=17721)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:56:16:671NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

19:56:16:768NoneSync settlement cursor. (Frame=17722)

Amplitude.Mercury.Interop.SettlementCursorSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:16:800NoneRefresh construction panel. (SettlementData.Frame=17722)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:56:17:339NoneAI Synchronization took 526ms at frame 17726 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:56:17:359NoneCreate local drive storage. (Mount=C:/Users/wmsar/AppData/Local/Temp/AMPLITUDE Studios/Humankind\Mount\1883942143, Path=D:\OneDrive\Documents\Humankind\Save Files\auto-save 6834)

Amplitude.Framework.Storage.LocalDrive.LocalDriveStorageContainer:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:17:360NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:17:360NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:17:971NoneAI Synchronization took 24ms at frame 17732 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:56:17:984None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_AksumiteEmpire #15782 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:56:17:984None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Swiss #40715 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:56:17:993None[Sandbox] Process order. (Serial=18136, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:18:904None[Sandbox] Process order. (Serial=18137, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:18:905None[Sandbox] Process order. (Serial=18138, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:18:906None[Sandbox] Process order. (Serial=18139, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:18:907None[Sandbox] Process order. (Serial=18140, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:18:909None[Sandbox] Process order. (Serial=18141, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:18:910None[Sandbox] Process order. (Serial=18142, Empire=1, Order=Order OrderMakeNarrativeEventChoice)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:18:912None[Sandbox] Process order. (Serial=18143, Empire=1, Order=Order OrderEnactTreatyMinorEmpire MinorEmpireIndex: 21 Treaty OpenContact)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:18:914None[Sandbox] Process order. (Serial=18144, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 14 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:18:917None[Sandbox] Process order. (Serial=18145, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:18:919None[Sandbox] Process order. (Serial=18146, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '17791', Construction: '2024'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:18:933None[Sandbox] Process order. (Serial=18147, Empire=1, Order=Order='OrderGoTo', Entity=#36813, AdditionalFlags='IgnoreFogOfWar', Path='[24, 40] --> [24, 41]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:18:934None[Sandbox] Process order. (Serial=18148, Empire=1, Order=Order='OrderGoTo', Entity=#3625, AdditionalFlags='IgnoreFogOfWar', Path='[20, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:18:935None[Sandbox] Process order. (Serial=18149, Empire=1, Order=Order='OrderGoTo', Entity=#14115, AdditionalFlags='IgnoreFogOfWar', Path='[14, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:18:936None[Sandbox] Process order. (Serial=18150, Empire=1, Order=Order='OrderGoTo', Entity=#29098, AdditionalFlags='IgnoreFogOfWar', Path='[7, 12] --> [8, 12] --> [8, 13] --> [9, 14] --> [9, 15] --> [10, 16] --> [10, 17]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:18:938None[Sandbox] Process order. (Serial=18151, Empire=1, Order=Order='OrderGoTo', Entity=#9888, AdditionalFlags='IgnoreFogOfWar', Path='[49, 42] --> [48, 43] --> [48, 44] --> [47, 45] --> [46, 45] --> [46, 46] --> [45, 47]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:18:939None[Sandbox] Process order. (Serial=18152, Empire=1, Order=Order='OrderGoTo', Entity=#28679, AdditionalFlags='IgnoreFogOfWar', Path='[49, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:18:955None[Sandbox] Process order. (Serial=18153, Empire=1, Order=Order='OrderGoTo', Entity=#22810, AdditionalFlags='IgnoreFogOfWar', Path='[84, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:18:956None[Sandbox] Process order. (Serial=18154, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3344' Constructible: 'Extension_Era5_AfsharidPersia' Position: '[40, 36]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:18:957None[Sandbox] Process order. (Serial=18155, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:18:961None[Sandbox] Process order. (Serial=18156, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:18:965None[Sandbox] Process order. (Serial=18157, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:18:968None[Sandbox] Process order. (Serial=18158, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:18:971None[Sandbox] Process order. (Serial=18159, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:18:974None[Sandbox] Process order. (Serial=18160, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:18:979None[Sandbox] Process order. (Serial=18161, Empire=1, Order=Order='OrderGoTo', Entity=#20902, AdditionalFlags='IgnoreFogOfWar', Path='[20, 55] --> [21, 55] --> [22, 55] --> [23, 56] --> [24, 56] --> [24, 57] --> [25, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:18:994None[Sandbox] Process order. (Serial=18162, Empire=1, Order=Order='OrderGoTo', Entity=#17540, AdditionalFlags='IgnoreFogOfWar', Path='[24, 49] --> [25, 50] --> [26, 50] --> [27, 50] --> [28, 50] --> [29, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:18:995None[Sandbox] Process order. (Serial=18163, Empire=1, Order=Order='OrderGoTo', Entity=#39060, AdditionalFlags='IgnoreFogOfWar', Path='[24, 56] --> [24, 57] --> [25, 58] --> [26, 58] --> [27, 58] --> [28, 58] --> [29, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:18:997None[Sandbox] Process order. (Serial=18164, Empire=1, Order=Order='OrderGoTo', Entity=#20904, AdditionalFlags='IgnoreFogOfWar', Path='[7, 46] --> [6, 47] --> [6, 48] --> [6, 49] --> [7, 50] --> [6, 51] --> [6, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:18:998None[Sandbox] Process order. (Serial=18165, Empire=1, Order=Order='OrderGoTo', Entity=#21792, AdditionalFlags='IgnoreFogOfWar', Path='[15, 57] --> [15, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:18:999None[Sandbox] Process order. (Serial=18166, Empire=1, Order=Order='OrderGoTo', Entity=#24235, AdditionalFlags='IgnoreFogOfWar', Path='[15, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:000None[Sandbox] Process order. (Serial=18167, Empire=1, Order=Order='OrderGoTo', Entity=#40836, AdditionalFlags='IgnoreFogOfWar', Path='[45, 39] --> [46, 40] --> [45, 41] --> [46, 41]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:001None[Sandbox] Process order. (Serial=18168, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:005None[Sandbox] Process order. (Serial=18169, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:009None[Sandbox] Process order. (Serial=18170, Empire=1, Order=Order='OrderGoTo', Entity=#4790, AdditionalFlags='IgnoreFogOfWar', Path='[17, 54] --> [16, 54] --> [15, 55] --> [16, 56] --> [16, 57] --> [17, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:010None[Sandbox] Process order. (Serial=18171, Empire=1, Order=Order='OrderGoTo', Entity=#40906, AdditionalFlags='IgnoreFogOfWar', Path='[47, 38] --> [47, 39] --> [47, 40] --> [46, 41]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:013None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #40923 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:56:19:025None[Sandbox] Process order. (Serial=18172, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:030None[Sandbox] Process order. (Serial=18173, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:034None[Sandbox] Process order. (Serial=18174, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:038None[Sandbox] Process order. (Serial=18175, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:041None[Sandbox] Process order. (Serial=18176, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:045None[Sandbox] Process order. (Serial=18177, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:049None[Sandbox] Process order. (Serial=18178, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:056None[Sandbox] Process order. (Serial=18179, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:060None[Sandbox] Process order. (Serial=18180, Empire=0, Order=Order OrderChangeNotificationFlags)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:085None[Sandbox] Process order. (Serial=18181, Empire=2, Order=Order='OrderGoTo', Entity=#39996, AdditionalFlags='IgnoreFogOfWar', Path='[15, 58] --> [14, 58] --> [13, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:094None[Sandbox] Process order. (Serial=18182, Empire=2, Order=Order='OrderGoTo', Entity=#36811, AdditionalFlags='IgnoreFogOfWar', Path='[13, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:095None[Sandbox] Process order. (Serial=18183, Empire=2, Order=Order='OrderGoTo', Entity=#6647, AdditionalFlags='IgnoreFogOfWar', Path='[5, 54] --> [5, 53] --> [6, 54] --> [6, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:096None[Sandbox] Process order. (Serial=18184, Empire=2, Order=Order='OrderGoTo', Entity=#27166, AdditionalFlags='IgnoreFogOfWar', Path='[12, 59] --> [13, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:097None[Sandbox] Process order. (Serial=18185, Empire=2, Order=Order='OrderGoTo', Entity=#28069, AdditionalFlags='IgnoreFogOfWar', Path='[13, 59] --> [13, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:098None[Sandbox] Process order. (Serial=18186, Empire=2, Order=Order='OrderGoTo', Entity=#29200, AdditionalFlags='IgnoreFogOfWar', Path='[6, 54] --> [6, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:100None[Sandbox] Process order. (Serial=18187, Empire=2, Order=Order='OrderGoTo', Entity=#32926, AdditionalFlags='IgnoreFogOfWar', Path='[6, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:101None[Sandbox] Process order. (Serial=18188, Empire=2, Order=Order='OrderGoTo', Entity=#33008, AdditionalFlags='IgnoreFogOfWar', Path='[5, 53] --> [6, 54] --> [6, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:102None[Sandbox] Process order. (Serial=18189, Empire=2, Order=Order='OrderGoTo', Entity=#35918, AdditionalFlags='IgnoreFogOfWar', Path='[10, 62] --> [11, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:114None[Sandbox] Process order. (Serial=18190, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:119None[Sandbox] Process order. (Serial=18191, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:125None[Sandbox] Process order. (Serial=18192, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:127None[Sandbox] Process order. (Serial=18193, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:128None[Sandbox] Process order. (Serial=18194, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:131None[Sandbox] Process order. (Serial=18195, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:134None[Sandbox] Process order. (Serial=18196, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:137None[Sandbox] Process order. (Serial=18197, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:141None[Sandbox] Process order. (Serial=18198, Empire=2, Order=Order='OrderGoTo', Entity=#31562, AdditionalFlags='IgnoreFogOfWar', Path='[15, 59] --> [14, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:155None[Sandbox] Process order. (Serial=18199, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:159None[Sandbox] Process order. (Serial=18200, Empire=2, Order=Order='OrderGoTo', Entity=#18611, AdditionalFlags='IgnoreFogOfWar', Path='[13, 50] --> [13, 51] --> [14, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:160None[Sandbox] Process order. (Serial=18201, Empire=2, Order=Order='OrderGoTo', Entity=#25298, AdditionalFlags='IgnoreFogOfWar', Path='[5, 47] --> [6, 47] --> [7, 46] --> [6, 45]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:161None[Sandbox] Process order. (Serial=18202, Empire=2, Order=Order='OrderGoTo', Entity=#11848, AdditionalFlags='IgnoreFogOfWar', Path='[7, 44] --> [7, 45] --> [8, 46] --> [9, 46]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:165None[Sandbox] Process order. (Serial=18203, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:168None[Sandbox] Process order. (Serial=18204, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:225None[Sandbox] Process order. (Serial=18205, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:226None[Sandbox] Process order. (Serial=18206, Empire=3, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 25 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:227None[Sandbox] Process order. (Serial=18207, Empire=3, Order=Order='OrderDiplomaticAction', Action='AllowToForceOtherToSurrender', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:228None[Sandbox] Process order. (Serial=18208, Empire=3, Order=Order OrderEnactTreatyMinorEmpire MinorEmpireIndex: 25 Treaty ProfitSharing)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:229None[Sandbox] Process order. (Serial=18209, Empire=3, Order=Order='OrderGoTo', Entity=#21770, AdditionalFlags='IgnoreFogOfWar', Path='[28, 50] --> [27, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:230None[Sandbox] Process order. (Serial=18210, Empire=3, Order=Order='OrderGoTo', Entity=#38325, AdditionalFlags='IgnoreFogOfWar', Path='[60, 31]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:236None[Sandbox] Process order. (Serial=18211, Empire=3, Order=Order='OrderGoTo', Entity=#38327, AdditionalFlags='IgnoreFogOfWar', Path='[58, 26] --> [57, 25] --> [57, 24] --> [56, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:237None[Sandbox] Process order. (Serial=18212, Empire=3, Order=Order='OrderGoTo', Entity=#19453, AdditionalFlags='IgnoreFogOfWar', Path='[51, 22] --> [50, 21] --> [50, 20] --> [49, 19] --> [48, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:238None[Sandbox] Process order. (Serial=18213, Empire=3, Order=Order='OrderGoTo', Entity=#20321, AdditionalFlags='IgnoreFogOfWar', Path='[51, 26] --> [50, 26] --> [49, 26] --> [48, 26] --> [47, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:240None[Sandbox] Process order. (Serial=18214, Empire=3, Order=Order='OrderGoTo', Entity=#22786, AdditionalFlags='IgnoreFogOfWar', Path='[42, 12] --> [42, 13] --> [43, 13] --> [44, 13] --> [45, 14]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:240None[Sandbox] Process order. (Serial=18215, Empire=3, Order=Order='OrderGoTo', Entity=#23856, AdditionalFlags='IgnoreFogOfWar', Path='[43, 3] --> [42, 3] --> [41, 3] --> [40, 3]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:242None[Sandbox] Process order. (Serial=18216, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:246None[Sandbox] Process order. (Serial=18217, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:257None[Sandbox] Process order. (Serial=18218, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:260None[Sandbox] Process order. (Serial=18219, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:263None[Sandbox] Process order. (Serial=18220, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:267None[Sandbox] Process order. (Serial=18221, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:271None[Sandbox] Process order. (Serial=18222, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:286None[Sandbox] Process order. (Serial=18223, Empire=3, Order=Order='OrderGoTo', Entity=#23657, AdditionalFlags='IgnoreFogOfWar', Path='[80, 17] --> [80, 18] --> [79, 19] --> [80, 20] --> [79, 21]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:295None[Sandbox] Process order. (Serial=18224, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:367None[Sandbox] Process order. (Serial=18225, Empire=5, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:368None[Sandbox] Process order. (Serial=18226, Empire=5, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:369None[Sandbox] Process order. (Serial=18227, Empire=5, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 25 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:370None[Sandbox] Process order. (Serial=18228, Empire=5, Order=Order='OrderGoTo', Entity=#30604, AdditionalFlags='IgnoreFogOfWar', Path='[81, 22] --> [82, 22] --> [83, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:371None[Sandbox] Process order. (Serial=18229, Empire=5, Order=Order='OrderGoTo', Entity=#40326, AdditionalFlags='IgnoreFogOfWar', Path='[34, 65] --> [34, 64] --> [33, 63] --> [34, 62] --> [33, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:389None[Sandbox] Process order. (Serial=18230, Empire=5, Order=Order='OrderGoTo', Entity=#34561, AdditionalFlags='IgnoreFogOfWar', Path='[93, 9] --> [92, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:391None[Sandbox] Process order. (Serial=18231, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:394None[Sandbox] Process order. (Serial=18232, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:398None[Sandbox] Process order. (Serial=18233, Empire=5, Order=Order='OrderGoTo', Entity=#6808, AdditionalFlags='IgnoreFogOfWar', Path='[76, 70] --> [75, 69] --> [74, 69]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:399None[Sandbox] Process order. (Serial=18234, Empire=5, Order=Order='OrderGoTo', Entity=#32573, AdditionalFlags='IgnoreFogOfWar', Path='[69, 60] --> [68, 61] --> [68, 62] --> [67, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:400None[Sandbox] Process order. (Serial=18235, Empire=5, Order=Order='OrderGoTo', Entity=#35353, AdditionalFlags='IgnoreFogOfWar', Path='[88, 52] --> [87, 53] --> [88, 54] --> [87, 55] --> [87, 56] --> [87, 57] --> [88, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:402None[Sandbox] Process order. (Serial=18236, Empire=5, Order=Order='OrderGoTo', Entity=#17015, AdditionalFlags='IgnoreFogOfWar', Path='[57, 57] --> [57, 58] --> [56, 59] --> [55, 59] --> [55, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:403None[Sandbox] Process order. (Serial=18237, Empire=5, Order=Order='OrderGoTo', Entity=#20976, AdditionalFlags='IgnoreFogOfWar', Path='[68, 60] --> [68, 61] --> [68, 62] --> [67, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:404None[Sandbox] Process order. (Serial=18238, Empire=5, Order=Order='OrderGoTo', Entity=#12138, AdditionalFlags='IgnoreFogOfWar', Path='[64, 44] --> [65, 44] --> [65, 45] --> [66, 46]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:405None[Sandbox] Process order. (Serial=18239, Empire=5, Order=Order='OrderGoTo', Entity=#3809, AdditionalFlags='IgnoreFogOfWar', Path='[60, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:407None[Sandbox] Process order. (Serial=18240, Empire=5, Order=Order='OrderGoTo', Entity=#40062, AdditionalFlags='IgnoreFogOfWar', Path='[65, 39] --> [66, 38] --> [66, 37] --> [67, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:408None[Sandbox] Process order. (Serial=18241, Empire=5, Order=Order='OrderGoTo', Entity=#34118, AdditionalFlags='IgnoreFogOfWar', Path='[42, 58] --> [41, 58] --> [40, 59] --> [40, 60] --> [39, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:410None[Sandbox] Process order. (Serial=18242, Empire=5, Order=Order='OrderGoTo', Entity=#15782, AdditionalFlags='IgnoreFogOfWar', Path='[60, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:420None[Sandbox] Process order. (Serial=18243, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:425None[Sandbox] Process order. (Serial=18244, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:429None[Sandbox] Process order. (Serial=18245, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:431None[Sandbox] Process order. (Serial=18246, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:435None[Sandbox] Process order. (Serial=18247, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:439None[Sandbox] Process order. (Serial=18248, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:443None[Sandbox] Process order. (Serial=18249, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:448None[Sandbox] Process order. (Serial=18250, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:453None[Sandbox] Process order. (Serial=18251, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:455None[Sandbox] Process order. (Serial=18252, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:459None[Sandbox] Process order. (Serial=18253, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:462None[Sandbox] Process order. (Serial=18254, Empire=5, Order=Order='OrderGoTo', Entity=#32958, AdditionalFlags='IgnoreFogOfWar', Path='[59, 43] --> [59, 42] --> [58, 42] --> [57, 42] --> [56, 41]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:464None[Sandbox] Process order. (Serial=18255, Empire=5, Order=Order='OrderGoTo', Entity=#13862, AdditionalFlags='IgnoreFogOfWar', Path='[34, 21] --> [33, 21] --> [32, 21] --> [32, 20] --> [31, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:470None[Sandbox] Process order. (Serial=18256, Empire=5, Order=Order='OrderGoTo', Entity=#18978, AdditionalFlags='IgnoreFogOfWar', Path='[46, 41] --> [47, 40] --> [48, 40]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:471None[Sandbox] Process order. (Serial=18257, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:475None[Sandbox] Process order. (Serial=18258, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:491None[Sandbox] Process order. (Serial=18259, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:511None[Sandbox] Process order. (Serial=18260, Empire=5, Order=Order='OrderGoTo', Entity=#38329, AdditionalFlags='IgnoreFogOfWar', Path='[55, 68] --> [56, 68] --> [57, 68] --> [57, 69] --> [58, 69]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:521None[Sandbox] Process order. (Serial=18261, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:561None[Sandbox] Process order. (Serial=18262, Empire=6, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:562None[Sandbox] Process order. (Serial=18263, Empire=6, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:563None[Sandbox] Process order. (Serial=18264, Empire=6, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:564None[Sandbox] Process order. (Serial=18265, Empire=6, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 22 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:565None[Sandbox] Process order. (Serial=18266, Empire=6, Order=Order='OrderGoTo', Entity=#23661, AdditionalFlags='IgnoreFogOfWar', Path='[81, 18] --> [82, 18] --> [82, 17] --> [83, 16] --> [82, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:567None[Sandbox] Process order. (Serial=18267, Empire=6, Order=Order='OrderGoTo', Entity=#38331, AdditionalFlags='IgnoreFogOfWar', Path='[57, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:582None[Sandbox] Process order. (Serial=18268, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:586None[Sandbox] Process order. (Serial=18269, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:589None[Sandbox] Process order. (Serial=18270, Empire=6, Order=Order OrderEnqueueConstructible, Settlement: '3026' Constructible: 'LandUnit_Era2_Common_Swordsmen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:602None[Sandbox] Process order. (Serial=18271, Empire=9, Order=Order='OrderGoTo', Entity=#31822, AdditionalFlags='IgnoreFogOfWar', Path='[104, 18] --> [105, 18] --> [105, 19] --> [106, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:603None[Sandbox] Process order. (Serial=18272, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:613None[Sandbox] Process order. (Serial=18273, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:616None[Sandbox] Process order. (Serial=18274, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:619None[Sandbox] Process order. (Serial=18275, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:622None[Sandbox] Process order. (Serial=18276, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:634None[Sandbox] Process order. (Serial=18277, Empire=10, Order=Order='OrderGoTo', Entity=#37627, AdditionalFlags='IgnoreFogOfWar', Path='[99, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:644None[Sandbox] Process order. (Serial=18278, Empire=10, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:663None[Sandbox] Process order. (Serial=18279, Empire=11, Order=Order='OrderGoTo', Entity=#33462, AdditionalFlags='IgnoreFogOfWar', Path='[128, 60] --> [127, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:673None[Sandbox] Process order. (Serial=18280, Empire=11, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:685None[Sandbox] Process order. (Serial=18281, Empire=12, Order=Order='OrderGoTo', Entity=#33002, AdditionalFlags='IgnoreFogOfWar', Path='[95, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:693None[Sandbox] Process order. (Serial=18282, Empire=12, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:723None[Sandbox] Process order. (Serial=18283, Empire=14, Order=Order='OrderGoTo', Entity=#40917, AdditionalFlags='IgnoreFogOfWar', Path='[3, 41]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:734None[Sandbox] Process order. (Serial=18284, Empire=14, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:743None[Sandbox] Process order. (Serial=18285, Empire=15, Order=Order='OrderGoTo', Entity=#32367, AdditionalFlags='IgnoreFogOfWar', Path='[116, 64] --> [116, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:753None[Sandbox] Process order. (Serial=18286, Empire=15, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:764None[Sandbox] Process order. (Serial=18287, Empire=18, Order=Order='OrderGoTo', Entity=#35288, AdditionalFlags='IgnoreFogOfWar', Path='[88, 32]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:774None[Sandbox] Process order. (Serial=18288, Empire=18, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:785None[Sandbox] Process order. (Serial=18289, Empire=19, Order=Order='OrderGoTo', Entity=#39083, AdditionalFlags='IgnoreFogOfWar', Path='[52, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:794None[Sandbox] Process order. (Serial=18290, Empire=19, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:806None[Sandbox] Process order. (Serial=18291, Empire=21, Order=Order OrderMinorBuildConstructible SettlementGUID: #35896 Constructible: Infrastructure_Science_Family01_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:808None[Sandbox] Process order. (Serial=18292, Empire=21, Order=Order='OrderGoTo', Entity=#34162, AdditionalFlags='IgnoreFogOfWar', Path='[10, 63] --> [11, 63] --> [12, 62] --> [12, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:815None[Sandbox] Process order. (Serial=18293, Empire=21, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:825None[Sandbox] Process order. (Serial=18294, Empire=21, Order=Order OrderMinorBuildConstructible SettlementGUID: #35896 Constructible: Extension_Base_Food at [13, 61])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:847None[Sandbox] Process order. (Serial=18295, Empire=23, Order=Order='OrderGoTo', Entity=#39496, AdditionalFlags='IgnoreFogOfWar', Path='[66, 63] --> [65, 63] --> [64, 63] --> [63, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:856None[Sandbox] Process order. (Serial=18296, Empire=23, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:865None[Sandbox] Process order. (Serial=18297, Empire=25, Order=Order='OrderGoTo', Entity=#32400, AdditionalFlags='IgnoreFogOfWar', Path='[63, 35] --> [62, 35] --> [62, 36] --> [61, 37] --> [61, 38] --> [60, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:876None[Sandbox] Process order. (Serial=18298, Empire=25, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:896None[Sandbox] Process order. (Serial=18299, Empire=26, Order=Order='OrderGoTo', Entity=#40709, AdditionalFlags='IgnoreFogOfWar', Path='[50, 6] --> [49, 6] --> [48, 6] --> [47, 6] --> [46, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:906None[Sandbox] Process order. (Serial=18300, Empire=26, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:923None[Sandbox] Process order. (Serial=18301, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:924None[Sandbox] Process order. (Serial=18302, Empire=13, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:925None[Sandbox] Process order. (Serial=18303, Empire=16, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:926None[Sandbox] Process order. (Serial=18304, Empire=17, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:927None[Sandbox] Process order. (Serial=18305, Empire=20, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:928None[Sandbox] Process order. (Serial=18306, Empire=22, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:929None[Sandbox] Process order. (Serial=18307, Empire=24, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:930None[Sandbox] Process order. (Serial=18308, Empire=96, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:979NoneAI Synchronization took 24ms at frame 17809 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:56:19:986None[Sandbox] Process order. (Serial=18309, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:990None[Sandbox] Process order. (Serial=18310, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:19:995None[Sandbox] Process order. (Serial=18311, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:008None[Sandbox] Process order. (Serial=18312, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:037None[Sandbox] Process order. (Serial=18313, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:041None[Sandbox] Process order. (Serial=18314, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:048None[Sandbox] Process order. (Serial=18315, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:051None[Sandbox] Process order. (Serial=18316, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:059None[Sandbox] Process order. (Serial=18317, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:063None[Sandbox] Process order. (Serial=18318, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:068None[Sandbox] Process order. (Serial=18319, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 21 Money Investment Low Influence Investment Low)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:070None[Sandbox] Process order. (Serial=18320, Empire=1, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '20461', Construction: '2016')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:075None[Sandbox] Process order. (Serial=18321, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:089None[Sandbox] Process order. (Serial=18322, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:090None[Sandbox] Process order. (Serial=18323, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:092None[Sandbox] Process order. (Serial=18324, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:093None[Sandbox] Process order. (Serial=18325, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:096None[Sandbox] Process order. (Serial=18326, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '17791' Constructible: 'Extension_Base_PublicOrder' Position: '[11, 49]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:109None[Sandbox] Process order. (Serial=18327, Empire=1, Order=Order='OrderGoTo', Entity=#35302, AdditionalFlags='IgnoreFogOfWar', Path='[44, 44] --> [44, 43] --> [45, 42] --> [45, 41]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:120None[Sandbox] Process order. (Serial=18328, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:123None[Sandbox] Process order. (Serial=18329, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:140None[Sandbox] Process order. (Serial=18330, Empire=1, Order=Order='OrderGoTo', Entity=#24235, AdditionalFlags='IgnoreFogOfWar', Path='[14, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:142None[Sandbox] Process order. (Serial=18331, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:144None[Sandbox] Process order. (Serial=18332, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:150None[Sandbox] Process order. (Serial=18333, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:171None[Sandbox] Process order. (Serial=18334, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:179None[Sandbox] Process order. (Serial=18335, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:220None[Sandbox] Process order. (Serial=18336, Empire=2, Order=Order='OrderGoTo', Entity=#39501, AdditionalFlags='IgnoreFogOfWar', Path='[16, 59] --> [16, 60] --> [15, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:231None[Sandbox] Process order. (Serial=18337, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:251None[Sandbox] Process order. (Serial=18338, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:262None[Sandbox] Process order. (Serial=18339, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:272None[Sandbox] Process order. (Serial=18340, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:275None[Sandbox] Process order. (Serial=18341, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:278None[Sandbox] Process order. (Serial=18342, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:282None[Sandbox] Process order. (Serial=18343, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:292None[Sandbox] Process order. (Serial=18344, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:293None[Sandbox] Process order. (Serial=18345, Empire=3, Order=Order OrderChangeSurrenderTerritoryState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:295None[Sandbox] Process order. (Serial=18346, Empire=3, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 25 Money Investment High Influence Investment High)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:297None[Sandbox] Process order. (Serial=18347, Empire=3, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '2971', Construction: '1962')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:312None[Sandbox] Process order. (Serial=18348, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:316None[Sandbox] Process order. (Serial=18349, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '5772' Constructible: 'Infrastructure_Science_Family03_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:316NonePresentation Battle 40926: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:20:316NonePresentation Battle 40926: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:20:316NonePresentation Battle 40926: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:20:316NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:20:317NoneRestorePresentationBattlePreview created ticket #64028.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:20:317NonePresentation Battle 40926: Execute action[2]: ParticipantJoined. EmpireIndex=1, Guid=20904, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:20:317None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20904 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:20:317NonePresentation Battle 40926: Execute action[3]: ParticipantJoined. EmpireIndex=1, Guid=40923, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:20:317None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #40923 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:20:317NonePresentation Battle 40926: Execute action[4]: ParticipantJoined. EmpireIndex=2, Guid=25298, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:20:317None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #25298 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:20:317NonePresentation Battle 40926: Execute action[5]: ParticipantJoined. EmpireIndex=2, Guid=11848, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:20:317None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #11848 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:20:317NonePresentation Battle 40926: Execute action[6]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:20:318NonePresentation Battle 40926: Execute action[6]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:20:318NonePresentation Battle 40926: Execute action[7]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=28 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:20:318NonePresentation Battle 40926: Execute action[8]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=23 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:20:318NonePresentation Battle 40926: Execute action[9]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:20:318None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #24732 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:20:318None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #24732 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:20:382None[Sandbox] Process order. (Serial=18350, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:383NoneRequestRestoreAsyncOperation_Completed for ticket #64028.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

19:56:20:383NoneRestorePresentationBattlePreview skipped due to ended battle #40926

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

19:56:20:383NoneRequestAsyncOperation_Dismissed for ticket #64028.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

19:56:20:402None[Sandbox] Process order. (Serial=18351, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:405None[Sandbox] Process order. (Serial=18352, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:409None[Sandbox] Process order. (Serial=18353, Empire=5, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 25 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:412None[Sandbox] Process order. (Serial=18354, Empire=5, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:413None[Sandbox] Process order. (Serial=18355, Empire=5, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:423None[Sandbox] Process order. (Serial=18356, Empire=5, Order=Order='OrderGoTo', Entity=#36636, AdditionalFlags='IgnoreFogOfWar', Path='[42, 47] --> [43, 46]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:425None[Sandbox] Process order. (Serial=18357, Empire=5, Order=Order='OrderGoTo', Entity=#39270, AdditionalFlags='IgnoreFogOfWar', Path='[73, 41] --> [74, 40] --> [74, 39] --> [75, 38] --> [76, 38] --> [76, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:432None[Sandbox] Process order. (Serial=18358, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:436None[Sandbox] Process order. (Serial=18359, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:439None[Sandbox] Process order. (Serial=18360, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:446None[Sandbox] Process order. (Serial=18361, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:462None[Sandbox] Process order. (Serial=18362, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:466None[Sandbox] Process order. (Serial=18363, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:470None[Sandbox] Process order. (Serial=18364, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:473None[Sandbox] Process order. (Serial=18365, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:476None[Sandbox] Process order. (Serial=18366, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:479None[Sandbox] Process order. (Serial=18367, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:482None[Sandbox] Process order. (Serial=18368, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:493None[Sandbox] Process order. (Serial=18369, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:496None[Sandbox] Process order. (Serial=18370, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:502None[Sandbox] Process order. (Serial=18371, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:534None[Sandbox] Process order. (Serial=18372, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:535None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Swiss #9888 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:56:20:555None[Sandbox] Process order. (Serial=18373, Empire=6, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 22 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:594None[Sandbox] Process order. (Serial=18374, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:625None[Sandbox] Process order. (Serial=18375, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:627None[Sandbox] Process order. (Serial=18376, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:631None[Sandbox] Process order. (Serial=18377, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:634None[Sandbox] Process order. (Serial=18378, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:653None[Sandbox] Process order. (Serial=18379, Empire=10, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:654None[Sandbox] Process order. (Serial=18380, Empire=12, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:655None[Sandbox] Process order. (Serial=18381, Empire=14, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:656None[Sandbox] Process order. (Serial=18382, Empire=18, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:657None[Sandbox] Process order. (Serial=18383, Empire=19, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:695None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #11848 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:20:695None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #11848 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:20:697None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #23661 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:56:20:708NoneAI Synchronization took 30ms at frame 17861 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:56:20:716None[Sandbox] Process order. (Serial=18384, Empire=11, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:759None[Sandbox] Process order. (Serial=18385, Empire=15, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:799None[Sandbox] Process order. (Serial=18386, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:800None[Sandbox] Process order. (Serial=18387, Empire=1, Order=Order OrderBattleRetreat - BattleGUID: 40926 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:803None[Sandbox] Process order. (Serial=18388, Empire=1, Order=Order OrderCreateBattle Attacker #24235 Target #28069 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:818None[Sandbox] Process order. (Serial=18389, Empire=1, Order=Order='OrderGoTo', Entity=#3625, AdditionalFlags='IgnoreFogOfWar', Path='[19, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:819None[Sandbox] Process order. (Serial=18390, Empire=1, Order=Order='OrderGoTo', Entity=#40835, AdditionalFlags='IgnoreFogOfWar', Path='[22, 33] --> [23, 34] --> [24, 34] --> [25, 34] --> [26, 34] --> [27, 34] --> [28, 34] --> [28, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:821None[Sandbox] Process order. (Serial=18391, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '20461' Constructible: 'Extension_Base_Industry' Position: '[6, 59]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:827None[Sandbox] Process order. (Serial=18392, Empire=21, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:828None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #22786 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:56:20:829None[Sandbox] Process order. (Serial=18393, Empire=1, Order=Order='OrderGoTo', Entity=#17744, AdditionalFlags='IgnoreFogOfWar', Path='[14, 43] --> [13, 43] --> [12, 43] --> [11, 43] --> [10, 43] --> [9, 43]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:831None[Sandbox] Process order. (Serial=18394, Empire=1, Order=Order='OrderGoTo', Entity=#24233, AdditionalFlags='IgnoreFogOfWar', Path='[15, 41] --> [15, 42] --> [14, 42] --> [13, 42] --> [12, 43] --> [11, 43] --> [10, 43] --> [9, 43]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:833None[Sandbox] Process order. (Serial=18395, Empire=1, Order=Order='OrderGoTo', Entity=#33742, AdditionalFlags='IgnoreFogOfWar', Path='[11, 49]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:834None[Sandbox] Process order. (Serial=18396, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:839None[Sandbox] Process order. (Serial=18397, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:849None[Sandbox] Process order. (Serial=18398, Empire=1, Order=Order='OrderGoTo', Entity=#36491, AdditionalFlags='IgnoreFogOfWar', Path='[44, 43] --> [45, 42] --> [45, 41]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:850None[Sandbox] Process order. (Serial=18399, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:853None[Sandbox] Process order. (Serial=18400, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:856None[Sandbox] Process order. (Serial=18401, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:868None[Sandbox] Process order. (Serial=18402, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:874None[Sandbox] Process order. (Serial=18403, Empire=23, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:889None[Sandbox] Process order. (Serial=18404, Empire=25, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:910None[Sandbox] Process order. (Serial=18405, Empire=26, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:928NonePresentation Battle 41007: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:20:928NonePresentation Battle 41007: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:20:928NonePresentation Battle 41007: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=21792. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:20:928None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #21792 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:20:928NonePresentation Battle 41007: Execute action[2]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:20:929NonePresentation Battle 41007: Execute action[2]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:20:929NonePresentation Battle 41007: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=14115. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:20:929None[Preview] PresentationArmy LandUnit_Era1_Caral_CaralFishermen #14115 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:20:929NonePresentation Battle 41007: Execute action[4]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:20:929NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:20:929NoneRestorePresentationBattlePreview created ticket #64129.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:20:929NonePresentation Battle 41007: Execute action[5]: ParticipantJoined. EmpireIndex=1, Guid=24235, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:20:929None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #24235 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:20:929NonePresentation Battle 41007: Execute action[6]: ParticipantJoined. EmpireIndex=1, Guid=21792, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:20:929None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #21792 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:20:929NonePresentation Battle 41007: Execute action[7]: ParticipantJoined. EmpireIndex=1, Guid=14115, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:20:929None[Preview] PresentationArmy LandUnit_Era1_Caral_CaralFishermen #14115 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:20:930NonePresentation Battle 41007: Execute action[8]: ParticipantJoined. EmpireIndex=2, Guid=28069, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:20:930None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #28069 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:20:930NonePresentation Battle 41007: Execute action[9]: ParticipantJoined. EmpireIndex=2, Guid=27166, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:20:930None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #27166 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:20:930NonePresentation Battle 41007: Execute action[10]: ParticipantJoined. EmpireIndex=2, Guid=36811, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:20:930None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #36811 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:20:930NonePresentation Battle 41007: Execute action[11]: ParticipantJoined. EmpireIndex=2, Guid=31562, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:20:930None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #31562 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:20:930NonePresentation Battle 41007: Execute action[12]: ParticipantJoined. EmpireIndex=2, Guid=39996, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:20:930None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #39996 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:20:930NonePresentation Battle 41007: Execute action[13]: ParticipantJoined. EmpireIndex=2, Guid=35918, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:20:930None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #35918 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:20:930NonePresentation Battle 41007: Execute action[14]: ParticipantJoined. EmpireIndex=2, Guid=39501, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:20:930None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #39501 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:20:930NonePresentation Battle 41007: Execute action[15]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:20:931NonePresentation Battle 41007: Execute action[15]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:20:931NonePresentation Battle 41007: Execute action[16]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=28 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:20:931NonePresentation Battle 41007: Execute action[17]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=8 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:20:931NonePresentation Battle 41007: Execute action[18]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:20:931NonePresentation Battle 40926: Execute action[10]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:20:933None[Sandbox] Process order. (Serial=18406, Empire=2, Order=Order='OrderGoTo', Entity=#29200, AdditionalFlags='IgnoreFogOfWar', Path='[5, 54] --> [4, 55] --> [4, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:935None[Sandbox] Process order. (Serial=18407, Empire=2, Order=Order='OrderGoTo', Entity=#32926, AdditionalFlags='IgnoreFogOfWar', Path='[5, 53] --> [5, 54] --> [4, 55] --> [4, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:941None[Sandbox] Process order. (Serial=18408, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#40926)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:948None[Sandbox] Process order. (Serial=18409, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:952None[Sandbox] Process order. (Serial=18410, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:992None[Sandbox] Process order. (Serial=18411, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:20:996NoneRequestRestoreAsyncOperation_Completed for ticket #64129.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

19:56:20:996NoneRestorePresentationBattlePreview skipped due to ended battle #41007

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

19:56:20:996NoneRequestAsyncOperation_Dismissed for ticket #64129.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

19:56:21:001None[Sandbox] Process order. (Serial=18412, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:023None[Sandbox] Process order. (Serial=18413, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:026NonePresentation Battle 40926: Execute action[11]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:21:026None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20904 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:21:027None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #40923 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:21:027None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #25298 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:21:027None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #11848 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:21:027None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #11848 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:21:027None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #25298 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:21:027None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20904 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:21:027None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #11848 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:21:027None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #24732 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:21:027None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #24732 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:21:027None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #40923 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:21:027NoneReleasePresentationBattlePreview attacker #20904, defender #25298

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:21:027NoneHidePresentationBattlePreview attacker #20904, defender #25298

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

19:56:21:027None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20904 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:21:027None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #25298 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:21:027None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20904 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:21:027None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #25298 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:21:027None[Sandbox] Process order. (Serial=18414, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:028None[Sandbox] Process order. (Serial=18415, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:029None[Sandbox] Process order. (Serial=18416, Empire=3, Order=Order='OrderDiplomaticAction', Action='DeclareSurrender', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:042None[Sandbox] Process order. (Serial=18417, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '5772' Constructible: 'LandUnit_Era3_Common_GreatSwordsmen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:043None[Sandbox] Process order. (Serial=18418, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:052None[Sandbox] Process order. (Serial=18419, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:053None[Sandbox] Process order. (Serial=18420, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '2971' Constructible: 'Extension_Era4_PolishKingdom' Position: '[74, 2]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:054None[Sandbox] Process order. (Serial=18421, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:074None[Sandbox] Process order. (Serial=18422, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:132None[Sandbox] Process order. (Serial=18423, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:133None[Sandbox] Process order. (Serial=18424, Empire=5, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:142None[Sandbox] Process order. (Serial=18425, Empire=5, Order=Order='OrderGoTo', Entity=#15782, AdditionalFlags='IgnoreFogOfWar', Path='[59, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:143None[Sandbox] Process order. (Serial=18426, Empire=5, Order=Order='OrderGoTo', Entity=#3809, AdditionalFlags='IgnoreFogOfWar', Path='[60, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:153None[Sandbox] Process order. (Serial=18427, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:157None[Sandbox] Process order. (Serial=18428, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:252None[Sandbox] Process order. (Serial=18429, Empire=6, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:254None[Sandbox] Process order. (Serial=18430, Empire=6, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:255None[Sandbox] Process order. (Serial=18431, Empire=6, Order=Order='OrderGoTo', Entity=#38331, AdditionalFlags='IgnoreFogOfWar', Path='[56, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:263None[Sandbox] Process order. (Serial=18432, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:273None[Sandbox] Process order. (Serial=18433, Empire=6, Order=Order OrderEnqueueConstructible, Settlement: '5040' Constructible: 'LandUnit_Era2_Common_Envoys' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:274None[Sandbox] Process order. (Serial=18434, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:284None[Sandbox] Process order. (Serial=18435, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:288None[Sandbox] Process order. (Serial=18436, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:291None[Sandbox] Process order. (Serial=18437, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:303None[Sandbox] Process order. (Serial=18438, Empire=10, Order=Order='OrderGoTo', Entity=#37627, AdditionalFlags='IgnoreFogOfWar', Path='[99, 18] --> [98, 18] --> [97, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:305None[Sandbox] Process order. (Serial=18439, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:314None[Sandbox] Process order. (Serial=18440, Empire=10, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:323None[Sandbox] Process order. (Serial=18441, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:334None[Sandbox] Process order. (Serial=18442, Empire=12, Order=Order='OrderGoTo', Entity=#33002, AdditionalFlags='IgnoreFogOfWar', Path='[95, 34] --> [95, 33]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:344None[Sandbox] Process order. (Serial=18443, Empire=12, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:363None[Sandbox] Process order. (Serial=18444, Empire=25, Order=Order='OrderGoTo', Entity=#35297, AdditionalFlags='IgnoreFogOfWar', Path='[60, 42]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:374None[Sandbox] Process order. (Serial=18445, Empire=25, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:390None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #39496 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:56:21:441NoneAI Synchronization took 31ms at frame 17910 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:56:21:443None[Sandbox] Process order. (Serial=18446, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:455None[Sandbox] Process order. (Serial=18447, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:458None[Sandbox] Process order. (Serial=18448, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:461None[Sandbox] Process order. (Serial=18449, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:464None[Sandbox] Process order. (Serial=18450, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:468None[Sandbox] Process order. (Serial=18451, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:476None[Sandbox] Process order. (Serial=18452, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:479None[Sandbox] Process order. (Serial=18453, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:482None[Sandbox] Process order. (Serial=18454, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:486None[Sandbox] Process order. (Serial=18455, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:497None[Sandbox] Process order. (Serial=18456, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:499None[Sandbox] Process order. (Serial=18457, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:506None[Sandbox] Process order. (Serial=18458, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:509None[Sandbox] Process order. (Serial=18459, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:545None[Sandbox] Process order. (Serial=18460, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:549None[Sandbox] Process order. (Serial=18461, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 41007 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:557None[Sandbox] Process order. (Serial=18462, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:587None[Sandbox] Process order. (Serial=18463, Empire=1, Order=Order='OrderGoTo', Entity=#17540, AdditionalFlags='IgnoreFogOfWar', Path='[25, 51] --> [25, 52] --> [25, 53] --> [26, 54] --> [25, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:595None[Sandbox] Process order. (Serial=18464, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:607None[Sandbox] Process order. (Serial=18465, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:615NonePresentation Battle 41007: Execute action[19]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:21:636None[Sandbox] Process order. (Serial=18466, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:638None[Sandbox] Process order. (Serial=18467, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:642None[Sandbox] Process order. (Serial=18468, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:647None[Sandbox] Process order. (Serial=18469, Empire=2, Order=Order OrderBattleRetreat - BattleGUID: 41007 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:657None[Sandbox] Process order. (Serial=18470, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:680None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #20318 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:56:21:680None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #23661 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:56:21:680None[Sandbox] Process order. (Serial=18471, Empire=2, Order=Order='OrderGoTo', Entity=#6647, AdditionalFlags='IgnoreFogOfWar', Path='[4, 55] --> [3, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:681None[Sandbox] Process order. (Serial=18472, Empire=2, Order=Order='OrderGoTo', Entity=#33008, AdditionalFlags='IgnoreFogOfWar', Path='[6, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:687None[Sandbox] Process order. (Serial=18473, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:692None[Sandbox] Process order. (Serial=18474, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:713NonePresentation Battle 41007: Execute action[20]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:21:717None[Sandbox] Process order. (Serial=18475, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#41007)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:751None[Sandbox] Process order. (Serial=18476, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:752None[Sandbox] Process order. (Serial=18477, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:753None[Sandbox] Process order. (Serial=18478, Empire=3, Order=Order='OrderGoTo', Entity=#21770, AdditionalFlags='IgnoreFogOfWar', Path='[26, 49] --> [25, 49]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:761None[Sandbox] Process order. (Serial=18479, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:774None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #39501 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:21:774None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #39501 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:21:809NonePresentation Battle 41007: Execute action[21]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:21:809None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #24235 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:21:809None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #21792 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:21:809None[Preview] PresentationArmy LandUnit_Era1_Caral_CaralFishermen #14115 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:21:810None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #28069 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:21:810None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #27166 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:21:810None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #36811 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:21:810None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #31562 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:21:810None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #39996 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:21:810None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #35918 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:21:810None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #39501 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:21:810None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #39501 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:21:810None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #28069 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:21:810None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #27166 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:21:810None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #31562 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:21:810None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #24235 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:21:810None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #21792 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:21:810None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #39996 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:21:810None[Preview] PresentationArmy LandUnit_Era1_Caral_CaralFishermen #14115 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:21:810None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #39501 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:21:810NoneReleasePresentationBattlePreview attacker #24235, defender #28069

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:21:810NoneHidePresentationBattlePreview attacker #24235, defender #28069

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

19:56:21:810None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #24235 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:21:810None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #28069 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:21:827None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #24235 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:21:827None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #28069 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:21:832None[Sandbox] Process order. (Serial=18480, Empire=5, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:841None[Sandbox] Process order. (Serial=18481, Empire=5, Order=Order='OrderGoTo', Entity=#34561, AdditionalFlags='IgnoreFogOfWar', Path='[93, 8] --> [94, 8] --> [94, 7] --> [95, 6] --> [95, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:843None[Sandbox] Process order. (Serial=18482, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:850None[Sandbox] Process order. (Serial=18483, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:861None[Sandbox] Process order. (Serial=18484, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:864None[Sandbox] Process order. (Serial=18485, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:881None[Sandbox] Process order. (Serial=18486, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:883None[Sandbox] Process order. (Serial=18487, Empire=23, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:892None[Sandbox] Process order. (Serial=18488, Empire=25, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:923None[Sandbox] Process order. (Serial=18489, Empire=26, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:953None[Sandbox] Process order. (Serial=18490, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:21:971None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #40906 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:56:22:001None[Sandbox] Process order. (Serial=18491, Empire=11, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:002None[Sandbox] Process order. (Serial=18492, Empire=15, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:003None[Sandbox] Process order. (Serial=18493, Empire=21, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:050NoneAI Synchronization took 28ms at frame 17957 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:56:22:052None[Sandbox] Process order. (Serial=18494, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:057None[Sandbox] Process order. (Serial=18495, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:064None[Sandbox] Process order. (Serial=18496, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:065None[Sandbox] Process order. (Serial=18497, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:066None[Sandbox] Process order. (Serial=18498, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:083None[Sandbox] Process order. (Serial=18499, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:145None[Sandbox] Process order. (Serial=18500, Empire=1, Order=Order='OrderGoTo', Entity=#3625, AdditionalFlags='IgnoreFogOfWar', Path='[20, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:148None[Sandbox] Process order. (Serial=18501, Empire=1, Order=Order='OrderGoTo', Entity=#14115, AdditionalFlags='IgnoreFogOfWar', Path='[14, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:164None[Sandbox] Process order. (Serial=18502, Empire=1, Order=Order OrderCreateBattle Attacker #24235 Target #31562 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:170None[Sandbox] Process order. (Serial=18503, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:175None[Sandbox] Process order. (Serial=18504, Empire=1, Order=Order='OrderGoTo', Entity=#35302, AdditionalFlags='IgnoreFogOfWar', Path='[45, 43] --> [46, 42] --> [47, 42]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:177None[Sandbox] Process order. (Serial=18505, Empire=1, Order=Order='OrderGoTo', Entity=#4790, AdditionalFlags='IgnoreFogOfWar', Path='[15, 55] --> [15, 56] --> [14, 57] --> [14, 58] --> [13, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:184None[Sandbox] Process order. (Serial=18506, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:233None[Sandbox] Process order. (Serial=18507, Empire=2, Order=Order='OrderGoTo', Entity=#11848, AdditionalFlags='IgnoreFogOfWar', Path='[8, 46] --> [9, 46]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:234None[Sandbox] Process order. (Serial=18508, Empire=2, Order=Order='OrderGoTo', Entity=#18611, AdditionalFlags='IgnoreFogOfWar', Path='[12, 49]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:236None[Sandbox] Process order. (Serial=18509, Empire=2, Order=Order='OrderGoTo', Entity=#32926, AdditionalFlags='IgnoreFogOfWar', Path='[4, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:244None[Sandbox] Process order. (Serial=18510, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:245NonePresentation Battle 41071: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:22:246NonePresentation Battle 41071: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:22:246NonePresentation Battle 41071: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=21792. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:22:246None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #21792 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:22:246NonePresentation Battle 41071: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=14115. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:22:246None[Preview] PresentationArmy LandUnit_Era1_Caral_CaralFishermen #14115 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:22:246NonePresentation Battle 41071: Execute action[3]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:22:246NonePresentation Battle 41071: Execute action[3]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:22:246NonePresentation Battle 41071: Execute action[4]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:22:246NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:22:246NoneRestorePresentationBattlePreview created ticket #64325.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:22:246NonePresentation Battle 41071: Execute action[5]: ParticipantJoined. EmpireIndex=1, Guid=24235, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:22:247None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #24235 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:22:247NonePresentation Battle 41071: Execute action[6]: ParticipantJoined. EmpireIndex=1, Guid=21792, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:22:247None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #21792 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:22:247NonePresentation Battle 41071: Execute action[7]: ParticipantJoined. EmpireIndex=1, Guid=14115, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:22:247None[Preview] PresentationArmy LandUnit_Era1_Caral_CaralFishermen #14115 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:22:247NonePresentation Battle 41071: Execute action[8]: ParticipantJoined. EmpireIndex=2, Guid=31562, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:22:247None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #31562 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:22:247NonePresentation Battle 41071: Execute action[9]: ParticipantJoined. EmpireIndex=2, Guid=27166, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:22:247None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #27166 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:22:247NonePresentation Battle 41071: Execute action[10]: ParticipantJoined. EmpireIndex=2, Guid=36811, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:22:247None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #36811 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:22:247NonePresentation Battle 41071: Execute action[11]: ParticipantJoined. EmpireIndex=2, Guid=39996, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:22:247None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #39996 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:22:247NonePresentation Battle 41071: Execute action[12]: ParticipantJoined. EmpireIndex=2, Guid=39501, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:22:247None[Sandbox] Process order. (Serial=18511, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:247None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #39501 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:22:248NonePresentation Battle 41071: Execute action[13]: ParticipantJoined. EmpireIndex=2, Guid=28069, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:22:248None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #28069 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:22:248NonePresentation Battle 41071: Execute action[14]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:22:248NonePresentation Battle 41071: Execute action[14]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:22:248NonePresentation Battle 41071: Execute action[15]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=27 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:22:248NonePresentation Battle 41071: Execute action[16]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=22 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:22:248NonePresentation Battle 41071: Execute action[17]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:22:251None[Sandbox] Process order. (Serial=18512, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:284None[Sandbox] Process order. (Serial=18513, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:288None[Sandbox] Process order. (Serial=18514, Empire=2, Order=Order='OrderGoTo', Entity=#35918, AdditionalFlags='IgnoreFogOfWar', Path='[10, 62] --> [9, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:295None[Sandbox] Process order. (Serial=18515, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:298None[Sandbox] Process order. (Serial=18516, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:302None[Sandbox] Process order. (Serial=18517, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:306None[Sandbox] Process order. (Serial=18518, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:311NoneRequestRestoreAsyncOperation_Completed for ticket #64325.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

19:56:22:311NoneRestorePresentationBattlePreview skipped due to ended battle #41071

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

19:56:22:311NoneRequestAsyncOperation_Dismissed for ticket #64325.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

19:56:22:316None[Sandbox] Process order. (Serial=18519, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:325None[Sandbox] Process order. (Serial=18520, Empire=10, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:335None[Sandbox] Process order. (Serial=18521, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:356None[Sandbox] Process order. (Serial=18522, Empire=12, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:421None[Sandbox] Process order. (Serial=18523, Empire=5, Order=Order='OrderGoTo', Entity=#15782, AdditionalFlags='IgnoreFogOfWar', Path='[58, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:423None[Sandbox] Process order. (Serial=18524, Empire=5, Order=Order='OrderGoTo', Entity=#40329, AdditionalFlags='IgnoreFogOfWar', Path='[73, 60] --> [72, 60] --> [71, 59] --> [70, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:426None[Sandbox] Process order. (Serial=18525, Empire=5, Order=Order='OrderGoTo', Entity=#3809, AdditionalFlags='IgnoreFogOfWar', Path='[59, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:437None[Sandbox] Process order. (Serial=18526, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:441None[Sandbox] Process order. (Serial=18527, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:447None[Sandbox] Process order. (Serial=18528, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:458None[Sandbox] Process order. (Serial=18529, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:469None[Sandbox] Process order. (Serial=18530, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:473None[Sandbox] Process order. (Serial=18531, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:489None[Sandbox] Process order. (Serial=18532, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:493None[Sandbox] Process order. (Serial=18533, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:497None[Sandbox] Process order. (Serial=18534, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:500None[Sandbox] Process order. (Serial=18535, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:510None[Sandbox] Process order. (Serial=18536, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:551None[Sandbox] Process order. (Serial=18537, Empire=11, Order=Order='OrderGoTo', Entity=#33462, AdditionalFlags='IgnoreFogOfWar', Path='[127, 60] --> [127, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:552None[Sandbox] Process order. (Serial=18538, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:561None[Sandbox] Process order. (Serial=18539, Empire=11, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:601None[Sandbox] Process order. (Serial=18540, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:604None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_MughalEmpire #32573 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:56:22:632None[Sandbox] Process order. (Serial=18541, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:673NoneAI Synchronization took 28ms at frame 17999 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:56:22:682None[Sandbox] Process order. (Serial=18542, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:685None[Sandbox] Process order. (Serial=18543, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:688None[Sandbox] Process order. (Serial=18544, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:692None[Sandbox] Process order. (Serial=18545, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:700None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #23661 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:56:22:773None[Sandbox] Process order. (Serial=18546, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:778None[Sandbox] Process order. (Serial=18547, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 41071 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:813None[Sandbox] Process order. (Serial=18548, Empire=1, Order=Order='OrderGoTo', Entity=#36491, AdditionalFlags='IgnoreFogOfWar', Path='[46, 42] --> [47, 42]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:823None[Sandbox] Process order. (Serial=18549, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:852None[Sandbox] Process order. (Serial=18550, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:856None[Sandbox] Process order. (Serial=18551, Empire=2, Order=Order OrderBattleConfirmation - BattleGUID: 41071 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:861None[Sandbox] Process order. (Serial=18552, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:875None[Sandbox] Process order. (Serial=18553, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:879None[Sandbox] Process order. (Serial=18554, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:894None[Sandbox] Process order. (Serial=18555, Empire=23, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:902None[Sandbox] Process order. (Serial=18556, Empire=25, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:22:928NonePresentation Battle 41071: Execute action[18]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:22:928NonePresentation Battle 41071: Execute action[19]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:22:928NonePresentation Battle 41071: Execute action[20]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:22:928None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #24235 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:22:928None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #21792 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:22:928None[Preview] PresentationArmy LandUnit_Era1_Caral_CaralFishermen #14115 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:22:928None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #27166 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:22:928None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #36811 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:22:928None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #39996 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:22:928None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #39501 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:22:928None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #28069 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:22:928None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #24235 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:22:928None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #28069 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:22:928None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #27166 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:22:928None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #36811 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:22:928None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #39996 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:22:928None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #21792 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:22:928None[Preview] PresentationArmy LandUnit_Era1_Caral_CaralFishermen #14115 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:22:928None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #39501 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:22:928NoneReleasePresentationBattlePreview attacker #24235, defender #31562

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:22:928NoneHidePresentationBattlePreview attacker #24235, defender #31562

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

19:56:22:928None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #24235 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:22:928None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #24235 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:22:934None[Sandbox] Process order. (Serial=18557, Empire=26, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:033None[Sandbox] Process order. (Serial=18558, Empire=5, Order=Order='OrderGoTo', Entity=#6808, AdditionalFlags='IgnoreFogOfWar', Path='[74, 70] --> [73, 70]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:044None[Sandbox] Process order. (Serial=18559, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:064None[Sandbox] Process order. (Serial=18560, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:068None[Sandbox] Process order. (Serial=18561, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:085None[Sandbox] Process order. (Serial=18562, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:094None[Sandbox] Process order. (Serial=18563, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:099None[Sandbox] Process order. (Serial=18564, Empire=5, Order=Order='OrderGoTo', Entity=#37057, AdditionalFlags='IgnoreFogOfWar', Path='[58, 55] --> [59, 55] --> [60, 55] --> [61, 55] --> [62, 54] --> [63, 54] --> [63, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:113None[Sandbox] Process order. (Serial=18565, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:194None[Sandbox] Process order. (Serial=18566, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:271NoneAI Synchronization took 24ms at frame 18032 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:56:23:285None[Sandbox] Process order. (Serial=18567, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:306None[Sandbox] Process order. (Serial=18568, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:309None[Sandbox] Process order. (Serial=18569, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:313None[Sandbox] Process order. (Serial=18570, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:326None[Sandbox] Process order. (Serial=18571, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:335None[Sandbox] Process order. (Serial=18572, Empire=10, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:346None[Sandbox] Process order. (Serial=18573, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:357None[Sandbox] Process order. (Serial=18574, Empire=1, Order=Order OrderCreateBattle Attacker #40906 Target #18978 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:376None[Sandbox] Process order. (Serial=18575, Empire=1, Order=Order='OrderGoTo', Entity=#3625, AdditionalFlags='IgnoreFogOfWar', Path='[19, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:388None[Sandbox] Process order. (Serial=18576, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:392None[Sandbox] Process order. (Serial=18577, Empire=1, Order=Order OrderCreateBattle Attacker #24235 Target #27166 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:412NonePresentation Battle 41135: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:412NonePresentation Battle 41135: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:413NonePresentation Battle 41135: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=40715. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:413None[Preview] PresentationArmy LandUnit_Era4_Swiss_Reislaufer #40715 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:23:413NonePresentation Battle 41135: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=35302. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:413None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #35302 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:23:413NonePresentation Battle 41135: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=40836. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:413None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #40836 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:23:413NonePresentation Battle 41135: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=36491. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:413None[Preview] PresentationArmy LandUnit_Era4_Swiss_Reislaufer #36491 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:23:413NonePresentation Battle 41135: Execute action[5]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=28679. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:413None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #28679 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:23:413NonePresentation Battle 41135: Execute action[6]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=4512. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:413None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #4512 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:23:413NonePresentation Battle 41135: Execute action[7]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:413NonePresentation Battle 41135: Execute action[7]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:428NonePresentation Battle 41135: Execute action[8]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=9888. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:428None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #9888 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:23:428NonePresentation Battle 41135: Execute action[9]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:428NonePresentation Battle 41135: Execute action[9]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:428NonePresentation Battle 41135: Execute action[10]: BattleLoaded. Loaded in progress=False, AdditionalData=1179648, currentRound=0, maximumRoundCount=18 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:428NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:23:428NoneRestorePresentationBattlePreview created ticket #64449.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:23:428NonePresentation Battle 41135: Execute action[11]: ParticipantJoined. EmpireIndex=1, Guid=40906, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:429None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #40906 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:23:429NonePresentation Battle 41135: Execute action[12]: ParticipantJoined. EmpireIndex=1, Guid=40715, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:429None[Preview] PresentationArmy LandUnit_Era4_Swiss_Reislaufer #40715 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:23:429NonePresentation Battle 41135: Execute action[13]: ParticipantJoined. EmpireIndex=1, Guid=35302, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:429None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #35302 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:23:429NonePresentation Battle 41135: Execute action[14]: ParticipantJoined. EmpireIndex=1, Guid=40836, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:429None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #40836 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:23:429NonePresentation Battle 41135: Execute action[15]: ParticipantJoined. EmpireIndex=1, Guid=36491, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:429None[Preview] PresentationArmy LandUnit_Era4_Swiss_Reislaufer #36491 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:23:429NonePresentation Battle 41135: Execute action[16]: ParticipantJoined. EmpireIndex=1, Guid=28679, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:429None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #28679 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:23:429NonePresentation Battle 41135: Execute action[17]: ParticipantJoined. EmpireIndex=1, Guid=9888, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:429None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #9888 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:23:429NonePresentation Battle 41135: Execute action[18]: ParticipantJoined. EmpireIndex=5, Guid=18978, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:429None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #18978 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:23:430NonePresentation Battle 41135: Execute action[19]: ParticipantJoined. EmpireIndex=5, Guid=4512, Group=Defender, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:430None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #4512 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:23:430NonePresentation Battle 41135: Execute action[20]: ParticipantJoined. EmpireIndex=5, Guid=36636, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:430None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #36636 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:23:430NonePresentation Battle 41135: Execute action[21]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:430NonePresentation Battle 41135: Execute action[21]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:430NonePresentation Battle 41135: Execute action[22]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=54 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:430NonePresentation Battle 41135: Execute action[23]: ReportDeploymentZone. EmpireIndex=5, Group=Defender, deploymentTileCount=34 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:430NonePresentation Battle 41135: Execute action[24]: StartConfirmation. EmpireIndex=5 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:450None[Sandbox] Process order. (Serial=18578, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:468None[Sandbox] Process order. (Serial=18579, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:477NoneRequestRestoreAsyncOperation_Completed for ticket #64449.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

19:56:23:477NoneRestorePresentationBattlePreview skipped due to ended battle #41135

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

19:56:23:477NoneRequestAsyncOperation_Dismissed for ticket #64449.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

19:56:23:480None[Sandbox] Process order. (Serial=18580, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:484None[Sandbox] Process order. (Serial=18581, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:507None[Sandbox] Process order. (Serial=18582, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:520None[Sandbox] Process order. (Serial=18583, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:524None[Sandbox] Process order. (Serial=18584, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:542NonePresentation Battle 41354: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:542NonePresentation Battle 41354: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:543NonePresentation Battle 41354: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=21792. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:543None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #21792 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:23:543NonePresentation Battle 41354: Execute action[2]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:543NonePresentation Battle 41354: Execute action[2]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:543NonePresentation Battle 41354: Execute action[3]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=14115. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:543None[Preview] PresentationArmy LandUnit_Era1_Caral_CaralFishermen #14115 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:23:543NonePresentation Battle 41354: Execute action[4]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:543NonePresentation Battle 41354: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:543NonePresentation Battle 41354: Execute action[5]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=4790. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:543None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #4790 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:23:543NonePresentation Battle 41354: Execute action[6]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:543NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:23:543NoneRestorePresentationBattlePreview created ticket #64487.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:23:544NonePresentation Battle 41354: Execute action[7]: ParticipantJoined. EmpireIndex=1, Guid=24235, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:544None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #24235 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:23:544NonePresentation Battle 41354: Execute action[8]: ParticipantJoined. EmpireIndex=1, Guid=21792, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:544None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #21792 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:23:544NonePresentation Battle 41354: Execute action[9]: ParticipantJoined. EmpireIndex=1, Guid=14115, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:544None[Preview] PresentationArmy LandUnit_Era1_Caral_CaralFishermen #14115 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:23:544NonePresentation Battle 41354: Execute action[10]: ParticipantJoined. EmpireIndex=1, Guid=4790, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:544None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #4790 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:23:544NonePresentation Battle 41354: Execute action[11]: ParticipantJoined. EmpireIndex=2, Guid=27166, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:544None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #27166 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:23:544NonePresentation Battle 41354: Execute action[12]: ParticipantJoined. EmpireIndex=2, Guid=39996, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:544None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #39996 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:23:544NonePresentation Battle 41354: Execute action[13]: ParticipantJoined. EmpireIndex=2, Guid=36811, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:544None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #36811 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:23:544NonePresentation Battle 41354: Execute action[14]: ParticipantJoined. EmpireIndex=2, Guid=39501, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:545None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #39501 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:23:545NonePresentation Battle 41354: Execute action[15]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:545NonePresentation Battle 41354: Execute action[15]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:545NonePresentation Battle 41354: Execute action[16]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=33 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:545NonePresentation Battle 41354: Execute action[17]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=22 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:545NonePresentation Battle 41354: Execute action[18]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:23:545None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #28069 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:23:545None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #28069 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:23:545None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #35918 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:23:545None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #35918 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:23:561None[Sandbox] Process order. (Serial=18585, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:571None[Sandbox] Process order. (Serial=18586, Empire=11, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:592None[Sandbox] Process order. (Serial=18587, Empire=3, Order=Order='OrderGoTo', Entity=#38327, AdditionalFlags='IgnoreFogOfWar', Path='[55, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:602None[Sandbox] Process order. (Serial=18588, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:611NoneRequestRestoreAsyncOperation_Completed for ticket #64487.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

19:56:23:611NoneRestorePresentationBattlePreview skipped due to ended battle #41354

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

19:56:23:611NoneRequestAsyncOperation_Dismissed for ticket #64487.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

19:56:23:611None[Sandbox] Process order. (Serial=18589, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:642None[Sandbox] Process order. (Serial=18590, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:642None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Swiss #40836 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:56:23:686None[Sandbox] Process order. (Serial=18591, Empire=5, Order=Order='OrderGoTo', Entity=#3809, AdditionalFlags='IgnoreFogOfWar', Path='[58, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:693None[Sandbox] Process order. (Serial=18592, Empire=5, Order=Order='OrderGoTo', Entity=#15782, AdditionalFlags='IgnoreFogOfWar', Path='[58, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:694None[Sandbox] Process order. (Serial=18593, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:697None[Sandbox] Process order. (Serial=18594, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:701None[Sandbox] Process order. (Serial=18595, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:703None[Sandbox] Process order. (Serial=18596, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:714None[Sandbox] Process order. (Serial=18597, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:795None[Sandbox] Process order. (Serial=18598, Empire=6, Order=Order OrderChangeUnitSpawnPosition, Position=[64, 60], SpawnType=Land)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:864None[Sandbox] Process order. (Serial=18599, Empire=9, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:865None[Sandbox] Process order. (Serial=18600, Empire=23, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:910NoneAI Synchronization took 27ms at frame 18074 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:56:23:912None[Sandbox] Process order. (Serial=18601, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:916None[Sandbox] Process order. (Serial=18602, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:919None[Sandbox] Process order. (Serial=18603, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:924None[Sandbox] Process order. (Serial=18604, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:936None[Sandbox] Process order. (Serial=18605, Empire=25, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:23:946None[Sandbox] Process order. (Serial=18606, Empire=26, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:24:027None[Sandbox] Process order. (Serial=18607, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 41135 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:24:028None[Sandbox] Process order. (Serial=18608, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 41354 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:24:049None[Sandbox] Process order. (Serial=18609, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:24:077None[Sandbox] Process order. (Serial=18610, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:24:099None[Sandbox] Process order. (Serial=18611, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:24:103None[Sandbox] Process order. (Serial=18612, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:24:108None[Sandbox] Process order. (Serial=18613, Empire=2, Order=Order OrderBattleRetreat - BattleGUID: 41354 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:24:118None[Sandbox] Process order. (Serial=18614, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:24:134NonePresentation Battle 41354: Execute action[19]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:24:134NonePresentation Battle 41135: Execute action[25]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:24:187None[Sandbox] Process order. (Serial=18615, Empire=3, Order=Order OrderArmySettle: ArmyGuid=#20321, ActionGuid=#0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:24:200None[Sandbox] Process order. (Serial=18616, Empire=3, Order=Order='OrderGoTo', Entity=#21770, AdditionalFlags='IgnoreFogOfWar', Path='[24, 49]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:24:209None[Sandbox] Process order. (Serial=18617, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:24:231NonePresentation Battle 41354: Execute action[20]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:24:239None[Sandbox] Process order. (Serial=18618, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#41354)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:24:280None[Sandbox] Process order. (Serial=18619, Empire=5, Order=Order OrderBattleConfirmation - BattleGUID: 41135 EmpireIndex: 5)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:24:328NonePresentation Battle 41354: Execute action[21]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:24:328None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #24235 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:328None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #21792 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:328None[Preview] PresentationArmy LandUnit_Era1_Caral_CaralFishermen #14115 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:328None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #4790 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:328None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #27166 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:328None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #39996 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:328None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #36811 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:328None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #39501 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:328None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #24235 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:328None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #27166 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:328None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #21792 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:328None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #28069 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:328None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #28069 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:328None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #39996 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:328None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #36811 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:328None[Preview] PresentationArmy LandUnit_Era1_Caral_CaralFishermen #14115 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:328None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #39501 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:328None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #4790 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:328None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #35918 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:328None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #35918 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:328NoneReleasePresentationBattlePreview attacker #24235, defender #27166

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:328NoneHidePresentationBattlePreview attacker #24235, defender #27166

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

19:56:24:328None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #24235 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:328None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #27166 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:328None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #24235 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:328None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #27166 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:435NonePresentation Battle 41135: Execute action[26]: ContenderConfirmed. EmpireIndex=5 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:24:435NonePresentation Battle 41135: Execute action[27]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:56:24:435None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #40906 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:435None[Preview] PresentationArmy LandUnit_Era4_Swiss_Reislaufer #40715 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:435None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #35302 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:435None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #40836 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:435None[Preview] PresentationArmy LandUnit_Era4_Swiss_Reislaufer #36491 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:435None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #28679 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:435None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #9888 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:435None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #4512 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:435None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #36636 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:435None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #40906 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:435None[Preview] PresentationArmy LandUnit_Era4_Swiss_Reislaufer #40715 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:435None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #35302 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:435None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #40836 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:435None[Preview] PresentationArmy LandUnit_Era4_Swiss_Reislaufer #36491 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:435None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #28679 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:435None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #4512 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:435None[Preview] PresentationArmy LandUnit_Era4_Common_Halberdiers #36636 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:435None[Preview] PresentationArmy NavalUnit_Era4_Common_Carracks #9888 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:435NoneReleasePresentationBattlePreview attacker #40906, defender #18978

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:435NoneHidePresentationBattlePreview attacker #40906, defender #18978

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

19:56:24:435None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #40906 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:435None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #40906 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:453None[Sandbox] Process order. (Serial=18620, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:24:488None[Sandbox] Process order. (Serial=18621, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:24:489None[Sandbox] Process order. (Serial=18622, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:24:532NoneAI Synchronization took 25ms at frame 18106 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:56:24:535None[Sandbox] Process order. (Serial=18623, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:24:544None[Sandbox] Process order. (Serial=18624, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:24:605None[Sandbox] Process order. (Serial=18625, Empire=1, Order=Order OrderExecuteGrievanceAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:24:618None[Sandbox] Process order. (Serial=18626, Empire=1, Order=Order='OrderGoTo', Entity=#3625, AdditionalFlags='IgnoreFogOfWar', Path='[18, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:24:620None[Sandbox] Process order. (Serial=18627, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:24:636None[Sandbox] Process order. (Serial=18628, Empire=1, Order=Order='OrderGoTo', Entity=#4790, AdditionalFlags='IgnoreFogOfWar', Path='[17, 54] --> [17, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:24:638None[Sandbox] Process order. (Serial=18629, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:24:646None[Sandbox] Process order. (Serial=18630, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:24:706None[Sandbox] Process order. (Serial=18631, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:24:758None[Sandbox] Process order. (Serial=18632, Empire=2, Order=Order='OrderGoTo', Entity=#36811, AdditionalFlags='IgnoreFogOfWar', Path='[11, 59] --> [10, 59] --> [9, 59] --> [8, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:24:759None[Sandbox] Process order. (Serial=18633, Empire=2, Order=Order='OrderGoTo', Entity=#39501, AdditionalFlags='IgnoreFogOfWar', Path='[16, 60] --> [15, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:24:761None[Sandbox] Process order. (Serial=18634, Empire=2, Order=Order='OrderGoTo', Entity=#39996, AdditionalFlags='IgnoreFogOfWar', Path='[16, 60] --> [15, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:24:769None[Sandbox] Process order. (Serial=18635, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:24:773None[Sandbox] Process order. (Serial=18636, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:24:777None[Sandbox] Process order. (Serial=18637, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:24:813None[Empire 3] The task 23603:Build Outpost Creation on [47, 26] to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:24:822NoneArmy 18978 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

19:56:24:902None[Sandbox] Process order. (Serial=18638, Empire=5, Order=Order='OrderGoTo', Entity=#15782, AdditionalFlags='IgnoreFogOfWar', Path='[59, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:24:904None[Sandbox] Process order. (Serial=18639, Empire=5, Order=Order='OrderGoTo', Entity=#3809, AdditionalFlags='IgnoreFogOfWar', Path='[59, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:24:912None[Sandbox] Process order. (Serial=18640, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:24:915None[Sandbox] Process order. (Serial=18641, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:24:922None[Sandbox] Process order. (Serial=18642, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:24:927None[Sandbox] Process order. (Serial=18643, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:24:943None[Sandbox] Process order. (Serial=18644, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:24:949None[Sandbox] Process order. (Serial=18645, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:24:953None[Sandbox] Process order. (Serial=18646, Empire=25, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:25:070None[Sandbox] Process order. (Serial=18647, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:25:072None[Sandbox] Process order. (Serial=18648, Empire=26, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:25:108NoneAI Synchronization took 23ms at frame 18132 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:56:25:116None[Sandbox] Process order. (Serial=18649, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:25:121None[Sandbox] Process order. (Serial=18650, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:25:125None[Sandbox] Process order. (Serial=18651, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:25:136None[Sandbox] Process order. (Serial=18652, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:25:460None[Sandbox] Process order. (Serial=18653, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:25:542None[Sandbox] Process order. (Serial=18654, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:25:552None[Sandbox] Process order. (Serial=18655, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:25:603None[Sandbox] Process order. (Serial=18656, Empire=26, Order=Order='OrderGoTo', Entity=#40709, AdditionalFlags='IgnoreFogOfWar', Path='[47, 7]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:25:614None[Sandbox] Process order. (Serial=18657, Empire=26, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:25:631None[Sandbox] Process order. (Serial=18658, Empire=25, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:25:662NoneAI Synchronization took 22ms at frame 18147 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:56:25:664None[Sandbox] Process order. (Serial=18659, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:25:673None[Sandbox] Process order. (Serial=18660, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:25:714None[Sandbox] Process order. (Serial=18661, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:25:778None[Sandbox] Process order. (Serial=18662, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:25:787None[Sandbox] Process order. (Serial=18663, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:25:931None[Sandbox] Process order. (Serial=18664, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:25:935None[Sandbox] Process order. (Serial=18665, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:25:951None[Sandbox] Process order. (Serial=18666, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:25:963None[Sandbox] Process order. (Serial=18667, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:26:005None[Sandbox] Process order. (Serial=18668, Empire=5, Order=Order='OrderGoTo', Entity=#15782, AdditionalFlags='IgnoreFogOfWar', Path='[57, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:26:007None[Sandbox] Process order. (Serial=18669, Empire=5, Order=Order='OrderGoTo', Entity=#3809, AdditionalFlags='IgnoreFogOfWar', Path='[59, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:26:014None[Sandbox] Process order. (Serial=18670, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:26:020None[Sandbox] Process order. (Serial=18671, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:26:145None[Sandbox] Process order. (Serial=18672, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:26:195NoneAI Synchronization took 22ms at frame 18171 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:56:26:407None[Sandbox] Process order. (Serial=18673, Empire=2, Order=Order='OrderGoTo', Entity=#39996, AdditionalFlags='IgnoreFogOfWar', Path='[15, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:26:417None[Sandbox] Process order. (Serial=18674, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:26:723None[Sandbox] Process order. (Serial=18675, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:26:792None[Sandbox] Process order. (Serial=18676, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:26:944None[Sandbox] Process order. (Serial=18677, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:26:963None[Sandbox] Process order. (Serial=18678, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:27:138None[Sandbox] Process order. (Serial=18679, Empire=5, Order=Order='OrderGoTo', Entity=#3809, AdditionalFlags='IgnoreFogOfWar', Path='[59, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:27:146None[Sandbox] Process order. (Serial=18680, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:27:157None[Sandbox] Process order. (Serial=18681, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:27:319NoneAI Synchronization took 22ms at frame 18191 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:56:27:735None[Sandbox] Process order. (Serial=18682, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:27:803None[Sandbox] Process order. (Serial=18683, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:27:956None[Sandbox] Process order. (Serial=18684, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:27:976None[Sandbox] Process order. (Serial=18685, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:28:168None[Sandbox] Process order. (Serial=18686, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:28:436NoneAI Synchronization took 21ms at frame 18205 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:56:28:748None[Sandbox] Process order. (Serial=18687, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:29:002None[Sandbox] Process order. (Serial=18688, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:29:173None[Sandbox] Process order. (Serial=18689, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:30:124None[Sandbox] Process order. (Serial=18690, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:33:022NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:33:022NoneCreatePresentationBattlePreview attacker #7053, defender #22786, ticketnumber #65111.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:33:038NoneCannot go from [52, 12] to [45, 14] - defaulting

Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.RuntimeParameterInfo)

19:56:33:056NoneRequestAsyncOperation_Completed for ticket #65111.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

19:56:33:056NonePreparePresentationBattlePreview attacker #7053, defender #22786, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

19:56:33:056NoneRequestAsyncOperation_Dismissed for ticket #65111.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

19:56:33:058UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item060/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

19:56:33:059UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item060/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

19:56:33:059UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item060/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

19:56:33:091None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #37057 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:56:33:578NoneDisplayPresentationBattlePreview attacker 7053, defender 22786

Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

19:56:33:579None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #7053 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:33:579None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_VenetianRepublic #7053 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:56:33:579None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #7053 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:33:579None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #22786 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:33:579None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #22786 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:56:33:579None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #22786 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:33:579None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #34920 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:33:579None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_VenetianRepublic #34920 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:56:33:579None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #34920 SetHiddenByFlag finished (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:33:823NoneHidePresentationBattlePreview for ticket #65111 with current ticket #65111.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

19:56:33:823NoneHidePresentationBattlePreview attacker #7053, defender #22786

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

19:56:33:823None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #7053 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:33:823None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #7053 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:33:823None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #22786 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:33:823None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #22786 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:33:823None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #34920 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:33:823None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #34920 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:33:823None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #33612 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:56:33:823None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #32323 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:56:33:823None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #30595 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:56:33:823None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #8026 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:56:33:823None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_FrankishKingdom #7876 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:56:33:823None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_VenetianRepublic #40904 visual status as Hidden (previous visual status: Preview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:56:33:823None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #30599 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:56:33:823None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #29813 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:56:33:823None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #28680 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:56:33:823None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #23271 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:56:33:823None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #22785 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:56:33:823None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #33423 visual status as Hidden (previous visual status: OpponentPreview)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:56:33:823NoneReleasePresentationBattlePreview attacker #7053, defender #22786

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:33:823None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #7053 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:33:823None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #22786 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:33:823None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #34920 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:34:453None[Sandbox] Process order. (Serial=18691, Empire=0, Order=Order='OrderGoTo', Entity=#7053, path='[51, 13] --> [51, 14] --> [50, 15] --> [49, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:34:470None[Sandbox] Process order. (Serial=18692, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:35:480None[Sandbox] Process order. (Serial=18693, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:36:482None[Sandbox] Process order. (Serial=18694, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:36:587NoneSync settlement cursor. (Frame=18226)

Amplitude.Mercury.Interop.SettlementCursorSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:36:606NoneRefresh construction panel. (SettlementData.Frame=18226)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:56:36:607NoneRefresh construction panel. (SettlementData.Frame=18226)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:56:37:493None[Sandbox] Process order. (Serial=18695, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:37:588NoneSync settlement cursor. (Frame=18229)

Amplitude.Mercury.Interop.SettlementCursorSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:37:613NoneRefresh construction panel. (SettlementData.Frame=18229)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:56:45:112None[Sandbox] Process order. (Serial=18696, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '9349' Constructible: 'Infrastructure_Industry_Family01_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:45:199NoneSync settlement cursor. (Frame=18232)

Amplitude.Mercury.Interop.SettlementCursorSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:45:214NoneRefresh construction panel. (SettlementData.Frame=18232)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:56:45:999NoneSync settlement cursor. (Frame=18232)

Amplitude.Mercury.Interop.SettlementCursorSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:46:019NoneRefresh construction panel. (SettlementData.Frame=18232)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:56:46:020NoneRefresh construction panel. (SettlementData.Frame=18232)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:56:52:133None[Sandbox] Process order. (Serial=18697, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '3095' Constructible: 'Infrastructure_Industry_Family01_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:52:207NoneSync settlement cursor. (Frame=18235)

Amplitude.Mercury.Interop.SettlementCursorSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:56:52:219NoneRefresh construction panel. (SettlementData.Frame=18235)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:56:54:594None[Sandbox] Process order. (Serial=18698, Empire=0, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:54:626None[Sandbox] Process order. (Serial=18699, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:56:56:288None[Sandbox] Process order. (Serial=18700, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:04:317None[Sandbox] Process order. (Serial=18701, Empire=0, Order=Order OrderForceFinishTurn)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:04:317None[OrderForceFinishTurn] Try to reset blocking controllers (Impatience=Low) Action controller is not stuck. Battle controller is not stuck. Air strike controller is not stuck. Artillery strike controller is not stuck. Camera sequence controller is not stuck. Diplomatic controller is stuck: Relation pending surrender proposition. (Left=0, Right=3

Amplitude.Mercury.Simulation.DepartmentOfCommunication:ProcessOrderForceFinishTurn(System.Reflection.RuntimeParameterInfo)

19:57:12:362None[Sandbox] Process order. (Serial=18702, Empire=0, Order=Order OrderForceFinishTurn)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:12:362None[OrderForceFinishTurn] Try to reset blocking controllers (Impatience=Medium) Action controller is not stuck. Battle controller is not stuck. Air strike controller is not stuck. Artillery strike controller is not stuck. Camera sequence controller is not stuck. Diplomatic controller is stuck: Relation pending surrender proposition. (Left=0, Right=3

Amplitude.Mercury.Simulation.DepartmentOfCommunication:ProcessOrderForceFinishTurn(System.Reflection.RuntimeParameterInfo)

19:57:12:495None[Sandbox] Process order. (Serial=18703, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:12:674NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

19:57:12:755NoneAI Synchronization took 26ms at frame 18260 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:57:13:304NoneAI Synchronization took 509ms at frame 18262 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:57:13:343NoneCreate local drive storage. (Mount=C:/Users/wmsar/AppData/Local/Temp/AMPLITUDE Studios/Humankind\Mount\18446744072864610404, Path=D:\OneDrive\Documents\Humankind\Save Files\auto-save 6835)

Amplitude.Framework.Storage.LocalDrive.LocalDriveStorageContainer:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:13:344NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:13:344NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:13:921NoneAI Synchronization took 25ms at frame 18268 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:57:13:955None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Goths #41457 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:13:975None[Sandbox] Process order. (Serial=18704, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:14:877None[Sandbox] Process order. (Serial=18705, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '5051' Constructible: 'NavalUnit_Era4_Common_Carracks' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:14:878None[Sandbox] Process order. (Serial=18706, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3121' Constructible: 'NavalUnit_Era4_Common_Carracks' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:14:879None[Sandbox] Process order. (Serial=18707, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:14:880None[Sandbox] Process order. (Serial=18708, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 21 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:14:881None[Sandbox] Process order. (Serial=18709, Empire=1, Order=Order OrderSettlementStartProcession)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:14:882None[Sandbox] Process order. (Serial=18710, Empire=1, Order=Order='OrderGoTo', Entity=#20904, AdditionalFlags='IgnoreFogOfWar', Path='[8, 53] --> [8, 52] --> [7, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:14:888None[Sandbox] Process order. (Serial=18711, Empire=1, Order=Order='OrderGoTo', Entity=#3625, AdditionalFlags='IgnoreFogOfWar', Path='[19, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:14:889None[Sandbox] Process order. (Serial=18712, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:14:898None[Sandbox] Process order. (Serial=18713, Empire=1, Order=Order='OrderGoTo', Entity=#9888, AdditionalFlags='IgnoreFogOfWar', Path='[46, 46] --> [45, 47] --> [45, 48] --> [44, 49] --> [44, 50] --> [43, 51] --> [43, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:14:904None[Sandbox] Process order. (Serial=18714, Empire=1, Order=Order='OrderGoTo', Entity=#14115, AdditionalFlags='IgnoreFogOfWar', Path='[14, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:14:909None[Sandbox] Process order. (Serial=18715, Empire=1, Order=Order='OrderGoTo', Entity=#22810, AdditionalFlags='IgnoreFogOfWar', Path='[83, 39] --> [84, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:14:912None[Sandbox] Process order. (Serial=18716, Empire=1, Order=Order='OrderGoTo', Entity=#29098, AdditionalFlags='IgnoreFogOfWar', Path='[11, 18] --> [11, 19] --> [12, 20] --> [12, 21] --> [13, 22]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:14:915None[Sandbox] Process order. (Serial=18717, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:14:927None[Sandbox] Process order. (Serial=18718, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:14:931None[Sandbox] Process order. (Serial=18719, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:14:936None[Sandbox] Process order. (Serial=18720, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:14:941None[Sandbox] Process order. (Serial=18721, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:14:957None[Sandbox] Process order. (Serial=18722, Empire=1, Order=Order='OrderGoTo', Entity=#40836, AdditionalFlags='IgnoreFogOfWar', Path='[45, 42] --> [44, 43] --> [44, 44] --> [43, 45]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:14:960None[Sandbox] Process order. (Serial=18723, Empire=1, Order=Order='OrderGoTo', Entity=#21792, AdditionalFlags='IgnoreFogOfWar', Path='[16, 57] --> [17, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:14:963None[Sandbox] Process order. (Serial=18724, Empire=1, Order=Order='OrderGoTo', Entity=#20902, AdditionalFlags='IgnoreFogOfWar', Path='[26, 58] --> [27, 58] --> [28, 58] --> [29, 58] --> [30, 58] --> [31, 58] --> [32, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:14:968None[Sandbox] Process order. (Serial=18725, Empire=1, Order=Order='OrderGoTo', Entity=#24235, AdditionalFlags='IgnoreFogOfWar', Path='[15, 58] --> [16, 58] --> [17, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:14:973None[Sandbox] Process order. (Serial=18726, Empire=1, Order=Order='OrderGoTo', Entity=#4790, AdditionalFlags='IgnoreFogOfWar', Path='[17, 54] --> [16, 54] --> [15, 55] --> [16, 56] --> [16, 57] --> [17, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:14:980None[Sandbox] Process order. (Serial=18727, Empire=1, Order=Order='OrderGoTo', Entity=#17540, AdditionalFlags='IgnoreFogOfWar', Path='[26, 56] --> [27, 56] --> [28, 56] --> [29, 56] --> [30, 56] --> [30, 57] --> [31, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:14:986None[Sandbox] Process order. (Serial=18728, Empire=1, Order=Order='OrderGoTo', Entity=#39060, AdditionalFlags='IgnoreFogOfWar', Path='[29, 59] --> [30, 59] --> [31, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:14:998None[Sandbox] Process order. (Serial=18729, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:003None[Sandbox] Process order. (Serial=18730, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:007None[Sandbox] Process order. (Serial=18731, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:012None[Sandbox] Process order. (Serial=18732, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:016None[Sandbox] Process order. (Serial=18733, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:019None[Sandbox] Process order. (Serial=18734, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:023None[Sandbox] Process order. (Serial=18735, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:059None[Sandbox] Process order. (Serial=18736, Empire=2, Order=Order='OrderGoTo', Entity=#29200, AdditionalFlags='IgnoreFogOfWar', Path='[3, 57] --> [4, 58] --> [4, 59] --> [5, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:069None[Sandbox] Process order. (Serial=18737, Empire=2, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:072None[Sandbox] Process order. (Serial=18738, Empire=2, Order=Order='OrderGoTo', Entity=#36811, AdditionalFlags='IgnoreFogOfWar', Path='[7, 59] --> [6, 59] --> [5, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:077None[Sandbox] Process order. (Serial=18739, Empire=2, Order=Order='OrderGoTo', Entity=#11848, AdditionalFlags='IgnoreFogOfWar', Path='[10, 46] --> [11, 46] --> [12, 46]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:082None[Sandbox] Process order. (Serial=18740, Empire=2, Order=Order='OrderGoTo', Entity=#39501, AdditionalFlags='IgnoreFogOfWar', Path='[16, 60] --> [17, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:117None[Sandbox] Process order. (Serial=18741, Empire=2, Order=Order='OrderGoTo', Entity=#39996, AdditionalFlags='IgnoreFogOfWar', Path='[16, 60] --> [17, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:127None[Sandbox] Process order. (Serial=18742, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:131None[Sandbox] Process order. (Serial=18743, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:134None[Sandbox] Process order. (Serial=18744, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:139None[Sandbox] Process order. (Serial=18745, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:143None[Sandbox] Process order. (Serial=18746, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:146None[Sandbox] Process order. (Serial=18747, Empire=2, Order=Order='OrderGoTo', Entity=#6647, AdditionalFlags='IgnoreFogOfWar', Path='[4, 56] --> [3, 57] --> [4, 58] --> [4, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:147None[Sandbox] Process order. (Serial=18748, Empire=2, Order=Order='OrderGoTo', Entity=#32926, AdditionalFlags='IgnoreFogOfWar', Path='[3, 53] --> [2, 53] --> [1, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:148None[Sandbox] Process order. (Serial=18749, Empire=2, Order=Order='OrderGoTo', Entity=#33008, AdditionalFlags='IgnoreFogOfWar', Path='[5, 53] --> [5, 54] --> [4, 55] --> [4, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:157None[Sandbox] Process order. (Serial=18750, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:161None[Sandbox] Process order. (Serial=18751, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:164None[Sandbox] Process order. (Serial=18752, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:178None[Sandbox] Process order. (Serial=18753, Empire=2, Order=Order='OrderGoTo', Entity=#18611, AdditionalFlags='IgnoreFogOfWar', Path='[13, 50] --> [13, 51] --> [14, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:179None[Sandbox] Process order. (Serial=18754, Empire=2, Order=Order='OrderGoTo', Entity=#25298, AdditionalFlags='IgnoreFogOfWar', Path='[6, 47] --> [7, 46] --> [6, 45]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:188None[Sandbox] Process order. (Serial=18755, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:192None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era0_DefaultTribe #41461 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:15:248None[Sandbox] Process order. (Serial=18756, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:249None[Sandbox] Process order. (Serial=18757, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:250None[Sandbox] Process order. (Serial=18758, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:251None[Sandbox] Process order. (Serial=18759, Empire=3, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 25 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:252None[Sandbox] Process order. (Serial=18760, Empire=3, Order=Order='OrderGoTo', Entity=#21770, AdditionalFlags='IgnoreFogOfWar', Path='[25, 49] --> [26, 50] --> [27, 50] --> [27, 51] --> [28, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:259None[Sandbox] Process order. (Serial=18761, Empire=3, Order=Order='OrderGoTo', Entity=#38325, AdditionalFlags='IgnoreFogOfWar', Path='[61, 30] --> [60, 29] --> [60, 28] --> [59, 28] --> [58, 27]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:260None[Sandbox] Process order. (Serial=18762, Empire=3, Order=Order='OrderGoTo', Entity=#38327, AdditionalFlags='IgnoreFogOfWar', Path='[54, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:262None[Sandbox] Process order. (Serial=18763, Empire=3, Order=Order='OrderGoTo', Entity=#19453, AdditionalFlags='IgnoreFogOfWar', Path='[48, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:263None[Sandbox] Process order. (Serial=18764, Empire=3, Order=Order='OrderGoTo', Entity=#23657, AdditionalFlags='IgnoreFogOfWar', Path='[80, 20] --> [79, 19] --> [80, 18] --> [80, 17] --> [81, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:264None[Sandbox] Process order. (Serial=18765, Empire=3, Order=Order='OrderGoTo', Entity=#20321, AdditionalFlags='IgnoreFogOfWar', Path='[48, 26] --> [49, 26] --> [50, 26] --> [51, 26] --> [52, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:265None[Sandbox] Process order. (Serial=18766, Empire=3, Order=Order='OrderGoTo', Entity=#22786, AdditionalFlags='IgnoreFogOfWar', Path='[46, 14] --> [46, 15] --> [47, 15] --> [48, 16] --> [49, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:267None[Sandbox] Process order. (Serial=18767, Empire=3, Order=Order='OrderGoTo', Entity=#23856, AdditionalFlags='IgnoreFogOfWar', Path='[39, 3] --> [38, 3] --> [37, 3] --> [36, 3]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:268None[Sandbox] Process order. (Serial=18768, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:279None[Sandbox] Process order. (Serial=18769, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '5772' Constructible: 'Infrastructure_Food_Family04_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:279None[Sandbox] Process order. (Serial=18770, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:284None[Sandbox] Process order. (Serial=18771, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:287None[Sandbox] Process order. (Serial=18772, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:290None[Sandbox] Process order. (Serial=18773, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:293None[Sandbox] Process order. (Serial=18774, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:297None[Sandbox] Process order. (Serial=18775, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:301None[Sandbox] Process order. (Serial=18776, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:381None[Sandbox] Process order. (Serial=18777, Empire=5, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:382None[Sandbox] Process order. (Serial=18778, Empire=5, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:383None[Sandbox] Process order. (Serial=18779, Empire=5, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:384None[Sandbox] Process order. (Serial=18780, Empire=5, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 25 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:385None[Sandbox] Process order. (Serial=18781, Empire=5, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:386None[Sandbox] Process order. (Serial=18782, Empire=5, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '12406', Construction: '2012')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:394None[Sandbox] Process order. (Serial=18783, Empire=5, Order=Order='OrderGoTo', Entity=#40326, AdditionalFlags='IgnoreFogOfWar', Path='[34, 60] --> [34, 59] --> [35, 58] --> [34, 57] --> [34, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:401None[Sandbox] Process order. (Serial=18784, Empire=5, Order=Order='OrderGoTo', Entity=#6808, AdditionalFlags='IgnoreFogOfWar', Path='[72, 71] --> [71, 71] --> [70, 71]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:402None[Sandbox] Process order. (Serial=18785, Empire=5, Order=Order='OrderGoTo', Entity=#12138, AdditionalFlags='IgnoreFogOfWar', Path='[66, 47] --> [67, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:404None[Sandbox] Process order. (Serial=18786, Empire=5, Order=Order='OrderGoTo', Entity=#34561, AdditionalFlags='IgnoreFogOfWar', Path='[96, 4] --> [96, 3] --> [96, 2]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:406None[Sandbox] Process order. (Serial=18787, Empire=5, Order=Order='OrderGoTo', Entity=#40329, AdditionalFlags='IgnoreFogOfWar', Path='[69, 59] --> [68, 59] --> [67, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:407None[Sandbox] Process order. (Serial=18788, Empire=5, Order=Order='OrderGoTo', Entity=#36636, AdditionalFlags='IgnoreFogOfWar', Path='[44, 46]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:409None[Sandbox] Process order. (Serial=18789, Empire=5, Order=Order='OrderGoTo', Entity=#39270, AdditionalFlags='IgnoreFogOfWar', Path='[77, 37] --> [78, 36]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:410None[Sandbox] Process order. (Serial=18790, Empire=5, Order=Order='OrderGoTo', Entity=#15782, AdditionalFlags='IgnoreFogOfWar', Path='[58, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:411None[Sandbox] Process order. (Serial=18791, Empire=5, Order=Order='OrderGoTo', Entity=#3809, AdditionalFlags='IgnoreFogOfWar', Path='[59, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:413None[Sandbox] Process order. (Serial=18792, Empire=5, Order=Order='OrderGoTo', Entity=#35353, AdditionalFlags='IgnoreFogOfWar', Path='[88, 59] --> [89, 60] --> [89, 61] --> [90, 62] --> [89, 63] --> [89, 64] --> [88, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:414None[Sandbox] Process order. (Serial=18793, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:418None[Sandbox] Process order. (Serial=18794, Empire=5, Order=Order='OrderGoTo', Entity=#34118, AdditionalFlags='IgnoreFogOfWar', Path='[39, 62] --> [38, 62] --> [37, 62] --> [36, 63] --> [36, 64]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:432None[Sandbox] Process order. (Serial=18795, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '7383' Constructible: 'Extension_Era6_Japan' Position: '[76, 42]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:433None[Sandbox] Process order. (Serial=18796, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:438None[Sandbox] Process order. (Serial=18797, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:442None[Sandbox] Process order. (Serial=18798, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:446None[Sandbox] Process order. (Serial=18799, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:449None[Sandbox] Process order. (Serial=18800, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:453None[Sandbox] Process order. (Serial=18801, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:457None[Sandbox] Process order. (Serial=18802, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:460None[Sandbox] Process order. (Serial=18803, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:464None[Sandbox] Process order. (Serial=18804, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:467None[Sandbox] Process order. (Serial=18805, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:471None[Sandbox] Process order. (Serial=18806, Empire=5, Order=Order='OrderGoTo', Entity=#32958, AdditionalFlags='IgnoreFogOfWar', Path='[58, 42] --> [57, 42] --> [56, 41] --> [56, 40] --> [55, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:472None[Sandbox] Process order. (Serial=18807, Empire=5, Order=Order='OrderGoTo', Entity=#13862, AdditionalFlags='IgnoreFogOfWar', Path='[30, 20] --> [29, 19] --> [28, 19] --> [28, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:473None[Sandbox] Process order. (Serial=18808, Empire=5, Order=Order='OrderGoTo', Entity=#17015, AdditionalFlags='IgnoreFogOfWar', Path='[55, 59] --> [56, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:482None[Sandbox] Process order. (Serial=18809, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:485None[Sandbox] Process order. (Serial=18810, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:488None[Sandbox] Process order. (Serial=18811, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:513None[Sandbox] Process order. (Serial=18812, Empire=5, Order=Order='OrderGoTo', Entity=#38329, AdditionalFlags='IgnoreFogOfWar', Path='[59, 69] --> [60, 68] --> [60, 67] --> [61, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:522None[Sandbox] Process order. (Serial=18813, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:552None[Sandbox] Process order. (Serial=18814, Empire=6, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 22 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:553None[Sandbox] Process order. (Serial=18815, Empire=6, Order=OrderMakeConsulatAgreementAction to Empire 3: Propose ShareDiplomatVision)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:554None[Sandbox] Process order. (Serial=18816, Empire=6, Order=Order OrderResourceDepositInvestment)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:562None[Sandbox] Process order. (Serial=18817, Empire=6, Order=Order='OrderGoTo', Entity=#23661, AdditionalFlags='IgnoreFogOfWar', Path='[82, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:574None[Sandbox] Process order. (Serial=18818, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:583None[Sandbox] Process order. (Serial=18819, Empire=6, Order=Order='OrderGoTo', Entity=#38331, AdditionalFlags='IgnoreFogOfWar', Path='[57, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:593None[Sandbox] Process order. (Serial=18820, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:614None[Sandbox] Process order. (Serial=18821, Empire=9, Order=Order='OrderGoTo', Entity=#31822, AdditionalFlags='IgnoreFogOfWar', Path='[107, 19] --> [108, 19] --> [109, 20] --> [110, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:624None[Sandbox] Process order. (Serial=18822, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:633None[Sandbox] Process order. (Serial=18823, Empire=10, Order=Order='OrderGoTo', Entity=#37627, AdditionalFlags='IgnoreFogOfWar', Path='[98, 18] --> [99, 18] --> [99, 19]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:644None[Sandbox] Process order. (Serial=18824, Empire=10, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:654None[Sandbox] Process order. (Serial=18825, Empire=11, Order=Order='OrderGoTo', Entity=#33462, AdditionalFlags='IgnoreFogOfWar', Path='[128, 60] --> [127, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:664None[Sandbox] Process order. (Serial=18826, Empire=11, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:673None[Sandbox] Process order. (Serial=18827, Empire=12, Order=Order='OrderGoTo', Entity=#33002, AdditionalFlags='IgnoreFogOfWar', Path='[96, 34]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:684None[Sandbox] Process order. (Serial=18828, Empire=12, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:694None[Sandbox] Process order. (Serial=18829, Empire=14, Order=Order='OrderGoTo', Entity=#24732, AdditionalFlags='IgnoreFogOfWar', Path='[6, 44] --> [6, 43] --> [7, 43] --> [8, 43]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:703None[Sandbox] Process order. (Serial=18830, Empire=14, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:714None[Sandbox] Process order. (Serial=18831, Empire=18, Order=Order='OrderGoTo', Entity=#35288, AdditionalFlags='IgnoreFogOfWar', Path='[87, 33]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:723None[Sandbox] Process order. (Serial=18832, Empire=18, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:734None[Sandbox] Process order. (Serial=18833, Empire=19, Order=Order='OrderGoTo', Entity=#39083, AdditionalFlags='IgnoreFogOfWar', Path='[53, 25] --> [54, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:735None[Sandbox] Process order. (Serial=18834, Empire=19, Order=Order='OrderGoTo', Entity=#41457, AdditionalFlags='IgnoreFogOfWar', Path='[55, 21] --> [54, 21] --> [55, 22] --> [54, 23]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:746None[Sandbox] Process order. (Serial=18835, Empire=19, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:748None[Sandbox] Process order. (Serial=18836, Empire=19, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:754None[Sandbox] Process order. (Serial=18837, Empire=20, Order=Order='OrderGoTo', Entity=#41454, AdditionalFlags='IgnoreFogOfWar', Path='[66, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:765None[Sandbox] Process order. (Serial=18838, Empire=20, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:776None[Sandbox] Process order. (Serial=18839, Empire=21, Order=Order='OrderGoTo', Entity=#34162, AdditionalFlags='IgnoreFogOfWar', Path='[11, 63] --> [12, 62] --> [12, 61] --> [13, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:785None[Sandbox] Process order. (Serial=18840, Empire=21, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:796None[Sandbox] Process order. (Serial=18841, Empire=23, Order=Order='OrderGoTo', Entity=#39496, AdditionalFlags='IgnoreFogOfWar', Path='[64, 63] --> [65, 62] --> [66, 62] --> [67, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:806None[Sandbox] Process order. (Serial=18842, Empire=23, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:815None[Sandbox] Process order. (Serial=18843, Empire=25, Order=Order='OrderGoTo', Entity=#32400, AdditionalFlags='IgnoreFogOfWar', Path='[61, 38] --> [61, 37] --> [62, 36] --> [62, 35] --> [63, 35] --> [64, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:826None[Sandbox] Process order. (Serial=18844, Empire=25, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:847None[Sandbox] Process order. (Serial=18845, Empire=26, Order=Order='OrderGoTo', Entity=#40709, AdditionalFlags='IgnoreFogOfWar', Path='[48, 6] --> [49, 6] --> [50, 6] --> [51, 6] --> [52, 6] --> [52, 5] --> [53, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:857None[Sandbox] Process order. (Serial=18846, Empire=26, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:873None[Sandbox] Process order. (Serial=18847, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:874None[Sandbox] Process order. (Serial=18848, Empire=13, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:875None[Sandbox] Process order. (Serial=18849, Empire=15, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:876None[Sandbox] Process order. (Serial=18850, Empire=16, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:877None[Sandbox] Process order. (Serial=18851, Empire=17, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:877None[Sandbox] Process order. (Serial=18852, Empire=22, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:878None[Sandbox] Process order. (Serial=18853, Empire=24, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:879None[Sandbox] Process order. (Serial=18854, Empire=96, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:931NoneAI Synchronization took 26ms at frame 18335 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:57:15:933None[Sandbox] Process order. (Serial=18855, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:949None[Sandbox] Process order. (Serial=18856, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:952None[Sandbox] Process order. (Serial=18857, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:15:956None[Sandbox] Process order. (Serial=18858, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:009None[Sandbox] Process order. (Serial=18859, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:013None[Sandbox] Process order. (Serial=18860, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:016None[Sandbox] Process order. (Serial=18861, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 21 Money Investment Low Influence Investment Low)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:018None[Sandbox] Process order. (Serial=18862, Empire=1, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '4249', Construction: '2029')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:023None[Sandbox] Process order. (Serial=18863, Empire=1, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '5051', Construction: '2007')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:027None[Sandbox] Process order. (Serial=18864, Empire=1, Order=Order OrderBuyoutConstructionByGuid, Settlement: '5051', Construction: '2045'))

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:030None[Sandbox] Process order. (Serial=18865, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:039None[Sandbox] Process order. (Serial=18866, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:041None[Sandbox] Process order. (Serial=18867, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:044None[Sandbox] Process order. (Serial=18868, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:047None[Sandbox] Process order. (Serial=18869, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:050None[Sandbox] Process order. (Serial=18870, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:141None[Sandbox] Process order. (Serial=18871, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:142None[Sandbox] Process order. (Serial=18872, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:150None[Sandbox] Process order. (Serial=18873, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:152None[Sandbox] Process order. (Serial=18874, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:156None[Sandbox] Process order. (Serial=18875, Empire=2, Order=Order='OrderGoTo', Entity=#28069, AdditionalFlags='IgnoreFogOfWar', Path='[16, 59] --> [15, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:157None[Sandbox] Process order. (Serial=18876, Empire=2, Order=Order='OrderGoTo', Entity=#41461, AdditionalFlags='IgnoreFogOfWar', Path='[8, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:171None[Sandbox] Process order. (Serial=18877, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:174None[Sandbox] Process order. (Serial=18878, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:177None[Sandbox] Process order. (Serial=18879, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:180None[Sandbox] Process order. (Serial=18880, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:183None[Sandbox] Process order. (Serial=18881, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:188None[Sandbox] Process order. (Serial=18882, Empire=2, Order=Order='OrderGoTo', Entity=#35918, AdditionalFlags='IgnoreFogOfWar', Path='[8, 61] --> [7, 61] --> [7, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:202None[Sandbox] Process order. (Serial=18883, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:206None[Sandbox] Process order. (Serial=18884, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:253None[Sandbox] Process order. (Serial=18885, Empire=3, Order=OrderMakeConsulatAgreementAction to Empire 6: Refuse ShareDiplomatVision)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:254None[Sandbox] Process order. (Serial=18886, Empire=3, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 25 Money Investment High Influence Investment High)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:255None[Sandbox] Process order. (Serial=18887, Empire=3, Order=Order OrderBuyoutConstructionWithPopulationByGuid, Settlement: '12954', Construction: '1988')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:257None[Sandbox] Process order. (Serial=18888, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:259None[Sandbox] Process order. (Serial=18889, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:272None[Sandbox] Process order. (Serial=18890, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:293None[Sandbox] Process order. (Serial=18891, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:299None[Sandbox] Process order. (Serial=18892, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:302None[Sandbox] Process order. (Serial=18893, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:312None[Sandbox] Process order. (Serial=18894, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:315None[Sandbox] Process order. (Serial=18895, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:352None[Sandbox] Process order. (Serial=18896, Empire=5, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:354None[Sandbox] Process order. (Serial=18897, Empire=5, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 25 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:357None[Sandbox] Process order. (Serial=18898, Empire=5, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:359None[Sandbox] Process order. (Serial=18899, Empire=5, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:373None[Sandbox] Process order. (Serial=18900, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '12406' Constructible: 'Extension_Era6_Japan' Position: '[48, 68]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:423None[Sandbox] Process order. (Serial=18901, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:444None[Sandbox] Process order. (Serial=18902, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:447None[Sandbox] Process order. (Serial=18903, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:464None[Sandbox] Process order. (Serial=18904, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:469None[Sandbox] Process order. (Serial=18905, Empire=6, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:471None[Sandbox] Process order. (Serial=18906, Empire=6, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 22 Money Investment High Influence Investment High)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:472None[Sandbox] Process order. (Serial=18907, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:475None[Sandbox] Process order. (Serial=18908, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:483None[Sandbox] Process order. (Serial=18909, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:487None[Sandbox] Process order. (Serial=18910, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:505None[Sandbox] Process order. (Serial=18911, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:508None[Sandbox] Process order. (Serial=18912, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:512None[Sandbox] Process order. (Serial=18913, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:529None[Sandbox] Process order. (Serial=18914, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:529None[Sandbox] Process order. (Serial=18915, Empire=12, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:531None[Sandbox] Process order. (Serial=18916, Empire=18, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:532None[Sandbox] Process order. (Serial=18917, Empire=20, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:555None[Sandbox] Process order. (Serial=18918, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:595NoneAI Synchronization took 24ms at frame 18376 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:57:16:636None[Sandbox] Process order. (Serial=18919, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:647None[Sandbox] Process order. (Serial=18920, Empire=10, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:667None[Sandbox] Process order. (Serial=18921, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:669None[Sandbox] Process order. (Serial=18922, Empire=1, Order=Order OrderSettlementStartProcession)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:671None[Sandbox] Process order. (Serial=18923, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '5051' Constructible: 'Infrastructure_Science_Family04_02' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:672None[Sandbox] Process order. (Serial=18924, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '4249' Constructible: 'LandUnit_Era4_Swiss_Reislaufer' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:673None[Sandbox] Process order. (Serial=18925, Empire=1, Order=Order OrderCreateBattle Attacker #21792 Target #28069 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:680None[Sandbox] Process order. (Serial=18926, Empire=11, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:707None[Sandbox] Process order. (Serial=18927, Empire=14, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:717None[Sandbox] Process order. (Serial=18928, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '17791' Constructible: 'Extension_Base_Food' Position: '[11, 49]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:758None[Sandbox] Process order. (Serial=18929, Empire=19, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:762None[Sandbox] Process order. (Serial=18930, Empire=19, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:779NonePresentation Battle 41465: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:16:781NonePresentation Battle 41465: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:16:781NonePresentation Battle 41465: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=24235. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:16:781None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #24235 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:16:781NonePresentation Battle 41465: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=4790. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:16:781None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #4790 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:16:781NonePresentation Battle 41465: Execute action[3]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:16:781NonePresentation Battle 41465: Execute action[3]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:16:781NonePresentation Battle 41465: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=14115. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:16:781None[Preview] PresentationArmy LandUnit_Era1_Caral_CaralFishermen #14115 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:16:781NonePresentation Battle 41465: Execute action[5]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=3625. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:16:781None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #3625 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:16:781NonePresentation Battle 41465: Execute action[6]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:16:781NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:16:782NoneRestorePresentationBattlePreview created ticket #65920.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:16:782NonePresentation Battle 41465: Execute action[7]: ParticipantJoined. EmpireIndex=1, Guid=21792, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:16:782None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #21792 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:16:782NonePresentation Battle 41465: Execute action[8]: ParticipantJoined. EmpireIndex=1, Guid=24235, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:16:782None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #24235 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:16:782NonePresentation Battle 41465: Execute action[9]: ParticipantJoined. EmpireIndex=1, Guid=4790, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:16:782None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #4790 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:16:782NonePresentation Battle 41465: Execute action[10]: ParticipantJoined. EmpireIndex=1, Guid=14115, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:16:782None[Preview] PresentationArmy LandUnit_Era1_Caral_CaralFishermen #14115 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:16:782NonePresentation Battle 41465: Execute action[11]: ParticipantJoined. EmpireIndex=1, Guid=3625, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:16:782None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #3625 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:16:782NonePresentation Battle 41465: Execute action[12]: ParticipantJoined. EmpireIndex=2, Guid=28069, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:16:782None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #28069 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:16:782NonePresentation Battle 41465: Execute action[13]: ParticipantJoined. EmpireIndex=2, Guid=39996, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:16:782None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #39996 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:16:783NonePresentation Battle 41465: Execute action[14]: ParticipantJoined. EmpireIndex=2, Guid=39501, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:16:783None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #39501 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:16:783NonePresentation Battle 41465: Execute action[15]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:16:783NonePresentation Battle 41465: Execute action[15]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:16:783NonePresentation Battle 41465: Execute action[16]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=36 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:16:783NonePresentation Battle 41465: Execute action[17]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=23 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:16:783NonePresentation Battle 41465: Execute action[18]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:16:798None[Sandbox] Process order. (Serial=18931, Empire=21, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:802None[Sandbox] Process order. (Serial=18932, Empire=2, Order=Order='OrderGoTo', Entity=#27166, AdditionalFlags='IgnoreFogOfWar', Path='[9, 61] --> [9, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:818None[Sandbox] Process order. (Serial=18933, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:822None[Sandbox] Process order. (Serial=18934, Empire=23, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:825None[Sandbox] Process order. (Serial=18935, Empire=2, Order=Order='OrderGoTo', Entity=#18611, AdditionalFlags='IgnoreFogOfWar', Path='[13, 49]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:829None[Sandbox] Process order. (Serial=18936, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:839None[Sandbox] Process order. (Serial=18937, Empire=25, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:847NoneRequestRestoreAsyncOperation_Completed for ticket #65920.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

19:57:16:847NoneRestorePresentationBattlePreview skipped due to ended battle #41465

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

19:57:16:847NoneRequestAsyncOperation_Dismissed for ticket #65920.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

19:57:16:869None[Sandbox] Process order. (Serial=18938, Empire=26, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:881None[Sandbox] Process order. (Serial=18939, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '12954' Constructible: 'Infrastructure_Military_Family01_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:890None[Sandbox] Process order. (Serial=18940, Empire=3, Order=Order='OrderGoTo', Entity=#38327, AdditionalFlags='IgnoreFogOfWar', Path='[54, 25]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:891None[Sandbox] Process order. (Serial=18941, Empire=3, Order=Order='OrderGoTo', Entity=#19453, AdditionalFlags='IgnoreFogOfWar', Path='[49, 18] --> [50, 18] --> [51, 18] --> [52, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:901None[Sandbox] Process order. (Serial=18942, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:904None[Sandbox] Process order. (Serial=18943, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:940None[Sandbox] Process order. (Serial=18944, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:961None[Sandbox] Process order. (Serial=18945, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:965None[Sandbox] Process order. (Serial=18946, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:981None[Sandbox] Process order. (Serial=18947, Empire=5, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:982None[Sandbox] Process order. (Serial=18948, Empire=5, Order=Order='OrderGoTo', Entity=#15782, AdditionalFlags='IgnoreFogOfWar', Path='[58, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:984None[Sandbox] Process order. (Serial=18949, Empire=5, Order=Order='OrderGoTo', Entity=#37057, AdditionalFlags='IgnoreFogOfWar', Path='[64, 56] --> [65, 56] --> [66, 56] --> [66, 55] --> [67, 54] --> [68, 54] --> [68, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:991None[Sandbox] Process order. (Serial=18950, Empire=5, Order=Order='OrderGoTo', Entity=#3809, AdditionalFlags='IgnoreFogOfWar', Path='[59, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:993None[Sandbox] Process order. (Serial=18951, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:16:997None[Sandbox] Process order. (Serial=18952, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:011None[Sandbox] Process order. (Serial=18953, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:015NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

19:57:17:021None[Sandbox] Process order. (Serial=18954, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:025None[Sandbox] Process order. (Serial=18955, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:031None[Sandbox] Process order. (Serial=18956, Empire=5, Order=Order='OrderGoTo', Entity=#17015, AdditionalFlags='IgnoreFogOfWar', Path='[56, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:052None[Sandbox] Process order. (Serial=18957, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:063None[Sandbox] Process order. (Serial=18958, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:082None[Sandbox] Process order. (Serial=18959, Empire=6, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:084None[Sandbox] Process order. (Serial=18960, Empire=6, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:086None[Sandbox] Process order. (Serial=18961, Empire=6, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:088None[Sandbox] Process order. (Serial=18962, Empire=6, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:091None[Sandbox] Process order. (Serial=18963, Empire=6, Order=Order='OrderGoTo', Entity=#23661, AdditionalFlags='IgnoreFogOfWar', Path='[82, 14] --> [81, 13]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:102None[Sandbox] Process order. (Serial=18964, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:112None[Sandbox] Process order. (Serial=18965, Empire=6, Order=Order='OrderGoTo', Entity=#38331, AdditionalFlags='IgnoreFogOfWar', Path='[57, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:122None[Sandbox] Process order. (Serial=18966, Empire=6, Order=Order OrderEnqueueConstructible, Settlement: '5040' Constructible: 'Extension_Base_PublicOrder' Position: '[64, 44]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:124None[Sandbox] Process order. (Serial=18967, Empire=6, Order=Order OrderEnqueueConstructible, Settlement: '3026' Constructible: 'Extension_Base_PublicOrder' Position: '[60, 58]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:125None[Sandbox] Process order. (Serial=18968, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:148None[Sandbox] Process order. (Serial=18969, Empire=12, Order=Order='OrderGoTo', Entity=#33002, AdditionalFlags='IgnoreFogOfWar', Path='[95, 34] --> [94, 34]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:153None[Sandbox] Process order. (Serial=18970, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:156None[Sandbox] Process order. (Serial=18971, Empire=12, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:163None[Sandbox] Process order. (Serial=18972, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:166None[Sandbox] Process order. (Serial=18973, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:180None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #23661 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:17:182None[Sandbox] Process order. (Serial=18974, Empire=25, Order=Order='OrderGoTo', Entity=#35297, AdditionalFlags='IgnoreFogOfWar', Path='[59, 42] --> [58, 42]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:183None[Sandbox] Process order. (Serial=18975, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:194None[Sandbox] Process order. (Serial=18976, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:200None[Sandbox] Process order. (Serial=18977, Empire=25, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:202None[Sandbox] Process order. (Serial=18978, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:221None[Sandbox] Process order. (Serial=18979, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:225None[Sandbox] Process order. (Serial=18980, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:280NoneAI Synchronization took 26ms at frame 18430 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:57:17:285None[Sandbox] Process order. (Serial=18981, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:305None[Sandbox] Process order. (Serial=18982, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:309None[Sandbox] Process order. (Serial=18983, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:315None[Sandbox] Process order. (Serial=18984, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:326None[Sandbox] Process order. (Serial=18985, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:330None[Sandbox] Process order. (Serial=18986, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:377None[Sandbox] Process order. (Serial=18987, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:378None[Sandbox] Process order. (Serial=18988, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 41465 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:397None[Sandbox] Process order. (Serial=18989, Empire=1, Order=Order='OrderGoTo', Entity=#40923, AdditionalFlags='IgnoreFogOfWar', Path='[6, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:407None[Sandbox] Process order. (Serial=18990, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:417None[Sandbox] Process order. (Serial=18991, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '4249' Constructible: 'Extension_Base_PublicOrder' Position: '[16, 39]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:428None[Sandbox] Process order. (Serial=18992, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:457None[Sandbox] Process order. (Serial=18993, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:461None[Sandbox] Process order. (Serial=18994, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:467None[Sandbox] Process order. (Serial=18995, Empire=2, Order=Order OrderBattleConfirmation - BattleGUID: 41465 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:478None[Sandbox] Process order. (Serial=18996, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:481None[Sandbox] Process order. (Serial=18997, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:499None[Sandbox] Process order. (Serial=18998, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:519None[Sandbox] Process order. (Serial=18999, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:523None[Sandbox] Process order. (Serial=19000, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:526NonePresentation Battle 41465: Execute action[19]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:17:527None[Sandbox] Process order. (Serial=19001, Empire=2, Order=Order='OrderGoTo', Entity=#11848, AdditionalFlags='IgnoreFogOfWar', Path='[11, 46]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:529None[Sandbox] Process order. (Serial=19002, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:559None[Sandbox] Process order. (Serial=19003, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:625NonePresentation Battle 41465: Execute action[20]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:17:625NonePresentation Battle 41465: Execute action[21]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:17:625None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #21792 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:17:625None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #24235 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:17:625None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #4790 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:17:626None[Preview] PresentationArmy LandUnit_Era1_Caral_CaralFishermen #14115 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:17:626None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #3625 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:17:626None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #39996 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:17:626None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #39501 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:17:626None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #39501 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:17:626None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #21792 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:17:626None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #4790 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:17:626None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #24235 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:17:626None[Preview] PresentationArmy LandUnit_Era1_Caral_CaralFishermen #14115 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:17:626None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #3625 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:17:626NoneReleasePresentationBattlePreview attacker #21792, defender #28069

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:17:626NoneHidePresentationBattlePreview attacker #21792, defender #28069

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

19:57:17:626None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #21792 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:17:626None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #21792 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:17:642None[Sandbox] Process order. (Serial=19004, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:652None[Sandbox] Process order. (Serial=19005, Empire=5, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:653None[Sandbox] Process order. (Serial=19006, Empire=10, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:714None[Sandbox] Process order. (Serial=19007, Empire=14, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:747None[Sandbox] Process order. (Serial=19008, Empire=6, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:748None[Sandbox] Process order. (Serial=19009, Empire=6, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:764None[Sandbox] Process order. (Serial=19010, Empire=19, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:791None[Sandbox] Process order. (Serial=19011, Empire=11, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:830None[Sandbox] Process order. (Serial=19012, Empire=21, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:833None[Sandbox] Process order. (Serial=19013, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:865NoneAI Synchronization took 24ms at frame 18472 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:57:17:868None[Sandbox] Process order. (Serial=19014, Empire=23, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:877None[Sandbox] Process order. (Serial=19015, Empire=25, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:884None[Sandbox] Process order. (Serial=19016, Empire=26, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:914None[Sandbox] Process order. (Serial=19017, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:933None[Sandbox] Process order. (Serial=19018, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:955None[Sandbox] Process order. (Serial=19019, Empire=1, Order=Order='OrderTransferUnits', SourceArmyGUID='40923', TargetArmyGUID='20904', UnitsCount='1'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:958None[Sandbox] Process order. (Serial=19020, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '5051' Constructible: 'LandUnit_Era4_Swiss_Reislaufer' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:964None[Sandbox] Process order. (Serial=19021, Empire=1, Order=Order='OrderGoTo', Entity=#36491, AdditionalFlags='IgnoreFogOfWar', Path='[46, 42] --> [45, 42] --> [44, 42] --> [43, 43] --> [42, 43] --> [42, 44] --> [41, 45]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:965None[Sandbox] Process order. (Serial=19022, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:975None[Sandbox] Process order. (Serial=19023, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:17:979None[Sandbox] Process order. (Serial=19024, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:006None[Sandbox] Process order. (Serial=19025, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:036None[Sandbox] Process order. (Serial=19026, Empire=2, Order=Order OrderSplitArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:040None[Sandbox] Process order. (Serial=19027, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:059None[Sandbox] Process order. (Serial=19028, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:064None[Sandbox] Process order. (Serial=19029, Empire=2, Order=Order='OrderGoTo', Entity=#39996, AdditionalFlags='IgnoreFogOfWar', Path='[15, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:078None[Sandbox] Process order. (Serial=19030, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:082None[Sandbox] Process order. (Serial=19031, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:086None[Sandbox] Process order. (Serial=19032, Empire=2, Order=Order='OrderGoTo', Entity=#25298, AdditionalFlags='IgnoreFogOfWar', Path='[7, 46]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:108None[Sandbox] Process order. (Serial=19033, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:159None[Sandbox] Process order. (Serial=19034, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:170None[Sandbox] Process order. (Serial=19035, Empire=12, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:180None[Sandbox] Process order. (Serial=19036, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:190None[Sandbox] Process order. (Serial=19037, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:199None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #23661 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:18:211None[Sandbox] Process order. (Serial=19038, Empire=25, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:214None[Sandbox] Process order. (Serial=19039, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:219None[Sandbox] Process order. (Serial=19040, Empire=5, Order=Order OrderCreateBattle Attacker #17015 Target #38331 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:230None[Sandbox] Process order. (Serial=19041, Empire=5, Order=Order='OrderGoTo', Entity=#15782, AdditionalFlags='IgnoreFogOfWar', Path='[59, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:231None[Sandbox] Process order. (Serial=19042, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:235None[Sandbox] Process order. (Serial=19043, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:239None[Sandbox] Process order. (Serial=19044, Empire=5, Order=Order='OrderGoTo', Entity=#3809, AdditionalFlags='IgnoreFogOfWar', Path='[59, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:249None[Sandbox] Process order. (Serial=19045, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:253None[Sandbox] Process order. (Serial=19046, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:291None[Sandbox] Process order. (Serial=19047, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:312None[Sandbox] Process order. (Serial=19048, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:322None[Sandbox] Process order. (Serial=19049, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:325None[Sandbox] Process order. (Serial=19050, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:329None[Sandbox] Process order. (Serial=19051, Empire=6, Order=Order OrderClearBoughtResourceAccesses)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:333None[Sandbox] Process order. (Serial=19052, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:335NonePresentation Battle 41546: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:18:335NonePresentation Battle 41546: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:18:335NonePresentation Battle 41546: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:18:335NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:18:336NoneRestorePresentationBattlePreview created ticket #66100.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:18:336NonePresentation Battle 41546: Execute action[2]: ParticipantJoined. EmpireIndex=5, Guid=17015, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:18:336None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #17015 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:18:336NonePresentation Battle 41546: Execute action[3]: ParticipantJoined. EmpireIndex=6, Guid=38331, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:18:336None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #38331 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:18:336NonePresentation Battle 41546: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:18:336NonePresentation Battle 41546: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:18:336NonePresentation Battle 41546: Execute action[5]: ReportDeploymentZone. EmpireIndex=5, Group=Attacker, deploymentTileCount=11 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:18:336NonePresentation Battle 41546: Execute action[6]: ReportDeploymentZone. EmpireIndex=6, Group=Defender, deploymentTileCount=3 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:18:336NonePresentation Battle 41546: Execute action[7]: StartConfirmation. EmpireIndex=6 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:18:337None[Sandbox] Process order. (Serial=19053, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:392None[Sandbox] Process order. (Serial=19054, Empire=11, Order=Order='OrderGoTo', Entity=#33462, AdditionalFlags='IgnoreFogOfWar', Path='[127, 60] --> [127, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:402None[Sandbox] Process order. (Serial=19055, Empire=11, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:405NoneRequestRestoreAsyncOperation_Completed for ticket #66100.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

19:57:18:405NoneRestorePresentationBattlePreview skipped due to ended battle #41546

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

19:57:18:405NoneRequestAsyncOperation_Dismissed for ticket #66100.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

19:57:18:433None[Sandbox] Process order. (Serial=19056, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:458None[Sandbox] Process order. (Serial=19057, Empire=10, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:504NoneAI Synchronization took 25ms at frame 18522 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:57:18:507None[Sandbox] Process order. (Serial=19058, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:511None[Sandbox] Process order. (Serial=19059, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:532None[Sandbox] Process order. (Serial=19060, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:563None[Sandbox] Process order. (Serial=19061, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:654None[Sandbox] Process order. (Serial=19062, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:715None[Sandbox] Process order. (Serial=19063, Empire=2, Order=Order='OrderGoTo', Entity=#36811, AdditionalFlags='IgnoreFogOfWar', Path='[6, 59] --> [7, 59] --> [8, 60] --> [7, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:723None[Sandbox] Process order. (Serial=19064, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:727None[Sandbox] Process order. (Serial=19065, Empire=14, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:774None[Sandbox] Process order. (Serial=19066, Empire=19, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:835None[Sandbox] Process order. (Serial=19067, Empire=21, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:853None[Sandbox] Process order. (Serial=19068, Empire=5, Order=Order OrderBattleConfirmation - BattleGUID: 41546 EmpireIndex: 5)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:855None[Sandbox] Process order. (Serial=19069, Empire=5, Order=Order='OrderGoTo', Entity=#6808, AdditionalFlags='IgnoreFogOfWar', Path='[69, 71] --> [69, 70]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:864None[Sandbox] Process order. (Serial=19070, Empire=5, Order=Order='OrderGoTo', Entity=#34561, AdditionalFlags='IgnoreFogOfWar', Path='[97, 2] --> [98, 2] --> [99, 2] --> [100, 2]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:868None[Sandbox] Process order. (Serial=19071, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:884None[Sandbox] Process order. (Serial=19072, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:889None[Sandbox] Process order. (Serial=19073, Empire=23, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:896None[Sandbox] Process order. (Serial=19074, Empire=25, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:904None[Sandbox] Process order. (Serial=19075, Empire=26, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:925None[Sandbox] Process order. (Serial=19076, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:955None[Sandbox] Process order. (Serial=19077, Empire=6, Order=Order OrderBattleRetreat - BattleGUID: 41546 EmpireIndex: 6)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:975None[Sandbox] Process order. (Serial=19078, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:979None[Sandbox] Process order. (Serial=19079, Empire=10, Order=Order='OrderGoTo', Entity=#37627, AdditionalFlags='IgnoreFogOfWar', Path='[99, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:985None[Sandbox] Process order. (Serial=19080, Empire=10, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:989None[Sandbox] Process order. (Serial=19081, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:18:994None[Sandbox] Process order. (Serial=19082, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:19:012NonePresentation Battle 41577: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:19:012NonePresentation Battle 41577: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:19:012NonePresentation Battle 41577: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:19:012NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:19:013NoneRestorePresentationBattlePreview created ticket #66161.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:19:013NonePresentation Battle 41577: Execute action[2]: ParticipantJoined. EmpireIndex=5, Guid=20976, Group=Attacker, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:19:013None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20976 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:19:014NonePresentation Battle 41577: Execute action[3]: ParticipantJoined. EmpireIndex=5, Guid=32573, Group=Attacker, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:19:014None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #32573 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:19:014NonePresentation Battle 41577: Execute action[4]: ParticipantJoined. EmpireIndex=5, Guid=40329, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:19:014None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #40329 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:19:014NonePresentation Battle 41577: Execute action[5]: ParticipantJoined. EmpireIndex=5, Guid=32966, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:19:014None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #32966 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:19:014NonePresentation Battle 41577: Execute action[6]: ParticipantJoined. EmpireIndex=23, Guid=39496, Group=Defender, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:19:014None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #39496 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:19:015NonePresentation Battle 41577: Execute action[7]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:19:015None[Sandbox] Process order. (Serial=19083, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:19:015NonePresentation Battle 41577: Execute action[7]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:19:015NonePresentation Battle 41577: Execute action[8]: ReportDeploymentZone. EmpireIndex=5, Group=Attacker, deploymentTileCount=13 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:19:015NonePresentation Battle 41577: Execute action[9]: ReportDeploymentZone. EmpireIndex=23, Group=Defender, deploymentTileCount=15 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:19:015NonePresentation Battle 41577: Execute action[10]: StartConfirmation. EmpireIndex=23 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:19:016NonePresentation Battle 41546: Execute action[8]: ContenderConfirmed. EmpireIndex=5 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:19:051None[Sandbox] Process order. (Serial=19084, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:19:065None[Sandbox] Process order. (Serial=19085, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:19:077NoneRequestRestoreAsyncOperation_Completed for ticket #66161.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

19:57:19:077NoneRestorePresentationBattlePreview skipped due to ended battle #41577

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

19:57:19:077NoneRequestAsyncOperation_Dismissed for ticket #66161.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

19:57:19:125NoneAI Synchronization took 24ms at frame 18562 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:57:19:142NonePresentation Battle 41546: Execute action[9]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:19:149None[Sandbox] Process order. (Serial=19086, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#41546)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:19:299None[Sandbox] Process order. (Serial=19087, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:19:311NonePresentation Battle 41546: Execute action[10]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:19:311None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #17015 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:19:311None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #38331 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:19:311None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #38331 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:19:311None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #17015 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:19:311NoneReleasePresentationBattlePreview attacker #17015, defender #38331

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:19:311NoneHidePresentationBattlePreview attacker #17015, defender #38331

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

19:57:19:311None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #17015 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:19:311None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #38331 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:19:311None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #17015 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:19:311None[Preview] PresentationArmy LandUnit_Era1_Common_Scouts #38331 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:19:328None[Sandbox] Process order. (Serial=19088, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:19:338None[Sandbox] Process order. (Serial=19089, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:19:342None[Sandbox] Process order. (Serial=19090, Empire=2, Order=Order='OrderGoTo', Entity=#6647, AdditionalFlags='IgnoreFogOfWar', Path='[5, 58]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:19:343None[Sandbox] Process order. (Serial=19091, Empire=2, Order=Order='OrderGoTo', Entity=#29200, AdditionalFlags='IgnoreFogOfWar', Path='[5, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:19:349None[Sandbox] Process order. (Serial=19092, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:19:359None[Sandbox] Process order. (Serial=19093, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:19:363None[Sandbox] Process order. (Serial=19094, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:19:367None[Sandbox] Process order. (Serial=19095, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:19:409None[Sandbox] Process order. (Serial=19096, Empire=11, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:19:439None[Sandbox] Process order. (Serial=19097, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:19:480None[Sandbox] Process order. (Serial=19098, Empire=5, Order=Order OrderBattleRetreat - BattleGUID: 41577 EmpireIndex: 5)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:19:490None[Sandbox] Process order. (Serial=19099, Empire=5, Order=Order='OrderGoTo', Entity=#15782, AdditionalFlags='IgnoreFogOfWar', Path='[59, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:19:491None[Sandbox] Process order. (Serial=19100, Empire=5, Order=Order='OrderGoTo', Entity=#3809, AdditionalFlags='IgnoreFogOfWar', Path='[59, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:19:499None[Sandbox] Process order. (Serial=19101, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:19:503None[Sandbox] Process order. (Serial=19102, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:19:519None[Sandbox] Process order. (Serial=19103, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:19:524None[Sandbox] Process order. (Serial=19104, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:19:583None[Sandbox] Process order. (Serial=19105, Empire=6, Order=Order='OrderGoTo', Entity=#23661, AdditionalFlags='IgnoreFogOfWar', Path='[80, 13] --> [80, 12]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:19:592None[Sandbox] Process order. (Serial=19106, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:19:614NonePresentation Battle 41577: Execute action[11]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:19:622None[Sandbox] Process order. (Serial=19107, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#41577)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:19:676None[Sandbox] Process order. (Serial=19108, Empire=9, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:19:677None[Sandbox] Process order. (Serial=19109, Empire=14, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:19:678None[Sandbox] Process order. (Serial=19110, Empire=19, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:19:679None[Sandbox] Process order. (Serial=19111, Empire=21, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:19:681None[Sandbox] Process order. (Serial=19112, Empire=23, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:19:716None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_MongolEmpire #38327 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:19:717NonePresentation Battle 41577: Execute action[12]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:19:717None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20976 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:19:717None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #32573 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:19:717None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #40329 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:19:717None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #32966 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:19:717None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #39496 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:19:717None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20976 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:19:717None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #32573 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:19:717None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #39496 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:19:717None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #40329 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:19:718None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #32966 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:19:718NoneReleasePresentationBattlePreview attacker #20976, defender #39496

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:19:718NoneHidePresentationBattlePreview attacker #20976, defender #39496

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

19:57:19:718None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20976 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:19:718None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #39496 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:19:718None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20976 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:19:718None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #39496 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:19:719NoneAI Synchronization took 26ms at frame 18595 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:57:19:733None[Sandbox] Process order. (Serial=19113, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:19:814None[Sandbox] Process order. (Serial=19114, Empire=1, Order=Order='OrderGoTo', Entity=#29098, AdditionalFlags='IgnoreFogOfWar', Path='[12, 23] --> [12, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:19:875None[Sandbox] Process order. (Serial=19115, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:19:893None[Sandbox] Process order. (Serial=19116, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:19:903None[Sandbox] Process order. (Serial=19117, Empire=25, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:19:914None[Sandbox] Process order. (Serial=19118, Empire=26, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:19:933None[Sandbox] Process order. (Serial=19119, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:19:985None[Sandbox] Process order. (Serial=19120, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:19:993None[Sandbox] Process order. (Serial=19121, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:20:004None[Sandbox] Process order. (Serial=19122, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:20:026None[Sandbox] Process order. (Serial=19123, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:20:054None[Sandbox] Process order. (Serial=19124, Empire=5, Order=Order='OrderGoTo', Entity=#32573, AdditionalFlags='IgnoreFogOfWar', Path='[67, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:20:066None[Sandbox] Process order. (Serial=19125, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:20:071None[Sandbox] Process order. (Serial=19126, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:20:087None[Sandbox] Process order. (Serial=19127, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:20:115None[Sandbox] Process order. (Serial=19128, Empire=5, Order=Order OrderTrackArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:20:296NoneAI Synchronization took 24ms at frame 18626 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:57:20:533None[Sandbox] Process order. (Serial=19129, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:20:553None[Sandbox] Process order. (Serial=19130, Empire=3, Order=Order='OrderGoTo', Entity=#21770, AdditionalFlags='IgnoreFogOfWar', Path='[27, 53] --> [28, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:20:564None[Sandbox] Process order. (Serial=19131, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:20:603None[Sandbox] Process order. (Serial=19132, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:20:644None[Sandbox] Process order. (Serial=19133, Empire=5, Order=Order='OrderGoTo', Entity=#15782, AdditionalFlags='IgnoreFogOfWar', Path='[59, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:20:654None[Sandbox] Process order. (Serial=19134, Empire=5, Order=Order='OrderGoTo', Entity=#3809, AdditionalFlags='IgnoreFogOfWar', Path='[59, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:20:656None[Sandbox] Process order. (Serial=19135, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:20:663None[Sandbox] Process order. (Serial=19136, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:20:666None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #23661 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:20:746None[Sandbox] Process order. (Serial=19137, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:20:774None[Sandbox] Process order. (Serial=19138, Empire=23, Order=Order OrderCreateBattle Attacker #39496 Target #32573 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:20:795None[Sandbox] Process order. (Serial=19139, Empire=0, Order=Order='OrderGoTo', Entity=#34920, path='[47, 13] --> [48, 14] --> [48, 15]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:20:797None[Sandbox] Process order. (Serial=19140, Empire=23, Order=Order OrderBattleConfirmation - BattleGUID: 41638 EmpireIndex: 23)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:20:811None[Sandbox] Process order. (Serial=19141, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:20:854NoneAI Synchronization took 21ms at frame 18648 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:57:20:907None[Sandbox] Process order. (Serial=19142, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:20:915None[Sandbox] Process order. (Serial=19143, Empire=25, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:20:918NonePresentation Battle 41638: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:20:918NonePresentation Battle 41638: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:20:918NonePresentation Battle 41638: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=32966. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:20:918None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #32966 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:20:918NonePresentation Battle 41638: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=5. ParticipantGuid=40329. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:20:918None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #40329 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:20:918NonePresentation Battle 41638: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:20:918NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:20:919NoneRestorePresentationBattlePreview created ticket #66339.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:20:919NonePresentation Battle 41638: Execute action[4]: ParticipantJoined. EmpireIndex=23, Guid=39496, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:20:919None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #39496 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:20:919NonePresentation Battle 41638: Execute action[5]: ParticipantJoined. EmpireIndex=5, Guid=32573, Group=Defender, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:20:919None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #32573 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:20:919NonePresentation Battle 41638: Execute action[6]: ParticipantJoined. EmpireIndex=5, Guid=32966, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:20:919None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #32966 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:20:919NonePresentation Battle 41638: Execute action[7]: ParticipantJoined. EmpireIndex=5, Guid=20976, Group=Defender, Modifiers=None, Type=Army UnitCount=5 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:20:919None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20976 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:20:919NonePresentation Battle 41638: Execute action[8]: ParticipantJoined. EmpireIndex=5, Guid=40329, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:20:919None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #40329 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:20:919NonePresentation Battle 41638: Execute action[9]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:20:920NonePresentation Battle 41638: Execute action[9]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:20:920NonePresentation Battle 41638: Execute action[10]: ReportDeploymentZone. EmpireIndex=23, Group=Attacker, deploymentTileCount=13 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:20:920NonePresentation Battle 41638: Execute action[11]: ReportDeploymentZone. EmpireIndex=5, Group=Defender, deploymentTileCount=29 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:20:920NonePresentation Battle 41638: Execute action[12]: StartConfirmation. EmpireIndex=5 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:20:920NonePresentation Battle 41638: Execute action[13]: ContenderConfirmed. EmpireIndex=23 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:20:926None[Sandbox] Process order. (Serial=19144, Empire=26, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:20:983None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #20976 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:20:984NoneRequestRestoreAsyncOperation_Completed for ticket #66339.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

19:57:20:984NoneRestorePresentationBattlePreview skipped due to ended battle #41638

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

19:57:20:984NoneRequestAsyncOperation_Dismissed for ticket #66339.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

19:57:20:997None[Sandbox] Process order. (Serial=19145, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:21:000None[Sandbox] Process order. (Serial=19146, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:21:008None[Sandbox] Process order. (Serial=19147, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:21:038None[Sandbox] Process order. (Serial=19148, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:21:078None[Sandbox] Process order. (Serial=19149, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:21:098None[Sandbox] Process order. (Serial=19150, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:21:200None[Sandbox] Process order. (Serial=19151, Empire=5, Order=Order OrderBattleConfirmation - BattleGUID: 41638 EmpireIndex: 5)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:21:327NonePresentation Battle 41638: Execute action[14]: ContenderConfirmed. EmpireIndex=5 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:21:327NonePresentation Battle 41638: Execute action[15]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:21:327None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #32573 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:21:327None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #32966 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:21:327None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20976 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:21:327None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #40329 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:21:327None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #32573 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:21:327None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #32966 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:21:327None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #40329 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:21:327NoneReleasePresentationBattlePreview attacker #39496, defender #32573

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:21:327NoneHidePresentationBattlePreview attacker #39496, defender #32573

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

19:57:21:327None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #32573 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:21:327None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #32573 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:21:428NoneAI Synchronization took 22ms at frame 18669 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:57:21:545None[Sandbox] Process order. (Serial=19152, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:21:576None[Sandbox] Process order. (Serial=19153, Empire=1, Order=Order='OrderGoTo', Entity=#40715, AdditionalFlags='IgnoreFogOfWar', Path='[47, 42] --> [47, 43]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:21:578None[Sandbox] Process order. (Serial=19154, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:21:595None[Sandbox] Process order. (Serial=19155, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:21:606None[Sandbox] Process order. (Serial=19156, Empire=1, Order=Order='OrderGoTo', Entity=#40835, AdditionalFlags='IgnoreFogOfWar', Path='[29, 36] --> [29, 37] --> [29, 38] --> [29, 39] --> [29, 40] --> [28, 41] --> [29, 42] --> [29, 43]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:21:615None[Sandbox] Process order. (Serial=19157, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:21:756None[Sandbox] Process order. (Serial=19158, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:21:817None[Sandbox] Process order. (Serial=19159, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:21:829None[Sandbox] Process order. (Serial=19160, Empire=5, Order=Order='OrderGoTo', Entity=#15782, AdditionalFlags='IgnoreFogOfWar', Path='[58, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:21:830None[Sandbox] Process order. (Serial=19161, Empire=5, Order=Order='OrderGoTo', Entity=#3809, AdditionalFlags='IgnoreFogOfWar', Path='[58, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:21:839None[Sandbox] Process order. (Serial=19162, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:21:844None[Sandbox] Process order. (Serial=19163, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:21:920None[Sandbox] Process order. (Serial=19164, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:21:929None[Sandbox] Process order. (Serial=19165, Empire=6, Order=Order='OrderGoTo', Entity=#23661, AdditionalFlags='IgnoreFogOfWar', Path='[80, 11] --> [81, 10] --> [81, 9] --> [81, 8]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:21:940None[Sandbox] Process order. (Serial=19166, Empire=26, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:21:942None[Sandbox] Process order. (Serial=19167, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:21:971None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #23661 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:22:012None[Sandbox] Process order. (Serial=19168, Empire=25, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:22:031None[Sandbox] Process order. (Serial=19169, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:22:072NoneAI Synchronization took 25ms at frame 18696 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:57:22:083None[Sandbox] Process order. (Serial=19170, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:22:172None[Sandbox] Process order. (Serial=19171, Empire=1, Order=Order='OrderGoTo', Entity=#40906, AdditionalFlags='IgnoreFogOfWar', Path='[46, 41] --> [46, 42]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:22:182None[Sandbox] Process order. (Serial=19172, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:22:593None[Sandbox] Process order. (Serial=19173, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:22:594None[Sandbox] Process order. (Serial=19174, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:22:595None[Sandbox] Process order. (Serial=19175, Empire=26, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:22:626NoneAI Synchronization took 21ms at frame 18706 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:57:22:628None[Sandbox] Process order. (Serial=19176, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:22:639None[Sandbox] Process order. (Serial=19177, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:22:828None[Sandbox] Process order. (Serial=19178, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:22:953None[Sandbox] Process order. (Serial=19179, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:22:994None[Sandbox] Process order. (Serial=19180, Empire=5, Order=Order='OrderGoTo', Entity=#3809, AdditionalFlags='IgnoreFogOfWar', Path='[59, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:23:004None[Sandbox] Process order. (Serial=19181, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:23:044None[Sandbox] Process order. (Serial=19182, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:23:095None[Sandbox] Process order. (Serial=19183, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:23:168NoneAI Synchronization took 27ms at frame 18726 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:57:23:187None[Sandbox] Process order. (Serial=19184, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:23:650None[Sandbox] Process order. (Serial=19185, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:23:677None[Sandbox] Process order. (Serial=19186, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:23:734None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_AztecEmpire #40906 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:23:772None[Sandbox] Process order. (Serial=19187, Empire=1, Order=Order='OrderTransferUnits', SourceArmyGUID='40906', TargetArmyGUID='35302', UnitsCount='1'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:23:902None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #37057 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:23:964None[Sandbox] Process order. (Serial=19188, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:24:411None[Sandbox] Process order. (Serial=19189, Empire=1, Order=Order='OrderGoTo', Entity=#35302, AdditionalFlags='IgnoreFogOfWar', Path='[46, 43] --> [47, 43] --> [48, 42]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:24:422None[Sandbox] Process order. (Serial=19190, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:24:662None[Sandbox] Process order. (Serial=19191, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:24:974None[Sandbox] Process order. (Serial=19192, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:25:430None[Sandbox] Process order. (Serial=19193, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:25:673None[Sandbox] Process order. (Serial=19194, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:26:170None[Sandbox] Process order. (Serial=19195, Empire=0, Order=Order OrderCreateBattle Attacker #7053 Target #22786 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:26:303NonePresentation Battle 41717: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:26:303NonePresentation Battle 41717: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:26:303NonePresentation Battle 41717: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=34920. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:26:303None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #34920 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:26:303NonePresentation Battle 41717: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=19453. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:26:303None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19453 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:26:303NonePresentation Battle 41717: Execute action[3]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:26:303NonePresentation Battle 41717: Execute action[3]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:26:303NonePresentation Battle 41717: Execute action[4]: BattleLoaded. Loaded in progress=False, AdditionalData=786432, currentRound=0, maximumRoundCount=12 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:26:304NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:26:304NoneRestorePresentationBattlePreview created ticket #66766.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:26:304NonePresentation Battle 41717: Execute action[5]: ParticipantJoined. EmpireIndex=0, Guid=7053, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:26:304None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #7053 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:26:304NonePresentation Battle 41717: Execute action[6]: ParticipantJoined. EmpireIndex=0, Guid=34920, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:26:304None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #34920 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:26:304NonePresentation Battle 41717: Execute action[7]: ParticipantJoined. EmpireIndex=3, Guid=22786, Group=Defender, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:26:304None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #22786 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:26:304NonePresentation Battle 41717: Execute action[8]: ParticipantJoined. EmpireIndex=3, Guid=19453, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:26:304None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19453 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:26:304NonePresentation Battle 41717: Execute action[9]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:26:305NonePresentation Battle 41717: Execute action[9]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:26:305NonePresentation Battle 41717: Execute action[10]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=45 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:26:307NonePresentation Battle 41717: Execute action[11]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=41 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:26:307NonePresentation Battle 41717: Execute action[12]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:26:339NoneRequestRestoreAsyncOperation_Completed for ticket #66766.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

19:57:26:339NoneRestorePresentationBattlePreview skipped due to ended battle #41717

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

19:57:26:339NoneRequestAsyncOperation_Dismissed for ticket #66766.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

19:57:26:503None[Sandbox] Process order. (Serial=19196, Empire=6, Order=Order='OrderGoTo', Entity=#23661, AdditionalFlags='IgnoreFogOfWar', Path='[81, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:26:515None[Sandbox] Process order. (Serial=19197, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:26:677None[Sandbox] Process order. (Serial=19198, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:26:808None[Sandbox] Process order. (Serial=19199, Empire=1, Order=Order='OrderGoTo', Entity=#35302, AdditionalFlags='IgnoreFogOfWar', Path='[48, 41]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:26:820None[Sandbox] Process order. (Serial=19200, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:26:951None[Sandbox] Process order. (Serial=19201, Empire=3, Order=Order OrderBattleRetreat - BattleGUID: 41717 EmpireIndex: 3)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:26:996NonePresentation Battle 41717: Execute action[13]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:27:001None[Sandbox] Process order. (Serial=19202, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#41717)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:27:101NonePresentation Battle 41717: Execute action[14]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:27:102None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #7053 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:27:102None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #34920 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:27:102None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #22786 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:27:102None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19453 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:27:102None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #7053 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:27:102None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #22786 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:27:102None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #34920 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:27:102None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19453 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:27:102NoneReleasePresentationBattlePreview attacker #7053, defender #22786

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:27:102NoneHidePresentationBattlePreview attacker #7053, defender #22786

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

19:57:27:102None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #7053 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:27:102None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #22786 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:27:102None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #7053 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:27:102None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #22786 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:27:688None[Sandbox] Process order. (Serial=19203, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:28:234None[Sandbox] Process order. (Serial=19204, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:28:699None[Sandbox] Process order. (Serial=19205, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:29:497None[Sandbox] Process order. (Serial=19206, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:31:977NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:31:977NoneCreatePresentationBattlePreview attacker #7053, defender #22786, ticketnumber #67053.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:31:987NoneCannot go from [49, 15] to [50, 18] - defaulting

Amplitude.Mercury.WorldPosition:GetDirectionToNeighbour(System.Reflection.RuntimeParameterInfo)

19:57:32:013NoneRequestAsyncOperation_Completed for ticket #67053.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

19:57:32:013NonePreparePresentationBattlePreview attacker #7053, defender #22786, battle #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

19:57:32:013NoneRequestAsyncOperation_Dismissed for ticket #67053.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

19:57:32:015UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item057/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

19:57:32:016UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item057/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:Child_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

19:57:32:016UI Steam[UI] The vertical UITable1D '/WindowsRoot/InGamePins/PinsWindow/RootsGroup/Item057/BattlePreviewPin/PinGroup/_BattlePinCompagnon' has its child '_StrengthGauge' anchored vertically

Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:FindChildrenToResizeAndFreeSpace(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UITable1D:DoArrangeChildren(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Layouts.UILayout:ArrangeChildren()
Amplitude.UI.Layouts.UILayout:AutoArrangeChildren()
Amplitude.UI.Layouts.UILayout:UiTransform_VisibleGloballyChange(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:ForwardToChildUpdateRecursively()
Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UITransform:set_VisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:SetTransformVisibleSelf(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.UIAbstractShowable:InternalRequestShow()
Amplitude.UI.Windows.UIContainer:InternalRequestShow()
Amplitude.UI.UIAbstractShowable:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIContainer:RequestShow(System.Reflection.RuntimeParameterInfo)
Amplitude.UI.Windows.UIPanel:Show(System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:ShowPin(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:OnPresentationInfoRefreshed()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:SetPresentationInfo(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)
Amplitude.Mercury.UI.BattlePreviewPinsSubset:Refresh()
Amplitude.Mercury.UI.PinsSubset_Old`1[[Amplitude.Mercury.Presentation.PresentationBattlePreview, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:RefreshIfDirty()
Amplitude.Mercury.UI.PinsWindow:SpecificUpdate()
Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty()
Amplitude.UI.Windows.UIContainerManager:SpecificUpdate()
Amplitude.UI.UIUpdatingManager:LateUpdate()

19:57:32:258NoneKeepPresentationBattlePreviewDefenders for ticket #67053 with current ticket #67053.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

19:57:32:258NoneLockPresentationBattlePreview presentationBattlePreview not yet displayed.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

19:57:32:264None[Sandbox] Process order. (Serial=19207, Empire=0, Order=Order='OrderGoToAndCreateBattle', Entity=#7053, path='[50, 16] --> [49, 17] --> [50, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:32:281None[Sandbox] Process order. (Serial=19208, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:33:294None[Sandbox] Process order. (Serial=19209, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:34:306None[Sandbox] Process order. (Serial=19210, Empire=0, Order=Order OrderCreateBattle Attacker #7053 Target #22786 Action #19772 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:34:406NonePresentation Battle 41828: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:34:406NonePresentation Battle 41828: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:34:406NonePresentation Battle 41828: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=34920. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:34:406None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #34920 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:34:406NonePresentation Battle 41828: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=19453. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:34:406None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19453 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:34:406NonePresentation Battle 41828: Execute action[3]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:34:407NonePresentation Battle 41828: Execute action[3]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:34:407NonePresentation Battle 41828: Execute action[4]: BattleLoaded. Loaded in progress=False, AdditionalData=786432, currentRound=0, maximumRoundCount=12 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:34:407NonePresentation Battle 41828: Execute action[5]: ParticipantJoined. EmpireIndex=0, Guid=7053, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:34:407None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #7053 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:34:407NonePresentation Battle 41828: Execute action[6]: ParticipantJoined. EmpireIndex=0, Guid=34920, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:34:407None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #34920 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:34:407NonePresentation Battle 41828: Execute action[7]: ParticipantJoined. EmpireIndex=3, Guid=22786, Group=Defender, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:34:407None[Preview] PresentationArmy LandUnit_Era3_Common_Knights #22786 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:34:407NonePresentation Battle 41828: Execute action[8]: ParticipantJoined. EmpireIndex=3, Guid=19453, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:34:407None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #19453 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:34:407NonePresentation Battle 41828: Execute action[9]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:34:408NonePresentation Battle 41828: Execute action[9]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:34:408NonePresentation Battle 41828: Execute action[10]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=45 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:34:408NonePresentation Battle 41828: Execute action[11]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=45 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:34:408NonePresentation Battle 41828: Execute action[12]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:35:294None[Sandbox] Process order. (Serial=19211, Empire=3, Order=Order OrderBattleConfirmation - BattleGUID: 41828 EmpireIndex: 3)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:35:296None[Sandbox] Process order. (Serial=19212, Empire=3, Order=Order OrderChangeUnitSpawnPosition, Position=[59, 17], SpawnType=Land)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:35:431NonePresentation Battle 41828: Execute action[13]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:37:724None[Sandbox] Process order. (Serial=19213, Empire=0, Order=Order OrderBattleSetInstantResolve, BattleGuid=#41828, EmpireIndex=0)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:37:783NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

19:57:37:783NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

19:57:37:818NonePresentation Battle 41828: Execute action[14]: SetInstantResolveFor. EmpireIndex=0, Value=True. (initialActionType: SetInstantResolveFor)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:37:818NonePresentation Battle 41828: Execute action[15]: StartForcedAIControlFor. EmpireIndex=0. (initialActionType: StartForcedAIControlFor)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:37:818NonePresentation Battle 41828: Execute action[16]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:37:818NonePresentation Battle 41828: Execute action[17]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:37:819None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #7053 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:37:819None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #34920 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:37:819None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #7053 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:37:819None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #34920 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:37:819NoneReleasePresentationBattlePreview attacker #7053, defender #22786

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:37:819NoneHidePresentationBattlePreview attacker #7053, defender #22786

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

19:57:37:819None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #7053 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:37:819None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #34920 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:37:819None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #7053 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:37:819None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #34920 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:38:972None[Sandbox] Process order. (Serial=19214, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:39:253NoneArmy 19453 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

19:57:39:253NoneArmy 22786 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

19:57:40:374None[Sandbox] Process order. (Serial=19215, Empire=0, Order=Order OrderFurtherActions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:40:406None[Sandbox] Process order. (Serial=19216, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:40:411None[Sandbox] Process order. (Serial=19217, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:41:270NoneSync settlement cursor. (Frame=18811)

Amplitude.Mercury.Interop.SettlementCursorSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:41:281NoneRefresh construction panel. (SettlementData.Frame=18811)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:57:41:282NoneRefresh construction panel. (SettlementData.Frame=18811)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:57:41:294None[Sandbox] Process order. (Serial=19218, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:41:316None[Sandbox] Process order. (Serial=19219, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '5772' Constructible: 'LandUnit_Era3_Common_SecretAgents' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:41:370NoneSync settlement cursor. (Frame=18816)

Amplitude.Mercury.Interop.SettlementCursorSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:41:378NoneRefresh construction panel. (SettlementData.Frame=18816)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:57:41:385None[Sandbox] Process order. (Serial=19220, Empire=0, Order=Order OrderAcknowledgeNarratorSentence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:41:417None[Sandbox] Process order. (Serial=19221, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:41:421None[Sandbox] Process order. (Serial=19222, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:41:457None[Sandbox] Process order. (Serial=19223, Empire=0, Order=Order OrderAcknowledgeNarratorSentence)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:41:471NoneSync settlement cursor. (Frame=18824)

Amplitude.Mercury.Interop.SettlementCursorSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:41:487NoneRefresh construction panel. (SettlementData.Frame=18824)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:57:41:571NoneSync settlement cursor. (Frame=18825)

Amplitude.Mercury.Interop.SettlementCursorSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:41:579NoneRefresh construction panel. (SettlementData.Frame=18825)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:57:41:618NoneAI Synchronization took 22ms at frame 18826 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:57:42:103None[Sandbox] Process order. (Serial=19224, Empire=5, Order=Order OrderTrackArmy)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:42:174NoneSync settlement cursor. (Frame=18828)

Amplitude.Mercury.Interop.SettlementCursorSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:42:184NoneRefresh construction panel. (SettlementData.Frame=18828)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:57:42:425None[Sandbox] Process order. (Serial=19225, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:42:431None[Sandbox] Process order. (Serial=19226, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:42:474NoneSync settlement cursor. (Frame=18831)

Amplitude.Mercury.Interop.SettlementCursorSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:42:484NoneRefresh construction panel. (SettlementData.Frame=18831)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:57:43:434None[Sandbox] Process order. (Serial=19227, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:43:475NoneSync settlement cursor. (Frame=18834)

Amplitude.Mercury.Interop.SettlementCursorSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:43:491NoneRefresh construction panel. (SettlementData.Frame=18834)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:57:44:444None[Sandbox] Process order. (Serial=19228, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:44:474NoneSync settlement cursor. (Frame=18837)

Amplitude.Mercury.Interop.SettlementCursorSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:44:507NoneRefresh construction panel. (SettlementData.Frame=18837)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:57:44:843NoneAI Synchronization took 20ms at frame 18838 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:57:45:456None[Sandbox] Process order. (Serial=19229, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:45:478NoneSync settlement cursor. (Frame=18840)

Amplitude.Mercury.Interop.SettlementCursorSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:45:494NoneRefresh construction panel. (SettlementData.Frame=18840)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:57:46:461None[Sandbox] Process order. (Serial=19230, Empire=0, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:46:478NoneSync settlement cursor. (Frame=18842)

Amplitude.Mercury.Interop.SettlementCursorSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:46:504NoneRefresh construction panel. (SettlementData.Frame=18842)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:57:46:578NoneSync settlement cursor. (Frame=18843)

Amplitude.Mercury.Interop.SettlementCursorSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:46:595NoneRefresh construction panel. (SettlementData.Frame=18843)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:57:47:502None[Sandbox] Process order. (Serial=19231, Empire=0, Order=Order OrderEnqueueConstructible, Settlement: '3095' Constructible: 'Infrastructure_Industry_Family05_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:47:580NoneSync settlement cursor. (Frame=18846)

Amplitude.Mercury.Interop.SettlementCursorSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:47:593NoneRefresh construction panel. (SettlementData.Frame=18846)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:57:47:602None[Sandbox] Process order. (Serial=19232, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:47:681NoneSync settlement cursor. (Frame=18849)

Amplitude.Mercury.Interop.SettlementCursorSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:47:687NoneRefresh construction panel. (SettlementData.Frame=18849)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:57:48:218None[Sandbox] Process order. (Serial=19233, Empire=0, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:48:282NoneSync settlement cursor. (Frame=18852)

Amplitude.Mercury.Interop.SettlementCursorSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:48:306NoneRefresh construction panel. (SettlementData.Frame=18852)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:57:48:346None[Sandbox] Process order. (Serial=19234, Empire=-1, Order=Order OrderWaitForOrderReplication)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:48:395NoneSync settlement cursor. (Frame=18859)

Amplitude.Mercury.Interop.SettlementCursorSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:48:428NoneRefresh construction panel. (SettlementData.Frame=18859)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:57:48:482NoneSync settlement cursor. (Frame=18860)

Amplitude.Mercury.Interop.SettlementCursorSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:48:489NoneRefresh construction panel. (SettlementData.Frame=18860)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:57:48:501NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

19:57:48:584NoneAI Synchronization took 27ms at frame 18862 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:57:48:587NoneSync settlement cursor. (Frame=18861)

Amplitude.Mercury.Interop.SettlementCursorSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:48:613None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Swiss #41954 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:48:614NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

19:57:48:614None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Swiss #41952 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:48:614NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

19:57:48:626NoneRefresh construction panel. (SettlementData.Frame=18861)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:57:49:136NoneAI Synchronization took 509ms at frame 18864 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:57:49:144NoneSync settlement cursor. (Frame=18864)

Amplitude.Mercury.Interop.SettlementCursorSnapshot:Synchronize(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:49:157NoneRefresh construction panel. (SettlementData.Frame=18864)

Amplitude.Mercury.UI.SettlementScreen_AvailableConstructionsPanel:Refresh()

19:57:49:175NoneCreate local drive storage. (Mount=C:/Users/wmsar/AppData/Local/Temp/AMPLITUDE Studios/Humankind\Mount\721142729, Path=D:\OneDrive\Documents\Humankind\Save Files\auto-save 6836)

Amplitude.Framework.Storage.LocalDrive.LocalDriveStorageContainer:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:49:176NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:49:176NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:49:702None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #40329 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:49:727None[Sandbox] Process order. (Serial=19235, Empire=0, Order=Order OrderEmpireLockedByMandatories)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:49:763NoneAI Synchronization took 27ms at frame 18870 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:57:50:695NoneCan't find entity 4790 of ongoing task. Fails the task 35022.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:50:711None[Sandbox] Process order. (Serial=19236, Empire=1, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:712None[Sandbox] Process order. (Serial=19237, Empire=1, Order=Order OrderClaimArtificialWonder)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:714None[Sandbox] Process order. (Serial=19238, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:715None[Sandbox] Process order. (Serial=19239, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:716None[Sandbox] Process order. (Serial=19240, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:718None[Sandbox] Process order. (Serial=19241, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:719None[Sandbox] Process order. (Serial=19242, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 21 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:721None[Sandbox] Process order. (Serial=19243, Empire=1, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:722None[Sandbox] Process order. (Serial=19244, Empire=1, Order=Order OrderSettlementStartProcession)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:724None[Sandbox] Process order. (Serial=19245, Empire=1, Order=Order OrderSettlementStartProcession)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:725None[Sandbox] Process order. (Serial=19246, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '5051' Constructible: 'LandUnit_Era4_Swiss_Reislaufer' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:741None[Sandbox] Process order. (Serial=19247, Empire=1, Order=Order='OrderGoTo', Entity=#3625, AdditionalFlags='IgnoreFogOfWar', Path='[18, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:742None[Sandbox] Process order. (Serial=19248, Empire=1, Order=Order='OrderGoTo', Entity=#21792, AdditionalFlags='IgnoreFogOfWar', Path='[16, 57] --> [16, 56] --> [15, 55] --> [16, 54] --> [15, 53] --> [14, 53] --> [14, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:743None[Sandbox] Process order. (Serial=19249, Empire=1, Order=Order='OrderGoTo', Entity=#14115, AdditionalFlags='IgnoreFogOfWar', Path='[14, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:745None[Sandbox] Process order. (Serial=19250, Empire=1, Order=Order='OrderGoTo', Entity=#29098, AdditionalFlags='IgnoreFogOfWar', Path='[11, 24] --> [10, 24] --> [9, 25] --> [9, 26] --> [8, 26] --> [7, 27] --> [7, 28]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:748None[Sandbox] Process order. (Serial=19251, Empire=1, Order=Order='OrderGoTo', Entity=#9888, AdditionalFlags='IgnoreFogOfWar', Path='[42, 53] --> [42, 54] --> [41, 54] --> [40, 54] --> [39, 55] --> [39, 56] --> [38, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:752None[Sandbox] Process order. (Serial=19252, Empire=1, Order=Order='OrderGoTo', Entity=#24235, AdditionalFlags='IgnoreFogOfWar', Path='[16, 57] --> [17, 56] --> [18, 56] --> [18, 55] --> [19, 55] --> [20, 55] --> [21, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:771None[Sandbox] Process order. (Serial=19253, Empire=1, Order=Order='OrderGoTo', Entity=#22810, AdditionalFlags='IgnoreFogOfWar', Path='[84, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:772None[Sandbox] Process order. (Serial=19254, Empire=1, Order=Order='OrderGoTo', Entity=#40836, AdditionalFlags='IgnoreFogOfWar', Path='[44, 44] --> [44, 43] --> [45, 42] --> [45, 41]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:774None[Sandbox] Process order. (Serial=19255, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3121' Constructible: 'Extension_Base_PublicOrder' Position: '[24, 57]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:775None[Sandbox] Process order. (Serial=19256, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3344' Constructible: 'Extension_Era5_AfsharidPersia' Position: '[45, 33]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:776None[Sandbox] Process order. (Serial=19257, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:779None[Sandbox] Process order. (Serial=19258, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:785None[Sandbox] Process order. (Serial=19259, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:791None[Sandbox] Process order. (Serial=19260, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:794None[Sandbox] Process order. (Serial=19261, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:797None[Sandbox] Process order. (Serial=19262, Empire=1, Order=Order='OrderGoTo', Entity=#39060, AdditionalFlags='IgnoreFogOfWar', Path='[32, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:799None[Sandbox] Process order. (Serial=19263, Empire=1, Order=Order='OrderGoTo', Entity=#20904, AdditionalFlags='IgnoreFogOfWar', Path='[7, 51] --> [7, 50] --> [6, 49] --> [6, 48] --> [6, 47]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:812None[Sandbox] Process order. (Serial=19264, Empire=1, Order=Order='OrderGoTo', Entity=#35302, AdditionalFlags='IgnoreFogOfWar', Path='[49, 41]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:813None[Sandbox] Process order. (Serial=19265, Empire=1, Order=Order='OrderGoTo', Entity=#20902, AdditionalFlags='IgnoreFogOfWar', Path='[32, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:815None[Sandbox] Process order. (Serial=19266, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:819None[Sandbox] Process order. (Serial=19267, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:824None[Sandbox] Process order. (Serial=19268, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:827None[Sandbox] Process order. (Serial=19269, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:830None[Sandbox] Process order. (Serial=19270, Empire=1, Order=Order='OrderGoTo', Entity=#40835, AdditionalFlags='IgnoreFogOfWar', Path='[30, 44] --> [30, 45] --> [31, 46] --> [31, 47] --> [31, 48] --> [31, 49] --> [32, 50] --> [31, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:842None[Sandbox] Process order. (Serial=19271, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:847None[Sandbox] Process order. (Serial=19272, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:848None[Sandbox] Process order. (Serial=19273, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:883None[Sandbox] Process order. (Serial=19274, Empire=1, Order=Order='OrderGoTo', Entity=#41952, AdditionalFlags='IgnoreFogOfWar', Path='[26, 65] --> [27, 65] --> [28, 65] --> [29, 65] --> [30, 65] --> [31, 66] --> [31, 67]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:893None[Sandbox] Process order. (Serial=19275, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:914None[Sandbox] Process order. (Serial=19276, Empire=2, Order=Order='OrderGoTo', Entity=#35918, AdditionalFlags='IgnoreFogOfWar', Path='[6, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:915None[Sandbox] Process order. (Serial=19277, Empire=2, Order=Order='OrderGoTo', Entity=#36811, AdditionalFlags='IgnoreFogOfWar', Path='[7, 62] --> [6, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:923None[Sandbox] Process order. (Serial=19278, Empire=2, Order=Order='OrderGoTo', Entity=#27166, AdditionalFlags='IgnoreFogOfWar', Path='[10, 62] --> [10, 61] --> [11, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:924None[Sandbox] Process order. (Serial=19279, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:928None[Sandbox] Process order. (Serial=19280, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:934None[Sandbox] Process order. (Serial=19281, Empire=2, Order=Order='OrderGoTo', Entity=#32926, AdditionalFlags='IgnoreFogOfWar', Path='[1, 54] --> [1, 55] --> [2, 56] --> [2, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:936None[Sandbox] Process order. (Serial=19282, Empire=2, Order=Order='OrderGoTo', Entity=#33008, AdditionalFlags='IgnoreFogOfWar', Path='[3, 57] --> [3, 58] --> [2, 59] --> [2, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:938None[Sandbox] Process order. (Serial=19283, Empire=2, Order=Order='OrderGoTo', Entity=#39996, AdditionalFlags='IgnoreFogOfWar', Path='[14, 61] --> [14, 62] --> [13, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:939None[Sandbox] Process order. (Serial=19284, Empire=2, Order=Order='OrderGoTo', Entity=#39501, AdditionalFlags='IgnoreFogOfWar', Path='[16, 60] --> [15, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:942None[Sandbox] Process order. (Serial=19285, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:953None[Sandbox] Process order. (Serial=19286, Empire=2, Order=Order='OrderGoTo', Entity=#41461, AdditionalFlags='IgnoreFogOfWar', Path='[7, 59] --> [8, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:954None[Sandbox] Process order. (Serial=19287, Empire=2, Order=Order='OrderGoTo', Entity=#41545, AdditionalFlags='IgnoreFogOfWar', Path='[6, 59] --> [7, 59] --> [8, 60] --> [7, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:955None[Sandbox] Process order. (Serial=19288, Empire=2, Order=Order='OrderGoTo', Entity=#6647, AdditionalFlags='IgnoreFogOfWar', Path='[6, 58] --> [6, 59] --> [7, 59] --> [8, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:957None[Sandbox] Process order. (Serial=19289, Empire=2, Order=Order='OrderGoTo', Entity=#29200, AdditionalFlags='IgnoreFogOfWar', Path='[6, 59] --> [7, 59] --> [8, 60] --> [8, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:958None[Sandbox] Process order. (Serial=19290, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:962None[Sandbox] Process order. (Serial=19291, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:966None[Sandbox] Process order. (Serial=19292, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:970None[Sandbox] Process order. (Serial=19293, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:985None[Sandbox] Process order. (Serial=19294, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:988None[Sandbox] Process order. (Serial=19295, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:991None[Sandbox] Process order. (Serial=19296, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:50:995None[Sandbox] Process order. (Serial=19297, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:004None[Sandbox] Process order. (Serial=19298, Empire=2, Order=Order='OrderGoTo', Entity=#18611, AdditionalFlags='IgnoreFogOfWar', Path='[14, 50] --> [14, 51] --> [15, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:005None[Sandbox] Process order. (Serial=19299, Empire=2, Order=Order='OrderGoTo', Entity=#25298, AdditionalFlags='IgnoreFogOfWar', Path='[6, 47] --> [6, 48] --> [5, 48] --> [4, 49]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:016None[Sandbox] Process order. (Serial=19300, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:019None[Sandbox] Process order. (Serial=19301, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:065None[Sandbox] Process order. (Serial=19302, Empire=3, Order=Order OrderEnqueueTechnology)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:067None[Sandbox] Process order. (Serial=19303, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:068None[Sandbox] Process order. (Serial=19304, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:069None[Sandbox] Process order. (Serial=19305, Empire=3, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 25 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:075None[Sandbox] Process order. (Serial=19306, Empire=3, Order=Order='OrderGoTo', Entity=#21770, AdditionalFlags='IgnoreFogOfWar', Path='[27, 54] --> [26, 53]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:076None[Sandbox] Process order. (Serial=19307, Empire=3, Order=Order='OrderGoTo', Entity=#38325, AdditionalFlags='IgnoreFogOfWar', Path='[57, 27] --> [56, 27] --> [56, 26] --> [55, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:077None[Sandbox] Process order. (Serial=19308, Empire=3, Order=Order='OrderGoTo', Entity=#23657, AdditionalFlags='IgnoreFogOfWar', Path='[82, 16]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:079None[Sandbox] Process order. (Serial=19309, Empire=3, Order=Order='OrderGoTo', Entity=#20321, AdditionalFlags='IgnoreFogOfWar', Path='[53, 26]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:080None[Sandbox] Process order. (Serial=19310, Empire=3, Order=Order='OrderGoTo', Entity=#38327, AdditionalFlags='IgnoreFogOfWar', Path='[54, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:086None[Sandbox] Process order. (Serial=19311, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:089None[Sandbox] Process order. (Serial=19312, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:093None[Sandbox] Process order. (Serial=19313, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:096None[Sandbox] Process order. (Serial=19314, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:099None[Sandbox] Process order. (Serial=19315, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:141NoneCan't find entity 40062 of ongoing task. Fails the task 23546.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:51:158None[Sandbox] Process order. (Serial=19316, Empire=5, Order=Order='OrderGoTo', Entity=#20976, AdditionalFlags='IgnoreFogOfWar', Path='[70, 60] --> [69, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:160None[Sandbox] Process order. (Serial=19317, Empire=5, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:163None[Sandbox] Process order. (Serial=19318, Empire=5, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:164None[Sandbox] Process order. (Serial=19319, Empire=5, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:166None[Sandbox] Process order. (Serial=19320, Empire=5, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:167None[Sandbox] Process order. (Serial=19321, Empire=5, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 25 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:171None[Sandbox] Process order. (Serial=19322, Empire=5, Order=Order='OrderGoTo', Entity=#40326, AdditionalFlags='IgnoreFogOfWar', Path='[34, 55] --> [35, 54] --> [35, 53] --> [35, 52] --> [34, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:177None[Sandbox] Process order. (Serial=19323, Empire=5, Order=Order='OrderGoTo', Entity=#6808, AdditionalFlags='IgnoreFogOfWar', Path='[68, 70] --> [67, 70]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:178None[Sandbox] Process order. (Serial=19324, Empire=5, Order=Order='OrderGoTo', Entity=#40062, AdditionalFlags='IgnoreFogOfWar', Path='[66, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:179None[Sandbox] Process order. (Serial=19325, Empire=5, Order=Order='OrderGoTo', Entity=#35353, AdditionalFlags='IgnoreFogOfWar', Path='[87, 65] --> [87, 66] --> [86, 67] --> [85, 67] --> [84, 67] --> [83, 67] --> [83, 66]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:181None[Sandbox] Process order. (Serial=19326, Empire=5, Order=Order='OrderGoTo', Entity=#40329, AdditionalFlags='IgnoreFogOfWar', Path='[67, 58] --> [66, 57] --> [65, 57] --> [65, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:182None[Sandbox] Process order. (Serial=19327, Empire=5, Order=Order='OrderGoTo', Entity=#34561, AdditionalFlags='IgnoreFogOfWar', Path='[101, 2] --> [102, 2] --> [103, 2]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:183None[Sandbox] Process order. (Serial=19328, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:187None[Sandbox] Process order. (Serial=19329, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:191None[Sandbox] Process order. (Serial=19330, Empire=5, Order=Order='OrderGoTo', Entity=#32573, AdditionalFlags='IgnoreFogOfWar', Path='[66, 62] --> [65, 62] --> [64, 62] --> [63, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:195None[Sandbox] Process order. (Serial=19331, Empire=5, Order=Order='OrderGoTo', Entity=#38329, AdditionalFlags='IgnoreFogOfWar', Path='[61, 65]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:197None[Sandbox] Process order. (Serial=19332, Empire=5, Order=Order='OrderGoTo', Entity=#34118, AdditionalFlags='IgnoreFogOfWar', Path='[35, 65] --> [35, 66] --> [35, 67] --> [35, 68]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:208None[Sandbox] Process order. (Serial=19333, Empire=5, Order=Order='OrderGoTo', Entity=#37057, AdditionalFlags='IgnoreFogOfWar', Path='[67, 53] --> [68, 52] --> [68, 51] --> [68, 50] --> [67, 49]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:209None[Sandbox] Process order. (Serial=19334, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '5891' Constructible: 'Extension_Base_Strategic04' Position: '[68, 55]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:210None[Sandbox] Process order. (Serial=19335, Empire=5, Order=Order OrderEnqueueConstructible, Settlement: '3085' Constructible: 'Extension_Era6_Japan' Position: '[81, 63]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:211None[Sandbox] Process order. (Serial=19336, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:214None[Sandbox] Process order. (Serial=19337, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:218None[Sandbox] Process order. (Serial=19338, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:223None[Sandbox] Process order. (Serial=19339, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:227None[Sandbox] Process order. (Serial=19340, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:231None[Sandbox] Process order. (Serial=19341, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:236None[Sandbox] Process order. (Serial=19342, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:241None[Sandbox] Process order. (Serial=19343, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:244None[Sandbox] Process order. (Serial=19344, Empire=5, Order=Order='OrderGoTo', Entity=#32958, AdditionalFlags='IgnoreFogOfWar', Path='[56, 41] --> [56, 40] --> [55, 39] --> [55, 38]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:246None[Sandbox] Process order. (Serial=19345, Empire=5, Order=Order='OrderGoTo', Entity=#13862, AdditionalFlags='IgnoreFogOfWar', Path='[28, 19] --> [28, 18] --> [27, 18] --> [26, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:247None[Sandbox] Process order. (Serial=19346, Empire=5, Order=Order='OrderGoTo', Entity=#36636, AdditionalFlags='IgnoreFogOfWar', Path='[44, 47] --> [45, 48] --> [44, 49]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:248None[Sandbox] Process order. (Serial=19347, Empire=5, Order=Order='OrderGoTo', Entity=#17015, AdditionalFlags='IgnoreFogOfWar', Path='[57, 62] --> [58, 62] --> [59, 62] --> [59, 61] --> [59, 60] --> [58, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:249None[Sandbox] Process order. (Serial=19348, Empire=5, Order=Order='OrderGoTo', Entity=#15782, AdditionalFlags='IgnoreFogOfWar', Path='[58, 55] --> [59, 56] --> [58, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:252None[Sandbox] Process order. (Serial=19349, Empire=5, Order=Order='OrderGoTo', Entity=#3809, AdditionalFlags='IgnoreFogOfWar', Path='[59, 55] --> [59, 56] --> [58, 57]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:259None[Sandbox] Process order. (Serial=19350, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:263None[Sandbox] Process order. (Serial=19351, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:266None[Sandbox] Process order. (Serial=19352, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:269None[Sandbox] Process order. (Serial=19353, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:273None[Sandbox] Process order. (Serial=19354, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:277None[Sandbox] Process order. (Serial=19355, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:279None[Sandbox] Process order. (Serial=19356, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:329None[Sandbox] Process order. (Serial=19357, Empire=6, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:332None[Sandbox] Process order. (Serial=19358, Empire=6, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 22 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:334None[Sandbox] Process order. (Serial=19359, Empire=6, Order=Order='OrderDiplomaticAction', Action='StartToFillSurrenderProposition', OtherEmpire=#5.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:335None[Sandbox] Process order. (Serial=19360, Empire=6, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:335None[Sandbox] Process order. (Serial=19361, Empire=6, Order=Order='OrderGoTo', Entity=#23661, AdditionalFlags='IgnoreFogOfWar', Path='[82, 9] --> [83, 9] --> [84, 9]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:336None[Sandbox] Process order. (Serial=19362, Empire=6, Order=Order='OrderGoTo', Entity=#38331, AdditionalFlags='IgnoreFogOfWar', Path='[58, 58] --> [57, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:340None[Sandbox] Process order. (Serial=19363, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:342None[Sandbox] Process order. (Serial=19364, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:351None[Sandbox] Process order. (Serial=19365, Empire=6, Order=Order OrderEnqueueConstructible, Settlement: '3026' Constructible: 'LandUnit_Era1_Common_Scouts' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:370None[Sandbox] Process order. (Serial=19366, Empire=8, Order=Order='OrderGoTo', Entity=#4790, AdditionalFlags='IgnoreFogOfWar', Path='[15, 53] --> [16, 52] --> [15, 51] --> [15, 50]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:380None[Sandbox] Process order. (Serial=19367, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:391None[Sandbox] Process order. (Serial=19368, Empire=9, Order=Order='OrderGoTo', Entity=#31822, AdditionalFlags='IgnoreFogOfWar', Path='[109, 20]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:401None[Sandbox] Process order. (Serial=19369, Empire=9, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:409None[Sandbox] Process order. (Serial=19370, Empire=10, Order=Order='OrderGoTo', Entity=#37627, AdditionalFlags='IgnoreFogOfWar', Path='[98, 18] --> [97, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:422None[Sandbox] Process order. (Serial=19371, Empire=10, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:431None[Sandbox] Process order. (Serial=19372, Empire=11, Order=Order='OrderGoTo', Entity=#33462, AdditionalFlags='IgnoreFogOfWar', Path='[128, 60] --> [127, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:441None[Sandbox] Process order. (Serial=19373, Empire=11, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:451None[Sandbox] Process order. (Serial=19374, Empire=12, Order=Order='OrderGoTo', Entity=#33002, AdditionalFlags='IgnoreFogOfWar', Path='[95, 34] --> [95, 33] --> [96, 33]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:461None[Sandbox] Process order. (Serial=19375, Empire=12, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:471None[Sandbox] Process order. (Serial=19376, Empire=14, Order=Order='OrderGoTo', Entity=#24732, AdditionalFlags='IgnoreFogOfWar', Path='[7, 43] --> [6, 43] --> [5, 43]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:481None[Sandbox] Process order. (Serial=19377, Empire=14, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:492None[Sandbox] Process order. (Serial=19378, Empire=18, Order=Order='OrderGoTo', Entity=#35288, AdditionalFlags='IgnoreFogOfWar', Path='[88, 34] --> [88, 35]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:502None[Sandbox] Process order. (Serial=19379, Empire=18, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:512None[Sandbox] Process order. (Serial=19380, Empire=19, Order=Order='OrderGoTo', Entity=#41457, AdditionalFlags='IgnoreFogOfWar', Path='[55, 24]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:522None[Sandbox] Process order. (Serial=19381, Empire=19, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:551None[Sandbox] Process order. (Serial=19382, Empire=20, Order=Order='OrderGoTo', Entity=#41454, AdditionalFlags='IgnoreFogOfWar', Path='[67, 50] --> [67, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:562None[Sandbox] Process order. (Serial=19383, Empire=20, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:572None[Sandbox] Process order. (Serial=19384, Empire=21, Order=Order='OrderGoTo', Entity=#34162, AdditionalFlags='IgnoreFogOfWar', Path='[14, 60] --> [15, 60]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:582None[Sandbox] Process order. (Serial=19385, Empire=21, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:592None[Sandbox] Process order. (Serial=19386, Empire=25, Order=Order='OrderGoTo', Entity=#32400, AdditionalFlags='IgnoreFogOfWar', Path='[63, 35] --> [62, 35] --> [62, 36] --> [61, 37] --> [61, 38] --> [60, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:603None[Sandbox] Process order. (Serial=19387, Empire=25, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:613None[Sandbox] Process order. (Serial=19388, Empire=26, Order=Order='OrderGoTo', Entity=#40709, AdditionalFlags='IgnoreFogOfWar', Path='[52, 5] --> [52, 6] --> [52, 7] --> [53, 8] --> [53, 9] --> [54, 10] --> [55, 10]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:624None[Sandbox] Process order. (Serial=19389, Empire=26, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:641None[Sandbox] Process order. (Serial=19390, Empire=13, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:642None[Sandbox] Process order. (Serial=19391, Empire=15, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:643None[Sandbox] Process order. (Serial=19392, Empire=16, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:644None[Sandbox] Process order. (Serial=19393, Empire=17, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:645None[Sandbox] Process order. (Serial=19394, Empire=22, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:646None[Sandbox] Process order. (Serial=19395, Empire=23, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:647None[Sandbox] Process order. (Serial=19396, Empire=24, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:648None[Sandbox] Process order. (Serial=19397, Empire=96, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:696NoneAI Synchronization took 24ms at frame 18937 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:57:51:787None[Sandbox] Process order. (Serial=19398, Empire=1, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:788None[Sandbox] Process order. (Serial=19399, Empire=1, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 21 Money Investment High Influence Investment High)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:790None[Sandbox] Process order. (Serial=19400, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:794None[Sandbox] Process order. (Serial=19401, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:795None[Sandbox] Process order. (Serial=19402, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:796None[Sandbox] Process order. (Serial=19403, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:797None[Sandbox] Process order. (Serial=19404, Empire=1, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:798None[Sandbox] Process order. (Serial=19405, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:802None[Sandbox] Process order. (Serial=19406, Empire=1, Order=Order='OrderGoTo', Entity=#20902, AdditionalFlags='IgnoreFogOfWar', Path='[31, 57] --> [31, 56] --> [31, 55] --> [32, 54] --> [33, 54] --> [34, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:816None[Sandbox] Process order. (Serial=19407, Empire=1, Order=Order='OrderGoTo', Entity=#36491, AdditionalFlags='IgnoreFogOfWar', Path='[41, 46] --> [40, 46] --> [39, 47] --> [38, 47] --> [37, 47] --> [36, 47] --> [36, 46]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:818None[Sandbox] Process order. (Serial=19408, Empire=1, Order=Order='OrderGoTo', Entity=#28679, AdditionalFlags='IgnoreFogOfWar', Path='[49, 41] --> [49, 42] --> [48, 43] --> [48, 44] --> [47, 45] --> [46, 45] --> [46, 46]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:819None[Sandbox] Process order. (Serial=19409, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:825None[Sandbox] Process order. (Serial=19410, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:829None[Sandbox] Process order. (Serial=19411, Empire=1, Order=Order OrderStartEmpireWideConstruction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:836None[Sandbox] Process order. (Serial=19412, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:841None[Sandbox] Process order. (Serial=19413, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:845None[Sandbox] Process order. (Serial=19414, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:849None[Sandbox] Process order. (Serial=19415, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:857None[Sandbox] Process order. (Serial=19416, Empire=1, Order=Order OrderEnqueueConstructible, Settlement: '3121' Constructible: 'Extension_Era5_AfsharidPersia' Position: '[30, 54]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:858None[Sandbox] Process order. (Serial=19417, Empire=1, Order=Order='OrderGoTo', Entity=#17540, AdditionalFlags='IgnoreFogOfWar', Path='[31, 56] --> [31, 55] --> [32, 54] --> [32, 55] --> [33, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:859None[Sandbox] Process order. (Serial=19418, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:868None[Sandbox] Process order. (Serial=19419, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:899None[Sandbox] Process order. (Serial=19420, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:940None[Sandbox] Process order. (Serial=19421, Empire=2, Order=Order='OrderGoTo', Entity=#36811, AdditionalFlags='IgnoreFogOfWar', Path='[7, 62] --> [7, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:949None[Sandbox] Process order. (Serial=19422, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:953None[Sandbox] Process order. (Serial=19423, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:968None[Sandbox] Process order. (Serial=19424, Empire=2, Order=Order='OrderGoTo', Entity=#11848, AdditionalFlags='IgnoreFogOfWar', Path='[11, 47] --> [12, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:969None[Sandbox] Process order. (Serial=19425, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:973None[Sandbox] Process order. (Serial=19426, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:978None[Sandbox] Process order. (Serial=19427, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:980None[Sandbox] Process order. (Serial=19428, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:983None[Sandbox] Process order. (Serial=19429, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:51:999None[Sandbox] Process order. (Serial=19430, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:002None[Sandbox] Process order. (Serial=19431, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:003None[Sandbox] Process order. (Serial=19432, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:029None[Sandbox] Process order. (Serial=19433, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:033None[Sandbox] Process order. (Serial=19434, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:038None[Sandbox] Process order. (Serial=19435, Empire=3, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 25 Money Investment Medium Influence Investment Medium)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:039None[Sandbox] Process order. (Serial=19436, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:041None[Sandbox] Process order. (Serial=19437, Empire=3, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:101None[Sandbox] Process order. (Serial=19438, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:111None[Sandbox] Process order. (Serial=19439, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:130None[Sandbox] Process order. (Serial=19440, Empire=5, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 25 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:139None[Sandbox] Process order. (Serial=19441, Empire=5, Order=Order='OrderTransferUnits', SourceArmyGUID='38329', TargetArmyGUID='27976', UnitsCount='1'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:143None[Sandbox] Process order. (Serial=19442, Empire=5, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:144None[Sandbox] Process order. (Serial=19443, Empire=5, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:145None[Sandbox] Process order. (Serial=19444, Empire=5, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:146None[Sandbox] Process order. (Serial=19445, Empire=5, Order=Order OrderChangeWorkplacePopulation)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:150None[Sandbox] Process order. (Serial=19446, Empire=5, Order=Order='OrderGoTo', Entity=#40062, AdditionalFlags='IgnoreFogOfWar', Path='[67, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:189None[Sandbox] Process order. (Serial=19447, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:201None[Sandbox] Process order. (Serial=19448, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:221None[Sandbox] Process order. (Serial=19449, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:224None[Sandbox] Process order. (Serial=19450, Empire=6, Order=Order='OrderDiplomaticAction', Action='ProposeToSurrender', OtherEmpire=#5.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:225None[Sandbox] Process order. (Serial=19451, Empire=6, Order=Order OrderSetPatronageInvestmentLevels MinorEmpireIndex: 22 Money Investment None Influence Investment None)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:231None[Sandbox] Process order. (Serial=19452, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:241None[Sandbox] Process order. (Serial=19453, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:244None[Sandbox] Process order. (Serial=19454, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:247None[Sandbox] Process order. (Serial=19455, Empire=9, Order=Order OrderMinorBuildConstructible SettlementGUID: #37142 Constructible: Infrastructure_Science_Family01_01)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:249None[Sandbox] Process order. (Serial=19456, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:252None[Sandbox] Process order. (Serial=19457, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:261None[Sandbox] Process order. (Serial=19458, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:271None[Sandbox] Process order. (Serial=19459, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:274None[Sandbox] Process order. (Serial=19460, Empire=9, Order=Order OrderMinorBuildConstructible SettlementGUID: #37142 Constructible: Extension_Base_Food at [107, 20])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:277None[Sandbox] Process order. (Serial=19461, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:280None[Sandbox] Process order. (Serial=19462, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:284None[Sandbox] Process order. (Serial=19463, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:301None[Sandbox] Process order. (Serial=19464, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:306None[Sandbox] Process order. (Serial=19465, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:310None[Sandbox] Process order. (Serial=19466, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:314None[Sandbox] Process order. (Serial=19467, Empire=19, Order=Order OrderCreateBattle Attacker #41457 Target #38327 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:332None[Sandbox] Process order. (Serial=19468, Empire=19, Order=Order OrderBattleConfirmation - BattleGUID: 41971 EmpireIndex: 19)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:351None[Sandbox] Process order. (Serial=19469, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:354None[Sandbox] Process order. (Serial=19470, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:382None[Sandbox] Process order. (Serial=19471, Empire=25, Order=Order='OrderGoTo', Entity=#35297, AdditionalFlags='IgnoreFogOfWar', Path='[57, 42]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:393None[Sandbox] Process order. (Serial=19472, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:393None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #23661 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:52:396None[Sandbox] Process order. (Serial=19473, Empire=25, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:398None[Sandbox] Process order. (Serial=19474, Empire=25, Order=Order OrderMinorBuildConstructible SettlementGUID: #10795 Constructible: Extension_Base_Science at [60, 39])

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:425None[Sandbox] Process order. (Serial=19475, Empire=9, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:426NonePresentation Battle 41971: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:52:426NonePresentation Battle 41971: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:52:426NonePresentation Battle 41971: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=19. ParticipantGuid=39083. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:52:426None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #39083 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:52:426NonePresentation Battle 41971: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=20321. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:52:426None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #20321 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:52:426NonePresentation Battle 41971: Execute action[3]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:52:426NonePresentation Battle 41971: Execute action[3]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:52:426NonePresentation Battle 41971: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=3. ParticipantGuid=38325. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:52:426None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #38325 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:52:426NonePresentation Battle 41971: Execute action[5]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:52:426NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:52:427NoneRestorePresentationBattlePreview created ticket #67815.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:52:427NonePresentation Battle 41971: Execute action[6]: ParticipantJoined. EmpireIndex=19, Guid=41457, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:52:427None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #41457 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:52:427NonePresentation Battle 41971: Execute action[7]: ParticipantJoined. EmpireIndex=19, Guid=39083, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:52:427None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #39083 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:52:427NonePresentation Battle 41971: Execute action[8]: ParticipantJoined. EmpireIndex=3, Guid=38327, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:52:427None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #38327 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:52:427NonePresentation Battle 41971: Execute action[9]: ParticipantJoined. EmpireIndex=3, Guid=20321, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:52:427None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #20321 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:52:427NonePresentation Battle 41971: Execute action[10]: ParticipantJoined. EmpireIndex=3, Guid=38325, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:52:427None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #38325 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:52:428NonePresentation Battle 41971: Execute action[11]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:52:428NonePresentation Battle 41971: Execute action[11]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:52:428NonePresentation Battle 41971: Execute action[12]: ReportDeploymentZone. EmpireIndex=19, Group=Attacker, deploymentTileCount=24 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:52:428NonePresentation Battle 41971: Execute action[13]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=12 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:52:428NonePresentation Battle 41971: Execute action[14]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:52:428NonePresentation Battle 41971: Execute action[15]: ContenderConfirmed. EmpireIndex=19 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:52:446None[Sandbox] Process order. (Serial=19476, Empire=10, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:474NoneAI Synchronization took 23ms at frame 18990 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:57:52:476None[Sandbox] Process order. (Serial=19477, Empire=11, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:483None[Sandbox] Process order. (Serial=19478, Empire=12, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:492None[Sandbox] Process order. (Serial=19479, Empire=14, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:492NoneRequestRestoreAsyncOperation_Completed for ticket #67815.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

19:57:52:492NoneRestorePresentationBattlePreview skipped due to ended battle #41971

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

19:57:52:492NoneRequestAsyncOperation_Dismissed for ticket #67815.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

19:57:52:512None[Sandbox] Process order. (Serial=19480, Empire=18, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:572None[Sandbox] Process order. (Serial=19481, Empire=20, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:583None[Sandbox] Process order. (Serial=19482, Empire=1, Order=Order='OrderGoTo', Entity=#3625, AdditionalFlags='IgnoreFogOfWar', Path='[19, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:593None[Sandbox] Process order. (Serial=19483, Empire=1, Order=Order='OrderGoTo', Entity=#22810, AdditionalFlags='IgnoreFogOfWar', Path='[84, 36] --> [83, 35] --> [83, 34]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:594None[Sandbox] Process order. (Serial=19484, Empire=1, Order=Order='OrderGoTo', Entity=#14115, AdditionalFlags='IgnoreFogOfWar', Path='[14, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:595None[Sandbox] Process order. (Serial=19485, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:599None[Sandbox] Process order. (Serial=19486, Empire=21, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:602None[Sandbox] Process order. (Serial=19487, Empire=1, Order=Order='OrderGoTo', Entity=#21792, AdditionalFlags='IgnoreFogOfWar', Path='[16, 57] --> [16, 56] --> [15, 55] --> [16, 54] --> [15, 53] --> [15, 52]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:603None[Sandbox] Process order. (Serial=19488, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:606None[Sandbox] Process order. (Serial=19489, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:612None[Sandbox] Process order. (Serial=19490, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:615None[Sandbox] Process order. (Serial=19491, Empire=25, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:633None[Sandbox] Process order. (Serial=19492, Empire=26, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:682None[Sandbox] Process order. (Serial=19493, Empire=2, Order=Order='OrderGoTo', Entity=#35918, AdditionalFlags='IgnoreFogOfWar', Path='[7, 61] --> [8, 61] --> [9, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:684None[Sandbox] Process order. (Serial=19494, Empire=2, Order=Order='OrderGoTo', Entity=#41461, AdditionalFlags='IgnoreFogOfWar', Path='[7, 59] --> [8, 60] --> [7, 61] --> [8, 62]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:704None[Sandbox] Process order. (Serial=19495, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:708None[Sandbox] Process order. (Serial=19496, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:714None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #38325 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:52:714None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #38325 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:52:742None[Sandbox] Process order. (Serial=19497, Empire=3, Order=Order OrderBattleConfirmation - BattleGUID: 41971 EmpireIndex: 3)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:802None[Sandbox] Process order. (Serial=19498, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:805None[Sandbox] Process order. (Serial=19499, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:809NoneCan't find entity 40062 of ongoing task. Fails the task 24691.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:52:824None[Sandbox] Process order. (Serial=19500, Empire=5, Order=Order='OrderDiplomaticAction', Action='RefuseSurrender', OtherEmpire=#6.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:834None[Sandbox] Process order. (Serial=19501, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:838None[Sandbox] Process order. (Serial=19502, Empire=5, Order=Order='OrderGoTo', Entity=#40062, AdditionalFlags='IgnoreFogOfWar', Path='[66, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:841None[Sandbox] Process order. (Serial=19503, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:850NonePresentation Battle 41971: Execute action[16]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:52:850NonePresentation Battle 41971: Execute action[17]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:52:850None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #38325 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:52:850None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #38325 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:52:850None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #38325 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:52:850NoneReleasePresentationBattlePreview attacker #41457, defender #38327

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:52:850NoneHidePresentationBattlePreview attacker #41457, defender #38327

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

19:57:52:854None[Sandbox] Process order. (Serial=19504, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:858None[Sandbox] Process order. (Serial=19505, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:863None[Sandbox] Process order. (Serial=19506, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:866None[Sandbox] Process order. (Serial=19507, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:875None[Sandbox] Process order. (Serial=19508, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:878None[Sandbox] Process order. (Serial=19509, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:904None[Sandbox] Process order. (Serial=19510, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:964None[Sandbox] Process order. (Serial=19511, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:967None[Sandbox] Process order. (Serial=19512, Empire=6, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:984None[Sandbox] Process order. (Serial=19513, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:987None[Sandbox] Process order. (Serial=19514, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:52:989None[Sandbox] Process order. (Serial=19515, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:005None[Sandbox] Process order. (Serial=19516, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:008None[Preview] Set PresentationUnit UnitVisualAffinity_Era2_Carthage #41454 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:53:041None[Sandbox] Process order. (Serial=19517, Empire=3, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:042None[Sandbox] Process order. (Serial=19518, Empire=10, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:043None[Sandbox] Process order. (Serial=19519, Empire=19, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:081NoneAI Synchronization took 21ms at frame 19033 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:57:53:082None[Sandbox] Process order. (Serial=19520, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:085None[Sandbox] Process order. (Serial=19521, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:196None[Sandbox] Process order. (Serial=19522, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:226None[Sandbox] Process order. (Serial=19523, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:238None[Sandbox] Process order. (Serial=19524, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:247None[Sandbox] Process order. (Serial=19525, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:259None[Sandbox] Process order. (Serial=19526, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:263None[Sandbox] Process order. (Serial=19527, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:267None[Sandbox] Process order. (Serial=19528, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:279None[Sandbox] Process order. (Serial=19529, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:290None[Sandbox] Process order. (Serial=19530, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:293None[Sandbox] Process order. (Serial=19531, Empire=2, Order=Order='OrderGoTo', Entity=#6647, AdditionalFlags='IgnoreFogOfWar', Path='[8, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:299None[Sandbox] Process order. (Serial=19532, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:310None[Sandbox] Process order. (Serial=19533, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:313None[Sandbox] Process order. (Serial=19534, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:319None[Sandbox] Process order. (Serial=19535, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:329None[Sandbox] Process order. (Serial=19536, Empire=2, Order=Order='OrderGoTo', Entity=#27166, AdditionalFlags='IgnoreFogOfWar', Path='[10, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:334None[Sandbox] Process order. (Serial=19537, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:341NoneArmy 38327 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.ExplorationMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Empire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

19:57:53:341NoneArmy 20321 does not exists anymore. Fail task.

Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

19:57:53:358None[Sandbox] Process order. (Serial=19538, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:384NoneCan't find entity 38325 of ongoing task. Fails the task 18078.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:53:401None[Sandbox] Process order. (Serial=19539, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:404None[Sandbox] Process order. (Serial=19540, Empire=3, Order=Order='OrderGoTo', Entity=#23657, AdditionalFlags='IgnoreFogOfWar', Path='[81, 17] --> [80, 17] --> [79, 17] --> [79, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:420None[Sandbox] Process order. (Serial=19541, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:429None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #23661 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:53:492None[Sandbox] Process order. (Serial=19542, Empire=12, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:502None[Sandbox] Process order. (Serial=19543, Empire=5, Order=Order='OrderGoTo', Entity=#6808, AdditionalFlags='IgnoreFogOfWar', Path='[66, 71] --> [65, 71] --> [64, 71]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:507None[Sandbox] Process order. (Serial=19544, Empire=14, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:512None[Sandbox] Process order. (Serial=19545, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:614None[Sandbox] Process order. (Serial=19546, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:618None[Sandbox] Process order. (Serial=19547, Empire=6, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:619None[Sandbox] Process order. (Serial=19548, Empire=6, Order=Order OrderSetTradeResourceAccessCount)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:621None[Sandbox] Process order. (Serial=19549, Empire=6, Order=Order OrderEnqueueConstructible, Settlement: '3026' Constructible: 'LandUnit_Era2_Common_Swordsmen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:634None[Sandbox] Process order. (Serial=19550, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:672None[Sandbox] Process order. (Serial=19551, Empire=25, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:675None[Sandbox] Process order. (Serial=19552, Empire=6, Order=Order OrderEnqueueConstructible, Settlement: '3026' Constructible: 'Infrastructure_Science_Family03_01' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:685None[Sandbox] Process order. (Serial=19553, Empire=26, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:706None[Sandbox] Process order. (Serial=19554, Empire=10, Order=Order='OrderGoTo', Entity=#37627, AdditionalFlags='IgnoreFogOfWar', Path='[98, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:715None[Sandbox] Process order. (Serial=19555, Empire=10, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:756None[Sandbox] Process order. (Serial=19556, Empire=11, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:757None[Sandbox] Process order. (Serial=19557, Empire=18, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:758None[Sandbox] Process order. (Serial=19558, Empire=20, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:759None[Sandbox] Process order. (Serial=19559, Empire=21, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:804NoneAI Synchronization took 23ms at frame 19073 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:57:53:818None[Sandbox] Process order. (Serial=19560, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:822None[Sandbox] Process order. (Serial=19561, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:838None[Sandbox] Process order. (Serial=19562, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:849None[Sandbox] Process order. (Serial=19563, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:868None[Sandbox] Process order. (Serial=19564, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:872None[Sandbox] Process order. (Serial=19565, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:879None[Sandbox] Process order. (Serial=19566, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:882None[Sandbox] Process order. (Serial=19567, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:898None[Sandbox] Process order. (Serial=19568, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:903None[Sandbox] Process order. (Serial=19569, Empire=1, Order=Order='OrderGoTo', Entity=#3625, AdditionalFlags='IgnoreFogOfWar', Path='[20, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:904None[Sandbox] Process order. (Serial=19570, Empire=1, Order=Order='OrderGoTo', Entity=#14115, AdditionalFlags='IgnoreFogOfWar', Path='[14, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:909None[Sandbox] Process order. (Serial=19571, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:911None[Sandbox] Process order. (Serial=19572, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:915None[Sandbox] Process order. (Serial=19573, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:930None[Sandbox] Process order. (Serial=19574, Empire=1, Order=Order='OrderGoTo', Entity=#20904, AdditionalFlags='IgnoreFogOfWar', Path='[5, 49]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:939None[Sandbox] Process order. (Serial=19575, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:968None[Sandbox] Process order. (Serial=19576, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:53:991None[Sandbox] Process order. (Serial=19577, Empire=2, Order=Order='OrderGoTo', Entity=#41545, AdditionalFlags='IgnoreFogOfWar', Path='[7, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:000None[Sandbox] Process order. (Serial=19578, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:003None[Sandbox] Process order. (Serial=19579, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:019None[Sandbox] Process order. (Serial=19580, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:040None[Sandbox] Process order. (Serial=19581, Empire=2, Order=Order='OrderGoTo', Entity=#39996, AdditionalFlags='IgnoreFogOfWar', Path='[12, 63]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:044None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #17015 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:54:049None[Sandbox] Process order. (Serial=19582, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:091None[Sandbox] Process order. (Serial=19583, Empire=2, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:101None[Sandbox] Process order. (Serial=19584, Empire=3, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:122None[Sandbox] Process order. (Serial=19585, Empire=3, Order=Order OrderEnqueueConstructible, Settlement: '12954' Constructible: 'LandUnit_Era3_Common_Pikemen' Position: '[-1, -1]')

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:205None[Sandbox] Process order. (Serial=19586, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:214None[Sandbox] Process order. (Serial=19587, Empire=5, Order=Order='OrderGoTo', Entity=#40062, AdditionalFlags='IgnoreFogOfWar', Path='[67, 37]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:233None[Sandbox] Process order. (Serial=19588, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:244None[Sandbox] Process order. (Serial=19589, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:263None[Sandbox] Process order. (Serial=19590, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:274None[Sandbox] Process order. (Serial=19591, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:278None[Sandbox] Process order. (Serial=19592, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:295None[Sandbox] Process order. (Serial=19593, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:311None[Empire 6] The restoration of task 30704 needed to change the construction id from 0 to 2070 (Army 766 Slot 0: Build Swordsmen).

Amplitude.Mercury.AI.Brain.Generators.Construction.RestoreConstructionTasks:RestoreTasks(System.Reflection.RuntimeParameterInfo)

19:57:54:311None[Empire 6] The task 30704:Army 766 Slot 0: Build Swordsmen to restore is not in progress, force the allocations so it can be started. This should only happen when an AI take back control over a human player.

Amplitude.AI.ProcessingPasses.TaskRestorationPass`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.BaseBuildConstruction, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Continue(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:54:314None[Sandbox] Process order. (Serial=19594, Empire=6, Order=Order OrderRemoveConstructionByGuid)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:325None[Sandbox] Process order. (Serial=19595, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:346None[Sandbox] Process order. (Serial=19596, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:347None[Sandbox] Process order. (Serial=19597, Empire=11, Order=Order='OrderGoTo', Entity=#33462, AdditionalFlags='IgnoreFogOfWar', Path='[127, 60] --> [127, 59]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:355None[Sandbox] Process order. (Serial=19598, Empire=11, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:386None[Sandbox] Process order. (Serial=19599, Empire=25, Order=Order='OrderGoTo', Entity=#35297, AdditionalFlags='IgnoreFogOfWar', Path='[56, 41]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:395None[Sandbox] Process order. (Serial=19600, Empire=25, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:412None[Sandbox] Process order. (Serial=19601, Empire=6, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:413None[Sandbox] Process order. (Serial=19602, Empire=12, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:414None[Sandbox] Process order. (Serial=19603, Empire=14, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:445NoneAI Synchronization took 21ms at frame 19125 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:57:54:447None[Sandbox] Process order. (Serial=19604, Empire=8, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:457None[Sandbox] Process order. (Serial=19605, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:517None[Sandbox] Process order. (Serial=19606, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:528None[Sandbox] Process order. (Serial=19607, Empire=1, Order=Order OrderCreateBattle Attacker #20904 Target #25298 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:547None[Sandbox] Process order. (Serial=19608, Empire=1, Order=Order='OrderGoTo', Entity=#41954, AdditionalFlags='IgnoreFogOfWar', Path='[34, 39] --> [35, 40] --> [36, 40] --> [37, 40] --> [37, 39] --> [38, 39] --> [39, 39]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:558None[Sandbox] Process order. (Serial=19609, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:617None[Sandbox] Process order. (Serial=19610, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:639None[Sandbox] Process order. (Serial=19611, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:652NonePresentation Battle 42041: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:54:653NonePresentation Battle 42041: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:54:653NonePresentation Battle 42041: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:54:653NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:54:653NoneRestorePresentationBattlePreview created ticket #68053.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:54:653NonePresentation Battle 42041: Execute action[2]: ParticipantJoined. EmpireIndex=1, Guid=20904, Group=Attacker, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:54:653None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20904 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:54:653NonePresentation Battle 42041: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=25298, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:54:653None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #25298 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:54:654NonePresentation Battle 42041: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:54:654NonePresentation Battle 42041: Execute action[4]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:54:654NonePresentation Battle 42041: Execute action[5]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=26 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:54:654NonePresentation Battle 42041: Execute action[6]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=26 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:54:654NonePresentation Battle 42041: Execute action[7]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:54:679None[Sandbox] Process order. (Serial=19612, Empire=25, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:689None[Sandbox] Process order. (Serial=19613, Empire=26, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:719NoneRequestRestoreAsyncOperation_Completed for ticket #68053.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

19:57:54:719NoneRestorePresentationBattlePreview skipped due to ended battle #42041

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

19:57:54:719NoneRequestAsyncOperation_Dismissed for ticket #68053.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

19:57:54:765NoneCan't find entity 40062 of ongoing task. Fails the task 25732.

Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Army, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:54:792None[Sandbox] Process order. (Serial=19614, Empire=5, Order=Order='OrderGoTo', Entity=#34561, AdditionalFlags='IgnoreFogOfWar', Path='[104, 2] --> [104, 3] --> [105, 4] --> [105, 5]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:793None[Sandbox] Process order. (Serial=19615, Empire=5, Order=Order='OrderGoTo', Entity=#3809, AdditionalFlags='IgnoreFogOfWar', Path='[59, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:795None[Sandbox] Process order. (Serial=19616, Empire=5, Order=Order='OrderGoTo', Entity=#36636, AdditionalFlags='IgnoreFogOfWar', Path='[44, 50] --> [44, 51]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:802None[Sandbox] Process order. (Serial=19617, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:805None[Sandbox] Process order. (Serial=19618, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:809None[Sandbox] Process order. (Serial=19619, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:822None[Sandbox] Process order. (Serial=19620, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:832None[Sandbox] Process order. (Serial=19621, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:842None[Sandbox] Process order. (Serial=19622, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:846None[Preview] Set PresentationUnit UnitVisualAffinity_Era4_Swiss #28679 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:54:852None[Sandbox] Process order. (Serial=19623, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:872None[Sandbox] Process order. (Serial=19624, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:882None[Sandbox] Process order. (Serial=19625, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:903None[Sandbox] Process order. (Serial=19626, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:913None[Sandbox] Process order. (Serial=19627, Empire=6, Order=Order='OrderGoTo', Entity=#23661, AdditionalFlags='IgnoreFogOfWar', Path='[83, 9] --> [82, 9] --> [82, 10] --> [82, 11]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:924None[Sandbox] Process order. (Serial=19628, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:929None[Sandbox] Process order. (Serial=19629, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:944None[Sandbox] Process order. (Serial=19630, Empire=10, Order=Order='OrderGoTo', Entity=#37627, AdditionalFlags='IgnoreFogOfWar', Path='[97, 18]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:953None[Sandbox] Process order. (Serial=19631, Empire=10, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:963None[Sandbox] Process order. (Serial=19632, Empire=12, Order=Order='OrderGoTo', Entity=#33002, AdditionalFlags='IgnoreFogOfWar', Path='[96, 34]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:54:973None[Sandbox] Process order. (Serial=19633, Empire=12, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:55:032None[Sandbox] Process order. (Serial=19634, Empire=2, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:55:074NoneAI Synchronization took 24ms at frame 19166 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:57:55:175None[Sandbox] Process order. (Serial=19635, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 42041 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:55:183None[Sandbox] Process order. (Serial=19636, Empire=1, Order=Order='OrderGoTo', Entity=#3625, AdditionalFlags='IgnoreFogOfWar', Path='[19, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:55:193None[Sandbox] Process order. (Serial=19637, Empire=1, Order=Order='OrderGoTo', Entity=#14115, AdditionalFlags='IgnoreFogOfWar', Path='[14, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:55:194None[Sandbox] Process order. (Serial=19638, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:55:198None[Sandbox] Process order. (Serial=19639, Empire=1, Order=Order='OrderGoTo', Entity=#17744, AdditionalFlags='IgnoreFogOfWar', Path='[9, 44] --> [8, 45]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:55:199None[Sandbox] Process order. (Serial=19640, Empire=1, Order=Order='OrderGoTo', Entity=#24233, AdditionalFlags='IgnoreFogOfWar', Path='[9, 43] --> [9, 44] --> [8, 45]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:55:201None[Sandbox] Process order. (Serial=19641, Empire=1, Order=Order='OrderGoTo', Entity=#40715, AdditionalFlags='IgnoreFogOfWar', Path='[48, 44]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:55:214None[Sandbox] Process order. (Serial=19642, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:55:219None[Sandbox] Process order. (Serial=19643, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:55:223None[Sandbox] Process order. (Serial=19644, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:55:226None[Sandbox] Process order. (Serial=19645, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:55:229None[Sandbox] Process order. (Serial=19646, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:55:235NonePresentation Battle 42041: Execute action[8]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:55:285None[Sandbox] Process order. (Serial=19647, Empire=2, Order=Order OrderBattleRetreat - BattleGUID: 42041 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:55:287None[Sandbox] Process order. (Serial=19648, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:55:311None[Sandbox] Process order. (Serial=19649, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:55:334NonePresentation Battle 42041: Execute action[9]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:55:345None[Sandbox] Process order. (Serial=19650, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#42041)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:55:366None[Sandbox] Process order. (Serial=19651, Empire=11, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:55:430NonePresentation Battle 42041: Execute action[10]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:55:430None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20904 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:55:430None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #25298 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:55:430None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20904 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:55:430None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #25298 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:55:430NoneReleasePresentationBattlePreview attacker #20904, defender #25298

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:55:430NoneHidePresentationBattlePreview attacker #20904, defender #25298

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

19:57:55:430None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20904 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:55:430None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #25298 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:55:430None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20904 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:55:430None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #25298 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:55:467None[Sandbox] Process order. (Serial=19652, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:55:529None[Sandbox] Process order. (Serial=19653, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:55:570None[Sandbox] Process order. (Serial=19654, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:55:588None[Sandbox] Process order. (Serial=19655, Empire=8, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:55:589NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!

Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()

19:57:55:631NoneAI Synchronization took 23ms at frame 19193 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:57:55:651None[Sandbox] Process order. (Serial=19656, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:55:689None[Sandbox] Process order. (Serial=19657, Empire=25, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:55:701None[Sandbox] Process order. (Serial=19658, Empire=26, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:55:730None[Sandbox] Process order. (Serial=19659, Empire=1, Order=Order='OrderGoTo', Entity=#22810, AdditionalFlags='IgnoreFogOfWar', Path='[84, 34]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:55:740None[Sandbox] Process order. (Serial=19660, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:55:814None[Sandbox] Process order. (Serial=19661, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:55:824None[Sandbox] Process order. (Serial=19662, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:55:843None[Sandbox] Process order. (Serial=19663, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:55:851None[Sandbox] Process order. (Serial=19664, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:55:864None[Sandbox] Process order. (Serial=19665, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:55:883None[Sandbox] Process order. (Serial=19666, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:55:893None[Sandbox] Process order. (Serial=19667, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:55:914None[Sandbox] Process order. (Serial=19668, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:55:934None[Sandbox] Process order. (Serial=19669, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:55:940None[Sandbox] Process order. (Serial=19670, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:55:983None[Sandbox] Process order. (Serial=19671, Empire=5, Order=Order='OrderGoTo', Entity=#3809, AdditionalFlags='IgnoreFogOfWar', Path='[60, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:55:995None[Sandbox] Process order. (Serial=19672, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:56:197NoneAI Synchronization took 21ms at frame 19222 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:57:56:224None[Sandbox] Process order. (Serial=19673, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:56:284None[Sandbox] Process order. (Serial=19674, Empire=1, Order=Order='OrderGoTo', Entity=#3625, AdditionalFlags='IgnoreFogOfWar', Path='[18, 61]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:56:286None[Sandbox] Process order. (Serial=19675, Empire=1, Order=Order='OrderGoTo', Entity=#14115, AdditionalFlags='IgnoreFogOfWar', Path='[14, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:56:293None[Sandbox] Process order. (Serial=19676, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:56:298None[Sandbox] Process order. (Serial=19677, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:56:302None[Sandbox] Process order. (Serial=19678, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:56:314None[Sandbox] Process order. (Serial=19679, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:56:452NoneTutorialWindow.SpecificUpdate: TopTutorialElementIndex is invalid while window' Status is Activating.

Amplitude.Mercury.UI.TutorialWindow:SpecificUpdate()

19:57:56:474None[Sandbox] Process order. (Serial=19680, Empire=3, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:56:574None[Sandbox] Process order. (Serial=19681, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:56:665None[Sandbox] Process order. (Serial=19682, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:56:722NoneAI Synchronization took 23ms at frame 19239 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:57:56:726None[Sandbox] Process order. (Serial=19683, Empire=25, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:56:736None[Sandbox] Process order. (Serial=19684, Empire=26, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:56:828None[Sandbox] Process order. (Serial=19685, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:56:848None[Sandbox] Process order. (Serial=19686, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:56:859None[Sandbox] Process order. (Serial=19687, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:56:867None[Sandbox] Process order. (Serial=19688, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:56:889None[Sandbox] Process order. (Serial=19689, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:56:908None[Sandbox] Process order. (Serial=19690, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:56:929None[Sandbox] Process order. (Serial=19691, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:56:939None[Sandbox] Process order. (Serial=19692, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:56:950None[Sandbox] Process order. (Serial=19693, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:57:015None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_GhanaEmpire #23661 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:57:071None[Sandbox] Process order. (Serial=19694, Empire=5, Order=Order='OrderGoTo', Entity=#3809, AdditionalFlags='IgnoreFogOfWar', Path='[59, 55]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:57:081None[Sandbox] Process order. (Serial=19695, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:57:148None[Preview] Set PresentationUnit UnitVisualAffinity_Era3_Mississippi #3809 visual status as Hidden (previous visual status: Standard)

Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.RuntimeParameterInfo)

19:57:57:267NoneAI Synchronization took 26ms at frame 19262 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:57:57:316None[Sandbox] Process order. (Serial=19696, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:57:377None[Sandbox] Process order. (Serial=19697, Empire=1, Order=Order='OrderGoTo', Entity=#14115, AdditionalFlags='IgnoreFogOfWar', Path='[14, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:57:387None[Sandbox] Process order. (Serial=19698, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:57:417None[Sandbox] Process order. (Serial=19699, Empire=1, Order=Order='OrderGoTo', Entity=#41464, AdditionalFlags='IgnoreFogOfWar', Path='[32, 33] --> [32, 32] --> [31, 31] --> [32, 30] --> [33, 30] --> [34, 30] --> [35, 30]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:57:427None[Sandbox] Process order. (Serial=19700, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:57:581None[Sandbox] Process order. (Serial=19701, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:57:673None[Sandbox] Process order. (Serial=19702, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:57:742None[Sandbox] Process order. (Serial=19703, Empire=26, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:57:759None[Sandbox] Process order. (Serial=19704, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:57:759None[Sandbox] Process order. (Serial=19705, Empire=25, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:57:790NoneAI Synchronization took 22ms at frame 19282 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:57:57:833None[Sandbox] Process order. (Serial=19706, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:57:917None[Sandbox] Process order. (Serial=19707, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:57:937None[Sandbox] Process order. (Serial=19708, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:57:947None[Sandbox] Process order. (Serial=19709, Empire=6, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:58:130None[Sandbox] Process order. (Serial=19710, Empire=5, Order=Order='OrderGoTo', Entity=#3809, AdditionalFlags='IgnoreFogOfWar', Path='[59, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:58:141None[Sandbox] Process order. (Serial=19711, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:58:291None[Sandbox] Process order. (Serial=19712, Empire=26, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:58:327NoneAI Synchronization took 22ms at frame 19298 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:57:58:424None[Sandbox] Process order. (Serial=19713, Empire=1, Order=Order='OrderGoTo', Entity=#14115, AdditionalFlags='IgnoreFogOfWar', Path='[13, 56]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:58:435None[Sandbox] Process order. (Serial=19714, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:58:439None[Sandbox] Process order. (Serial=19715, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:58:443None[Sandbox] Process order. (Serial=19716, Empire=1, Order=Order OrderCreateBattle Attacker #21792 Target #18611 Action #0 InstantResolve: False)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:58:552NonePresentation Battle 42122: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:58:552NonePresentation Battle 42122: Execute action[0]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:58:553NonePresentation Battle 42122: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=35249. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:58:553None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #35249 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:58:553NonePresentation Battle 42122: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=20904. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:58:553None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20904 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:58:553NonePresentation Battle 42122: Execute action[3]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:58:553NonePresentation Battle 42122: Execute action[3]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:58:553NonePresentation Battle 42122: Execute action[4]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=33742. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:58:553None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #33742 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:58:553NonePresentation Battle 42122: Execute action[5]: AdditionalParticipantJoined. EmpireIndex=1. ParticipantGuid=14115. (initialActionType: AdditionalParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:58:553None[Preview] PresentationArmy LandUnit_Era1_Caral_CaralFishermen #14115 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:58:553NonePresentation Battle 42122: Execute action[6]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:58:553NonePresentation Battle 42122: Execute action[6]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: BattleAreaLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:58:554NonePresentation Battle 42122: Execute action[7]: BattleLoaded. Loaded in progress=False, AdditionalData=983040, currentRound=0, maximumRoundCount=15 (initialActionType: BattleLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:58:554NoneCreatePresentationBattlePreview attacker #0, defender #0

Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:58:554NoneRestorePresentationBattlePreview created ticket #68471.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:58:554NonePresentation Battle 42122: Execute action[8]: ParticipantJoined. EmpireIndex=1, Guid=21792, Group=Attacker, Modifiers=None, Type=Army UnitCount=6 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:58:554None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #21792 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:58:554NonePresentation Battle 42122: Execute action[9]: ParticipantJoined. EmpireIndex=1, Guid=35249, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:58:554None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #35249 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:58:554NonePresentation Battle 42122: Execute action[10]: ParticipantJoined. EmpireIndex=1, Guid=20904, Group=Attacker, Modifiers=None, Type=Army UnitCount=7 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:58:554None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20904 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:58:554NonePresentation Battle 42122: Execute action[11]: ParticipantJoined. EmpireIndex=1, Guid=33742, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:58:554None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #33742 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:58:555NonePresentation Battle 42122: Execute action[12]: ParticipantJoined. EmpireIndex=1, Guid=14115, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:58:555None[Preview] PresentationArmy LandUnit_Era1_Caral_CaralFishermen #14115 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:58:555NonePresentation Battle 42122: Execute action[13]: ParticipantJoined. EmpireIndex=2, Guid=18611, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:58:555None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #18611 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:58:555NonePresentation Battle 42122: Execute action[14]: ParticipantJoined. EmpireIndex=2, Guid=11848, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:58:555None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #11848 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:58:555NonePresentation Battle 42122: Execute action[15]: CapturePointLoaded (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:58:555NonePresentation Battle 42122: Execute action[15]: UpdateBattleDistricts. EmpireIndex=0, districtCount=0 (initialActionType: CapturePointLoaded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:58:555NonePresentation Battle 42122: Execute action[16]: ReportDeploymentZone. EmpireIndex=1, Group=Attacker, deploymentTileCount=53 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:58:555NonePresentation Battle 42122: Execute action[17]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=29 (initialActionType: ReportDeploymentZone)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:58:555NonePresentation Battle 42122: Execute action[18]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:58:555None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #4790 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:58:555None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #4790 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:58:556None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #25290 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:58:556None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #25290 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:58:556None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #24235 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:58:556None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #24235 SetHiddenByFlag finished (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:58:590None[Sandbox] Process order. (Serial=19717, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:58:617NoneRequestRestoreAsyncOperation_Completed for ticket #68471.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.RuntimeParameterInfo)

19:57:58:617NoneRestorePresentationBattlePreview skipped due to ended battle #42122

Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

19:57:58:617NoneRequestAsyncOperation_Dismissed for ticket #68471.

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.RuntimeParameterInfo)

19:57:58:841None[Sandbox] Process order. (Serial=19718, Empire=5, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:58:965None[Sandbox] Process order. (Serial=19719, Empire=1, Order=Order OrderBattleConfirmation - BattleGUID: 42122 EmpireIndex: 1)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:58:966None[Sandbox] Process order. (Serial=19720, Empire=1, Order=Order OrderChangeUnitSpawnPosition, Position=[21, 57], SpawnType=Land)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:58:996None[Sandbox] Process order. (Serial=19721, Empire=1, Order=Order='OrderGoTo', Entity=#17744, AdditionalFlags='IgnoreFogOfWar', Path='[9, 45] --> [10, 46] --> [10, 47] --> [11, 48]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:59:006None[Sandbox] Process order. (Serial=19722, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:59:032NonePresentation Battle 42122: Execute action[19]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:59:067None[Sandbox] Process order. (Serial=19723, Empire=2, Order=Order OrderBattleRetreat - BattleGUID: 42122 EmpireIndex: 2)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:59:134NonePresentation Battle 42122: Execute action[20]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:59:139None[Sandbox] Process order. (Serial=19724, Empire=0, Order=Order OrderBattleResultAcknowledge, BattleGuid=#42122)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:59:231None[Sandbox] Process order. (Serial=19725, Empire=5, Order=Order='OrderGoTo', Entity=#3809, AdditionalFlags='IgnoreFogOfWar', Path='[58, 54]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:59:235NonePresentation Battle 42122: Execute action[21]: BattleEnded (initialActionType: BattleEnded)

Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.RuntimeParameterInfo)

19:57:59:235None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #21792 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:59:235None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #35249 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:59:235None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20904 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:59:235None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #33742 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:59:235None[Preview] PresentationArmy LandUnit_Era1_Caral_CaralFishermen #14115 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:59:235None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #18611 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:59:235None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #11848 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:59:235None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #21792 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:59:235None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #18611 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:59:235None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #4790 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:59:235None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #4790 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:59:235None[Preview] PresentationArmy LandUnit_Era2_Common_Envoys #35249 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:59:235None[Preview] PresentationArmy LandUnit_Era1_Caral_CaralFishermen #14115 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:59:236None[Preview] PresentationArmy LandUnit_Era3_Common_Spies #20904 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:59:236None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #25290 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:59:236None[Preview] PresentationArmy LandUnit_Era2_Common_Swordsmen #25290 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:59:236None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #24235 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:59:236None[Preview] PresentationArmy LandUnit_Era3_Common_Pikemen #24235 SetHiddenByFlag finished (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:59:236None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #11848 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:59:236None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #33742 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:59:236NoneReleasePresentationBattlePreview attacker #21792, defender #18611

Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:59:236NoneHidePresentationBattlePreview attacker #21792, defender #18611

Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.RuntimeParameterInfo)

19:57:59:236None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #21792 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:59:236None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #18611 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:59:236None[Preview] PresentationArmy LandUnit_Era4_Common_Arquebusiers #21792 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:59:236None[Preview] PresentationArmy LandUnit_Era0_Common_Tribesmen #18611 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

19:57:59:241None[Sandbox] Process order. (Serial=19726, Empire=5, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:59:440NoneAI Synchronization took 20ms at frame 19325 (entities created: 0 deleted: 0 synchronized: 0 last entity synchronized: 0 snapshots: 'synchronized').

Amplitude.Mercury.AI.AISynchronizationController:Synchronize(System.Reflection.RuntimeParameterInfo)

19:57:59:454None[Sandbox] Process order. (Serial=19727, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:59:534None[Sandbox] Process order. (Serial=19728, Empire=1, Order=Order='OrderGoTo', Entity=#24233, AdditionalFlags='IgnoreFogOfWar', Path='[8, 45]'.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:59:545None[Sandbox] Process order. (Serial=19729, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:59:594None[Sandbox] Process order. (Serial=19730, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:57:59:624None[Sandbox] Process order. (Serial=19731, Empire=0, Order=Order OrderChangeEntityAwakeState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:58:00:012None[Sandbox] Process order. (Serial=19732, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:58:00:463None[Sandbox] Process order. (Serial=19733, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:58:00:605None[Sandbox] Process order. (Serial=19734, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:58:01:044None[Sandbox] Process order. (Serial=19735, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:58:01:476None[Sandbox] Process order. (Serial=19736, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:58:02:053None[Sandbox] Process order. (Serial=19737, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:58:02:224None[Sandbox] Process order. (Serial=19738, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:58:02:479None[Sandbox] Process order. (Serial=19739, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:58:03:490None[Sandbox] Process order. (Serial=19740, Empire=1, Order=Order OrderContinueGotoAction)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:58:04:155None[Sandbox] Process order. (Serial=19741, Empire=1, Order=Order OrderEmpireReady)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:58:05:205None[Sandbox] Process order. (Serial=19742, Empire=0, Order=Order='OrderDiplomaticAction', Action='AllowToForceOtherToSurrender', OtherEmpire=#3.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:58:05:256None[Sandbox] Process order. (Serial=19743, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:58:11:153None[Sandbox] Process order. (Serial=19744, Empire=0, Order=Order OrderChangeSurrenderTerritoryState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:58:46:941None[Sandbox] Process order. (Serial=19745, Empire=0, Order=Order OrderChangeSurrenderTerritoryState)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:58:54:637None[Sandbox] Process order. (Serial=19746, Empire=0, Order=Order='OrderDiplomaticAction', Action='DeclareSurrender', OtherEmpire=#3.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:58:54:688None[Sandbox] Process order. (Serial=19747, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:58:54:971None[Sandbox] Process order. (Serial=19748, Empire=3, Order=Order='OrderDiplomaticAction', Action='RefuseSurrender', OtherEmpire=#0.)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:58:54:973None[Sandbox] Process order. (Serial=19749, Empire=3, Order=Order OrderUpdateRelationAIFeedback)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:58:55:082None[Sandbox] Process order. (Serial=19750, Empire=0, Order=Order OrderAcknowledgeTransactions)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:59:15:074None[Sandbox] Process order. (Serial=19751, Empire=0, Order=Order OrderChangeNotificationStatus)

Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.RuntimeParameterInfo)

19:59:29:563NoneBug report saved at: D:\OneDrive\Documents\Humankind\Temporary Files\BugReport-Player_2025-02-17-19-59-24.zip

Amplitude.Mercury.PlayerProfile.BugReporterManager+ZipTask+d__2:MoveNext()

20:00:29:764NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:765NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:765NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:776NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:777NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:777NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:803NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:804NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:804NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:805NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:806NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:806NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:838NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:839NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:839NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:853NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:853NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:853NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:875NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:875NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:875NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:876NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:876NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:876NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:876NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:877NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:877NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:878NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:878NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:878NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:878NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:878NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:880NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:880NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:880NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:880NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:880NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:881NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:881NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:886NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:886NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:886NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:906NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:906NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:906NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:917NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:917NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:917NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:918NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:918NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:918NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:918NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:924NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:924NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:924NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:926NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:926NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:926NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:945NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:946NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:946NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:947NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:947NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:947NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:947NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:948NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:948NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:949NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:949NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:949NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:949NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:949NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:953NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:953NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:954NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:954NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:954NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:955NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:955NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:980NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:980NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:981NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:981NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:981NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:981NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:981NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:989NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:989NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:989NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:990NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:990NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:990NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:29:990NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:009NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:009NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:011NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:011NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:011NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:011NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:011NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:016NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:016NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:016NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:017NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:017NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:017NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:017NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:018NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:018NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:019NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:019NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:019NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:019NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:019NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:024NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:024NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:024NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:026NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:026NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:026NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:042NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:043NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:043NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:044NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:045NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:045NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:049NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:049NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:049NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:055NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:055NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:055NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:059NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:059NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:060NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:060NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:060NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:060NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:060NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:062NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:062NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:062NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:079NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:079NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:079NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:081NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:082NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:082NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:090NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:090NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:090NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:236NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:237NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:237NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:239NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:239NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:239NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:242NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:243NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:243NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:245NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:246NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:246NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:269NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:270NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:270NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:273NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:273NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:274NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:276NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:277NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:277NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:279NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:279NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:279NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:282NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:283NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:283NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:285NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:285NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:285NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:287NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:288NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:288NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:299NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:299NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:299NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:302NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:302NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:302NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:304NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:304NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:304NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:306NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:306NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:306NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:308NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:308NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:308NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:310NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:310NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:310NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:311NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:312NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:312NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:313NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:314NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:314NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:331NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:331NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:331NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:340NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:341NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:341NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:346NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:347NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:347NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:364NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:364NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:364NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:365NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:365NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:365NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:365NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:366NoneType 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:366NoneType 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:367NoneType 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' not found, and so will not be serialized.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:367NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.ClaimTerritory, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:367NoneProcessing instruction type 'Amplitude.Mercury.AI.Brain.Tasks.MilitaryMissionSteal, Amplitude.Mercury.AI.Brain' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:367NoneProcessing instruction type 'Amplitude.Mercury.Simulation.LogEventManager, Amplitude.Mercury.Firstpass' is not a ISerializable implementation anymore; revision 1 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:30:367NoneProcessing instruction type 'Amplitude.Mercury.WorldGenerator.WorldGeneratorOptions, Amplitude.Mercury.WorldGenerator' is not a ISerializable implementation anymore; revision 0 will be ignored.

Amplitude.Serialization.Binary.BinarySerializer+Reader:DisplayTypeNameConditionalWarning(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:35:415NoneCreate local drive storage. (Mount=C:/Users/wmsar/AppData/Local/Temp/AMPLITUDE Studios/Humankind\Mount\18446744073389555257, Path=D:\OneDrive\Documents\Humankind\Save Files\Germans Turn 189 Bug)

Amplitude.Framework.Storage.LocalDrive.LocalDriveStorageContainer:.ctor(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:35:416NoneMetadata 'rmc0' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:35:416NoneMetadata 'IsEditingScenario' has no policy registered; assuming None.

Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:39:337NonePresentation has been shutdown.

Amplitude.Mercury.Presentation.Presentation+d__25:MoveNext()

20:00:39:403NoneShutting down...

Amplitude.Framework.Application+d__107:MoveNext()

20:00:39:476NoneThe audio manager is being released...

Amplitude.Wwise.Audio.AudioManager+d__44:MoveNext()

20:00:39:476NoneReleasing audio module 'Amplitude.Mercury.Audio.BankAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

20:00:39:487NoneAudio bank Music has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:488NoneAudio bank MainBank has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:488NoneAudio bank Dialog has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:500NoneAudio bank UnitVoices has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:503NoneAudio bank Biomes has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:505NoneAudio bank Cities has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:507NoneAudio bank POIs has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:515NoneAudio bank TerrainTypes has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:515NoneAudio bank Animals has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:522NoneAudio bank Infantry has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:525NoneAudio bank Vehicles has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:527NoneAudio bank GUI has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:528NoneAudio bank Cruel_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:529NoneAudio bank Cruel_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:530NoneAudio bank Explosive_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:530NoneAudio bank Inspirational_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:531NoneAudio bank Passionate_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:532NoneAudio bank Passionate_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:532NoneAudio bank Thoughtful_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:533NoneAudio bank Thoughtful_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:535NoneAudio bank Narrator has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:535NoneAudio bank Explosive_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:536NoneAudio bank Inspirational_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:536NoneAudio bank BurkeBlack_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:537NoneAudio bank Lewis_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:537NoneAudio bank Lomadiah_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:538NoneAudio bank Quill_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:538NoneAudio bank SpiffingBrit_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:539NoneAudio bank Zerator_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:539NoneAudio bank Vengeful_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:539NoneAudio bank Vengeful_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:540NoneAudio bank BRKsEDU_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:540NoneAudio bank JdG_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:541NoneAudio bank Marbozir_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:541NoneAudio bank Shurjoka_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:541NoneAudio bank Ancestor_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:541NoneAudio bank Boudicca_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:542NoneAudio bank EdgarAllanPoe_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:542NoneAudio bank Lucy_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:543NoneAudio bank VictorHugo_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:543NoneAudio bank Frankie_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:543NoneAudio bank HandOfBlood_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:544NoneAudio bank CohhCarnage_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:544NoneAudio bank TianChi_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:545NoneAudio bank AlexeyKhaletski_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:545NoneAudio bank TwoDKiri_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:545NoneAudio bank SadDummy_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:546NoneAudio bank AndrewChannel_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:546NoneAudio bank LaCatrina_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:547NoneAudio bank GamerZakh_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:547NoneAudio bank MetalBear_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:548NoneAudio bank CharlesBabbage_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:548NoneAudio bank Horatio_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:548NoneAudio bank LiviaDrusilla_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:549NoneAudio bank NayakuraluNagamma_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:549NoneAudio bank WangZhenyi_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:549NoneAudio bank Music_DLC_01 has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:549NoneAudio bank MwanaMKisi_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:551NoneAudio bank LeonardoDaVinci_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:551NoneAudio bank PotatoMcWhiskey_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:551NoneAudio bank Music_DLC_America has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:551NoneAudio bank Music_DLC_TogetherWeRule has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:551NoneAudio bank Music_DLC_Oceania has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:552NoneAudio bank LilaBoBina_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:552NoneAudio bank Nikatine_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:553NoneAudio bank JumboPixel_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:553NoneAudio bank Agamemnon_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:553NoneAudio bank AliiRanni_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:554NoneAudio bank Arawelo_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:554NoneAudio bank Arjuna_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:555NoneAudio bank Beowulf_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:555NoneAudio bank Brynhildr_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:556NoneAudio bank Dushyanta_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:556NoneAudio bank Elissa_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:557NoneAudio bank Gilgamesh_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:557NoneAudio bank Malsumis_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:557NoneAudio bank Hunor_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:558NoneAudio bank Jimmu_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:558NoneAudio bank Khaina_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:559NoneAudio bank KingArthur_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:559NoneAudio bank Kiviuq_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:560NoneAudio bank Makeda_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:560NoneAudio bank MamaOcllo_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:561NoneAudio bank Maui_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:561NoneAudio bank Midas_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:561NoneAudio bank MuGuiying_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:562NoneAudio bank Nokomis_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:562NoneAudio bank QueenOfShebah_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:563NoneAudio bank Salomon_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:563NoneAudio bank Semiramis_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:563NoneAudio bank Shennong_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:564NoneAudio bank TarquinTheElder_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:564NoneAudio bank Tjibruke_M has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:564NoneAudio bank Tomyris_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:565NoneAudio bank WalinongSari_F has correctly been released.

Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

20:00:39:565NoneReleasing audio module 'Amplitude.Mercury.Audio.BattleAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

20:00:39:566NoneReleasing audio module 'Amplitude.Mercury.Audio.MercuryAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

20:00:39:566NoneReleasing audio module 'Amplitude.Mercury.Audio.MusicAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

20:00:39:566NoneReleasing audio module 'Amplitude.Mercury.Audio.ListenerPositioningAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

20:00:39:567NoneReleasing audio module 'Amplitude.Mercury.Audio.BiomeAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

20:00:39:567NoneReleasing audio module 'Amplitude.Mercury.Audio.TerrainAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

20:00:39:567NoneReleasing audio module 'Amplitude.Mercury.Audio.CityAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

20:00:39:567NoneReleasing audio module 'Amplitude.Mercury.Audio.UnitAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

20:00:39:567NoneReleasing audio module 'Amplitude.Mercury.Audio.UnitVoiceAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

20:00:39:567NoneReleasing audio module 'Amplitude.Mercury.Audio.PingAudioModule'...

Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

20:00:39:689NoneThe Wwise sound engine has been released.

Amplitude.Wwise.Audio.AudioManager:ReleaseWwise(System.Reflection.RuntimeParameterInfo)

20:00:39:690NoneThe audio manager has been released.

Amplitude.Wwise.Audio.AudioManager+d__44:MoveNext()

20:00:39:692UI Steam[UI] Start unloading windows.

Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadGroupsAndWindows()
Amplitude.Mercury.UI.UIManager:UnloadUI()
Amplitude.Mercury.UI.UIManager+d__45:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:40:364UI Steam[UI] UIDebugManager: pre unload

Amplitude.Mercury.UI.UIDebug.UIDebugUIManagerWindow:PreUnload()
Amplitude.Mercury.UI.UIDebug.UIDebugUIManagerWindow:PreUnload()
Amplitude.UI.Windows.UIWindow:Amplitude.UI.Windows.IUIManagedWindow.PreUnload()
Amplitude.UI.Windows.UIWindowsGroup:HideAndPreUnloadWindows()
Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadGroupsAndWindows()
Amplitude.Mercury.UI.UIManager:UnloadUI()
Amplitude.Mercury.UI.UIManager+d__45:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:40:389UI Steam[UI] Finished unloading windows in 0.7 seconds.

Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups()
Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadGroupsAndWindows()
Amplitude.Mercury.UI.UIManager:UnloadUI()
Amplitude.Mercury.UI.UIManager+d__45:MoveNext()
Amplitude.Coroutine:Run()
Amplitude.Coroutine+d__33:MoveNext()
UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:40:441NoneShutting down game of type 'Amplitude.Mercury.Game.Game'...

Amplitude.Framework.Game.GameManager+d__17:MoveNext()

20:00:40:444None[Sandbox] Gracefully exited the sandbox loop; shutting down...

Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.RuntimeParameterInfo)

20:00:40:488NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

20:00:40:533NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

20:00:40:603NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

20:00:40:656NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

20:00:40:668NoneCan't update distance to capital : no capital yet for this empire.

Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

20:00:40:798NoneAIController shutdown...

Amplitude.Mercury.AI.AIController+d__15:MoveNext()

20:00:40:803NoneAIController shutdown terminated.

Amplitude.Mercury.AI.AIController+d__15:MoveNext()

20:00:40:840NoneGame of type 'Amplitude.Mercury.Game.Game' has been shutdown.

Amplitude.Framework.Game.GameManager+d__17:MoveNext()

20:00:41:109None4 missing loc keys were encountered during this session. For more details, see file "D:\OneDrive\Documents\Humankind\Temporary Files\MissingLocKeys.csv"

Amplitude.Mercury.Interop.LocalizationManager:DoShutdown()

20:00:41:231NoneStorage thread stopped.

Amplitude.Framework.Storage.StorageThread:StopThread()

20:00:41:611NoneShutting down session of type 'Amplitude.Mercury.Session.Session'...

Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

20:00:41:612NoneDisconnecting...

Amplitude.Mercury.Game.GameClient:Disconnect()

20:00:41:612NoneDisconnected.

Amplitude.Mercury.Game.GameClient:Disconnect()

20:00:41:613NoneSending disconnection message...

Amplitude.Mercury.Game.GameServer:Disconnect()

20:00:41:616NoneClosing P2P session with 00000000-0000-0000-0000-000000000001...

Amplitude.Mercury.Game.GameServer:ClientDisconnected(System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo, System.Reflection.RuntimeParameterInfo)

20:00:41:616NoneClient 00000000-0000-0000-0000-000000000001 was disconnected (game server shutdown).

Amplitude.Mercury.Game.GameServer:Disconnect()

20:00:41:877NoneSession of type 'Amplitude.Mercury.Session.Session' has been shutdown.

Amplitude.Framework.Session.SessionManager+d__15:MoveNext()