Initialize engine version: 5.5.1p4 (f10174ef3e2d) GfxDevice: creating device client; threaded=1 d3d11: D3D_FEATURE_LEVEL_11_1 not-recognized (only 11.0 runtime installed?) Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GTX 1070 (ID=0x1b81) Vendor: NVIDIA VRAM: 8085 MB Driver: 22.21.13.8205 Begin MonoManager ReloadAssembly Platform assembly: E:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.dll (this message is harmless) Loading E:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.dll (this message is harmless) Platform assembly: E:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.West.dll (this message is harmless) Platform assembly: E:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading E:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading E:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading E:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading E:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless) Loading E:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.AI.Common.dll (this message is harmless) Loading E:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.AI.Common.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.AI.Loader.dll (this message is harmless) Loading E:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.AI.Loader.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.Endless.Fantasy.dll (this message is harmless) Loading E:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.Endless.Fantasy.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\clipper_library.dll (this message is harmless) Loading E:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\clipper_library.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading E:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.dll (this message is harmless) Loading E:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Amplitude.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless) Loading E:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Gamesight.Track.dll (this message is harmless) Loading E:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Gamesight.Track.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.dll (this message is harmless) Loading E:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.dll into Unity Child Domain Platform assembly: E:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.West.dll (this message is harmless) Loading E:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\I18N.West.dll into Unity Child Domain - Completed reload, in 0.752 seconds Platform assembly: E:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: E:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.dll (this message is harmless) Platform assembly: E:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Xml.dll (this message is harmless) Initializing input. Input initialized. desktop: 1920x1080 50Hz; virtual: 3840x1080 at -1920,0 Initialized touch support. UnloadTime: 18.306389 ms Default codepage number is 437. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Platform assembly: E:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\Mono.Security.dll (this message is harmless) Platform assembly: E:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Configuration.dll (this message is harmless) Platform assembly: E:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: E:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) Unloading 5 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 61.147594 ms [AVProVideo] Initialising AVPro Video (script v1.3.9 plugin v1.3.9) on NVIDIA GeForce GTX 1070/Direct3D 11.0 [level 11.0] (MT True) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [AVProVideo] Opening E:/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/StreamingAssets\Movies/AMPLITUDE Studios.mp4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [AVProVideo] Using player type DirectShow (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 6816. Total: 3.582686 ms (FindLiveObjects: 0.575994 ms CreateObjectMapping: 0.778552 ms MarkObjects: 2.160939 ms DeleteObjects: 0.066239 ms) GraphicsDiagnosticsComponent is disabled because command line argument --diagnostic is not found (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 447) Gamesight: Setting verbose logs to True (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Gamesight: Setting API key to 0fe715eaaaac8b4b62fa124a7031b7f1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Gamesight: Setting User ID to 0x0110000102d3cfd7 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Gamesight: Marking conversion (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Platform assembly: E:\Steam\steamapps\common\Endless Space 2\EndlessSpace2_Data\Managed\System.Data.dll (this message is harmless) Game Session-Open: {"crc":"EDA9CA89669364DFD59EC0F7EA1BF430,206760","hwid":"2ee8e6a5e275b0612693e72432c32216d808ba62","system_os":"Windows 7 Service Pack 1 (6.1.7601) 64bit","system_processor":"Intel(R) Core(TM) i7-3930K CPU @ 3.20GHz","system_memory":"17127440384","system_display":"NVIDIA GeForce GTX 1070","system_display_memory":"8477736960","eventID":"1.21.01","eventName":"Game Session-Open","steamID":"76561198007701463","gamecode":"392110","sessionID":"af6dc9c2e5804fa6b3e29e3398653415","eventTimestampClient":"2017-06-25T16:15:49.036"} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Gamesight: Event created! Reponse: { "event": { "created_at": "2017-06-25T14:15:50", "id": 12775537, "identifiers": { "installed_browsers": null, "installed_fonts": null, "language": null, "os": "Windows 7 Service Pack 1 (6.1.7601) 64bit", "resolution": "1920x1080", "timezone": null }, "ip": "86.196.196.158", "type": "game_launch", "user_id": "0x0110000102d3cfd7", "version": "1.0.0" } } (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Application Start: {"graphicsDeviceId":7041,"graphicsDeviceVendorId":4318,"graphicsDeviceVersionId":"Direct3D 11.0 [level 11.0]","defaultSupportHxFxPlugin":"False","eventID":"5.01.02","eventName":"Application Start","steamID":"76561198007701463","gamecode":"392110","sessionID":"af6dc9c2e5804fa6b3e29e3398653415","eventTimestampClient":"2017-06-25T16:15:50.163"} (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Fallback handler could not load library E:/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/libc Fallback handler could not load library E:/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/.\libc Fallback handler could not load library E:/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/Mono/libc System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: E:\Steam\steamapps\mono\mono\mini\mono.exe at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in :0 --- End of inner exception stack trace --- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in :0 System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: E:\Steam\steamapps\mono\mono\mini\mono.exe at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in :0 --- End of inner exception stack trace --- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in :0 System.TypeInitializationException: An exception was thrown by the type initializer for Mono.CSharp.CSharpCodeCompiler ---> System.IO.FileNotFoundException: Windows mono path not found: E:\Steam\steamapps\mono\mono\mini\mono.exe at Mono.CSharp.CSharpCodeCompiler..cctor () [0x00000] in :0 --- End of inner exception stack trace --- at Microsoft.CSharp.CSharpCodeProvider.CreateCompiler () [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.GenerateSerializers (System.Xml.Serialization.GenerationBatch batch, System.CodeDom.Compiler.CompilerParameters cp) [0x00000] in :0 at System.Xml.Serialization.XmlSerializer.RunSerializerGeneration (System.Object obj) [0x00000] in :0 Unloading 7 Unused Serialized files (Serialized files now loaded: 2) Unloading 33803 unused Assets to reduce memory usage. Loaded Objects now: 90798. Total: 196.669540 ms (FindLiveObjects: 8.386481 ms CreateObjectMapping: 11.843090 ms MarkObjects: 166.105652 ms DeleteObjects: 10.333984 ms) [AVProVideo] Opening E:/Steam/steamapps/common/Endless Space 2/EndlessSpace2_Data/StreamingAssets\Movies/Gui/BackgroundStatic.MP4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) [AVProVideo] Using player type DirectShow (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)