19:17:33:033NoneWaiting for scene (#0, name: 'Mercury (Main)') to be loaded...
Amplitude.Framework.Application+d__117:MoveNext()
19:17:33:079NoneScene (#0, name: 'Mercury (Main)') has been loaded.
Amplitude.Framework.Application+d__117:MoveNext()
19:17:33:080NoneAmplitude.Framework version 2.5.16+496d0d3f13.
Amplitude.Framework.Application:OnApplicationStarting()
19:17:33:080NoneStarting the application, version is V1.01.0059-S10, RELEASE (64-bit Standalone, build: 165210)...
Amplitude.Framework.Application:OnApplicationStarting()
19:17:33:080NoneMultiplayer cross-compatibility version is 34756d97f5febd78125233b777845947.
Amplitude.Mercury.Application:OnApplicationStarting()
19:17:33:094NoneParsing the command line arguments...
Amplitude.Mercury.Application+d__11:MoveNext()
19:17:33:103NoneLoading registry file 'C:/Program Files (x86)/Steam/steamapps/common/Humankind/Registry.xml'...
Amplitude.Framework.Application:LoadRegistryFile(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:17:33:123NoneRegistry file 'C:\Users\alexa\Documents\Humankind\Registry.xml' does not exist.
Amplitude.Framework.Application:LoadRegistryFile(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:17:33:128NoneLoading plugin scene 'Assets/Scenes/Plugins/Platform/Steam (Platform).unity'...
Amplitude.Framework.Application+d__98:MoveNext()
19:17:33:177NoneAssetDatabase.Load GraphicsLowLevel
Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)
19:17:33:184NoneAssetProvider 'instancingandfx.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:17:33:186NoneAssetProvider 'mercury.data.shared.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:17:33:201NoneLoading plugin scene 'Assets/Scenes/Plugins/Transportation/Photon (Transportation).unity'...
Amplitude.Framework.Application+d__98:MoveNext()
19:17:33:205NoneLoading plugin scene 'Assets/Scenes/Plugins/Backtrace/Backtrace.unity'...
Amplitude.Framework.Application+d__98:MoveNext()
19:17:33:284NoneSteamworks successfully initialized.
Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient+d__21:MoveNext()
19:17:33:284NoneUsing digital distribution client: [SteamClient] (Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient)
Amplitude.Framework.Application+d__105:MoveNext()
19:17:33:302NoneUsing digital distribution credentials: 'Manpapper', 0x0110000105937a5f, Steam.
Amplitude.Framework.Application+d__105:MoveNext()
19:17:33:302NoneUsing digital distribution current game language: 'french'.
Amplitude.Framework.Application+d__105:MoveNext()
19:17:33:303NoneOperation was queued without a running storage thread. Executing the operation immediately.
Amplitude.Framework.Storage.StorageThread:QueueOperation(System.Reflection.MonoParameterInfo)
19:17:33:308NoneOperation was queued without a running storage thread. Executing the operation immediately.
Amplitude.Framework.Storage.StorageThread:QueueOperation(System.Reflection.MonoParameterInfo)
19:17:33:479NoneSimulation: Entity contract count: 37 / 63.
Amplitude.Framework.Simulation.SimulationEntityRepository:Initialize()
19:17:33:510NoneInitializing the Wwise sound engine...
Amplitude.Wwise.Audio.AudioManager+d__52:MoveNext()
19:17:33:523NoneSound engine initialized.
Amplitude.Wwise.Audio.AudioManager+d__52:MoveNext()
19:17:33:529NoneLoading audio module 'Amplitude.Mercury.Audio.BankAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
19:17:33:593NoneLoading audio module 'Amplitude.Mercury.Audio.BattleAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
19:17:33:593NoneLoading audio module 'Amplitude.Mercury.Audio.MercuryAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
19:17:33:596NoneAssetDatabase.Load Audio
Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)
19:17:33:717NoneAssetProvider 'mercury.data.audio.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:17:33:812NoneAssetProvider 'lipsyncdata.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:17:33:825NoneLoading audio module 'Amplitude.Mercury.Audio.MusicAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
19:17:33:840NoneLoading audio module 'Amplitude.Mercury.Audio.ListenerPositioningAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
19:17:33:840NoneLoading audio module 'Amplitude.Mercury.Audio.BiomeAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
19:17:33:840NoneLoading audio module 'Amplitude.Mercury.Audio.TerrainAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
19:17:33:842NoneLoading audio module 'Amplitude.Mercury.Audio.CityAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
19:17:33:842NoneLoading audio module 'Amplitude.Mercury.Audio.UnitAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
19:17:33:842NoneLoading audio module 'Amplitude.Mercury.Audio.UnitVoiceAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
19:17:33:869NoneChanging display settings to 1920x1080 (0)...
Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()
19:17:33:869None... switching to 1920x1080 (0) (fullscreen: True)...
Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()
19:17:33:910NoneAssetProvider 'mercurydatabases.avatarpresentation.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:17:33:917NoneStorage thread started.
Amplitude.Framework.Storage.StorageThread:StartThread()
19:17:33:920NoneSteamworks successfully initialized.
Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient+d__11:MoveNext()
19:17:34:004NoneScanning assemblies for subclasses of Message...
Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()
19:17:34:023NoneAssetDatabase.Load GraphicsFont
Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)
19:17:34:026NoneAssetProvider 'mercury.data.ui.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:17:34:026NoneAssetProvider 'mercury.data.ui.update.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:17:34:037NoneScanned 124 assemblies in 32 milliseconds.
Amplitude.Framework.Networking.Message:ScanAssembliesForMessageTypes()
19:17:34:102NoneAssetDatabase.Load UILowLevel
Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)
19:17:34:118NoneAssetProvider 'mercury.data.production.ui.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:17:34:159UI Steam[UI] In UIMercuryMaterialCollection (Amplitude.UI.UIMaterialCollection) using a 1240 collisionFreeHashSetSize
Amplitude.UI.UIMaterialCollection:Load() Amplitude.UI.UIMaterialCollection:Load() Amplitude.UI.UIMaterialCollection:LoadIfNecessary() Amplitude.UI.Renderers.UIRenderingManager:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIView:Load() Amplitude.UI.UIBehaviour:DoLoad() Amplitude.UI.UIBehaviour:LoadIfNecessary() Amplitude.UI.UIBehaviour:OnEnable()
19:17:34:163NoneAssetDatabase.Load UIData
Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)
19:17:34:186NoneAssetProvider 'ui_textures.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:17:34:532NoneCreating atlas [Font:distanceFieldAtlas] from 2048x2048xRFloat
Amplitude.Graphics.Text.GlyphAtlas:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:17:34:534NoneCreating atlas [Font:softwareRasterAtlas] from 2048x2048xARGB32
Amplitude.Graphics.Text.GlyphAtlas:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:17:36:292NoneChanging display settings to 1920x1080 (0)...
Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()
19:17:36:292None... switching to 1920x1080 (0) (fullscreen: True)...
Amplitude.Framework.Display.DisplayManager:ChangeDisplaySettings()
19:17:36:293NoneMounting complete
Amplitude.Mercury.Input.InputManager+d__0:MoveNext()
19:17:36:306NoneAssetProvider 'fr-fr-localization.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:17:36:434NoneThe database of type 'Amplitude.Framework.Input.ActionDefinition' has overriden an element because its key name 'RenameSelected' was already registered for the same revision number #1.
Amplitude.Framework.Datatable`1[[Amplitude.Framework.Input.ActionDefinition, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)
19:17:36:435NoneDiscarding action map 'Presentation.Cheats' because of accessibility level 'ProtectedInternal' < Public.
Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()
19:17:36:440NoneDiscarding action map 'Presentation.Editor' because of accessibility level 'Internal' < Public.
Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()
19:17:36:441NoneDiscarding action map 'Presentation.Camera.Internal' because of accessibility level 'ProtectedInternal' < Public.
Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()
19:17:36:441NoneDiscarding action map 'Presentation.HelpLayer.Internal' because of accessibility level 'Internal' < Public.
Amplitude.Framework.Input.ActionMapper+d__18:MoveNext()
19:17:36:669NoneRequestEncryptedAppTicket is completed with result : k_EResultOK
Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient:b__14_0(System.Reflection.MonoParameterInfo)
19:17:36:672UI Steam[UI] Resolution initialized to 1920x1080
Amplitude.UI.UIHierarchyManager:SpecificLateUpdate() Amplitude.UI.UIHierarchyManager:SpecificLateUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:17:36:743NoneStart play movie (Movies/AMPLITUDE Studios.webm) with timeout (25)
Amplitude.Mercury.Application+d__17:MoveNext()
19:17:36:752NonePlaying with 2 downloadable content(s): Pre-purchase, Deluxe.
Amplitude.Mercury.DigitalDistribution.DownloadableContentManager+d__16:MoveNext()
19:17:36:753NonePlaying with 2 activated downloadable content(s): Pre-purchase, Deluxe.
Amplitude.Mercury.DigitalDistribution.DownloadableContentManager+d__16:MoveNext()
19:17:36:753NoneLoading audio module 'Amplitude.Mercury.Audio.PingAudioModule'...
Amplitude.Wwise.Audio.AudioManager+d__2:MoveNext()
19:17:36:754NoneThe audio manager is ready.
Amplitude.Wwise.Audio.AudioManager+d__52:MoveNext()
19:17:36:772UI Steam[UI] Loading regular fallback texture dcd92d053b27adc4d97b97e345d65460 (nullref: True)
Amplitude.UI.Renderers.UIRenderingManager:GetFallbackTexture() Amplitude.UI.Renderers.UIRenderingManager:GetFallbackTexture() Amplitude.UI.Renderers.UIRenderingManager:RetrieveTextureSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UITexture:GetAsset() Amplitude.UI.UIPrimitiveDrawer:Rect(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Renderers.UIImage:Render(System.Reflection.MonoParameterInfo) Amplitude.UI.UISortedRenderCommandSet:Render(System.Reflection.MonoParameterInfo) Amplitude.UI.UIView:Render() Amplitude.UI.Renderers.UIRenderingManager:Render() Amplitude.UI.UIUpdatingManager:Render() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:17:36:822NoneMovie start after 2.9565628
Amplitude.Mercury.Avatar.AvatarManager+d__99:MoveNext()
19:17:36:965NoneCannot get statistic (name: 'StatHalfTerritoryCount', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:CollectStatistics()
19:17:36:965NoneCannot get statistic (name: 'StatColonizedPercent', type: integer) from Steam.
Amplitude.Steamworks.Matchmaking.SteamworksStatisticsAndAchievementsManager:CollectStatistics()
19:17:45:904NoneEnd play movie Movies/AMPLITUDE Studios.webm
Amplitude.Mercury.Application+d__17:MoveNext()
19:17:45:904NoneMovie end after 12.0397697
Amplitude.Mercury.Avatar.AvatarManager+d__99:MoveNext()
19:17:45:906NoneAssetDatabase.Load Avatar
Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)
19:17:45:936NoneAssetProvider 'mercury.data.avatars.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:17:45:949NoneAssetProvider 'mercury.data.avatarsanimation.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:17:45:978NoneAssetProvider 'mercury.data.customizations.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:17:45:981NoneAssetProvider 'outgameviews.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:17:46:077NoneParsing the command line arguments...
Amplitude.Mercury.Application+d__10:MoveNext()
19:17:46:077None[Analytics] CommandLine EndPoints 0; CommandLine Filters 0; Accessibility Public
Amplitude.Mercury.Application:StartAnalytics()
19:17:46:078None[Analytics] Starting Analytics Public Session with user_id 76561198053816927 ; gamecode 1124300 ; platformID 1 ; application_version V1.01.0059-S10, RELEASE (64-bit Standalone, build: 165210); sessionId 24a7f48a77184d59ad6fff1750674b3e
Amplitude.Mercury.Analytics.Analytics_Public:StartAnalyticsSession()
19:17:46:180NoneRuntime configuration is null or empty; using the default module 'project mercury' as new configuration.
Amplitude.Framework.Runtime.RuntimeManager+d__33:MoveNext()
19:17:46:184NoneLoading runtime module 'project mercury', 'Project Mercury'...
Amplitude.Framework.Runtime.Runtime+d__39:MoveNext()
19:17:46:307NoneAssetProvider 'mercurydatabases.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:06:246NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'EventPublishNotificationData' was already registered for the same revision number #2.
Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)
19:18:06:246NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'EndGameDefinition_LastHumanStanding' was already registered for the same revision number #2.
Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)
19:18:06:246NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'EndGameDefinition_SpaceRace' was already registered for the same revision number #2.
Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)
19:18:06:246NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'EndGameDefinition_Standard' was already registered for the same revision number #2.
Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)
19:18:06:247NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'EndGameDefinition_TimeLimit' was already registered for the same revision number #2.
Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)
19:18:06:247NoneThe database of type 'Amplitude.UI.UIMapper' has overriden an element because its key name 'SystemSettingControlsStartChatting' was already registered for the same revision number #2.
Amplitude.Framework.Datatable`1[[Amplitude.UI.UIMapper, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)
19:18:06:299NoneThe database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_EmpireBonus_PrehistoricStrengthBonus' was already registered for the same revision number #2.
Amplitude.Framework.Datatable`1[[Amplitude.Framework.Simulation.Description.Descriptor, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)
19:18:06:300NoneThe database of type 'Amplitude.Framework.Simulation.Description.Descriptor' has overriden an element because its key name 'Effect_Ambition' was already registered for the same revision number #2.
Amplitude.Framework.Datatable`1[[Amplitude.Framework.Simulation.Description.Descriptor, Amplitude.Framework, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)
19:18:07:584NoneThe database of type 'Amplitude.Mercury.Data.VideoSubtitleElement' has overriden an element because its key name 'Tutorials_10_Battle2_pl-PL' was already registered for the same revision number #2.
Amplitude.Framework.Datatable`1[[Amplitude.Mercury.Data.VideoSubtitleElement, Amplitude.Mercury.Data, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AddRange(System.Reflection.MonoParameterInfo)
19:18:08:337NoneSpent 22.1517111 second(s) loading 1 module plugin(s).
Amplitude.Framework.Runtime.Runtime+d__41:MoveNext()
19:18:08:349NoneApplication started.
Amplitude.Mercury.Application:OnApplicationStarted()
19:18:08:384NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()
19:18:08:384NoneGameScenarioDefinition 'Scenario_OpenDevStadia1' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()
19:18:08:384NoneGameScenarioDefinition 'Scenario_AprilOpenDev' doesn't have any valid save.
Amplitude.Mercury.Data.DataController:InitializeGameScenariosGroupUIMappers()
19:18:08:495None[UI] Could not find UIMapper 'DiplomaticAbility'
Amplitude.Mercury.UI.Helpers.DataUtils:GetUIMapper(System.Reflection.MonoParameterInfo)
19:18:08:495None[UI] Could not find UIMapper 'RenameUnit'
Amplitude.Mercury.UI.Helpers.DataUtils:GetUIMapper(System.Reflection.MonoParameterInfo)
19:18:08:574None[UI] Could not find UIMapper 'DiplomaticAbility'
Amplitude.Mercury.UI.Helpers.DataUtils:GetUIMapper(System.Reflection.MonoParameterInfo)
19:18:08:574None[UI] Could not find UIMapper 'RenameUnit'
Amplitude.Mercury.UI.Helpers.DataUtils:GetUIMapper(System.Reflection.MonoParameterInfo)
19:18:08:676UI Steam[UI] Start loading out-game windows.
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.UI.Windows.UIWindowsManager_Base`2+ d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:09:725None%ControlBannerReligionPopupReformationDescription Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
19:18:09:725None%NextTenetTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
19:18:09:762None%VeterancySingleStatTooltipBrickCurrentVeterancyLevelDescription Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
19:18:09:767UI Steam[UI] Finished loading out-game windows windows in 1.1 seconds.
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.UI.Windows.UIWindowsManager_Base`2+ d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:09:779NoneAssetDatabase.Load Default|FxLowLevel|FxData|Terrain|Unit
Amplitude.Framework.Asset.AssetDatabase:LoadIfNecessary(System.Reflection.MonoParameterInfo)
19:18:09:780NoneAssetProvider 'automation.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:09:781NoneAssetProvider 'fxartist.heavy.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:10:195NoneAssetProvider 'fxartist.light.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:10:435NoneAssetProvider 'levelbuildcomposition.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:10:470NoneAssetProvider 'levelbuildelements.heavy.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:10:939NoneAssetProvider 'levelbuildelements.light.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:10:940NoneAssetProvider 'mercury.data.mecanimevent.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:11:495NoneAssetProvider 'mercury.data.units.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:11:495NoneAssetProvider 'scenario.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:11:496NoneAssetProvider 'terrain.exploration.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:11:497NoneAssetProvider 'terrain.mapsaves.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:11:500NoneAssetProvider 'terrain.matchingheavy.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:11:503NoneAssetProvider 'terrain.matchinglight.assetbundle' has been mounted.
Amplitude.Framework.Asset.AssetDatabase:Mount(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:12:166NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
19:18:12:425NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
19:18:17:866NoneRelease ComputeBuffer
Amplitude.Graphics.Text.GlyphDistanceFieldRenderer:ReserveComputeBuffer(System.Reflection.MonoParameterInfo)
19:18:18:467NoneRelease ComputeBuffer
Amplitude.Graphics.Text.GlyphDistanceFieldRenderer:ReserveComputeBuffer(System.Reflection.MonoParameterInfo)
19:18:20:277NoneStarting new session of type 'Amplitude.Mercury.Session.Session'...
Amplitude.Framework.Session.SessionManager+d__14:MoveNext()
19:18:20:282NoneMetadata 'GameOption_StartingEra' already has a policy registered; ignoring...
Amplitude.Framework.Session.Session:SetMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:20:282NoneSession of type 'Amplitude.Mercury.Session.Session' has been started.
Amplitude.Framework.Session.SessionManager+d__14:MoveNext()
19:18:20:286NoneOpening the session, attempting to join existing lobby (NetworkIdentifier: c418251e-731a-4f62-90e4-4c19bdc97ef8)...
Amplitude.Framework.Session.Session+d__55:MoveNext()
19:18:20:446NoneMember 0x0000000000000002: Added.
Amplitude.Framework.Session.Session:OnMemberChange(System.Reflection.MonoParameterInfo)
19:18:20:447NoneMember 0x0000000000000001: Added.
Amplitude.Framework.Session.Session:OnMemberChange(System.Reflection.MonoParameterInfo)
19:18:20:447NoneSession has been opened.
Amplitude.Framework.Session.Session+d__55:MoveNext()
19:18:20:447NoneUsing (online) local network identifier: 0x0000000000000002.
Amplitude.Photon.Networking.PhotonNetworkingManager:Login(System.Reflection.MonoParameterInfo)
19:18:20:451NoneMultiplayerInviteContext: RegisterLobbyCreatedDelegate(8178843497695648996) returned handle 2318858681520
Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient+MultiplayerInviteContext:.ctor(System.Reflection.MonoParameterInfo)
19:18:20:715NoneMultiplayerInviteContext: SteamworksDigitalDistributionClient_LobbyCreated with m_eResult = k_EResultOK, m_ulSteamIDLobby = 109775240966370429
Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient+MultiplayerInviteContext:SteamworksDigitalDistributionClient_LobbyCreated(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:20:715NoneMultiplayerInviteContext: Disposing callresult 2318858681520
Amplitude.Steamworks.DigitalDistribution.SteamworksDigitalDistributionClient+MultiplayerInviteContext:SteamworksDigitalDistributionClient_LobbyCreated(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:21:463UI Steam[UI] The PictureRequest b4063cdb369b4a0486a2ebaa0dcd451c is complete
Amplitude.Mercury.UI.UIManager:TryGetLobbySlotAvatarPicture(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UIManager:TryGetLobbySlotAvatarPicture(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.LobbySlot:FetchAvatarTexture() Amplitude.Mercury.UI.LobbySlot:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:18:22:146UI Steam[UI] The PictureRequest 2920d99889604d8fb7ddafbf3912f526 is complete
Amplitude.Mercury.UI.UIManager:TryGetLobbySlotAvatarPicture(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UIManager:TryGetLobbySlotAvatarPicture(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.LobbySlot:FetchAvatarTexture() Amplitude.Mercury.UI.LobbySlot:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:18:22:325UI Steam[UI] The PictureRequest 97231a06f3824146847495737bfd32c0 is complete
Amplitude.Mercury.UI.UIManager:TryGetLobbySlotAvatarPicture(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UIManager:TryGetLobbySlotAvatarPicture(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.LobbySlot:FetchAvatarTexture() Amplitude.Mercury.UI.LobbySlot:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:18:22:507UI Steam[UI] The PictureRequest 49d3440105d14317b43293e09e2f6360 is complete
Amplitude.Mercury.UI.UIManager:TryGetLobbySlotAvatarPicture(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UIManager:TryGetLobbySlotAvatarPicture(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.LobbySlot:FetchAvatarTexture() Amplitude.Mercury.UI.LobbySlot:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:18:22:689UI Steam[UI] The PictureRequest f204d45ccdc545f48d06f9b6f2155bc2 is complete
Amplitude.Mercury.UI.UIManager:TryGetLobbySlotAvatarPicture(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UIManager:TryGetLobbySlotAvatarPicture(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.LobbySlot:FetchAvatarTexture() Amplitude.Mercury.UI.LobbySlot:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:18:22:873UI Steam[UI] The PictureRequest bbd902ebe2e44b2291c5bd69489288ee is complete
Amplitude.Mercury.UI.UIManager:TryGetLobbySlotAvatarPicture(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UIManager:TryGetLobbySlotAvatarPicture(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.LobbySlot:FetchAvatarTexture() Amplitude.Mercury.UI.LobbySlot:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:18:23:056UI Steam[UI] The PictureRequest 6be15359267c4a29bdd92961ee9ab926 is complete
Amplitude.Mercury.UI.UIManager:TryGetLobbySlotAvatarPicture(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UIManager:TryGetLobbySlotAvatarPicture(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.LobbySlot:FetchAvatarTexture() Amplitude.Mercury.UI.LobbySlot:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:18:23:240UI Steam[UI] The PictureRequest b688c22e9f504832b9e68242a3dfd657 is complete
Amplitude.Mercury.UI.UIManager:TryGetLobbySlotAvatarPicture(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.UIManager:TryGetLobbySlotAvatarPicture(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.LobbySlot:FetchAvatarTexture() Amplitude.Mercury.UI.LobbySlot:SpecificUpdate() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:18:23:930UI Steam[UI] Start loading in-game windows.
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.UI.Windows.UIWindowsManager_Base`2+ d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:24:190NoneRequesting authentication...
Amplitude.Mercury.Game.GameClientState_Authentication+d__4:MoveNext()
19:18:24:356None%DiplomaticCrisisPanelSurrenderPanelSelectedTermsTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
19:18:24:607None%CivicsScreenEnactButtonTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
19:18:24:625None%EmpireScreenEraStarsInstructions2 Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
19:18:24:658None%NextTenetTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
19:18:24:739None%EmpireBannerLastEraFormat Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
19:18:24:807None%ControlBannerReligionPopupReformationDescription Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
19:18:24:807None%NextTenetTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
19:18:24:839None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
19:18:24:905None%UnlockedFactionEvolutionImmersiveWindowDescription Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
19:18:24:905None%UnlockedFactionEvolutionImmersiveWindowDescription Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
19:18:24:922None%FactionEvolutionImmersiveWindowDescription Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
19:18:24:922None%FactionEvolutionImmersiveWindowDescription Trying to get a parameter 1 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
19:18:25:234None%CultureInfluencePinPanelInfluenceItemsTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
19:18:26:142None%CivicsScreenEnactButtonTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
19:18:26:163None%EmpireScreenEraStarsInstructions2 Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
19:18:26:348UI Steam[UI] Finished loading in-game windows windows in 1.8 seconds.
Amplitude.UI.Windows.UIWindowsManager_Base`2+d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.UI.Windows.UIWindowsManager_Base`2+ d__13[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:31:772NoneStarting new game of type 'Amplitude.Mercury.Game.Game'...
Amplitude.Framework.Game.GameManager+d__16:MoveNext()
19:18:31:779NoneInitializing order policies...
Amplitude.Mercury.Sandbox.Sandbox:InitializeOrderPolicies()
19:18:32:441NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
19:18:32:441NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
19:18:32:441NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
19:18:32:441NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
19:18:32:441NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
19:18:32:441NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
19:18:32:441NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.MinorFactionSpawnerDefinition from a datatable element reference that has not been initialized.
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
19:18:32:452NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Affinity_Merchant_GainPerTradeRoads.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:32:452NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_CivilizationTrait_Era0_DefaultTribe.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:32:453NoneDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:32:453NoneDescriptor 'MinorRelation_Base' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:32:455NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:32:455NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:32:455NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:32:455NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '6' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:32:455NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '7' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:32:455NoneDescriptor 'Tag_Empire_Major' Effect '0' PropertyEffect '8' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:32:455NoneDescriptor 'Tag_Empire_Major' Effect '2' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:32:455NoneDescriptor 'Tag_Empire_Major' Effect '3' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:32:455NoneDescriptor 'Tag_Empire_Major' Effect '4' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:32:455NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Tag_Empire_Minor.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:32:456NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_Extension_InBattle.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:32:457NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:32:457NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:32:457NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:32:457NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:32:457NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:32:457NoneDescriptor 'GameEffect_DistrictStatus_None' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:32:457NoneDescriptor 'Effect_Extension_Era5_BritishEmpire' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:32:460NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:32:460NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '3' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:32:460NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '4' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:32:460NoneDescriptor 'GameEffect_Settlement' Effect '0' PropertyEffect '5' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:32:461NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:32:461NoneFormatting of Operation 'Div' cannot be satisfying. Consider using an Exotic localization for GameEffect_BattleAction_DebuffTargetMove.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:32:461NoneFormatting of Operation 'Min' cannot be satisfying. Consider using an Exotic localization for Effect_Army_Peacefull.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:32:461NoneDescriptor 'Effect_LandUnit_Era3_HolyRomanEmpire_TeutonicKnights' Effect '0' PropertyEffect '2' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:32:462NoneDescriptor 'GameEffect_Army' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:32:462NoneDescriptor 'GameEffect_Army' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:32:462NoneDescriptor 'GameEffect_Army' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:32:462NoneDescriptor 'GameEffect_Squadron' Effect '0' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:32:462NoneDescriptor 'GameEffect_Squadron' Effect '1' PropertyEffect '0' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:32:462NoneDescriptor 'GameEffect_Squadron' Effect '1' PropertyEffect '1' is too complicated for feedback. Use an Exotic translation for that one?
Amplitude.Mercury.Simulation.SimulationEvaluatorHelper:FillPropertyEffectEvaluation(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:32:463NoneFormatting of Operation 'Mult' cannot be satisfying. Consider using an Exotic localization for Effect_PersonaStrength_ArtificialWonders_03.
Amplitude.Mercury.Interop.EffectTranslator:FormatValue(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:32:468None[DATA] The descriptor Effect_Unit_HasRangedAttack is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:32:468None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a Unit and a UnitClass. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:32:468None[DATA] The descriptor Effect_Unit_SpecialtyLevel1 is used both as a UnitClass and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:32:468None[DATA] The descriptor Effect_Unit_SpecialtyLevel2 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:32:468None[DATA] The descriptor Effect_Unit_SpecialtyLevel3 is used both as a Unit and a UnitSpecialty. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:32:468None[DATA] The descriptor Effect_Extension_Base_Military is used both as a Extension and a NarrativeEvent. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:32:469None[DATA] The descriptor GameEffect_BattleAction_TileMilitary is used both as a UnitClass and a StatusCategory. Please consider a duplicate to help tooltips.
Amplitude.Mercury.Interop.DescriptorBreakdownEvaluation:SetSource(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:32:806None[Sandbox] The sandbox thread has been started.
Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)
19:18:32:838NoneBackground worker has returned.
Amplitude.Mercury.Game.Game+d__4:MoveNext()
19:18:32:838NoneGame of type 'Amplitude.Mercury.Game.Game' has been started.
Amplitude.Framework.Game.GameManager+d__16:MoveNext()
19:18:33:698NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
19:18:33:944NoneAn instance of type Amplitude.Graphics.Fx.FxComponentTextureAtlasManager has generated a cycling LoadIFN. Check the stack.
Amplitude.Graphics.LoadableBehaviour:LoadIFN()
19:18:34:180NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
19:18:35:409NonePresentationLandmarks revolveDependencies True
Amplitude.Mercury.Presentation.PresentationLandmarkController:ResolveDependencies()
19:18:35:409NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()
19:18:35:440NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
19:18:35:939NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCameraController/Camera [Amplitude.Mercury.Presentation.PresentationCameraMover is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:35:970NoneGround materials using mid res textures
Amplitude.Mercury.Terrain.GroundMaterialCollection+RuntimeData:CreateOrUpdateTextureArrayFromAtlases(System.Reflection.MonoParameterInfo)
19:18:36:584NoneSculpting elements using mid res albedo textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()
19:18:36:584NoneSculpting elements using mid res ao textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()
19:18:36:584NoneSculpting elements using mid res world space normal textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()
19:18:36:584NoneSculpting elements using mid res transition mask textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()
19:18:36:584NoneSculpting elements using mid res roughness textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()
19:18:36:584NoneSculpting elements using mid res topography textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()
19:18:36:584NoneSculpting elements using mid res border textures
Amplitude.Mercury.Terrain.Matching.SculptingBakedElementsLoader+d__67:MoveNext()
19:18:36:823NoneRivers using mid res river bank textures
Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()
19:18:36:823NoneRivers using mid res river normal textures
Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()
19:18:36:823NoneRivers using mid res river water transitionMask textures
Amplitude.Mercury.Terrain.Matching.RiverBakedElementsLoader+d__44:MoveNext()
19:18:36:829NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:36:829None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]
Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()
19:18:36:832NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.TerrainPositionService is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:36:832NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.FogOfWarRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:36:833NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/Renderer [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:36:833None Unable to resolve Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider dependencies. sculptingBakedElementsLoader [False], groundMaterialBakedElementsLoader [Ok], riverBakedElementsLoader [NOK] constHexBufferProvider [Ok] groundMaterialsBufferProvider [Ok]cameraGraphicService [Ok]computeShaderSettings [Ok]renderPasses [Ok]
Amplitude.Mercury.Terrain.Matching.TerrainSectorProvider:ResolveDependencies()
19:18:36:833None Unable to resolve landmarkResolved [{14}] dependencies. cameraGraphicService [Amplitude.Mercury.Terrain.ProceduralTerrainRenderer], constHexBufferProvider [True], fogOfWarRenderer [Ok] sculptingBakedElementsLoader [NOK] groundMaterialBakedElementsLoader [Ok]riverBakedElementsLoader [Ok]debug [Ok]terrainDebuggingService [Ok]hexagonalGrid [Ok]fxComponentRenderFeature [Ok]terrainSectorProvider [Ok]gpuDiagnostics [NOK]technicalSettings [Ok]visualSettings [Ok]
Amplitude.Mercury.Terrain.ProceduralTerrainRenderer:ResolveDependencies()
19:18:36:833NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/TerrainAndFx/EdgeOfTheWorldRenderer [Amplitude.Mercury.Terrain.EdgeOfTheWorldRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:36:833NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentTerrain is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:36:833NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.WorldLife.WorldLifeManager is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:36:840NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:36:842None Unable to resolve Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder dependencies. globalSettingsOk [True], fxComponentEvolveOk [Ok], fxComponentLevelBuildContentOk [Ok] worldMapProviderOk [Ok] worldMapVisibilityProviderOk [Ok]worldMapVisibilityProviderOk [Ok]namesOk [Ok]proceduralTerrainRendererOk [NOK]groundMaterialBufferProviderOk [NOK]cameraGraphicServiceOk [Ok]matchingLayersOk [NOK]territoryDataProviderOk [Ok]baseOk [Ok]
Amplitude.Mercury.Terrain.Fx.FxComponentLevelBuildParticleAdder:ResolveDependencies()
19:18:36:842NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/FxTerrainCompanion [Amplitude.Mercury.Terrain.TerrainElevationResolver is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:36:842None Unable to resolve Amplitude.Mercury.Terrain.TerrainElevationResolver dependencies, sculptingBakedElementsLoaderResolved NOK, groundMaterialBakedElementsLoaderResolved NOK, riverBakedElementsLoaderResolved NOK, fogOfWarRendererResolved NOK, proceduralTerrainRendererOk NOK, cameraGraphicServiceOk Ok, resolveElevationShaderOk Ok, terrainPickingServiceOk Ok, fixAnchorElevationOk Ok, gpuDiagnosticsResolved Ok, baseResolveDependencies Ok
Amplitude.Mercury.Terrain.TerrainElevationResolver:ResolveDependencies()
19:18:36:842NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldLabelRenderer [Amplitude.Mercury.Terrain.WorldLabelRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:36:842NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/LandmarkRenderer [Amplitude.Mercury.Terrain.LandmarksRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:36:842NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/LevelBuild/WorldSpaceLineRenderer [Amplitude.Mercury.Terrain.WorldSpaceLineRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:36:842NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFimsController/Renderer [Amplitude.Mercury.Terrain.Fx.FxComponentFIMS is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:36:842NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationFrontiersController/FrontiersRenderer [Amplitude.Mercury.Terrain.FrontiersRenderer is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:36:842NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationCharacterSet [Amplitude.Mercury.Presentation.CharacterRenderFeatures is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:36:846NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationProjectileManager [Amplitude.Mercury.Presentation.PresentationProjectileManager is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:36:846NoneComponent [Amplitude.Mercury.Application]/Amplitude.Framework.Manager */[Presentation]/[View]/Views/"InGame"/Presentation(Clone)/PresentationTerritoryLabels [Amplitude.Mercury.Presentation.PresentationTerritoryLabels is waiting dependencies for 2 iterations.
Amplitude.Graphics.LoadableBehaviour:WarnAboutTooLongWait(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:36:859NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
19:18:36:859NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()
19:18:36:870NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
19:18:36:870NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
19:18:36:870NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
19:18:36:870NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
19:18:36:870NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
19:18:36:870NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
19:18:36:870NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
19:18:36:870NoneAmplitude.Mercury.Presentation.PresentationBattleController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
19:18:36:870NoneAmplitude.Mercury.Presentation.PresentationAIController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
19:18:36:870NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
19:18:36:870NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
19:18:36:870NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
19:18:36:870NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
19:18:37:681NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationBattleController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
19:18:37:690NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()
19:18:37:690NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
19:18:38:402NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()
19:18:38:402NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
19:18:39:091NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()
19:18:39:091NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
19:18:39:091NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
19:18:39:091NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
19:18:39:091NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
19:18:39:091NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
19:18:39:091NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
19:18:39:091NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
19:18:39:091NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
19:18:39:091NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
19:18:39:091NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
19:18:39:091NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
19:18:39:784NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
19:18:39:784NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()
19:18:39:784NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
19:18:40:481NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
19:18:40:481NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()
19:18:40:481NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
19:18:41:176NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
19:18:41:176NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()
19:18:41:176NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
19:18:41:176NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
19:18:41:176NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
19:18:41:176NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
19:18:41:176NoneAmplitude.Mercury.Presentation.PresentationFrontiersController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
19:18:41:176NoneAmplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
19:18:41:176NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
19:18:41:176NoneAmplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
19:18:41:176NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
19:18:41:176NoneAmplitude.Mercury.Presentation.PresentationTerritoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
19:18:41:176NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
19:18:42:023NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
19:18:42:023NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()
19:18:42:023NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
19:18:42:821NoneUnable to resolve Amplitude.Mercury.Presentation.PresentationFimsController dependencies or load fimsRenderer for 10 frames
Amplitude.Mercury.Presentation.PresentationFimsController+d__33:MoveNext()
19:18:42:821NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
19:18:42:821NoneAmplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer
Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()
19:18:42:821NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
19:18:43:414NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
19:18:43:428NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()
19:18:43:428NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
19:18:43:428NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
19:18:43:428NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
19:18:43:428NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
19:18:43:428NoneAmplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
19:18:46:574NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
19:18:46:576NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
19:18:46:576NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
19:18:46:576NoneAmplitude.Mercury.Presentation.PresentationFimsController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
19:18:46:576NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
19:18:46:718NoneExtracting MeshContent VFX_Ring_003
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:46:718NoneExtracting MeshContent PlaneAxis_YX
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:46:718NoneExtracting MeshContent VFX_HexagonExtrude000
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:47:424NoneElement of criteria NoPublicOrder in IconFims datatable is missing.
Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()
19:18:47:424NoneElement of criteria NoInfluence in IconFims datatable is missing.
Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()
19:18:47:424NoneElement of criteria NoFaith in IconFims datatable is missing.
Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()
19:18:47:468NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
19:18:48:207NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
19:18:48:268NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
19:18:48:345NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
19:18:48:425NoneExtracting MeshContent VFX_Hexagon_000
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:48:425NoneExtracting MeshContent VFX_Circle001
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:48:496NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
19:18:48:562NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
19:18:48:626NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
19:18:48:626NoneAmplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
19:18:48:626NoneAmplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
19:18:48:626NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
19:18:48:691NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
19:18:48:775NoneExtracting MeshContent VFX_Ring_000
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:48:858NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
19:18:48:935NoneExtracting MeshContent VFX_SpawnHemiGeoSphere
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:48:935NoneExtracting MeshContent FX_Quad
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:48:935NoneExtracting MeshContent VFX_cloudNuclear
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:48:935NoneExtracting MeshContent FX_NuclearMeshBot_01
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:49:106NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
19:18:49:225NoneExtracting MeshContent VFX_Wonder_BabylonGardens01_PollenSpawn
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:49:225NoneExtracting MeshContent VFX_Ring_004
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:49:299NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
19:18:49:621NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
19:18:49:738NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
19:18:49:836NoneExtracting MeshContent VFX_Ring_005
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:49:858NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
19:18:49:966NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
19:18:50:092NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
19:18:50:234NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
19:18:50:342NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
19:18:50:369NoneExtracting MeshContent FX_Border_02
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:50:369NoneExtracting MeshContent VFX_Ring_001
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:50:369NoneExtracting MeshContent FX_Border
Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:50:375NoneAmplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.
Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()
19:18:50:496None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_MycenaeanCivilization #3491 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:50:811None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #4598 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:50:976None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Babylon #5364 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:51:074None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #5415 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:51:088None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_MycenaeanCivilization #952 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:51:098None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #4618 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:51:117None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HittiteEmpire #5605 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:51:123None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Babylon #2195 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:51:133None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #5425 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:51:139None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #3840 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:51:163None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #5662 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:51:173None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_EgyptianKingdom #3674 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:51:184None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #5148 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:51:196None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #5724 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:51:201None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #4428 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:51:207None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #4623 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:51:380None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #3895 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:51:389None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #4525 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:51:396None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_EgyptianKingdom #2698 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:51:402None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #4783 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:51:412None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #5174 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:51:421None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #3781 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:51:427None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #5369 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:51:432None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #5220 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:51:441None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #5374 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:51:447None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #2299 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:51:448None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #5665 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:51:457None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #5384 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:51:467None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #4530 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:51:477None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HittiteEmpire #4787 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:51:482None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #3866 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:51:487None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #5410 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:51:493None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #5154 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:51:503None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Babylon #1371 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:51:519None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HittiteEmpire #5654 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:51:524None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #1439 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:51:530None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Babylon #2300 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:51:535None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #3923 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:51:540None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Babylon #1610 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:51:550None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #4389 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:51:559None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #3927 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:51:570None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HittiteEmpire #3447 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:51:572None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #5615 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:51:588None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #5656 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:51:593NoneAmplitude.Mercury.Presentation.Presentation.DoStartAllPresentationController tooks 17488 ms
Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()
19:18:51:596UI Steam[UI] Start calling OnPresentationStarted on in-game windows.
Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext() Amplitude.Mercury.UI.Windows.WindowsManager+ d__38:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo) UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo) Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.Windows.WindowsManager:OnPresentationStarted() Amplitude.Mercury.UI.Windows.WindowsManager:Presentation_PresentationChange(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Presentation.Presentation:OnPresentationChange(System.Reflection.MonoParameterInfo) Amplitude.Mercury.Presentation.Presentation+ d__62:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:51:643NonePresentation has been started.
Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()
19:18:51:656None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2665 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:51:657None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #2708 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:51:657None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_OlmecCivilization #1436 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:18:51:663NonePresentation has been presented.
Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()
19:18:51:663NonePresentation has been presented.
Amplitude.Mercury.Presentation.InGameView+d__4:MoveNext()
19:18:52:050NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.MonoParameterInfo)
19:18:52:050NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.MonoParameterInfo)
19:18:52:050NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.MonoParameterInfo)
19:18:52:356NoneTechnology 'Technology_Era3_05''s Unlock %ConstructibleExtension_VillageCenterTitle has no UnlockCategory.
Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:52:398NoneTechnology 'Technology_Era5_07''s Unlock %Unlock_BattleAction_DugInTitle has no UnlockCategory.
Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:18:52:754None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
19:18:52:754None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
19:18:52:754None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
19:18:52:755None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
19:18:52:755None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
19:18:52:755None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
19:18:52:755None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
19:18:52:756None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
19:18:52:756None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
19:18:52:756None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
19:18:52:757None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
19:18:52:757None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
19:18:52:757None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
19:18:52:758None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
19:18:52:758None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
19:18:52:758None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
19:18:52:759None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
19:18:52:759None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
19:18:52:759None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
19:18:52:760None%ArtificialWonderCardAlreadyClaimedFormat Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
19:18:52:776UI Steam[UI] Finished calling OnPresentationStarted on in-game windows in 0.3 seconds.
Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext() Amplitude.Mercury.UI.Windows.WindowsManager+ d__38:MoveNext() Amplitude.Coroutine:Run() Amplitude.Coroutine+ d__37:MoveNext() UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:03:392NonePresentation Battle 5731: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:03:394NonePresentation Battle 5731: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=589824, currentRound=0, maximumRoundCount=9 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:03:396NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:03:397NoneRestorePresentationBattlePreview created ticket #5.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:03:397NonePresentation Battle 5731: Execute action[2]: ParticipantJoined. EmpireIndex=4, Guid=3491, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:03:398NonePresentation Battle 5731: Execute action[3]: ParticipantJoined. EmpireIndex=11, Guid=5374, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:03:399None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #5374 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:03:399NonePresentation Battle 5731: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:03:402NonePresentation Battle 5731: Execute action[5]: ReportDeploymentZone. EmpireIndex=4, Group=Attacker, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:03:406NonePresentation Battle 5731: Execute action[6]: ReportDeploymentZone. EmpireIndex=11, Group=Defender, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:03:408NonePresentation Battle 5731: Execute action[7]: StartConfirmation. EmpireIndex=11 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:03:427NoneRequestRestoreAsyncOperation_Completed for ticket #5.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)
19:19:03:427NoneRestorePresentationBattlePreview skipped due to ended battle #5731
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:19:03:427NoneRequestAsyncOperation_Dismissed for ticket #5.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)
19:19:03:808NonePresentation Battle 5794: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:03:808NonePresentation Battle 5794: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:03:808NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:03:808NoneRestorePresentationBattlePreview created ticket #6.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:03:808NonePresentation Battle 5794: Execute action[2]: ParticipantJoined. EmpireIndex=3, Guid=3447, Group=Attacker, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:03:809NonePresentation Battle 5794: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=5154, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:03:809None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #5154 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:03:809NonePresentation Battle 5794: Execute action[4]: ParticipantJoined. EmpireIndex=2, Guid=5220, Group=Defender, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:03:809NonePresentation Battle 5794: Execute action[5]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:03:812NonePresentation Battle 5794: Execute action[6]: ReportDeploymentZone. EmpireIndex=3, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:03:812NonePresentation Battle 5794: Execute action[7]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=14 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:03:812NonePresentation Battle 5794: Execute action[8]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:03:812None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #5174 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:03:812None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #5174 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:03:824NoneRequestRestoreAsyncOperation_Completed for ticket #6.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)
19:19:03:824NoneRestorePresentationBattlePreview skipped due to ended battle #5794
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:19:03:824NoneRequestAsyncOperation_Dismissed for ticket #6.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)
19:19:03:875NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:19:03:899NonePresentation Battle 5731: Execute action[8]: ContenderConfirmed. EmpireIndex=4 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:03:900NonePresentation Battle 5731: Execute action[9]: ContenderConfirmed. EmpireIndex=11 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:03:900NonePresentation Battle 5731: Execute action[10]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:03:900NonePresentation Battle 5731: Execute action[11]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:03:900NonePresentation Battle 5731: Execute action[12]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:03:900NonePresentation Battle 5731: Execute action[13]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:03:900NonePresentation Battle 5731: Execute action[14]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:03:901None[Preview] PresentationArmy LandUnit_Era1_MycenaeanCivilization_Promachois #3491 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:03:901None[Preview] PresentationArmy LandUnit_Era1_MycenaeanCivilization_Promachois #3491 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:03:901NoneReleasePresentationBattlePreview attacker #3491, defender #5374
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:03:902NoneHidePresentationBattlePreview attacker #3491, defender #5374
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:19:03:902None[Preview] PresentationArmy LandUnit_Era1_MycenaeanCivilization_Promachois #3491 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:03:904None[Preview] PresentationArmy LandUnit_Era1_MycenaeanCivilization_Promachois #3491 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:04:091NonePresentation Battle 5794: Execute action[9]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:04:410NonePresentation Battle 5794: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:04:410None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #3447 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:04:410None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #5154 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:04:410None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #5220 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:04:410None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #5154 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:04:410None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #5174 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:04:410None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #5174 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:04:410None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #5220 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:04:410None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #3447 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:04:411NoneReleasePresentationBattlePreview attacker #3447, defender #5154
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:04:411NoneHidePresentationBattlePreview attacker #3447, defender #5154
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:19:04:411None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #3447 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:04:411None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #5154 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:04:411None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #3447 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:04:411None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #5154 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:07:007NonePresentation Battle 5875: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:07:007NonePresentation Battle 5875: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:07:007NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:07:008NoneRestorePresentationBattlePreview created ticket #25.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:07:008NonePresentation Battle 5875: Execute action[2]: ParticipantJoined. EmpireIndex=2, Guid=5220, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:07:008NonePresentation Battle 5875: Execute action[3]: ParticipantJoined. EmpireIndex=3, Guid=3447, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:07:008None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #3447 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:07:008NonePresentation Battle 5875: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:07:009NonePresentation Battle 5875: Execute action[5]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:07:009NonePresentation Battle 5875: Execute action[6]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:07:009NonePresentation Battle 5875: Execute action[7]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:07:009None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #4783 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:07:009None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #4783 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:07:009None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #5154 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:07:009None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #5154 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:07:009None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #5174 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:07:010None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #5174 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:07:041NoneRequestRestoreAsyncOperation_Completed for ticket #25.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)
19:19:07:041NoneRestorePresentationBattlePreview skipped due to ended battle #5875
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:19:07:041NoneRequestAsyncOperation_Dismissed for ticket #25.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)
19:19:07:307NonePresentation Battle 5875: Execute action[8]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:07:307NonePresentation Battle 5875: Execute action[9]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:07:507NonePresentation Battle 5875: Execute action[10]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:07:507None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #5220 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:07:507None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #3447 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:07:507None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #3447 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:07:507None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #4783 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:07:507None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #4783 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:07:507None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #5154 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:07:507None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #5154 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:07:508None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #5220 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:07:508None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #5174 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:07:508None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #5174 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:07:508NoneReleasePresentationBattlePreview attacker #5220, defender #3447
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:07:508NoneHidePresentationBattlePreview attacker #5220, defender #3447
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:19:07:508None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #5220 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:07:508None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #3447 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:07:508None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #5220 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:07:508None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #3447 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:11:557NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.NarrativeEventDefinition from a datatable element reference that has not been initialized.
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
19:19:22:442NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:19:22:445NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:19:22:450NoneSkip playing video 'TechnologyDiscovery_Era2_01' because of the file is not found.
Amplitude.Mercury.UI.AbstractVideoWindow:LoadVideo(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:23:361None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #5934 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:19:24:641NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:19:24:647None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_MycenaeanCivilization #5937 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:19:28:558NonePresentation Battle 5939: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:28:558NonePresentation Battle 5939: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:28:558NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:28:558NoneRestorePresentationBattlePreview created ticket #96.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:28:558NonePresentation Battle 5939: Execute action[2]: ParticipantJoined. EmpireIndex=2, Guid=5220, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:28:558NonePresentation Battle 5939: Execute action[3]: ParticipantJoined. EmpireIndex=3, Guid=3447, Group=Defender, Modifiers=None, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:28:558None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #3447 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:28:558NonePresentation Battle 5939: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:28:560NonePresentation Battle 5939: Execute action[5]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=4 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:28:560NonePresentation Battle 5939: Execute action[6]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=3 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:28:560NonePresentation Battle 5939: Execute action[7]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:28:560None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #4783 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:28:560None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #4783 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:28:574NoneRequestRestoreAsyncOperation_Completed for ticket #96.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)
19:19:28:574NoneRestorePresentationBattlePreview skipped due to ended battle #5939
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:19:28:574NoneRequestAsyncOperation_Dismissed for ticket #96.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)
19:19:28:758NonePresentation Battle 5939: Execute action[8]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:28:874NonePresentation Battle 5939: Execute action[9]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:28:875NonePresentation Battle 5939: Execute action[10]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:28:875NonePresentation Battle 5939: Execute action[11]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:28:875NonePresentation Battle 5939: Execute action[12]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:19:28:875None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #5220 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:28:875None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #4783 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:28:875None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #4783 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:28:875None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #5220 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:28:875NoneReleasePresentationBattlePreview attacker #5220, defender #3447
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:28:875NoneHidePresentationBattlePreview attacker #5220, defender #3447
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:19:28:875None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #5220 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:28:875None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #5220 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:19:45:195UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular284
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:20:06:144UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Regular284
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:20:15:760NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:20:15:769None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #5984 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:20:15:769NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:20:16:783None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #5993 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:20:17:874NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.NarrativeEventDefinition from a datatable element reference that has not been initialized.
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
19:20:18:777NonePresentation Battle 6000: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:20:18:777NonePresentation Battle 6000: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:20:18:777NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:20:18:778NoneRestorePresentationBattlePreview created ticket #139.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:20:18:778NonePresentation Battle 6000: Execute action[2]: ParticipantJoined. EmpireIndex=2, Guid=5220, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:20:18:778NonePresentation Battle 6000: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=5154, Group=Attacker, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:20:18:778NonePresentation Battle 6000: Execute action[4]: ParticipantJoined. EmpireIndex=3, Guid=5605, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:20:18:778None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #5605 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:20:18:778NonePresentation Battle 6000: Execute action[5]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:20:18:780NonePresentation Battle 6000: Execute action[6]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:20:18:780NonePresentation Battle 6000: Execute action[7]: ReportDeploymentZone. EmpireIndex=3, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:20:18:780NonePresentation Battle 6000: Execute action[8]: StartConfirmation. EmpireIndex=3 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:20:18:780None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #5174 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:20:18:780None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #5174 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:20:18:809NoneRequestRestoreAsyncOperation_Completed for ticket #139.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)
19:20:18:809NoneRestorePresentationBattlePreview skipped due to ended battle #6000
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:20:18:809NoneRequestAsyncOperation_Dismissed for ticket #139.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)
19:20:19:193NonePresentation Battle 6000: Execute action[9]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:20:19:193NonePresentation Battle 6000: Execute action[10]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:20:19:575NonePresentation Battle 6000: Execute action[11]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:20:19:575None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #5220 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:20:19:575None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #5154 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:20:19:575None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #5605 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:20:19:575None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #5605 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:20:19:575None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #5220 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:20:19:575None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #5174 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:20:19:575None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #5174 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:20:19:575NoneReleasePresentationBattlePreview attacker #5220, defender #5605
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:20:19:575NoneHidePresentationBattlePreview attacker #5220, defender #5605
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:20:19:575None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #5220 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:20:19:575None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #5605 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:20:19:577None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #5220 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:20:19:577None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #5605 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:20:38:811NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:20:38:814NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:22:12:136None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:22:12:136None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:22:12:136None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:22:12:136None[Deeds] DeedDefinition 'Deed_EraStar_Cultural' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:22:12:136None[Deeds] DeedDefinition 'Deed_EraStar_Builder' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:22:12:136None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:22:12:136None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:22:12:136None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:22:12:136None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:22:12:136None[Deeds] DeedDefinition 'Deed_EraStar_Merchant' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:22:12:136None[Deeds] DeedDefinition 'Deed_EraStar_Scientist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:22:12:136None[Deeds] DeedDefinition 'Deed_EraStar_Warmonger' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:22:12:143None[EraStar] Context 'Fame_EraStar_Expansionist' - Params Page 'GameOption_IslandsOdds' - Value 'Some' could not be found
Amplitude.Mercury.Simulation.DepartmentOfDevelopment:FillEraStarThresholdParams(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:22:12:229NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:22:12:232NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:22:15:263NonePresentation Battle 6050: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:22:15:263NonePresentation Battle 6050: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=9. ParticipantGuid=4428. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:22:15:263NonePresentation Battle 6050: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:22:15:263NonePresentation Battle 6050: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=5415, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:22:15:263NonePresentation Battle 6050: Execute action[4]: ParticipantJoined. EmpireIndex=2, Guid=6056, Group=Attacker, Modifiers=Besieger, Type=SiegeEngines UnitCount=0 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:22:15:263NonePresentation Battle 6050: Execute action[5]: ParticipantJoined. EmpireIndex=2, Guid=4783, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:22:15:263NonePresentation Battle 6050: Execute action[6]: ParticipantJoined. EmpireIndex=9, Guid=6052, Group=Defender, Modifiers=Besieged, Type=Militia UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:22:15:264NonePresentation Battle 6050: Execute action[7]: ParticipantJoined. EmpireIndex=9, Guid=4009, Group=Defender, Modifiers=Besieged, Type=City UnitCount=0 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:22:15:264NonePresentation Battle 6050: Execute action[8]: ParticipantJoined. EmpireIndex=9, Guid=4428, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:22:15:264NonePresentation Battle 6050: Execute action[9]: StartSiege. EmpireIndex=2. (initialActionType: StartSiege)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:22:15:264NonePresentation Battle 6050: Execute action[9]: UpdateSiegeStatus. Stock=0.00, Net=8.00. (initialActionType: StartSiege)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:22:15:862NonePresentation Battle 6050: Execute action[10]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:22:15:864NonePresentation Battle 6050: Execute action[11]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=11 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:22:15:864NonePresentation Battle 6050: Execute action[12]: ReportDeploymentZone. EmpireIndex=9, Group=Defender, deploymentTileCount=8 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:22:15:864NonePresentation Battle 6050: Execute action[13]: StartConfirmation. EmpireIndex=9 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:22:16:180NonePresentation Battle 6050: Execute action[14]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:22:16:180NonePresentation Battle 6050: Execute action[15]: ContenderConfirmed. EmpireIndex=9 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:22:16:180NonePresentation Battle 6050: Execute action[16]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:22:16:180NonePresentation Battle 6050: Execute action[17]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:22:16:180NonePresentation Battle 6050: Execute action[18]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:22:16:180NonePresentation Battle 6050: Execute action[19]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:22:16:180NonePresentation Battle 6050: Execute action[20]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:22:16:180None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #4783 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:22:16:180None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #4428 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:22:16:180None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #4783 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:22:16:180None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #4428 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:22:16:181NoneCould not find PresentationBattlePreview with armyEntityGUID=5415, targetEntityGUID=4687.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:22:17:879NonePresentation Battle 6130: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:22:17:879NonePresentation Battle 6130: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=9. ParticipantGuid=4428. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:22:17:879NonePresentation Battle 6130: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:22:17:879NonePresentation Battle 6130: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=4783, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:22:17:879NonePresentation Battle 6130: Execute action[4]: ParticipantJoined. EmpireIndex=2, Guid=6133, Group=Attacker, Modifiers=Besieger, Type=SiegeEngines UnitCount=0 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:22:17:880NonePresentation Battle 6130: Execute action[5]: ParticipantJoined. EmpireIndex=9, Guid=4009, Group=Defender, Modifiers=Besieged, Type=City UnitCount=0 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:22:17:880NonePresentation Battle 6130: Execute action[6]: ParticipantJoined. EmpireIndex=9, Guid=6132, Group=Defender, Modifiers=Besieged, Type=Militia UnitCount=0 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:22:17:880NonePresentation Battle 6130: Execute action[7]: ParticipantJoined. EmpireIndex=9, Guid=4428, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:22:17:880NonePresentation Battle 6130: Execute action[8]: BattleResultAcknowledge (initialActionType: BattleResultAcknowledge)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:22:18:079NonePresentation Battle 6130: Execute action[9]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:22:18:079None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #4783 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:22:18:079None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #4428 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:22:18:079None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #4783 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:22:18:079None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #4428 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:22:18:079NoneCould not find PresentationBattlePreview with armyEntityGUID=4783, targetEntityGUID=4687.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:22:46:315None%ControlBannerReligionPopupReformationDescription Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
19:22:46:315None%NextTenetTitle Trying to get a parameter 0 out of bound 0.
Amplitude.Framework.Localization.LocalizationContext:GetParameter(System.Reflection.MonoParameterInfo)
19:23:18:589None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:23:18:589None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:23:18:589None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:23:18:589None[Deeds] DeedDefinition 'Deed_EraStar_Cultural' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:23:18:589None[Deeds] DeedDefinition 'Deed_EraStar_Builder' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:23:18:589None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:23:18:589None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:23:18:589None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:23:18:589None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:23:18:589None[Deeds] DeedDefinition 'Deed_EraStar_Merchant' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:23:18:589None[Deeds] DeedDefinition 'Deed_EraStar_Scientist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:23:18:589None[Deeds] DeedDefinition 'Deed_EraStar_Warmonger' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:23:18:591None[EraStar] Context 'Fame_EraStar_Expansionist' - Params Page 'GameOption_IslandsOdds' - Value 'Some' could not be found
Amplitude.Mercury.Simulation.DepartmentOfDevelopment:FillEraStarThresholdParams(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:23:18:692None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Babylon #6182 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:23:18:701None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #6180 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:23:20:016NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.CivicDefinition from a datatable element reference that has not been initialized.
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
19:23:26:214NonePresentation Battle 6190: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:23:26:214NonePresentation Battle 6190: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:23:26:214NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:23:26:215NoneRestorePresentationBattlePreview created ticket #700.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:23:26:215NonePresentation Battle 6190: Execute action[2]: ParticipantJoined. EmpireIndex=3, Guid=5605, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:23:26:215NonePresentation Battle 6190: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=5154, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:23:26:215None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #5154 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:23:26:215NonePresentation Battle 6190: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:23:26:217NonePresentation Battle 6190: Execute action[5]: ReportDeploymentZone. EmpireIndex=3, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:23:26:217NonePresentation Battle 6190: Execute action[6]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:23:26:217NonePresentation Battle 6190: Execute action[7]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:23:26:281NoneRequestRestoreAsyncOperation_Completed for ticket #700.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)
19:23:26:282NoneRestorePresentationBattlePreview skipped due to ended battle #6190
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:23:26:282NoneRequestAsyncOperation_Dismissed for ticket #700.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)
19:23:26:449NonePresentation Battle 6190: Execute action[8]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:23:26:531NonePresentation Battle 6190: Execute action[9]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:23:26:531NonePresentation Battle 6190: Execute action[10]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:23:26:531NonePresentation Battle 6190: Execute action[11]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:23:26:531None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #5154 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:23:26:532None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #5154 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:23:26:532NoneReleasePresentationBattlePreview attacker #5605, defender #5154
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:23:26:532NoneHidePresentationBattlePreview attacker #5605, defender #5154
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:23:26:532None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #5154 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:23:26:532None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #5154 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:23:30:499NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:25:15:075None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HittiteEmpire #6238 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:25:17:354None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #6246 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:25:17:354NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:25:20:902NonePresentation Battle 6247: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:25:20:902NonePresentation Battle 6247: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:25:20:902NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:25:20:903NoneRestorePresentationBattlePreview created ticket #1087.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:25:20:903NonePresentation Battle 6247: Execute action[2]: ParticipantJoined. EmpireIndex=6, Guid=5724, Group=Attacker, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:25:20:903NonePresentation Battle 6247: Execute action[3]: ParticipantJoined. EmpireIndex=5, Guid=5425, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:25:20:903None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #5425 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:25:20:903NonePresentation Battle 6247: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:25:20:904NonePresentation Battle 6247: Execute action[5]: ReportDeploymentZone. EmpireIndex=6, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:25:20:904NonePresentation Battle 6247: Execute action[6]: ReportDeploymentZone. EmpireIndex=5, Group=Defender, deploymentTileCount=7 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:25:20:904NonePresentation Battle 6247: Execute action[7]: StartConfirmation. EmpireIndex=5 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:25:20:969NoneRequestRestoreAsyncOperation_Completed for ticket #1087.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)
19:25:20:969NoneRestorePresentationBattlePreview skipped due to ended battle #6247
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:25:20:969NoneRequestAsyncOperation_Dismissed for ticket #1087.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)
19:25:21:101NonePresentation Battle 6247: Execute action[8]: ContenderConfirmed. EmpireIndex=5 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:25:21:102NonePresentation Battle 6247: Execute action[9]: ContenderConfirmed. EmpireIndex=6 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:25:21:102NonePresentation Battle 6247: Execute action[10]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:25:21:102NonePresentation Battle 6247: Execute action[11]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:25:21:102NonePresentation Battle 6247: Execute action[12]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:25:21:102NonePresentation Battle 6247: Execute action[13]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:25:21:102NonePresentation Battle 6247: Execute action[14]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:25:21:102NonePresentation Battle 6247: Execute action[15]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:25:21:102None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #5425 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:25:21:102None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #5425 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:25:21:102NoneReleasePresentationBattlePreview attacker #5724, defender #5425
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:25:21:102NoneHidePresentationBattlePreview attacker #5724, defender #5425
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:25:21:102None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #5425 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:25:21:102None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #5425 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:25:26:087UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Civics_Government02
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:25:27:877NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.MonoParameterInfo)
19:25:27:878NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.MonoParameterInfo)
19:25:27:878NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.MonoParameterInfo)
19:25:27:885NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:25:41:107NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.MonoParameterInfo)
19:25:41:107NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.MonoParameterInfo)
19:25:41:107NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.MonoParameterInfo)
19:25:58:981None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #6320 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:25:58:991None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #6318 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:26:01:279None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #6327 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:26:34:548None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:26:34:548None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:26:34:548None[Deeds] DeedDefinition 'Deed_EraStar_Expansionist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:26:34:548None[Deeds] DeedDefinition 'Deed_EraStar_Cultural' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:26:34:548None[Deeds] DeedDefinition 'Deed_EraStar_Builder' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:26:34:548None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:26:34:548None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:26:34:548None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:26:34:548None[Deeds] DeedDefinition 'Deed_EraStar_Farmer' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:26:34:548None[Deeds] DeedDefinition 'Deed_EraStar_Merchant' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:26:34:548None[Deeds] DeedDefinition 'Deed_EraStar_Scientist' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:26:34:548None[Deeds] DeedDefinition 'Deed_EraStar_Warmonger' was already unregistered for this Listener.
Amplitude.Mercury.Simulation.DeedsManager:UnregisterDeed(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:26:34:549None[EraStar] Context 'Fame_EraStar_Expansionist' - Params Page 'GameOption_IslandsOdds' - Value 'Some' could not be found
Amplitude.Mercury.Simulation.DepartmentOfDevelopment:FillEraStarThresholdParams(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:26:34:654NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:26:34:656NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:26:34:668None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_MycenaeanCivilization #6342 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:26:38:787NonePresentation Battle 6348: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:26:38:787NonePresentation Battle 6348: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=14. ParticipantGuid=4623. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:26:38:787NonePresentation Battle 6348: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=14. ParticipantGuid=3927. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:26:38:787NonePresentation Battle 6348: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:26:38:787NonePresentation Battle 6348: Execute action[4]: ParticipantJoined. EmpireIndex=2, Guid=4783, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:26:38:787NonePresentation Battle 6348: Execute action[5]: ParticipantJoined. EmpireIndex=2, Guid=6354, Group=Attacker, Modifiers=Besieger, Type=SiegeEngines UnitCount=0 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:26:38:787NonePresentation Battle 6348: Execute action[6]: ParticipantJoined. EmpireIndex=2, Guid=5220, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:26:38:788NonePresentation Battle 6348: Execute action[7]: ParticipantJoined. EmpireIndex=14, Guid=6350, Group=Defender, Modifiers=Besieged, Type=Militia UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:26:38:788NonePresentation Battle 6348: Execute action[8]: ParticipantJoined. EmpireIndex=14, Guid=4162, Group=Defender, Modifiers=Besieged, Type=City UnitCount=0 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:26:38:788NonePresentation Battle 6348: Execute action[9]: ParticipantJoined. EmpireIndex=14, Guid=4623, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:26:38:788NonePresentation Battle 6348: Execute action[10]: ParticipantJoined. EmpireIndex=14, Guid=3927, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:26:38:788NonePresentation Battle 6348: Execute action[11]: StartSiege. EmpireIndex=2. (initialActionType: StartSiege)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:26:38:788NonePresentation Battle 6348: Execute action[11]: UpdateSiegeStatus. Stock=0.00, Net=7.00. (initialActionType: StartSiege)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:26:39:087NonePresentation Battle 6348: Execute action[12]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:26:39:089NonePresentation Battle 6348: Execute action[13]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=14 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:26:39:089NonePresentation Battle 6348: Execute action[14]: ReportDeploymentZone. EmpireIndex=14, Group=Defender, deploymentTileCount=22 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:26:39:089NonePresentation Battle 6348: Execute action[15]: StartConfirmation. EmpireIndex=14 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:26:39:090None[Preview] PresentationArmy LandUnit_Era0_Common_Bears #5148 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:26:39:090None[Preview] PresentationArmy LandUnit_Era0_Common_Bears #5148 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:26:39:387NonePresentation Battle 6348: Execute action[16]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:26:39:471NonePresentation Battle 6348: Execute action[17]: ContenderConfirmed. EmpireIndex=14 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:26:39:471NonePresentation Battle 6348: Execute action[18]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:26:39:471NonePresentation Battle 6348: Execute action[19]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:26:39:471NonePresentation Battle 6348: Execute action[20]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:26:39:471None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #5220 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:26:39:471None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #4623 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:26:39:471None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #3927 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:26:39:471None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #5220 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:26:39:471None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #4623 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:26:39:471None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #3927 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:26:39:471None[Preview] PresentationArmy LandUnit_Era0_Common_Bears #5148 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:26:39:472None[Preview] PresentationArmy LandUnit_Era0_Common_Bears #5148 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:26:39:472NoneCould not find PresentationBattlePreview with armyEntityGUID=4783, targetEntityGUID=4543.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:26:42:136NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:27:16:230None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #6428 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:27:17:328None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #6434 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:27:18:563NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.NarrativeEventDefinition from a datatable element reference that has not been initialized.
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
19:27:19:473NonePresentation Battle 6442: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:27:19:473NonePresentation Battle 6442: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=14. ParticipantGuid=4623. (initialActionType: AdditionalParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:27:19:473NonePresentation Battle 6442: Execute action[2]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:27:19:473NonePresentation Battle 6442: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=5220, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:27:19:473NonePresentation Battle 6442: Execute action[4]: ParticipantJoined. EmpireIndex=2, Guid=6447, Group=Attacker, Modifiers=Besieger, Type=SiegeEngines UnitCount=0 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:27:19:473NonePresentation Battle 6442: Execute action[5]: ParticipantJoined. EmpireIndex=14, Guid=6444, Group=Defender, Modifiers=Besieged, Type=Militia UnitCount=2 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:27:19:473NonePresentation Battle 6442: Execute action[6]: ParticipantJoined. EmpireIndex=14, Guid=4162, Group=Defender, Modifiers=Besieged, Type=City UnitCount=0 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:27:19:473NonePresentation Battle 6442: Execute action[7]: ParticipantJoined. EmpireIndex=14, Guid=4623, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:27:19:473NonePresentation Battle 6442: Execute action[8]: StartSiege. EmpireIndex=2. (initialActionType: StartSiege)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:27:19:473NonePresentation Battle 6442: Execute action[8]: UpdateSiegeStatus. Stock=0.00, Net=3.00. (initialActionType: StartSiege)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:27:19:771NonePresentation Battle 6442: Execute action[9]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:27:19:773NonePresentation Battle 6442: Execute action[10]: ReportDeploymentZone. EmpireIndex=2, Group=Attacker, deploymentTileCount=5 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:27:19:773NonePresentation Battle 6442: Execute action[11]: ReportDeploymentZone. EmpireIndex=14, Group=Defender, deploymentTileCount=13 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:27:19:773NonePresentation Battle 6442: Execute action[12]: StartConfirmation. EmpireIndex=14 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:27:19:773None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #3927 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:27:19:773None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #3927 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:27:20:056NonePresentation Battle 6442: Execute action[13]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:27:20:056NonePresentation Battle 6442: Execute action[14]: ContenderConfirmed. EmpireIndex=14 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:27:20:056NonePresentation Battle 6442: Execute action[15]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:27:20:056NonePresentation Battle 6442: Execute action[16]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:27:20:056NonePresentation Battle 6442: Execute action[17]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:27:20:056NonePresentation Battle 6442: Execute action[18]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:27:20:057NonePresentation Battle 6442: Execute action[19]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:27:20:057None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #4623 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:27:20:057None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #3927 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:27:20:057None[Preview] PresentationArmy LandUnit_Era1_Common_Spearmen #3927 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:27:20:057None[Preview] PresentationArmy LandUnit_Era1_Common_Chariots #4623 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:27:20:057NoneCould not find PresentationBattlePreview with armyEntityGUID=5220, targetEntityGUID=4543.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:28:12:056NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:28:12:070None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Babylon #6509 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:28:12:080None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #6507 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:28:16:689NonePresentation Battle 6519: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:28:16:689NonePresentation Battle 6519: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:28:16:689NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:28:16:690NoneRestorePresentationBattlePreview created ticket #1722.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:28:16:690NonePresentation Battle 6519: Execute action[2]: ParticipantJoined. EmpireIndex=3, Guid=6238, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:28:16:690NonePresentation Battle 6519: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=5154, Group=Defender, Modifiers=None, Type=Army UnitCount=3 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:28:16:690None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #5154 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:28:16:690NonePresentation Battle 6519: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:28:16:692NonePresentation Battle 6519: Execute action[5]: ReportDeploymentZone. EmpireIndex=3, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:28:16:692NonePresentation Battle 6519: Execute action[6]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:28:16:692NonePresentation Battle 6519: Execute action[7]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:28:16:759NoneRequestRestoreAsyncOperation_Completed for ticket #1722.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)
19:28:16:759NoneRestorePresentationBattlePreview skipped due to ended battle #6519
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:28:16:759NoneRequestAsyncOperation_Dismissed for ticket #1722.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)
19:28:16:973NonePresentation Battle 6519: Execute action[8]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:28:17:080NonePresentation Battle 6519: Execute action[9]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:28:17:080NonePresentation Battle 6519: Execute action[10]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:28:17:080NonePresentation Battle 6519: Execute action[11]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:28:17:080NonePresentation Battle 6519: Execute action[12]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:28:17:080None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #5154 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:28:17:080None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #5154 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:28:17:080NoneReleasePresentationBattlePreview attacker #6238, defender #5154
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:28:17:080NoneHidePresentationBattlePreview attacker #6238, defender #5154
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:28:17:080None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #5154 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:28:17:080None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #5154 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:28:42:331None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #6555 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:28:42:341None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Nubia #6557 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:28:42:350None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #6553 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:28:43:427None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #6564 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:28:45:940NonePresentation Battle 6567: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:28:45:940NonePresentation Battle 6567: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=196608, currentRound=0, maximumRoundCount=3 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:28:45:941NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:28:45:941NoneRestorePresentationBattlePreview created ticket #1875.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:28:45:941NonePresentation Battle 6567: Execute action[2]: ParticipantJoined. EmpireIndex=6, Guid=6320, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:28:45:942NonePresentation Battle 6567: Execute action[3]: ParticipantJoined. EmpireIndex=5, Guid=6428, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:28:45:942None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #6428 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:28:45:942NonePresentation Battle 6567: Execute action[4]: ParticipantJoined. EmpireIndex=5, Guid=6507, Group=Defender, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:28:45:942NonePresentation Battle 6567: Execute action[5]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:28:45:943NonePresentation Battle 6567: Execute action[6]: ReportDeploymentZone. EmpireIndex=6, Group=Attacker, deploymentTileCount=3 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:28:45:943NonePresentation Battle 6567: Execute action[7]: ReportDeploymentZone. EmpireIndex=5, Group=Defender, deploymentTileCount=4 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:28:45:943NonePresentation Battle 6567: Execute action[8]: StartConfirmation. EmpireIndex=5 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:28:46:008NoneRequestRestoreAsyncOperation_Completed for ticket #1875.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)
19:28:46:009NoneRestorePresentationBattlePreview skipped due to ended battle #6567
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:28:46:009NoneRequestAsyncOperation_Dismissed for ticket #1875.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)
19:28:46:242NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:28:46:258NonePresentation Battle 6567: Execute action[9]: ContenderConfirmed. EmpireIndex=5 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:28:46:258NonePresentation Battle 6567: Execute action[10]: ContenderConfirmed. EmpireIndex=6 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:28:46:258NonePresentation Battle 6567: Execute action[11]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:28:46:258NonePresentation Battle 6567: Execute action[12]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:28:46:258None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #6428 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:28:46:258None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #6507 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:28:46:258None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #6428 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:28:46:258None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #6507 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:28:46:258NoneReleasePresentationBattlePreview attacker #6320, defender #6428
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:28:46:258NoneHidePresentationBattlePreview attacker #6320, defender #6428
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:28:46:258None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #6428 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:28:46:258None[Preview] PresentationArmy LandUnit_Era1_Assyria_AssyrianRaiders #6428 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:10:715None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #6609 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:29:10:722None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_Assyria #6611 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:29:11:699None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Temperate #6616 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:29:11:704None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #6621 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:29:47:676NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:29:48:636NoneTrying to get a datatable element of type Amplitude.Mercury.Data.Simulation.CivicDefinition from a datatable element reference that has not been initialized.
Amplitude.Framework.DatatableElementReference:GetDatatableElement()
19:29:48:683None[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era1_Hot #6652 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:29:48:684None[Preview] Set PresentationUnit UnitVisualAffinity_Animals #6650 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:29:51:909NonePresentation Battle 6658: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:29:51:909NonePresentation Battle 6658: Execute action[1]: BattleLoaded. Loaded in progress=False, AdditionalData=393216, currentRound=0, maximumRoundCount=6 (initialActionType: BattleLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:29:51:909NoneCreatePresentationBattlePreview attacker #0, defender #0
Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:51:910NoneRestorePresentationBattlePreview created ticket #1997.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:51:910NonePresentation Battle 6658: Execute action[2]: ParticipantJoined. EmpireIndex=3, Guid=5654, Group=Attacker, Modifiers=None, Type=Army UnitCount=1 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:29:51:910NonePresentation Battle 6658: Execute action[3]: ParticipantJoined. EmpireIndex=2, Guid=5154, Group=Defender, Modifiers=None, Type=Army UnitCount=4 (initialActionType: ParticipantJoined)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:29:51:910None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #5154 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:51:910NonePresentation Battle 6658: Execute action[4]: CapturePointLoaded (initialActionType: CapturePointLoaded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:29:51:912NonePresentation Battle 6658: Execute action[5]: ReportDeploymentZone. EmpireIndex=3, Group=Attacker, deploymentTileCount=6 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:29:51:912NonePresentation Battle 6658: Execute action[6]: ReportDeploymentZone. EmpireIndex=2, Group=Defender, deploymentTileCount=10 (initialActionType: ReportDeploymentZone)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:29:51:912NonePresentation Battle 6658: Execute action[7]: StartConfirmation. EmpireIndex=2 (initialActionType: StartConfirmation)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:29:51:912None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #4787 SetHiddenByFlag started, hidden: True, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:51:912None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #4787 SetHiddenByFlag finished (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:51:976NoneRequestRestoreAsyncOperation_Completed for ticket #1997.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)
19:29:51:976NoneRestorePresentationBattlePreview skipped due to ended battle #6658
Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:29:51:976NoneRequestAsyncOperation_Dismissed for ticket #1997.
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)
19:29:52:193NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:29:52:209NonePresentation Battle 6658: Execute action[8]: ContenderConfirmed. EmpireIndex=2 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:29:52:209NonePresentation Battle 6658: Execute action[9]: ContenderConfirmed. EmpireIndex=3 (initialActionType: ContenderConfirmed)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:29:52:209NonePresentation Battle 6658: Execute action[10]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:29:52:209NonePresentation Battle 6658: Execute action[11]: BattleEnded (initialActionType: BattleEnded)
Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)
19:29:52:209None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #5154 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:52:210None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #5154 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:52:210None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #4787 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: Battle)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:52:210None[Preview] PresentationArmy LandUnit_Era1_Common_Warriors #4787 SetHiddenByFlag finished (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:52:210NoneReleasePresentationBattlePreview attacker #5654, defender #5154
Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:52:210NoneHidePresentationBattlePreview attacker #5654, defender #5154
Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)
19:29:52:210None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #5154 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:52:210None[Preview] PresentationArmy LandUnit_Era1_Common_ScoutCavalry #5154 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)
Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
19:29:52:393NoneUpdatePawnsCountWhenNotMoving called while pawnsToCreate is zero! Nothing to do!
Amplitude.Mercury.Presentation.PresentationUnit:UpdatePawnsCountWhenNotMoving()
19:29:52:398None[Preview] Set PresentationUnit UnitVisualAffinity_Era1_HarappanCivilization #6703 visual status as Hidden (previous visual status: Standard)
Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)
19:29:53:213UI Steam[UI] Failed to find enough space in 'You shall love your neighbour as yourself.' to insert the truncation char '…'.
Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Text.ProcessedText:ApplyMaxLines() Amplitude.UI.Text.ProcessedText:HandleLongText() Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.MonoParameterInfo) Amplitude.UI.Text.ProcessedText:ComputeHeight() Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary() Amplitude.UI.Renderers.UILabel:OnTransformLocalRectChanged() Amplitude.UI.UIIndexedComponent:InternalOnTransformLocalRectChanged() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UITransform:set_Width(System.Reflection.MonoParameterInfo) Amplitude.UI.UITransform+Mutators+<>c:<.cctor>b__39_5(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Animations.UIAnimationItemImpl`2[[Amplitude.UI.UITransform, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Update(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Animations.Scene.UIAnimatorComponent:ApplyCurrentTime() Amplitude.UI.Animations.Scene.UIAnimatorComponent:ResetAtRatio(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ReligionTenetsScreen_SelectionGroup:ResetAnimations(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ReligionTenetsScreen_SelectionGroup:SelectTenet(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ReligionTenetsScreen:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:29:53:214UI Steam[UI] Failed to find enough space in 'You shall love your neighbour as yourself.' to insert the truncation char '…'.
Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Text.ProcessedText:InsertTruncationChar(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Text.ProcessedText:ApplyMaxLines() Amplitude.UI.Text.ProcessedText:HandleLongText() Amplitude.UI.Text.ProcessedText:ReprocessFormatting(System.Reflection.MonoParameterInfo) Amplitude.UI.Text.ProcessedText:ComputeHeight() Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary() Amplitude.UI.Renderers.UILabel:OnTransformLocalRectChanged() Amplitude.UI.UIIndexedComponent:InternalOnTransformLocalRectChanged() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UITransform:set_Height(System.Reflection.MonoParameterInfo) Amplitude.UI.Renderers.UILabel:AdjustSizesIfNecessary() Amplitude.UI.Renderers.UILabel:OnTransformLocalRectChanged() Amplitude.UI.UIIndexedComponent:InternalOnTransformLocalRectChanged() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UITransform:ForwardToChildUpdateRecursively() Amplitude.UI.UITransform:UpdateRecursively(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.UITransform:set_Width(System.Reflection.MonoParameterInfo) Amplitude.UI.UITransform+Mutators+<>c:<.cctor>b__39_5(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Animations.UIAnimationItemImpl`2[[Amplitude.UI.UITransform, Amplitude.UI, Version=2.0.0.0, Culture=neutral, PublicKeyToken=null],[System.Single, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Update(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.UI.Animations.Scene.UIAnimatorComponent:ApplyCurrentTime() Amplitude.UI.Animations.Scene.UIAnimatorComponent:ResetAtRatio(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ReligionTenetsScreen_SelectionGroup:ResetAnimations(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ReligionTenetsScreen_SelectionGroup:SelectTenet(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.ReligionTenetsScreen:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:30:19:161UI Steam[UI] Showing NarrativeWindow: $NarrativeEvent_Civics_Religion01
Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.Mercury.UI.NarrativeWindow:OnBeginShow(System.Reflection.MonoParameterInfo) Amplitude.UI.UIAbstractShowable:InternalRequestShow() Amplitude.UI.Windows.UIContainer:InternalRequestShow() Amplitude.UI.Windows.UIContainer:UpdateAndCheckDirty() Amplitude.UI.Windows.UIContainerManager:SpecificUpdate() Amplitude.UI.UIUpdatingManager:LateUpdate()
19:30:20:840NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.MonoParameterInfo)
19:30:20:840NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.MonoParameterInfo)
19:30:20:840NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.MonoParameterInfo)
19:30:43:985NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.MonoParameterInfo)
19:30:43:986NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.MonoParameterInfo)
19:30:43:986NoneMissing an override in the effect using the SimulationEventEfect
Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.MonoParameterInfo)
19:31:59:319NoneAsync GPU request has error
Amplitude.Graphics.Tools.Buffer1DAsyncGPUReader`1[[System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Fetch(System.Reflection.MonoParameterInfo)
19:31:59:319NoneAsync GPU request has error
Amplitude.Graphics.Tools.Buffer1DAsyncGPUReader`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Fetch(System.Reflection.MonoParameterInfo)
19:31:59:320NoneAsync GPU request has error
Amplitude.Graphics.Tools.Buffer1DAsyncGPUReader`1[[Amplitude.Mercury.Fx.HgFx.GPUType.HgFxAudioSourceParticle, Amplitude.Mercury.Fx, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Fetch(System.Reflection.MonoParameterInfo)
19:31:59:320NoneAsync GPU request has error
Amplitude.Graphics.Tools.Buffer1DAsyncGPUReader`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Fetch(System.Reflection.MonoParameterInfo)
19:31:59:320NoneAsync GPU request has error
Amplitude.Graphics.Tools.Buffer1DAsyncGPUReader`1[[System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Fetch(System.Reflection.MonoParameterInfo)
19:31:59:649NoneAsync GPU request has error
Amplitude.Graphics.Tools.Buffer1DAsyncGPUReader`1[[System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Fetch(System.Reflection.MonoParameterInfo)
19:31:59:649NoneAsync GPU request has error
Amplitude.Graphics.Tools.Buffer1DAsyncGPUReader`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Fetch(System.Reflection.MonoParameterInfo)
19:31:59:649NoneAsync GPU request has error
Amplitude.Graphics.Tools.Buffer1DAsyncGPUReader`1[[Amplitude.Mercury.Fx.HgFx.GPUType.HgFxAudioSourceParticle, Amplitude.Mercury.Fx, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:Fetch(System.Reflection.MonoParameterInfo)
19:31:59:649NoneAsync GPU request has error
Amplitude.Graphics.Tools.Buffer1DAsyncGPUReader`1[[System.Int32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Fetch(System.Reflection.MonoParameterInfo)
19:31:59:649NoneAsync GPU request has error
Amplitude.Graphics.Tools.Buffer1DAsyncGPUReader`1[[System.UInt32, mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089]]:Fetch(System.Reflection.MonoParameterInfo)