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# Saturday, August 21, 2021 12:12 AM
HUMANKIND V1.01.0058-S10, RELEASE (64-bit Standalone, build: 164540)

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00:12:58:944 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

00:12:58:944 None
Amplitude.Mercury.Presentation.PresentationFimsController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

00:12:58:945 None
Amplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

00:12:58:945 None
Amplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

00:12:58:945 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

00:12:58:945 None
Amplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

00:12:58:945 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

00:12:58:945 None
Amplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

00:12:58:945 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

00:13:00:027 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

00:13:00:027 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

00:13:00:027 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

00:13:01:034 None
Unable to resolve Amplitude.Mercury.Presentation.PresentationFimsController dependencies or load fimsRenderer for 10 frames

    Amplitude.Mercury.Presentation.PresentationFimsController+d__33:MoveNext()

00:13:01:034 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

00:13:01:034 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is waiting for Amplitude.Mercury.Terrain.WorldLabelRenderer

    Amplitude.Mercury.Presentation.PresentationLandmarkController+d__24:MoveNext()

00:13:01:034 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

00:13:01:034 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

00:13:01:034 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

00:13:01:034 None
Amplitude.Mercury.Presentation.PresentationFimsController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

00:13:01:034 None
Amplitude.Mercury.Presentation.PresentationFrontiersController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

00:13:01:034 None
Amplitude.Mercury.Presentation.PresentationPathfindRenderingController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

00:13:01:034 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

00:13:01:034 None
Amplitude.Mercury.Presentation.PresentationTradeRoadController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

00:13:01:034 None
Amplitude.Mercury.Presentation.PresentationLandmarkController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

00:13:01:034 None
Amplitude.Mercury.Presentation.PresentationTerritoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

00:13:01:034 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

00:13:01:874 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

00:13:01:877 None
Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController is waiting for Amplitude.Mercury.Presentation.PresentationTerritoryLabels.

    Amplitude.Mercury.Presentation.PresentationTerritoryHighlightController+d__4:MoveNext()

00:13:05:318 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

00:13:05:318 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

00:13:05:318 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

00:13:05:318 None
Amplitude.Mercury.Presentation.PresentationFimsController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

00:13:05:318 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

00:13:05:463 None
Extracting MeshContent VFX_Ring_003

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:05:463 None
Extracting MeshContent PlaneAxis_YX

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:05:463 None
Extracting MeshContent VFX_HexagonExtrude000

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:06:416 None
Element of criteria NoPublicOrder in IconFims datatable is missing.

    Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

00:13:06:416 None
Element of criteria NoInfluence in IconFims datatable is missing.

    Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

00:13:06:416 None
Element of criteria NoFaith in IconFims datatable is missing.

    Amplitude.Mercury.Terrain.Fx.FxComponentFIMS:FillFIMSIEvolverMaterialInfo()

00:13:06:464 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

00:13:07:438 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

00:13:07:438 None
Amplitude.Mercury.Presentation.Presentation still waiting all presentation controller to start

    Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

00:13:07:438 None
Amplitude.Mercury.Presentation.PresentationEntityMeshController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

00:13:07:438 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is not yet started

    Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

00:13:07:634 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

00:13:07:740 None
Extracting MeshContent VFX_Hexagon_000

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:07:740 None
Extracting MeshContent VFX_Circle001

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:07:740 None
Extracting MeshContent VFX_Ring_000

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:07:741 None
Extracting MeshContent VFX_SpawnHemiGeoSphere

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:07:741 None
Extracting MeshContent FX_Quad

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:07:741 None
Extracting MeshContent VFX_cloudNuclear

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:07:741 None
Extracting MeshContent FX_NuclearMeshBot_01

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:07:742 None
Extracting MeshContent VFX_Wonder_BabylonGardens01_PollenSpawn

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:07:742 None
Extracting MeshContent VFX_Ring_004

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:07:919 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

00:13:08:030 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

00:13:08:161 None
Extracting MeshContent VFX_Ring_005

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:08:185 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

00:13:08:334 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

00:13:08:465 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

00:13:08:595 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

00:13:08:694 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

00:13:08:720 None
Extracting MeshContent FX_Border_02

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:08:720 None
Extracting MeshContent VFX_Ring_001

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:08:720 None
Extracting MeshContent FX_Border

    Amplitude.Graphics.Fx.FxComponentMeshContentManager+ContentLayer:GetFxMeshStructIndex(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:08:727 None
Amplitude.Mercury.Presentation.PresentationEntityFactoryController is waiting for Amplitude.Mercury.Presentation.PresentationEntityMeshController.

    Amplitude.Mercury.Presentation.PresentationEntityFactoryController+d__32:MoveNext()

00:13:08:753 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era6_India #948 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

00:13:08:794 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era6_India #8339 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

00:13:08:796 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era6_India #9476 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

00:13:08:797 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era6_India #10492 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

00:13:08:799 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era6_India #10763 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

00:13:08:801 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era6_Sand #9509 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

00:13:08:802 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era6_Sand #9518 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

00:13:08:804 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era6_Sand #10780 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

00:13:08:805 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era6_Sand #10782 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

00:13:08:806 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era6_Sand #10783 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

00:13:08:808 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era6_Sand #10785 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

00:13:08:809 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era6_Sand #10786 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

00:13:08:810 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era6_Sand #10787 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

00:13:08:812 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era6_Sand #10788 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

00:13:08:812 None
Amplitude.Mercury.Presentation.Presentation.DoStartAllPresentationController tooks 17570 ms

    Amplitude.Mercury.Presentation.Presentation+d__66:MoveNext()

00:13:08:813 UI Steam
[UI] Start calling OnPresentationStarted on in-game windows.

    Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
    Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__37:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    UnityEngine.MonoBehaviour:StartCoroutineManaged2(System.Reflection.MonoParameterInfo)
    UnityEngine.MonoBehaviour:StartCoroutine(System.Reflection.MonoParameterInfo)
    Amplitude.Framework.UnityCoroutine:StartCoroutine(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.UI.Windows.WindowsManager:OnPresentationStarted()
    Amplitude.Mercury.UI.Windows.WindowsManager:Presentation_PresentationChange(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Presentation.Presentation:OnPresentationChange(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__37:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:08:833 None
Presentation has been started.

    Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()

00:13:08:841 None
Presentation has been presented.

    Amplitude.Mercury.Presentation.Presentation+d__62:MoveNext()

00:13:08:841 None
Presentation has been presented.

    Amplitude.Mercury.Presentation.InGameView+d__4:MoveNext()

00:13:08:848 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceBuyOutpostWithMoney:Localize(System.Reflection.MonoParameterInfo)

00:13:08:848 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceSecular:Localize(System.Reflection.MonoParameterInfo)

00:13:08:848 None
Missing an override in the effect using the SimulationEventEfect

    Amplitude.Mercury.Simulation.SimulationEventEffect_ForceAtheism:Localize(System.Reflection.MonoParameterInfo)

00:13:08:900 None
Technology 'Technology_Era3_05''s Unlock %ConstructibleExtension_VillageCenterTitle has no UnlockCategory.

    Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:08:901 None
Technology 'Technology_Era5_07''s Unlock %Unlock_BattleAction_DugInTitle has no UnlockCategory.

    Amplitude.Mercury.UI.TechnologyScreen_Search+Entry:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:08:974 UI Steam
[UI] Finished calling OnPresentationStarted on in-game windows in 0.1 seconds.

    Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
    Amplitude.Mercury.UI.Windows.WindowsManager+d__38:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__37:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:27:625 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:27:625 None
CreatePresentationBattlePreview attacker #10790, defender #7073, ticketnumber #237332.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:27:648 None
RequestAsyncOperation_Completed for ticket #237332.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

00:13:27:648 None
PreparePresentationBattlePreview attacker #10790, defender #7073, battle #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)

00:13:27:648 None
RequestAsyncOperation_Dismissed for ticket #237332.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

00:13:28:162 None
DisplayPresentationBattlePreview attacker 10790, defender 7073

    Amplitude.Mercury.Presentation.PresentationBattlePreview:DisplayPresentationBattlePreview()

00:13:28:162 None
[Preview] PresentationArmy LandUnit_Era6_Common_MediumTanks #10790 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:28:162 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era6_Sand #10790 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

00:13:28:162 None
[Preview] PresentationArmy LandUnit_Era6_Common_MediumTanks #10790 SetHiddenByFlag finished (current flags: Preview)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:28:162 None
[Preview] PresentationArmy LandUnit_Era6_Common_Riflemen #8350 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:28:162 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era6_Sand #8350 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

00:13:28:162 None
[Preview] PresentationArmy LandUnit_Era6_Common_Riflemen #8350 SetHiddenByFlag finished (current flags: Preview)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:28:162 None
[Preview] PresentationArmy LandUnit_Era6_India_Peacekeepers #948 SetHiddenByFlag started, hidden: True, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:28:162 None
[Preview] Set PresentationUnit UnitVisualAffinity_Era6_India #948 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

00:13:28:162 None
[Preview] PresentationArmy LandUnit_Era6_India_Peacekeepers #948 SetHiddenByFlag finished (current flags: Preview)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:28:290 None
HidePresentationBattlePreview for ticket #237332 with current ticket #237332.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

00:13:28:290 None
HidePresentationBattlePreview attacker #10790, defender #7073

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

00:13:28:290 None
[Preview] PresentationArmy LandUnit_Era6_Common_MediumTanks #10790 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:28:290 None
[Preview] PresentationArmy LandUnit_Era6_Common_MediumTanks #10790 SetHiddenByFlag finished (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:28:290 None
[Preview] PresentationArmy LandUnit_Era6_Common_Riflemen #8350 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:28:290 None
[Preview] PresentationArmy LandUnit_Era6_Common_Riflemen #8350 SetHiddenByFlag finished (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:28:290 None
[Preview] PresentationArmy LandUnit_Era6_India_Peacekeepers #948 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: Preview)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:28:290 None
[Preview] PresentationArmy LandUnit_Era6_India_Peacekeepers #948 SetHiddenByFlag finished (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:28:290 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era6_Sand #10798 visual status as Hidden (previous visual status: Preview)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

00:13:28:290 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era6_Sand #10797 visual status as Hidden (previous visual status: Preview)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

00:13:28:290 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era6_Sand #10796 visual status as Hidden (previous visual status: Preview)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

00:13:28:290 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era6_Sand #10795 visual status as Hidden (previous visual status: Preview)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

00:13:28:290 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era6_Sand #10794 visual status as Hidden (previous visual status: Preview)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

00:13:28:290 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era6_Sand #10793 visual status as Hidden (previous visual status: Preview)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

00:13:28:290 None
ReleasePresentationBattlePreview attacker #10790, defender #7073

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:28:290 None
[Preview] PresentationArmy LandUnit_Era6_Common_MediumTanks #10790 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:28:290 None
[Preview] PresentationArmy LandUnit_Era6_Common_Riflemen #8350 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:28:290 None
[Preview] PresentationArmy LandUnit_Era6_India_Peacekeepers #948 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:29:165 None
Presentation Battle 10873: Execute action[0]: BattleAreaLoaded (initialActionType: BattleAreaLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

00:13:29:165 None
Presentation Battle 10873: Execute action[1]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=8350. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

00:13:29:165 None
Presentation Battle 10873: Execute action[2]: AdditionalParticipantJoined. EmpireIndex=0. ParticipantGuid=7309. (initialActionType: AdditionalParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

00:13:29:166 None
Presentation Battle 10873: Execute action[3]: BattleLoaded. Loaded in progress=False, AdditionalData=1179648, currentRound=0, maximumRoundCount=18 (initialActionType: BattleLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

00:13:29:166 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:29:166 None
RestorePresentationBattlePreview created ticket #237337.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:29:166 None
Presentation Battle 10873: Execute action[4]: ParticipantJoined. EmpireIndex=0, Guid=10790, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

00:13:29:166 None
Presentation Battle 10873: Execute action[5]: ParticipantJoined. EmpireIndex=0, Guid=10884, Group=Attacker, Modifiers=Besieger, Type=SiegeEngines UnitCount=0 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

00:13:29:166 None
Presentation Battle 10873: Execute action[6]: ParticipantJoined. EmpireIndex=0, Guid=8350, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

00:13:29:166 None
Presentation Battle 10873: Execute action[7]: ParticipantJoined. EmpireIndex=0, Guid=7309, Group=Attacker, Modifiers=Besieger, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

00:13:29:166 None
Presentation Battle 10873: Execute action[8]: ParticipantJoined. EmpireIndex=1, Guid=948, Group=Defender, Modifiers=Besieged, Type=Army UnitCount=8 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

00:13:29:166 None
[Preview] PresentationArmy LandUnit_Era6_India_Peacekeepers #948 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:29:167 None
Presentation Battle 10873: Execute action[9]: ParticipantJoined. EmpireIndex=1, Guid=2426, Group=Defender, Modifiers=Besieged, Type=City UnitCount=0 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

00:13:29:167 None
Presentation Battle 10873: Execute action[10]: ParticipantJoined. EmpireIndex=1, Guid=10875, Group=Defender, Modifiers=Besieged, Type=Militia UnitCount=8 (initialActionType: ParticipantJoined)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

00:13:29:167 None
Presentation Battle 10873: Execute action[11]: StartSiege. EmpireIndex=0. (initialActionType: StartSiege)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

00:13:29:167 None
Presentation Battle 10873: Execute action[11]: UpdateSiegeStatus. Stock=0.00, Net=0.00. (initialActionType: StartSiege)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

00:13:29:203 None
RequestRestoreAsyncOperation_Completed for ticket #237337.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

00:13:29:203 None
RestorePresentationBattlePreview skipped due to invalid battle #10873

    Amplitude.Mercury.Presentation.PresentationBattlePreview:RestorePresentationBattlePreview(System.Reflection.MonoParameterInfo)

00:13:29:203 None
RequestAsyncOperation_Dismissed for ticket #237337.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestRestoreAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

00:13:30:844 None
Presentation Battle 10873: Execute action[12]: CapturePointLoaded (initialActionType: CapturePointLoaded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

00:13:30:845 None
Presentation Battle 10873: Execute action[13]: ReportDeploymentZone. EmpireIndex=0, Group=Attacker, deploymentTileCount=42 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

00:13:30:846 None
Presentation Battle 10873: Execute action[14]: ReportDeploymentZone. EmpireIndex=1, Group=Defender, deploymentTileCount=105 (initialActionType: ReportDeploymentZone)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

00:13:30:847 None
Presentation Battle 10873: Execute action[15]: StartConfirmation. EmpireIndex=1 (initialActionType: StartConfirmation)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

00:13:31:640 None
Presentation Battle 10873: Execute action[16]: ContenderConfirmed. EmpireIndex=1 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

00:13:31:934 None
Presentation Battle 10873: Execute action[17]: SetAutoResolveFor. EmpireIndex=0, Value=True. (initialActionType: SetAutoResolveFor)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

00:13:31:934 None
Presentation Battle 10873: Execute action[18]: StartForcedAIControlFor. EmpireIndex=0. (initialActionType: StartForcedAIControlFor)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

00:13:31:935 None
Presentation Battle 10873: Execute action[19]: ContenderConfirmed. EmpireIndex=0 (initialActionType: ContenderConfirmed)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

00:13:31:935 None
Presentation Battle 10873: Execute action[20]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

00:13:31:935 None
Presentation Battle 10873: Execute action[21]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

00:13:31:935 None
Presentation Battle 10873: Execute action[22]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

00:13:31:935 None
Presentation Battle 10873: Execute action[23]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

00:13:31:935 None
Presentation Battle 10873: Execute action[24]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

00:13:31:935 None
Presentation Battle 10873: Execute action[25]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

00:13:31:935 None
Presentation Battle 10873: Execute action[26]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

00:13:31:935 None
Presentation Battle 10873: Execute action[27]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

00:13:31:935 None
Presentation Battle 10873: Execute action[28]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

00:13:31:935 None
Presentation Battle 10873: Execute action[29]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

00:13:31:935 None
Presentation Battle 10873: Execute action[30]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

00:13:31:935 None
Presentation Battle 10873: Execute action[31]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

00:13:31:935 None
Presentation Battle 10873: Execute action[32]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

00:13:31:935 None
Presentation Battle 10873: Execute action[33]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

00:13:31:935 None
Presentation Battle 10873: Execute action[34]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

00:13:31:935 None
Presentation Battle 10873: Execute action[35]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

00:13:31:935 None
Presentation Battle 10873: Execute action[36]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

00:13:31:935 None
Presentation Battle 10873: Execute action[37]: AddMoneyToSpoilsOfWar (initialActionType: AddMoneyToSpoilsOfWar)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

00:13:31:935 None
Presentation Battle 10873: Execute action[38]: BattleEnded (initialActionType: BattleEnded)

    Amplitude.Mercury.Presentation.PresentationBattle:ExecuteAction(System.Reflection.MonoParameterInfo)

00:13:31:935 None
[Preview] PresentationArmy LandUnit_Era6_Common_MediumTanks #10790 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:31:935 None
[Preview] PresentationArmy LandUnit_Era6_Common_Riflemen #8350 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:31:935 None
[Preview] PresentationArmy LandUnit_Era6_Common_Riflemen #7309 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:31:935 None
[Preview] PresentationArmy LandUnit_Era6_Common_MediumTanks #10790 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:31:935 None
[Preview] PresentationArmy LandUnit_Era6_Common_Riflemen #8350 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:31:936 None
[Preview] PresentationArmy LandUnit_Era6_Common_Riflemen #7309 SetHiddenByFlag started, hidden: False, flags: Battle (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:31:936 None
ReleasePresentationBattlePreview attacker #10790, defender #7073

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:31:936 None
HidePresentationBattlePreview attacker #10790, defender #7073

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

00:13:31:936 None
[Preview] PresentationArmy LandUnit_Era6_Common_MediumTanks #10790 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:31:936 None
[Preview] PresentationArmy LandUnit_Era6_Common_MediumTanks #10790 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:33:724 None
Army 948 does not exists anymore. Fail task.

    Amplitude.Mercury.AI.Brain.Actuators.BehaviorTreeActuator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.AI.Brain.Tasks.MilitaryMission, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Territory, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UpdateTaskStatus()

00:13:33:734 None
Can't find entity 2426 of ongoing task. Fails the task 39722.

    Amplitude.AI.ProcessingPasses.EntityAllocator`3[[Amplitude.Mercury.AI.Brain.MajorEmpireBrain, Amplitude.Mercury.AI.Brain, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.MajorEmpire, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.Interop.AI.Entities.Settlement, Amplitude.Mercury.Firstpass, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:AllocateTasks(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:43:069 None
CreatePresentationBattlePreview attacker #0, defender #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:.ctor(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:43:069 None
CreatePresentationBattlePreview attacker #7309, defender #10853, ticketnumber #237445.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CreatePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:43:095 None
RequestAsyncOperation_Completed for ticket #237445.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Completed(System.Reflection.MonoParameterInfo)

00:13:43:095 None
PreparePresentationBattlePreview attacker #7309, defender #10853, battle #0

    Amplitude.Mercury.Presentation.PresentationBattlePreview:PreparePresentationBattlePreview(System.Reflection.MonoParameterInfo)

00:13:43:095 None
RequestAsyncOperation_Dismissed for ticket #237445.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:RequestAsyncOperation_Dismissed(System.Reflection.MonoParameterInfo)

00:13:43:382 None
KeepPresentationBattlePreviewDefenders for ticket #237445 with current ticket #237445.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.MonoParameterInfo)

00:13:43:382 None
LockPresentationBattlePreview presentationBattlePreview not yet displayed.

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:LockPresentationBattlePreview(System.Reflection.MonoParameterInfo)

00:13:43:435 None
CancelPresentationBattlePreview attacker #7309, defender #10853

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:CancelPresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:43:435 None
HidePresentationBattlePreview attacker #7309, defender #10853

    Amplitude.Mercury.Presentation.PresentationBattlePreview:HidePresentationBattlePreview(System.Reflection.MonoParameterInfo)

00:13:43:435 None
[Preview] PresentationArmy LandUnit_Era6_Common_Riflemen #7309 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:43:435 None
[Preview] PresentationArmy LandUnit_Era6_Common_Riflemen #8350 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:44:716 None
ReleasePresentationBattlePreview attacker #7309, defender #10853

    Amplitude.Mercury.Presentation.PresentationBattlePreviewController:ReleasePresentationBattlePreview(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:44:716 None
[Preview] PresentationArmy LandUnit_Era6_Common_Riflemen #7309 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:13:44:716 None
[Preview] PresentationArmy LandUnit_Era6_Common_Riflemen #8350 SetHiddenByFlag started, hidden: False, flags: Preview (current flags: None)

    Amplitude.Mercury.Presentation.PresentationArmy:SetHiddenByFlag(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:14:02:874 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era6_Sand #10780 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

00:14:02:874 None
AirFormation AudioEvent not defined with status NuclearStrikePreparation for 'PresentationPawn(Clone)' of empire#0

    Amplitude.Mercury.Presentation.PresentationAirFormation:PostAudioEvent(System.Reflection.MonoParameterInfo)

00:14:15:406 None
Metadata 'rmc0' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:14:15:406 None
Metadata 'IsEditingScenario' has no policy registered; assuming None.

    Amplitude.Framework.Session.Session:CheckMetadataPolicy(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:14:15:831 None
Index was outside the bounds of the array.

    Amplitude.Mercury.Simulation.World:FreeConstructionInfo(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Simulation.World:FreeConstructionInfo(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Simulation.ArtificialWonderManager:DestroyArtificialWonderAt(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:SetDistrictAsDamaged(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Simulation.AirStrike:ApplyNuclearDamage()
    Amplitude.Mercury.Simulation.AirStrike:Begin(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Simulation.AirStrike:Amplitude.Mercury.Simulation.IAirStrikeStateMachine.ChangeState(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Simulation.AirStrike:Amplitude.Mercury.Simulation.IAirStrikeStateMachine.CheckTransition()
    Amplitude.Mercury.Simulation.AirStrike:Amplitude.Mercury.Simulation.IAirStrikeStateMachine.ChangeState(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Simulation.AirStrike:Amplitude.Mercury.Simulation.IAirStrikeStateMachine.CheckTransition()
    Amplitude.Mercury.Simulation.AirStrike:TriggerNuclearStrike()
    Amplitude.Mercury.Simulation.CameraSequenceController:SetCameraSequenceState(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Simulation.DepartmentOfCommunication:ProcessOrderChangeCameraSequenceState(System.Reflection.MonoParameterInfo)
    Unknown Type:Unknown Method
    Amplitude.Mercury.Simulation.Empire:ProcessOrder(System.Reflection.MonoParameterInfo)
    Amplitude.Mercury.Sandbox.Sandbox:ProcessOrder(System.Reflection.MonoParameterInfo)

00:14:15:903 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era6_Sand #10780 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

00:14:25:247 None
[Preview] Set PresentationUnit UnitVisualAffinity_Common_Era6_Sand #10780 visual status as Hidden (previous visual status: Standard)

    Amplitude.Mercury.Presentation.PresentationUnit:SetVisualStatus(System.Reflection.MonoParameterInfo)

00:14:51:318 None
Shutting down...

    Amplitude.Framework.Application+d__101:MoveNext()

00:14:51:408 None
The audio manager is being released...

    Amplitude.Wwise.Audio.AudioManager+d__51:MoveNext()

00:14:51:409 None
Releasing audio module 'Amplitude.Mercury.Audio.BankAudioModule'...

    Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

00:14:51:495 None
Audio bank Music has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:497 None
Audio bank MainBank has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:498 None
Audio bank Dialog has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:508 None
Audio bank UnitVoices has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:512 None
Audio bank Biomes has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:515 None
Audio bank Cities has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:517 None
Audio bank POIs has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:524 None
Audio bank TerrainTypes has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:524 None
Audio bank Animals has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:529 None
Audio bank Infantry has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:533 None
Audio bank Vehicles has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:536 None
Audio bank GUI has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:536 None
Audio bank Cruel_F has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:538 None
Audio bank Cruel_M has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:538 None
Audio bank Explosive_M has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:538 None
Audio bank Inspirational_M has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:539 None
Audio bank Passionate_F has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:539 None
Audio bank Passionate_M has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:540 None
Audio bank Thoughtful_F has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:540 None
Audio bank Thoughtful_M has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:542 None
Audio bank Narrator has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:542 None
Audio bank Explosive_F has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:543 None
Audio bank Inspirational_F has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:544 None
Audio bank BurkeBlack_M has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:544 None
Audio bank Lewis_M has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:545 None
Audio bank Lomadiah_F has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:546 None
Audio bank Quill_M has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:548 None
Audio bank SpiffingBrit_M has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:548 None
Audio bank Zerator_M has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:549 None
Audio bank Vengeful_F has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:549 None
Audio bank Vengeful_M has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:549 None
Audio bank BRKsEDU_M has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:550 None
Audio bank GamerZakh_M has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:551 None
Audio bank JdG_M has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:552 None
Audio bank Marbozir_M has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:553 None
Audio bank Shurjoka_F has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:553 None
Audio bank Ancestor_M has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:554 None
Audio bank Boudicca_F has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:554 None
Audio bank EdgarAllanPoe_M has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:554 None
Audio bank Lucy_F has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:555 None
Audio bank VictorHugo_M has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:555 None
Audio bank Frankie_F has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:556 None
Audio bank HandOfBlood_M has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:556 None
Audio bank CohhCarnage_M has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:557 None
Audio bank TianChi_M has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:557 None
Audio bank AlexeyKhaletski_M has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:558 None
Audio bank TwoDKiri_F has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:558 None
Audio bank SadDummy_F has correctly been released.

    Amplitude.Wwise.Audio.AudioManager+BankHandle:UnloadBank()

00:14:51:558 None
Releasing audio module 'Amplitude.Mercury.Audio.BattleAudioModule'...

    Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

00:14:51:559 None
Releasing audio module 'Amplitude.Mercury.Audio.MercuryAudioModule'...

    Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

00:14:51:559 None
Releasing audio module 'Amplitude.Mercury.Audio.MusicAudioModule'...

    Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

00:14:51:560 None
Releasing audio module 'Amplitude.Mercury.Audio.ListenerPositioningAudioModule'...

    Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

00:14:51:560 None
Releasing audio module 'Amplitude.Mercury.Audio.BiomeAudioModule'...

    Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

00:14:51:560 None
Releasing audio module 'Amplitude.Mercury.Audio.TerrainAudioModule'...

    Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

00:14:51:560 None
Releasing audio module 'Amplitude.Mercury.Audio.CityAudioModule'...

    Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

00:14:51:560 None
Releasing audio module 'Amplitude.Mercury.Audio.UnitAudioModule'...

    Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

00:14:51:560 None
Releasing audio module 'Amplitude.Mercury.Audio.UnitVoiceAudioModule'...

    Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

00:14:51:561 None
Releasing audio module 'Amplitude.Mercury.Audio.PingAudioModule'...

    Amplitude.Wwise.Audio.AudioManager:ReleaseAudioModules()

00:14:51:680 None
The Wwise sound engine has been released.

    Amplitude.Wwise.Audio.AudioManager:ReleaseWwise(System.Reflection.MonoParameterInfo)

00:14:51:682 None
The audio manager has been released.

    Amplitude.Wwise.Audio.AudioManager+d__51:MoveNext()

00:14:51:723 UI Steam
[UI] Start unloading windows.

    Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups()
    Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups()
    Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadGroupsAndWindows()
    Amplitude.Mercury.UI.UIManager:UnloadUI()
    Amplitude.Mercury.UI.UIManager+d__148:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__37:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:14:56:613 UI Steam
[UI] Finished unloading windows in 4.9 seconds.

    Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups()
    Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadAndDestroyGroups()
    Amplitude.UI.Windows.UIWindowsManager_Base`2[[Amplitude.Mercury.UI.Windows.WindowsGroup, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null],[Amplitude.Mercury.UI.Windows.WindowsSharedData, Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null]]:UnloadGroupsAndWindows()
    Amplitude.Mercury.UI.UIManager:UnloadUI()
    Amplitude.Mercury.UI.UIManager+d__148:MoveNext()
    Amplitude.Coroutine:Run()
    Amplitude.Coroutine+d__37:MoveNext()
    UnityEngine.SetupCoroutine:InvokeMoveNext(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:14:56:676 None
Shutting down game of type 'Amplitude.Mercury.Game.Game'...

    Amplitude.Framework.Game.GameManager+d__17:MoveNext()

00:14:56:677 None
[Sandbox] Gracefully exited the sandbox loop; shutting down...

    Amplitude.Mercury.Sandbox.Sandbox:ThreadStart(System.Reflection.MonoParameterInfo)

00:14:56:734 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

00:14:57:077 None
Can't update distance to capital : no capital yet for this empire.

    Amplitude.Mercury.Simulation.DepartmentOfTheInterior:UpdateAllDistancesToCapital()

00:14:57:109 None
AIController shutdown...

    Amplitude.Mercury.AI.AIController+d__104:MoveNext()

00:14:57:267 None
AIController shutdown terminated.

    Amplitude.Mercury.AI.AIController+d__104:MoveNext()

00:14:57:289 None
Game of type 'Amplitude.Mercury.Game.Game' has been shutdown.

    Amplitude.Framework.Game.GameManager+d__17:MoveNext()

00:14:57:449 None
Storage thread stopped.

    Amplitude.Framework.Storage.StorageThread:StopThread()

00:14:57:650 None
Shutting down session of type 'Amplitude.Mercury.Session.Session'...

    Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

00:14:57:650 None
Disconnecting...

    Amplitude.Mercury.Game.GameClient:Disconnect()

00:14:57:650 None
Disconnected.

    Amplitude.Mercury.Game.GameClient:Disconnect()

00:14:57:650 None
Sending disconnection message...

    Amplitude.Mercury.Game.GameServer:Disconnect()

00:14:57:650 None
Closing P2P session with 00000000-0000-0000-0000-000000000001...

    Amplitude.Mercury.Game.GameServer:ClientDisconnected(System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo, System.Reflection.MonoParameterInfo)

00:14:57:650 None
Client 00000000-0000-0000-0000-000000000001 was disconnected (game server shutdown).

    Amplitude.Mercury.Game.GameServer:Disconnect()

00:14:57:909 None
Session of type 'Amplitude.Mercury.Session.Session' has been shutdown.

    Amplitude.Framework.Session.SessionManager+d__15:MoveNext()

00:14:58:228 None
Shutdown complete.

    Amplitude.Framework.Application+d__101:MoveNext()